Underground - Explode a Volcano is one of the adventures in the Trials of Mount Tiamat.
| Force Tiamat to flee her lair by exploding cartloads of smoke powder in the lava tubes under the mountain. | |||
| Requirement(s) | Must have completed "The Mad God" | ||
| Objective(s) | |||
| Restriction(s) | |||
| Rewards(?) | Formation |
| |
| Additional | Additional Rewards (one skin per victory, so you must complete this adventure twice to get both skins):
| ||
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| armor-based | 0 | 3 | Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 1], Lucius, Selise[WL 2], Windfall[WL 3], Wulfgar |
| beast | 1 | 0 | Imoen[WL 4], Jaheira[WL 4], Minsc[WL 4], Zorbu |
| cultist | 7 | 1 | |
| dragon | 10 | 4 | Hank[WL 5], Imoen[WL 4] |
| drow | 11 | 0 | |
| dwarf | 0 | 1 | |
| elemental | 4 | 0 | |
| elf | 4 | 0 | |
| hit-based | 2 | 0 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 1], Windfall[WL 3] |
| human | 7 | 0 | Dynaheir, Ezmerelda[WL 6], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| humanoid | 11 | 2 | Dynaheir, Ezmerelda[WL 6], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| kobold | 4 | 0 | |
| ranged | 3 | 8 | |
| tiefling | 0 | 1 | |
| undead | 37 | 4 | Brother Uriah[WL 7], Ezmerelda, Jaheira[WL 4], Minsc[WL 4], Nerys, Volo[WL 8], Wyll[WL 9], Zorbu |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ 1.0 1.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ 3.0 3.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ Only valid with Hank’s Dragon Slayer specialization.
- ↑ 6.0 6.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | Underground | Drow Fighter | drow elf humanoid melee |
|
| 2 | Underground | Drow Fighter | drow elf humanoid melee | |
| 3 | Underground | Drow Wizard, Fungal Growth | drow elf humanoid static hit-based melee ranged | |
| 4 | Underground | Drow Wizard, Zombie Villager | drow elf humanoid undead melee ranged | |
| 5 | Underground | Zombie Villager x10 | undead melee | |
| Boss | Underground | Necromancer | boss humanoid tiefling melee | |
| 6 | Underground | Crawling Claw, Zombie Villager | undead melee | |
| 7 | Underground | Crawling Claw | undead melee | |
| 8 | Underground | Zombie Villager | undead melee | |
| 9 | Underground | Frozen Zombie Villager | undead melee | |
| 10 | Underground | Frozen Zombie Villager x5, Zombie Rat x5 | undead melee | |
| Boss | Underground | Young White Dragon | boss dragon melee ranged | |
| 11 | Underground | Frozen Zombie Villager, White Dragon Wyrmling | dragon undead melee |
|
| 12 | Underground | Yellow Musk Zombie, Zombie Rat | undead melee | |
| 13 | Underground | Yellow Musk Zombie | undead melee | |
| 14 | Underground | Yellow Musk Zombie | undead melee | |
| 15 | Underground | Yellow Musk Zombie x10 | undead melee | |
| Boss | Underground | Beholder Zombie | boss undead armor-based melee ranged | |
| 16 | Underground | Shadow, Yellow Musk Zombie | undead melee | |
| 17 | Underground | Shadow | undead melee | |
| 18 | Underground | White Dragon Wyrmling | dragon melee | |
| 19 | Underground | Frozen Zombie Villager, White Dragon Wyrmling | dragon undead melee | |
| 20 | Underground | Frozen Zombie Villager x10 | undead melee | |
| Boss | Underground | Young White Dragon x2 | boss dragon melee ranged | |
| 21 | Underground | Crawling Claw, Zombie Villager | undead melee | ![]()
|
| 22 | Underground | Giant Caterpillar | beast melee | |
| 23 | Underground | Zombie Villager | undead melee | |
| 24 | Underground | Crawling Claw, Skeletal Horse | undead melee | |
| 25 | Underground | Skeletal Horse x10 | undead melee | |
| Boss | Underground | Resurrected Hero of the Vale, Zombie Cleric, Zombie Wizard | boss undead melee ranged | |
| 26 | Underground | Zombie Spider | undead melee |
|
| 27 | Underground | Zombie Rat, Zombie Spider | undead melee | |
| 28 | Underground | Zombie Spider | undead melee | |
| 29 | Underground | Zombie Rat, Zombie Spider | undead melee | |
| 30 | Underground | Zombie Spider x10 | undead melee | |
| Boss | Underground | Giant Zombie Spider | boss undead melee | |
