Who Lurks Below? is one of the adventures in the campaign: Light of Xaryxis.
| Set sail into Wildspace while you determine what's making those sounds below decks. | |||
| Requirement(s) | Must have completed "The Evacuation of Waterdeep" | ||
| Objective(s) | |||
| Restriction(s) | |||
| Rewards(?) | Formation |
| |
Variants[]
Clowning Around[]
The Champion's Guide to Wildspace[]
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| aberration | 3 | 3 | Imoen[WL 1], Lae'zel, Zorbu |
| armor-based | 0 | 1 | Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 2], Lucius, Selise[WL 3], Windfall[WL 4], Wulfgar |
| beast | 15 | 2 | Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
| dwarf | 22 | 1 | |
| fiend | 4 | 0 | Brother Uriah[WL 5], Ezmerelda[WL 6], Farideh[WL 7], Havilar[WL 8], Jaheira[WL 1], Reya, Turiel, Wyll |
| half-orc | 11 | 0 | |
| halfling | 4 | 0 | |
| hit-based | 1 | 3 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 2], Windfall[WL 4] |
| human | 6 | 2 | Dynaheir, Ezmerelda[WL 9], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| humanoid | 28 | 3 | Dynaheir, Ezmerelda[WL 9], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| melee | 44 | 9 | |
| monstrosity | 6 | 1 | Ezmerelda[WL 10], Imoen[WL 1], Minsc[WL 1] |
| plant | 6 | 1 | |
| ranged | 15 | 2 | |
| static | 1 | 0 |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ 2.0 2.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ 4.0 4.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Ezmerelda’s Guide to Fiends Feat.
- ↑ Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
- ↑ See details about Havilar’s special mechanics.
- ↑ 9.0 9.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | wildspace | Astral Blight | plant melee | |
| 2 | wildspace | Astral Blight, Giant Rat | beast plant melee | |
| 3 | wildspace | Astral Blight | plant melee | |
| 4 | wildspace | Astral Blight, Giant Rat | beast plant melee | |
| 5 | wildspace | Astral Blight, Giant Rat | beast plant melee | |
| Boss | wildspace | Astral Blight Alpha | hit-based plant melee | |
| 6 | wildspace | Astral Blight, Xanathar Fighter | dwarf humanoid plant melee |
|
| 7 | wildspace | Xanathar Fighter | dwarf humanoid melee | |
| 8 | wildspace | Xanathar Fighter | dwarf half-orc humanoid ranged | |
| 9 | wildspace | Xanathar Fighter | dwarf half-orc humanoid melee ranged | |
| 10 | wildspace | Xanathar Fighter | dwarf half-orc humanoid melee ranged | |
| Boss | wildspace | Dire Wolf | beast melee | |
| 11 | Xanathar Fighter | dwarf humanoid melee | ||
| 12 | Psurlon, Xanathar Fighter | aberration dwarf humanoid melee | ||
| 13 | Smashed Pile of Goods, Xanathar Fighter | dwarf half-orc hit-based humanoid static ranged | ||
| 14 | Psurlon | aberration melee | ||
| 15 | Psurlon | aberration melee | ||
| Boss | Psurlon Leader | aberration melee | ||
| 16 | Duergar Fighter, Xanathar Fighter | dwarf half-orc humanoid melee ranged |
| |
| 17 | Duergar Fighter | dwarf humanoid melee | ||
| 18 | Duergar Fighter | dwarf humanoid melee ranged | ||
| 19 | Duergar Fighter, Xanathar Fighter | dwarf humanoid melee | ||
| 20 | Duergar Fighter, Xanathar Fighter | dwarf humanoid melee | ||
| Boss | Enlarged Duergar | dwarf humanoid melee | ||
| 21 | Duergar Fighter, Xanathar Fighter | dwarf humanoid melee |
| |
| 22 | Xanathar Fighter | dwarf half-orc humanoid melee ranged | ||
| 23 | Xanathar Fighter | dwarf half-orc humanoid melee ranged | ||
| 24 | Giant Rat, Xanathar Fighter | beast dwarf half-orc humanoid melee ranged | ||
| 25 | Xanathar Fighter | dwarf half-orc humanoid melee ranged | ||
| Boss | The Xanathar | aberration armor-based ranged | ||
| 26 | Giant Rat | beast melee |
| |
| 27 | Fist of Bane | halfling human humanoid melee | ||
| 28 | Fist of Bane, Giant Rat | beast halfling human humanoid melee | ||
| 29 | Fist of Bane, Sailor | halfling human humanoid melee | ||
| 30 | Fist of Bane, Giant Rat | beast halfling human humanoid melee | ||
| Boss | Reaper of Bhaal | human humanoid melee ranged | ||
| 31 | Giant Rat | beast melee |
| |
| 32 | Diseased Rat | beast melee | ||
| 33 | Diseased Rat | beast melee | ||
| 34 | Diseased Rat, Giant Rat | beast melee | ||
| 35 | Diseased Rat | beast melee | ||
| Boss | Diseased Giant Rat | beast hit-based melee | ||
| 36 | Xanathar Fighter | dwarf humanoid melee |
| |
| 37 | Gray Scavver | monstrosity melee | ||
| 38 | Gray Scavver | monstrosity melee | ||
