The Unfair Sea (Volo) is one of the adventures in the Fleetswake event.
| No adventure image yet | The Unfair Sea (Volo) |
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| Description | |
| Search for some missing ships during Fleetswake in Waterdeep. | |
| Details | |
Requirement(s) |
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Objective(s) |
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Restrictions(s) |
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Reward(s) |
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| Additional | |
| none | |
| Formation | |
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Variants[]
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Volo's Guide to Unfair Seas Description Search for some missing ships during Fleetswake in Waterdeep with Volo! Details Requirement(s)
Must have completed "The Unfair Sea (Volo)"
Must have Volo available.Objective(s)
Tier1: Complete Area 75 (this is the only available Tier during Time Gates).
Tier2: Complete Area 250.
Tier3: Complete Area 600.
Tier4: Complete Area 1200.
Restrictions(s)
Volo starts in the formation. He can’t be moved or removed.
Only Volo and Champions in the two columns in front of him can deal damage.
Getting to know Volo: Volo increases the damage of Champions in the two columns in front of him.Reward(s)
x???
Additional none Formation
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Volo's Guide to Diversity Description Search for some missing ships during Fleetswake in Waterdeep while facing a menagerie of monsters. Details Requirement(s)
Must have completed "The Unfair Sea (Volo)"
Must have Volo available.Objective(s)
Tier1: Complete Area 125 (this is the only available Tier during Time Gates).
Tier2: Complete Area 350.
Tier3: Complete Area 800.
Tier4: Complete Area 1400.
Restrictions(s)
Volo starts in the formation. He can be moved, but not removed.
Elminster joins the formation. Champions next to Elminster deal no damage as he distracts them by critiquing Volo.
1-2 random enemies spawn with each wave. They don’t drop gold, nor count towards quest progress. The type of enemy is determined by the area you’re in, with the type changing every 10 areas.
Getting to know Volo: Volo’s buff gets stronger the more enemy types you encounter in an adventure. Pair him with certain Hunter Champions to spawn more enemy types.Reward(s)
x???
Additional none Formation
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Volo's Guide to Specializations Description Search for some missing ships during Fleetswake in Waterdeep while fighting relentless undead! Details Requirement(s)
Must have completed "The Unfair Sea (Volo)"
Must have Volo available.Objective(s)
Tier1: Complete Area 175 (this is the only available Tier during Time Gates).
Tier2: Complete Area 450.
Tier3: Complete Area 1000.
Tier4: Complete Area 1600.
Restrictions(s)
Volo starts in the formation. He can be moved, but not removed.
1-2 Relentless Undead spawn with each wave. When defeated, they get back up after 5 seconds. They don’t drop gold, nor count towards quest progress.
You may only use Hunter Champions, Absolute Adversaries affiliation members, and/or Champions with a Magic base attack.
Getting to know Volo: Volo’s first specialization choice determines which Champions he works best with. Which set will you choose?Reward(s)
x???
Additional none Formation
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No adventure image yet The Unfair Sea (Volo) Free Play Description Search for some missing ships during Fleetswake in Waterdeep. Details Requirement(s)
Must have completed "The Unfair Sea (Volo)"
Objective(s)
Free Play.
Restrictions(s)
No Restrictions.
Reward(s)
x???
Additional none Formation
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| aberration | 3 | 1 | Imoen[WL 1], Lae'zel, Zorbu |
| bandit | 4 | 1 | |
| beast | 34 | 2 | Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
| drow | 4 | 1 | |
| elf | 4 | 1 | |
| fey | 1 | 0 | Minsc[WL 1] |
| hit-based | 0 | 1 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 2], Windfall[WL 3] |
| human | 17 | 2 | Dynaheir, Ezmerelda[WL 4], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| humanoid | 27 | 5 | Dynaheir, Ezmerelda[WL 4], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| melee | 50 | 6 | |
| monstrosity | 0 | 2 | Ezmerelda[WL 5], Imoen[WL 1], Minsc[WL 1] |
| ranged | 6 | 4 | |
| seaspawn | 10 | 2 | |
| spawner | 0 | 1 | |
| tiefling | 3 | 0 | |
| undead | 2 | 0 | Brother Uriah[WL 6], Ezmerelda, Jaheira[WL 1], Minsc[WL 1], Nerys, Volo[WL 7], Wyll[WL 8], Zorbu |
| zhentarim | 4 | 1 |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ 4.0 4.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
