The Radiant Nightmare is one of the adventures in the campaign Icewind Dale: Rime of the Frostmaiden.
| Chase down Xardorok's Chardalyn Dragon before it destroys Caer-Konig! | |||
| Requirement(s) | Must have completed "Sunblight" | ||
| Objective(s) | |||
| Restriction(s) | |||
| Rewards(?) | Formation |
| |
Variants[]
Quick Thinking[]
Tough Acting[]
Witty Riposting[]
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| aberration | 0 | 1 | Imoen[WL 1], Lae'zel, Zorbu |
| armor-based | 0 | 3 | Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 2], Lucius, Selise[WL 3], Windfall[WL 4], Wulfgar |
| bandit | 5 | 1 | |
| beast | 15 | 3 | Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
| construct | 0 | 1 | Kalix[WL 5], Wyll[WL 6] |
| dragon | 0 | 1 | Hank[WL 7], Imoen[WL 1] |
| drow | 3 | 0 | |
| dwarf | 15 | 2 | |
| elf | 3 | 0 | |
| goblin | 8 | 0 | |
| goblinoid | 8 | 0 | |
| hit-based | 3 | 0 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 2], Windfall[WL 4] |
| human | 13 | 1 | Dynaheir, Ezmerelda[WL 8], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| humanoid | 37 | 3 | Dynaheir, Ezmerelda[WL 8], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| melee | 46 | 9 | |
| monstrosity | 9 | 1 | Ezmerelda[WL 9], Imoen[WL 1], Minsc[WL 1] |
| quaggoth | 6 | 0 | |
| ranged | 14 | 3 | |
| winter | Warning - Waves value should be set between 0 and 50 ! (click this link for more info) Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ 2.0 2.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ 4.0 4.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ Only valid with Kalix’s Hunt the Bound Feat.
- ↑ Only valid with Wyll’s The Heartless Feat.
- ↑ Only valid with Hank’s Dragon Slayer specialization.
- ↑ 8.0 8.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | underground | Duergar Fighter | dwarf humanoid melee |
|
| 2 | underground | Duergar Fighter | dwarf humanoid melee | |
| 3 | underground | Duergar Fighter | dwarf humanoid melee | |
| 4 | underground | Duergar Fighter | dwarf humanoid melee | |
| 5 | underground | Duergar Fighter x3, Quaggoth x7 | dwarf humanoid quaggoth melee | |
| Boss | underground | Enlarged Duergar | boss dwarf humanoid melee | |
| 6 | underground | Duergar Fighter, Quaggoth | dwarf humanoid quaggoth melee |
|
| 7 | underground | Quaggoth | humanoid quaggoth melee | |
| 8 | underground | Quaggoth | humanoid quaggoth melee | |
| 9 | underground | Quaggoth | humanoid quaggoth melee | |
| 10 | underground | Quaggoth x10 | humanoid quaggoth melee | |
| Boss | underground | Umber Hulk | boss aberration armor-based melee | |
| 11 | underground | Duergar Fighter, Northern Duergar | humanoid dwarf melee ranged |
|
| 12 | underground | Northern Duergar, Wild Dog | humanoid dwarf beast melee | |
| 13 | underground | Northern Duergar, Frozen Tree | humanoid dwarf ranged static hit-based | |
| 14 | underground | Northern Duergar, Wild Dog | humanoid dwarf ranged beast melee | |
| 15 | underground | Northern Duergar x10 | humanoid dwarf ranged | |
| Boss | underground | Enlarged Duergar x2 | boss dwarf humanoid melee | |
| 16 | outdoors | Winter Wolf | monstrosity melee |
|
| 17 | outdoors | Winter Wolf, Wolf | monstrosity beast melee | |
| 18 | outdoors | Northern Duergar, Snow Mound | humanoid dwarf ranged static hit-based | |
| 19 | outdoors | Winter Wolf, Wolf | monstrosity beast melee | |
| 20 | outdoors | Winter Wolf x10 | monstrosity melee | |
| Boss | outdoors | Brown Moose | boss beast melee | |
| 21 | outdoors | Snowy Owlbear | monstrosity melee |
|
| 22 | outdoors | Snowy Owlbear | monstrosity melee | |
| 23 | outdoors | Polar Bear | beast melee | |
| 24 | outdoors | Snowy Owlbear, Polar Bear | monstrosity beast melee | |
| 25 | outdoors | Snowy Owlbear x10 | monstrosity melee | |
| Boss | outdoors | Crazed Owlbear | boss monstrosity melee | |
| 26 | outdoors | Northern Goblin | humanoid goblin goblinoid melee | |
| 27 | outdoors | Northern Goblin | humanoid goblin goblinoid melee | |
| 28 | outdoors | Northern Goblin | humanoid goblin goblinoid ranged | |
| 29 | outdoors | Northern Goblin, Polar Bear | humanoid goblin goblinoid beast melee | |
| 30 | outdoors | Northern Goblin x10 | humanoid goblin goblinoid ranged melee | |
| Boss | outdoors | Goblin Wagon | boss construct armor-based ranged melee | |
| 31 | outdoors | Shadowy Rat | beast melee |
