| This article is a stub. You can help Idle Champions of the Forgotten Realms Wiki by expanding it. |
The Wizards Three is one of the adventures in the campaign: Vecna: Eve of Ruin.
| Join forces with the Wizards Three and venture into the Underdark! | |||
| Requirement(s) | Must have completed "A Tale of Two Vecnas" | ||
| Objective(s) | |||
| Restriction(s) | |||
| Rewards(?) | Formation |
| |
Variants[]
Mordenkainen's Moment[]
| Join forces with Mordenkainen of the Wizards Three and venture into the Underdark! | ||||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | You may only place champions with Magic base attacks next to Mordenkainen. | |||
| Rewards(?) | Formation |
| ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
| Patron: Elminster | ||||
Alustriel's Arrival[]
missing data
Waves[]
missing data
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| dummy_value | 0 | 0 | Warning - «dummy_value» should be replaced with a valid monster-type! (click this link for more info) Check the below list of supported monster-types[WL 1] |
| aberration | 0 | 0 | Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 Imoen[WL 2], Lae'zel, Zorbu |
| armor-based | 0 | 0 | Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 3], Lucius, Selise[WL 4], Windfall[WL 5], Wulfgar |
| beast | 0 | 0 | Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 Imoen[WL 2], Jaheira[WL 2], Minsc[WL 2], Zorbu |
| boss | 0 | 10 | Farideh[WL 6], Grimm[WL 7] |
| construct | 5 | 1 | Kalix[WL 8], Wyll[WL 9] ← or more |
| demon | 0 | 0 | Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 |
| devil | 0 | 0 | Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 |
| drow | 0 | 0 | Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 |
| elemental | 0 | 0 | Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 |
| elf | 0 | 0 | Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 |
| fiend | 0 | 0 | Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 Brother Uriah[WL 10], Ezmerelda[WL 11], Farideh[WL 6], Havilar[WL 12], Jaheira[WL 2], Reya, Turiel, Wyll |
| flying | 3 | 0 | ← or more |
| hit-based | 0 | 0 | Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 Binwin, Ezmerelda, Grimm, Hew Maan[WL 3], Windfall[WL 5] |
| humanoid | 0 | 0 | Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 Dynaheir, Ezmerelda[WL 13], Jaheira[WL 2], Kalix, Minsc[WL 2], Zorbu |
| melee | 0 | 0 | Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 |
| monstrosity | 0 | 0 | Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 Ezmerelda[WL 14], Imoen[WL 2], Minsc[WL 2] |
| plant | 0 | 0 | Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 |
| quaggoth | 0 | 0 | Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 |
| ranged | 0 | 0 | Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 |
| static | 0 | 0 | Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 |
| undead | 0 | 0 | Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 Brother Uriah[WL 10], Ezmerelda, Jaheira[WL 2], Minsc[WL 2], Nerys, Volo[WL 15], Wyll[WL 16], Zorbu |
- ↑ List of supported monster-types:
aarakocra ; aberration ; apparition ; armor-based ; astral elf ; bandit ; beast ; boss ; buffwolf ; bullywug ; celestial ; construct ; cultist ; darkling ; demon ; derro ; devil ; dinosaur ; dragon ; drow ; dwarf ; elemental ; elf ; fey ; fiend ; flying ; genasi ; giant ; giff ; gith ; githyanki ; glitch ; gnoll ; gnome ; goblin ; goblinoid ; grimlock ; grung ; hag ; half-elf ; half-orc ; halfling ; harengon ; hit-based ; hobgoblin ; human ; humanoid ; item ; kenku ; kobold ; kuo-toa ; lizardfolk ; lycanthrope ; melee ; mind flayer ; modron ; mongrelfolk ; monstrosity ; ogre ; ooze ; orc ; planescape ; plant ; quaggoth ; ranged ; red wizard ; relentless ; saurial ; seaspawn ; shadar-kai ; spawner ; stacked ; static ; summoner ; tabaxi ; tiefling ; troll ; undead ; uthgardt ; vampire ; vecna cultist ; warforged ; winter ; xanathar ; yuan-ti ; zhentarim(some others may be added in the future).