| 39 | Gray Scavver, Sailor | monstrosity melee | ||
| 40 | Sailor | human humanoid melee | ||
| Boss | Pirate Captain | human humanoid melee | ||
| 41 | wildspace | Gray Scavver, Xanathar Fighter | dwarf humanoid monstrosity melee | |
| 42 | wildspace | Giant Rat, Gray Scavver | beast monstrosity melee | |
| 43 | wildspace | Diseased Rat | beast melee | |
| 44 | wildspace | Diseased Rat, Giant Rat | beast melee | |
| 45 | wildspace | Gray Scavver | monstrosity melee | |
| Boss | wildspace | Night Scavver | hit-based monstrosity melee | |
| 46 | wildspace | Xanathar Fighter | dwarf half-orc humanoid melee ranged | |
| 47 | wildspace | Space Clown, Xanathar Fighter | dwarf fiend half-orc humanoid ranged | |
| 48 | wildspace | Space Clown | fiend ranged | |
| 49 | wildspace | Space Clown | fiend ranged | |
| 50 | wildspace | Space Clown | fiend ranged | |
| Boss | wildspace | Eye Monger | aberration melee |
Transcript[]
| Set sail into Wildspace while you determine what's making those sounds below decks. | ||||||
| Area | Goal | Quests & Cinematics | ||||
Farideh: |
It's just...Wildspace is so huge. How do you even know where to go? There's so many stars! | |||||
Nordom: |
There are 5,000 visible stars which is statistically not that 'many.' | |||||
Celeste: |
Fortunately, Elaina can take us to the Rock of Bral. That sounds like the best place to find out what's happening to Toril and how we can defeat the crystalline vines that are overwhelming the planet. | |||||
Squiddly: |
And figure out what the space elves want! Besides the royal ring we don't have. | |||||
Jarlaxle: |
I still can't believe space elves are real. Sorry for doubting you, Squiddly. | |||||
Minsc: |
Not to distract from this planning and revisiting what has happened, but that thumping below decks sounds decidedly EVIL and those astral blights that were attacking Waterdeep have clung to this flying ship! | |||||
| 1 | Defeat 25 Enemies | You're in Wildspace! But so are those astral blights! Cut down these stowaways! | ||||
![]() Elaina: |
Just to be clear, this flying ship is a spelljamming vessel and she's called the Moondancer. | |||||
Havilar: |
What is spelljamming? It sounds like magical jam making, which I am HERE for, just to be clear. | |||||
![]() Elaina: |
Spelljamming is how we move the ship. Flapjack uses a special chair called a spelljamming helm to direct the ship with magic. An air envelope forms around the Moondancer as we travel. Technically what's near your planet is designated Realmspace. | |||||
Havilar: |
That's weird. Why do they call it that? Why not Torilspace? | |||||
![]() Elaina: |
Hmm. Doesn't roll off the tongue the same way. Anyway, Flapjack can get the Moondancer to the Rock of Bral no problem. Although first, we should deal with what's in the hold. | |||||
Jarlaxle: |
Can we make a quick list of what could be hiding in the ship's hold? Just for preparation's sake. | |||||
Havilar: |
If there's a tarrasque down there, I'm going first. I've got a score to settle. | |||||
Farideh: |
...Havi a tarrasque wouldn't fit on this ship. And why would a tarrasque be in Wildspace...CAN the tarrasque live in Wildspace? | |||||
![]() Elaina: |
Most anything can live in Wildspace. At least in parts of Wildspace. The thumping likely is a stowaway from your planet though? Or...hmmm...it may be that one of the things in the cargo got out. | |||||
Celeste: |
What do you mean 'things in the cargo'? What are you transporting? | |||||
![]() Elaina: |
Well, let's just say I don't want those astral blights getting to it! Or the rats! | |||||
| 2 | Defeat 25 Enemies | Every ship has rats -- even spelljamming ships! Most don't have astral blights though. Clear the deck! | ||||
Squiddly: |
Stop, blights! We need those supplies! Drop them or I'll shoot you with my gear spirits! | |||||
Nordom: |
Squiddly, did my message fail? You cannot be a modron and that is not a gear spirit, you are holding your bow and arrow incorrectly. | |||||
Squiddly: |
How do you know I can't be a modron? I only just started trying! | |||||
Celeste: |
We will talk about this later, but you are not fighting these blights! | |||||
| 3 | Collect 25 Supplies | Oh no! The blights are destroying the Moondancer's supplies! Take them back! | ||||
Celeste: |
We need to keep an eye on Squiddly. This need to prove himself isn't new, but it's going to be much more dangerous in Wildspace. | |||||
Farideh: |
