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Vecna Eve of Ruin Campaign
Adventures
Campaigns
Others

Three Moons Vault is one of the adventures in the campaign: Vecna: Eve of Ruin.

Icon Three Moons Vault Enter Three Moons Vault to claim the next rod piece from an evil archmage.
Requirement(s)
Requirements sign
Must have completed "The Peylon Tree"?
Objective(s) Objectives sign Complete Area 850
Restriction(s)
Restriction sign
No restrictions
Rewards(?) Icon Gems ×1700? Rod Part 5×1 Rod Part The Wizards Three's Favor ×??? Formation Formation VecnaEveofRuin

Variants[]

missing data

The Old Ways[]

Icon The Old Ways Enter Three Moons Vault while facing Lord Soth with your older Champions.
Requirement(s)
Requirements sign
Must have completed "Three Moons Vault"
Objective(s) Objectives sign Complete Area 900
Restriction(s)
Restriction sign
You may only use Champions that are 100 years old or older.
Restriction sign
In each Boss Area, Lord Soth spawns as an additional boss that must be defeated to progress.
Rewards(?) Icon Gems ×1800 The Wizards Three's Favor ×??? Formation File:Formation VecnaEveofRuin The Old Ways.png
Patron: Mirt Objectives sign Complete Area 1000 Mirt Influence ×9.09e09 Ruby Coin ×3.00e04
Patron: Vajra Objectives sign Complete Area 1025 Vajra Influence ×1.44e10 Symbol of Vajra ×4.07e05
Patron: Strahd Objectives sign Complete Area 1050 Strahd Influence ×2.27e10 Barovian Coin ×4.99e05
Patron: Zariel Objectives sign Complete Area 1075 Zariel Influence ×3.60e10 Symbol of Zariel ×6.11e05
Patron: Elminster Objectives sign Complete Area 1200 Elminster Influence ×3.55e11 Icon Sigil of Elminster ×1.68e06

Waves[]

Type Waves Bosses Favored By
dummy_value 0 0 Warning - «dummy_value» should be replaced with a valid monster-type! (click this link for more info)

Check the below list of supported monster-types[WL 1]

Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)

  1. List of supported monster-types:
    aarakocra ; aberration ; apparition ; armor-based ; astral elf ; bandit ; beast ; boss ; buffwolf ; bullywug ; celestial ; construct ; cultist ; darkling ; demon ; derro ; devil ; dinosaur ; dragon ; drow ; dwarf ; elemental ; elf ; fey ; fiend ; flying ; genasi ; giant ; giff ; gith ; githyanki ; glitch ; gnoll ; gnome ; goblin ; goblinoid ; grimlock ; grung ; hag ; half-elf ; half-orc ; halfling ; harengon ; hit-based ; hobgoblin ; human ; humanoid ; item ; kenku ; kobold ; kuo-toa ; lizardfolk ; lycanthrope ; melee ; mind flayer ; modron ; mongrelfolk ; monstrosity ; ogre ; ooze ; orc ; planescape ; plant ; quaggoth ; ranged ; red wizard ; relentless ; saurial ; seaspawn ; shadar-kai ; spawner ; stacked ; static ; summoner ; tabaxi ; tiefling ; troll ; undead ; uthgardt ; vampire ; vecna cultist ; warforged ; winter ; xanathar ; yuan-ti ; zhentarim   (some others may be added in the future).
    Copy the line with "dummy" as many times as required and replace the "dummy" type with the required one and fill the table with the right number of waves with monsters/bosses of the specified type.
    Once done for all the monster-types present in the current adventure, remove the needless "dummy" line.

