The Spire of Iriolarthas is one of the adventures in the campaign Icewind Dale: Rime of the Frostmaiden.
| Gain the final clue to enter the Spire of Iriolarthas and face the Demilich of Ythryn. | |||
| Requirement(s) | Must have completed "Friends and Foes" | ||
| Objective(s) | |||
| Restriction(s) | |||
| Rewards(?) | Formation |
| |
Variants[]
Always Watching[]
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| aberration | 12 | 0 | Imoen[WL 1], Lae'zel, Zorbu |
| armor-based | 0 | 1 | Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 2], Lucius, Selise[WL 3], Windfall[WL 4], Wulfgar |
| construct | 30 | 4 | Kalix[WL 5], Wyll[WL 6] |
| devil | 0 | 1 | |
| drow | 2 | 0 | |
| dwarf | 2 | 0 | |
| elemental | 6 | 0 | |
| elf | 2 | 0 | |
| fiend | 0 | 1 | Brother Uriah[WL 7], Ezmerelda[WL 8], Farideh[WL 9], Havilar[WL 10], Jaheira[WL 1], Reya, Turiel, Wyll |
| hit-based | 0 | 4 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 2], Windfall[WL 4] |
| human | 7 | 0 | Dynaheir, Ezmerelda[WL 11], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| humanoid | 7 | 0 | Dynaheir, Ezmerelda[WL 11], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| monstrosity | 3 | 1 | Ezmerelda[WL 12], Imoen[WL 1], Minsc[WL 1] |
| ranged | 2 | 5 | |
| tiefling | 0 | 1 | |
| undead | 3 | 5 | Brother Uriah[WL 7], Ezmerelda, Jaheira[WL 1], Minsc[WL 1], Nerys, Volo[WL 13], Wyll[WL 14], Zorbu |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ 2.0 2.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ 4.0 4.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ Only valid with Kalix’s Hunt the Bound Feat.
- ↑ Only valid with Wyll’s The Heartless Feat.
- ↑ 7.0 7.1 Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Ezmerelda’s Guide to Fiends Feat.
- ↑ Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
- ↑ See details about Havilar’s special mechanics.
- ↑ 11.0 11.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
- ↑ Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | Underground | Gargoyle | elemental melee |
|
| 2 | Underground | Gargoyle, Living Bigby’s Hand | construct elemental melee | |
| 3 | Underground | Gargoyle | elemental melee | |
| 4 | Underground | Frozen Zombie Villager, Gargoyle | elemental undead melee | |
| 5 | Underground | Frozen Zombie Villager x5, Gargoyle x5 | elemental undead melee | |
| Boss | Underground | Wraith | boss undead melee | |
| 6 | Underground | Nothic | aberration melee | |
| 7 | Underground | Nothic | aberration melee | |
| 8 | Underground | Mimic, Nothic | aberration monstrosity melee | |
| 9 | Underground | Mimic | monstrosity melee | |
| 10 | Underground | Mimic x10 | monstrosity melee | |
| Boss | Underground | Spitting Mimic | boss monstrosity melee | |
| 11 | Underground | Stone Golem | construct melee |
|
| 12 | Underground | Stone Golem | construct melee | |
| 13 | Underground | Diamond Golem | construct melee | |
| 14 | Underground | Diamond Golem | construct melee | |
| 15 | Underground | Diamond Golem x10 | construct melee | |
| Boss | Underground | Amber Golem | boss construct melee | |
| 16 | Underground | Diamond Golem | construct melee | |
| 17 | Underground | Diamond Golem, Stone Golem | construct melee | |
| 18 | Underground | Diamond Golem, Stone Golem | construct melee | |
| 19 | Underground | Corrupted Townsfolk, Diamond Golem | construct human humanoid melee | |
| 20 | Underground | Corrupted Townsfolk x9, Diamond Golem x1 | construct human humanoid melee | |
| Boss | Underground | Avarice | boss tiefling undead hit-based ranged | |
| 21 | Underground | Corrupted Townsfolk | human humanoid melee | |
| 22 | Underground | Tiger Tribe Fighter | human humanoid melee | |
| 23 | Underground | Corrupted Townsfolk, Tiger Tribe Fighter | drow dwarf elf human humanoid melee ranged | |
| 24 | Underground | Tiger Tribe Fighter | human humanoid melee | |
| 25 | Underground | Corrupted Townsfolk, Tiger Tribe Fighter | drow dwarf elf human humanoid melee ranged | |
| Boss | Underground | Coldlight Walker | boss undead hit-based melee ranged | |
| 26 | Underground | Demos Magen | construct melee | |
| 27 | Underground | Demos Magen, Nothic | aberration construct melee | |
| 28 | Underground | Frozen Zombie Villager | undead melee | |
| 29 | Underground | Demos Magen, Gargoyle | construct elemental melee | |
| 30 | Underground | Demos Magen x10 | construct melee | |
