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Topolah's Tower is one of the adventures in the campaign: Light of Xaryxis.
| Visit Krux's friend to collect a Wildspace navigation tool. | |||
| Requirement(s) | Must have completed Flight of the Kindori Pod | ||
| Objective(s) | |||
| Restriction(s) | |||
| Rewards(?) | Formation |
| |
Variants[]
Krux's Speed Run[]
|
Visit Krux's friend to collect a Wildspace navigation tool with Krux! | |||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | Commodore Krux joins the formation Every 240 seconds of real time play, a random Champion is transported away, removing them from the formation. They are unavailable for the rest of the adventure. Champions can't be removed from the formation once they have been added. | |||
| Rewards(?) | Formation |
| ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
| Patron: Elminster | ||||
Animated Giff[]
|
Visit Krux’s friend to collect a Wildspace navigation tool while trying to impress Krux! | |||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | Commodore Krux joins the formation. Every 120 seconds of real time play, a random Champion is transported away, removing them from the formation. They are unavailable for the rest of the adventure. Champions can't be removed from the formation once they have been added. Fire breath potions can't be used during the adventure, and click damage has no effect after area 100. | |||
| Rewards(?) | Formation |
| ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
| Patron: Elminster | ||||
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| dummy_value | 0 | 0 | Warning - «dummy_value» should be replaced with a valid monster-type! (click this link for more info) Check the below list of supported monster-types[WL 1] |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ List of supported monster-types:
aarakocra ; aberration ; apparition ; armor-based ; astral elf ; bandit ; beast ; boss ; buffwolf ; bullywug ; celestial ; construct ; cultist ; darkling ; demon ; derro ; devil ; dinosaur ; dragon ; drow ; dwarf ; elemental ; elf ; fey ; fiend ; flying ; genasi ; giant ; giff ; gith ; githyanki ; glitch ; gnoll ; gnome ; goblin ; goblinoid ; grimlock ; grung ; hag ; half-elf ; half-orc ; halfling ; harengon ; hit-based ; hobgoblin ; human ; humanoid ; item ; kenku ; kobold ; kuo-toa ; lizardfolk ; lycanthrope ; melee ; mind flayer ; modron ; mongrelfolk ; monstrosity ; ogre ; ooze ; orc ; planescape ; plant ; quaggoth ; ranged ; red wizard ; relentless ; saurial ; seaspawn ; shadar-kai ; spawner ; stacked ; static ; summoner ; tabaxi ; tiefling ; troll ; undead ; uthgardt ; vampire ; vecna cultist ; warforged ; winter ; xanathar ; yuan-ti ; zhentarim(some others may be added in the future).
Copy the line with "dummy" as many times as required and replace the "dummy" type with the required one and fill the table with the right number of waves with monsters/bosses of the specified type.
Once done for all the monster-types present in the current adventure, remove the needless "dummy" line.
