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Tomb of Wayward Souls is one of the adventures in the campaign: Vecna: Eve of Ruin.
| Explore a disorienting dungeon in search of the next rod piece. | |||
| Requirement(s) | Must have completed "Isle of Serpents"? | ||
| Objective(s) | |||
| Restriction(s) | |||
| Rewards(?) | Formation |
| |
Variants[]
missing data
The False Lich's Hold[]
| Explore a disorienting dungeon while under the hold of Rerak, the False Lich! | ||||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | You may only use Champions with a Magic base attack. | |||
| Rewards(?) | Formation | File:Formation VecnaEveofRuin The False Lich's Hold.png | ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
| Patron: Elminster | ||||
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| dummy_value | 0 | 0 | Warning - «dummy_value» should be replaced with a valid monster-type! (click this link for more info) Check the below list of supported monster-types[WL 1] |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ List of supported monster-types:
aarakocra ; aberration ; apparition ; armor-based ; astral elf ; bandit ; beast ; boss ; buffwolf ; bullywug ; celestial ; construct ; cultist ; darkling ; demon ; derro ; devil ; dinosaur ; dragon ; drow ; dwarf ; elemental ; elf ; fey ; fiend ; flying ; genasi ; giant ; giff ; gith ; githyanki ; glitch ; gnoll ; gnome ; goblin ; goblinoid ; grimlock ; grung ; hag ; half-elf ; half-orc ; halfling ; harengon ; hit-based ; hobgoblin ; human ; humanoid ; item ; kenku ; kobold ; kuo-toa ; lizardfolk ; lycanthrope ; melee ; mind flayer ; modron ; mongrelfolk ; monstrosity ; ogre ; ooze ; orc ; planescape ; plant ; quaggoth ; ranged ; red wizard ; relentless ; saurial ; seaspawn ; shadar-kai ; spawner ; stacked ; static ; summoner ; tabaxi ; tiefling ; troll ; undead ; uthgardt ; vampire ; vecna cultist ; warforged ; winter ; xanathar ; yuan-ti ; zhentarim(some others may be added in the future).
Copy the line with "dummy" as many times as required and replace the "dummy" type with the required one and fill the table with the right number of waves with monsters/bosses of the specified type.
Once done for all the monster-types present in the current adventure, remove the needless "dummy" line.
Transcript[]
| Explore a disorienting dungeon in search of the next rod piece. | ||||||
| Area | Goal | Quests & Cinematics | ||||
Laysa: |
[Deep breath] …That's one hell of a story. So, you're really him? The Undying King? | |||||
Vecna: |
In the rotten flesh. Not the god you deserve, but perhaps the one you need right now. | |||||
Laysa: |
And you're Kas, the Betrayer? The Bloody-Handed? The Destroyer? | |||||
Kas: |
Just Kas is fine. | |||||
Reya: |
I'm sure it's a lot to take in. You can stay here in camp. We'll find what we came for and be on our way. | |||||
Laysa: |
No, no, I'm alright. These two have done terrible things. So have I. Everyone deserves a chance to change. Come on. The tomb awaits. | |||||
| 1 | Defeat 25 Enemies | More snakes! The Isle of Serpents does live up to its name. | ||||
Astarion: |
What about our little tied-up thief-ling? | |||||
Reya: |
She'll come with us, where we can keep an eye on her. Sergeant, will you carry her? | |||||
Sgt. Knox: |
Right. Up we go, troublemaker. | |||||
Windfall: |
[Muffled indignation] | |||||
Astarion: |
Will this take long? One lap of the island was enough, thank you. | |||||
Laysa: |
It's only a short hike. We came here for the tomb, so it made sense to set up camp nearby. | |||||
Reya: |
And your fellow archaeologists will be joining us, despite the dangers? | |||||
Laysa: |
Aye. Though they'll stay a comfortable distance behind, to be safe. We all have our reasons for being here. I couldn't keep them out if I tried. | |||||
| 2 | Defeat 25 Enemies | Another dozen or so steps, another seething swarm of snakes. You know what to do. | ||||
Sgt. Knox: |
You mentioned that you're after some lost ancestral treasures? | |||||