| Boss | Underground | Galvan Magen | boss construct hit-based melee ranged | |
| 31 | Underground | Demos Magen | construct melee | |
| 32 | Underground | Demos Magen | construct melee | |
| 33 | Underground | Living Bigby’s Hand | construct melee | |
| 34 | Underground | Demos Magen | construct melee | |
| 35 | Underground | Demos Magen x5, Living Bigby’s Hand x5 | construct melee | |
| Boss | Underground | Veneranda | boss construct undead melee | |
| 36 | Underground | Demos Magen | construct melee |
|
| 37 | Underground | Nothic | aberration melee | |
| 38 | Underground | Nothic | aberration melee | |
| 39 | Underground | Living Bigby’s Hand, Nothic | aberration construct melee | |
| 40 | Underground | Living Bigby’s Hand x1, Nothic x9 | aberration construct melee | |
| Boss | Underground | Barbed Devil | boss devil fiend melee | |
| 41 | Underground | Living Bigby’s Hand | construct melee | |
| 42 | Underground | Demos Magen, Living Bigby’s Hand | construct melee | |
| 43 | Underground | Demos Magen | construct melee | |
| 44 | Underground | Living Bigby’s Hand | construct melee | |
| 45 | Underground | Demos Magen x4, Living Bigby’s Hand x6 | construct melee | |
| Boss | Underground | Hypnos Magen | boss construct hit-based ranged | |
| 46 | Underground | Nothic | aberration melee | |
| 47 | Underground | Flesh Golem, Nothic | aberration construct melee | |
| 48 | Underground | Flesh Golem | construct melee | |
| 49 | Underground | Flesh Golem, Nothic | aberration construct melee | |
| 50 | Underground | Nothic x10 | aberration melee | |
| Boss | Underground | Iriolarthas the Demilich | boss undead armor-based ranged |
Transcript[]
| Gain the final clue to enter the Spire of Iriolarthas and face the Demilich of Ythryn. | ||||||
| Area | Goal | Quests & Cinematics | ||||
Bruenor: |
We've come a long way. Feels strange ta think we might be finished soon. | |||||
Jarlaxle: |
It feels strange because it's very unlikely. This started with Ten-Towns, but since then we've faced evil duergar, gnoll vampires, a chardalyn dragon -- | |||||
Wulfgar: |
And many, many small chardalyn dragons. | |||||
Jarlaxle: |
And the Goddess of Winter. Three times! Don't say we're almost finished -- that just guarantees something else is going to surprise us. | |||||
Celeste: |
The Rite of the Arcane Octad only has one other part. I don't think it's going to suddenly turn into the Rite of the Arcane Dodecad. | |||||
Jarlaxle: |
Have you been paying attention to this place? Do not underestimate what depths Netherese arcanists might sink to just to make their apprentices sweat. It's entirely possible the missing step is fourteen sub-steps long. | |||||
![]() Aspix: |
Sometimes more! Magic is very complicated! | |||||
| 1 | Defeat 25 Enemies | As soon as you exit the tower, gargoyles descend! Fight your way through the flock! | ||||
| 2 | Defeat 25 Enemies | Those gargoyles have drawn the attention of a crowd of living spells! Carve a path toward the Tower of Transmutation! | ||||
Celeste: |
These gargoyles don't like us disturbing their space! | |||||
Bruenor: |
Aye, well, we've gotta get to tha Tower o' Transmutation, so they can fly off or fight! I dinna care which. | |||||
Jarlaxle: |
Honestly, I'd prefer they'd fly off. The rain of stone shards when they shatter is unpleasant. | |||||
Celeste: |
Oh, but they're so useful! | |||||
Jarlaxle: |
Let me guess -- you know a ritual. Fine. We'll pick them up. | |||||
| 3 | Collect 25 Pieces of Animated Stone | Shards of stone rain off the gargoyles--might come in handy so gather them up! | ||||
Celeste: |
Up ahead! Zombies! | |||||
Catti-brie: |
With the bite o' winter on them! More o' Auril's work -- we're going to be clearing up her messes until the snows return! | |||||
Jarlaxle: |
This is what I mean when I tell you don't say 'we're almost finished'! We don't need the bad luck! | |||||
| 4 | Defeat 25 Enemies | Wretched undead created by Auril's wrath storm Ythryn! Don't let them near you! | ||||
Wraith: |
Hateful mortals! I will suck the life from you as you suck the marrow from a bone! Ythryn's tomb shall be yours as well! | |||||
Celeste: |
Not today, wraith! | |||||
| 5 | Defeat the Wraith | The scent of living souls has drawn a furious wraith from Ythryn's ruins! It won't let you pass without a fight! | ||||
Wulfgar: |