Copy the line with "dummy" as many times as required and replace the "dummy" type with the required one and fill the table with the right number of waves with monsters/bosses of the specified type.
Once done for all the monster-types present in the current adventure, remove the needless "dummy" line. - ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ 3.0 3.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ 5.0 5.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ 6.0 6.1 Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
- ↑ Only valid with Grimm’s Giant Hunter specialization, and all boss enemies also count as Giants for the purposes of all abilities that care about such things.
- ↑ Only valid with Kalix’s Hunt the Bound Feat.
- ↑ Only valid with Wyll’s The Heartless Feat.
- ↑ 10.0 10.1 Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Ezmerelda’s Guide to Fiends Feat.
- ↑ See details about Havilar’s special mechanics.
- ↑ Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
- ↑ Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
Transcript[]
| Join forces with the Wizards Three and venture into the Underdark! | ||||||
| Area | Goal | Quests & Cinematics | ||||
Mordenkainen: |
He's here! | |||||
Tasha: |
Who are these other people with him? | |||||
Mordenkainen: |
No time! Continue the binding ritual! | |||||
![]() Vecna: |
AHHH! | |||||
Alustriel Silverhand: |
There's no escaping this time! | |||||
Blooshi: |
What are they doing?! It hurts! | |||||
![]() Kas: |
Let them finish the ritual! Just stay out of the way! | |||||
![]() Vecna: |
AHH! NO! | |||||
| 1 | Defeat 25 Enemies | I don't know what's happening, but there are enemies to fight! Deal with them! | ||||
Alustriel Silverhand: |
Now, Tasha! | |||||
Tasha: |
I Wish for this lich to be stripped of all of his power and for his connection to the weave to be forever severed. | |||||
![]() Vecna: |
NO! | |||||
Mordenkainen: |
There, it is done. | |||||
![]() Vecna: |
How dare you! I will - | |||||
Tasha: |
Do what? Point harmlessly at us? It's over, Vecna. The multiverse is safe from you once and for all. | |||||
Blooshi: |
Yeah, about that... | |||||
Alustriel Silverhand: |
What is that supposed to mean? And who are you all? Kas, what happened? | |||||
![]() Kas: |
A lot. We should talk while the Champions deal with these living spells. | |||||
Mordenkainen: |
Yes, sorry about that. The Sanctum has been suffering from a case of wild magic. | |||||
| 2 | Defeat 25 Enemies | More spells and animated objects! Push them back! | ||||
![]() Vecna: |
So, am I just supposed to stand over here - useless and forgotten now? | |||||
Blooshi: |
You're not useless to me. | |||||
![]() Vecna: |
No one likes a kiss-up, child. | |||||
Astarion: |
Aw, is the big scary lich a little testy after losing his powers? | |||||
![]() Vecna: |
Being brought down to the level of a boring mortal like yourself has that effect. | |||||
Astarion: |
At least my immortality doesn't give me wrinkles. | |||||
Reya: |
So, you were working with these three wizards to stop Vecna? | |||||
![]() Kas: |
Yes. They heard about the rising cults several weeks ago and brought me in to weaken Vecna when we found him. | |||||
Tasha: |
And then we planned to remove all of his power and find an appropriate punishment for him. | |||||
![]() Vecna: |
Well, good job on that last part - except wait! Now you've removed the only person who could stop a powered-up version of himself from another multiverse. | |||||
Alustriel Silverhand: |
HA! You make it sound like you would have helped us. | |||||
![]() Vecna: |
Yes! I would have! | |||||
Tasha: |
Then tell us all of your weaknesses and vulnerabilities. | |||||
![]() Vecna: |
Well... okay, wait, hang on a second - | |||||