Laysa: |
Aye. Heirlooms of my people who were butchered by Acererak. Trinkets and baubles, but they matter to me. Don't worry. I'll know them when I see them. | |||||
Kas: |
And your followers? Do you trust them? | |||||
| 3 | Defeat 1 Monsters | These snake pits are everywhere. Close it up! | ||||
Laysa: |
Talo and Vogren are dear friends, and healers. They're mostly here to save my sorry hide. Marian is our resident mage. She's always going on about Acererak's craftsmanship. The others are genuine aspiring scholars. They're harmless. | |||||
Kas: |
I see. | |||||
Laysa: |
If it's snakes you're worried about, you've already caught one. | |||||
Windfall: |
[Muffled groan] | |||||
| 4 | Defeat 25 Enemies | Snakes, yet again. Clear the path! | ||||
Laysa: |
The entrance is just ahead. Looks like something decided to nest here. Do you mind? | |||||
Kas: |
With pleasure. | |||||
| 5 | Defeat the Giant Snake | Remove that overgrown ophidian! We have a dungeon to crawl! | ||||
Laysa: |
This is it. Ready? | |||||
Astarion: |
No, but let's do it anyway. After you. | |||||
Vecna: |
The infamous devil face. He does stick to his brand. Signatures are expected of artists, after all. Color seems a bit off, though. | |||||
Laysa: |
What is he doing? | |||||
Blooshi: |
Skull Guy is pretty judgy about places like this. | |||||
Sgt. Knox: |
Quiet! Hear that shuffling? It's coming closer. Ready yourselves! | |||||
| 6 | Defeat 25 Enemies | There's the first wave of minions, as expected. Shall we? | ||||
Vecna: |
Zombies, of course. Cheap, sustainable, durable. | |||||
Kas: |
Good variety. Enough to keep weaklings at bay… | |||||
Vecna: |
But manageable for adventurers worth their salt, enticing them further in. | |||||
Kas: |
This tomb is certainly one of his. Stay vigilant. Watch for traps. | |||||
| 7 | Defeat 25 Enemies | I'm sure you all can handle some zombies. Keep moving! | ||||
Laysa: |
This is as far as we've gone on our own. We lost our journals here when the horde chased us out. | |||||
Reya: |
No worries. We're practiced at finding lost things. | |||||
| 8 | Collect 25 Archaeologist's Jorunal | Collect some discarded journals for our flock of fledgling scholars. | ||||
Laysa: |
Doesn't this seem too easy so far? | |||||
Vecna: |
[Knowing smile] Naturally. That's what he wants you to think. | |||||
| 9 | Defeat 25 Enemies | Press on, but be cautious. Zombies aren't our only threat in this place. | ||||
Blooshi: |
Uh, is the floor moving? | |||||
Vecna: |
A classic trap, well executed. | |||||
Sgt. Knox: |
Brace for a fall! Hold on tight, thief! | |||||
Windfall: |
[Muffled screaming] | |||||
Reya: |
Looks like everyone managed to avoid the spikes. Now— | |||||
Laysa: |
What on Oerth is THAT!? | |||||
| 10 | Defeat the Giant Four-Armed Gargoyle | That is one of Acererak's most favored creations. Time to fight. | ||||
Vecna: |
And there it is—Acererak's hallmark tomb guardian, placed within the pit to finish off any survivors. | |||||
Kas: |
He never would shut up about his precious gargoyles, the pompous windbag. | |||||
Laysa: |
You speak as if you knew him. You did, didn't you? | |||||
Vecna: |
We stay in touch. | |||||
Sgt. Knox: |
Let's find a way out of this pit. Don't want to leave those scholars alone up there. Come on. | |||||
Laysa: |
So, you're contemporaries with Acererak. Anything we should know? I'm keen on surviving this expedition. | |||||
Vecna: |
Worry not. I know his tricks. Acererak is a brilliant artisan of death, but he repeats himself. | |||||
| 11 | Defeat 25 Enemies | I'll guide us around any further traps. Keep the horde at bay. | ||||
Vecna: |
This path likely connects to an auxiliary corridor. Follow me. | |||||
Vecna: |
Well, that's… different. | |||||
Blooshi: |
Uh, Skull Guy? Where did the tomb go? | |||||
Kas: |
An illusion? A powerful one. I smell the soil. I feel the mist. | |||||
Reya: |
Keep your wits about you. Stay close, and move slow. | |||||
| 12 | Defeat 25 Enemies | This forest appears ancient. I don't know what dangers to expect here. Stay alert. | ||||