All Ythryn's inhabitants know we're here. We can't let them stop us. | |||||
![]() Vellynne: |
There's the Tower of Transmutation! The last piece of the rite is in our grasp! | |||||
Celeste: |
Here we are! The Tower of Transmutation. | |||||
![]() Aspix: |
Yes, yes! Everything here started as something else! Much like Aspix! Tricky magic, transmutation. When you change a thing's outsides, do you change its insides too? Sometimes, but sometimes NOT. Not at all. | |||||
Celeste: |
Everyone watch out for falling stones or holes. The towers have been in various states of disarray. | |||||
![]() Aspix: |
Also watch out for Aspix's acquaintances! Well, previous roommates. Really, former rivals. | |||||
| 6 | Defeat 25 Enemies | Hungry nothics chase you toward the tower--send them on their way! | ||||
| 7 | Defeat 25 Enemies | What remains of the arcanist's lowly apprentices doesn't want you to breach the spire. Defeat the nothics! | ||||
Bruenor: |
What're those nothics chompin' on? | |||||
Celeste: |
Are those the purple pears we got from Hathowyn? | |||||
Hew Maan: |
Oh no! Oh no! Not my fault! We -- I, I was NOT snacking on them, and they did not fall out of our -- MY pockets. But also, Champions, did you know these are magical pears? | |||||
Celeste: |
What. | |||||
Hew Maan: |
...I mean, I, Hew Maan, have been very sneaky, yes? You have not noticed me in a while because of sneakiness. Not because a pear made me invisible. Also, a different pear did not make Kleeb -- I mean, ME, Hew Maan, cast a lightning bolt back there when you were not looking. But hypothetically a pear could do that. | |||||
Celeste: |
Which would be very dangerous in the hands of any of Ythryn's inhabitants! We need to get those pears back. | |||||
| 8 | Collect 25 Purple Pears | Nothics and mimics have taken the purple pears you saved--and they'll get the pears' charms too if you don't take them back! | ||||
| 9 | Defeat 25 Enemies | Anything could be the enemy when it's a mimic! Better to be safe! | ||||
Bruenor: |
What is it about this place that draws so many blasted mimics? | |||||
![]() Aspix: |
Ah! They are not drawn here, no. The mimics come from Ythryn. Iriolarthas made them, the wizards made them. Very useful for building things, hauling things, yes, yes. | |||||
Bruenor: |
Sounds like they were so busy askin' if they could, they never stopped ta ask if they should. | |||||
![]() Aspix: |
This, yes. This is the Netherese way! | |||||
Jarlaxle: |
And the gigantic, acid-spitting mimic there? | |||||
![]() Aspix: |
Very much a could-not-should, oh yes. Much trouble from those, even now. | |||||
| 10 | Defeat the Spitting Mimic | That's a very large mimic! Stop it before it turns into something new! | ||||
Celeste: |
Those forms reaching through the walls! Those faces! Are those gruesome decorations, or the remains of people who were in the tower when the city fell? | |||||
Bruenor: |
I dinna suggest you ask 'em, lass. 'Tis an eerie place, this. | |||||
Nayeli: |
Well, it's about to get more familiar at least. Some of the forms are moving -- we're being attacked by stone golems! | |||||
| 11 | Defeat 25 Enemies | The wizard's magic persists! Waves of stone golems surge down the hallway! | ||||
| 12 | Defeat 25 Enemies | With no living mistress to control them, these stone golems won't stop! | ||||
| 13 | Collect 25 Diamond Shards | The Netherese liked to show off with their magic -- what's more eye-catching than diamond golems? | ||||
| 14 | Defeat 25 Enemies | The diamond shards that litter the floor will come in handy. Gather them up! | ||||
![]() Vellynne: |
The magic of Netheril was extraordinary. We shouldn't discount that simply because their methods were distasteful! | |||||
Nayeli: |
We should not lionize them either. Unless what you're saying is that a wizard must be cruel and vicious to create magic? | |||||
![]() Vellynne: |
Do not put words in my mouth! I'm only saying they had great vision and power, and most wizards would aspire to that. | |||||
Nayeli: |
Great visions that crush vulnerable people are not great visions. And if you cannot consider beyond yourself, look what happened to the wizard of this tower. The transmuter -- her name is lost and so is she. | |||||
![]() Aspix: |
Oh no, her name is not lost. She was High Transmuter Metaltra, yes! Very skilled, very scary. She made many wonderful things. Such as this amber golem, so shiny! So murderous! | |||||
