| This article is a stub. You can help Idle Champions of the Forgotten Realms Wiki by expanding it. |
The Ruined Colossus is one of the adventures in the campaign: Vecna: Eve of Ruin.
| Travel to Eberron to find a piece of the rod inside a ruined warforged colossus! | |||
| Requirement(s) | Must have completed "A Cause for Kas" | ||
| Objective(s) | |||
| Restriction(s) | |||
| Rewards(?) | Formation |
| |
Variants[]
missing data
No Good Options[]
| File:Icon No Good Options.png | Travel to Eberron to find a piece of the rod with a custom set of evil Champions! | |||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | ||||
| Rewards(?) | Formation | File:Formation VecnaEveofRuin No Good Options.png | ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
| Patron: Elminster | ||||
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| dummy_value | 0 | 0 | Warning - «dummy_value» should be replaced with a valid monster-type! (click this link for more info) Check the below list of supported monster-types[WL 1] |
| aberration | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 Imoen[WL 2], Lae'zel, Zorbu | ||
| armor-based | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 3], Lucius, Selise[WL 4], Windfall[WL 5], Wulfgar | ||
| beast | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 Imoen[WL 2], Jaheira[WL 2], Minsc[WL 2], Zorbu | ||
| boss | 0 | 10 | Farideh[WL 6], Grimm[WL 7] |
| construct | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 Kalix[WL 8], Wyll[WL 9] | ||
| derro | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 | ||
| drow | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 | ||
| dwarf | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 | ||
| elemental | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 | ||
| elf | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 | ||
| flying | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 | ||
| goblin | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 | ||
| goblinoid | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 | ||
| hit-based | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 Binwin, Ezmerelda, Grimm, Hew Maan[WL 3], Windfall[WL 5] | ||
| humanoid | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 Dynaheir, Ezmerelda[WL 10], Jaheira[WL 2], Kalix, Minsc[WL 2], Zorbu | ||
| kobold | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 | ||
| melee | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 | ||
| monstrosity | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 Ezmerelda[WL 11], Imoen[WL 2], Minsc[WL 2] | ||
| ooze | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 Kalix[WL 12] | ||
| plant | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 | ||
| ranged | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 | ||
| undead | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 Brother Uriah[WL 13], Ezmerelda, Jaheira[WL 2], Minsc[WL 2], Nerys, Volo[WL 14], Wyll[WL 15], Zorbu | ||
| warforged | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 |
- ↑ List of supported monster-types:
aarakocra ; aberration ; apparition ; armor-based ; astral elf ; bandit ; beast ; boss ; buffwolf ; bullywug ; celestial ; construct ; cultist ; darkling ; demon ; derro ; devil ; dinosaur ; dragon ; drow ; dwarf ; elemental ; elf ; fey ; fiend ; flying ; genasi ; giant ; giff ; gith ; githyanki ; glitch ; gnoll ; gnome ; goblin ; goblinoid ; grimlock ; grung ; hag ; half-elf ; half-orc ; halfling ; harengon ; hit-based ; hobgoblin ; human ; humanoid ; item ; kenku ; kobold ; kuo-toa ; lizardfolk ; lycanthrope ; melee ; mind flayer ; modron ; mongrelfolk ; monstrosity ; ogre ; ooze ; orc ; planescape ; plant ; quaggoth ; ranged ; red wizard ; relentless ; saurial ; seaspawn ; shadar-kai ; spawner ; stacked ; static ; summoner ; tabaxi ; tiefling ; troll ; undead ; uthgardt ; vampire ; vecna cultist ; warforged ; winter ; xanathar ; yuan-ti ; zhentarim(some others may be added in the future).
Copy the line with "dummy" as many times as required and replace the "dummy" type with the required one and fill the table with the right number of waves with monsters/bosses of the specified type.