![]() Will-o'-Wisp: |
[Rapidly] Visitors! Adventurers! Liberators! Victims! Toys! Prey! | |||||
Astarion: |
[Nervous laughter] The pretty murder lights are talking about us… | |||||
Windfall: |
[Muffled dread] | |||||
![]() Will-o'-Wisp: |
[All at once] The jade serpent craves offerings! Steal not from the library! The next challenge is crushing! He longs to be free! | |||||
Sgt. Knox: |
Bah, I can't understand these things! | |||||
Laysa: |
They're all talking over each other. Maybe if we isolate them? I have some bottles. | |||||
| 13 | Collect 25 Bottled Will-o'-Wisp | Contain those wisps! Then maybe we can get answers. | ||||
![]() Will-o'-Wisp: |
Illusions are we, born of wanderlust and corrupted magic. | |||||
Reya: |
That's surprisingly straightforward. | |||||
Vecna: |
Yet it does raise additional questions… | |||||
Reya: |
How do we leave this forest? | |||||
![]() Will-o'-Wisp: |
Not real, not real! If only, if only… | |||||
Laysa: |
Okay… How can we dispel the illusion? | |||||
![]() Will-o'-Wisp: |
It is long, dark, all feather and bone. The tangle has it! | |||||
Astarion: |
So helpful. Cryptic little pest. | |||||
| 14 | Defeat 25 Enemies | The forest is alive! Illusion or not, these vines can kill. Cut them down! | ||||
Acererak?: |
[Whispered staccato] Tall timeless pillars... whisper eldest lullaby... Roots embrace. Longing… | |||||
Kas: |
Oh no. Acererak took up poetry. | |||||
Sgt. Knox: |
Can it! Those vines are charging! | |||||
| 15 | Defeat the Shambling Mound | Poetry review can wait. Trim these weeds! | ||||
Blooshi: |
Look what I found buried inside that giant plant monster. | |||||
Laysa: |
The ebony wand! That's one of my ancestors' relics! | |||||
Reya: |
The forest! It's fading away! | |||||
Sgt. Knox: |
The forest is gone. Seems we're back in the tomb. | |||||
Vecna: |
We never truly left. | |||||
Laysa: |
We found one of my ancestral treasures, so I can't complain. I should check on my team, make sure they're okay. | |||||
| 16 | Defeat 25 Enemies | Let's keep moving. Take down these zombies! | ||||
| 17 | Defeat 25 Enemies | More of the shambling dead. Clear the way! | ||||
Laysa: |
Aha! I spy chests. | |||||
Reya: |
Welcome back, Laysa. How are your friends doing? | |||||
Laysa: |
They're shaken, but nothing some treasure can't fix. Shall we? | |||||
Vecna: |
Wait, before you— | |||||
Laysa: |
Ahhh! | |||||
| 18 | Collect 25 Ancient Coins | An eruption of coins and snakes. Wonderful. Clean up this mess! | ||||
Vecna: |
What did we learn? | |||||
Laysa: |
[Heavy breathing] Even the chests are traps. | |||||
Kas: |
Distribute the treasure to your followers. Courage is bolstered with coin. | |||||
| 19 | Defeat 25 Enemies | Snakes. Why did it have to be snakes? Crush them! | ||||
Reya: |
There's something emerging from the chests! | |||||
Sgt. Knox: |
Hells, it's a death knight! | |||||
Windfall: |
[Muffled panic] | |||||
| 20 | Defeat the Death Knight | A death knight? Not his usual choice. Interesting. Now, destroy it! | ||||
Astarion: |
Laysa, darling? Looks like that knight was guarding some etched copper tablets. | |||||
Laysa: |
Aye! That's another treasure! Now, onto the next! | |||||
Vecna: |
The stonework is almost perfect. Almost… | |||||
Kas: |
Copper for your thoughts, lich? | |||||
Vecna: |
There's something about this place. It feels… off. | |||||
| 21 | Defeat 25 Enemies | Leave me to my thoughts. We have more undead to dispose of. | ||||
Blooshi: |
Dungeon's gone again. | |||||
Reya: |
It's probably another illusion, but of what? And why? | |||||
Laysa: |
I don't recognize it. This could be anywhere on Oerth. | |||||
Vecna: |
Perhaps that's the point. | |||||
Kas: |
Look sharp. Nothics headed our way. | |||||
| 22 | Defeat 25 Enemies | Remember, this mirage can hurt us. Keep those nothics back! | ||||
Sgt. Knox: |
These creatures seem distracted. They keep looking up. | |||||
Laysa: |
Are they… stargazing? | |||||
Vecna: |