|
| 32 | outdoors | Shadowy Rat, Northern Goblin | beast humanoid goblin goblinoid melee | |
| 33 | outdoors | Northern Goblin | humanoid goblin goblinoid ranged melee | |
| 34 | outdoors | Shadowy Rat, Northern Goblin | beast humanoid goblin goblinoid melee | |
| 35 | outdoors | Shadowy Rat x7, Winter Wolf x3 | beast monstrosity melee | |
| Boss | outdoors | Large Scarred Bear | boss beast melee | |
| 36 | outdoors | Shadowy Rat, Polar Bear | beast melee |
|
| 37 | outdoors | Arctic Bandit | human humanoid bandit melee | |
| 38 | outdoors | Arctic Bandit, Northern Bandit | human humanoid bandit melee ranged | |
| 39 | outdoors | Arctic Bandit | human humanoid bandit melee | |
| 40 | outdoors | Arctic Bandit x6, Northern Bandit x4 | human humanoid bandit melee ranged | |
| Boss | outdoors | Mastiff | boss beast melee | |
| 41 | outdoors | Northern Bandit | human humanoid ranged melee |
|
| 42 | outdoors | Arctic Bandit | human humanoid bandit melee | |
| 43 | outdoors | Corrupted Townsfolk | human humanoid melee | |
| 44 | outdoors | Corrupted Townsfolk, Burning Rat | human humanoid beast melee | |
| 45 | outdoors | Corrupted Townsfolk x10 | human humanoid melee | |
| Boss | outdoors | Fur-Clad Ranger | boss human humanoid bandit ranged | |
| 46 | outdoors | Corrupted Townsfolk, Burning Rat | human humanoid beast melee | |
| 47 | outdoors | Burning Rat | beast melee | |
| 48 | outdoors | Corrupted Townsfolk, Burning Debris | drow dwarf elf human humanoid ranged melee | |
| 49 | outdoors | Corrupted Townsfolk | drow dwarf elf human humanoid ranged melee | |
| 50 | outdoors | Corrupted Townsfolk x10 | drow dwarf elf human humanoid ranged melee | |
| Boss | outdoors | Chardalyn | boss dragon armor-based ranged melee |
Transcript[]
| Chase down Xardorok's Chardalyn Dragon before it destroys Caer-Konig! | ||||||
| Area | Goal | Quests & Cinematics | ||||
Wulfgar: |
Everyone stay close. The duergar were focused enough on the departure of their dragon to have left the citadel entrance open to us. But their defenses won't be so lax on the inside. | |||||
Nayeli: |
We need to get all the way back to the commander's quarters where we arrived. And it's a safe bet they'll be holding against us every step. | |||||
Celeste: |
I think we need to make a side stop first. The war room. The maps that were there. Now that we know what Xardorok's plan was, we might be able to glean more information from them -- including learning the route of the dragon's destruction. | |||||
Bruenor: |
Sounds like a plan. Everybody stand strong. And let's push! | |||||
| 1 | Defeat 25 Monsters | Moving back through the fortress of Sunblight will be a challenge. Hit these duergar hard! | ||||
| 2 | Defeat 25 Monsters | Your relentless assault has the duergar falling back. Keep at them! | ||||
Calliope: |
War room, dead ahead! And there's a freaking wall of duergar holding it! | |||||
Bruenor: |
Is any o' them Xardorok? I ain't likin' that we ain't seen that shifty megalomaniac yet. | |||||
Jarlaxle: |
I haven't seen any sign of him yet. But wait... those duergar in the war room are up to something. | |||||
Boo: |
Squeak! | |||||
Minsc: |
Boo is right! Duergar are not just guarding. They are tearing up maps! | |||||
Celeste: |
They must have guessed what we're looking for. We need the information they're destroying! Everyone move! | |||||
| 3 | Collect 25 Map Fragments | The duergar mean to keep you from gleaning the details of Xardorok's plans. Grab these map fragments up, and quickly! | ||||
| 4 | Defeat 25 Monsters | Another wave of duergar forces means to hold you where you are. Hit them hard! | ||||
| 5 | Defeat the Enlarged Duergar | An enlarged duergar leads a pack of quaggoth reinforcements. Clear these defenders out! | ||||
Bruenor: |
They're fallin' back fer a spell. We got a moment's respite before we gotta get movin' again. Ye all havin' any luck gettin' them map fragments back together? | |||||
Delina: |
Slowly. The duergar did everything short of eating them. | |||||
Celeste: |
Even as fragments, they reveal enough. The dragon's on a programmed course. It'll strike Good Mead and Dougan's Hole, Easthaven, Caer-Dineval, then Caer-Konig. Then it'll circle back down through Termalaine. Bryn Shander will be its last stop. | |||||
Nayeli: |
Curse Xardorok and everyone who follows him. All that destruction. And if we can't stop the dragon even after we get back to Caer-Konig... | |||||