Transcript[]
| Visit Krux's friend to collect a Wildspace navigation tool. | ||||||
| Area | Goal | Quests & Cinematics | ||||
Minsc: |
Ah, it is good to have firm ground under our feet again. | |||||
Havilar: |
How is the Second Wind different from the jolly? | |||||
Minsc: |
There's more of it! | |||||
![]() Xedalli: |
Thank you all again for helping me with those eye mongers. And for letting me come back. | |||||
Celeste: |
Of course -- you always have a place in this party. | |||||
Jarlaxle: |
Right! Now, Krux, about that friend to help us get to Doomspace. | |||||
Commodore Krux: |
Ah yes, my friend Topolah. She's a bit... eccentric. But I think she will help us! | |||||
| 1 | Defeat 25 Enemies | These space mollymawks are getting rowdy! Clear the deck! | ||||
Nordom: |
Query: How do we find this Topolah? | |||||
Commodore Krux: |
Simple! I have set our bearing for her tower. We should be there shortly, but we'll need to take the jolly for the last part. Topolah has a thing about ships. | |||||
Farideh: |
Is this a thing we should be worried about? | |||||
Commodore Krux: |
Oh my, no. Shouldn't be a problem at all. | |||||
| 2 | Defeat 25 Enemies | Are those space clowns with the mollymawks? Take them out! | ||||
| 3 | Collect 25 Ray Guns | The best space clown is a disarmed space clown -- get those ray guns! | ||||
Jarlaxle: |
Xedalli, I... I'm not very good at this but -- I want to apologize for the things I said about you while you were gone. It wasn't fair of me. I'm used to those things being said about me, but folks have far more real reasons to distrust me. | |||||
![]() Xedalli: |
Thank you, Jarlaxle. I do appreciate you saying that. | |||||
Squiddly: |
See, don't you feel better now? | |||||
Jarlaxle: |
HOW LONG HAVE YOU BEEN THERE?! | |||||
Squiddly: |
Where did all these space clowns come from? | |||||
Jarlaxle: |
Probably followed us from that asteroid -- at least it's something to do while we travel! | |||||
| 4 | Defeat 25 Enemies | Space clowns and clown gazers are attacking the ship! Protect it! | ||||
| 5 | Defeat the Space Clown Ringmaster | There's the space clown ringmaster! Get them! | ||||
Commodore Krux: |
There! In the distance! I can see Topolah's Tower. Quickly, everyone into the jolly. | |||||
![]() Fel Ardra: |
No thanks, I'm good here. | |||||
Commodore Krux: |
Ripping idea, Fel. Someone should stay with the ship. | |||||
![]() Fel Ardra: |
That's not -- [Sigh] Yeah, all right. I'm staying to protect the ship. | |||||
Celeste: |
Anything we should know about Topolah before meeting her? | |||||
Commodore Krux: |
Topolah's mind likes to wander -- and our best chance at getting the help we need is to wander with it. Let's go along with anything she asks for a little while. | |||||
| 6 | Defeat 25 Enemies | Space doesn't seem all that empty -- deal with these space swine and space eels! | ||||
Commodore Krux: |
Ahoy! Greetings to you, Topolah! My crew and I were in the area and thought we might stop by your incredible tower. | |||||
![]() Topolah: |
Oh. Wow. You must have been on some strange mission to be out in this area. Or you're lying. | |||||
Commodore Krux: |
Oh dear, I say -- I would never lie to a friend like you, Topolah! | |||||
![]() Topolah: |
All right -- in that case everyone come inside and let me show you around. Mind the assassin vines. | |||||
| 7 | Defeat 25 Enemies | Awakened shrubs and assassin vines are everywhere! Cut them down! | ||||
| 8 | Collect 25 Vine Tangles | Those vine tangles make good spell components! Clip the ends! | ||||
![]() Topolah: |
The whole first level of my tower is a garden. I really like gardens. Do you all like gardens? | |||||
Nordom: |
Observation: Most gardens aren't as dangerous as -- | |||||
Celeste: |
What he means to say is yes, absolutely. | |||||
![]() Topolah: |
Huh, it sounded like he was saying something different. | |||||
Jarlaxle: |
Oh, you know modrons -- they say the silliest things. | |||||
![]() Topolah: |
No. I don't know modrons actually. I thought it was an enchanted box. We're almost to the second level -- this way. | |||||
