Tower on the Lake is one of the adventures in the campaign A Grand Tour of the Sword Coast.
| Search for the hidden tower on the lake. | |||
| Requirement(s) | Must have completed "Family Entanglements" | ||
| Objective(s) | |||
| Rewards(?) | Formation |
| |
Variants[]
Only the Strong Survive[]
Shorty's Day Off[]
Intelligence Hunt[]
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| beast | 29 | 4 | Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
| bullywug | 3 | 0 | |
| construct | 5 | 2 | Kalix[WL 2], Wyll[WL 3] |
| dragon | 0 | 1 | Hank[WL 4], Imoen[WL 1] |
| flying | 3 | 1 | |
| hit-based | 1 | 2 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 5], Windfall[WL 6] |
| human | 3 | 0 | Dynaheir, Ezmerelda[WL 7], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| humanoid | 8 | 1 | Dynaheir, Ezmerelda[WL 7], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| item | 1 | 0 | |
| lycanthrope | 5 | 1 | |
| melee | 50 | 10 | |
| ranged | 1 | 1 | |
| undead | 18 | 2 | Brother Uriah[WL 8], Ezmerelda, Jaheira[WL 1], Minsc[WL 1], Nerys, Volo[WL 9], Wyll[WL 10], Zorbu |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ Only valid with Kalix’s Hunt the Bound Feat.
- ↑ Only valid with Wyll’s The Heartless Feat.
- ↑ Only valid with Hank’s Dragon Slayer specialization.
- ↑ Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ 7.0 7.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | fog outdoors | Wolf | beast melee |
|
| 2 | fog outdoors | Wolf | beast melee | |
| 3 | fog outdoors | Werewolf, Wolf | beast humanoid lycanthrope melee | |
| 4 | fog outdoors | Werewolf, Wolf | beast humanoid lycanthrope melee | |
| 5 | fog outdoors | Detached Zombie Arm ×10, Zombie ×10 | undead melee | |
| Boss | fog outdoors | Specter (deadly) | boss undead flying hit-based melee | |
| 6 | fog outdoors | Detached Zombie Arm, Zombie | undead melee |
|
| 7 | fog outdoors | Detached Zombie Arm, Zombie | undead melee | |
| 8 | fog outdoors | Detached Zombie Arm, Raven, Zombie | beast undead melee | |
| 9 | fog outdoors | Raven | beast melee | |
| 10 | fog outdoors | Raven ×10 | beast melee | |
| Boss | fog outdoors | Grizzly Bear | boss beast melee | |
| 11 | fog outdoors | Giant Rat, Wolf | beast melee |
|
| 12 | fog outdoors | Wolf | beast melee | |
| 13 | fog outdoors | Bullywug, Bullywug Spear Thrower | bullywug humanoid melee ranged | |
| 14 | fog outdoors | Bullywug | bullywug humanoid melee | |
| 15 | fog outdoors | Bullywug ×10 | bullywug humanoid melee | |
| Boss | fog outdoors | Massive Battle Scarred Crocodile | boss beast melee | |
| 16 | fog outdoors | Detached Zombie Arm, Vampire Spawn, Zombie | human undead melee |
|
| 17 | fog outdoors | Detached Zombie Arm, Wolf, Zombie | beast undead melee | |
| 18 | fog outdoors | Wolf | beast melee | |
| 19 | fog outdoors | Rabbit | beast melee | |
| 20 | fog outdoors | Rabbit ×10 | beast melee | |
| Boss | fog outdoors | Vicious Rabbit | boss beast melee | |
| 21 | fog outdoors | Giant Rat | beast melee |
|
| 22 | fog outdoors | Rabbit | beast melee | |
| 23 | fog outdoors | Rabbit | beast melee | |
| 24 | fog outdoors | Rabbit, Vampire Spawn | beast human undead melee | |
| 25 | fog outdoors | Detached Zombie Arm ×6, Vampire Spawn ×4, Zombie ×6 | human undead melee | |
| Boss | fog outdoors | Strahd (horseback) | boss undead hit-based melee | |
| 26 | fog outdoors | Bat, Scarecrow | beast construct flying melee |
|
| 27 | fog outdoors | Scarecrow | construct melee | |
| 28 | fog outdoors | Scarecrow, Wolf | beast construct melee | |
| 29 | fog outdoors | Wolf | beast melee | |
| 30 | fog outdoors | Wolf ×10 | beast melee | |
| Boss | fog outdoors | Dire Wolf | boss beast melee | |
| 31 | fog outdoors | Werewolf, Wolf | beast humanoid lycanthrope melee |
|
| 32 | fog outdoors | Giant Rat | beast melee | |