More than that. See the ones over there? They're making star charts. | |||||
| 23 | Collect 25 Star Maps | The nothics are drawing star maps. Gather them up so we can take a look. | ||||
Laysa: |
None of these charts are right. No, the SKY is wrong. Oerth's stars are nothing like these. | |||||
Vecna: |
Curioser and curioser… | |||||
| 24 | Defeat 25 Enemies | Something new has joined the fray, descending from the sky. Stand firm! | ||||
Reya: |
Couatls? But, they're celestials! They would never serve Acererak! | |||||
Astarion: |
Reya, darling. Illusions, remember? | |||||
Reya: |
Right. Of course. It's like a dream. It doesn't have to make sense. | |||||
Vecna: |
Hm… | |||||
Acererak?: |
[Whispered staccato] Gems on black velvet... Scattered worlds in symphony... Infinite canvas… | |||||
Kas: |
Another pathetic attempt at prose. | |||||
Blooshi: |
It doesn't even rhyme! The ones I write are way better. | |||||
Astarion: |
Can we focus? I'm slightly more concerned with the giant angelic serpents. | |||||
| 25 | Defeat the Ancient Couatl | That's the largest couatl I've ever seen. Prepare to engage! | ||||
Sgt. Knox: |
Laysa! Found this stuck in the beast's scales. | |||||
Laysa: |
A ring of golden stars! My people used this in storytelling ceremonies. Thank you. | |||||
Windfall: |
[Muffled envy] | |||||
Vecna: |
And so the dream fades. I have a theory. Acererak is not the master of this dungeon. | |||||
Laysa: |
That's a bold claim. You think our research is wrong? | |||||
Vecna: |
I've no doubt my colleague slaughtered your ancestors and built this place, but he rarely lingers. | |||||
| 26 | Defeat 25 Enemies | I need time to explain. Keep those minions busy! | ||||
Vecna: |
Actually, I believe Acererak mentioned in his last letter that he had urgent business in Sigil with some yugoloth. I wonder what that was about. | |||||
Laysa: |
That still leaves the question of who or what is in charge of the tomb now. | |||||
Vecna: |
Indeed. I suspect that would be our poet. | |||||
Kas: |
But isn't that Acererak? | |||||
Vecna: |
Well, yes, but actually no. You'll see. | |||||
| 27 | Defeat 25 Enemies | I see the end of the corridor ahead. Keep up the pace! | ||||
Astarion: |
Ah, finally, the endless hallway ends. Oh, we have company. Knives out, everyone. | |||||
| 28 | Collect 25 Scimitars | Disarm those yuan-ti before they can cause any real damage! | ||||
| 29 | Defeat 25 Enemies | More yuan-ti, and oozes? That's peculiar. Don't let them pass! | ||||
Blooshi: |
Is it just me, or did it feel like they were all trying to run AWAY from something? …What's that rumbling sound? | |||||
Kas: |
Eyes front. We have trouble. | |||||
Reya: |
Those constructs look like they could flatten us. | |||||
Sgt. Knox: |
That'd be what the yuan-ti were so afraid of, then. Brace for impact! | |||||
| 30 | Defeat the Granite Juggernauts | Wreck those rollers before we get crushed! | ||||
Reya: |
Laysa, do you want this? We found a crystal orb in the wreckage. | |||||
Laysa: |
Aye, that I do. My people used this for rituals. I'm surprised it's in such good condition! Lucky me. | |||||
Windfall: |
[Muffled sigh] | |||||
Astarion: |
Oh joy, the hallway again. I'm tired of these devil faces, but at least they're not trying to kill us. | |||||
Vecna: |
I suspect we'll encounter another mirage soon enough. | |||||
| 31 | Defeat 25 Enemies | More minions means we're going the right way. Fight on! | ||||
Vecna: |
Right on cue. | |||||
Astarion: |
This is... weird. I see perfectly well in the dark, under normal circumstances. | |||||
Laysa: |
But it's not normal, yeah? It's not really darkness. It's the IDEA of darkness. Step carefully, and quietly. These shadows could hide anything. | |||||
| 32 | Defeat 25 Enemies | Let's take it slow. I sense danger here. | ||||
| 33 | Collect 25 Vials of Shadow | This darkness is somehow tangible. Take these vials. Bring me some samples. | ||||
| 34 | Defeat 25 Enemies | Something else is here. Be on your guard. | ||||
Acererak?: |