If only he wasn't feeling left out after the medal ceremony for Nat and Jenks. That has to be making it worse. | |||||
Havilar: |
We could just like, let him kill a COUPLE of blights? He can probably handle it. | |||||
Jarlaxle: |
He's still holding his bow sideways. We should just clear out these blights before he tries it. | |||||
| 4 | Defeat 25 Enemies | Get down below and find out what's making that noise! You just have to get past these astral blights! | ||||
| 5 | Defeat the Astral Blight Alpha | Oh no! One of the astral blight alphas has tagged along! Strike down that powerful foe! | ||||
Havilar: |
There are a lot of refugees on this spelljamming vessel. | |||||
Farideh: |
It's good we saved so many people. Just...now we have to keep saving them from the perils of Wildspace. | |||||
Minsc: |
And potentially from what is down in the hold. Did we forget about that? | |||||
Boo: |
Squeak! | |||||
Xanathar Guard: |
...and so what I'm saying is we all want to be safe. But here we are in a strange place with strange rescuers -- wouldn't we all prefer someone who, while maybe strange in his own right, was more familiar? A known quantity? The Xanathar is that leader. | |||||
Minsc: |
The Xanathar? The Xanathar is evil. You cannot side with the Xanathar! | |||||
Waterdhavian Citizen: |
The Xanathar's thugs DID shake me down for protection money... | |||||
Refugee Leader: |
But these Champions were here at the same time the astral blights and space eel things attacked. Both sides have issues. | |||||
Minsc: |
We saved your butts from those monsters! And we will save you from these ruffians too! | |||||
| 6 | Defeat 25 Enemies | The Xanathar Guild needed to evacuate too, but they're starting trouble on the ship! Subdue them! | ||||
Waterdhavian Guard: |
That's not a very polite way to make your point. | |||||
Minsc: |
It is the CORRECT way to make your point when dealing with evil. | |||||
Refugee Leader: |
Ahem, those of us not armed to the teeth would like to discuss our status, and how we can secure our safety. We've heard from the Xanathar's people, maybe you'd like to make your argument. | |||||
Xanathar Guard: |
Yes, friend. Make your argument. Stand calm in the face of...evil. | |||||
Boo: |
Squeak. SQUEAK! | |||||
Minsc: |
I am sorry, Boo, I cannot stay calm in the face of evil or smugness! | |||||
| 7 | Defeat 25 Enemies | The Xanathar Guild seems more interested in taking over the ship than discussing the refugees' needs! Reclaim your time! | ||||
Jarlaxle: |
Minsc! Slow down! We need to figure out what the Xanathar is trying to do here. Are they acting on his orders? Are they trying to steal the ship? | |||||
Minsc: |
What do you want me to do? Ask them over tea? This is not the Rashemi way! This is not the MINSC way! | |||||
Jarlaxle: |
Nobody's asking you to do that. I'm just saying if we rifle through their pockets, we might find orders from the Xanathar! | |||||
| 8 | Collect 25 Orders from Xanathar | Is the Xanathar Guild acting on orders from the Xanathar? See if they're carrying orders from the crime lord! | ||||
| 9 | Defeat 25 Enemies | The Xanathar is up to no good! Fight your way toward the hatch and see what's going on belowdecks! | ||||
Nordom: |
Query: Why is there a ferocious canine guarding the hatch? | |||||
![]() Elaina: |
Oh, I picked it up on a system a few days from here. It's for guarding cargo. I'm not sure it's working. | |||||
Waterdhavian Citizen: |
It tried to eat my baby! | |||||
Havilar: |
It looks like it wants to eat us too! | |||||
Celeste: |
Oh that chain's about to snap! | |||||
Nordom: |
Result: It is time to fight the dire wolf. | |||||
| 10 | Defeat the Dire Wolf | A dire wolf is a...tricky security feature. Sometimes it bites the pirates, sometimes it bites you! | ||||
Celeste: |
Sorry about your, erm, guard monster. | |||||
![]() Elaina: |
That's all right. I always knew one day it would try and eat someone. I'm just glad it only tried. | |||||
Celeste: |
Maybe, a lock next time? | |||||
Jarlaxle: |
Stop trying to reform the morally questionable spacefarer and let's see what's down in the hold. | |||||
| 11 | Defeat 25 Enemies | More Xanathar fighters block your way to their boss! Carve a path! | ||||
Havilar: |
It sounds like the thumping is coming from behind this door. Hey! It's open! | |||||
![]() Elaina: |
Oh no, that door should be closed... That room has... sensitive cargo in it. | |||||
Farideh: |
