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Idle Champions of the Forgotten Realms Wiki
Icewind Dale Campaign
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The Rite of the Arcane Octad is one of the adventures in the campaign Icewind Dale: Rime of the Frostmaiden.

Icon The Rite of the Arcane Octad Explore the ancient city of Ythryn while the remainder of its defenders try to keep its secrets hidden!
Requirement(s)
Requirements sign
Must have completed "Tekeli-li's Hunt"
Objective(s) Objectives sign Complete Area 500
Restriction(s)
Restriction sign
No restrictions
Rewards(?) Icon Gems ×1000 Auril's Favor ×??? Formation Formation Avalanche

Variants[]

Alien Allies[]

Icon Alien Allies Explore the ancient city of Ythryn while Aspix the Nothic attempts to assist you.
Requirement(s)
Requirements sign
Must have completed "The Rite of the Arcane Octad"
Objective(s) Objectives sign Complete Area 550
Restriction(s)
Restriction sign
Aspix the Nothic accompanies the formation, quietly 'borrowing' a portion of your loot! Gold find is reduced by 99%.
Rewards(?) Icon Gems ×1100 Auril's Favor ×??? Formation Formation Avalanche Alien Allies
Patron: Mirt Objectives sign Complete Area 650 Mirt Influence ×1.49e07 Ruby Coin ×1.36e04
Patron: Vajra Objectives sign Complete Area 675 Vajra Influence ×2.35e07 Symbol of Vajra ×1.48e04
Patron: Strahd Objectives sign Complete Area 700 Strahd Influence ×3.72e07 Barovian Coin ×1.54e04
Patron: Zariel Objectives sign Complete Area 725 Zariel Influence ×5.89e07 Symbol of Zariel ×1.66e04
Patron: Elminster Objectives sign Complete Area 850 Elminster Influence ×5.82e08 Icon Sigil of Elminster ×2.21e04

An Icewind Dale Reunion[]


This article is a stub. You can help Idle Champions of the Forgotten Realms Wiki by expanding it.

Adventure Icewind TheRiteoftheArcaneOctadeVariant2 Explore the ancient city of Ythryn with Pavel and Kara.
Requirement(s)
Requirements sign
Must have completed "The Rite of the Arcane Octad"
Requirements sign
Must have completed 54 Rime of the Frostmaiden adventures or variants.
Objective(s) Objectives sign Complete Area 600
Restriction(s)
Restriction sign
Pavel and Kara join the formation.
Restriction sign
Only core and evergreen Champions can be used.
Rewards(?) Icon Gems ×1200 Corrupted Gems ×1250 Auril's Favor ×???  formation is missing
Patron: Mirt Objectives sign Complete Area 700 Mirt Influence ×3.72e07 Ruby Coin ×1.54e04
Patron: Vajra Objectives sign Complete Area 725 Vajra Influence ×5.89e07 Symbol of Vajra ×1.66e04
Patron: Strahd Objectives sign Complete Area 750 Strahd Influence ×9.31e07 Barovian Coin ×1.80e04
Patron: Zariel Objectives sign Complete Area 775 Zariel Influence ×1.47e08 Symbol of Zariel ×1.86e04
Patron: Elminster Objectives sign Complete Area 900 Elminster Influence ×1.45e09 Icon Sigil of Elminster ×2.43e04

Waves[]

Type Waves Bosses Favored By
aberration 11 0 Imoen[WL 1], Lae'zel, Zorbu
armor-based 0 1 Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 2], Lucius, Selise[WL 3], Windfall[WL 4], Wulfgar
beast 5 0 Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu
construct 12 4 Kalix[WL 5], Wyll[WL 6]
drow 10 1
elemental 9 1
elf 10 1
hit-based 1 4 Binwin, Ezmerelda, Grimm, Hew Maan[WL 2], Windfall[WL 4]
humanoid 10 1 Dynaheir, Ezmerelda[WL 7], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu
melee 43 7
monstrosity 6 2 Ezmerelda[WL 8], Imoen[WL 1], Minsc[WL 1]
ooze 0 1 Kalix[WL 9]
ranged 13 4
undead 6 1 Brother Uriah[WL 10], Ezmerelda, Jaheira[WL 1], Minsc[WL 1], Nerys, Volo[WL 11], Wyll[WL 12], Zorbu

Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 Only one type of monsters for a given Champion depending on the chosen specialization.
