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The Peylon Tree is one of the adventures in the campaign: Vecna: Eve of Ruin.
| Investigate the peylon tree in search of the next piece of the rod. | |||
| Requirement(s) | Must have completed "Sacrifice"? | ||
| Objective(s) | |||
| Restriction(s) | |||
| Rewards(?) | Formation |
| |
Variants[]
missing data
Return of the Lone Wolf Party[]
| Investigate the peylon tree with a lone werewolf and Champions that are just as lonely. | ||||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | You may only use Champions that don't belong to an affiliation. | |||
| Rewards(?) | Formation | File:Formation VecnaEveofRuin Return of the Lone Wolf Party.png | ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
| Patron: Elminster | ||||
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| dummy_value | 0 | 0 | Warning - «dummy_value» should be replaced with a valid monster-type! (click this link for more info) Check the below list of supported monster-types[WL 1] |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ List of supported monster-types:
aarakocra ; aberration ; apparition ; armor-based ; astral elf ; bandit ; beast ; boss ; buffwolf ; bullywug ; celestial ; construct ; cultist ; darkling ; demon ; derro ; devil ; dinosaur ; dragon ; drow ; dwarf ; elemental ; elf ; fey ; fiend ; flying ; genasi ; giant ; giff ; gith ; githyanki ; glitch ; gnoll ; gnome ; goblin ; goblinoid ; grimlock ; grung ; hag ; half-elf ; half-orc ; halfling ; harengon ; hit-based ; hobgoblin ; human ; humanoid ; item ; kenku ; kobold ; kuo-toa ; lizardfolk ; lycanthrope ; melee ; mind flayer ; modron ; mongrelfolk ; monstrosity ; ogre ; ooze ; orc ; planescape ; plant ; quaggoth ; ranged ; red wizard ; relentless ; saurial ; seaspawn ; shadar-kai ; spawner ; stacked ; static ; summoner ; tabaxi ; tiefling ; troll ; undead ; uthgardt ; vampire ; vecna cultist ; warforged ; winter ; xanathar ; yuan-ti ; zhentarim(some others may be added in the future).
Copy the line with "dummy" as many times as required and replace the "dummy" type with the required one and fill the table with the right number of waves with monsters/bosses of the specified type.
Once done for all the monster-types present in the current adventure, remove the needless "dummy" line.
Transcript[]
| Investigate the peylon tree in search of the next piece of the rod. | ||||||
| Area | Goal | Quests & Cinematics | ||||
Reya: |
Back in the sanctum, finally. That's four pieces of the rod collected. | |||||
Astarion: |
I'm just glad to have escaped that dreadful place alive. Well, you know what I mean. | |||||
Reya: |
Indeed. We avoided a terrible fate. Kas, how are you holding up? | |||||
![]() Kas: |
...I'll manage. More importantly, it seems we're not alone. Barovia's creatures followed us. | |||||
Sgt. Knox: |
He's right. More of those horrors. Alright, everyone. Look sharp! | |||||
Astarion: |
Always, darling. | |||||
| 1 | Defeat 25 Enemies | We just can't catch a break. Show our guests the way out! | ||||
| 2 | Defeat 25 Enemies | The zombies are being directed by vampire spawn! Get them out of here! | ||||
Mordenkainen: |
They've broken into my lab! No! My brain collection! | |||||
Reya: |
Why do you even HAVE that!? | |||||
Vecna: |
Why don't I have that!? | |||||
| 3 | Collect 25 Brains in Jars | Fetch the wizard's stolen brains so he'll stop with the shouting! | ||||
Mordenkainen: |
A man of my age needs his hobbies! At least my exotic bats are safe. | |||||
Mordenkainen: |
No! My exotic bats collection! | |||||
Blooshi: |
The way their mouths drip deadly poison is so cute! | |||||
Reya: |
You've got to be kidding me... | |||||
| 4 | Defeat 25 Enemies | Subdue those creatures before they drool all over my robe! | ||||
Sgt. Knox: |
I assume these were being kept in cages. What fiend could have set them free? | |||||