What do you mean sensitive? What's in there? | |||||
![]() Elaina: |
I mean sensitive. Like, don't get your flesh near it. I have a contract to deliver two to a merchant on the Rock of Bral. | |||||
Jarlaxle: |
I can't help but notice you're NOT answering the question. | |||||
Nordom: |
She does not need to. The contents of the room are becoming the contents of the hallway. | |||||
| 12 | Defeat 25 Enemies | What's behind the door? Nothing good! Defend yourselves! | ||||
Havilar: |
I THOUGHT YOU SAID THERE WAS ONLY TWO! | |||||
![]() Elaina: |
I thought one of them was sick. Sometimes this happens. THE DOOR WAS TO REMAIN CLOSED! | |||||
Celeste: |
What are these things? | |||||
![]() Elaina: |
They're called psurlons. I would have sworn you had them on your world? Anyway, they're psionic fighters so just be careful! | |||||
| 13 | Defeat 1 Smashed Pile of Goods | Damaged goods block your way, but do nothing to impede the Xanathar fighters! Clear the rubble! | ||||
![]() Xedalli: |
Hello? Is someone there? | |||||
Squiddly: |
Space elf princess! | |||||
Celeste: |
Squiddly, stand back! These things can cast spells on your mind and make you see what's not there. | |||||
![]() Xedalli: |
Oh! Are the psurlons still around? I barricaded myself in the back of the room when I realized that's what was here. | |||||
![]() Elaina: |
YOU left the door open! Stowaway! | |||||
Jarlaxle: |
Let's focus on the real enemy here which is the psurlons this lady LET OUT OF THEIR CONTAINMENT! | |||||
| 14 | Defeat 25 Enemies | Psurlons use powerful psionic energy to subdue their prey -- shake off that attack! | ||||
![]() Xedalli: |
Thank you, fine peasants, for coming to my aid, albeit inexpertly. I am Princess Xedalli of Xaryxis. I will remember you fondly from my throne when I am restored. | |||||
Squiddly: |
You're the space elf princess that was by the harbor fighting with those other space elves! They're looking for you! | |||||
![]() Xedalli: |
...Yes, well...not everyone wants to see me restored to the throne. | |||||
![]() Elaina: |
I'd like to see you restored to the deck, with all the other refugees instead of hiding in my cargo hold. Let's go! | |||||
Havilar: |
Uh...what was that? The whole ship is shaking? | |||||
![]() Elaina: |
That's not good. We need to get to Flapjack immediately! He's alone on the bridge! | |||||
Celeste: |
Which way to the bridge? | |||||
![]() Elaina: |
We can get there through this hall--oh no. | |||||
Nordom: |
Psurlon has increased size! Psurlon has increased size! | |||||
| 15 | Defeat the Psurlon Leader | A psurlon leader slithers free of the hold, furious at its captors! Protect the Moondancer! | ||||
| 16 | Defeat 25 Enemies | More signs the Xanathar is aboard the ship -- duergars join the Xanathar fighters! | ||||
![]() Elaina: |
Flapjack! Flapjack! Are you all right? | |||||
Celeste: |
He's unconscious! Who's controlling the ship? | |||||
Xanathar: |
That would be me. | |||||
![]() Elaina: |
Who in the collapsing stars of Doomspace are you? | |||||
Celeste: |
The Xanathar! | |||||
Xanathar: |
That's right. And with Sylgar now in control using MY spelljamming helm, this ship is under my command. | |||||
| 17 | Defeat 25 Enemies | This was the Xanathar's plan all along! Fight your way to Flapjack! | ||||
| 18 | Collect 25 Duergar Weapons | These duergar aren't willing to back down. Take their weapons and make them! | ||||
![]() Elaina: |
This is my ship and I don't care who you think you are or where your goldfish learned to operate a helm, you can't have it! | |||||
Xanathar: |
Quite big talk from someone not controlling the ship, hmmm? | |||||
Jarlaxle: |
What's your plan here? Toril's still under attack -- we can't go home until we figure out how to stop that. I can't believe I'm saying this, but...we should work together. | |||||
Xanathar: |
I? Work with you? You're out of your depth here. I can survive quite nicely in Wildspace, yes. Whereas you? You can go over the rails! | |||||
| 19 | Defeat 25 Enemies | Fighting on a spelljammer is a lot like fighting on a ship, except going overboard is a new level of dangerous. | ||||
Farideh: |
We can't let the Xanathar take control of the ship! | |||||
![]() Elaina: |
We need to get that goldfish off the spelljamming helm and get Flapjack back on the Moondancer's. | |||||
Havilar: |
Well before that we need to fight that gigantic dwarf guy! | |||||