| 15 | Defeat the Amber Golem | This amber golem looks like Metaltra's finest work! But it's ready to force you back down to the exit! | ||||
![]() Aspix: |
See! That is her statue! High Transmuter Metaltra! Or possibly, that is her. Things were very hectic when the city fell, you understand. | |||||
Celeste: |
Oh no! Avarice has beaten us here! | |||||
Jarlaxle: |
Quiet! She hasn't noticed us! | |||||
![]() Avarice: |
The inscription...Hrast, it's damaged! Well fortunately, I have the solution to all of life's troubles -- magic. Wait! Champions? Don't try to stop me. | |||||
Bruenor: |
We're gonna do more than try, lass! | |||||
Wulfgar: |
Yes--although first we must deal with these diamond golems. | |||||
| 16 | Defeat 25 Enemies | More diamond golems want to keep you from their mistress's sanctum! Fight them back! | ||||
![]() Avarice: |
Metaltra! Arise! | |||||
![]() Metaltra: |
...who are...where am...what's going on? How dare you interrupt my...Wait, the city. It was falling. | |||||
![]() Avarice: |
Ythryn has long since fallen. | |||||
![]() Metaltra: |
That's...Yes. The mythallars were failing. The Weave slipping our grasp. I cast polymorph on myself to survive and now it's worn off. | |||||
![]() Avarice: |
The fall of Netheril's magic trapped you in your spell for nearly two thousand years, and only my magic and the grace of Auril are keeping you alive. Now before you falter you will give me the key to the Rite of the Arcane Octad. | |||||
| 17 | Defeat 25 Enemies | It takes powerful magic to construct a golem -- and powerful hits to slow them down! | ||||
![]() Metaltra: |
Who are you to stroll in here making threats? Who is your teacher? That self-absorbed twit, Cadavix? You have the look, girl, but not the power. | |||||
![]() Avarice: |
I will show you what power I command! My faith is in Auril, and she has put her trust and power in me! | |||||
![]() Metaltra: |
How fitting you claim the Frostmaiden when all you have is bluster! Howl like the wind, little lich, you don't frighten me. My world has ended, if what you say is true, and I will gladly leave it having thwarted one more smug little pretender. | |||||
![]() Avarice: |
I will freeze you. I will unwind you slowly. | |||||
![]() Metaltra: |
But not before I destroy what you're seeking. A word of advice: don't tangle with a wizard who has nothing to lose. | |||||
![]() Avarice: |
No! You've destroyed it! | |||||
![]() Metaltra: |
And the last thing...I see...is your fury...at being thwarted...how sweet... | |||||
Celeste: |
Quick! Grab those fragments before Avarice does! We need that inscription! | |||||
| 18 | Collect 25 Inscription Pieces | Avarice is as close as you are to the solution! Grab up those stone fragments before she can! | ||||
Celeste: |
Quickly help me put them together! | |||||
![]() Avarice: |
Champions, it doesn't need to go this way. Let me have the mythallar and I will save Icewind Dale from itself! | |||||
![]() Vellynne: |
Already offered, already declined. I know you too well, Avarice. | |||||
![]() Avarice: |
Then perhaps my friends will help convince your friends, Vellynne. No way out when the exit's full of fighters. | |||||
Celeste: |
Black Sword Cultists! | |||||
| 19 | Defeat 25 Enemies | The Black Sword Cultists backing Avarice are back! Don't let them get the pieces of the Rite of the Arcane Octad! | ||||
| 20 | Defeat the Avarice | Avarice won't back down without a fight! She wants to control the mythallar and you can't let that happen! | ||||
![]() Vellynne: |
Blast! She got away. I'm afraid this isn't over -- Avarice is obsessed with regaining Auril's favor and power. | |||||
Nayeli: |
Seems like a common obsession for wizards. Favor and power. | |||||
![]() Vellynne: |
What is that supposed to mean? | |||||
Celeste: |
No, Bruenor turn that piece over -- There! We have the last step! 'Eighth, stand firm in thy circle of death and consume poison.' ...Oh my. | |||||
![]() Vellynne: |
Never mind. We'll solve it once we're at the Spire of Iriolarthas. | |||||
| 21 | Defeat 25 Enemies | More of the Black Sword Cultist bar the way to the Spire! Cut a path through the crowd! | ||||
Bruenor: |
Oi, Avarice's minions are multiplyin'! They must o' found our way in! | |||||
Jarlaxle: |
Maybe a few ways in. We're going to have to find a way to bar the door. | |||||