Wulfgar: |
We will stop it. There are no other options. Ten-Towns cannot fall! | |||||
Jarlaxle: |
Movement ahead. They're trying to lock the hallway down. | |||||
Nayeli: |
Let them try. They couldn't stop us the first time. They won't have any better luck now. | |||||
![]() Duergar: |
Hold the line! These rabble will pay the price for their incursion. | |||||
Catti-brie: |
Pretty sure the incursion was when we came in the first time. So maybe this is the outcursion? | |||||
Calliope: |
Either way, you duergar could maybe try to get it through your freaking heads that we're not here to fight you! Just let us find the teleportation circle again, and we'll get out of your way. | |||||
![]() Duergar: |
Insolent surface-world scum! Release the beasts! | |||||
Calliope: |
Well, glad we could have this little talk... | |||||
| 6 | Defeat 25 Monsters | As you push toward the teleportation circle, a force of duergar fighters closes in -- and they have a pack of quaggoths to back them up! | ||||
| 7 | Defeat 25 Monsters | The duergar fall back to regroup -- but that only lets their quaggoth servants redouble their assault! | ||||
Jarlaxle: |
Watch your step ahead. The hallway is lousy with those crystal shards. | |||||
Celeste: |
More chardalyn... and that might be useful to us. If I can determine more of its properties, it might give us some insight into coopting or shutting down the dragon's programming. | |||||
Bruenor: |
Ye heard Celeste. Everyone grab up them shards and get them over ta her. And keep them quaggoths back while ye're at it! | |||||
| 8 | Collect 25 Crystal Shards | Grabbing up more shards should be easy. But the quaggoths have no intention of letting you work unhindered! | ||||
| 9 | Defeat 25 Monsters | As fast as you drive them back, more quaggoths fill the gap! | ||||
Jarlaxle: |
Celeste, watch out! The quaggoths are regrouping. Are you all right? | |||||
Celeste: |
I'm fine, Jarlaxle. Just trying to read more of the latent magic in the chardalyn. I was... distracted. Delina, take some of these. See what you can make of them. | |||||
Calliope: |
I think I can help you focus. The quaggoths are getting out of the way of something moving in fast. Something big! | |||||
| 10 | Defeat the Umber Hulk | An umber hulk serving the duergar is let loose against you! Take this monstrosity down! | ||||
Nayeli: |
I recognize these corridors. We're close to the teleportation circle. Keep moving! | |||||
![]() Duergar: |
Advance all you want, human. You'll break against the wall we make! Reinforcements are coming. And when Xardorok arrives, his retribution will be swift! | |||||
| 11 | Defeat 25 Monsters | One last push will get you to the teleportation circle. But the duergar are back in force! | ||||
| 12 | Defeat 25 Monsters | Wild dogs running loose in the fortress have been drawn to the sound of battle. It's a two-front fight! | ||||
Bruenor: |
These duergar's gear marks 'em as outside patrols. Wherever Xardorok is, he's pullin' all his troops in from outside ta try and pin us down. | |||||
Catti-brie: |
That's not all he's pulling in from outside by the look o' it... | |||||
Bruenor: |
A frozen tree! Well, that's a good sign they're gettin' desperate. So let's see how far we can dial that up fer 'em! | |||||
| 13 | Defeat 1 Frozen Tree | The duergar are pulling out all stops to pin you down. Push past! | ||||
| 14 | Defeat 25 Monsters | As the duergar close in again, the wild dogs renew their assault. Don't let them surround you! | ||||
Nayeli: |
There's the commander's quarters! We get past this last mob of guards, we'll have access to the teleportation circle. And we'll need to make sure it's working. | |||||
Dhadius: |
Celeste and I will take care of it. Celeste? | |||||
Celeste: |
I'm right here, Dhadius. And you can assist me. Just stay close. The rest of you, buy us some time. | |||||
Wulfgar: |
We can give you as much time as these duergar are willing to lend us. So let's keep them busy! | |||||
| 15 | Defeat the Enlarged Duergar | You've reached the teleportation portal! But these enlarged duergar will fight to the finish to stop you from using it! | ||||
Nayeli: |
We're getting hit hard! Celeste? Any luck? | |||||
Celeste: |
I'm working as fast as I can, Nayeli. And I'll work more quickly if I'm not bothered. | |||||