Transcript[]

Icon Three Moons Vault Three Moons Vault
Enter Three Moons Vault to claim the next rod piece from an evil archmage.
Area Goal Quests & Cinematics
Icon Portrait Vecna Riffel
Riffel:
Thanks for your help with the borthak back at the fen. That sure was scary! I'm glad we were able to rescue my friends in time.
Icon Reya
Reya:
Of course. Helping others is what we do.
Icon Astarion
Astarion:
And leading us to our next destination is what you do, Riffel. So, keep moving.
Icon Blooshi
Blooshi:
[Loud, prolonged sigh] Are we there yet?
Icon Portrait Vecna Riffel
Riffel:
Yeah, sure! Almost!
1 Defeat 25 Enemies Stirges again? Swat these pests!
Icon Sgt. Knox
Sgt. Knox:
These bloodsuckers seem desperate. Er, no offense to those among us.
GrandTour Portrait Kas
Kas:
I've been called much worse. Look ahead. Undead soldiers on approach.
Icon Portrait Vecna Riffel
Riffel:
Oh, good! That means we're going the right way!
Icon Astarion
Astarion:
You weren't certain!?
2 Defeat 25 Enemies These skeletons must have scared away the stirges' usual prey. Take them out!
Icon Portrait Vecna NewEyeVecna
Vecna:
Plain undead and a wooden blockade? Really? I feel insulted.
Icon Reya
Reya:
It's not like they were expecting us.
Icon Portrait Vecna NewEyeVecna
Vecna:
It's just so basic. I would have done it differently, that's all.
GrandTour Portrait Kas
Kas:
Are you really critiquing their dungeon defenses right now?
3 Defeat 1 Barricade This paltry palisade won't prevent our passage. Push past!
Icon Portrait Vecna Riffel
Riffel:
Oh! I see the entrance up ahead! Come on, everyone! We have to save Captain Valendar!
Icon Astarion
Astarion:
I'm starting to think he's entirely forgotten why we're here.
Icon Blooshi
Blooshi:
Hey, isn't it, like, super dangerous for you to go anywhere near this place?
Icon Portrait Vecna Riffel
Riffel:
Oh yeah, absolutely. The red moonlight in Three Moons Vault makes shapeshifters like me panic and attack everything in sight.
Icon Sgt. Knox
Sgt. Knox:
Yet you don't seem worried. Are you sure you shouldn't wait out here?
Icon Portrait Vecna Riffel
Riffel:
Nah, it's all good. One of my friends cast a spell to protect me before we left. I'll be fine. Probably.
4 Defeat 25 Enemies More of these rattling bones. Crack some skulls!
Icon Sgt. Knox
Sgt. Knox:
What are those constructs by the door? They look dangerous.
Icon Reya
Reya:
Their heads are shaped like crescent moons, and those arms seem razor sharp.
Icon Portrait Vecna NewEyeVecna
Vecna:
Themed guardians at the entrance? Not bad.
Icon Portrait Vecna Riffel
Riffel:
Here they come!
5 Defeat the Moonlight Guardians We're going in! Smash these silent sentinels!
Icon Sgt. Knox
Sgt. Knox:
The way is clear. Let's go over the plan one last time.
Icon Portrait Vecna Riffel
Riffel:
Right! Night of Blue Fire Part Two! We're gonna stop the evil archmage Teremini's ritual and rescue Captain Valendar!
Icon Astarion
Astarion:
And locate the rod piece, right?
Icon Portrait Vecna Riffel
Riffel:
The what? Oh, yeah! Definitely!
6 Defeat 25 Enemies Skeletons yet again. Stop their clattering!
Icon Portrait Vecna NewEyeVecna
Vecna:
And now zombies? Classic, but predictable given the skeletons.
Icon Astarion
Astarion:
I agree with the lich. It's gauche.
GrandTour Portrait Kas
Kas:
Nonsense. A proper horde of walking dead can soften up any adventuring party. I would have given them armor, though.
Icon Reya
Reya:
Can we please table this for now!? To arms!
7 Defeat 25 Enemies Show these mundane undead what we're made of!
Icon Sgt. Knox
Sgt. Knox:
This structure is massive. Say Riffel, did the wardens manage to survey this place during your first assault?