Once done for all the monster-types present in the current adventure, remove the needless "dummy" line. - ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ 3.0 3.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ 5.0 5.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
- ↑ Only valid with Grimm’s Giant Hunter specialization, and all boss enemies also count as Giants for the purposes of all abilities that care about such things.
- ↑ Only valid with Kalix’s Hunt the Bound Feat.
- ↑ Only valid with Wyll’s The Heartless Feat.
- ↑ Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
- ↑ Only valid with Kalix’s Hunt the Amorphous Feat.
- ↑ Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
Transcript[]
| Travel to Eberron to find a piece of the rod inside a ruined warforged colossus! | ||||||
| Area | Goal | Quests & Cinematics | ||||
Sgt. Knox: |
Has anyone spoken to Kas since we got back from The Mortuary? | |||||
Astarion: |
He's been stalking around the Sanctum at night - didn't realize the sad fellow was also a vampire. But he hasn't been very chatty. | |||||
Blooshi: |
I think it might be a good idea to leave him here when we go after the next piece of the rod. Mordenkainen said they've put up wards here to block the Dark Powers, but they might find him again if he leaves here. | |||||
Vecna: |
That's a good idea. | |||||
Blooshi: |
Literally, no one was talking to you. | |||||
| 1 | Defeat 25 Enemies | RUDE - take care of these crawling claws that I totally didn't let loose from the lab. | ||||
Tasha: |
Champions, we're ready to send you to the next piece of the rod. This one... well, it's going to be a little tricky. | |||||
Astarion: |
Trudging across the corpse of a dead god in the Astral Sea WASN'T tricky? | |||||
![]() Mordenkainen: |
This next piece is on Eberron, but more specifically in a location called The Mournland. A massive disaster that destroyed a whole city and surrounding area long ago - leaving a scar on the world. | |||||
Vecna: |
Sounds like a fun time. | |||||
Reya: |
Hush. So, we're just going to have to search this wasteland for the next piece? | |||||
Alustriel Silverhand: |
Luckily enough, we were able to focus in a little more on it. We believe it is in the wreckage of a massive warforged colossus. The piece could be anywhere, and navigating the colossus won't be easy. That's why we have found a guide for you that will meet you on the other side of the portal. | |||||
| 2 | Defeat 25 Enemies | Uh, I guess there were more things in that cage than I thought... I mean, where did these come from?! Get rid of them! | ||||
Astarion: |
They think you should stay here. Sit this one out. | |||||
![]() Kas: |
[Sighs] That's probably the best choice. I doubt the Dark Powers are done with me... | |||||
Astarion: |
Are these Dark Powers really something so terrible? If they help us get what we want, why - | |||||
![]() Kas: |
Because it's never what you want. It's what they want. And all you'll get in return for your part is a prison of your own heartbreak and shame. I'm lucky enough to have gotten away from them once. | |||||
Astarion: |
Well, if it does come down to that or Emperor Vecna taking over this multiverse... | |||||
![]() Kas: |
I... I'll make that decision when and if it comes to it. | |||||
| 3 | Collect 25 Claws | Collect some of those claws - I want to see if they look good on my new hand! | ||||
| 4 | Defeat 25 Enemies | I'm sure there can't be too many more things that came out of that cage - uh, that cage that I didn't open! Destroy them! | ||||
| 5 | Defeat the BOSS | All right - that one is WAY too big to have been in that cage! Get rid of it! | ||||
Tasha: |
All right, Champions - the portal is ready. Your guide will meet you on the other side. | |||||
Reya: |
Who is this guide? | |||||
Tasha: |
A friend, but it's a complicated story for another time. They'll see you safely through the colossus. | |||||
Reya: |