Dhadius: |
The portal has been deprogrammed. Xardorok clearly didn't want us using it again. | |||||
Nayeli: |
You need to get it working. We have no other options! | |||||
Celeste: |
I can do it! Just give me time... there! It's powering up! | |||||
Nayeli: |
Everyone move! Through the portal, and quickly! | |||||
Dhadius: |
Wait... it's not stable. I need to... | |||||
Celeste: |
There's no time! Move! | |||||
Nayeli: |
What was that? Is everyone here. | |||||
Bruenor: |
All accounted fer, far as I can see. 'Cept what are we doin' outside? Why dinna we come back ta tha duergar outpost where we started? | |||||
Celeste: |
Whatever Dhadius did to the circle must have corrupted its magic. I told you to leave it to me. | |||||
Dhadius: |
I did nothing of the sort! I was trying to tell you, Xardorok must have placed a magical failsafe on it. That blast was the portal burning itself out, I'd wager. But it was still programmed to its destination. Meaning we must be somewhere near the outpost, at least. | |||||
Nayeli: |
That might work to our favor. We won't need to fight our way out. But... Celeste, are you all right? | |||||
Celeste: |
I'm fine, Nayeli. Just tired of wasting time. The more closely I read the magic of the chardalyn, the more potent its power reveals itself to be. We need to get to Caer-Konig, and quickly! | |||||
| 16 | Defeat 25 Monsters | This storm will make it a challenge to find your way to Caer-Konig -- but these winter wolves have had no trouble finding you! | ||||
| 17 | Defeat 25 Monsters | A pack of lesser wolves are drawn to the fight, hoping to share in the winter wolves' spoils! | ||||
Wulfgar: |
The wolves are fleeing, finally. We need to move quickly while we can. | |||||
Celeste: |
Are you sure you know the way, Wulfgar? We don't have time for any more failures on this expedition. | |||||
Wulfgar: |
Aye, I know the way. As long as Kelvin's Cairn shows itself through the storm once in a while, we'll keep the right course. | |||||
Catti-brie: |
Wait... I think we've got trouble ahead. There's something moving. More wolves? | |||||
Jarlaxle: |
Not wolves. They're cocking crossbows! Everyone move! | |||||
| 18 | Defeat 1 Snow Mound | A duergar patrol from the nearby outpost crosses your path. Send these scouts back into hiding! | ||||
| 19 | Defeat 25 Monsters | You push on through the storm, but the wolf packs continue to harry you! | ||||
| 20 | Defeat the Brown Moose | Disturbing the resting grounds of this brown moose has put it into a fighting mood! And the winter wolves are happy to provide backup! | ||||
Bruenor: |
Fightin' duergar fer what feels like a week straight, and that moose packs a bigger wallop than all o' them put together. Everybody okay? Deekin? Oi, what's up with ye? What are ye wanderin' off fer? | |||||
Deekin: |
What? No. Deekin just... looking. | |||||
Catti-brie: |
At what? Ye got the same snow in every direction. Stay on the trail or you're going to get lost, ye blizzard-addled kobold. | |||||
Deekin: |
No, Deekin is here. Deekin follows. To doooom... | |||||
| 21 | Defeat 25 Monsters | Caer-Konig is still ahead -- but the storm and this pack of wandering snowy owlbears are intent on slowing you down! | ||||
Jarlaxle: |
Watch out! The owlbears are regrouping. No, wait... they've heard something. There are dogsleds coming in! | |||||
Calliope: |
Three of them, looks like. Kobolds driving two. And two passengers on the other. And... is it just me, or do those two kobold passengers look undead? | |||||
![]() Vellynne: |
They are. Servants of mine, and no threat to you. But what are you all doing out on a night like this? | |||||
Wulfgar: |
Making our way to Caer-Konig, and in haste. So you'll have to excuse us if we dispense with the pleasantries. | |||||
![]() Vellynne: |
Caer-Konig? Ah, and look at you. You're the Champions. | |||||
Celeste: |
And what of it? If you're looking for a fight, I warn you, you'll find one. | |||||
![]() Vellynne: |
No, it's no fight I seek. But I have been seeking you. I'm Vellynne. Speaker Trovus sent me in search of you. Said you'd gone off in search of duergar. But if the town's your destination, the storm has sent you off course. Follow me and the other sleds. We'll get you there. | |||||
| 22 | Defeat 25 Monsters | Having a guide will help you make good time through the end of the journey -- but these relentless owlbears won't let up on their attacks! | ||||