- ↑ Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | outdoors | Giant Rat, Sailor | beast human humanoid melee |
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| 2 | outdoors | Giant Rat, Sailor, Sea Gull | beast human humanoid melee | |
| 3 | outdoors | Giant Crab, Sailor, Sea Gull | beast human humanoid melee | |
| 4 | outdoors | Giant Rat, Sailor, Sea Gull | beast human humanoid melee | |
| 5 | indoors | Drunk Inn Patron ×10 | human humanoid melee | |
| Boss | indoors | Drunk Wizard | boss human humanoid ranged | |
| 6 | outdoors | Giant Rat, Sailor | beast human humanoid melee |
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| 7 | outdoors | Giant Rat, Sailor | beast human humanoid melee | |
| 8 | underground | Crocodile, Giant Crab | beast melee | |
| 9 | underground | Crocodile, Giant Crab | beast melee | |
| 10 | underground | Giant Crab ×10 | beast melee | |
| Boss | underground | Giant Spiked Crab | boss beast melee | |
| 11 | underground | Crocodile | beast melee |
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| 12 | underground | Thief | human humanoid bandit melee ranged | |
| 13 | underground | Thief | human humanoid bandit melee ranged | |
| 14 | underground | Thief | human humanoid bandit melee | |
| 15 | underground | Thief ×10 | human humanoid bandit melee ranged | |
| Boss | underground | Bandit Rogue | boss drow elf humanoid bandit melee | |
| 16 | outdoors | Giant Rat, Wild Dog | beast melee |
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| 17 | outdoors | Giant Rat, Wild Dog | beast melee | |
| 18 | indoors | Giant Rat, Giant Spider | beast melee | |
| 19 | indoors | Giant Spider | beast melee | |
| 20 | indoors | Giant Spider ×10 | beast melee | |
| Boss | indoors | Poison-Spitting Spider | boss beast ranged | |
| 21 | indoors | Giant Rat, Sailor | beast human humanoid melee |
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| 22 | indoors | Giant Rat, Sailor | beast human humanoid melee | |
| 23 | indoors | Giant Rat | beast melee | |
| 24 | outdoors | Goose | beast melee | |
| 25 | outdoors | Goose ×10 | beast melee | |
| Boss | outdoors | Death Dog | boss monstrosity melee | |
| 26 | outdoors | Goose, Sprite Rider | beast fey melee |
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| 27 | indoors | Zhentarim Spy | drow elf human humanoid tiefling zhentarim melee ranged | |
| 28 | indoors | Zhentarim Spy | drow elf human humanoid tiefling zhentarim melee ranged | |
| 29 | indoors | Zhentarim Spy | drow elf human humanoid zhentarim melee | |
| 30 | indoors | Zhentarim Spy ×10 | drow elf human humanoid tiefling zhentarim melee ranged | |
| Boss | indoors | Zhentarim Assassin | boss human humanoid zhentarim ranged | |
| 31 | underground | Crawling Claw | undead melee |
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| 32 | underground | Crawling Claw | undead melee | |
| 33 | underground | Lesser Gibbering Mouther | aberration melee | |
| 34 | underground | Lesser Gibbering Mouther | aberration melee | |
| 35 | underground | Lesser Gibbering Mouther ×10 | aberration melee | |
| Boss | underground | Gibbering Mouther | boss aberration melee | |
| 36 | outdoors | Sea Gull, Vulture | beast melee |
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| 37 | outdoors | Sea Gull, Vulture | beast melee | |
| 38 | outdoors | Giant Crab, Goose | beast melee | |
| 39 | outdoors | Goose | beast melee | |
| 40 | outdoors | Giant Crab ×4, Giant Rat ×4, Sea Gull ×2 | beast melee | |
| Boss | outdoors | Sea Spawn Lookout | boss humanoid seaspawn melee | |
| 41 | indoors | Giant Rat, Sea Gull, Sea Spawn | beast humanoid seaspawn melee |
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| 42 | indoors | Giant Crab, Sea Gull, Sea Spawn | beast humanoid seaspawn melee | |
| 43 | indoors | Giant Rat, Sea Gull, Sea Spawn | beast humanoid seaspawn melee | |
| 44 | indoors | Giant Crab, Sea Gull, Sea Spawn | beast humanoid seaspawn melee | |
| 45 | indoors | Sea Spawn ×10 | humanoid seaspawn melee | |
| Boss | indoors | Spiked Sea Spawn | boss humanoid seaspawn melee | |
| 46 | outdoors | Giant Crab, Sea Gull, Sea Spawn | beast humanoid seaspawn melee |
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| 47 | outdoors | Giant Crab, Sea Gull, Sea Spawn | beast humanoid seaspawn melee | |
| 48 | outdoors | Giant Crab, Sea Gull, Sea Spawn | beast humanoid seaspawn melee | |
| 49 | outdoors rain | Giant Crab, Sea Gull, Sea Spawn | beast humanoid seaspawn melee | |
| 50 | outdoors thunderstorm | Sea Spawn | humanoid seaspawn melee | |
| Boss | outdoors thunderstorm | Adolescent Kraken, Smashing Tentacle, Stunning Tentacle, Vampiric Tentacle | boss monstrosity hit-based spawner ranged |
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