| 20 | Defeat the Enlarged Duergar | This enlarged duergar squares off with you, trying to force you off the bridge! Make your stand! | ||||
Xanathar: |
Surrender, Champions. I have control of the ship. It's over. | |||||
Minsc: |
We will never surrender to the likes of evil like you! | |||||
| 21 | Defeat 25 Enemies | All these fighters are putting the refugees in danger! Clear the bridge! | ||||
![]() Elaina: |
Flapjack! Flapjack! Wake up! | |||||
![]() Flapjack: |
Ughhh...my head...What happened...there was a goldfish...and a floating eyeball... | |||||
![]() Elaina: |
They dueled you for control of the ship! Flapjack, you need to take it back before they take us off course! | |||||
![]() Flapjack: |
I...can try...I...I'm so tired... | |||||
![]() Elaina: |
Flapjack, you have to rally. You have to pilot the ship! | |||||
![]() Flapjack: |
This is why...I said we need a backup...mage... | |||||
Squiddly: |
Ooh! Maybe I can do it! Do I just sit in this chair? | |||||
Farideh: |
Squiddly! Don't! | |||||
Squiddly: |
Let go! I want to help! | |||||
Farideh: |
Squiddly, stay back! This is very dangerous! | |||||
| 22 | Defeat 25 Enemies | The Xanathar wants the ship -- he can't have the ship! Fight back! | ||||
Xanathar: |
Look, you've not only lost the ship -- you've lost the hearts and minds of the refugees. | |||||
Xanathar Guard: |
Team Xanathar! We'll follow him anywhere! | |||||
Minsc: |
That refugee is suspicious. He is wearing your insignia! | |||||
Xanathar Guard: |
I am simply devoted to the cause. I'm a Xana-fan. | |||||
Boo: |
Squeak! | |||||
Minsc: |
Boo is right. There is no way to have gotten those tunics made so quickly here in Wildspace. You are a fake! I suspect these are all fakes! | |||||
| 23 | Collect 25 Symbols of The Xanathar | The Xanathar wants to pretend these fighters are ordinary refugees, but you know better -- find the symbols of their allegiance! | ||||
Jarlaxle: |
So every one of these devoted refugees is actually a member of the Xanathar Guild. | |||||
Xanathar: |
They are both guild members and refugees, yes. Do you deny they also required saving? We still outnumber you! | |||||
![]() Xedalli: |
Why do you not simply order your guards to annihilate this being? | |||||
Havilar: |
What guards? We are the guards. | |||||
![]() Xedalli: |
Oh! Oh. It's THAT sort of a ship. Well, perhaps you should consider hiring some guards to deal with this. | |||||
Havilar: |
In the middle of Wildspace? Are you selling guard services? | |||||
Minsc: |
Havilar! Less talking, more chopping! | |||||
| 24 | Defeat 25 Enemies | There's no more negotiating! Fight your way through these minions to the Xanathar! | ||||
Nordom: |
This battle is unlikely to end without confronting the Xanathar directly. | |||||
Celeste: |
His agents are incredibly loyal. Very well. It seems it was always going to come to this. | |||||
Squiddly: |
Maybe if the Xanathar is defeated, I could take over and -- | |||||
Farideh: |
Bad idea! | |||||
Minsc: |
Squiddly, in this team we do not choose evil! | |||||
Xanathar: |
Oh are we going to battle then? Very well. Do your worst. | |||||
| 25 | Defeat the The Xanathar | Defeat the Xanathar, defeat the Xanathar Guild -- that's how it goes, right? To arms! | ||||
Xanathar: |
Good, now that I've distracted you long enough, my minions have taken the refugees hostage. | |||||
Farideh: |
No! | |||||
Celeste: |
Don't do this, Xanathar. | |||||
Xanathar: |
Captain, it's time to give up. Take your flumph and head to the brig. Once Sylgar has reached my coordinates, you may have your ship back. | |||||
Jarlaxle: |
Elaina, I'm just going to say it. This brig is one of the worst prisons I've been locked in. | |||||
![]() Elaina: |
No one's here for very long. It's just for passengers that get too rowdy. | |||||
Jarlaxle: |
It's very robust for a drunk tank. | |||||
![]() Elaina: |
Have you ever seen a rowdy giff? You could argue this place isn't reinforced ENOUGH. | |||||
Jarlaxle: |
And are the rats another of your slapdash security features? | |||||
Xanathar Guard: |
Get in there and hush up. If you don't like the rats, you can take care of them yourselves. | |||||
| 26 | Defeat 25 Enemies | Well, this is a fine predicament. Worse, this cell is full of rats! Swat the vermin! | ||||
![]() Reaper of Bhaal: |
What are you in for? | |||||
Havilar: |
Is 'getting mutinied' a crime? Or...just thinking the Xanathar is kind of a goober? | |||||