Icon Portrait Vecna Riffel
Riffel:
Oh, yeah! Captain Valendar had me draw maps for everyone, but I dropped them when we ran away. They should still be around here.
8 Collect 25 Handdrawn Maps Pick up those maps before we're hopelessly lost!
Icon Astarion
Astarion:
What the-- these are worthless! I can't make sense of these scribbles!
Icon Portrait Vecna Riffel
Riffel:
Give it to me! [Sigh] Everyone's a critic.
9 Defeat 25 Enemies All these hallways look the same. Take out these zombies while I get my bearings!
Icon Portrait Vecna Riffel
Riffel:
Now we turn left and... huh. Don't remember this room.
Icon Sgt. Knox
Sgt. Knox:
What's that orb? Its surface is moving like water. It's taking the shape of a face!
Icon Portrait Vecna LordSoth
Lord Soth:
You are not Teremini.
Icon Portrait Vecna Riffel
Riffel:
That's the big bad evil guy I told you about! Lord Soth, the Knight of the Black Rose! Oh boy, we're in trouble now!
Icon Portrait Vecna LordSoth
Lord Soth:
Cease your prattle, kender. You meddle in my affairs. The punishment is death.
10 Defeat the Death Knight Something's forming out of the orb! Weapons ready!
Icon Portrait Vecna NewEyeVecna
Vecna:
A scrying sphere that summons a death knight? Now that's impressive. I should have one of these.
Icon Portrait Vecna Riffel
Riffel:
Please don't admire my sworn enemy.
GrandTour Portrait Kas
Kas:
Strange. I sensed the touch of the Dark Powers upon him.
Icon Reya
Reya:
This Lord Soth and his forces may be a more dire threat than we anticipated. Stay on guard, everyone.
Icon Portrait Vecna Riffel
Riffel:
Let's see... We went in, left, left, right, right, left, death knight, back, left…
Icon Reya
Reya:
...
Icon Astarion
Astarion:
...
Icon Blooshi
Blooshi:
We're totally lost, aren't we?
11 Defeat 25 Enemies We may as well go deeper. Carve a path through these ghouls!
Icon Reya
Reya:
Riffel, answer me honestly. Do you know where we're going?
Icon Portrait Vecna Riffel
Riffel:
You bet! It's just whoever made these maps didn't do a great job.
Icon Reya
Reya:
But... you made them...
Icon Astarion
Astarion:
You see, Reya? This is what happens when you blindly go about trying to help every little lost lamb you meet.
Icon Reya
Reya:
It's fine, Astarion. We'll figure it out. We always do.
12 Defeat 25 Enemies These ghouls just keep coming. We'll have to fight our way through!
Icon Portrait Vecna Riffel
Riffel:
A prison! This must be the place. Alright, everyone. Look for a werewolf.
Icon Sgt. Knox
Sgt. Knox:
He could be in any one of these cells. We'll need to find the keys.
GrandTour Portrait Kas
Kas:
Couldn't Astarion just pick the locks?
Icon Astarion
Astarion:
Oh, easily, but I'm not going anywhere near those rusted, grimy things.
13 Collect 25 Prison Cell Keys Keep an eye out for keys while we wander this prison.
14 Defeat 25 Enemies Search every cell so we can get on with this quest.
Icon Portrait Vecna NewEyeVecna
Vecna:
The shadows are a nice touch. It plays off the whole moonlight theme while reflecting the bleak atmosphere of a prison.
GrandTour Portrait Kas
Kas:
I'm this close to cutting out your rotten tongue.
Icon Portrait Vecna Riffel
Riffel:
It's him! That's Captain Valendar!
Brightswords Portrait BidderdooWerewolfLeader
Valendar:
[Menacing growl]
Icon Blooshi
Blooshi:
Um, he doesn't exactly seem happy to see us.
Icon Sgt. Knox
Sgt. Knox:
It must be the curse of the red moonlight. Ready yourselves, friends!
15 Defeat the Valendar So that's Valendar? He's too enraged to talk. Knock some sense into him!
Brightswords Portrait BidderdooWerewolfLeader
Valendar:
...What happened? Riffel? Is that you? Who are these people?
Icon Portrait Vecna Riffel
Riffel:
Captain! Oh, I'm so glad you're okay! Come on, big guy. We're getting you out of here.
Brightswords Portrait BidderdooWerewolfLeader
Valendar:
Riffel tells me you are called the Champions. You have my gratitude.
Icon Sgt. Knox
Sgt. Knox:
Don't thank us just yet, friend. We still need to escort you two back outside.
GrandTour Portrait Kas
Kas:
Then we have a mage to kill.
Brightswords Portrait BidderdooWerewolfLeader
Valendar:
You save my people and then fight our battle for us? The Blue Fire Wardens owe you much.
16 Defeat 25 Enemies Less talking, more walking! We need to fight our way back to the entrance!
Icon Reya
Reya:
You owe us nothing, saer. But what can you tell us about this mage?
Brightswords Portrait BidderdooWerewolfLeader
Valendar:
Teremini Nightsedge. She sought to join the Blue Fire Wardens once, but now she follows Lord Soth.
Brightswords Portrait BidderdooWerewolfLeader
Valendar:
I suspect Teremini's ritual of red moonlight is her revenge, to curse my people for denying her. She's using an artifact as a catalyst for her spell.
Icon Blooshi
Blooshi:
Rod shaped? Pulses with power? Gives off an incomplete vibe?
Brightswords Portrait BidderdooWerewolfLeader
Valendar:
Yes, exactly. Do you know of it?
Icon Portrait Vecna NewEyeVecna
Vecna:
Retrieving that artifact is why we've come to this place.
Icon Portrait Vecna Riffel
Riffel:
It is? You should have told me!
Icon Astarion
Astarion:
That's it. I'm going to scream.
17 Defeat 25 Enemies We're almost at the entrance! Push through!
Icon Sgt. Knox
Sgt. Knox:
All clear. You two run along now. We'll clean things up in here.
Brightswords Portrait BidderdooWerewolfLeader
Valendar:
Seek the lunarium on the upper level. Disable the lunar crystal you find there, and Teremini's spell will falter.
Icon Portrait Vecna NewEyeVecna
Vecna:
The dark ritual relies on a magic crystal being left undisturbed? Rookie mistake.
Brightswords Portrait BidderdooWerewolfLeader
Valendar:
Good luck, Champions. I'm glad to have met you. The Blue Fire Wardens will remember what you did today.
Icon Portrait Vecna Riffel
Riffel:
Bye! Have fun storming the dungeon!
18 Collect 25 Bandit's Coin Pouch It seems the local bandits were hired to defend this place. Discourage them.
19 Defeat 25 Enemies Don't let these bandits slow us down! Look for any path leading up!
20 Defeat the Minotaur Skeletons An ambush on the stairs? Good idea, poor execution. Press the attack!
Icon Portrait Vecna NewEyeVecna
Vecna:
Minotaurs are a respectable choice but they struggle to charge on uneven terrain.
Icon Blooshi
Blooshi:
I would have gone with a giant bird zombie or something.
Icon Portrait Vecna NewEyeVecna
Vecna:
You have so much to learn.
Icon Blooshi
Blooshi:
Good thing I have Alvina now!
Icon Portrait Vecna NewEyeVecna
Vecna:
[Disappointed sigh]
Icon Sgt. Knox
Sgt. Knox:
Judging by the robes and knives, we've got cultists.
21 Defeat 25 Enemies We're not slowing down! Break through their ranks!
GrandTour Portrait Kas
Kas:
I see now. They used the local bandits and mindless undead on the lower level as a first wave, keeping their better pawns in reserve.
Icon Portrait Vecna NewEyeVecna
Vecna:
Take notes, Blooshi.
22 Defeat 25 Enemies If these cultists aren't mine, then I don't care! Get rid of them!
Icon Reya
Reya:
These cultists seem well organized.
GrandTour Portrait Kas
Kas:
They've likely been given an exact plan for intercepting intruders.
Icon Sgt. Knox
Sgt. Knox:
Then let's confiscate those orders. If we know their plan, we can counter it.
23 Collect 25 Cultist's Orders Those cultists carry orders from Teremini. Grab them!
Icon Reya
Reya:
These orders are written in Draconic. I can't read this.