| 33 | fog outdoors | Alchemist Fire, Giant Rat | beast hit-based item melee | |
| 34 | fog outdoors | Werewolf, Wolf | beast humanoid lycanthrope melee | |
| 35 | fog outdoors | Werewolf ×6, Wolf ×4 | beast humanoid lycanthrope melee | |
| Boss | fog outdoors | Werewolf Leader | boss humanoid lycanthrope melee | |
| 36 | fog outdoors | Detached Zombie Arm, Zombie | undead melee |
|
| 37 | fog outdoors | Detached Zombie Arm, Ghoul, Zombie | undead melee | |
| 38 | fog outdoors | Detached Zombie Arm, Ghoul, Zombie | undead melee | |
| 39 | fog outdoors | Ghoul | undead melee | |
| 40 | fog outdoors | Ghoul ×10 | undead melee | |
| Boss | fog outdoors | Young Blue Dragon | boss dragon melee ranged | |
| 41 | indoors | Will-o'-Wisp | undead melee |
|
| 42 | indoors | Will-o'-Wisp | undead melee | |
| 43 | indoors | Ghoul | undead melee | |
| 44 | indoors | Ghoul | undead melee | |
| 45 | indoors | Ghoul ×10 | undead melee | |
| Boss | indoors | Clay Golem | boss construct melee | |
| 46 | indoors | Giant Rat | beast melee |
|
| 47 | indoors | Bat | beast flying melee | |
| 48 | indoors | Bat | beast flying melee | |
| 49 | indoors | Awakened Object | construct melee | |
| 50 | indoors | Awakened Object ×10 | construct melee | |
| Boss | indoors | Animated Armor | boss construct melee |
Transcript[]
| Search for the hidden tower on the lake. | ||||||
| Area | Goal | Quests & Cinematics | ||||
Ireena: |
My friends, I cannot thank you enough for accompanying me on this journey. | |||||
Nayeli: |
You are most welcome to walk with us, Ireena. If getting you to Vallaki puts you beyond Strahd's reach, it'll no doubt help our own plans for dealing with that monster. | |||||
Ireena: |
I fear that even Vallaki might not be far enough. But whichever way our road leads, any aid I can offer is yours. | |||||
Bruenor: |
Just helpin' keep an eye out fer any upcomin' mischief o' Strahd's minions would be help 'nuff, lass. Can't have too many eyes on watch in a place like this. | |||||
| 1 | Defeat 25 Monsters | The road toward Vallaki looks to be a dismal journey -- but not a dull one. | ||||
| 2 | Defeat 25 Monsters | The wolves of Barovia are a never-ending tide. Fight on! | ||||
Nayeli: |
Look sharp! Those are werewolves circling around the edges of this pack! | |||||
Bruenor: |
They don't look like tha leadin'-from-behind kind ta me. Keep yer eyes open -- and figure out where they're tryin' ta lead us ta! | |||||
| 3 | Collect 25 Animal Tracks | Sussing out the werewolves' approach might be your only chance to avoid an ambush. Search for tracks! | ||||
| 4 | Defeat 25 Monsters | Pushing into the woods might slow this foul pack down at last! | ||||
Jarlaxle: |
The wolves' calls are changing, like they're signaling to each other. | |||||
Bruenor: |
Somethin' else is out there. They were tryin' ta soften us up fer it, I reckon. | |||||
Ireena: |
I see it! There, a spectral presence approaches! And it brings zombies in its wake! | |||||
| 5 | Defeat the Specter | The wolves fall back at last -- but the undead servants of Strahd are all around you! | ||||
| 6 | Defeat 25 Monsters | More Strahd zombies surge toward you! Move quickly! | ||||
Bruenor: |
Don't matter which way we go, these blasted zombies don't give up tha chase! | |||||
Ireena: |
This is my doing. Strahd sends his dark servants to harass and detain me, and you are in danger because of it. Better that I had stayed behind to face my fate. | |||||
Celeste: |
No, Ireena. The mists brought us here for a reason, and defeating Strahd's evil is our fate now as much as yours. We face this fight together! | |||||
| 7 | Defeat 25 Monsters | This zombie horde is relentless. You're surrounded! | ||||
Jarlaxle: |
Listen! That's a lot of birds on the wing, and getting closer. | |||||
Bruenor: |
Looks like them zombies is gettin' aerial support from Strahd. That's a full storm o' ravens, make no mistake. | |||||