| 9 | Defeat 25 Enemies | These awakened shrubs seem to be up to something -- stop them! | ||||
| 10 | Defeat the Shambling Mound | Uh oh -- that's not just an awakened shrub! Defeat the shambling mound! | ||||
![]() Topolah: |
This is the second floor. It's one big kitchen because I love food as much as I love gardening. | |||||
Havilar: |
There's also a lot of autognomes up here... | |||||
![]() Topolah: |
Oh. Yes. I got a magical box a few years ago that was supposed to make eight autognomes. Instead, it just keeps making them. They get a little rowdy sometimes. | |||||
Havilar: |
Uh, I think they're getting a little more than rowdy -- does that one have a knife? | |||||
| 11 | Defeat 25 Enemies | The autognomes can't seem to distinguish between the ingredients and you! Fight back! | ||||
![]() Topolah: |
And these are my favorite pans. And these are my favorite forks. And -- | |||||
Celeste: |
I don't mean to be rude, but why are there floating shields and swords up here? | |||||
![]() Topolah: |
Oh. I forgot about those. They got animated on accident with the cleaning supplies -- nothing to worry about. | |||||
Jarlaxle: |
I think we have very different ideas of things to be worried about. | |||||
| 12 | Defeat 25 Enemies | Everything is trying to fight you! Show them their mistake! | ||||
| 13 | Collect 25 Spoons | The animated cleaning supplies have taken all the spoons! Get them back! | ||||
Farideh: |
How much more of your tower is there to tour? | |||||
![]() Topolah: |
We're almost to the third floor -- my observatory. It's the only thing I like more than food and gardening. | |||||
Commodore Krux: |
Ah yes, I'd forgotten about your love of astronomy. Might you know anything about getting around in Doomspace? | |||||
![]() Topolah: |
Save that for the observatory. There's still plenty of food to talk about on this level. | |||||
| 14 | Defeat 25 Enemies | You're almost to the observatory -- fight your way there! | ||||
| 15 | Defeat the Animated Soup Cauldron | Does that cauldron look angry? Defeat the animated soup cauldron! | ||||
Squiddly: |
There sure are a lot of birds in here... | |||||
![]() Topolah: |
Yes, I love birds. Especially the ones found out here in Wildspace. | |||||
Jarlaxle: |
But do you love them more than gardening, food, and astronomy? | |||||
![]() Topolah: |
Don't be silly! I only like those things. I love birds. | |||||
| 16 | Defeat 25 Enemies | Gray scavvers are trying to attack Topolah's birds! Protect them! | ||||
| 17 | Defeat 25 Enemies | The autognomes are back! And they made friends with the scavvers! Stand your ground! | ||||
Commodore Krux: |
Topolah, as I was saying before. Might you have a way of safely navigating Doomspace? Our next destination is located there. | |||||
![]() Topolah: |
...Is that why you came to visit me? | |||||
Farideh: |
Krux, enough of this. Topolah -- yes, this is why we came to visit you. But it's very important -- and I mean saving countless worlds level of importance -- that we navigate Doomspace safely. | |||||
![]() Topolah: |
Hmmm... | |||||
| 18 | Collect 25 Gears | The autognomes are stealing the gears from the telescope! Stop them and get those gears! | ||||
| 19 | Defeat 25 Enemies | The birds are in danger again! Stop the autognomes and scavvers! | ||||
| 20 | Defeat the Night Scavver | The scavvers called in backup! Defeat the night scavver! | ||||
![]() Topolah: |
Thank you for your honesty, Farideh. For it, I will help your party. | |||||
Commodore Krux: |
I do say, that is very kind of you. | |||||
![]() Topolah: |
I'm mad at you Krux. But I like your friends. If you all find and defeat the void scavver called Big Momma I will give you my Wildspace orrery to navigate Doomspace. It hangs out in the nearby asteroid field, but comes through now and then and tries to eat my birds. | |||||
Farideh: |
Thank you, Topolah. We are happy to do this quest for you. | |||||
Farideh: |
All right -- this should be the area Topolah described. Everyone keep an eye out for a big scavver. | |||||
Squiddly: |
That shouldn't be too hard, it's gotta be BIG! | |||||