Icon Astarion
Astarion:
How curious. That's not what I expected for a cult of drow with undead servants.
GrandTour Portrait Kas
Kas:
I can translate. Hold them back while I study these pages.
24 Defeat 25 Enemies It seems they've sent mages against us now. Snap their staves!
GrandTour Portrait Kas
Kas:
Got it. Our path leads this way through a vault and up a tower. Follow me.
Icon Reya
Reya:
That undead in the back looks different from all the others we've encountered.
Icon Sgt. Knox
Sgt. Knox:
It carries a black rose in a bell jar. Riffel called Soth the Knight of the Black Rose. There must be a connection.
25 Defeat the Black Rose Bearer We need to keep moving. Lay this raging corpse to rest!
Icon Blooshi
Blooshi:
I don't get it. It was just an angry zombie holding a flower in a jar. What's the point?
Icon Portrait Vecna NewEyeVecna
Vecna:
It's called a vanity minion. All the best villains have them.
GrandTour Portrait Kas
Kas:
We're nearing the vault. Expect resistance.
Icon Astarion
Astarion:
Unlike all the other rooms?
26 Defeat 25 Enemies More slavering ghouls, hungry for flesh. Dispatch them!
27 Defeat 25 Enemies Even more ghouls! This is ridiculous. Get them out of here!
Icon Portrait Vecna NewEyeVecna
Vecna:
Enough with the ghouls! I want to speak with their necromancer.
Icon Reya
Reya:
Do you really need to keep doing this, Vecna? We don't need your commentary.
Icon Astarion
Astarion:
I think we could benefit from his insight. Think about it. This is his bread and butter, is it not?
Icon Blooshi
Blooshi:
Evil stuff is, like, the one thing he's good at.
Icon Reya
Reya:
...Fine. Vecna, in your expert opinion, as an undying lord of darkness, what should we be expecting?
Icon Portrait Vecna NewEyeVecna
Vecna:
We're dealing with an overeager amateur animator indulging in the classics. My guess? Beholder zombie in the vault. Wait and see.
GrandTour Portrait Kas
Kas:
This is it. The vault. Tower access should be through there.
Icon Reya
Reya:
Looks like we'll need a key to get in. Keep your eyes open, everyone.
28 Collect 25 Fancy Keys There's got to be a key to this vault around here somewhere. Hold back the horde while we search.
Icon Astarion
Astarion:
Found it. Now, let's see what's hiding behind this door, shall we?
Icon Blooshi
Blooshi:
So why is it so bad to have a lot of ghouls, anyway? They're just hungry zombies that smell extra good, right?
Icon Portrait Vecna NewEyeVecna
Vecna:
Logistics.
Icon Blooshi
Blooshi:
Huh?
Icon Portrait Vecna NewEyeVecna
Vecna:
Ghouls are a high-maintenance asset that introduces unnecessary operational risk. You want a cost-effective and scalable workforce, like skeletons. Ghouls fail to provide a worthwhile return on investment for the supply chain they require.
29 Defeat 25 Enemies Keep those things back while I lecture our warlock on the finer points of necromancy.
Icon Portrait Vecna NewEyeVecna
Vecna:
...and THAT is why you always prioritize minions with a low-cost overhead!
Icon Blooshi
Blooshi:
Oh... Okay... My head hurts...
30 Defeat the Beholder Zombie There it is! The guardian of the vault! Take it out!
Icon Portrait Vecna NewEyeVecna
Vecna:
Beholder zombie! Called it!
Icon Reya
Reya:
You did. Alright, I'll admit it. I'm impressed.
Icon Blooshi
Blooshi:
Nice one, Skull Guy!
Icon Sgt. Knox
Sgt. Knox:
Never thought I'd be grateful for the company of a lich. Lead on, then.
Icon Astarion
Astarion:
More stairs. Wonderful. Well? What's our surprise this time?
Icon Blooshi
Blooshi:
That is a LOT of birds.
Icon Sgt. Knox
Sgt. Knox:
We must be close to the rookery. They've been set loose to waylay us!
31 Defeat 25 Enemies An unkindness of ravens! Clip their wings!