Celeste: |
Their attack pattern is precise. Disrupting that might work to our advantage. Come on! | |||||
| 8 | Collect 25 Raven Feathers | Clipping the wings of these ravens might be the only way to slow their assault! | ||||
Jarlaxle: |
Confound these birds! We can't make any headway. | |||||
Ireena: |
This is Strahd's doing! The ravens are forcing us from the road. The devil means to keep us from Vallaki! | |||||
Bruenor: |
Best we make a detour, then, ta deal with these black-hearted pigeons. Fall back down them side paths! If we keep that flock confined tight, we got a better chance o' breakin' them birds! | |||||
| 9 | Defeat 25 Monsters | The last of the zombies have fallen -- but these accursed ravens only redouble their efforts to hold you fast! | ||||
Nayeli: |
It's working! We've got these black-hearted birds where we want them! | |||||
Jarlaxle: |
Maybe. But that growling tells me we've got something else where we most definitely don't want it. Watch yourselves! | |||||
| 10 | Defeat the Grizzly Bear | Stumbling into this grizzly's territory is the last thing you wanted to do -- and might be the last thing you ever do! | ||||
Bruenor: |
That were a fight I could've done without. I don't see another raven fer a while, I'll be appreciative o' tha peace and quiet, I can tell ya. | |||||
Celeste: |
This might be a respite, but I don't think we're quite alone yet. I can see light ahead. | |||||
Jarlaxle: |
It's a caravan. More of those Vistani, no doubt. | |||||
Nayeli: |
Anyone not serving Strahd's side in this accursed land is a friend worth speaking to. Come on. | |||||
Jarlaxle: |
This place is too quiet by far for my tastes. The camp's all but empty. | |||||
Kasimir: |
Welcome, friends, if friends you are. But I'll warn you, the servants of Strahd will find a singularly dark reception here. | |||||
Celeste: |
You have no fear on that account, I promise. My name is Celeste, and my companions and I are sworn foes of Strahd. | |||||
Kasimir: |
We are well met, then. Kasimir Velikov, at your service. But I'm afraid any welcome here is woefully incomplete. Most of the Vistani are abroad and searching for a young girl, Arabelle. She went missing some days ago, and we fear the worst. I'm just off to rejoin the search myself. | |||||
Nayeli: |
We may be well met indeed, then. Show us where to go, friend, and we'll lend what aid we can. | |||||
| 11 | Defeat 25 Monsters | Joining the search is easily done. But Strahd's beasts are out in full force once more beyond the Vistani camp! | ||||
Jarlaxle: |
I can see where the Vistani have been searching the woods. But I don't see any sign of the search pushing down to that lake ahead. | |||||
Nayeli: |
Then that's where we're bound. Come on. | |||||
Celeste: |
A lake... I wonder... Do you remember Madame Eva's prophecy? 'Look for a wizard's tower along a lake. Let the wizard's name and servant guide you to that which you seek.' | |||||
Bruenor: |
Could be worth a better look fer sure, once this girl's been found. | |||||
| 12 | Defeat 25 Monsters | More wolves stand between you and the lake. Put this pack down! | ||||
Jarlaxle: |
There are tracks all through this area. Including a number of suspiciously small footprints. | |||||
Nayeli: |
You think the girl came this way? | |||||
Jarlaxle: |
I do, and it looks like she came alone. Though she didn't stay that way for long... | |||||
| 13 | Collect 25 Samples of Moss | The approach to the lake is bullywug territory! If Arabelle is in their clutches, you'll need to show these frog-folk who's boss! | ||||
| 14 | Defeat 25 Monsters | As fast as you push through their ranks, even more bullywugs press in! | ||||
Jarlaxle: |
The girl! There, in the lake! | |||||
Arabelle: |
Help me...! Oh, please, help...! | |||||
Nayeli: |