![]() Vellynne: |
There's no time! We need to get to the mythallar! | |||||
Nayeli: |
So we can destroy it. | |||||
![]() Vellynne: |
All in due time. We haven't even seen it. | |||||
| 22 | Defeat 25 Enemies | These minions of Avarice don't want to let you beat the lich to the Spire! Push them back! | ||||
| 23 | Collect 25 Symbols of the Tiger Tribe | The fearsome Tiger Tribe has preyed upon Icewind Dale for too long! Snatch up their symbols! | ||||
| 24 | Defeat 25 Enemies | These fighters are the remains of Auril's army -- without the goddess of winter, they grow desperate! | ||||
Bruenor: |
These lackeys o' Auril's are graspin' at the stream -- there's nae victory fer you! Go back ta yer homes and think about what ye've done! Yer goddess is doin' tha very same! | |||||
Celeste: |
What is that? That creature in the midst of them? | |||||
Catti-brie: |
It's a coldlight walker! Terrible undead that'll freeze ye solid! | |||||
Jarlaxle: |
What did I JUST SAY about bragging we're finished? | |||||
Bruenor: |
Well, I say we better get axes swingin'! | |||||
| 25 | Defeat the Coldlight Walker | The coldlight walker tries to pull you into its freezing grasp and deliver the same terrible fate that felled it! Heat this battlefield up! | ||||
Celeste: |
Finally, the Spire of Iriolarthas. That force field is certainly robust! Are we prepared? One person ought to do each step, to help spread out the spell. 'First, shield thy heart with a wand from the Nether Oak.' | |||||
Wulfgar: |
I have it. Though this makes a paltry shield, it is done. | |||||
Celeste: |
'Second, summon a flame in the palm of your hand.' | |||||
Delina: |
Easily done. Little magic and...there we are! | |||||
Bruenor: |
Ah, blast! Look out! Tha arcanist's green guards have taken notice! | |||||
Celeste: |
We can't stop now! Keep those magen busy! | |||||
| 26 | Defeat 25 Enemies | The demos magen are trying to interrupt the ritual! Parry their attacks and defend the casters! | ||||
Celeste: |
'Third, a burnt palm loosens the tongue. Shed a secret about yourself for all to hear.' | |||||
Jarlaxle: |
I have no idea why you're looking at me. | |||||
Bruenor: |
Tha pink elephants? We all want ta know. | |||||
Jarlaxle: |
I have absolutely no idea what you're talking about. If you're desperate for a secret, ask someone else. | |||||
Celeste: |
Jarlaxle, just say SOMETHING. | |||||
Jarlaxle: |
...I'm the leader of the Bregan D'aerthe. Very secret. Don't tell anyone. And look alive, we've got nothics joining us. | |||||
| 27 | Defeat 25 Enemies | The rite's magic has lured nothics to the magen's side! Keep the attackers back so you can finish the rite! | ||||
Celeste: |
All right, I suppose enough people don't know about your...group because it seems to have taken. Next, let's see, 'Fourth, coax a secret from another.' | |||||
Minsc: |
I will do this. Boo! You must tell a secret! We cannot defeat the great evil without it. | |||||
Boo: |
...Squeak! | |||||
Minsc: |
I...I do not know what to say. But I promise you, my friend, I will not look at you any differently knowing that. We are comrades forever. | |||||
Celeste: |
'Fifth, quench the flame in thy palm with ice.' | |||||
![]() Kingsport: |
Ice! Oh my, oh my! Let me fetch it. I know ice. | |||||
![]() Aspix: |
Those people have ice. Those people ARE ice! | |||||
Celeste: |
Ice zombie! Quickly everyone! Don't let them interrupt the ritual. | |||||
| 28 | Collect 25 Ice Shards | Get the ice you need for the fifth step of the ritual from those frozen zombies! | ||||
![]() Kingsport: |
Oh my, yes, here is the ice, my friends. There is easier ice to fetch, but this will do. | |||||
Farideh: |
Here, I'll make the fire, you can -- Ah! That's cold! | |||||
Celeste: |
Looks quenched to me! We're closing in on the end. | |||||
Celeste: |
Three more steps. 'Sixth, hide thyself behind a mask.' | |||||
![]() Xerophon: |
A simple matter... | |||||
![]() Xerophon: |
...and it's done. | |||||
Celeste: |
Thank you, Xerophon. Now 'Seventh, trace a circle with the ashes of the dead.' I have those from the Tower of Evocation. Just let me sort through my stores... | |||||
Bruenor: |
Lass, look out! Gargoyles again! | |||||
| 29 | Defeat 25 Enemies | You're over halfway done! Cut down those gargoyles while you hold the magen off! | ||||
Catti-brie: |
Quickly! Before they return! | |||||
Celeste: |