GrandTour Portrait Kas
Kas:
This is the tower. The lunarium should be at the top.
Icon Reya
Reya:
If that crystal is truly the crux of their ritual, they will defend it with everything they have.
Icon Astarion
Astarion:
Or whatever they have left. Let's get on with it.
32 Defeat 25 Enemies More bandits. Show them our power!
Icon Astarion
Astarion:
These bandits are desperate. They're hardly a threat now. Why haven't they run?
Icon Sgt. Knox
Sgt. Knox:
They were buying time! Undead archers in the rear! Shields up!
33 Collect 25 Skeletal Arrows Skeleton archers! Take their arrows!
Icon Sgt. Knox
Sgt. Knox:
Just a few stragglers now. These bandits are nearly finished.
Icon Reya
Reya:
Hear me, brigands! Throw down your weapons! Flee while you can and your lives will be spared!
GrandTour Portrait Kas
Kas:
That won't work. Watch their eyes. They're more afraid of something else.
34 Defeat 25 Enemies More skeletons and the last of the bandits. Drive them back!
Icon Blooshi
Blooshi:
Ooh, this room is pretty. Is that the crystal thingy over there?
GrandTour Portrait Kas
Kas:
It must be. We'll need to clear out this chamber first.
Icon Astarion
Astarion:
Who left a dog in here? Oh hells, it stood up.
Icon Portrait Vecna NewEyeVecna
Vecna:
...Huh. Undead werewolf. That's a new one for me. I'll have to try that sometime.
35 Defeat the Deathwolf Impressive bit of necromancy, but it's in our way. Tell this mangy mutt to play dead!
Icon Reya
Reya:
By all that is good, what was that horror?
Icon Sgt. Knox
Sgt. Knox:
A Blue Fire Warden, I think. Or it used to be, anyway. Suppose this would have been the others' fate had we not intervened.
Icon Reya
Reya:
Indeed. Let's put a stop to this evil.
36 Defeat 25 Enemies Push on to the crystal! Let nothing stop us!
Icon Astarion
Astarion:
More cultists. You do have to admire their tenacity, at least.
Icon Sgt. Knox
Sgt. Knox:
Most are cowards at heart. They'll turn tail and run if given the chance. Not so, for these.
Icon Portrait Vecna NewEyeVecna
Vecna:
Pity. It's so hard to find good cultists these days.
37 Defeat 25 Enemies Clear out these cultists! But also let them know I have openings available!
Icon Reya
Reya:
That must be the control mechanism for the lunar crystal. Valendar said if we can disable it, Teremini's ritual will fail. Attack!
38 Defeat 1 Strange Orb Ignore the cultists and smash that thing!
Icon Sgt. Knox
Sgt. Knox:
Just one thing left to do. We have a villain to vanquish.
Icon Astarion
Astarion:
AND a rod piece to collect. Why am I the only one keeping us on task?
39 Defeat 25 Enemies Defeat the lunarium's last defenders!
Icon Reya
Reya:
Finally. The room is clear. Now, where is Teremini?
Icon Portrait Vecna NewEyeVecna
Vecna:
She'll be right outside, surrounded by her most devoted minions. It's what I would do.
Icon Sgt. Knox
Sgt. Knox:
He's right. Look out there. They all stand on a disk of conjured moonlight floating above the structure.
Icon Sgt. Knox
Sgt. Knox:
Watch your footing, friends. This moonlight seems solid enough, but it's a long way down.
GrandTour Portrait Kas
Kas:
That chanting mage up ahead must be our quarry.
Icon Portrait DrowLibraryOverseer
Teremini:
Death to all who oppose Lord Soth! And death to those pitiful wardens! You'll never stop me!
Icon Astarion
Astarion:
Does she have any idea how cliché that sounds?
Icon Portrait Vecna NewEyeVecna
Vecna:
What? Come on, that line is timeless!
Icon Blooshi
Blooshi:
Hey, look! A giant bird zombie! I knew that was a good idea!
40 Defeat the Undead Roc Stop the roc! And try not to slip!
Icon Sgt. Knox
Sgt. Knox:
I see only skeletons and cultists ahead. Looks like that roc was Teremini's last trick.