She's drowning! We have to get down there. | |||||
Jarlaxle: |
An excellent plan, with only one big problem. A very big crocodile-shaped problem! | |||||
Nayeli: |
Then we deal with it! Someone get a rope to the girl! Everyone else, keep these creatures' attention on us! | |||||
| 15 | Defeat the Crocodile | Arabelle is found! But getting her to safety will be a whole other deal! | ||||
Celeste: |
There, there, Arabelle. You're safe now. | |||||
Arabelle: |
But... there was treasure in the water. I just wanted to find it... | |||||
Ireena: |
No treasure is worth your life, little one. You must remember that. | |||||
Arabelle: |
But he told me in my dreams... he came to me... his voice... | |||||
Ireena: |
No! Speak no more of this, child. We will return you to your family. They will protect you from these dreams... and from the monster that brings them to you. | |||||
Bruenor: |
We get this young lass back ta her people, they can call off tha search. Hopefully things stay quiet after that. | |||||
Nayeli: |
Am I the only one thinking things are too quiet here to begin with? There's something not right about this place. | |||||
Jarlaxle: |
Well, if the quiet's bothering you, you're in luck. Watch yourselves! | |||||
| 16 | Defeat 25 Monsters | Undead on the move! The darkness of Strahd closes in around you once more! | ||||
| 17 | Collect 25 Pieces of Vistani Cloth | The scattered tokens of the Vistani show how many have fallen to Strahd's evil. Claim them in the name of hope. | ||||
| 18 | Defeat 25 Monsters | Strahd's zombies scatter in response to your assault, but his wolves are hungry for more. | ||||
| 19 | Defeat 25 Monsters | The wolves fall back at last -- but packs of terrified rabbits are almost as hard to get through! | ||||
Bruenor: |
These blasted rabbits won't stand still long 'nuff ta let ya push em out o' yer way. I'll take tha wolves again, ye give me a choice. Least ye don't feel bad 'bout bashing them beasts o' Strahd. | |||||
Nayeli: |
There are no wolves, though... and does anyone else find that odd? Strahd's servants fell back when we first approached the Vistani camp, and now they do so again. | |||||
Bruenor: |
Oi! Rogue rabbit ahead! Whether he's doin' Strahd's business or his own, we gotta put this critter down! | |||||
| 20 | Defeat the Vicious Rabbit | One particularly vicious rabbit seems intent on taking vengeance on you for the wolves' predation! Fight on! | ||||
Kasimir: |
Champions! Arabelle! My friends, the Vistani will be indebted to you. Arabelle's father and uncle are hunting for her still, but we'll send word that she's safe. | |||||
Bruenor: |
Ye don't mind me askin', friend -- ye say 'tha Vistani' like ye ain't one o' them. | |||||
Kasimir: |
Indeed, no. My folk are the dusk elves. But we share the same poverty and fear with the Vistani and all the folk of Barovia. | |||||
Nayeli: |
And from what you said before, you share with us the desire to see Strahd undone? | |||||
Kasimir: |
With all my heart and the last of my people's strength. I would see the devil Strahd destroyed, and I would gladly speak with others who share that goal. | |||||
Bruenor: |
Time fer talking a bit later, maybe. We got trouble! | |||||
| 21 | Defeat 25 Monsters | Returning Arabelle to the caravan is a short-lived victory. Strahd's creatures are on the prowl! | ||||
Luvash: |
You! Strangers! | |||||
Jarlaxle: |
Were we expecting a shouty man? Bruenor? Anyone? | |||||
Luvash: |
I am Luvash, father of Arabelle. You are the ones who found my daughter? | |||||
Bruenor: |
That was us, point o' fact. Glad we could help, assumin' yer thankin' us. But yer mood seems a little gruff, ye don't mind me sayin'. | |||||
Luvash: |
I am... sorry. The worry, it affects me. I'm sure you understand. | |||||
Celeste: |