[Whispered staccato] Void. Perfect nothing... Shadows breathe their silent song... Oblivion calls... | |||||
Vecna: |
Are you the dreamer? Can you hear us? Answer me, Acererak! | |||||
Acererak?: |
[Startled hiss, fading] | |||||
Laysa: |
I think you've upset him. | |||||
Reya: |
The darkness is gathering! It's a shadow demon! | |||||
| 35 | Defeat the Shadow Demon | This dream just became a nightmare. Smite this fiend! | ||||
Blooshi: |
So, was that the guy? | |||||
Vecna: |
Only the fading vestige of a long-held desire. An echo of pain. | |||||
Blooshi: |
Oh no, the bad poetry is infectious! | |||||
Astarion: |
Finally! I can see again. That was dreadful. | |||||
Laysa: |
Aye. Back to this snaking corridor. We must be close to the heart of the tomb now. | |||||
Reya: |
Closer with every step, friend. We're with you. | |||||
| 36 | Defeat 25 Enemies | More mundane minions. Get rid of them! | ||||
| 37 | Defeat 25 Enemies | These undead bar our passage. Do what you do best! | ||||
Blooshi: |
Ooo, these statues are pretty cool. I'm really starting to vibe with the whole snake aesthetic. | |||||
Astarion: |
Be sure to tell that to the nice golems as they bash in your skull. | |||||
Sgt. Knox: |
Battle positions! | |||||
| 38 | Collect 25 Precious Gems | These golems carry precious gemstones. They'd make fine trophies for our guests. Go fetch! | ||||
Kas: |
There. More spoils for your scholars. I'm impressed they've managed to keep up. | |||||
Laysa: |
It helps that we've destroyed every threat on sight. Is that how it usually goes for you all? | |||||
Sgt. Knox: |
More or less. | |||||
Windfall: |
[Muffled approval] | |||||
Vecna: |
I don't sense Acererak's influence on these constructs. | |||||
Reya: |
Perhaps they were already here when he built this place. | |||||
| 39 | Defeat 25 Enemies | Subdue these stone sentinels! | ||||
Blooshi: |
Whoa, that big statue is moving! Oh wow, it's got six arms! And six swords! | |||||
Jade Serpent Statue: |
You trespass on sacred ground. For this, you shall die. | |||||
Blooshi: |
And it talks! | |||||
| 40 | Defeat the Jade Serpent Statue | This jade guardian looks deadly. Don't let it cut you down! | ||||
Jade Serpent Statue: |
Hold. One among you bears the blood of this land. Step forward. | |||||
Laysa: |
I am Laysa Matulin! I've come to honor my ancestors, to learn their history and reclaim what was lost. | |||||
Jade Serpent Statue: |
Well met, Laysa Matulin. Take this sacred scimitar. May it serve you in the battles to come. | |||||
Laysa: |
Oh! Er, thank you? We'll just be going then. | |||||
Jade Serpent Statue: |
Seek the master of this place and do what must be done. Return to me, should you survive. I would speak to you of your people. | |||||
Laysa: |
[Excited gasp] I will! | |||||
| 41 | Defeat 25 Enemies | Back to the corridor. Clear it out before the next mirage arrives! | ||||
Windfall: |
[Muffled drowning] | |||||
Sgt. Knox: |
Calm yourself. It's just like the others. It's not real. | |||||
Laysa: |
Aye, but real enough. I know the horror of the deep. Don't relax just yet. | |||||
| 42 | Defeat 25 Enemies | Those elementals want to make this your watery grave. Resist! | ||||
Kas: |
What do you think, pirate? Recognize this sea? | |||||
Laysa: |
FORMER pirate, thank you. And… maybe. Capture some of this undersea fauna and we'll talk. | |||||
| 43 | Collect 25 Strange Fish | Let's catch some fish! | ||||
Laysa: |
Well, we're not in any sea I've sailed. I'd recognize these fish anywhere. They're from the cover of a children's book: Smudge the Shadow Carp. | |||||
Astarion: |
That's certainly more whimsical than I'd expected. How odd. | |||||
| 44 | Defeat 25 Enemies | Don't let those shadows drag you away! Fight back! | ||||
Acererak?: |
[Whispered staccato] Swallowed by the deep... Down, down, down, in blue stillness… The world's weightless pulse… | |||||
Blooshi: |
Hey Laysa, was there a villain in that kid's book? | |||||
Laysa: |
Aye. A giant of the sea. A mean, old, hateful thing, with lifeless eyes. Why? | |||||