  2. 2.0 2.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
  3. Only valid with Selise’s Aggressive stance.
  4. 4.0 4.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
  5. Only valid with Kalix’s Hunt the Bound Feat.
  6. Only valid with Wyll’s The Heartless Feat.
  7. Only valid with Ezmerelda’s Guide to Humanoids Feat.
  8. Only valid with Ezmerelda’s Guide to Monstrosities Feat.
  9. Only valid with Kalix’s Hunt the Amorphous Feat.
  10. Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
  11. Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
  12. Only valid with Wyll’s The Soulless Feat.
Wave Tags Monsters Monster Tags Image
1 Underground Gnoll Vampire, Nothic aberration undead melee Monster Elemental GalebDuhr
2 Underground Demos Magen, Nothic aberration construct melee
3 Underground Demos Magen construct melee
4 Underground Demos Magen construct melee
5 Underground Demos Magen x10 construct melee
Boss Underground Galeb Duhr boss elemental melee
6 Underground Demos Magen, Living Bigby’s Hand construct melee Monster Ooze GelatinousCubeFix
7 Underground Demos Magen, Living Bigby’s Hand construct melee
8 Underground Gargoyle elemental melee
9 Underground Gargoyle elemental melee
10 Underground Gargoyle x10 elemental melee
Boss Underground Gelatinous Cube boss ooze melee
11 Underground Demos Magen, Gargoyle construct elemental melee
12 Underground Gargoyle elemental melee
13 Underground Giant Spider beast melee
14 Underground Giant Spider beast melee
15 Underground Giant Spider x10 beast melee
Boss Underground Hypnos Magen boss construct hit-based ranged
16 Underground Giant Spider beast melee
17 Underground Gargoyle, Giant Spider beast elemental melee
18 Underground Mimic monstrosity melee
19 Underground Mimic monstrosity melee
20 Underground Mimic x10 monstrosity melee
Boss Underground Spitting Mimic boss monstrosity melee
21 Underground Living Bigby’s Hand construct melee
22 Underground Living Bigby’s Hand construct melee
23 Underground Nothic aberration melee
24 Underground Nothic aberration melee
25 Underground Nothic x10 aberration melee
Boss Underground Galven Magen boss construct hit-based melee ranged
26 Underground Nothic aberration melee
27 Underground Nothic aberration melee
28 Underground Mimic monstrosity melee
29 Underground Mimic monstrosity melee
30 Underground Mimic x10 monstrosity melee
Boss Underground Mummy boss undead melee
31 Underground Shadow undead melee
32 Underground Shadow undead melee
33 Underground Skeleton Archer undead ranged
34 Underground Skeleton Archer undead ranged
35 Underground Shadow x5, Skeleton Archer x5 undead melee ranged
Boss Underground Tomb Tapper boss construct armor-based melee
36 Underground Drow Wizard Explorer drow elf humanoid ranged
37 Underground Drow Wizard Explorer drow elf humanoid ranged
38 Underground Drow Wizard Explorer, Sticky Briars drow elf humanoid static hit-based ranged
39 Underground Drow Fighter, Drow Wizard Explorer drow elf humanoid melee ranged
40 Underground Drow Fighter x6, Drow Wizard Explorer x4 drow elf humanoid melee ranged
Boss Underground Drider boss monstrosity hit-based melee
41 Underground Drow Wizard Explorer drow elf humanoid ranged
42 Underground Drow Wizard Explorer, Gargoyle drow elemental elf humanoid melee ranged
43 Underground Drow Wizard Explorer drow elf humanoid ranged
44 Underground Drow Wizard Explorer, Nothic aberration drow elf humanoid melee ranged
45 Underground Drow Wizard Explorer x8, Nothic x2 aberration drow elf humanoid melee ranged
Boss Underground Yilsebek boss drow elf humanoid ranged
46 Underground Nothic aberration melee
47 Underground Nothic aberration melee
48 Underground Gargoyle, Living Bigby’s Hand construct elemental melee
49 Underground Gargoyle, Living Bigby’s Hand construct elemental melee
50 Underground Living Bigby’s Hand x10 construct melee
Boss Underground Hypnos Magen boss construct hit-based ranged

Transcript[]

Icon The Rite of the Arcane Octad The Rite of the Arcane Octad
Explore the ancient city of Ythryn while the remainder of its defenders try to keep its secrets hidden!
Area Goal Quests & Cinematics
Icon Minsc
Minsc:
Tracks and signs of life are everywhere. Dead city is not so dead as all that, Minsc thinks.
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
The Netherese are long gone, certainly. But you're right that something's been making a home down here. And cut off from the world for generations. Aspix, you know our goal. You say you know where the mythallar of Ythryn can be found?
IcewindDale Portrait Nothic
Aspix:
Ah, yes, easily found. The Spire of Iriolarthas! But no way in. No way in! Powerful magic wards that site. You will not pass through.
Icon Celeste
Celeste:
That remains to be seen, if you help lead us there. But look at this architecture. It's alien... almost otherworldly.