![]() Kas: |
A crawling claw. There's your culprit. | |||||
Astarion: |
Picking locked cages? Impressive for a massive disembodied hand. | |||||
Vecna: |
I wonder... | |||||
Reya: |
NO, Vecna. You can't trade your new hand for a giant one. | |||||
| 5 | Defeat the Crawling Claw | Fine. Just get rid of the thing before it causes any more chaos. | ||||
Alustriel: |
Well then, if we're all done making a mess of my sanctum again, the portal is ready. | |||||
Reya: |
The next rod piece awaits. With me, everyone! | |||||
Blooshi: |
So, where are we now? | |||||
![]() Kas: |
A mountain range with very large trees beneath a strange sky with three moons. This land is unknown to me. | |||||
Alvina: |
The world of Krynn! A warring realm of dragons, knights, and sorcery. | |||||
Blooshi: |
Alvina! You're back! How do you know this place? | |||||
Alvina: |
The Kittenlord knows many convenient things! | |||||
Astarion: |
Yes, yes. Now can we please address the approaching battalion? | |||||
| 6 | Defeat 25 Enemies | That's a sizable force. Keep these wyrmlings at bay! | ||||
Reya: |
The rod seems to be pointing at that giant tree in the distance. | |||||
Astarion: |
You mean the one at the heart of this rather large army? | |||||
Reya: |
Being a hero isn't easy, Astarion. | |||||
Astarion: |
Well, it shouldn't have to be so difficult either! | |||||
| 7 | Defeat 25 Enemies | A second wave of wyrmlings! Push them back before they scorch my perfectly preserved skin! | ||||
Priest of Takhisis: |
They must be after the artifact. Soldiers! In the name of Takhisis, put these interlopers to the sword! | |||||
Sgt. Knox: |
That's their leader! Take out that priest, and their ranks will crumble! | |||||
Reya: |
Takhisis? Does anyone recognize that name? | |||||
| 8 | Collect 25 Symbols of Takhisis | The name Takhisis doesn't ring a bell. Collect their holy symbols so I can get a better look. | ||||
| 9 | Defeat 25 Enemies | The priest is just ahead! Don't let up! | ||||
Priest of Takhisis: |
The Dragon Queen demands your death by my hand! | |||||
Reya: |
The Dragon Queen? Tiamat? Isn't she busy terrorizing one specific mountain on the Sword Coast? | |||||
Sgt. Knox: |
I thought so too, but it would explain all these wyrmlings. | |||||
Alvina: |
Mmm, it's complicated. | |||||
| 10 | Defeat the Priest of Takhisis | I can't stand loudmouth devotees to evil gods who aren't me. Quiet this priest! | ||||
Priest of Takhisis: |
No! The artifact was so close! Dark Queen, I've failed you... | |||||
Astarion: |
As far as death throes go, I've heard better. But they mentioned an artifact? That's promising. | |||||
Reya: |
We must be in the right place. Onward! | |||||
![]() Kas: |
The tree looks to be dead. | |||||
Vecna: |
Ah, a lovely aroma. I'd know the stench of a powerful curse on any world. | |||||
![]() Kas: |
If I wanted your opinion, I'd carve it from your wretched skull. | |||||
Vecna: |
You should be thanking me for saving your life. | |||||
![]() Kas: |
That was the sword's doing! Don't you dare take credit for its sacrifice! | |||||
Reya: |
We have more important things to worry about. Another flight of dragons is headed this way! | |||||
| 11 | Defeat 25 Enemies | Deal with these white wyrmlings while I practice my cold shoulder. | ||||
| 12 | Defeat 25 Enemies | Don't these wyrmlings know when to give up? Dispense with them already! | ||||
Sgt. Knox: |
Skeletal soldiers on approach! | |||||
Blooshi: |
Well, we did take out that priest. Guess they have a bone to pick with us! | |||||
Reya: |
Blooshi, this is not the time. | |||||
Astarion: |
Oh, let the poor dear have her fun. I find it quite-- | |||||
Blooshi: |
Humerus? | |||||
Reya: |
...You're doing this just to annoy me, aren't you? | |||||
| 13 | Defeat 1 Rocks | Those rocks are blocking our path to the tree. Clear them out! | ||||