Well, I've accepted help with less information than that, so why not? | |||||
![]() Recollection: |
Greetings, Champions. I am Recollection. The Wizards Three have entrusted me to see you safely through the colossus. | |||||
Sgt. Knox: |
Well met. Have you explored this colossus before? | |||||
![]() Recollection: |
Not this time around, but I have in another time. This is at a different point, however, so while the layout is the same I do not know what we may face inside of it. | |||||
Astarion: |
You realize that was an extremely confusing statement, right? | |||||
![]() Recollection: |
Apologies. I don't talk to people too often. Especially ones that I haven't spoken to in a loop before. | |||||
Astarion: |
All right, now you’re just doing it on purpose. | |||||
| 6 | Defeat 25 Enemies | Kill these cursed rats while I unpack what that warforged just said... | ||||
Reya: |
Why are we in these caves? I thought the colossus was going to be made of metal or something. | |||||
![]() Recollection: |
When this colossus - whose name is Landro, by the way - fell, it crashed into the nearby mountain. Parts of it broke into the natural caves and over the centuries - whether it be time or creature - parts of Landro have been cut into from the caves. We can use these to get higher into the body. | |||||
Astarion: |
There won't be any quick answers with you, will there? | |||||
![]() Recollection: |
That was quick. Do you want to hear about my 10,000-year backstory? That one is actually long. | |||||
| 7 | Defeat 25 Enemies | The shadows are moving, and the rats are biting - stop both of them! | ||||
| 8 | Collect 25 Shadow Gems | I don't enjoy telling you this, but if you pick up those shadow gems, they should leave us alone. I'm just giving away villain secrets now... | ||||
Blooshi: |
Have you ever seen a piece of the Rod of Seven Parts in your, uh, other times around? | |||||
![]() Recollection: |
I don't know anything about that, so if I had, I wouldn't have known I was looking at it. | |||||
Reya: |
Is there anything we should know before going into the colossus - I mean, Landro? | |||||
![]() Recollection: |
Landro isn't in his right mind. I've tried to calm him down a few times, but he just can't be reasoned with. | |||||
Reya: |
Reasoned with? Landro is alive? | |||||
![]() Recollection: |
In a way. If we make it to his head, you'll see. But be warned, he'll probably try to kill us. | |||||
| 9 | Defeat 25 Enemies | The rats are joined by rats with wings! Clear all of them out! | ||||
| 10 | Defeat the Worg | That's one nasty look worg! Kill it before it turns us into its next meal! | ||||
Goblin: |
You! Stop there! No one is allowed in this hallway but goblins! | |||||
![]() Recollection: |
Don't worry, Champions, I can handle this. | |||||
![]() Recollection: |
Goblins of Landro - it is I, Recollection. I have returned to - oh way, that was in the loop 423... | |||||
Goblin: |
Kill them and take their stuff! | |||||
| 11 | Defeat 25 Enemies | That went about as well as I expected - don't go getting killed now! Kill them first! | ||||
| 12 | Defeat 25 Enemies | There are A LOT of goblins in here, and they are all VERY mad at us! Deal with them! | ||||
| 13 | Defeat 25 Monsters | Did they... did they destroy their own huts to make this? Oh, well, gotta break through it! | ||||
Goblin Warleader: |
We are under attack by servants of the kobolds! | |||||
Vecna: |
Do I really look like someone who would work for kobolds? Everyone else I get, but me? | |||||
Reya: |
Weren't you supposed to be nicer after getting you that hand and eye? I can take them back. | |||||
Goblin Warleader: |
Death to the kobold servants! | |||||
| 14 | Defeat 25 Enemies | All right, just to upset them - for right now we are fighting for the kobolds! Show these Goblins how kobolds win a fight! | ||||
Goblin Warleader: |
You must be some really bad people to have sided with the kobolds. | |||||