| 3 | Collect 25 Coal Pieces | Careful! These floors could be magical! Pick up those pieces of coal before they ruin something! | ||||
![]() Kas: |
Enough. Whatever he tells us, besides being a complete lie - | |||||
![]() Vecna: |
You don't know me. | |||||
![]() Kas: |
All too well, unfortunately. But there's no guarantee they share weaknesses. My sword was useless against him. He... he said in his multiverse he had killed me a long time ago. It almost seems like this Vecna succeeded every time ours failed. | |||||
![]() Vecna: |
Well, jokes on him because I am a MUCH better person because of my failures! | |||||
Astarion: |
That didn't sound sad and pathetic at all. | |||||
Reya: |
What are we going to do about this Emperor Vecna? Can you use another Wish spell? | |||||
Mordenkainen: |
No, unfortunately. Alustriel used hers to form the binding ritual, I used mine to bring him here, and Tasha's you were here for. Besides, if this 'Emperor' Vecna traveled across multiverses, a Wish spell may not be powerful enough to stop him. | |||||
Reya: |
So, what do we do? | |||||
Astarion: |
Well, if we can't kill him - could we just send him somewhere else? | |||||
Sgt. Knox: |
But he would just come back! | |||||
Mordenkainen: |
Actually... there may be a way to lock him out of our multiverse.... | |||||
| 4 | Defeat 25 Enemies | Before you finish that thought - MORE ENEMIES TO DEFEAT! | ||||
![]() Vecna: |
So, are you going to kill me, or can I just leave? | |||||
Tasha: |
Oh, you silly lich. Death is too good for you. But don't worry, we'll find a good punishment for you. And you will hate every moment of it for the rest of your mortal life. | |||||
![]() Vecna: |
Psh. I'll be back at my full power in a tenday. | |||||
Tasha: |
I'll take that bet. And if I lose, I'll give you my powers. | |||||
![]() Vecna: |
Really? | |||||
Tasha: |
No, don't be so gullible. | |||||
| 5 | Defeat the Animated Coal Golem | That coal is combining! Defeat the animated coal golem! | ||||
Sgt. Knox: |
More living spells! Champions, show them - | |||||
![]() Vecna: |
Hey man, could you tone it down a bit? | |||||
Sgt. Knox: |
What? | |||||
![]() Vecna: |
You're always yelling before a fight. And you kinda repeat things fairly often. | |||||
Sgt. Knox: |
Do you think this is easy? I'm keeping the party focused - AND THERE'S ONLY SO MANY WAYS TO SAY 'FIGHT THIS THING'! | |||||
![]() Vecna: |
I'm just saying you could mix things up a little more. | |||||
Sgt. Knox: |
You know what - you do it. You're in charge of this now. Go on. | |||||
![]() Vecna: |
No, I wasn't saying - oh, you're pointing your sword at me now. Okay, do you just - | |||||
| 6 | Defeat 25 Enemies | Okay Champions, get fighting! I'm much more of a supervisor anyway... | ||||
| 7 | Defeat 25 Enemies | Hey, look, more misunderstood spells. Fight 'em, I guess. No, I won't call them evil! | ||||
Mordenkainen: |
Here it is! The Chime of Exile. With this, we can send Emperor Vecna back to the world he originated from and lock them there for eternity. | |||||
Reya: |
That may even give his home multiverse a chance to overthrow his rule! | |||||
Mordenkainen: |
That's true. But there is one problem. The target must be in a weakened state for it to work. | |||||
Astarion: |
So, we don't need to kill him, but we do need to make him bleed. | |||||
Mordenkainen: |
He needs to bleed quite a bit. | |||||
Astarion: |
He's not exactly my type though. I've become very fussy about my food. | |||||
| 8 | Collect 25 Living Spell Energy | That living spell energy could be... never you mind - just grab as much as you can! | ||||
Reya: |
Without facing him again to test ideas, how do we reliably weaken Emperor Vecna? | |||||
![]() Kas: |
There's only one thing I can think of that could reliably do that. The Rod of Seven Parts. | |||||
![]() Vecna: |