| 23 | Collect 25 Polar Bear Steaks | The owlbears fall back as a pack of polar bears on the hunt catches sight of you. Turning a few of them into steaks might help change their mind about this fight! | ||||
| 24 | Defeat 25 Monsters | The polar bears start to scatter, but the snowy owlbears block their retreat as they close in again! | ||||
| 25 | Defeat the Crazed Owlbear | A crazed owlbear drawn to the sound of the battle whips the last of the snowy owlbears into a fighting frenzy! Stand fast! | ||||
Bruenor: |
We're makin' good time. Thanks ta ye, Vellynne, fer yer aid. | |||||
![]() Vellynne: |
Don't call it aid, dwarf. Rather, the first installment of mutual favors. You see, I was seeking you with a... bargain of sorts to propose. Once you've rested up from your excursion, of course. | |||||
Nayeli: |
There'll be no rest tonight. All Ten-Towns is threatened by the plots of the duergar. A construct dragon is coming. Whatever your so-called bargain entails, it'll wait. | |||||
![]() Vellynne: |
A construct dragon? Well! Allow me to offer even more of my services, then. A wizard worth her weight never passes up a chance to test her magic against the mightiest foes. | |||||
Wulfgar: |
We're nearly there. I can scent the woodsmoke of Caer-Konig even over the storm. And no sound of battle is a promising sign. We're ahead of the dragon still. | |||||
Nayeli: |
Hopefully we can keep up this pace. We're all exhausted, and some more than others. I'm worried about Celeste... | |||||
Delina: |
She's just been working hard, trying to assess the magic of the shards. It's a complex dweomer. I can barely read it myself. But I'm sure she'll be fine if we can keep the interruptions to a minimum. | |||||
![]() Wafbeld: |
Stand and deliver! | |||||
Calliope: |
Oh, you have got to freaking be kidding me! Where'd this goblin mob come from? | |||||
![]() Greans: |
This is no jest, travelers. I am Greans. This is my associate Wafbeld. We are gentlefolk goblin bandits, robbing from the rich and giving to those less fortunate. Eventually. | |||||
![]() Wafbeld: |
Eventually. But now, your valuables, please? And perhaps line up to keep things orderly. There's so many of you, it'll be hard to keep track otherwise. | |||||
Catti-brie: |
Pretty sure I speak for all o' us when I say ye maybe should've assessed our numbers before ye talked o' fighting. Because we're the Champions and we're in a hurry! | |||||
| 26 | Defeat 25 Monsters | Caer-Konig is close! But these goblin bandits are going to do their best to slow you down! | ||||
| 27 | Defeat 25 Monsters | These goblins are putting up a robust fight. Put them through their paces! | ||||
Bruenor: |
Feh! This goblin mob's got some combat chops, and no mistake. Almost wish we had more time ta enjoy this fight. | |||||
![]() Wafbeld: |
Indeed! It is always enjoyable when folk of equal footing face off. Ah, but it'll be a shame to eventually best you, then salt the wound with a cutting jibe. | |||||
Nayeli: |
You can save the performance, goblin. Those supplies you and your folk are dragging with you bear the sigils of Ten-Towns. You're common bandits, nothing more -- and we'll be taking those stolen goods to Caer-Konig with us when this fight is done. | |||||
![]() Greans: |
Absurd! Those goods were taken with the utmost politeness. If we lose our manners, what are we? | |||||
Calliope: |
Sounds like what ye are is done, friend. Hand over the loot, and right quick! | |||||
| 28 | Collect 25 Crates of Supplies | Gentlefolk or not, the supplies these bandits have stolen need to be returned. Grab them up! | ||||
| 29 | Defeat 25 Monsters | The remnants of the polar bear pack that fled from you earlier are back -- and have inspired the goblins to redouble their assault! | ||||
Catti-brie: |
The goblins are doubling down on this fight. We need to end this right quick! | |||||
Jarlaxle: |
I think they feel the same way. Goblin wagon coming in! | |||||
![]() Wafbeld: |
Ha! There we go! Chief Yarb-Gnock's reinforcements arrive in the nick of time! | |||||
![]() Greans: |
Are you sure he'd send reinforcements? They look an awful lot like the patrol that were hunting us outside Bryn Shander... | |||||
![]() Wafbeld: |
Not important now! Opportunity knocks! Tally-ho! | |||||
Nayeli: |
We've got goblins on every side! Stand fast! | |||||