Blooshi: |
What? | |||||
![]() Recollection: |
The goblin and kobold camps have been warring in Landro's upper left leg for a few generations now. They both think they can repair Landro and crush every non-goblin or non-kobold species on Eberron. | |||||
Reya: |
Oh, well then, I don't mind at all getting rid of them. | |||||
Goblin Warleader: |
It will not be that easy! | |||||
Blooshi: |
Huh, sometimes knowing the lore is actually really helpful. | |||||
Goblin Warleader: |
Are you listening to me?! | |||||
| 15 | Defeat the Goblin Warleader | You know, sometimes it's also just fun to kill goblins indiscriminately. ...Stop looking at me like that! Kill the Warleader! | ||||
![]() Recollection: |
I should probably tell you - the kobold's hallway is through the next doorway. | |||||
Reya: |
They were warring over two hallways?! | |||||
![]() Recollection: |
They weren't very good at having a war. | |||||
Kobold: |
Servants of the vile goblins are invading our hallway! | |||||
Vecna: |
Oh, good, they're just as annoying as the goblins. | |||||
Astarion: |
Uh, we actually killed all those goblins! The war is over - congratulations! | |||||
Kobold: |
...It's a trick! Kill them! | |||||
Astarion: |
Well, it was worth a shot. | |||||
| 16 | Defeat 25 Enemies | They want to kill us - so kill them first! | ||||
| 17 | Defeat 25 Enemies | The kobolds are bringing out their archers - show them how worthless that is! | ||||
| 18 | Collect 25 Kobold Scales | Pick up some of those kobold scales - just because I think it's funny. | ||||
Kobold: |
They have infiltrated the camp! | |||||
![]() Recollection: |
We are just trying to get to the next hallway. We mean you no harm. | |||||
Astarion: |
Do you really think that's going to work? | |||||
![]() Recollection: |
I already know it won't work - but it makes my conscious feel better. Besides, they'll be alive again on my next loop. | |||||
Kobold: |
Kill them NOW! | |||||
| 19 | Defeat 25 Enemies | Oh, what's that - MORE kobolds? I'm so surprised. GET RID OF THEM! | ||||
![]() Kobold Sorcerer: |
I knew it! The metal heads joined the goblins! | |||||
![]() Recollection: |
Excuse me? | |||||
![]() Kobold Sorcerer: |
You metal heads from higher in the bigger metal head - you joined forces with the goblins! | |||||
![]() Recollection: |
Are you saying there are more like me in here? | |||||
![]() Kobold Sorcerer: |
Don't act like you don't know! You have camp up top! | |||||
Astarion: |
I don't think we're going to get any more information out of this one - can we kill it now? | |||||
| 20 | Defeat the Kobold Scale Sorcerer | This is why the vampire and I get along - deal with that kobold sorcerer! | ||||
![]() Recollection: |
I must warn you all - if there are other warforged here, then something is very wrong. | |||||
Sgt. Knox: |
What do you mean? Is it something we should be worried about? | |||||
![]() Recollection: |
Well, you see, my existence is a time loop. When I die, I wake up again in the same place I always do - in the ruins of Cyre just after its destruction. | |||||
Sgt. Knox: |
So you've already lived through these events? | |||||
![]() Recollection: |
Events aren't always the same - but, to be fair, after the number of loops I have been through, it sometimes is hard to remember. That said, there have NEVER been other warforged here. And if there are now, that can only mean one thing - they're trying to use Landro to gain power. | |||||
| 21 | Defeat 25 Enemies | That sounds ominous - but more ominous are the sprouts that are trying to kill us! | ||||
Blooshi: |
Uh, should we be breathing these spores in? | |||||
![]() Recollection: |
Oh, right, most of you breathe. Probably not. | |||||
| 22 | Defeat 25 Enemies | Score one for the no-breathing party! Whoa, those shambling mounds look weird - better take care of them! | ||||
| 23 | Collect 25 Cave Mushrooms | Grab a few of those cave mushrooms - I want to take a look at them. Whoa, why is everything glowing? | ||||