Luvash, we do understand. And forgive my directness, but we could use your aid as well. We seek to move against Strahd, but we are strangers in this land. Do the Vistani have maps of Barovia that we might see? It would help us greatly in our quest. | |||||
Luvash: |
Your quest... Yes... No, I mean. We had maps, but they are... eaten. Eaten by rabbits. Most sad. | |||||
Bruenor: |
Oi! Why dinna ye stop em, then? Come on, troops! We collect what them critters left behind, it might be 'nuff! | |||||
| 22 | Collect 25 Map Fragments | Your best hope of getting ahead of Strahd is now rabbit food! Grab what's left of the maps, and quickly! | ||||
Celeste: |
Well, that was all for naught. These fragments are unusable. | |||||
Jarlaxle: |
Perhaps. Or maybe I can have a look at them. They might reveal something after all... | |||||
| 23 | Defeat 25 Monsters | More rabbits swarm! But what is it that's got these creatures riled up? | ||||
Nayeli: |
It's not just me, is it? These Vistani are a great deal more unfriendly than those we met before. | |||||
Jarlaxle: |
They're a tough crowd, to be sure. I was eavesdropping during the fight -- one of them said something about shipments stopping from the Wizard of Wines? That seems to have put a few of them in a funk. | |||||
Ireena: |
Indeed? That is not a good sign, my friends. That winery is the largest producer in Barovia, and wine is the Barovians' only source of indulgence. Without it, this land would plunge even further into despair. | |||||
Bruenor: |
Don't mean ta be interruptin', but them rabbits is gettin' more agitated. Somethin's comin'... and it ain't good. | |||||
| 24 | Defeat 25 Monsters | Vampire spawn! What does the reappearance of Strahd's minions portend? | ||||
Bruenor: |
Them spawn is falling back. Time fer a final push and we'll have 'em! | |||||
Kasimir: |
Quickly, adventurers! You must go! Strahd is on the way! | |||||
Nayeli: |
What? How would Strahd know we're here? | |||||
Jarlaxle: |
It's the Vistani. I thought as much when I checked those map fragments -- all torn by Luvash. | |||||
Kasimir: |
I swear, I knew nothing of this. Some of the Vistani are in league with the devil Strahd, but I never suspected. | |||||
Bruenor: |
Not sure tha friend o' me enemy is someone I wanna be dealin' with right now. So maybe ye and yer other dusk elves should be clearin' out while ye can. | |||||
Kasimir: |
Please! I need to see Strahd destroyed so I can save my sister. If you truly mean to defeat the devil, meet me at the Amber Temple. There are secrets hidden there that we'll both need to accomplish our goals. But now you must run! | |||||
Strahd von Zarovich: |
Too late for that, I think. Champions! We meet again! | |||||
| 25 | Defeat the Strahd Von Zarovich | The devil Strahd has come! Stand fast! | ||||
Ireena: |
Strahd! Stop this madness! | |||||
Strahd von Zarovich: |
My Tatyana! I've been searching for you, but your brother would not tell me who you had left with. He came at me in a mad rage, when all I wanted to do was talk to him. One of my wolves had to put him down. I am so sorry, my love. | |||||
Ireena: |
Ismark... No... | |||||
Strahd von Zarovich: |
You must understand, Tatyana. I did not want any of this. If you would have but come with me to Castle Ravenloft, your brother and your father would have been safe. But I cannot say the same for you if you continue to stay with these... champions. | |||||
Ireena: |
You have taken everything from me now. I will never submit to you. You will never have me! Kill me here if that's what it takes to prove it to you! | |||||
Celeste: |
Ireena, no! | |||||
Strahd von Zarovich: |
Tatyana... You will soon learn that no one can defy my will. Go with this rabble, and see what horrors this land has to offer. I'll be watching. And I'll be ready when it is time for you to join me... | |||||
Jarlaxle: |