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
Netheril might as well have been another world for all its magical advances. And there's no telling what kind of corruption that magic might have wrought on those who lived and died here.
Icon Nayeli
Nayeli:
I can make a couple of easy guesses off the top. We've got company!
1 Defeat 25 Monsters As you enter lost Ythryn, you don't go alone! Nothics and gnoll vampires are in hot pursuit!
Icon Nayeli
Nayeli:
If that was a sign of the welcome we're likely to get everywhere in the city, this is going to be an arduous journey.
IcewindDale Portrait Nothic
Aspix:
It is true. Nothics are everywhere. Everywhere! And other things besides.
Icon Celeste
Celeste:
We'll be counting on your aid to help us avoid as much trouble as we can, Aspix. We have plenty more snacks for your trouble.
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
And we have help from another quarter as we navigate this strangeness. Professor Skant?
IcewindDale portrait ProfessorOrb
Professor Orb:
Ah, finally you seek my council. Given how long you waited, it's a surprise any of you are alive, frankly.
Icon Bruenor
Bruenor:
Gotta say, I'm still findin' it a mite off-puttin' ta have that glass orb talkin' like a person. And a mite more off-puttin' ta have it insultin' me.
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
The orb channels all the knowledge and personality of Professor Skant, a learned sage. But I'm afraid that personality can be a little...
IcewindDale portrait ProfessorOrb
Professor Orb:
Intellectually intimidating? Yes, well in comparison to you humanoid dunderheads, anyone would be. But we're wasting time! I need to look around. Show me the city! Let's get a move on!
Icon Minsc
Minsc:
Minsc sees something moving ahead. Creatures marching in ranks!
IcewindDale Portrait Nothic
Aspix:
The green guards. The green guards! Most dangerous!
IcewindDale portrait ProfessorOrb
Professor Orb:
Well, look at that! Those are demos magen! Most excellent. The magen were the magical servants of ancient Netheril, given life by powerful spells. These formidable fighters will have no trouble mowing through you lot like ripe wheat.
Icon Nayeli
Nayeli:
Thanks for the vote of confidence. And it looks like they've seen us! Get ready!
2 Defeat 25 Monsters Another wave of nothics comes in, but these magical demos magen are an even more formidable threat!
3 Collect 25 Magen Blades These magen fight ferociously. Stripping a few of their weapons might slow down their assault!
Icon Celeste
Celeste:
What are these winged creatures flying through the city?
IcewindDale portrait ProfessorOrb
Professor Orb:
Oh, those? They're chimeric creatures, magical creations the residents used as pets, nothing more. Keep moving.
Icon Deekin
Deekin:
Deekin is thinking this rat tastes fishy.
Icon Celeste
Celeste:
Well then, don't eat the rats, Deekin.
Icon Deekin
Deekin:
Deekin eats the bunnies then. Probably taste like chicken.
Icon Celeste
Celeste:
Anyone have any rations for Deekin?
4 Defeat 25 Monsters As fast as you drive them back, more magen push in to hold the street against you!
5 Defeat the Galeb Duhr You finally have the demos magen where you want them -- but this wandering galeb duhr threatens to tip the balance of the fight!
Icon Bruenor
Bruenor:
All right, we got more o' them demos magen chargin' in from all sides. Celeste, Vellynne -- does Professor Sarcasm there got any strong sense yet o' where we're headin' or what we're lookin' fer?
Icon Celeste
Celeste:
There's a lot of information to assess, Bruenor. But I think we have a short-term goal, if not a long-term one.
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
Champions! That building ahead is well fortified. If we can hold the magen outside, we'll have a chance for respite. Come on!
Icon Wulfgar
Wulfgar:
I saw a few stragglers behind us, but I think we managed to leave the rest of those magen guards behind. What is this place?
IcewindDale portrait ProfessorOrb
Professor Orb:
By its look, I'd call it a prison complex. Most interesting. And very likely to be guarded by more magen.
Icon Nayeli
Nayeli:
Let's take care of them quickly, then, and we might have a chance to... wait. What's that?
IcewindDale portrait ProfessorOrb
Professor Orb:
Ah! The legendary living spells of Netheril! We are fortunate to witness this. Get closer! I must see them in detail!
IcewindDale Portrait Nothic
Aspix:
No! Floating hands hit hard! Smack around all those caught wandering! No close now!
Icon Jarlaxle
Jarlaxle:
It looks like they've decided to get up close and personal all on their own!
6 Defeat 25 Monsters Trying to get clear of the magen brings you face to face with a force of living spells! Watch out!
7 Defeat 25 Monsters You need to clear the foes around you if you hope to get to safety. Push hard!
8 Collect 25 Pieces of Animated Stone Gargoyles inside this prison make it less of a resting place than you'd hoped. Grab up the magical stone they're animating from to slow down their assault!