Blooshi: |
Oh, no reason. Hey, unrelated, look over there. | |||||
Sgt. Knox: |
SHAAARK! | |||||
Windfall: |
[Muffled panic] | |||||
| 45 | Defeat the Giant Shark | Shark attack! We're gonna need a bigger formation… | ||||
Vecna: |
Enough! Show yourself, dreamer. We wish to speak. | |||||
Acererak?: |
…You may approach. | |||||
Vecna: |
The master of this tomb is here. I feel his presence. | |||||
Sgt. Knox: |
Then let's fell this foe and be on our way! | |||||
Kas: |
The lich has a scheme. I can tell. | |||||
Reya: |
Whatever it is, it will wait. There's an army of undead before us. To battle! | |||||
| 46 | Defeat 25 Enemies | Show this dungeon's master that we won't back down! | ||||
Acererak?: |
Impressive, but you shall perish like all the others… | |||||
Reya: |
You don't know who you're dealing with. | |||||
Acererak?: |
Fool! I am the soul devouring bane of countless worlds, Acererak the Eternal! | |||||
Vecna: |
No, you are not. | |||||
Vecna: |
I wasn't sure what to make of this tomb at first. It's clearly one of his designs, but there are… edits. | |||||
Acererak?: |
Who are you to speak with such familiarity? | |||||
Vecna: |
You know who I am. Search your borrowed memories. | |||||
Acererak?: |
Oh. OH. Oh no… | |||||
| 47 | Defeat 25 Enemies | Oh yes. We're ending this. Press the advance! | ||||
![]() Kas: |
I tire of this, lich. Speak plain. Who is this pretender? | |||||
Vecna: |
Long ago, Acererak told me of an experiment gone awry. One of his simulacrums gained sentience. | |||||
Blooshi: |
So he made a clone? Oh! Vanity minion! | |||||
Vecna: |
Indeed. But Acererak grew weary of it and, like all his toys, he left it in a tomb to gather dust and souls in his name. Isn't that right, Rerak the False? | |||||
Rerak: |
It matters not. I am what he made me to be—a perfect servant, bound to this place. | |||||
Reya: |
But you dare to dream, don't you? Of beautiful lands, far away. | |||||
| 48 | Collect 25 Cultural Artifacts | This crypt is littered with relics. Gather them for the scholars. | ||||
Rerak: |
…The tomb has claimed many. Sometimes they leave books. It helps to pass the time. | |||||
Laysa: |
So you read, and dream of the wider world. You want it so badly that it manifests as corrupted mirages. | |||||
Rerak: |
I will not fall for your feigned sympathy! How could you understand my pain!? | |||||
Astarion: |
Darling, please believe me when I say I know exactly how you feel. To hells with your master. It's time to be your own lich. | |||||
| 49 | Defeat 25 Enemies | Keep fighting! We've almost got him! | ||||
Vecna: |
You have the power to free yourself, Rerak. You always have. All you must do is sever your connection to your creator. | |||||
Rerak: |
My gemstone eyes… They absorb the souls of the fallen for him to devour… No, I couldn't. I won't! | |||||
Blooshi: |
We found you, faker! | |||||
Windfall: |
[Muffled exasperation] | |||||
Sgt. Knox: |
Ignore her. | |||||
Rerak: |
This is all I have! You won't take it from me! | |||||
| 50 | Defeat the Rerak | If he won't listen to reason, we'll have to do this the hard way! | ||||
Vecna: |
It's over, Rerak. Take control of your unlife. He doesn't deserve your loyalty. I doubt he even remembers you. | |||||
Rerak: |
I am bested. So be it. | |||||
Rerak: |
[Smashes eye gems] Ahhh… It is done. Freedom, but at what cost? I am without purpose… | |||||
Laysa: |
You want a second chance? Come with me. Join our team of archaeologists. We can show you the world. | |||||
Rerak: |
Yes… I think I would like that. | |||||
Kas: |
I've secured the rod piece. It was in the crypt, just as expected. We're done here. | |||||
Vecna: |
Not the homecoming I had hoped for, but it was memorable. Let us return to the sanctum. | |||||
Laysa: |
Thank you, Champions, for everything. Can't believe I met Vecna and lived to tell the tale. Farewell! | |||||
| Previous: Isle of Serpents | Next: Hellbound | |||||
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