The Vistani camp has been cleared. They must have departed when their master came at their behest. | |||||
Celeste: |
Don't be bitter, Jarlaxle. The evil in this land is overwhelming. If we're not careful, it will break even all of us eventually. | |||||
Nayeli: |
With Strahd hunting us now, unraveling the clues given us by Madame Eva is even more important. We need to find the lake with the wizard's tower. It wasn't to the North, so I suppose we continue to the West. | |||||
Bruenor: |
Agreed by me. This Strahd's tougher than even I wanna admit. Him knowin' it and toyin' with us 'cause o' it might be tha only reason we made it through these fights so far. Whatever weapons might help us lay him low, we gotta find them, and fast. | |||||
| 26 | Defeat 25 Monsters | You seek the wizard's tower -- and the creatures of Barovia once more stand in your way. | ||||
| 27 | Collect 25 Bundles of Straw | As fast as you drop them, more of these evil scarecrows rise! Destroying the raw materials of their magical construction might be your only chance! | ||||
Jarlaxle: |
There, through the trees! I can see a tower. | |||||
Nayeli: |
That's our destination, then. And these accursed servants of Strahd are going to do everything they can to hinder us. | |||||
Bruenor: |
Ireena! This is likely ta be a fight like nothin' ye've seen so far with us. Ain't no one here doubts yer courage. But with yer brother gone... if ye want ta stand back, ye've more than earned that. | |||||
Ireena: |
I thank you, my friend. My grief is raw. But I channel that grief to rage, and I stand with that rage by your side. I will see this through to the end. | |||||
| 28 | Defeat 25 Monsters | The last of the scarecrows launch an all-out assault -- even as another pack of Strahd's wolves joins the fray! | ||||
| 29 | Defeat 25 Monsters | More wolves push through the woods. You're surrounded! | ||||
| 30 | Defeat the Dire Wolf | The dire wolf that leads this pack seeks to feed on heroes. Time to convince it that a change of diet is in order! | ||||
Jarlaxle: |
Right. Lake. Tower on the lake. This has to be the one, right? | |||||
Bruenor: |
Only good way ta find out is ta get a good closer look. And ta trust that if this is tha right place, them that serve Strahd will be lookin' ta keep us away. | |||||
Jarlaxle: |
I can see a wagon outside the place. And a whole lot of wolves on the prowl... | |||||
Bruenor: |
That's our welcomin' committee, then. Come on! | |||||
| 31 | Defeat 25 Monsters | Lycanthropes and their beast allies guard the tower. Clear this pack out! | ||||
Bruenor: |
Oi, elf! Get up ta that wagon and check it out. Anybody hidin' in there's either needin' help or setting an ambush. | |||||
Jarlaxle: |
I'm on it. | |||||
Deekin: |
Boss and I are on it. | |||||
Jarlaxle: |
Yeah, have you and I not yet had the conversation about how I work best alone? | |||||
Deekin: |
AH! Giant Rats! | |||||
Jarlaxle: |
Though to be fair, I do sometimes work well with someone in front of me. Like, just stand right there. Perfect. | |||||
| 32 | Defeat 25 Monsters | The wagon might offer some clue as to who dwells in the tower -- assuming these rodents get out of your way. | ||||
Jarlaxle: |
I don't see anyone around. But this wagon is sealed up just a little bit too tight for my liking. | |||||
Deekin: |
Uh-oh. | |||||
Jarlaxle: |
Pardon? | |||||
Deekin: |
Deekin said 'Uh-oh'. | |||||
Jarlaxle: |
I obviously heard what you said. I was asking, 'What does that mean?' That's a singularly uninformative phrase. 'Uh-oh.' | |||||
Deekin: |
It means doom! | |||||
Explosion: |
*** BOOOOOOOOOOOM!!! *** | |||||
Nayeli: |
Deekin! | |||||
Deekin: |
Deekin feels like bag of rocks. * COUGH * Rocks with smooshed berries all around them... Are the smooshed berries Deekin? | |||||
Jarlaxle: |
You'll live, you clumsy oaf. | |||||
Bruenor: |
Elf! Are ye hurt? | |||||
Jarlaxle: |