![]() Reaper of Bhaal: |
It's not MUCH of a crime. | |||||
Jarlaxle: |
Am I right in assuming you've sworn allegiance to the, er, god of murder? | |||||
![]() Reaper of Bhaal: |
My need to murder is a sincerely held religious belief! | |||||
Jarlaxle: |
And exactly why the crew threw you in here! | |||||
| 27 | Defeat 25 Enemies | Your cellmates have some anger to work out. Fight the fists of Bane! | ||||
Nordom: |
Query: How many dedicants to Bhaal are in this cell? It seems statistically high. | |||||
Minsc: |
Just punch them all and count the symbols later! | |||||
| 28 | Collect 25 Symbols of Bhaal | On the one hand, everyone needed to evacuate Waterdeep. On the other, are these cultists of the murder god? | ||||
| 29 | Defeat 25 Enemies | There's a lot of brawling in this little room. Make some space! | ||||
Celeste: |
Everybody calm down! We're all in this together. | |||||
![]() Reaper of Bhaal: |
I'll say. Here I am with a bunch of very tender sacrifices who can't even flee! It would spit in the eye of Bhaal NOT to try and kill you. | |||||
Minsc: |
'Try' is doing a lot of work in that sentence. | |||||
Havilar: |
Yeah, bring it, murder-boy! | |||||
Celeste: |
I SAID EVERYBODY CALM DOWN! | |||||
| 30 | Defeat the Reaper of Bhaal | Bhaal's dedicants embrace violent death, and the reaper of Bhaal is ready to perform the sacraments! Fight back! | ||||
Squiddly: |
Look! Look! It's the space elf princess! | |||||
![]() Xedalli: |
So this is where you all got to. I'm so glad I found you. Pass me your weapons. | |||||
Celeste: |
I beg your pardon? | |||||
![]() Xedalli: |
I couldn't find guards, but I convinced some of my fellow passengers to stand against the beholder. Unfortunately few of them are armed, so: give me your weapons. | |||||
Jarlaxle: |
That is not going to happen. You can't arm a bunch of inexperienced fighters and take down the Xanathar! | |||||
![]() Xedalli: |
Well you don't need them! You've only got rats to deal with in there. | |||||
| 31 | Defeat 25 Enemies | If what Xedalli is saying is true, you have to get out of here! Fight those giant rats! | ||||
![]() Xedalli: |
I can't really stay down here. It's...disgusting. | |||||
![]() Elaina: |
It's not a frequently used space! | |||||
Celeste: |
Xedalli! Wait! | |||||
![]() Xedalli: |
You may address me as 'your radiant highness.' | |||||
Celeste: |
...Your radiant highness, wait -- if there are refugees willing to stand against the Xanathar, we'll be more help ourselves. Get us out of here, and we can stop the Xanathar! | |||||
![]() Xedalli: |
Hmm. That didn't go very well for you previously. Prove to me you're capable fighters by taking out more of those rats. | |||||
| 32 | Defeat 25 Enemies | The accommodations leave something to be desired. Good thing you're getting out of here! Cut a path! | ||||
Havilar: |
Where are all these rats even coming from? Are they like space rats? | |||||
![]() Elaina: |
It's not that many rats! They just...look like a lot because they're scampering around. | |||||
Havilar: |
Elaina. We have been killing rats for ages. They keep coming. | |||||
![]() Elaina: |
I think you've been missing. I think these are just the same rats again. | |||||
Havilar: |
Excuse me? Excuse me? I do not miss. I'm gonna take some trophies so you can keep count! | |||||
| 33 | Collect 25 Diseased Rat Tails | Does Elaina know how bad things are down here? Gather some rat tails to show her! | ||||
![]() Xedalli: |
This is...sufficient. And disgusting. Tell me where the key is and I will free you. | |||||
![]() Elaina: |
There's a spare key hanging in the guard room two doors down! | |||||
![]() Xedalli: |
Very well. I will return shortly. | |||||
| 34 | Defeat 25 Enemies | Did that rat catcher make it on-board? Oh well -- you're here to do the job! | ||||
Squiddly: |
I hope she comes back soon. I don't like rats. | |||||
Boo: |
Squeak! | |||||
Squiddly: |
I didn't mean you, Boo! I don't think you're a rat! You're a miniature giant space hamster! | |||||
Minsc: |
No, Boo is saying 'look out! It's the big one!' | |||||
Havilar: |
Giant rat! Giant rat! | |||||
| 35 | Defeat the Diseased Giant Rat | This diseased giant rat poses a dangerous threat to the refugees -- and you! Take it out! | ||||
![]() Xedalli: |
I've brought back the key. Do you...want me to do the unlocking part or...? | |||||
Jarlaxle: |
Oh give it here! | |||||
Squiddly: |
