The Unfair Sea (Desmond) is one of the Time Gate adventures in the Fleetswake event.
| The Unfair Sea (Desmond) | |
|---|---|
| Description | |
| Search for some missing ships during Fleetswake in Waterdeep. | |
| Details | |
Requirement(s) |
|
Objective(s) |
|
Restriction(s) |
|
Reward(s) |
|
| Additional | |
| none | |
| Formation | |
| |
Variants[]
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Full Moon Madness Description Search for some missing ships during Fleetswake in Waterdeep with Support Champions, while fighting extra sailors. Details Requirement(s)
Must have completed "The Unfair Sea (Desmond)"
Must have Desmond available.Objective(s)
Tier1: Complete Area 75 (this is the only available Tier during Time Gates).
Tier2: Complete Area 250.
Tier3: Complete Area 600.
Tier4: Complete Area 1200.
Restriction(s)
Desmond joins the formation. He can't be moved or removed from the formation.
In Non-Boss areas, each wave creates an extra 3-5 random sailors. They do not drop gold, or count towards quest progress.
Getting to know Desmond: Desmond's attack speed-up during the full moon can help you cut through hordes of enemies. Use his specialization to make the most of this!Reward(s)
x???
Additional none Formation
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New Moon Nemesis Description Search for some missing ships during Fleetswake in Waterdeep, while battling stunning crabs. Details Requirement(s)
Must have completed "The Unfair Sea (Desmond)"
Must have Desmond available.Objective(s)
Tier1: Complete Area 125 (this is the only available Tier during Time Gates).
Tier2: Complete Area 350.
Tier3: Complete Area 800.
Tier4: Complete Area 1400.
Restriction(s)
Desmond joins the formation. He can't be moved or removed from the formation.
In Non-Boss areas, each wave spawns one additional Armored Crab with 5 armored HP. It does not drop gold or count towards quest progress. Every time a crab spawns, a random Champion is stunned until it is defeated.
Getting to know Desmond: Desmond's damage boost during the new moon can help you get through heavily armored foes. Use his specialization to make the most of this!Reward(s)
x???
Additional none Formation
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Strength to Persevere Description Search for some missing ships during Fleetswake in Waterdeep, with some werewolf company. Details Requirement(s)
Must have completed "The Unfair Sea (Desmond)"
Objective(s)
Tier1: Complete Area 175 (this is the only available Tier during Time Gates).
Tier2: Complete Area 450.
Tier3: Complete Area 1000.
Tier4: Complete Area 1600.
Restriction(s)
Only Champions with a STR of 16 or higher may be used.
A werewolf starts in the formation, an additional werewolf joins the formation every 50 areas.
Getting to know Desmond: Desmond increases the damage of the formation when slots are filled with escorts (or dead Champions). Use him to reduce the sting of missing formation slots!Reward(s)
x???
Additional
Formation
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The Unfair Sea (Desmond) Free Play Description Search for some missing ships during Fleetswake in Waterdeep. Details Requirement(s)
Must have completed "The Unfair Sea (Desmond)"
Objective(s)
Free Play.
Restriction(s)
No Restrictions.
Reward(s)
x???
Additional none Formation
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| aberration | 3 | 1 | Imoen[WL 1], Lae'zel, Zorbu |
| bandit | 4 | 1 | |
| beast | 34 | 2 | Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
| drow | 4 | 1 | |
| elf | 4 | 1 | |
| fey | 1 | 0 | Minsc[WL 1] |
| hit-based | 0 | 1 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 2], Windfall[WL 3] |
| human | 17 | 2 | Dynaheir, Ezmerelda[WL 4], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| humanoid | 27 | 5 | Dynaheir, Ezmerelda[WL 4], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| melee | 50 | 6 | |
| monstrosity | 0 | 2 | Ezmerelda[WL 5], Imoen[WL 1], Minsc[WL 1] |
| ranged | 6 | 4 | |
| seaspawn | 10 | 2 | |
| spawner | 0 | 1 | |
| tiefling | 3 | 0 | |
| undead | 2 | 0 | Brother Uriah[WL 6], Ezmerelda, Jaheira[WL 1], Minsc[WL 1], Nerys, Volo[WL 7], Wyll[WL 8], Zorbu |
| zhentarim | 4 | 1 |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ 4.0 4.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