I'm destroyed! This shirt is Zhakaran silk, and these burns are not going to wash out! | |||||
Celeste: |
We have another problem! Those flasks thrown out of the wagon are alchemist's fire! Grab them before the flames spread! | |||||
| 33 | Defeat 25 Monsters | If this alchemist's fire goes up, it'll be a hot time in Barovia tonight! | ||||
| 34 | Defeat 25 Monsters | The wolves that guarded the tower are back! Move fast before they can surround you! | ||||
| 35 | Defeat the Werewolf Leader | Whatever's in the tower, the leader of these werewolves is intent on keeping you from getting it. Take this beast down! | ||||
Bruenor: |
Feh! That's got them wolves sent on their way, but I ain't doubtin' we'll see that pack again. Like a dog at a bone, those lycanthropes is. | |||||
Nayeli: |
Let's not waste the time we have. Get the door of this tower open so we can see what's inside. | |||||
Jarlaxle: |
Yeah, about that. No doorknob. Many magical wards. This is going to take some time. | |||||
Bruenor: |
Good thing tha rest o' us'll have somethin' ta occupy ourselves, then. Zombies! | |||||
| 36 | Defeat 25 Monsters | You'll need time to get through the magical wards on the tower door -- but a wave of zombies seems intent on keeping you busy. | ||||
| 37 | Defeat 25 Monsters | A ghoul pack joins the fight! Cut these undead down to size! | ||||
| 38 | Collect 25 Foreign Coins | The coins these undead are dropping might make a difference to the impoverished folk of this land. Grab them while you can! | ||||
| 39 | Defeat 25 Monsters | The ghouls are falling back to regroup. Time to finish this fight! | ||||
Bruenor: |
Oi, elf! Ain't ye got that door open yet? | |||||
Jarlaxle: |
Yeah, about twenty minutes ago. I'm inside the tower right now, actually. You probably just think I'm still kneeling here in the mud, messing with this lock because you're not very bright. | |||||
Deekin: |
GAH! Boss, door shocked me again. | |||||
Jarlaxle: |
Strange. Keep your hand right there, though. I'm sure it'll stop. | |||||
Deekin: |
Uh-oh. | |||||
Jarlaxle: |
Really, again? What is it this... Wait, why's it going dark? | |||||
Deekin: |
Wasn't *ZAP* ... Deekin this time. | |||||
| 40 | Defeat the Young Blue Dragon | A blue dragon descends from the sky! But the last of the ghouls are getting in the way of your counterattack. Fight past them before it's too late! | ||||
Jarlaxle: |
Okay, so good news, bad news. Bad news, that was a dragon fight and we all nearly died. Good news, it managed to blast the door open while it was trying to kill us. | |||||
Bruenor: |
Sounds like good news, good news ta me. Come on! | |||||
Bruenor: |
Pretty close quarters in here. Let's do our best ta get through quick. | |||||
Nayeli: |
There's something against the wall there. Are those statues? Or golems...? | |||||
Jarlaxle: |
Bigger problems at the moment. Don't look into the light! | |||||
| 41 | Defeat 25 Monsters | Will-o'-wisps! You need to take the fight to these undead! Or their fatal glow might be the last thing you ever see... | ||||
| 42 | Defeat 25 Monsters | More will-o'-wisps fill the first level of the tower. Stay sharp! | ||||
Shandie: |
More alchemist's fire traps. | |||||
Celeste: |
Well, we'll try to avoid disturbing them this time. Deekin, stay still. Let's get these cleared up, quietly. | |||||
Jarlaxle: |
Anyone else hear footsteps pounding up behind us? It's just me, right? | |||||
Deekin: |
It's not Deekin... | |||||
| 43 | Collect 25 Flasks of Alchemist Fire | Ghouls are pouring in through the damaged tower door! If they set off these alchemist's fire traps, it'll end badly for all of you! | ||||
| 44 | Defeat 25 Monsters | Another wave of ghouls tries to hem you in. Push back! | ||||
Jarlaxle: |
We need to cut a break through this undead horde... Uh-oh... | |||||
Deekin: |
Boss? Uh-oh? | |||||