| 31 | Underground | Skeletal Horse | undead melee | |
| 32 | Underground | Gargoyle | elemental melee | |
| 33 | Underground | Gargoyle | elemental melee | |
| 34 | Underground | Crawling Claw, Gargoyle | elemental undead melee | |
| 35 | Underground | Crawling Claw x5, Gargoyle x5 | elemental undead melee | |
| Boss | Underground | Young White Dragon x3 | boss dragon melee ranged | |
| 36 | Underground | White Dragon Wyrmling | dragon melee |
|
| 37 | Underground | White Dragon Wyrmling, Zombie Kobold | dragon kobold undead melee | |
| 38 | Underground | Zombie Kobold | kobold undead melee | |
| 39 | Underground | Cult of the Dragon Initiate, Zombie Kobold | cultist drow human humanoid kobold undead melee | |
| 40 | Underground | Zombie Kobold x10 | kobold undead melee | |
| Boss | Underground | Lich | boss undead ranged | |
| 41 | Underground | Cult of the Dragon Initiate, White Dragon Wyrmling | cultist dragon drow human humanoid melee | |
| 42 | Underground | White Dragon Wyrmling, Zombie Villager | dragon undead melee | |
| 43 | Underground | Dagger Throwing Cultist, Market Cart Barricade | cultist drow human humanoid static hit-based melee ranged | |
| 44 | Underground | Cult of the Dragon Initiate, Dagger Throwing Cultist | cultist drow human humanoid melee ranged | |
| 45 | Underground | Cult of the Dragon Initiate, Dagger Throwing Cultist White Dragon Wyrmling | cultist dragon drow human humanoid melee ranged | |
| Boss | Underground | Varram | boss cultist dwarf humanoid armor-based ranged | |
| 46 | Underground | White Dragon Wyrmling | dragon melee | |
| 47 | Underground | Cult of the Dragon Initiate, Zombie Villager | cultist drow human humanoid undead melee | |
| 48 | Underground | Cult of the Dragon Initiate, Zombie Villager | cultist drow human humanoid undead melee | |
| 49 | Underground | Skeletal Horse, Zombie Villager | undead melee | |
| 50 | Underground | Skeletal Horse x8, White Dragon Wyrmling x2 | dragon undead melee | |
| Boss | Underground | Ancient White Dragon | boss dragon armor-based melee ranged |
Transcript[]
| Force Tiamat to flee her lair by exploding cartloads of smoke powder in the lava tubes under the mountain. | ||||||
| Area | Goal | Quests & Cinematics | ||||
Valyx: |
"Is that everyone accounted for? I hate teleporting. Always leaves me feeling hungry, like my last meal didn't come with me for some reason." | |||||
Catti-brie: |
"Same here. I keep some mushroom jerky from Mithral Hall on hand, just in case. Help yerself." | |||||
Valyx: |
"Much appreciated Catti-brie. And thanks to you and Nayeli for your help getting the group organized. I was as surprised as anyone when Jarlaxle said that Lady Laeral Silverhand had tasked Bregan D'aerthe with this test. I know we don't always have the best reputation. It can't be easy for those folks working with us for the first time." | |||||
Nayeli: |
"It's all good, Valyx. All the Champions know Jarlaxle, though most are as peeved as I am that he's used gathering intelligence as an excuse to hold back on this mission. We know that when he's not afraid to show it, he's got a heart of gold. Mostly gold. Well, some of it's gold plated." | |||||
Vornyx: |
"All right, let's cut the chatter. I know things were kind of chaotic back in Elturel, so we'll go over the plan one more time. You're part of force Champions-Bregan D'aerthe, bringing the finest in subterranean stealth and infiltration to the tests of Tiamat. The Dragon Queen is lairing in the Well of Dragons, and she's got to go." | |||||
Valyx: |
"Vornyx, we know all this. You've given this speech twice already." | |||||
Vornyx: |
"It's important enough to repeat. We will move quickly. We will move quietly. We will heat things up for the Dragon Queen. Yes, that is multiple carts filled with smokepowder. We deliver it into the mines close to the mountain's lava pools. We light it up. We get out, and it'll be a hot time in Mount Tiamat tonight. Any questions?" | |||||
Valyx: |
"No. Literally no questions. Just like last time. We're ready. We know what we're here to do. So Champions -- let's go!" | |||||