Yay! We're free! Thank you for saving us, your radiant highness! | |||||
![]() Xedalli: |
Oh that's very sweet. Now be a good little urchin and go kill that beholder. | |||||
![]() Elaina: |
My ship! What have they done to my ship! | |||||
![]() Flapjack: |
That's a lot of holes! | |||||
Farideh: |
What do the holes do? Does the space leak in or...the air leak out? | |||||
![]() Flapjack: |
The air envelope is pretty stable. The bigger concern is other things coming in the holes. | |||||
![]() Xedalli: |
Scavvers, in particular. | |||||
![]() Elaina: |
Hey! You scurvy hardjacks! Leave my ship alone! | |||||
| 36 | Defeat 25 Enemies | Oh no! The Xanathar's mercenaries are sabotaging the ship! Rescue the Moondancer! | ||||
Nordom: |
This does not compute. Why is the Xanathar ordering his minions to damage the ship he has stolen? | |||||
![]() Elaina: |
Because he's a scurvy hardjack too! | |||||
Jarlaxle: |
It does seem like he's planning to scuttle us...er, whatever it is you do to a spelljamming vessel. He can't imagine we were going to stay locked up for good. | |||||
Farideh: |
We've got company! | |||||
Havilar: |
Space eels! I mean gray scavvers! Let's go! | |||||
| 37 | Defeat 25 Enemies | If they damage the ship too badly, we'll be stranded out here in Wildspace! What can they be thinking? | ||||
![]() Elaina: |
Get those boards and help me seal off these holes! If we don't repair the ship we're going to be up to our eyeballs in scavvers! | |||||
| 38 | Collect 25 Boards | Those holes are letting in the scavvers! Get them covered! | ||||
Pirate Captain: |
That's enough of that! Turn around, Champions, and get back in your cell. The elf's rebellion isn't going to stop the Xanathar's plans. | |||||
Jarlaxle: |
You and I both know how this is going to go. | |||||
Pirate Captain: |
Aye -- you say something clever, I offer a rejoinder, we draw blades and you die. | |||||
Jarlaxle: |
Mmm, close. You forgot the barbarian-ranger. | |||||
Pirate Captain: |
The what? | |||||
Minsc: |
AHHHHHH! DIE EVIL! | |||||
| 39 | Defeat 25 Enemies | This mutiny is getting out of hand! Fight through the saboteurs and get to the bridge! | ||||
Havilar: |
Next time, I want to be the surprise attacker and do the scream. | |||||
Minsc: |
Pfft! Maybe when you get a better battle cry. | |||||
Squiddly: |
I have a battle cry! Do you want to hear my battle cry? AHHHHHHHHHH! DIE EVIL! | |||||
Pirate Captain: |
This is already our ship. You're drawing out the inevitable. | |||||
Celeste: |
This is a lot of talk for the first person we meet outside our cells. Champions, form up! | |||||
| 40 | Defeat the Pirate Captain | This pirate captain thinks he's going to take the ship? Show him why he's wrong! | ||||
Refugee Leader: |
I suppose that does make sense. You do have a reputation for having an iron...er, grip on Skullport. | |||||
![]() Pirate Xanathar: |
And what doesn't flourish in an iron grip? Dissent. | |||||
Refugee Leader: |
It would be nice to feel like someone was in charge here. | |||||
![]() Elaina: |
Someone was in charge! Me! I saved your sorry hides! | |||||
Refugee Leader: |
All right but to be fair, the Xanathar has pointed out you also lost the ship to a mutiny. | |||||
![]() Pirate Xanathar: |
Let me demonstrate some of what you'll get with my iron grip. Minions! Attack! | |||||
| 41 | Defeat 25 Enemies | The Xanathar has turned those refugees to his side! Fight back against the Xanathar's minions to get closer and plead your case! | ||||
![]() Xedalli: |
People of Toril! | |||||
Jarlaxle: |
What is she doing? | |||||
![]() Xedalli: |
You are afraid. You are lost. You are...very poorly outfitted and you smell very weird. What you need is someone who will give you direction and focus. Stop listening to the beholder and bow to ME! The might of Xaryxis is so much greater than some beholder in a costume! | |||||
Farideh: |
Xedalli, this is not a good time! | |||||
![]() Xedalli: |
That's 'your radiant highness'! | |||||
Refugee Leader: |
Help! Xanathar! Save us from the space elf! And also the vermin of this poorly tended ship! | |||||
| 42 | Defeat 25 Enemies | Xedalli, you are not helping! Clear the bridge of rats and scavvers! | ||||
![]() Elaina: |
If my ship is poorly tended that's got more to do with THESE bozos damaging it! You smashed holes all over! Do you want space clowns? THIS IS HOW YOU GET SPACE CLOWNS? | |||||
Squiddly: |
Space...CLOWNS? | |||||
Nordom: |
This makes no sense. | |||||