There! A circle of ashes. Last we have 'Eighth, stand firm in thy circle of death and consume poison.' | |||||
Jarlaxle: |
I have a vial of poison. For unrelated reasons. Probably won't kill anyone, but -- | |||||
Bruenor: |
Gimme that! This ain't tha time ta be dawdlin'. Dwarven bellies are made o' tougher stuff...Ugh! Goes down a bit rough, don't it? | |||||
Celeste: |
That's done it! The force field's coming down! | |||||
![]() Vellynne: |
Quickly everyone! Get inside! I'll lead you to the mythallar! | |||||
Celeste: |
Wait! Something's coming out of the tower! | |||||
![]() Kingsport: |
Oh my, oh my, it's one of those galvan magen! | |||||
![]() Aspix: |
How ELECTRIC! Ahahaha -- that is a joke. Because they do lightning magic, which is very painful, Aspix has had many opportunities to find out. Also, they do not have snacks, do not ask. | |||||
Jarlaxle: |
I need everyone to stop crowing about our successes until we are out of this blighted glacier! | |||||
| 30 | Defeat the Galvan Magen | The forcefield has fallen! Releasing a galven magen -- oh dear! Their electrical attacks will keep you from entering the spire if you don't stop them! | ||||
| 31 | Defeat 25 Enemies | More magen defend the arcanist's spire! Defeat these magical guardians! | ||||
| 32 | Defeat 25 Enemies | The arcanist Iriolarthas protected his secrets well -- more magen attack! | ||||
Celeste: |
Be careful. Iriolarthas was a powerful arcanist. There's no knowing what he's left behind. | |||||
Jarlaxle: |
You mean besides all the things we've already defeated? The magen, the living spells, the hordes of nothics -- | |||||
![]() Veneranda: |
Halt, trespassers! | |||||
Jarlaxle: |
...all right, that one is on me. | |||||
![]() Veneranda: |
You are adventurers from the outside, aren't you? Yes, I can make use of you. | |||||
Bruenor: |
Not before we make ye inta dust! | |||||
![]() Veneranda: |
Unlikely. You are in the presence of Veneranda the Endless, and I wish to offer you a deal. As you can see, my powers are mighty, and I -- blasted hands! Put my notes down! Honestly, I don't know how I'm supposed to work in these conditions! | |||||
| 33 | Collect 25 Ancient Artifacts | The living spells are scattering ancient artifacts that hold priceless information about the fallen empire! Pick them up! | ||||
![]() Veneranda: |
Thank you very much indeed. Unruly things. Now, as I was saying, my magic is quite powerful, but Iriolarthas has proven...an impediment. I wish to resolve his mistakes, to return to the world I've left behind, but to do so, I need his staff of power. In exchange I offer you this abracadabrus -- a device capable of creating any nonmagical item you wish. | |||||
![]() Aspix: |
Snacks? | |||||
![]() Veneranda: |
It's VERY good at snacks. And you must be hungry, down here wandering the glacier? | |||||
Jarlaxle: |
Seems simple enough. What's the catch? | |||||
![]() Veneranda: |
Iriolarthas is the catch. You must defeat the demilich in his study in order to claim the staff there. I'm only one brain in a jar -- I can't outmaneuver him. But there are enough of you...Amaunator's shining face, there are a lot of you. But are you heroes of legend? Or only paltry adventurers? | |||||
| 34 | Defeat 25 Enemies | Prove to Veneranda that you're heroes of legend! Take out these demos magen! | ||||
![]() Veneranda: |
Excellent! Oh, excellent! You'll do nicely indeed. Hurry upstairs and fetch me the staff. | |||||
Celeste: |
Hold on a moment -- what do you want the staff for? What does it do? | |||||
![]() Veneranda: |
It does many things, little fool. Now, once you have the staff, meet me outside, by the obelisk that stands in the shadow of this spire. There we will make the trade. | |||||
![]() Xerophon: |
The obelisk? The one that has chronomancy runes all over it? Are you planning to do time magic with the staff? | |||||
Jarlaxle: |
Ah there's the catch -- we get a magic snack box, you get to reset the timeline to before all this happened, conveniently erasing any need we had to eat. | |||||
![]() Veneranda: |
I didn't ask for your opinions, worm. Now go fetch me the staff. | |||||
Celeste: |
That obelisk is as damaged as everything else in Ythryn. If you use the staff, the structural integrity might cause all sorts of catastrophes. | |||||
![]() Veneranda: |