- ↑ Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | outdoors | Giant Rat, Sailor | beast human humanoid melee |
|
| 2 | outdoors | Giant Rat, Sailor, Sea Gull | beast human humanoid melee | |
| 3 | outdoors | Giant Crab, Sailor, Sea Gull | beast human humanoid melee | |
| 4 | outdoors | Giant Rat, Sailor, Sea Gull | beast human humanoid melee | |
| 5 | indoors | Drunk Inn Patron ×10 | human humanoid melee | |
| Boss | indoors | Drunk Wizard | boss human humanoid ranged | |
| 6 | outdoors | Giant Rat, Sailor | beast human humanoid melee |
|
| 7 | outdoors | Giant Rat, Sailor | beast human humanoid melee | |
| 8 | underground | Crocodile, Giant Crab | beast melee | |
| 9 | underground | Crocodile, Giant Crab | beast melee | |
| 10 | underground | Giant Crab ×10 | beast melee | |
| Boss | underground | Giant Spiked Crab | boss beast melee | |
| 11 | underground | Crocodile | beast melee |
|
| 12 | underground | Thief | human humanoid bandit melee ranged | |
| 13 | underground | Thief | human humanoid bandit melee ranged | |
| 14 | underground | Thief | human humanoid bandit melee | |
| 15 | underground | Thief ×10 | human humanoid bandit melee ranged | |
| Boss | underground | Bandit Rogue | boss drow elf humanoid bandit melee | |
| 16 | outdoors | Giant Rat, Wild Dog | beast melee |
|
| 17 | outdoors | Giant Rat, Wild Dog | beast melee | |
| 18 | indoors | Giant Rat, Giant Spider | beast melee | |
| 19 | indoors | Giant Spider | beast melee | |
| 20 | indoors | Giant Spider ×10 | beast melee | |
| Boss | indoors | Poison-Spitting Spider | boss beast ranged | |
| 21 | indoors | Giant Rat, Sailor | beast human humanoid melee |
|
| 22 | indoors | Giant Rat, Sailor | beast human humanoid melee | |
| 23 | indoors | Giant Rat | beast melee | |
| 24 | outdoors | Goose | beast melee | |
| 25 | outdoors | Goose ×10 | beast melee | |
| Boss | outdoors | Death Dog | boss monstrosity melee | |
| 26 | outdoors | Goose, Sprite Rider | beast fey melee |
|
| 27 | indoors | Zhentarim Spy | drow elf human humanoid tiefling zhentarim melee ranged | |
| 28 | indoors | Zhentarim Spy | drow elf human humanoid tiefling zhentarim melee ranged | |
| 29 | indoors | Zhentarim Spy | drow elf human humanoid zhentarim melee | |
| 30 | indoors | Zhentarim Spy ×10 | drow elf human humanoid tiefling zhentarim melee ranged | |
| Boss | indoors | Zhentarim Assassin | boss human humanoid zhentarim ranged | |
| 31 | underground | Crawling Claw | undead melee |
|
| 32 | underground | Crawling Claw | undead melee | |
| 33 | underground | Lesser Gibbering Mouther | aberration melee | |
| 34 | underground | Lesser Gibbering Mouther | aberration melee | |
| 35 | underground | Lesser Gibbering Mouther ×10 | aberration melee | |
| Boss | underground | Gibbering Mouther | boss aberration melee | |
| 36 | outdoors | Sea Gull, Vulture | beast melee |
|
| 37 | outdoors | Sea Gull, Vulture | beast melee | |
| 38 | outdoors | Giant Crab, Goose | beast melee | |
| 39 | outdoors | Goose | beast melee | |
| 40 | outdoors | Giant Crab ×4, Giant Rat ×4, Sea Gull ×2 | beast melee | |
| Boss | outdoors | Sea Spawn Lookout | boss humanoid seaspawn melee | |
| 41 | indoors | Giant Rat, Sea Gull, Sea Spawn | beast humanoid seaspawn melee |
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| 42 | indoors | Giant Crab, Sea Gull, Sea Spawn | beast humanoid seaspawn melee | |
| 43 | indoors | Giant Rat, Sea Gull, Sea Spawn | beast humanoid seaspawn melee | |
| 44 | indoors | Giant Crab, Sea Gull, Sea Spawn | beast humanoid seaspawn melee | |
| 45 | indoors | Sea Spawn ×10 | humanoid seaspawn melee | |
| Boss | indoors | Spiked Sea Spawn | boss humanoid seaspawn melee | |
| 46 | outdoors | Giant Crab, Sea Gull, Sea Spawn | beast humanoid seaspawn melee |
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| 47 | outdoors | Giant Crab, Sea Gull, Sea Spawn | beast humanoid seaspawn melee | |
| 48 | outdoors | Giant Crab, Sea Gull, Sea Spawn | beast humanoid seaspawn melee | |
| 49 | outdoors rain | Giant Crab, Sea Gull, Sea Spawn | beast humanoid seaspawn melee | |
| 50 | outdoors thunderstorm | Sea Spawn | humanoid seaspawn melee | |
| Boss | outdoors thunderstorm | Adolescent Kraken, Smashing Tentacle, Stunning Tentacle, Vampiric Tentacle | boss monstrosity hit-based spawner ranged |
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