| 1 | Defeat 25 Drow Fighters | The first leg of your journey beneath Mount Tiamat immediately attracts the attention of a drow patrol from deeper in the Underdark -- who seem disinclined to let you pass! | ||||
| 2 | Defeat 25 Drow Fighters | These drow fighters weren't expecting such a solid response to their attack. One more push should break them! | ||||
| 3 | Clear the Fungal Growth | Drow wizards take up the slack where their fighters retreat -- and are planning on using this wall of fungus to pin you down! Clear it out! | ||||
| 4 | Defeat 25 Enemies | The drow are faltering. But the sudden appearance of zombies keeps these wizards in the fight! | ||||
Nayeli: |
"There's something about these zombies. This deep down below the mountain, I'd expect them to have been raised by wild magic. Fallen miners and explorers. But these seem... fresher than that." | |||||
Vornyx: |
"I was thinking the same thing, but wasn't quite sure how to phrase that without alarming anyone. What does it mean, though?" | |||||
Nayeli: |
"Based on my experience? It means we've got a necromancer nearby... really close nearby! There!" | |||||
![]() Necromancer: |
"Ah, and here I thought the hiding-in-shadows look was going to carry me. Greetings, intruders! I bid you welcome to Mount Tiamat! Please enjoy your stay. Oh, look! Your stay's over. Please enjoy going back the way you came." | |||||
Catti-brie: |
"I'm afraid things aren't that easy, friend. And I assume by yer use o' the mountain's fresh new name, the Cult o' the Dragon's who ye serve." | |||||
![]() Necromancer: |
"'Serve' is a strong word that maybe leaves the wrong impression. But let's just say I've been asked to make it clear that there are defenses beyond these caves that you do not want to mess with. And that you won't be getting past here without getting past me and my undead friends." | |||||
Valyx: |
"Oh, we had that figured already. And we've been using your pretty little speech to get into position! Champions! Let's go!" | |||||
| 5 | Defeat the Necromancer | This necromancer needs to be shown the perils of allying with the Cult of Dragons! Take them and their undead down! | ||||
Vornyx: |
"First stage of the infiltration complete. We're making good time. By the maps that Jarlaxle sourced for us, we follow the lakeshore next, then seek the fungal caverns beyond it." | |||||
Catti-brie: |
"If the Cult o' the Dragon had their first warden this far down, we might not have such an easy time o' it, maps or not. Pretty sure I can feel water on the air. That lake's not far. But the scent o' death is hanging heavier. I think we've got more undead to deal with." | |||||
Nayeli: |
"I'll join Valyx in the lead, then. Between drow eyes and my sense for the supernatural, we'll have no fear of being ambushed. Come on." | |||||
| 6 | Defeat 25 Enemies | Moving along the edge of this lake means you're on course. But that course is lousy with zombies and crawling claws! | ||||
| 7 | Defeat 25 Crawling Claws | Driving the zombies back was easily done, but these crawling claws are relentless! | ||||
Valyx: |
"More zombies ahead. And they look newly dead, just like the others we've seen. Farmers and laborers by their appearance." | |||||
Nayeli: |
"The Cult of the Dragon has clearly been working to start their reign of terror early in the lands around the mountain. Check any zombies you put down. See if their clothing gives any chance to identify them. When this is all done, we might at least get word to their loved ones that their souls are at peace now." | |||||
| 8 | Collect 25 Scraps of Cloth | Getting up close and personal with these zombies gives you a chance to sample these clothing scraps. Keep at it! | ||||
| 9 | Defeat 25 Frozen Zombie Villagers | The frozen state of these zombies is unusual -- and doesn't bode well for what might be waiting ahead! | ||||
| 10 | Defeat the Young White Dragon | This young white dragon is the one who's been icing these undead! And taking them down means pushing through this pack of zombies and zombie rats first! | ||||
Vornyx: |