Icon Reya
Reya:
Then we've nothing to fear. Forward, Champions!
41 Defeat 25 Enemies Bash those bones off this bridge!
42 Defeat 25 Enemies We've come too far to fall now! Fight on!
Icon Blooshi
Blooshi:
What's with this weird moonlight anyway? Shouldn't we be falling through it?
Icon Portrait Vecna NewEyeVecna
Vecna:
Yes. That is peculiar. I'll take a look.
43 Collect 25 Condensed Moonlight Samples This moonlight is strange. Bring me some samples.
Icon Portrait Vecna NewEyeVecna
Vecna:
This is powerful magic, above what I would expect this Teremini to be able to wield. There's something more going on here...
44 Defeat 25 Enemies The archmage lies ahead! Get these cultists out of our way!
Icon Portrait DrowLibraryOverseer
Teremini:
Fools. Destroying the lunar crystal is but a minor setback. I'll just make another. The ritual will resume once your bones decorate my bed chamber.
Icon Portrait Vecna NewEyeVecna
Vecna:
Loving that energy. Listen, you have a good thing going here. Some questionable choices, but you have potential. Are you accepting feedback at this time?
Icon Portrait DrowLibraryOverseer
Teremini:
[Confused glare]
GrandTour Portrait Kas
Kas:
Ignore him. We need that artifact. Time to die.
45 Defeat the Teremini Nightsedge Wait! I wasn't finished! Oh, fine. Fetch that rod piece, and be quick about it!
Icon Portrait DrowLibraryOverseer
Teremini:
Nooo! The ritual has failed! You worms! I may fall here, but my teacher will feed on your corpses! Orinix, I call upon you! Avenge me!
Icon Portrait Vecna NewEyeVecna
Vecna:
Oh? A final act twist to reveal a secret puppetmaster pulling the strings? Nice.
Icon Reya
Reya:
Eyes open, everyone! We're not done yet!
46 Defeat 25 Enemies The cultists are panicking! Let's send them packing!
Icon Sgt. Knox
Sgt. Knox:
I don't like the look of that energy gathering overhead.
Icon Astarion
Astarion:
That's a portal to the Astral Plane. Trust me. I've seen plenty.
Icon Reya
Reya:
Let's be ready to intercept whatever comes out of there. Charge!
47 Defeat 25 Enemies Finish off these failed cultists!
Icon Blooshi
Blooshi:
Ahh! There's a big scary face in the sky!
Xaryxis Portrait LunarDragon
Orinix:
Teremini has failed. Very well. Come forth, my children. Descend upon the world. Sow havoc and reap death. Let none survive.
GrandTour Portrait Kas
Kas:
A lunar dragon? That explains why the cultists' orders were written in Draconic.
Icon Sgt. Knox
Sgt. Knox:
Stow it! Wyrmlings are pouring out of the portal!
48 Collect 25 Dragon's Teeth Show these dragons we bite back! Break some teeth!
Icon Portrait Vecna NewEyeVecna
Vecna:
Orinix, was it? From one dark lord to another, I applaud your efforts. I'd have done things a little differently, of course.
Xaryxis Portrait LunarDragon
Orinix:
The corpse speaks. Amusing. Destroy him.
49 Defeat 25 Enemies Looks like this Orinix is in no mood to talk. Keep fighting!
Xaryxis Portrait LunarDragon
Orinix:
You have interfered with my plans. For this, you shall die. I swear it by the light of Lunitari.
Icon Reya
Reya:
This is it, everyone! Look sharp!
50 Defeat the Orinix This wyrm is all that stands between us and a job well done! Finish it!
Icon Reya
Reya:
This fiendish plot is undone. The Blue Fire Wardens are safe, and the fifth rod piece is ours. Let's head back to the sanctum.
Icon Portrait Vecna NewEyeVecna
Vecna:
All in all, not a bad dungeon. I'd have used more traps and puzzles and a more diversified portfolio of foes. Still, I respect the aesthetic and enjoyed the big reveal. I give it three and a half skulls out of five.
GrandTour Portrait Kas
Kas:
I hate you.
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