| 30 | Defeat the Goblin Wagon | A goblin wagon rolls in to the fight! And these bandits are ready to make a last stand! | ||||
![]() Vellynne: |
Well, that was quite the fight. You Champions handle yourselves well. | |||||
Wulfgar: |
All in a night's work. But the night isn't over yet. | |||||
Catti-brie: |
Did anyone see if those goblin bandits fell to the fighting? | |||||
Wulfgar: |
No. I think they and their crew got clear when everyone scattered. But that second wave of goblins with the wagon weren't bandits. They were a different group. Hardened fighters by their look. | |||||
Nayeli: |
Well, hopefully both groups trudge back to wherever they came from. There! Caer-Konig! We made it! | |||||
Bruenor: |
Right. 'Tis late, but we ain't got no idea how much time we got before that dragon gets here. Best we start wakin' folks up. Everybody spread out and get ta shoutin'. Oi! There's someone on patrol. Ye there! | |||||
![]() Yalveth: |
Champions! I'm Yalveth. It's good to see you back. But what's going on? | |||||
Bruenor: |
Trouble comin', and like nothin' any o' Ten-Towns has ever seen before. We gotta get everyone up, awake, and ready ta fight -- and right now! | |||||
| 31 | Defeat 25 Monsters | You quickly raise the alarm across Caer-Konig -- but all that din has brought forth snowy rats to see what all the excitement's about! | ||||
![]() Allie: |
Well, now, what's all this ruckus about? Champions! You're back! It's so good... | |||||
![]() Cori: |
Good for nothing is what you all are! What are you doing, running around in the deep night making noise enough to wake the dead? | |||||
Wulfgar: |
We're sorry for the necessary disturbance, Mistress Shorard. But you, your sister, and everyone else in Caer-Konig is in grave danger. | |||||
![]() Cori: |
Danger you've brought with you no doubt. Adventurers! All the same. | |||||
Wulfgar: |
I assure you, mistress, this threat has nothing to do with us. | |||||
Deekin: |
Boss! Goblins we fought have followed us! | |||||
Wulfgar: |
I assure you, the next threat has nothing to do with us. Excuse me a moment. | |||||
| 32 | Defeat 25 Monsters | As you try to get the rats under control, the goblin reinforcements you bested are back for a rematch! | ||||
Celeste: |
All right, we've got the word out. The townsfolk are getting ready to mount a defense. I just fear it won't be enough. How can it possibly be enough?! | |||||
Wulfgar: |
Easy, Celeste. The least pressure can tip the balance of any fight if it's placed where it needs to be. A faint tremor is all it takes to release the avalanche. And these folk are ready. | |||||
Catti-brie: |
Need to figure they'll be more focused on fighting if they don't have to worry about their houses. We don't know what kind o' powers this dragon has. But maybe boarding up windows will help keep things safe. | |||||
Bruenor: |
Sounds like a good plan. So let's get ta it while we got time. Come on! | |||||
| 33 | Collect 25 Wooden Boards | Grabbing these boards up would be easy if it weren't for this goblin assault! Time to deal with this mob for good! | ||||
| 34 | Defeat 25 Monsters | The goblins finally begin to retreat -- but the snowy rats have gathered enough reinforcements to rejoin the fray! | ||||
Calliope: |
That's the last of the goblin warriors fled. And they were a touch less polite than their bandit kin. What name did the one speak before? 'Chief Yarb-Gnock'? | |||||
Catti-brie: |
Not a name I know. But it's been a while since I was back in the dale. New chieftains come and go quick up here. | |||||
Jarlaxle: |
Well, I'm sure that'll totally not turn into yet another thing we need to investigate before this nightmare journey is done... wait. Listen! | |||||
Wulfgar: |
That howling sound... another blizzard coming? | |||||
Jarlaxle: |
No. Something diving from the sky at speed! And getting closer! | |||||
| 35 | Defeat the Bear | The dragon is coming! And it's driven a fear-maddened bear into town, with winter wolves close behind! | ||||
Catti-brie: |
Where is it? Does anyone see it? | |||||
Jarlaxle: |
There! A flash through the clouds! Lightning breath? | |||||
Bruenor: |
Too bright even fer lightnin'. 'Tis like tha rays o' tha sun itself are on tha move... and comin' fer us fast! Down, everyone! DOWN! | |||||
Bruenor: |
By me gran's brightest night light, what in fate's name kind o' breath weapon is that dragon packin'?! | |||||