Nordom: |
Correction: Wildspace is extremely expansive and even something the size of a city on Toril takes up very little room. The odds of finding something even ten times bigger than a normal scavver are extremely low. | |||||
Farideh: |
We really need to work on your optimism, Nordom. | |||||
| 21 | Defeat 25 Enemies | Space swine dead ahead! Protect the jolly! | ||||
| 22 | Defeat 25 Enemies | There are more scavvers this way! Could Big Momma be nearby? Fight them and find out! | ||||
| 23 | Collect 25 Swine Armor Pieces | Those space swine are dropping armor! Could be good for repairs -- get that armor! | ||||
| 24 | Defeat 25 Enemies | The scavvers seem to be gathering here! Deal with them! | ||||
Minsc: |
There! Look at the size of that scavver! | |||||
Boo: |
Squeak! | |||||
Minsc: |
You're right Boo -- that must be Big Momma! | |||||
Jarlaxle: |
I request that from now on all big monsters we fight have a name like Big Momma. | |||||
Minsc: |
Boo and I agree! Boo suggests Pesky Papa for the Xanathar. | |||||
Jarlaxle: |
I know we're about to fight this giant scavver, but please someone write that down. | |||||
| 25 | Defeat the Big Momma | That's one big void scavver! Defeat Big Momma! | ||||
Minsc: |
That was a mighty battle! Boo's favorite kind! | |||||
Boo: |
Squeak! | |||||
Minsc: |
That's right Boo -- they are my favorite too! | |||||
Celeste: |
All right, let's get back to Topolah and get that Wildspace orrery. | |||||
| 26 | Defeat 25 Enemies | The last of the scavvers are still after you! Deal with them! | ||||
| 27 | Defeat 25 Enemies | Things are getting quieter, but there are still a few stragglers to deal with! | ||||
Jarlaxle: |
Uh -- does anyone else not remember that Star Moth being next to Topolah's Tower when we left? | |||||
![]() Xedalli: |
Oh no. They must have been looking for me and thought we were hiding in the tower! | |||||
Nordom: |
Warning: Solar dragon wyrmlings are heading this way. | |||||
Havilar: |
Time to fight! | |||||
| 28 | Collect 25 Dragon Scales | Solar dragon wyrmlings are attacking! Protect the jolly! | ||||
| 29 | Defeat 25 Enemies | Uh oh -- those solar dragon wyrmlings are making quick friends with the space eels! Fight them! | ||||
| 30 | Defeat the Brown Scavver | A brown scavver is here to make things worse! Defeat it! | ||||
Jarlaxle: |
Quick, let's board this Star Moth! We can disable it and swing across to the Second Wind! | |||||
Squiddly: |
That sounds AWESOME! | |||||
Jarlaxle: |
That's because it IS awesome! Let's go everyone! | |||||
Celeste: |
Let's make this quick -- we need to help Fel and Starbough as fast as we can! | |||||
Havilar: |
Oh, no need to worry! We've got this! AHHHHH!!! | |||||
| 31 | Defeat 25 Enemies | The astral elves are attacking! Make quick work of them! | ||||
| 32 | Defeat 25 Enemies | These astral elves don't know when to stop! Show them what they're up against! | ||||
| 33 | Defeat 1 Barricade | The astral elves are trying to stop you! Break their barricade! | ||||
| 34 | Defeat 25 Enemies | Almost done! Just a few more astral elves to go! | ||||
Jarlaxle: |
There -- behind that assassin! If we jam the spelljammer helm, this ship will drift into the asteroid field! | |||||
Farideh: |
I should be able to manage that. Get me there and I'll take it out. | |||||
| 35 | Defeat the Astral Elf Assassin | An astral elf assassin is in your way! Defeat them! | ||||
Jarlaxle: |
All right everyone -- grab a rope! And remember, when you swing over to the Second Wind look as cool as possible! | |||||
Squiddly: |
So we can intimidate the astral elves over there? | |||||
Jarlaxle: |
Sure, but also you should always look cool when swinging from ship to ship. | |||||
Minsc: |
Fel Ardra must be at the helm! We should get to her as quickly as we can! | |||||
Celeste: |
Agreed -- everyone to the spelljammer helm! | |||||
| 36 | Defeat 25 Enemies | The solar dragon wyrmlings are trying to destroy the ship! Stop them! | ||||
| 37 | Defeat 25 Enemies | You need to get to the helm! Carve a path! | ||||
Squiddly: |
Starbough, are you all right? | |||||
![]() Starbough: |