"That's the first sign of the cult's draconic defenders. And earlier than I'd hoped. If we end up needing alternative routes, Jarlaxle should be able to help us." | |||||
Nayeli: |
"I've got the sending stone Aurinax provided. I'll let Jarlaxle know he might be hearing from us. Jarlaxle. The first stage of the incursion is underway, but we're meeting more resistance than expected. Be ready with alternative routes and intelligence if we call for you." | |||||
Jarlaxle's Sending Stone: |
"This is Jarlaxle. No one's here to take your sending now, but I'll get back to you. Wait, it’s twenty-five words ... how many have --" | |||||
Nayeli: |
"Jarlaxle, that's not how sending works." | |||||
Jarlaxle's Sending Stone: |
"Oh, fine. It's just I'm enjoying a really lovely dinner. But I'll get the maps out. Send again when you need me." | |||||
Nayeli: |
"As I said. Certain sections of Jarlaxle's heart are gold plated..." | |||||
| 11 | Defeat 25 Enemies | The end of the lake is in sight -- but the last of the frozen zombies join a wandering pack of white dragon wyrmlings to try to hold you where you are! | ||||
Catti-brie: |
"The stench o' these zombies is changing up again. More musty now. Moldy..." | |||||
Valyx: |
"Blast it. I know what those moldy undead are. Yellow musk zombies! Everyone step lightly -- and fight even lighter. If we get caught in a spore storm, we're in trouble." | |||||
| 12 | Defeat 25 Enemies | The hideous stench of these fungus-shot undead fills this cavern! Watch yourselves! | ||||
| 13 | Collect 25 Yellow Musk Spores | The zombies' yellow musk spores are a deadly threat if they spread! Catch them carefully! | ||||
| 14 | Defeat 25 Yellow Musk Zombies | As fast as you smash them down, still more yellow musk zombies advance! | ||||
Vornyx: |
"Eyes ahead! What in fate's name is that?" | |||||
Valyx: |
"Eyes ahead!" | |||||
Vornyx: |
"That's what I just said. I was asking what you see!" | |||||
Valyx: |
"And I was saying I see eyes ahead! Lots of little ones, one big one, all undead! Watch out!" | |||||
| 15 | Defeat the Beholder Zombie | A horrid beholder zombie guards the exit from this cavern -- and taking it on means pushing through the last of the yellow musk zombies before they take you down! | ||||
Vornyx: |
"Everyone keep moving! Make for that tunnel path ahead! Hopefully we can gain a moment's respite to check the next stage of the route." | |||||
Catti-brie: |
"I wouldn't count on that. A pack o' yellow musk zombies pushed past us during the beholder fight! We need to push through them again!" | |||||
| 16 | Defeat 25 Enemies | The last straggling survivors of the yellow musk zombies dog your steps as you advance -- even as a flight of undead shadows soars forth from the darkness! | ||||
Vornyx: |
"Nayeli, get Jarlaxle on the sending stone. These undead are hammering us. We need to know if there's a better route to follow." | |||||
Nayeli: |
"Jarlaxle, we need help! We're past the fungal cavern and on a side path. Undead are everywhere. We need a clear route ahead." | |||||
Jarlaxle's Sending Stone: |
"And anyway, then I said to him: 'Masked Lord or not, I'd know those smallclothes anywhere!' Ah, how we laughed. More wine, my dear?" | |||||
Nayeli: |
"Jarlaxle! I can mentally scream your name twenty-five times at a volume that'll leave you stunned!" | |||||
Jarlaxle's Sending Stone: |
"Right! Sorry. I was... distracted. From the fungal cave, hurry to the larger cavern beyond. Go through. Look for tree roots. Under the forest. Go!" | |||||
| 17 | Defeat 25 Shadows | The shadows' attack is relentless, but their numbers are already thinning. Take them down! | ||||
| 18 | Collect 25 White Dragon Scales | With the shadows destroyed, white dragon wyrmlings take the opportunity for a sudden assault! Clipping a few scales from these junior dragons might throw them off! | ||||
| 19 | Defeat 25 Enemies | The wyrmlings appear ready to break -- but the sudden reappearance of a mob of frozen zombies keeps them in the fight! | ||||
Catti-brie: |