9 Defeat 25 Monsters Each wave of gargoyles that falls back, another wave pushes in against you!
Icon Bruenor
Bruenor:
We're finally makin' headway against these nuisance elementals! Keep hittin' 'em hard and we got a chance ta break through 'em!
Icon Calliope
Calliope:
I'd hold that thought. That's a disturbingly familiar wet slurping sound coming from up ahead.
IcewindDale Portrait Nothic
Aspix:
Sorry, new friends. Aspix was having snack.
Icon Calliope
Calliope:
No, the louder wet slurping sound! Watch out!
10 Defeat the Gelatinous Cube As the gargoyles regroup, a gelatinous cube sweeping its way down the corridor gives them unexpected backup! Stand fast!
11 Defeat 25 Monsters Gargoyles continue to spill forth from the shadows, but this demos magen patrol is the more immediate threat!
Icon Wulfgar
Wulfgar:
These gargoyles are legion! The hallway opens up to larger area ahead! If we can get there, we might have more room to maneuver against them!
IcewindDale portrait ProfessorOrb
Professor Orb:
By the layout and equipment, I'd say this looks like an infirmary of some sort.
Icon Nayeli
Nayeli:
Excellent. We might need one if this fight doesn't start going our way. Everyone, hit them hard! Push these gargoyles back before they pin us down here!
12 Defeat 25 Monsters The guardian constructs have been dispatched, but another wave of gargoyles tries to pin you down!
13 Collect 25 Ancient Webbing This infirmary has been locked down by giant spiders. You'll need to deal with these old webs to clear the way through!
Icon Celeste
Celeste:
The spiders look to be the only occupants here. It doesn't look like any of this equipment has been used in long years. Though I'm sensing active magic still... there, on that operating table.
Icon Bruenor
Bruenor:
Is it whatever's keepin' them straps stickin' up in tha air like that? 'Cause that ain't lookin' right.
Icon Celeste
Celeste:
No. I'm sensing... a dweomer of invisibility, and a more powerful field of stasis. A sequester spell, I think. There's someone or something under those straps!
Icon Nayeli
Nayeli:
Best to treat it as potentially hostile until proven otherwise -- and to try to get it locked down before it does anything! Come on!
14 Defeat 25 Monsters Getting in closer to the mysterious operating table means getting these spiders to back down!
Icon Catti-brie
Catti-brie:
More o' those green-skinned guardians closing in! Nay, wait... it's just the one.
IcewindDale portrait ProfessorOrb
Professor Orb:
A hypnos magen! My word, what a specimen! Its psychic powers will bend the will of even the most intelligent beings. So against you lot, I don't expect it'll even break a sweat.
Icon Bruenor
Bruenor:
Less yelpin' and more helpin', orb! Either tell us how ta fight this thing or keep yer magical trap shut!
15 Defeat the Hypnos Magen This powerful hypnos magen is ready to shore up the spiders' assault. Take this construct down!
Icon Minsc
Minsc:
Minsc successfully pokes invisible thing on table, and confirms same relative squidginess as humanoid body. Or perhaps large ham. Were Netherese healers also fond of buffet?
Icon Celeste
Celeste:
If they were, it's a strange place to set it up. Delina and I are going to dispel the magic on the table. Be ready...
IcewindDale portrait ProfessorOrb
Professor Orb:
Ye gods! A human, in stasis. And that garb marks them of Netheril! This might be a survivor of the city's fall, kept safe by the sequester spell all this time!
IcewindDale Portrait Xerophon Human
Xerophon:
I... what... who are you? Where's the warden? I demand to see the warden!
Icon Nayeli
Nayeli:
Easy there, friend. We're not here to hurt anyone. There's no simple way to say this, but the warden and everyone else you might have known have been dead these twenty centuries. You were frozen in time and survived the fall of Ythryn, and all Netheril besides.
IcewindDale portrait ProfessorOrb
Professor Orb:
Yes, yes, enough of this prattle. Put some truth magic on this one, I have questions!
Icon Celeste
Celeste:
We'll hold the questions for now, professor, while our new companion gets their bearings. You'd best come with us...
IcewindDale Portrait Xerophon Human
Xerophon:
Xerophon... that was my name. Yes, Xerophon. All right. Lead the way, and I'll try to... remember...
16 Defeat 25 Monsters Pushing past the infirmary brings the giant spiders after you! Watch yourselves!
IcewindDale portrait ProfessorOrb
Professor Orb:
So what happened to you that you were put into stasis? Some horrid magic ailment that not even the Netherese could cure? So dangerous you had to be imprisoned? Speak clearly, and add footnotes when necessary.