Reya: |
The path is clear now. | |||||
Sgt. Knox: |
Not quite. Looks like those rocks were keeping something trapped inside. | |||||
![]() Kas: |
Twig blights, and plenty of them. And it seems the skeletons aren't done with us yet. | |||||
| 14 | Defeat 25 Enemies | Handle this before I get a splinter! | ||||
| 15 | Defeat the Skeleton Champion | More blights and one last skeleton. Finish them! | ||||
Rosintar: |
WHO DARES APPROACH THE PEYLON TREE? WHO CHALLENGES THE GUARDIAN ROSINTAR? | |||||
Astarion: |
Oh sweet hells, what now? | |||||
Blooshi: |
Us! We dare! I think. | |||||
![]() Kas: |
Not if these dragons have any say. | |||||
| 16 | Defeat 25 Enemies | First red, then white, now black? Destroy them all! | ||||
| 17 | Defeat 25 Enemies | This is the last of that army. Finish them off! | ||||
Reya: |
That's one threat dealt with. | |||||
Rosintar: |
YOU THINK YOURSELF SAFE? | |||||
Astarion: |
No, not ever. I've learned that by now. | |||||
Rosintar: |
GO, MY PETS! DESTROY THEM! | |||||
| 18 | Collect 25 Spider Webs | Spiders? That's convenient. Gather up those webs. I just noticed a tear in my robe. | ||||
Rosintar: |
I SHALL DEFEND THIS TREE WITH ALL AT MY DISPOSAL! | |||||
Reya: |
Defend the tree? Wait! We're not a threat! | |||||
Sgt. Knox: |
Too late! More spiders are coming, and they've brought friends! | |||||
| 19 | Defeat 25 Enemies | I'm not moving until I'm done stitching up this tear. Defend me! | ||||
Rosintar: |
PREPARE TO FALL BY THE MIGHT OF ROSINTAR! | |||||
Reya: |
We're not here to fight you! Why won't you listen!? | |||||
Astarion: |
Save your breath, darling. This one is too incensed to see reason. Not without a good thrashing first. | |||||
| 20 | Defeat the Rosintar | Show this guardian we won't be stopped! | ||||
Reya: |
We are not your enemy. We're just passing through in search of something. | |||||
Rosintar: |
...VERY WELL. YOU MAY ENTER THE PEYLON TREE. BUT DO NOT LINGER OVERLONG. MY PETS GROW HUNGRY. | |||||
Astarion: |
Oh, lovely! We'll be devoured by spiders if we delay! Anything else to add? | |||||
Rosintar: |
BEWARE THE DRYAD, AND, IF YOU SEE THE FUZZY INTRUDER, REMOVE HIM. | |||||
Blooshi: |
Ooh! I hope it's another kitten! | |||||
Sgt. Knox: |
The treant said to watch out for another intruder. Someone else after the rod piece, perhaps? | |||||
Alvina: |
It is a powerful artifact, after all. With the completed rod in paw, anything is possible. | |||||
Blooshi: |
I could conjure up all the delicious pure pond juice I could ever want! | |||||
Vecna: |
Interesting... | |||||
Blooshi: |
Don't get any ideas, Skull Guy! I'm not sharing! | |||||
| 21 | Defeat 25 Enemies | Ah, more spiders. Stragglers from our treant tussle, no doubt. Squish them! | ||||
Vecna: |
All these vines choking the path are such a bother. | |||||
Blooshi: |
That one just moved! And that one. And all those other ones. | |||||
Sgt. Knox: |
Assassin vines! Hold fast! | |||||
| 22 | Defeat 25 Enemies | I will not be undone by an overgrown weed! Cut them down! | ||||
Vecna: |
There's something strange about these plants. | |||||
Astarion: |
Obviously! They're trying to kill us! | |||||
Vecna: |
Besides that. The curse I mentioned seems to grow stronger the deeper we venture. | |||||
| 23 | Collect 25 Strange Vines | Bring me those vines! Preferably dead! | ||||
Blooshi: |
Fuzzy thing spotted! Aww, that's definitely not a kitten. | |||||
Sgt. Knox: |
A werewolf! And an enraged one, at that. It's carving up those vines as fast as we are. | |||||
Reya: |
We should try to help. | |||||
Astarion: |
Must we? We've talked about this. I've already spent enough time with murderous plants in Reithwin, thank you. | |||||
Reya: |
Enough. The enemy of our enemy is our friend. I hope. | |||||
| 24 | Defeat 25 Enemies | The vines are twisting together to form blights! Hack them up! | ||||
Reya: |