"We're making better time. These wyrmlings are annoying, but batting them down a couple o' times usually makes them rethink the fight. Except... is it just me, or are they getting louder?" | |||||
Vornyx: |
"It's not just you. And it's not just them! Those are young white dragons on the move! Everyone scatter!" | |||||
| 20 | Defeat two Young White Dragons | Two young white dragons drawn to the shrieks of their fleeing kin mean to make a meal of you! But taking them down means getting through these zombies first! | ||||
Nayeli: |
"That fight took longer than I would have liked. And made more noise than is probably good for us." | |||||
Vornyx: |
"The tunnels down here will catch local echoes well enough, but sound won't travel far down them. I'm more concerned with those wandering wyrmlings. They must be acting as scouts, bringing the larger dragons down on us. And with the numbers that Tiamat is drawing to her, there'll be more down here than just those two." | |||||
| 21 | Defeat 25 Enemies | Undead have scattered themselves far and wide through these Underdark tunnels. Another wandering pack of zombies and crawling claws needs to be put down! | ||||
Valyx: |
"Something's changing in the cavern ahead. The air's fresher somehow." | |||||
Catti-brie: |
"It smells like... fresh-turned earth. The forest caverns Jarlaxle spoke o'! We're on the right track." | |||||
Catti-brie: |
"Look! Those roots are monstrous. I can't imagine how far they must descend." | |||||
Vornyx: |
"Jarlaxle's maps showed a grandfather treant in the forest above. This must be... wait. Listen!" | |||||
Valyx: |
"That's the sound of battle from above! This is where the Emerald Enclave team passed through the forest -- and took up the fight!" | |||||
Vornyx: |
"I don't think they're the only ones. This treant looks like it's trying to uproot itself. The team must have the whole forest fighting for them!" | |||||
Nayeli: |
"Tyr grant them strength, then. As he does to us." | |||||
Catti-brie: |
"Ye might want to ask him to do it quick. The noise o' the fighting is disturbing something in the ground ahead..." | |||||
| 22 | Defeat 25 Giant Caterpillars | Giant caterpillars napping around the roots of this great treant aren't happy about being disturbed. Get them under control! | ||||
Valyx: |
"Zombies inbound! The noise of this caterpillar fight must be drawing them." | |||||
Catti-brie: |
"These poor souls. Still bearing the supplies they must have been carrying when the cult's forces cut them down." | |||||
Vornyx: |
"At the risk of seeming opportunistic, those supplies might come in handy. Everyone, take what you can!" | |||||
| 23 | Collect 25 Adventurer's Packs | The supplies carried by these zombie villagers can be put to better use now that their original owners have no need of them. Grab them up! | ||||
| 24 | Defeat 25 Enemies | A pack of skeletal horses suddenly makes a clattering charge against you! And these crawling claws are in the way of your counterattack! | ||||
Valyx: |
"More undead ahead... but they're noticeably better dressed than the others." | |||||
Catti-brie: |
"Is that... ? Ah, it can't be!" | |||||
Nayeli: |
"It is! The resurrected Hero of the Vale! How many times can this undead come back to haunt us?" | |||||
Vornyx: |
"An old friend of yours, then? And what about the others?" | |||||
Nayeli: |
"Undead adventurers by their look. I don't know them. But it's an easy guess what they mean to do!" | |||||
| 25 | Defeat the Undead Adventuring Party | The resurrected Hero of the Vale leads a party of zombie heroes intent on your destruction! Take all these undead down! | ||||
Nayeli: |
"Jarlaxle, we're past the root chamber and have spider tunnels ahead. Please advise." | |||||
Jarlaxle's Sending Stone: |
"Well, the secret to a really good foot massage... Ah, sorry again. Web tunnels, then a spider lair. A clear line through, but be careful." | |||||
| 26 | Defeat 25 Zombie Spiders | The spiders that once laired in these tunnels are long dead -- but just as dangerous as ever! | ||||
| 27 | Defeat 25 Enemies | Zombie rats push out of the darkness to join the spider assault. Drive them back! | ||||
Valyx: |