HA! What, are you going to release Miska the Wolf Spider to fight Emperor Me for you? | |||||
Blooshi: |
Who's Miska the Wolf Spider? | |||||
Tasha: |
A giant spider with one human head, two wolf heads, and four humanoid arms. It's fine though - he's fully locked away. | |||||
![]() Kas: |
No, I'm not saying we use Miska - the rod on its own is a powerful magic item. I had thought about tracking it down to defeat you countless times, but I was never able to find any piece of it. | |||||
![]() Vecna: |
So, we're going to use an item that you spent centuries looking for and have no lead on to defeat Emperor Me? | |||||
Mordenkainen: |
Actually, I do know where the first piece of the rod currently is. | |||||
| 9 | Defeat 25 Enemies | Huh, this is actually kinda fun - I mean - BE USEFUL AND FIGHT THOSE CREATURES! | ||||
![]() Vecna: |
Of course, Mr. Know-it-all knows where a piece of the rod is. | |||||
Mordenkainen: |
Look, I have a lot of free time on my hands, okay? Anyway - a piece of the rod is in a hidden Lolth temple in the Underdark. | |||||
Reya: |
And how do we get there? Wait, where are we now? | |||||
Alustriel Silverhand: |
You're in my sanctum on Sigil. Lucky for you all, the sanctum can open a portal to almost anywhere in our multiverse. | |||||
| 10 | Defeat the Inferno Elemental | I remember summoning elementals like that! Go for the central flame! | ||||
| 11 | Defeat 25 Enemies | Mimics aren't difficult - you should have this in three seconds. | ||||
Sgt. Knox: |
There's still one thing I'm confused about. If you wished for Vecna to be summoned here - how were the rest of us brought here? | |||||
Alustriel Silverhand: |
I wondered that too - so I used some spells while you all were talking to figure it out. I can't explain how, but all of you are somehow linked to Vecna. | |||||
![]() Kas: |
Linked?? | |||||
Alustriel Silverhand: |
As I said, I don't know how to explain it. Did anything strange happen before you were teleported here? | |||||
Blooshi: |
Well, I did hit Emperor Vecna with a spell and there was a weird energy that hit all of us after he countered it. | |||||
Sgt. Knox: |
But doesn't your power come from Vecna? | |||||
Alustriel Silverhand: |
That must be it. Something happened when the two Vecnas' powers connected. This could be bad. But, it could also work in our favor. I'll see what I can find out while you all are gone. | |||||
![]() Vecna: |
By the way, I've decided the plural isn't 'Vecnas' - it's 'Vecnae'. | |||||
| 12 | Defeat 25 Enemies | Oh, now everyone's connected to Vecna. Ugh - kill these creatures. | ||||
| 13 | Collect 25 Vines | Pick up those vines. Just because I said so! | ||||
| 14 | Defeat 25 Enemies | Why are those shambling mounds cute? Uh, I mean, very killable. Destroy the cute - I mean creatures! | ||||
| 15 | Defeat the Shambling Mound | Now that's a shambling mound. Cut it up! Or don't and get killed. | ||||
Alustriel Silverhand: |
All right, the portal is ready. We don't know the piece of the rod's exact location, but this will get you near enough. Once you have the rod come back through the portal - it will stay open until you come back but will be invisible. | |||||
![]() Vecna: |
Have fun, don't die! | |||||
Tasha: |
Oh no, you're going with them. | |||||
![]() Vecna: |
What?! | |||||
Tasha: |
I think it's a good interim punishment - having to travel with the adventurers that beat you once and now are the only thing standing between you and death. | |||||
![]() Vecna: |
I will not be made a - | |||||
Tasha: |
All right, have fun! [pushes him through the portal] | |||||
![]() Vecna: |
Ugh, I hate the Underdark. Always makes my dead skin all damp. | |||||
Astarion: |
Gross. So, where do we go now? | |||||
Reya: |
Well, Mordenkainen said it was in a hidden Lolth temple, so we should probably start looking for a secret entrance. | |||||