![]() Vellynne: |
It's channeling pure radiant energy. It'll tear the town apart. Most impressive. | |||||
Wulfgar: |
The Northern Inn's on fire. Allie and Cori Shorard went back there! We need to help! | |||||
Catti-brie: |
The townsfolk are already working to put the fire out. They'll be all right. | |||||
Nayeli: |
Catti-brie's right. We need to lock the dragon down, or all of Caer-Konig will burn! | |||||
| 36 | Defeat 25 Monsters | Polar bears and snowy rats trying to get away from the chardalyn dragon's assault are running amok! Clear them out! | ||||
Nayeli: |
Does anyone see it? Curse that construct! | |||||
Jarlaxle: |
It's slipped back into the storm. Waiting until it can use its radiant breath again. | |||||
Bruenor: |
Safe bet that its next pass is gonna target a part o' town it ain't flattened already. We gotta get there before it does, then wait fer it ta strike again. Let it get close. | |||||
Calliope: |
Looks like we're going to have company for the stroll! | |||||
| 37 | Defeat 25 Monsters | The dragon's assault sees a party of opportunistic bandits try to take advantage of the chaos. Teach them a lesson! | ||||
Nayeli: |
I'm running out of patience with driving these bandits back. | |||||
Bruenor: |
Damn fools got no care fer tha bigger picture. Thinkin' o' nothin' but themselves. So if that's their game, let's give 'em some self-preservation ta focus on! | |||||
| 38 | Collect 25 Bandit Gloves | More bandits join the fray. Stripping them of their cold-weather gear will let frostbite help you defend Caer-Konig! | ||||
| 39 | Defeat 25 Monsters | A strike force of bandits closes in around you. Push them back! | ||||
Bruenor: |
Anybody see anythin'? | |||||
Catti-brie: |
Bandits regrouping. But no sign o' the dragon yet. | |||||
Nayeli: |
We can't be fighting this mob when the dragon appears. Clear them off the street! Hurry! | |||||
| 40 | Defeat the Mastiff | You need to clear the bandits out to get your best shot at the dragon when it appears -- but this ravenous mastiff leads their renewed assault! | ||||
Jarlaxle: |
Bandits have fallen back. Yalveth and the other townsfolk look like they have things mostly under control. Now would be an opportune time for our chardalyn friend to make a reappearance... wait. Listen... | |||||
Nayeli: |
That wailing sound. It's diving again! Get to cover! Then get ready, and hit it with everything we've got! | |||||
Bruenor: |
Blasted dragon's done a flyby again. Cowardly blighter won't touch down long 'nuff ta fight. Did anyone hit it? | |||||
Catti-brie: |
Aye, I got a few shots in, but it acted like it didn't even feel it. Like trying to sunder solid rock. All it does is crack off them shards to scatter around. | |||||
Celeste: |
This is futile. We're wide open here. It'll destroy the town, then it'll be back to pick us off, one by one! | |||||
Minsc: |
Celeste, Minsc believes you must calm down now. Is much fighting still to come. Take deep breaths. | |||||
Jarlaxle: |
The fires are burning all across town. | |||||
Catti-brie: |
Are the townsfolk getting them under control? | |||||
Jarlaxle: |
I... think so? A lot of them are just running. Panicked. | |||||
Nayeli: |
They've got good reason to be. Everyone keep moving! Follow where the dragon was last seen! And clear these streets! | |||||
| 41 | Defeat 25 Monsters | As the second wave of the dragon's attack begins, the bandits are now too scared to flee! Show them the way out of town! | ||||
| 42 | Defeat 25 Monsters | The bandits are starting to break, finally. One more push should scatter them! | ||||
Bruenor: |
Finally got them bandit blighters on their way. We been forced ta waste way too much time in this fight. | |||||
Celeste: |
This whole fight has been a waste. There's no hope here. The dragon will win! There's nothing we can do! | |||||
Bruenor: |
Celeste! What's gotten inta ye, lass? Ye need ta calm down. | |||||
Delina: |
Oh, no... the chardalyn! Celeste has been so focused on reading its magical signature... I think it's affected her! | |||||
![]() Yalveth: |
You! So-called Champions! This is all your fault! | |||||
Bruenor: |
Oi! And what's gotten inta her ta boot? | |||||
Delina: |
The falling shards! The dragon's been shedding them across the town. They must be supercharged with its power! All the townsfolk must be affected! | |||||