Calm yourself, stranger! We wish to speak with you! | |||||
![]() Kas: |
He doesn't seem keen on listening. | |||||
Sgt. Knox: |
To arms! We can talk once we've knocked some sense into him! | |||||
| 25 | Defeat the Riffel | Convince this furious furry fellow to keep his claws away from me! | ||||
Sgt. Knox: |
Looks like that did the trick! He's shifting back to his natural form! Is that a halfling? | |||||
Riffel: |
Oops! Sorry for attacking you! Everything I've met in this place has tried to kill me, so, you know, I just assumed. | |||||
Astarion: |
Honestly? That's fair. | |||||
Riffel: |
Anyway, I'm Riffel! Proud member of the Blue Fire Wardens. I'm looking for a special fruit to feed to a monster to free my friends before they're devoured so we can continue our mission to Three Moons Vault. It's a whole thing. | |||||
Reya: |
Well met, Riffel. My companions and I have also come here in search of something. | |||||
Riffel: |
Neat! Let's walk and talk. This tree goes pretty deep. | |||||
Riffel: |
[Whistles] Wow, that's quite a story. Find a rod, stop a god, and save the whole multiverse, huh? Makes my problems seem small. | |||||
Astarion: |
Want to trade places? I'd do anything for a simpler dilemma. | |||||
Riffel: |
Nah, I'm good. But you should probably know that the thing you're looking for isn't here anymore. | |||||
Reya: |
Come again? | |||||
| 26 | Defeat 25 Enemies | Silence! Wood woads are emerging from the bark! | ||||
Riffel: |
I think the scary tree lady can explain it better than me. Hey! Gazalgo or whatever! | |||||
Gazaia: |
The intruder still lives. And has company, I see. | |||||
Blooshi: |
There's a talking face in the bark! | |||||
Gazaia: |
I am Gazaia, and this place shall be your tomb, mortals. Attack, my children! | |||||
| 27 | Defeat 25 Enemies | The wood woads serve this Gazaia! Show her we won't back down! | ||||
Riffel: |
I just want the fruit, Gazaia! Then I'll gladly leave you in peace! | |||||
Gazaia: |
No! That is all I have left, ever since that dark day… | |||||
Riffel: |
There we go. Just had to get her started. | |||||
Gazaia: |
This land was beautiful once; it was verdant and pristine, untouched by evil... | |||||
| 28 | Collect 25 Twisted Bark | This is going to take a while. Pick up some of this bark. I want to see something. | ||||
Gazaia: |
This hill and all that grew upon it was blessed by a magical object. It drew me here, and I inhabited the tree. | |||||
Riffel: |
That's probably the thing you folks are after. | |||||
Gazaia: |
All was well until the death knight came! He stole the object and caused the peylon tree to wither. All I could save was a single fruit, which I shall not surrender! | |||||
| 29 | Defeat 25 Enemies | Storytime is over? Great. Keep those wood woads away while I study this bark. | ||||
Gazaia: |
I shall permit no further intrusion! Leave my tree, or your corpses will feed its roots! | |||||
| 30 | Defeat the Shambling Mound | She's serious. That mound is shambling right for us! | ||||
Riffel: |
Come on! Gazaia's lair is just ahead! | |||||
Reya: |
Riffel, you're certain you need this fruit? I think Gazaia has suffered enough. | |||||
Riffel: |
I don't feel great about it, but yeah. I need to save my friends. Borthaks love peylon fruit more than anything. | |||||
Blooshi: |
What's a borthak? | |||||
Alvina: |
Nope! Not sticking around for that! Good luck, Blooshi! [Vanishes] | |||||
Blooshi: |
Alvina! Guess it must be pretty bad. | |||||
Sgt. Knox: |
We'll worry about it later. Right now we need to push through this dryad's last forces! | |||||
| 31 | Defeat 25 Enemies | Will these wood woads ever give up? Drive them back! | ||||
Reya: |
There has to be a better way. | |||||
Astarion: |
There is! We can leave. We don't have to help everyone we meet, and this fruit business doesn't concern us. | |||||
Riffel: |