And if I do not use the staff, I am condemned to survive in the ruins of everything I set my skills to building, and I will not do that. | |||||
Celeste: |
And we will not help you. | |||||
![]() Veneranda: |
So be it. There will always be more adventurers. | |||||
| 35 | Defeat the Veneranda | If you can't stop Veneranda, she'll unmake time itself! Smash that brain in a jar! | ||||
Nayeli: |
I think we call that 'hubris.' | |||||
![]() Vellynne: |
We call that short-sightedness. I doubt she even knew what the obelisk would do if activated properly, since there's no record of it being done. | |||||
Nayeli: |
But she figured that she could handle the power. That it wouldn't corrupt her or harm her. | |||||
![]() Vellynne: |
Enough -- Iriolarthas waits, and you'd do better to prepare for him. | |||||
| 36 | Defeat 25 Enemies | We've got to be close -- clear out the magen so we can look for the study! | ||||
![]() Everlast: |
Well met, Champions and welcome to the Testing Chamber. | |||||
![]() Aspix: |
Eek! Iriolarthas! | |||||
Bruenor: |
Hang on -- I thought Iriolarthas was just a floatin' skull. | |||||
![]() Everlast: |
Correct. Iriolarthas currently persists as a demilich. He is in the upper levels of the Spire. I am his creation, Everlast. | |||||
Bruenor: |
All right, I dinna know how ye fight, but we're not goin' down easy! | |||||
![]() Everlast: |
No, no, my purpose isn't as a defender. I was made after the fall of Ythryn. To help the wizard and his apprentices rebuild the city. I am for knowledge and problem solving. Which is why I will not be able to assist with the nothics currently encroaching on us. | |||||
| 37 | Defeat 25 Enemies | We can't get through the doors if the nothics are blocking the way! | ||||
| 38 | Collect 25 Nothic Claws | What is Celeste going to do with nothic claws? Shush, it's a surprise! | ||||
![]() Everlast: |
Poor creatures. They are what remains of Iriolarthas's lesser apprentices, you know? Once such bright minds...but when Iriolarthas crumbled and the reviving the city proved too complex, they were...transformed. | |||||
![]() Aspix: |
Aspix is not poor. Aspix is rich in friends. And now snacks! | |||||
![]() Everlast: |
Ah, the abracadabrus! I see you have thwarted Veneranda in some way or another. I would love to hear the tale of it. | |||||
Celeste: |
Our apologies, Everlast, but it's very important that we reach Iriolarthas's study. There are two other groups trying to take control of the mythallar and we can't risk them beating us to it. | |||||
![]() Everlast: |
Ah! More visitors! Wonderful! I mean not wonderful for YOU. It's just that I'm so lonely. The nothics are terrible conversation and I don't know if you've met Iriolarthas? He doesn't talk. Can't, poor fellow, because let me tell you, before the loss of his phylactery took effect, he was quite the chatterbox! | |||||
Jarlaxle: |
So Everlast looks like Iriolarthas and talks like Iriolarthas. Got it. | |||||
| 39 | Defeat 25 Enemies | The collapse of Ythryn left many horrors in its wake -- take care of a few more! | ||||
![]() Everlast: |
The way to Iriolarthas's chamber is quite clever. You see there are eight doors, and each has a symbol on it. These were carved before my time, by the finest craftspeople-- | |||||
![]() Vellynne: |
Yes they're symbols of the schools of magic. We can see. | |||||
![]() Everlast: |
...Yes, well, perhaps you'd prefer to figure it out yourself then. | |||||
![]() Vellynne: |
The inscription says 'Speak thy master's name and enter.' So we say Iriolarthas's name and go in. | |||||
![]() Everlast: |
You are so very clever. Why not give it a try? | |||||
![]() Vellynne: |
Right, well 'Iriolarthas.' And now...wait, what is that? | |||||
| 40 | Defeat the Barbed Devil | Uh oh, that doesn't seem to have worked! Send that barbed devil back where it came from so you can find a new way through! | ||||
![]() Everlast: |
Well done! That was very exciting. You're all quite skilled fighters! Some magical talent among you as well I see. Very impressive. | |||||
![]() Vellynne: |
You knew I had the answer wrong. | |||||
![]() Everlast: |
Yes, but natural consequences are really the best teachers. Learning for yourself means you'll carry that knowledge with you. Also, as I said before, I am quite bored, and I thought it would be fun to watch you fight the barbed devil! | |||||
Celeste: |
The door Vellynne tried has the symbol for transmutation on it. Is the answer 'Metaltra'? | |||||