Astarion: |
Long narrow corridors. I must have seen the same rock five times. Now that's what I call adventuring. | |||||
| 16 | Defeat 25 Enemies | Giant spiders - HA! Now that reminds me of a good TPK I orchestrated once... | ||||
| 17 | Defeat 25 Enemies | Darn, you spotted the spiders. Oh well, I guess you should fight them now. | ||||
![]() Vecna: |
This is boring - why don't you just use Legend Lore to know how to get in there? | |||||
Reya: |
Because none of us can cast that. | |||||
![]() Vecna: |
Ugh, you lowly adventurers are so dreadfully slow at everything. | |||||
Astarion: |
Well then, why don't you cast it so we can - oh wait, that's right. You can't anymore. | |||||
| 18 | Collect 25 Brains | You should totally pick up those brains - not just because they're gross and it's funny. | ||||
| 19 | Defeat 25 Enemies | Oh, quaggoths! This should be a fun fight - for them. | ||||
| 20 | Defeat the Drow Dungeon Warden | Look! A drow popped out of that hidden door! Start stabbin'! ...no, that one didn't feel right. | ||||
![]() Vecna: |
Good job - you all made so much noise they came out to see what was going on. Amazing stealth. I'm sure no one else in there knows we're coming now. | |||||
Reya: |
Can you shut up for just five minutes? | |||||
![]() Vecna: |
No. If my punishment is going to be wandering the Underdark with incompetent adventurers, I'm going to make it a punishment for you all as well. | |||||
![]() Kas: |
I could make it so you couldn't talk at all. | |||||
![]() Vecna: |
You wouldn't dare - it might upset your little wizard friends. | |||||
![]() Kas: |
The peace your silence would bring outweighs any repercussions those wizards could conjure. | |||||
| 21 | Defeat 25 Enemies | Lolth cultists and spiders - who'd have guessed? Kill 'em before they kill you! | ||||
Reya: |
We're just looking for a magic item. If you tell us where it is, we'll just get it and leave. | |||||
Drow Cultist: |
Never! I'd rather die than tell you anything! | |||||
![]() Vecna: |
This cultist is making sense - better kill 'em! | |||||
Reya: |
Shut up, Vecna. | |||||
Drow Cultist: |
Vecna! ...Wait, you're not Vecna. | |||||
![]() Vecna: |
Of course I am! | |||||
Drow Cultist: |
Oh yeah? Show me your magic then! | |||||
![]() Vecna: |
...all right, I'm gonna kill this one! | |||||
| 22 | Defeat 25 Enemies | You handle those other cultists - I've got this one! | ||||
![]() Vecna: |
Ow! That hurt! | |||||
Drow Cultist: |
If you are a Vecna - you're a fool of a Vecna! | |||||
![]() Vecna: |
Grrrrrrr! | |||||
| 23 | Defeat 1 Shadowy Altar | You know what, start breaking their stuff! Destroy that altar - yeah, that'll show 'em! | ||||
| 24 | Defeat 25 Enemies | Do you all ever get tired? Take a break? No? Well, here's more enemies to fight. | ||||
Sgt. Knox: |
If you tell us the information we want to know we will let you go. | |||||
Drow Cultist: |
If I give you any information, I'll be flayed when I return to Menzoberranzan! | |||||
Sgt. Knox: |
...tell us what we want to know and you can beat up the lich some more. | |||||
![]() Vecna: |
WHAT?! | |||||
| 25 | Defeat the Drider | Fine! You take the drider, I'll take the cultist - AHHH!!! | ||||
Drow Cultist: |
All right, I do feel a little better. I don't know where any magic items are. However, the erinyes in charge of this place, Fernitha, knows everything about this place. | |||||
Reya: |
Why is an erinyes in charge of a Lolth temple? | |||||
Drow Cultist: |
Because she's planning the attack on the nearby svirfneblin mining operation. Now, I'm getting out of here. Good luck - wait, no, I want you to fail. Get caught! | |||||
![]() Vecna: |
All right, I'm bored. Entertain me. You, with the wings, what's your story? | |||||
Reya: |
