The Palace of Heart's Desire is one of the adventures in the campaign: The Wild Beyond the Witchlight.
| Learn about the Palace of Heart's Desire as you navigate the gardens. | |||
| Requirement(s) | Must have completed "The Bitter End" | ||
| Objective(s) | |||
| Restriction(s) | |||
| Rewards(?) | Formation |
| |
Variants[]
The Egg of Nat's Desire[]
| Learn about the Palace of Heart's Desire with the younger generation. | ||||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | You may only use Gromma or Champions that are 40 years old or younger. | |||
| Rewards(?) | Formation |
| ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
| Patron: Elminster | ||||
The Brains of an Illithid's Desire[]
| File:Icon The Brains of an Illithid's Desire.png | Learn about the Palace of Heart's Desire with Champions that have less than stellar ability scores. | |||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | You may only use Champions with an ability score total of 78 or less. | |||
| Rewards(?) | Formation |
| ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
| Patron: Elminster | ||||
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| armor-based | 3 | 3 | Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 1], Lucius, Selise[WL 2], Windfall[WL 3], Wulfgar |
| beast | 29 | 5 | Imoen[WL 4], Jaheira[WL 4], Minsc[WL 4], Zorbu |
| construct | 5 | 2 | Kalix[WL 5], Wyll[WL 6] |
| fey | 11 | 2 | Minsc[WL 4] |
| goblinoid | 16 | 0 | |
| hit-based | 0 | 2 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 1], Windfall[WL 3] |
| human | 0 | 2 | Dynaheir, Ezmerelda[WL 7], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| humanoid | 0 | 2 | Dynaheir, Ezmerelda[WL 7], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| kobold | 4 | 0 | |
| melee | 46 | 7 | |
| monstrosity | 3 | 0 | Ezmerelda[WL 8], Imoen[WL 4], Minsc[WL 4] |
| plant | 23 | 0 | |
| ranged | 16 | 3 | |
| spawner | 0 | 2 | |
| undead | 23 | 2 | Brother Uriah[WL 9], Ezmerelda, Jaheira[WL 4], Minsc[WL 4], Nerys, Volo[WL 10], Wyll[WL 11], Zorbu |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ 1.0 1.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ 3.0 3.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ Only valid with Kalix’s Hunt the Bound Feat.
- ↑ Only valid with Wyll’s The Heartless Feat.
- ↑ 7.0 7.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
- ↑ Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | outdoors | Assassin Vine, Awakened Shrub | plant melee |
|
| 2 | outdoors | Assassin Vine, Goblin Zombie | goblinoid, plant undead melee | |
| 3 | outdoors | Awakened Shrub | plant melee | |
| 4 | outdoors | Assassin Vine, Awakened Shrub, Goblin Zombie | goblinoid plant undead melee | |
| 5 | outdoors | Awakened Shrub | plant melee | |
| Boss | outdoors | Dryad | boss fey melee | |
| 6 | outdoors | Awakened Toadstool, Badger Minstrel | beast plant melee ranged | |
| 7 | outdoors | Badger Minstrel, Goblin Zombie | beast goblinoid undead melee ranged | |
| 8 | outdoors | Badger Minstrel | beast ranged | |
| 9 | outdoors | Awakened Toadstool, Badger Minstrel, Lornling | beast fey plant melee ranged | |
| 10 | outdoors | Badger Minstrel | beast ranged | |
| Boss | outdoors | Badger Minstrel Leader | beast boss ranged | |
| 11 | outdoors | Badger Minstrel, Tin Soldier | beast construct melee ranged |
|
| 12 | outdoors | Awakened Shrub, Goblin Zombie | goblinoid plant undead melee | |
| 13 | outdoors | Ettercap | monstrosity ranged | |
| 14 | outdoors | Awakened Shrub, Ettercap, Goblin Zombie | goblinoid monstrosity plant undead melee ranged | |
| 15 | outdoors | Ettercap | monstrosity ranged | |
| Boss | outdoors | Tarantula | beast boss melee | |