Oh, I was gonna lead you all to Three Moons Vault once my friends are safe. That's where your magic thing is. | |||||
Reya: |
... | |||||
Astarion: |
Oh wonderful, you've given the poor girl an ethical quandary. | |||||
| 32 | Defeat 25 Enemies | Their numbers are thinning! Keep the pressure on! | ||||
Astarion: |
Look, I know you want to always do the right thing, but that's not how it works in the real world. | |||||
Reya: |
But... it's wrong... | |||||
Astarion: |
Grow up, darling. Do you want to save innocent lives from a vicious monster, or do you want to keep your hands clean? | |||||
Vecna: |
Actually, I have an idea. | |||||
| 33 | Collect 25 Blight Samples | See those needle blights? Bring some samples over here. | ||||
| 34 | Defeat 25 Enemies | Clear the path of these blights! I see the dryad up ahead! | ||||
Riffel: |
Give up the fruit! I have to save the others! | |||||
Gazaia: |
You'll never take it from me! It's all I have left! | |||||
Reya: |
Stop it, both of you! | |||||
Sgt. Knox: |
Focus, Reya! This dryad wants us dead! | |||||
| 35 | Defeat the Gazaia | Stop that dryad! I need to speak with her! | ||||
Gazaia: |
Take the fruit then, and finish me. | |||||
Vecna: |
About that. I wrote the book on dark magic. No, literally. I know everything there is to know about curses. | |||||
Gazaia: |
What are you saying? | |||||
Vecna: |
I've studied your tree. I can undo this. Well, not me. I've lost my magic. But give us the fruit, and I'll teach you how to lift the curse yourself. | |||||
Reya: |
[Shocked gasp] | |||||
Gazaia: |
I accept. Show me. | |||||
Reya: |
I can't believe what I just witnessed. Perhaps there is some hope for you, Vecna. | |||||
![]() Kas: |
Lies. The wretch is incapable of kindness. He saw the dryad as a means to an end. | |||||
Astarion: |
He could have simply killed her then. | |||||
![]() Kas: |
Not in this weakened state. No, he's up to something. Mark my words. | |||||
| 36 | Defeat 25 Enemies | Let the vampire stew. We have vines to cut down. | ||||
Sgt. Knox: |
We have the fruit now. Where to next? | |||||
Riffel: |
Bittergrass Fen! That's the borthak's territory. I just hope we make it there in time. | |||||
Reya: |
How long will it take the dryad to perform the rite? | |||||
Vecna: |
A matter of days. | |||||
Astarion: |
Meanwhile, the nasty things inhabiting this tree don't seem any warmer to our presence. | |||||
| 37 | Defeat 25 Enemies | More assassin vines. Well? Start chopping! | ||||
Riffel: |
It sure was nice of Gazaia to tell us about this shortcut for leaving the tree. That place was a maze. | |||||
![]() Kas: |
She just wanted us gone as soon as possible. | |||||
Riffel: |
Yeah, I guess. But hey, I should probably tell you all about my friends. | |||||
Reya: |
Sure, Riffel. Just help us clear out these rocks first so we can keep moving. | |||||
| 38 | Collect 25 Rocks | These vines won't quit! And look, the spiders are back! | ||||
Riffel: |
Okay, so, Gazaia mentioned a death knight, yeah? That's Lord Soth. He's a real jerk. Some of his minions are holed up in Three Moons Vault. | |||||
Sgt. Knox: |
That's where you said the next rod piece is, right? | |||||
Riffel: |
Yeah. I'll take you there soon. My friends and I are the Blue Fire Wardens. We oppose Lord Soth, so we planned to attack the place. We called it the Night of Blue Fire. | |||||
Astarion: |
You gave it a name! Fun! I take it the plan went well, and everyone made it home for tea and cakes? | |||||
Riffel: |
No, we lost. It was bad. We had to run, and then the monster cornered us. I slipped away, though. | |||||
Astarion: |
Pity. | |||||
| 39 | Defeat 25 Enemies | These spiders look hungry. Let's feed them a serving of pain! | ||||
| 40 | Defeat the Giant Spider | I see the exit! We just have to make it past this last huge spider! | ||||
Riffel: |