![]() Elaina: |
Trust me, you don't want them. Grab some more boards! We have to make repairs. | |||||
| 43 | Collect 25 Boards | The ship is falling to pieces! Get some more boards on those holes! | ||||
| 44 | Defeat 25 Enemies | The vermin situation is out of control! Take out more of those rats and scavvers! | ||||
![]() Pirate Xanathar: |
Settle down, Champions. We're almost to my destination. Then you can have your puny ship back and you can do whatever you want with it...if it's not too damaged to travel, ha ha ha! | |||||
Refugee Leader: |
Um, Saer Xanathar? Is that...Did you bring that giant eel with you? | |||||
![]() Flapjack: |
Night scavver! Everyone get down! | |||||
| 45 | Defeat the Night Scavver | Oh no! Another night scavver has broken through the damaged hull of the ship! Defend the refugees! | ||||
![]() Pirate Xanathar: |
Here we are. Newly sworn Xanathar's crew, disembark and find our new ship on the left. | |||||
Havilar: |
Wait! You have a spelljamming ship? | |||||
![]() Pirate Xanathar: |
I told you, I was much better equipped to weather this peril than you were. I have a spelljamming vessel I keep stashed here for emergencies. Sylgar is trained to use the helm. We don't need you. We don't even need Toril! We can live like rulers of Wildspace! | |||||
Farideh: |
If you didn't care about Toril, you could have left ages ago. | |||||
![]() Pirate Xanathar: |
Ages ago, it wasn't a disaster overrun with magical vines. Minions -- smash up the flumph's helm. You're going to have some time to think about what you've done, Champions. | |||||
![]() Elaina: |
My ship! | |||||
| 46 | Defeat 25 Enemies | Wait! The Xanathar has his own spelljamming vessel? No time to wonder how! Defend the Moondancer! | ||||
Celeste: |
The Xanathar Guild is covering his escape. We need to be careful and -- | |||||
Jarlaxle: |
Hold up -- are those...clowns coming toward them? | |||||
![]() Flapjack: |
Oh no. | |||||
![]() Elaina: |
Blast and doom! Not space clowns! | |||||
Havilar: |
Wait, that's a real thing? | |||||
![]() Elaina: |
It's a real thing and a BAD thing! Get ready to fight unless you want to get eaten! | |||||
| 47 | Defeat 25 Enemies | Those Xanathar Guild members are covering their boss's escape...but what are those clowns doing here? | ||||
![]() Flapjack: |
Why are there space clowns?! There's no space clowns in this system! | |||||
![]() Space Clown: |
Hyuk! Hyuk! There are now! | |||||
Havilar: |
He's kind of funny. What's that weird thing he's holding? | |||||
![]() Elaina: |
It's a weapon! Knock it out of his hand! | |||||
![]() Flapjack: |
And watch the teeth! | |||||
| 48 | Collect 25 Ray Guns | Those are NOT funny clowns! Steal their...um...hand...blast...crossbows? Ray guns? What's a ray gun? | ||||
| 49 | Defeat 25 Enemies | What's painted and numerous and wants to eat you? SPACE CLOWNS! Put the 'punch' in 'punchline' and take these scary clowns out! | ||||
![]() Xedalli: |
If your system is infected with space clowns, perhaps it's better that it was chosen for destruction. | |||||
Farideh: |
I'm sorry, what? Chosen for destruction? By who? | |||||
![]() Xedalli: |
The Xaryxian Empire of course. Oh, not me specifically. But you know. | |||||
Farideh: |
No, we really don't! Why would you destroy our planet? | |||||
![]() Flapjack: |
I know this is a very serious and emotionally fraught conversation, but I want to remind you: SPACE FREAKING CLOWNS. | |||||
![]() Elaina: |
Worse -- that asteroid cluster isn't all asteroids. Eyemonger! | |||||
| 50 | Defeat the Eyemonger | An eyemonger was hiding in the asteroids all along. It turns its terrible gaze on you! | ||||
Nordom: |
Query: What do we do now? We are trapped on this asteroid. The Moondancer is damaged. The helm is broken. Are we not doomed? | |||||
![]() Elaina: |
Doomed? Why would we be doomed? | |||||
Farideh: |
Aside from Xedalli's people destroying our home? | |||||
![]() Xedalli: |
You misunderstand, we are destroying your home to keep ours alive. It's a very understandable situation. | |||||
![]() Elaina: |
Okay you definitely need to sort all that out. But first things first: We're not doomed, we just need to hit the market on the other side of the asteroid. I'm sure there's a vendor who can sell us a new helm. Mostly sure. | |||||
| Previous: The Evacuation of Waterdeep | Next: Xanathaaaaaaar! | |||||
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