Jarlaxle: |
Shut up. | |||||
Deekin: |
Deekin may be clumsy, but Boss is confusing. | |||||
Jarlaxle: |
Are you trying to be funny? | |||||
Deekin: |
Deekin is trying not to die by 'boom'. | |||||
Bruenor: |
Oi! That statue-that-might-be-a-golem looks like it's makin' up its mind! 'Tis movin'! | |||||
Jarlaxle: |
I know! I threw a dagger at a ghoul and accidentally hit it. Watch yourselves! | |||||
| 45 | Defeat the Clay Golem | A clay golem lumbering to life just made this fight a whole lot harder. Stand fast! | ||||
Bruenor: |
Right. We got a level o' mayhem goin' on here that's a bit much even fer me. We gotta get upstairs and see who's runnin' this place. | |||||
Jarlaxle: |
There's an elevator. Give me a moment to get it working. | |||||
Bruenor: |
Ye've got it. And everybody else, get ready. | |||||
| 46 | Defeat 25 Monsters | The upper levels of the tower are thankfully free of undead -- but still not as empty as you would have liked. | ||||
Nayeli: |
There's no sign of anyone here. Some of these areas look like they've been empty for ages. | |||||
Celeste: |
But that wagon out front was no relic. Someone must dwell in this place... | |||||
Bruenor: |
Well, whoever they is, they apparently got a free run with pets on tha lease. Look out! | |||||
| 47 | Defeat 25 Monsters | Bats swarm from the upper reaches of the tower! Stay focused! | ||||
| 48 | Collect 25 Bat Wings | Clipping these bats' wings is the only thing that might slow them down! | ||||
Ezmerelda: |
You! Vandals! Miscreants! | |||||
Jarlaxle: |
Looks like we found our tenant. And she found out she isn't getting her damage deposit back. | |||||
Celeste: |
Please, listen to us. I'm sorry that we had to break in this way, but we had no choice... | |||||
Ezmerelda: |
Save it. I've heard honeyed words from too many of Strahd's lackeys. Ezmerelda d'Avenir doesn't play that game anymore. | |||||
| 49 | Defeat 25 Monsters | If this Ezmerelda is the wizard you seek, it's easy to see what she does in her free time. Animated objects are on the move! | ||||
Celeste: |
Ezmerelda, we are guided to the wizard's tower on the lake by prophecy. We have weapons we seek in the fight against Strahd. A holy symbol, a sword of sunlight... | |||||
Ezmerelda: |
The Sunsword! Strahd thinks he can claim it with this witless pretense? Fine! Behold the weapon -- and try to take it if you can! Khazan! | |||||
Celeste: |
That was a command word... | |||||
Bruenor: |
That armor's animatin'! And that's a mighty bright blade it's wieldin'! Look out! | |||||
| 50 | Defeat the Animated Armor | The Sunsword is metaphorically within your grasp! Except that it's also literally within the grasp of this animated armor that's trying to kill you! | ||||
Bruenor: |
Oi! Less attackin' and more talkin', woman! Fer tha last time, we ain't yer foes here. | |||||
Ezmerelda: |
Spare me your lies, servant of darkness. Now take my life, and be quick about it. I have nothing else to give... | |||||
Celeste: |
Ezmerelda, please. We are as we claim to be. We mean to face Strahd -- and to defeat him. | |||||
Ezmerelda: |
Impossible. I fought the devil and barely survived with my life. The will that might have defeated him is gone from Barovia. | |||||
Nayeli: |
But we aren't from Barovia. We came through the mists, and we have faced evils as great as this vampire before -- and won through. | |||||
Ezmerelda: |
I don't... I couldn't believe... I'm so sorry. It's been so long since I could feel hope. | |||||
Celeste: |
Then work with us. Here, let me heal your wounds. Then we'll tell you our tale. | |||||
Ezmerelda: |
And I can tell you mine. If I have found someone to wield the Sunsword, then perhaps hope has not failed after all... | |||||
| Previous: Family Entanglements | Next: Seeds of Deceit | |||||
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