[Sighs] I'm Zariel's chosen and wield - | |||||
![]() Vecna: |
BORING! Next! | |||||
| 26 | Defeat 25 Enemies | Fight these nothics while I decide if I'm still bored. | ||||
![]() Vecna: |
What about you, one eye? What brought you into this group? | |||||
Sgt. Knox: |
If you call me that again, I will break every bone in your body and make sure you survive to feel every one of them. | |||||
![]() Vecna: |
...understood. | |||||
| 27 | Defeat 25 Enemies | All right, well, do your adventurer thing - I'm gonna be over here. | ||||
![]() Vecna: |
Tell me about - oh, no, not you. | |||||
Blooshi: |
What?! | |||||
![]() Vecna: |
It's just, you know, warlocks are great and all, but it's a little weird talking with them. | |||||
Blooshi: |
Look, Skullguy, I've got a lot of questions, and you - | |||||
![]() Vecna: |
Rain check. We'll talk more later. Promise. [Finger guns and walks away] | |||||
| 28 | Collect 25 Poison Fungi | Pick up those poison fungi - I'm sure it's totally fine to touch. | ||||
![]() Vecna: |
And what about you, Mr. Vampire? | |||||
Astarion: |
Are you trying it on? It takes more to get someone into bed than talking to them repeatedly in the party, you know. You have to talk to them repeatedly in the camp. | |||||
| 29 | Defeat 25 Enemies | Well, that was rude. Kill these cultists to entertain me. | ||||
| 30 | Defeat the Drow Library Overseer | Ah! A library overseer! The most terrifying of the overseers! | ||||
![]() Kas: |
What's wrong, Vecna? You don't want to know my story? | |||||
![]() Vecna: |
Nope - been there, done that. | |||||
![]() Kas: |
[Whispers] You're never going to get your power back. I know that's what you're planning, but you're stuck in this pathetic form. And I know for a fact you fear, above all else, what happens when this form gives up. | |||||
![]() Vecna: |
You know nothing, Kas. | |||||
Reya: |
This looks like some sort of prison - and there are people in the cells. | |||||
Blooshi: |
Any dead ones? I need some new recruits. | |||||
Reya: |
[Rolls eyes] We should help these people. | |||||
Sgt. Knox: |
We can't do anything for them right now. Let's clear out the temple, and then we can free them. | |||||
| 31 | Defeat 25 Enemies | Aren't you all supposed to help people? Help these spiders meet their maker! | ||||
![]() Vecna: |
Whoops! Uh-oh, I tripped and opened that cell door. Oh no, I did it again! | |||||
Sgt. Knox: |
What are you DOING?! | |||||
![]() Vecna: |
Proving you can be a 'hero' just by being an idiot. | |||||
Wizard Prisoner: |
Thank you, brave heroes! I'll never forget this! | |||||
![]() Vecna: |
See! | |||||
| 32 | Defeat 25 Enemies | I can't stop falling and opening these cells! Defeat these enemies while I try to stay on my feet! | ||||
| 33 | Collect 25 Nothic Eyes | Oooo, nothics eyes! I need a snack - grab some! | ||||
| 34 | Defeat 25 Enemies | Keep fighting cultists while I do your jobs for you! | ||||
| 35 | Defeat the Nalfeshnee | Uh-oh! The warden's upset we let out all his prisoners! Looks like it's your problem now! | ||||
Sgt. Knox: |
That erinyes must be around here! Spread out and stay alert! | |||||
| 36 | Defeat 25 Enemies | Toss the place! Start with these cultists and spiders! | ||||
![]() Kas: |
So, how did it feel being a hero? | |||||
![]() Vecna: |
I was PRETENDING to be a hero. | |||||
![]() Kas: |
Oh? But those people you rescued are still alive and escaping the terrible Lolth temple. Sounds like a hero to me. | |||||
![]() Vecna: |
What? No! You're wrong! | |||||
| 37 | Defeat 25 Enemies | Deal with these cultists while I tell Kas all the reasons he's wrong. | ||||
| 38 | Collect 25 Webs | Get these webs out of the way! They're ruining my decay! | ||||
| 39 | Defeat 25 Enemies | None of these cultists know where the rod is - get rid of them! | ||||
Reya: |