"This webbing is so dusty it's practically solid. At a guess, it's been a while since anything alive spun silk down here." | |||||
Vornyx: |
"Dusty... and surprisingly pliable. We can make use of these webs. Everyone, with me!" | |||||
| 28 | Collect 25 Bunches of Webbing | This ancient webbing can be used to pad the wagons where the barrels of smoke powder ride. Grab it all! | ||||
| 29 | Defeat 25 Enemies | One solid push against the undead spiders should be enough to scatter them -- or at least it would be if these zombie rats weren't getting in your way! | ||||
| 30 | Defeat the Giant Zombie Spider | A giant zombie spider reigns over this lair and rules its minions! Take all these undead down! | ||||
Nayeli: |
"Jarlaxle, we're past the spider lair and no worse for wear. Multiple tunnels ahead. Are our maps still good? If it's not too much bother?" | |||||
Jarlaxle's Sending Stone: |
"It's fine, they've gone. Said they couldn't shake the feeling I was thinking about someone else the whole time. Your maps are good." | |||||
Nayeli: |
"He says the maps are good." | |||||
Vornyx: |
"That means we continue on down that stretch of tunnel there. And look for worked stone beyond." | |||||
| 31 | Defeat 25 Skeletal Horses | The echoing hooves of the skeletal horses announce their arrival! Watch yourselves! | ||||
| 32 | Defeat 25 Gargoyles | Gargoyles lurk in these deep tunnels -- and seem keen on bidding you a warm welcome! | ||||
Valyx: |
"There's the worked stone ahead. We're on the right track. But these gargoyles are pounding us!" | |||||
Catti-brie: |
"It's the pounding we're giving them back that I'm more worried about. We're leaving too much elemental rubble around. Come on!" | |||||
| 33 | Collect 25 Pieces of Animated Stone | Shattering the gargoyles is leaving animated stone behind that runs a risk of reforming. Grab it up! | ||||
| 34 | Defeat 25 Enemies | Another push against these gargoyles might tip the balance of the fight in your favor -- but a pack of crawling claws throws your assault in to disarray! | ||||
Nayeli: |
"Just another few moments with these guardians, and we'll have them down!" | |||||
Catti-brie: |
"I think any number o' moments is more than we're going to get. Listen!" | |||||
Valyx: |
"Young white dragons again! Three of them this time! Watch yourselves!" | |||||
| 35 | Defeat three Young White Dragons | As the gargoyles and crawling claws throw themselves against you one last time, three young white dragons on patrol zero in the sounds of combat! Stand fast! | ||||
Catti-brie: |
"I don't care how young they are, those dragons pack a wallop. Is everyone all right." | |||||
Vornyx: |
"I'll be right as rain as soon as everything stops spinning. How's the smokepowder doing?" | |||||
Valyx: |
"All barrels accounted for, and all carts still mobile. I know we brought extra, but if we make it through with all our supplies intact, we're going to be able to put on a real show." | |||||
Vornyx: |
"And hopefully it won't be long till the curtain rises. We're getting close." | |||||
Nayeli: |
"We're at the edge of the lava pools, Jarlaxle. No sign of anyone around." | |||||
Jarlaxle's Sending Stone: |
"Excellent. You're likely to meet patrols soon. You need to advance into the old kobold mines. Follow the maps. Seek the forge." | |||||
Valyx: |
"These lava pools are making me nervous. They're solid enough, best as I can tell. But the heat coming off them means there's molten stone not far below. If we can't get out of here quick enough once the smokepowder is set to detonate, we're going to have a fun time." | |||||
Catti-brie: |
"Ah, let's focus on one potential disaster at a time. Starting with this one. Wyrmlings!" | |||||
| 36 | Defeat 25 White Dragon Wyrmlings | Navigating the lava pools that fill these mine pits is challenging enough -- but these white dragon wyrmlings are looking to raise the difficulty level even higher! | ||||
| 37 | Defeat 25 Enemies | The kobolds who once dwelled in these mines died out long ago -- but have still managed to stick around! | ||||