IcewindDale Portrait Xerophon Human
Xerophon:
Yes... no, I mean. It was... I was a servant, you see. I was unjustly arrested for disobedience and held here while they... they performed terrible magical experiments on all of us, you see. But the details are... blurry now...
Icon Bruenor
Bruenor:
Sounds like it was good happenstance that brought us ta ye, then. No tellin' when someone else mighta stumbled inta ye and noticed ye there.
IcewindDale Portrait Xerophon Human
Xerophon:
Yes. Most fortunate. And I will repay your kindness, I promise you. I know the city well. My memory returns. If I can be of any guidance to you, you need but ask.
Icon Wulfgar
Wulfgar:
That'll be a refreshing change from our present guide, to be sure.
IcewindDale portrait ProfessorOrb
Professor Orb:
Stop bothering the specimen with your prattle! And get us out of this prison, I've seen enough of it. Step lively, now!
17 Defeat 25 Monsters The exit from the prison stands just ahead. But a squad of gargoyle guardians joins with the spiders to try to hold you where you are!
Icon Delina
Delina:
Hold up! Magic ahead, scattered across the ground. It looks like spell scrolls.
IcewindDale portrait ProfessorOrb
Professor Orb:
Magic of Netheril! You will collect it all for later study. This lore is all important! Sacrifice yourselves if necessary!
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
I think it's perhaps time you went back into my pack for a while, professor. We'll let Xerophon guide us for the time being.
18 Collect 25 Spell Scrolls Grabbing up these spell scrolls would be easy -- if it weren't for these mimics bearing down on you!
19 Defeat 25 Monsters With prey scarce in the ruined city, these mimics are going to double down in their pursuit of fresh meat!
20 Defeat the Spitting Mimic A horrid spitting mimic anchors these aberrations' final assault! Hit all these creatures hard!
Icon Minsc
Minsc:
Mimics have slunk back to shadows to lick wounds. We have moment to rest.
Icon Celeste
Celeste:
Xerophon, this is Aspix, one of the... well, a transformed survivor of the fall of the city.
IcewindDale Portrait Nothic
Aspix:
Hello! Do you have snacks?
Icon Celeste
Celeste:
More snacks later, Aspix. Xerophon, knowing that Ythryn had fallen, we assumed its mythallar had been destroyed. But Aspix says we're wrong. If we can find it, we can help undo a terrible magic that has seized the lands above the glacier in which Ythryn is buried. What do you know of the Spire of Iriolarthas?
IcewindDale Portrait Xerophon Human
Xerophon:
Ah, the spire. I know much, in fact -- including that if the mythallar survives, it will be fueling the wards on the spire. And not even mages of Netheril can break those wards.
Icon Bruenor
Bruenor:
Feh. We Champions has broken plenty o' things said ta be unbreakable. Just a matter o' findin' tha right kind o' force.
IcewindDale Portrait Xerophon Human
Xerophon:
I see that. I mean, I understand. But no, listen to me -- there is a way. The Rite of the Arcane Octad. A powerful ritual in eight steps, which can be performed outside the spire to break its power. Eight towers in the city, you see, dedicated to magic. One step hidden in each tower. So if the towers survive...
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
Then we can find the eight pieces of the ritual! With the ritual, access to the spire. Within the spire, the mythallar. Champions, no one has ever had a better chance to seek and claim the power of Netheril! We have our quest!
IcewindDale Portrait Xerophon Human
Xerophon:
Let me just get my bearings... yes, we're close to the Tower of Abjuration.
Icon Bruenor
Bruenor:
Sounds like it'll make as good a stop as any o' tha eight. And hopefully it can give us a sense o' what kinds o' defenses we'll run up against before all this is done.
Icon Celeste
Celeste:
It might be the most formidable of the defenses, in fact. The protective magic of Netheril will be potent, no doubt. Let's try to reach the tower as quickly as we can. And to conserve our resources.
Icon Catti-brie
Catti-brie:
Easier said than done. All this ancient magic o' Netheril has come to give us a hand!
21 Defeat 25 Monsters The route to the Tower of Abjuration is well patrolled by living Bigby's hands spells. Move quickly!
22 Defeat 25 Monsters These living spells are getting downright punchy! Finish them off!
Icon Wulfgar
Wulfgar:
That's the last of the living spells. Let's keep moving!
IcewindDale Portrait Nothic
Aspix:
Oh! Others are moving, too... friends of Aspix! Look there!
Icon Jarlaxle
Jarlaxle:
That looks like rather a lot of nothics, Aspix. They're friends, you say?
IcewindDale Portrait Nothic
Aspix:
Yes, friends! Well, not close friends. Acquaintances. Once, many years ago.
Icon Bruenor
Bruenor:
Sounds like a quiet reunion ain't in tha offin', then. Let's go!