A little shaken up, but I'll survive. As long as those astral elves don't get to me! | |||||
Celeste: |
We'll protect you, don't worry. Take their swords so they can't hurt Starbough! | |||||
| 38 | Collect 25 Astral Elf Swords | Protect Starbough! Take those astral elf swords! | ||||
| 39 | Defeat 25 Enemies | You're almost there! Fight your way through! | ||||
| 40 | Defeat the Astral Elf Commander | Fel Ardra is holding them off, but she needs help! Defeat the astral elf commander! | ||||
Commodore Krux: |
Fel, are you all right? | |||||
![]() Fel Ardra: |
I lost count of how many astral elves I took down -- does that answer your question? | |||||
Commodore Krux: |
Can you maintain the ship for a little bit longer? The others and I need to make sure Topolah is all right as well. | |||||
![]() Fel Ardra: |
Yes, yes -- I'm fine. Get going. I'll handle things here now that the commander is gone. | |||||
| 41 | Defeat 25 Enemies | Fight your way to Topolah as fast as you can! | ||||
| 42 | Defeat 25 Enemies | These swine and scavvers are trying to stop you! Carve a path! | ||||
Commodore Krux: |
Topolah! Topolah, are you all right? | |||||
![]() Topolah: |
Hey, welcome back. Does my tower look different to you? | |||||
Celeste: |
Topolah, your tower is being attacked by astral elves. We need to get you out of here before it falls down around you. | |||||
![]() Topolah: |
Oh. That doesn't sound good. | |||||
Celeste: |
It's not -- now we need to get moving. | |||||
![]() Topolah: |
Could we grab some of these non-awakened shrubs before we go? I'd hate to have to start over. | |||||
Celeste: |
...Sure. You heard her, let's get those shrubs. | |||||
| 43 | Collect 25 Shrubs | Topolah needs those shrubs! Grab 'em and go! | ||||
| 44 | Defeat 25 Enemies | Astral elves are blocking your path! Break through! | ||||
| 45 | Defeat the Tree Blight | The danger isn't over! Defeat that tree blight! | ||||
Celeste: |
All right, Topolah, now we just need to get in our jolly and get back to the ship. | |||||
![]() Topolah: |
Ship? SHIP?! No no no -- I'm not getting on any ship! | |||||
Commodore Krux: |
Topolah please, staying here is too dangerous. Come with us and we can protect you. | |||||
Squiddly: |
Plus all your birds already flew over and landed on Starbough. | |||||
![]() Topolah: |
My birds?! We must protect them! Quickly, TO THE SHIP! | |||||
Jarlaxle: |
Good thinking, Squiddly. | |||||
![]() Topolah: |
I don't like this. I don't like this. Nope nope nope. | |||||
| 46 | Defeat 25 Enemies | These solar dragon wyrmlings are trying to break the jolly! Stop them! | ||||
| 47 | Defeat 25 Enemies | Starbough is being attacked again -- protect him! | ||||
| 48 | Collect 25 Dragon Scales | Those solar dragon wyrmling scales look good for trading -- snatch them up! | ||||
Jarlaxle: |
Hey, is it just me, or is that ship in the distance not one of the astral elves'? | |||||
Havilar: |
We can worry about that later -- come on! | |||||
| 49 | Defeat 25 Enemies | The ship is almost cleared! Keep it up! | ||||
| 50 | Defeat the Astral Elf Aristocrat | This is it! Defeat the astral elf aristocrat! | ||||
Squiddly: |
Look at that! That ship Jarlaxle spotted has a whole fleet behind it! They're scaring off the Star Moths! | |||||
Jarlaxle: |
Don't get too excited kid -- that ship is heading straight for us. And that one there looks like it's captai-- | |||||
Squiddly: |
WOW! Now THAT was a cool-looking ship-to-ship swing! Jarlaxle, can you look that cool? | |||||
Jarlaxle: |
... | |||||
![]() Gargenhale: |
It seems the Xaryxians hate you about as much as they hate my fleet. You're obviously not with them -- identify yourselves. | |||||
Celeste: |
We are a group of adventurers from Toril. Our planet is going to be destroyed. | |||||
Commodore Krux: |
[Whispers] He's a vampirate. | |||||
![]() Gargenhale: |
That I am -- which gives me great hearing. My name is Grimzod Gargenhale. I think we should talk. | |||||
| Previous: Flight of the Kindori Pod | Next: The Hunt for The Last Breath | |||||
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