Are you, Fernitha? Tell us where the piece of the rod is! | |||||
Fernitha: |
Huh? Oh, Kerarach probably has it. She's just one room over. | |||||
Reya: |
Don't play ga - wait, what? Oh, well, thank you? | |||||
Fernitha: |
Sorry, I've just got a lot going on right now. These cultists are just useless. I'd have sacrificed these svirfneblin months ago if it weren't for them. Anyways, I'm guessing you want to fight? I should be able to fit that into my schedule. | |||||
| 40 | Defeat the Erinyes | The erinyes wants a fight! ...I think? | ||||
Fernitha: |
All right, well, I think that's all for me. This job's not worth dying for. Have a good one. | |||||
Reya: |
Uh, yeah, you too? | |||||
Astarion: |
She seemed nice. | |||||
| 41 | Defeat 25 Enemies | Can't put my finger on it, but I feel like there are going to be a lot of spiders here. | ||||
| 42 | Defeat 25 Enemies | See! More spiders! This adventuring thing is easy. | ||||
| 43 | Collect 25 Chitine Fangs | Take those chitine fangs - mainly because I think it's funny. | ||||
Kerarach: |
Who DARES enter my lair?! | |||||
Astarion: |
What in the Nine HELLS is THAT?? | |||||
Sgt. Knox: |
That, my friend, is a spiderdragon. | |||||
Kerarach: |
My brood will deal with you! Peel the flesh from their bones! | |||||
| 44 | Defeat 25 Enemies | Defeat these spiders before the SPIDERDRAGON joins the fight! | ||||
Reya: |
You wouldn't by any chance be interested in just giving us one of the magic items you have and us all walking away? | |||||
Kerarach: |
I NEVER let a meal get away! | |||||
Blooshi: |
Well, it was worth a try. | |||||
![]() Vecna: |
Was it? | |||||
| 45 | Defeat the Spiderdragon | Let's get READY TO FIGHT A SPIDERDRAGON! | ||||
Sgt. Knox: |
Here it is! It's... not what I was expecting. | |||||
Blooshi: |
Very shiny! | |||||
Astarion: |
Does it give you magic powers? Because I would be interested in taking it if so. | |||||
![]() Kas: |
Stow it for now, Knox. We should get back to the Wizards Three as fast as we can. | |||||
Tasha: |
Well? | |||||
Reya: |
We got it! | |||||
Tasha: |
Fantastic! Hand it over, and I'll use it to find where the next piece should be. | |||||
Blooshi: |
Did you find out anything new while we were gone? | |||||
Mordenkainen: |
You all weren't gone THAT long! | |||||
![]() Vecna: |
Long enough for the Champions to do one-seventh of your job. | |||||
Mordenkainen: |
Don't you start. | |||||
| 46 | Defeat 25 Enemies | Yeah, cool, you did it, awesome. Fight some creatures to celebrate? | ||||
| 47 | Defeat 25 Enemies | I swear, there are more things trying to kill you here than in my own lairs. | ||||
| 48 | Collect 25 Spoons | It's a well-known fact that liches love spoons - so pick them up! It's not just because it's funny to me. | ||||
Tasha: |
All right, it looks like you all will be heading to the Astral Plane next. I still need some time to get an exact location, but I hope you all are familiar with Wildspace. | |||||
Astarion: |
I've had some dealings. | |||||
![]() Vecna: |
I hope it's next to Infinity's - they have a great lich-themed tavern. | |||||
| 49 | Defeat 25 Enemies | More creatures trying to kill you! Kill them first! | ||||
Blooshi: |
Uh, something is happening with the portal! Did we close it from the Underdark? | |||||
Kerarach: |
GIVE ME BACK MY TREASURE! | |||||
Reya: |
Oh, COME ON! | |||||
Kerarach: |
I will take back my treasure and use your bodies as food for my next brood! | |||||
Astarion: |
As we all know, making future plans just before a fight to the death always works out. | |||||
Kerarach: |
DIE! | |||||
| 50 | Defeat the Spiderdragon | Okay, now THIS is interesting! Spiderdragon round two! | ||||
| Previous: A Tale of Two Vecnas | Next: Havock's Zenith | |||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||