23 Collect 25 Nothic Claws A wave of nothics threatens to overwhelm you! De-clawing some of the most frenetic fighters might slow them down!
24 Defeat 25 Monsters Pushing up to the city's overstreets again brings the nothics with you! Keep moving!
Icon Minsc
Minsc:
Minsc sees something coming by air! Single figure in mage robes!
IcewindDale Portrait Xerophon Human
Xerophon:
Watch yourselves! That's a galvan magen! One of the magical constructs of the Netherese, channeling potent elemental power!
Icon Bruenor
Bruenor:
I'm guessin' it's gonna ignore all sense o' fair fightin' and just hang up there in tha air all day?
IcewindDale Portrait Xerophon Human
Xerophon:
Yes. And with it comes the storm!
25 Defeat the Galvan Magen A galvan magen hovering above the battlefield lends the nothics a deadly assist!
Icon Celeste
Celeste:
Xerophon, a quick word in private with my friend and I if you don't mind? Thank you for all your assistance so far. It's just, we can't help but notice that you seem to know an awful lot of information about high-level magic for a... what was it you said? A servant?
IcewindDale Portrait Xerophon Human
Xerophon:
Indeed. I was a servant of a powerful master, who took me into his confidence. He valued me highly, and so I learned much of the city's magic, and overheard much else.
Icon Jarlaxle
Jarlaxle:
And yet, you were somehow of such low value that you could be discarded. Imprisoned and used as fodder for experimentation.
IcewindDale Portrait Xerophon Human
Xerophon:
It was... complicated, Jarlaxle. As many relationships are.
Icon Celeste
Celeste:
Xerophon, I don't believe Jarlaxle mentioned his name to you...
IcewindDale Portrait Xerophon Human
Xerophon:
Perhaps... someone else did?
Icon Jarlaxle
Jarlaxle:
Perhaps. I hope you don't mind if I stay close to you? Just for your protection, of course. We wouldn't want anything to happen to you.
IcewindDale Portrait Xerophon Human
Xerophon:
Of course not, Jarlaxle. Celeste. Come. The entrance to the Tower of Abjuration is near.
Icon Bruenor
Bruenor:
So this is it? Tha Tower o' Abjuration? Looks like it ain't too much tha worse fer wear after two thousand years.
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
This is it. Those sigils are unmistakable. Now we just need to get past the wards on the door and inside. Celeste and Delina, with me. Everyone else, keep an eye out for trouble.
Icon Minsc
Minsc:
Minsc's eyes see trouble already -- and trouble is eyes, which are seeing Minsc seeing them!
26 Defeat 25 Monsters The entrance to the Tower of Abjuration is quickly surrounded by a nothic mob! Watch yourselves!
27 Defeat 25 Monsters The nothics weren't expecting this kind of assault, but it'll take one more push to send them scattering!
Icon Wulfgar
Wulfgar:
The nothics are going to need time to regroup. It would be good to get inside before they do so.
Icon Celeste
Celeste:
Nearly done, Wulfgar. Working with Netherese magic is a challenge. There!
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
Everyone inside, quickly! And stay sharp. We don't know what we'll find within -- or had badly it might want us gone.
Icon Catti-brie
Catti-brie:
Everything's looking quiet so far. I can't say much for the setup o' the lighting, though. That blue's leaving everything in shadow.
Icon Bruenor
Bruenor:
All them with darkvision, stay on point. Let us know what ye see.
Icon Deekin
Deekin:
Boss! Deekin sees scrolls scattered far and wide. And smells burned parchment.
Icon Delina
Delina:
There's still magic coming off them. Those are spell scrolls. But why are they burned?
Icon Bruenor
Bruenor:
No time ta find out now, but get 'em fer later. We got company!
28 Collect 25 Singed Spell Scrolls These singed spell scrolls might hold clues to the tower's secrets. Grab them up -- if these mimics will let you!
29 Defeat 25 Monsters Another wave of mimics presses in as fast as you drive the first wave back!
30 Defeat the Mummy A rampaging mummy is drawn to the sound of the fight! Take this undead down!
Icon Nayeli
Nayeli:
That welcome felt a bit on the unwelcome side. And it feels a safe bet that we'll have more of the same the farther we push on.
Icon Celeste
Celeste:
Xerophon, do you have any sense of where we need to go?
IcewindDale Portrait Xerophon Human
Xerophon:
I think... yes. We must ascend. The top of the tower holds what we seek.
Icon Jarlaxle
Jarlaxle:
Best you and I take point, then. Come on.
31 Defeat 25 Monsters More undead swarm within the interior of the tower! Don't let these shadows surround you!
32 Defeat 25 Monsters The shadows are diminished but not broken! One more push should do it!
Icon Catti-brie
Catti-brie:
Top level! Everybody ready to get yer... metalwork on? Is it just me, or is this a strange place to find an anvil?