Jarlaxle: |
Can confirm! Mob incoming! | |||||
| 43 | Collect 25 Chardalyn Dragon Pieces | Whatever madness has infected Celeste has spread to the locals! You need to grab up the chardalyn shards the dragon is shedding before even more townsfolk are affected! | ||||
Nayeli: |
The townsfolk are out of control. The chardalyn has turned them feral! | |||||
Catti-brie: |
Trying to talk to some o' them, and it's like singing to snow! They're not listening to reason. | |||||
Bruenor: |
We gotta get 'em cleared out ta safety without hurtin' anyone. That dragon's comin' back, and if everyone in Caer-Konig is riotin' in tha' streets, it'll be mayhem! | |||||
| 44 | Defeat 25 Monsters | As if pushing these townsfolk back without hurting them too badly wasn't hard enough, the fires have burning rats tearing through the streets! | ||||
![]() Yalveth: |
The Champions brought this threat to Caer-Konig! Our homes are burning! You see the enemy before you! Fight now! | |||||
Bruenor: |
Feh! This fight were complicated 'nuff already without that ranger makin' up a pep squad! | |||||
Nayeli: |
We're running out of time. We need to push this mob back! | |||||
| 45 | Defeat the Fur-Clad Ranger | The ranger Yalveth leads this frenzied charge! Removing her from the fight might slow the townsfolk down! | ||||
Calliope: |
Listen up! Dive-bombing dragon coming in again! | |||||
Minsc: |
Celeste is still lost, even as creature is homing in on us. Is perfect time for party healer to go AFK! | |||||
Calliope: |
AFK...? | |||||
Minsc: |
AFK. You know. 'Away from kombat.' Is old ranger term. | |||||
Boo: |
Squeak! | |||||
Minsc: |
Boo speaks truth. Everyone take cover! | |||||
Jarlaxle: |
The dragon's down! There, on the far side of town. That volley must have wounded it. And it's lashing out at everything within reach! | |||||
Nayeli: |
We have to get there before it gets its second wind. Caer-Konig is all but destroyed. If it takes off again, it'll head for Termalaine next. | |||||
Bruenor: |
Then we gotta get movin'. Come on! | |||||
| 46 | Defeat 25 Monsters | Taking out the dragon while it's on the ground is the only way you'll stop its rampage. But more corrupted townsfolk and burning rats are keeping you busy! | ||||
| 47 | Defeat 25 Monsters | The burning rats double down on their assault. Drive these roasting rodents back! | ||||
| 48 | Defeat 1 Burning Debris | A fusillade from the corrupted townsfolk is going to pin you down behind burning debris. Clear it out! | ||||
Catti-brie: |
Watch yourselves! Looks like everyone in Caer-Konig's out on the streets. And they're heading our way! | |||||
Delina: |
The chardalyn corruption is growing stronger. The dragon's own power must be feeding it now! | |||||
Wulfgar: |
This isn't a fight I want. But I don't see any other choice. We need to break through this mob! | |||||
| 49 | Defeat 25 Monsters | The townsfolk are protecting the dragon now! You have to push past them! | ||||
Bruenor: |
There! Tha dragon's still grounded. Get in there fast, and hit it with everythin' ye got! | |||||
Nayeli: |
The townsfolk are still standing their ground. There's so many of them. | |||||
Wulfgar: |
Just get past them. Focus on the dragon. For Ten-Towns! | |||||
| 50 | Defeat the Chardalyn Dragon | The chardalyn dragon is in striking range at last! Hit this construct hard, or all is lost! | ||||
Bruenor: |
Again! Hit that dragon again! We got it... wait... I must be seein' things! | |||||
Minsc: |
Minsc reports that he is seeing same. Dragon is fleeing, and at speed! | |||||
Catti-brie: |
Ah, nay. Nay! We had it dead to rights! How can that thing still be holding together enough to fly? | |||||
Delina: |
That's the power of the chardalyn. Its magic is frighteningly potent. I don't know what we can do against it. | |||||
Nayeli: |
We can do what we always do. Keep fighting. The dragon's control of the townsfolk broke when it fled. Help tend to the wounded, and Celeste. Then get ready to move. | |||||
Bruenor: |
Nayeli's got it right. And ye too, Catti-brie. Flyin' or not, magic or not, that thing's wounded bad. It was movin' slow. Which means we got a chance ta catch it in Termalaine, and we're gonna catch it. Or we're not gonna have another chance after. | |||||
| Previous: Sunblight | Next: Waiting on Sunrise | |||||
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