| 38 | Collect 25 Broken Armor Pieces | If the kobold zombies get access to the armor scattered around this area, they'll be that much harder to fight! Grab these pieces up! | ||||
Valyx: |
"The mine tunnels. That's cooled things off a bit." | |||||
Catti-brie: |
"There's something about these kobold zombies that doesn't seem right. They've got more solid tactics about them than most undead do." | |||||
Valyx: |
"There might be something else here keeping some control over them. Maybe that necromancer had a partner? Or ... wait! Everybody hold up. We've got new company..." | |||||
Catti-brie: |
"It's all darkness to me beyond the light. What can ye see?" | |||||
Valyx: |
"A Cult of the Dragon patrol, trying to set an ambush for us. Let's show them how well that's going to work!" | |||||
| 39 | Defeat 25 Enemies | You've made it this far before catching your first sight of the Cult of the Dragon's initiates. Take them down so you can finish this mission! | ||||
Valyx: |
"That's got them on the run! If this is the worst the cult can do with its patrols, this mission's as good as done!" | |||||
Nayeli: |
"Hold up! I sense something... undead in the darkness... powerful!" | |||||
Vornyx: |
"That's a lich! That's what's controlling these kobold zombies! Hit it hard or we're in trouble!" | |||||
| 40 | Defeat the Lich | A lich sends its kobold zombie minions against you in a renewed assault! Take all these undead down! | ||||
Valyx: |
"That was too close a call by far. I'm rethinking our seeing only one cult patrol. We haven't been avoiding them. They've been avoiding everything else that's down here!" | |||||
Vornyx: |
"Well, we won't need to avoid anything for too much longer. The maps say we're near the forge. We get in, we set these charges, and we get out. Come on!" | |||||
Valyx: |
"Hold up again! That's voices just ahead. Listen!" | |||||
Varram: |
"Find them, I said! Search every tunnel! And drive those accursed undead back. I'll not be ambushed by zombies at the height of our triumph." | |||||
Valyx: |
"Looks like a dwarf, in wyrmspeaker gear. And there's a whole bunch of cultists running around. Blast it. It looks like they found their courage after all." | |||||
Vornyx: |
"The white wyrmspeaker. Varram, they call him. And this makes things more complicated. We can't set the charges with all of them down here. Even if we manage to avoid them on our way out, they'll staunch the fuses as soon as they spot them." | |||||
Nayeli: |
"Well, we knew it might come to this before the end. Us versus the cult. We need to clear this place out, and quickly. No time for them to call in reinforcements. No chance for them to hide. Let's go!" | |||||
| 41 | Defeat 25 Enemies | Initiates and white dragon wyrmlings in the service of the Cult of the Dragon are looking to lock down this section of the mine! Hit them hard! | ||||
| 42 | Defeat 25 Enemies | The cultists quickly retreat -- but an influx of zombies prevents you from pursuing! | ||||
Catti-brie: |
"Look! It's the old forge!" | |||||
Vornyx: |
"This is the place. The tunnel connections here to the old lava tubes will channel the smokepowder blast exactly where it needs to go. But these cultists need to go first!" | |||||
Valyx: |
"They've got barricades ahead. It looks like they're trying keep us from advancing." | |||||
Vornyx: |
"Perfect! If we push through, they'll think we're moving farther up in the mountain and we can lead them away. And look for that wyrmspeaker! If we take him down, the cultists might break!" | |||||
| 43 | Clear the Market Cart Barricade | You've reached your goal at last and have no time to lose. Take these barricades of carts down! | ||||
| 44 | Defeat 25 Enemies | A new wave of cultists tries to overwhelm you. Hit them hard! | ||||
Valyx: |
"There's our wyrmspeaker finally come out to play. I guess we've taken down enough of his cultists for him to start paying attention." | |||||
Varram: |
"So. More of the so-called Champions, I presume? Your little foray ends here. The Dragon Queen will not be threatened by you! I give you one chance to surrender. When Severin returns, he will decide your fate. But if you fight here, you die here." | |||||