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
That's no ordinary anvil. The magic coming off it is almost blindingly intense!
IcewindDale Portrait Xerophon Human
Xerophon:
That's the anvil of disjunction! The power of anvil and hammer can destroy any magic item, or so it's said.
Icon Bruenor
Bruenor:
Well, let's be keepin' our gear good and clear o' them, then. But look! On tha ceilin'... there's runes up there!
Icon Celeste
Celeste:
It's Draconic. But I can't quite read it. We'll need to get closer.
Icon Wulfgar
Wulfgar:
That might get tricky. Along the far wall! Skeletons are on the move!
33 Collect 25 Skeleton Bows At the peak of the tower, skeleton archers threaten to cut you down from range! Disarming them might decrease the threat level!
34 Defeat 25 Monsters As hard as you push against them, the skeletons fall back to keep you at range!
Icon Celeste
Celeste:
I've almost got the runes transcribed! Just a bit more time!
Icon Bruenor
Bruenor:
Pretty sure whatever clock's runnin' fer this fight is runnin' down fast! What's that hammerin' sound?
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
Something's coming up through the floor! A tomb tapper! And it's out for blood!
35 Defeat the Tomb Tapper Another force of shadows swarms forth from the darkness -- but this tomb tapper is the deadlier threat!
Icon Bruenor
Bruenor:
Celeste, ye got it?
Icon Celeste
Celeste:
I've got it. This dialect is positively ancient. But the meaning of the runes is clear now. 'First, shield thy heart with a wand from the Nether Oak.'
Icon Minsc
Minsc:
Perhaps runes are clearer, but clear perhaps is some way off still?
IcewindDale Portrait Xerophon Human
Xerophon:
No. I know what it means. The Nether Oak is an ancient tree, steeped in profane magic. The mages of the city once shaped their wands and staffs of its wood. If it survives still, we'll find it in the arboretum, along the edge of the city.
Icon Nayeli
Nayeli:
All right, then. We'll add another stop to our Ythryn tour, and we'll hope that at least a twig or two of this tree survives. But we'll need to get clear of this tower before the undead we've vanquished return. Come on!
Icon Bruenor
Bruenor:
That was a clear shot straight down through tha tower. Hopefully tha next stage o' tha trip is just as uneventful.
Icon Jarlaxle
Jarlaxle:
I wouldn't count on that. Everyone, eyes front! It looks like some old friends have decided to stop by.
IcewindDale Portrait Yilsebek
Yilsebek:
Well, there's an unpleasant sight. The so-called Champions. Did you not hear my warning when last we met? Can I make it clearer for you? Ythryn is ours! Clear out of this city now and I might forgive your impertinence. But task me again, and it will be for the last time.
Icon Calliope
Calliope:
When last we met? Seems to me I recall that when last we met, you were running like a dog with its tail between its legs, Yilsebek -- and you were playing catch-up to the last of your lackeys, who were running even before that.
Icon Bruenor
Bruenor:
That jogs with me recollections pretty good. And while it's nice that ye found some more friends ta play with, drow, let's remember who's offerin' who a peaceful way out o' this.
Icon Nayeli
Nayeli:
We offered you a chance to work with us once before, Yilsebek, so let's take that off the table this time out. But we'll give you one chance to walk away from Ythryn. The Champions have things to do, and this city holds enough distractions as is.
IcewindDale Portrait Yilsebek
Yilsebek:
It appears that to get a bit of peace and quiet in my city, I'll need to start by silencing your endless braggadocio, Champions. So be it!
36 Defeat 25 Monsters The drow mage Yilsebek has restored his forces and is spoiling for a fight! Too bad for him that this one won't end any differently than the last!
37 Defeat 25 Monsters The drow fall back along the overstreet but aren't breaking. Hit them harder!
38 Defeat 1 Blockade Drow spellcraft is summoning a barrier of sickly briars to pin you down! Tear through this magic!
39 Defeat 25 Monsters The drow wizards pick up some melee support as fighters shore up their ranks. Stand fast!
Icon Wulfgar
Wulfgar:
The drow are falling back! Keep with them!
Icon Jarlaxle
Jarlaxle:
No! It's a ruse. They're not desperate enough to retreat yet. Which means they've got something in reserve and are trying to draw us in.
Icon Calliope
Calliope:
There's a giant spider coming up through the back ranks! With someone riding it...?
Icon Jarlaxle
Jarlaxle:
Guess again. And get ready!
40 Defeat the Drider A drider under Yilsebek's command tries to reform the drow ranks! Take this monstrosity down!
41 Defeat 25 Monsters The drow fighters have fled with the drider's fall, but these wizards' supply of magic shows no sign of dwindling! Drive them back!