Freedom! For us, at least. Come on! The fen is this way! | |||||
Sgt. Knox: |
Excitable little fellow. | |||||
Reya: |
It's refreshing after all we've faced lately. | |||||
Blooshi: |
A fen is like a swamp, right? Yay! | |||||
Sgt. Knox: |
What can you tell us about this vault, Riffel? | |||||
Riffel: |
The one in charge is Teremini Nightsedge, a powerful mage. She's doing some ritual to create a curtain of red moonlight. | |||||
Astarion: |
That sounds... fine? | |||||
Riffel: |
It forces us to transform and enter a murderous rage. Oh, all the Blue Fire Wardens are werewolves, by the way. | |||||
| 41 | Defeat 25 Enemies | Cut the chatter! Stirges are converging on us! | ||||
| 42 | Defeat 25 Enemies | We have enough bloodsuckers already! Get rid of these pests! | ||||
Reya: |
I can see why this red moonlight would be a problem. But your friends all escaped, right? | |||||
Riffel: |
No. We lost some in the attack, and our leader was captured. | |||||
Reya: |
I'm sorry to hear that. It must have been hard. | |||||
![]() Kas: |
Save your tears. Losses are inevitable in war. | |||||
Sgt. Knox: |
All the more reason to rescue the survivors. Let's keep moving. | |||||
Sgt. Knox: |
Focus up! We have company! | |||||
Riffel: |
Bandits! This area is lousy with them. | |||||
![]() Kas: |
Good. Astarion's knife was fine, but I need a proper sword. | |||||
Vecna: |
Explains why you're so grumpy... | |||||
| 43 | Collect 25 Bandit Blades | One of these bandits' blades must be good enough for Kas. Pick them up so he stops whining! | ||||
![]() Kas: |
This one will do. Now, to put it to the test. | |||||
| 44 | Defeat 25 Enemies | These bandits want revenge for their fallen. Disappoint them! | ||||
| 45 | Defeat the Bandit Captain | That must be their leader. Put an end to their banditry forever! | ||||
Reya: |
Such carnage. You fight like a demon, Kas. | |||||
![]() Kas: |
I'll take that as a compliment. | |||||
Reya: |
It's not. | |||||
![]() Kas: |
They were just bandits. You should be glad to remove such filth from this world. Now, come. The fen is close. | |||||
Astarion: |
Ugh, what IS that rancid odor? And why is everything so... icky? | |||||
Blooshi: |
I know, right? It's great! Time to refill my canteen. | |||||
Reya: |
Blooshi, wait! That's not water! | |||||
| 46 | Defeat 25 Enemies | Disgusting! If those oozes touch me, it will never wash out! Keep them away! | ||||
| 47 | Defeat 25 Enemies | These jellies need a little more discouragement. Give it to them! | ||||
Reya: |
This area is quite large. How do we know we're going in the right direction? | |||||
Riffel: |
Hmm. Oh, I know! Let's find the borthak's trail. Help me check under these big crawling rocks! | |||||
Sgt. Knox: |
Those aren't stones! They're giant fire beetles! | |||||
Astarion: |
How has this person survived for this long!? | |||||
| 48 | Collect 25 Beast Tracks | Search the area for the monster's tracks, and deal with those beetles! | ||||
| 49 | Defeat 25 Enemies | The tracks lead this direction. Clear out the rest of these swarming insects! | ||||
Riffel: |
There's the borthak! It's got my friends cornered in a cave! | |||||
Blooshi: |
Oh, it's like the biggest, scariest dog ever. Okay, I totally get why Alvina left now. | |||||
Sgt. Knox: |
It's coming straight for us! | |||||
Riffel: |
It wants the fruit! You all keep it distracted while I sneak around! | |||||
| 50 | Defeat the Borthak | That's one big, bad wolf. Make it play dead! | ||||
Blooshi: |
Bad dog! No treat! | |||||
Reya: |
Riffel! Were you able to free your friends? | |||||
Riffel: |
Yep! Thanks for keeping that monster busy. Now, onward to Three Moons Vault to rescue our leader! | |||||
Astarion: |
You mean to retrieve the rod piece. | |||||
Riffel: |
Yeah, okay, sure! | |||||
| Previous: Sacrifice | Next: Three Moons Vault | |||||
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