![]() Everlast: |
Very good! Let's go on through that one and see what's next, shall we? | |||||
![]() Everlast: |
Welcome to the Chamber of the Ebon Star! As you might guess from the star field illusion at the center here. From here, Iriolarthas and his high apprentices ruled Ythryn. I think we've done an admirable job fixing up the place, if I do say so myself. | |||||
Jarlaxle: |
Yes, the living spells crawling all over really help define the space. | |||||
| 41 | Defeat 25 Enemies | Spells are crawling all over these thrones! Clear them out! | ||||
| 42 | Defeat 25 Enemies | The magen have returned, and they won't let you go any farther without a fight! | ||||
| 43 | Collect 25 Demos Magen Swords | The magen can't fight if they don't have their weapons! Take their swords! | ||||
Celeste: |
Everlast! How does the chamber lead to the study? | |||||
![]() Vellynne: |
I think I know. There are eight thrones for the eight schools of magic. One apprentice sat in each, but they must have also included Iriolarthas in these councils. If a wizard sits in the throne assigned to their chosen school of magic, does it open the door? | |||||
![]() Everlast: |
Very good! | |||||
Celeste: |
All right, so first step is clearing off those thrones. | |||||
| 44 | Defeat 25 Enemies | You know what you need to do, but the living spells won't let you! Destroy them quickly! | ||||
![]() Hypnos Magen: |
Intruders! You will proceed no farther. Turn back for the inner sanctum of Iriolarthas is not yours to pierce. | |||||
Bruenor: |
Stand aside, ya great green brute! | |||||
![]() Everlast: |
Well, this is definitely getting interesting. | |||||
| 45 | Defeat the Hypnos Magen | The hypnos magen will scourge you with its psychic lash! The key to the mythallar is at stake! | ||||
Celeste: |
It's safe now! Take the thrones! | |||||
![]() Vellynne: |
Wait. Let me go first. This one is necromancy so... | |||||
Celeste: |
The star field! It's become a doorway! Good work, Vellynne! Let's go, Champions! Time to find Iriolarthas. | |||||
Celeste: |
By the Moonmaiden...this is so many books! Iriolarthas must have studied everything imaginable. | |||||
![]() Vellynne: |
The spells these must contain -- | |||||
Jarlaxle: |
The nothics they've lured. Look out! | |||||
| 46 | Defeat 25 Enemies | The nothics swarm you, blocking the way to Iriolarthas! | ||||
Celeste: |
Look! Down there! I see the demilich. | |||||
Jarlaxle: |
Oh, it's looking at us, it's looking at us! | |||||
![]() Iriolarthas: |
... | |||||
![]() Aspix: |
To be clear! This was not Aspix's idea! Aspix is along for snacks and some friendship! And site-seeing! | |||||
![]() Iriolarthas: |
... | |||||
![]() Aspix: |
Oh, he is angry! So angry! Now there will be flesh golems! Look out! | |||||
| 47 | Defeat 25 Enemies | Iriolarthas's cruel creations rush at you, trying to force you back! Get to the demilich! | ||||
![]() Vellynne: |
Quickly! While the demilich is distracted, grab these spellbooks. | |||||
Nayeli: |
Do you have a plan for those? | |||||
![]() Vellynne: |
Yes -- save some of the most unique and potent spellcrafting history has ever known from rotting under a glacier? | |||||
Celeste: |
It could come in handy. We'll grab as much as we can. | |||||
| 48 | Collect 25 Books | The secrets of Iriolarthas's magic litter the ground -- gather the books for Vellynne! | ||||
| 49 | Defeat 25 Enemies | There's no other way to destroy the mythallar -- you have to fight through these golems and nothics to get to Iriolarthas! | ||||
| 50 | Defeat the Iriolarthas the Demilich | Battle the demilich and break his connection to the mythallar! | ||||
![]() Xerophon: |
Celeste, I think this is the staff of power that Veneranda was looking for. | |||||
Celeste: |
I don't think we should take that with us. In fact, don't let Vellynne see where you hide it -- I'm concerned about her true plans. | |||||
![]() Xerophon: |
A wise decision. I've seen too many wizards fall victim to their greed for power. | |||||
![]() Vellynne: |
What are you two doing? | |||||
Celeste: |
We're just discussing the plan for approaching the mythallar. It's time to make sure Avarice and Professor Skant don't get ahold of its power. | |||||
| Previous: Friends and Foes | Next: The Fall of Ythryn | |||||
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