| 24 | Defeat 25 Enemies | I think the exit is that way. Wait, now it's that way. Defeat these enemies while I try to get the cave to stop moving. | ||||
| 25 | Defeat the Myconid Adult | It's myconids! That's what's causing all this confusion - kill it so we can get out of here! | ||||
Warforged: |
Halt! Who goes there? | |||||
Astarion: |
So formal for a post-apocalypse. | |||||
Warforged: |
This colossus is under the control of the Blades. Leave, or we will be forced to retaliate. | |||||
![]() Recollection: |
Why are you here? You've never been here. | |||||
Warforged: |
That is none of your business! Leave now! | |||||
Reya: |
We can't do that. | |||||
Warforged: |
Then you have chosen death. Blades - to arms! | |||||
| 26 | Defeat 25 Enemies | These warforged mean business! Give it to them so they don't kill me! | ||||
| 27 | Defeat 25 Enemies | How many warforged are in here? Give them the war they're looking for! | ||||
| 28 | Collect 25 Iron Pieces | Pick up some of those iron pieces so I can throw them at attackers. What? What else am I going to do? | ||||
![]() Recollection: |
Did the Lord of Blades send you to do this? What is his - | |||||
Glaive: |
How dare you speak our lord's name. Join our ranks or become parts for our weapons. | |||||
![]() Recollection: |
I understand that you don't like warforged that aren't part of your cause - but you have to understand. This has never happened before! And while new events do pop up - this is dangerous. | |||||
Glaive: |
And why is that, time-spinner? | |||||
![]() Recollection: |
You... you know what I am? | |||||
Glaive: |
We know many things this time around. | |||||
![]() Recollection: |
Oh, no. | |||||
Glaive: |
Oh, yes. | |||||
| 29 | Defeat 25 Enemies | I'd say something bad is happening, but I have no idea what is going on - keep fighting warforged until we figure it out! | ||||
Glaive: |
You all fight well. But I'm afraid I have more pressing matters higher up. Deal with these intruders. | |||||
Warforged: |
Of course, my lady. Unleash the armor! | |||||
| 30 | Defeat the Animated Armor | That animated armor looks TOUGH! Break its defenses! | ||||
Astarion: |
Are you going to explain what happened back there? Or do you only over-explain when it's convenient for you? | |||||
![]() Recollection: |
I... I didn't tell you everything before. Landro may be angry and confused, but he doesn't realize that he's almost completely operational. | |||||
Astarion: |
What does that mean? | |||||
![]() Recollection: |
That means that if he really wanted to, Landro could stand up and start walking around again. | |||||
Blooshi: |
What's so bad about that? | |||||
![]() Recollection: |
We're called WARforged for a reason. Landro may, at his core, be a kind being, but he's a superweapon. If he fell into the wrong hands in the state he's currently in - they could destroy a city before it even had time to defend itself. | |||||
Astarion: |
Lovely. I guess we're going to be doing that hero thing again? | |||||
Reya: |
Absolutely we are. | |||||
| 31 | Defeat 25 Enemies | Yes, yes, yes - go be heroes. But kill these nothics first! | ||||
| 32 | Defeat 25 Enemies | Things seem a little strange in here. Are those specters? Get your magical weapons ready! | ||||
Blooshi: |
Whoa, what are these? | |||||
![]() Recollection: |
Dragonshards. Very powerful - but very dangerous. Don't touch any of them - the ones in here are very volatile. | |||||
Astarion: |
Powerful, you say... | |||||
Vecna: |
Volatile, you say... | |||||
Reya: |
Both of you - hands in pockets! Now! | |||||
| 33 | Collect 25 Dragonshards | Psst, Astarion, let's pick up as many dragonshards as we can! | ||||
| 34 | Defeat 25 Enemies | More strange creatures! Don't let them get to me! | ||||
Blooshi: |
What is THAT? | |||||
![]() Recollection: |