Icon Bruenor
Bruenor:
Feels like we finally got these blighters on edge! Keep at 'em! Don't let 'em get tha advantage back!
Icon Deekin
Deekin:
Boss? Deekin hears storm of wings from behind. Drow have new friends! Doom!
Icon Nayeli
Nayeli:
I doubt they're friends. But Yilsebek will take any advantage he's got. Gargoyles! Hold your ranks tight! And don't let them surround us!
42 Defeat 25 Monsters The sudden appearance of this gargoyle patrol slows your advance against the drow! Deal with them, and quickly!
43 Collect 25 Symbols of Lolth Even with the gargoyles scattered, the drow show no sign of backing down. Collecting their symbols of Lolth might break their resolve!
44 Defeat 25 Monsters Even as the drow wizards' numbers begin to thin, a nothic pack rushes in to join the fray!
IcewindDale Portrait Yilsebek
Yilsebek:
To me, you miserable creatures! Hold that line!
Icon Bruenor
Bruenor:
That rotter. He's usin' them poor nothics as a shield wall, and keepin' his wizards castin' behind it.
Icon Nayeli
Nayeli:
We can try to minimize the damage to the nothics. Just clear them out as we push for the drow. And perhaps keeping Yilsebek focused on us will help in that regard.
Icon Bruenor
Bruenor:
On it. Oi! Yilsebek, ye miscreant mage! Ye do a good job o' actin' tough while ye're hidin' behind others. Startin' ta wonder whether someone gave ye tha job o' findin' Ythryn just 'cause tha city's tha only place big 'nuff fer tha army ye need ta stand behind ta feel all brave like.
IcewindDale Portrait Yilsebek
Yilsebek:
Insolent fool. You and I will meet in this fight, dwarf. You have my promise on that -- and my promise is your death!
45 Defeat the Yilsebek Yilsebek rallies his wizards and the nothics for a final assault! Take this meddlesome mage down!
Icon Nayeli
Nayeli:
I'll give them one thing, those drow are getting good at running. I assume Yilsebek disappeared with the rest who fled?
Icon Jarlaxle
Jarlaxle:
Moving at speed and cursing all the way. I'd like to say he's smart enough to cut his losses and move on this time, but I'm pretty sure he'll be back.
Icon Catti-brie
Catti-brie:
This constant slogging is wearing us down. It feels like we're going backwards at this point.
IcewindDale Portrait Xerophon Human
Xerophon:
No. This fight with the drow has not drawn us so much off course. The Tower of Conjuration is near, where another piece of the Rite of the Arcane Octad will be found. Come, I know the way!
46 Defeat 25 Monsters The approach to the Tower of Conjuration is at hand -- but another swarm of nothics means to hold you where you stand!
47 Defeat 25 Monsters One more push should clear the last of these nothics from your path!
IcewindDale Portrait Xerophon Human
Xerophon:
There! The tower entrance stands ahead. And it's well guarded.
Icon Celeste
Celeste:
Getting through the wards on those doors will be the greater challenge, if they're as well protected as we saw before.
Icon Dhadius
Dhadius:
This is stranger and stranger. Look there! More burned spell scrolls. They're clearly not part of the destruction from when Ythryn fell. So who's destroying them now?
Icon Celeste
Celeste:
I don't know. But perhaps the scrolls themselves hold some clue.
48 Collect 25 Singed Spell Scrolls The tower entrance is held against you by elemental guardians and living spells! Grab up these scorched scrolls and hit them hard!
49 Defeat 25 Monsters The gargoyles are close to breaking already, but these living Bigby's hand spells fight tenaciously!
Icon Celeste
Celeste:
Almost through the wards! Just hold those living spells back a little while longer.
Icon Wulfgar
Wulfgar:
Half of them are manifesting from the walls of the tower! Even once we're on the other side, we won't be any better off!
Icon Catti-brie
Catti-brie:
But we'll be able to move at least. Just keep hitting them! Celeste and Vellynne know what they're doing... wait! Something's coming in from behind the hands...
IcewindDale Portrait Xerophon Human
Xerophon:
A hypnos magen! Don't let it get close!
50 Defeat the Hypnos Magen This hypnos magen joins with the living spells to hold the entrance against you! All these guardians must fall!
Icon Celeste
Celeste:
The doors are open! Everyone inside!
Icon Bruenor
Bruenor:
That mind-controllin' magen's down, but we got more livin' spells barrelin' down on us!
Icon Nayeli
Nayeli:
There'll likely be more on the inside of the tower already, never fear. Everyone move quickly! We've got six more towers after this one, plus the arboretum. And the longer it takes, the more chances we give whatever's waiting in the Spire of Iriolarthas to get ready for us...
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