Nayeli: |
"I guess you haven't heard the news yet? Your friend Severin already met the Champions when he made his little excursion to Elturel. Neither he nor any of his newly minted wyrmspeakers will be coming back." | |||||
Varram: |
"You... you lie! Severin is the master! Severin will rule at Tiamat's side!" | |||||
Vornyx: |
"If you and your fellow cultists are fools enough to imagine that the Dragon Queen would share any amount of power with anyone, I almost feel sorry for you. So let's be clear that it's us giving you one chance to surrender. Run back to your Well of Dragons and tell your friends that your cause is lost!" | |||||
| 45 | Defeat Varram | To set the smokepowder charges, you need to clear the forge -- which means clearing out Varram, his cultists, and the white wyrmlings now! | ||||
Vornyx: |
"All right, work quickly. Get the carts into position while I set the fuses. They're slow burning, but we'll still have to move fast -- and fight even faster if we meet anyone on our way out." | |||||
Catti-brie: |
"All in position. The fuses are set. Are we ready?" | |||||
Valyx: |
"Ready as we can be." | |||||
Nayeli: |
"The sendings I'm getting from the other teams are chaotic. Everyone is fighting hard, pushed to the limits." | |||||
Vornyx: |
"Then let's lend them what aid we can. One way or another, this will get the cult's attention. The fuses are lit! Everyone run!" | |||||
| 46 | Defeat 25 White Dragon Wyrmlings | A frenzied pack of wyrmlings gets in your way as you flee from the forge. Push through! | ||||
| 47 | Defeat 25 Enemies | Getting clear of the blast zone means cutting through these cult initiates and the zombies they drive before them! | ||||
Catti-brie: |
"More o' them cult initiates are moving in!" | |||||
Valyx: |
"Let them come! We need to keep them focused on us so no one goes back to the forge!" | |||||
Vornyx: |
"Grabbing the maps they're carrying might help with that. In this maze of tunnels, they won't be able to find their way anywhere without them!" | |||||
| 48 | Collect 25 Cavern Maps | Grabbing the maps these initiates are carrying will help hold them in these mine pits with you! Work quickly! | ||||
| 49 | Defeat 25 Enemies | The last of the cultists fall behind you -- but another mob of zombies and a pack of skeletal horses are in the way of your escape! | ||||
Vornyx: |
"Almost out! Keep moving!" | |||||
Valyx: |
"Those skeletal horses are regrouping! We can't get past them!" | |||||
Catti-brie: |
"We don't have a choice!" | |||||
Nayeli: |
"Everyone stay close! Don't get separated when..." | |||||
Vornyx: |
"On the plus side, it worked! We're all alive! On the minus side, I was hoping we'd be one more cavern along when it worked!" | |||||
Catti-brie: |
"That lava shell and the roof have both cracked like eggs! We've got to get through here, and right now!" | |||||
Valyx: |
"And we're going to have one huge problem with that plan! Look out!" | |||||
| 50 | Defeat the Ancient White Dragon | The smokepowder explosion has torn the lava pit apart! But the ancient white dragon driven into a frenzy by the destruction is the bigger threat! | ||||
Valyx: |
"Everyone's accounted for! We need to clear out, now!" | |||||
Jarlaxle's Sending Stone: |
"Nayeli... Nayeli! What's going on? The sendings from the other teams say the mountain's exploding! Why aren't you talking to me?" | |||||
Nayeli: |
"We've been a little busy, Jarlaxle. But thank you. It's good to know you care." | |||||
Vornyx: |
"We did it... we did it! The mountain is ablaze!" | |||||
Catti-brie: |
"And with none o' us more than a little singed around the edges." | |||||
Valyx: |
"Champions... everyone... we've done what we came to do. The Well of Dragons will crumble. Now all we can do is hope that Elminster's team is ready... and that everything we've done is enough." | |||||
| Previous: The Mad God | Next: Forest – Balance the Forest Next: Mountain – Unannounced Visit Next: Plains – Prep the Portal Next: Swamp – Cut the Music | |||||
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