A blazebear - a reminder not to stay out in the mists of The Mournland for too long... | |||||
| 35 | Defeat the Blazebear | Gross! Get rid of that abomination! | ||||
Warforged: |
The infiltrators have reached the chest section! Sound the alarm! | |||||
Astarion: |
Well, at least we know where we are. | |||||
| 36 | Defeat 25 Enemies | There's a lot of warforged between us and our goal! Don't slow down now! | ||||
| 37 | Defeat 25 Enemies | Uh, there's something big moving behind those ranks! Clear out these enemies before it reaches us! | ||||
| 38 | Collect 25 Tankards | Those tankards look strong - grab some, and I'll start chucking them! | ||||
| 39 | Defeat 25 Enemies | No time to enjoy the creepy view - that big shape is getting closer! | ||||
![]() Recollection: |
No... that can't be! | |||||
Warforged: |
Cower before the Avatar of the Lord of Blades! | |||||
![]() Recollection: |
Time and space - I thought we were done for sure. We can handle an avatar. Come on! | |||||
| 40 | Defeat the Avatar of The Lord of Blades | It may be an avatar - but it can still slice us up good! Don't let that happen! | ||||
Glaive: |
You're still alive? | |||||
Astarion: |
We get that a lot. | |||||
Glaive: |
No more messing around! Blades, slice these twerps up! | |||||
| 41 | Defeat 25 Enemies | Twerp? There's one I haven't heard for a while. Show them who the twerps really are! ...Eh, I could have done better than that. | ||||
| 42 | Defeat 25 Enemies | The warforged aren't letting up - turn them into junk! | ||||
| 43 | Defeat 25 Monsters | Grab some scrap for me to throw! | ||||
| 44 | Defeat 25 Enemies | Their ranks are thinning! Crush them! | ||||
Glaive: |
You won't stop our plans. Even if I lose here, this is just one battle in the war. Landro will be ours! | |||||
![]() Recollection: |
Not if I have anything to say about it! | |||||
| 45 | Defeat the Glaive | She wants your head - take hers instead! | ||||
Warforged: |
You broke through? How?! | |||||
Sgt. Knox: |
You stood between us and saving the multiverse. There was no other outcome. | |||||
Warforged: |
No! We nearly had him! DIE! | |||||
| 46 | Defeat 25 Enemies | There are still a few warforged - get rid of them! | ||||
| 47 | Defeat 25 Enemies | This is the last of them - turn them into scrap! | ||||
Reya: |
Look! The piece of the rod is floating above that... brain? | |||||
![]() Recollection: |
That's the Greymatter Engine. For all intents and purposes - that is Landro. It looks like that piece of the rod is what has been powering him. Please, let me try to separate him first before you take it. | |||||
Reya: |
Do it. We'll keep you safe. | |||||
| 48 | Collect 25 Brain Pieces | Those brain pieces could be useful for spells - grab some! ...No, you don't want to know what spells. | ||||
| 49 | Defeat 25 Enemies | Recollection better hurry up! More monsters are showing up! | ||||
![]() Recollection: |
There! ...Uh, oh, it looks like Landro is still angry! We need to knock some sense into him! | |||||
| 50 | Defeat the Greymatter Guardian | Can you knock sense into something made out of... greymatter? Find out! | ||||
Landro: |
Wha... What happened? | |||||
![]() Recollection: |
Landro, are you all right? | |||||
Landro: |
Who are you? | |||||
![]() Recollection: |
A friend from another time. Champions - I need you to take Landro with you. Keep him safe and away from the Blades. Without him, this is just a hunk of metal. | |||||
Reya: |
Uh, yeah, I think we can do that. Is that all right with you, Landro? | |||||
Landro: |
I... I think so? I just want to go somewhere peaceful. | |||||
Reya: |
We can absolutely do that. Thank you, Recollection. Without you, we wouldn't have been able to get the piece of the rod. | |||||
![]() Recollection: |
It was a pleasure, Champions. Perhaps someday we'll meet again in another loop. | |||||
| Previous: A Cause for Kas | Next: Death House | |||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||