| 16 | outdoors | Assassin Vine, Taxidermy Animal | beast construct plant undead melee | |
| 17 | outdoors | Assassin Vine, Goblin Zombie | goblinoid plant undead melee | |
| 18 | outdoors | Taxidermy Animal | beast construct undead melee | |
| 19 | outdoors | Goblin Zombie, Taxidermy Animal | beast construct goblinoid undead melee | |
| 20 | outdoors | Taxidermy Animal | beast construct undead melee | |
| Boss | outdoors | Taxidermy Monstrosity | beast boss construct hit-based undead melee | |
| 21 | outdoors | Assassin Vine, Giant Riding Dragonfly | beast plant melee | |
| 22 | outdoors | Giant Frog, Lornling | beast fey melee | |
| 23 | outdoors | Giant Frog, Giant Riding Dragonfly | beast melee | |
| 24 | outdoors | Giant Frog, Lornling | beast fey melee | |
| 25 | outdoors | Giant Riding Dragonfly, Lornling | beast fey melee | |
| Boss | outdoors | Lornling Riding a Dragonfly | beast boss fey melee | |
| 26 | outdoors | Awakened Shrub, Goblin Zombie | goblinoid plant undead melee | |
| 27 | outdoors | Goblin Zombie, Zombie Kobold | goblinoid kobold undead melee | |
| 28 | outdoors | Zombie Kobold | kobold undead melee | |
| 29 | outdoors | Awakened Shrub, Goblin Zombie, Zombie Kobold | goblinoid kobold plant undead melee | |
| 30 | outdoors | Goblin Zombie, Zombie Kobold, Zombie Villager | goblinoid kobold undead melee | |
| Boss | outdoors | Zargash | armor-based boss human humanoid spawner ranged | |
| 31 | outdoors | Awakened Shrub, Feywild Porcupine | beast fey plant melee ranged | |
| 32 | outdoors | Awakened Shrub, Feywild Porcupine | beast fey plant melee ranged | |
| 33 | outdoors | Raccoon | beast melee | |
| 34 | outdoors | Feywild Porcupine, Raccoon | beast fey melee ranged | |
| 35 | outdoors | Raccoon | beast melee | |
| Boss | outdoors | Giant Snail Monarch | beast boss melee | |
| 36 | outdoors | Assassin Vine, Raccoon | beast plant melee | |
| 37 | outdoors | Assassin Vine, Feywild Porcupine | beast fey plant melee ranged | |
| 38 | outdoors | Fluffy Shambling Mound Pangolin | beast plant melee | |
| 39 | outdoors | Assassin Vine, Fluffy Shambling Mound Pangolin | beast plant melee | |
| 40 | outdoors | Fluffy Shambling Mound Pangolin | beast plant melee | |
| Boss | outdoors | Envy | armor-based boss construct melee | |
| 41 | outdoors | Charging Deer, Feywild Porcupine | beast fey melee ranged | |
| 42 | outdoors | Assassin Vine, Charging Deer | beast plant melee | |
| 43 | outdoors | Goblin Zombie, Zombie Villager | goblinoid undead melee | |
| 44 | outdoors | Charging Deer, Feywild Porcupine, Zombie Villager | beast fey undead melee ranged | |
| 45 | outdoors | Goblin Zombie | goblinoid undead mleee | |
| Boss | outdoors | Ogre Zombie | boss hit-based undead melee | |
| 46 | outdoors | Assassin Vine, Goblin Zombie | goblinoid plant undead melee | |
| 47 | outdoors | Feywild Porcupine, Zombie Villager | beast fey undead melee ranged | |
| 48 | outdoors | Goblin Zombie, Undead Mind Flayer | armor-based goblinoid undead melee | |
| 49 | outdoors | Goblin Zombie, Undead Mind Flayer, Zombie Villager | armor-based goblinoid undead melee | |
| 50 | outdoors | Goblin Zombie, Undead Mind Flayer, Zombie Villager | armor-based goblinoid undead melee | |
| Boss | outdoors | Zargash | armor-based boss human humanoid spawner ranged |
Transcript[]
| Learn about the Palace of Heart's Desire as you navigate the gardens. | ||||||
| Area | Goal | Quests & Cinematics | ||||
Blooshi: |
This is the Palace of Heart's Desire? Where are all the skulls? Where are all the zombies? | |||||
Nat: |
[signs] Why would there be skulls and zombies? | |||||
Blooshi: |
Well that's MY heart's desire. | |||||
Celeste: |
I don't see any sign of the Hourglass Coven. They must have flown directly into the Palace itself. Let's look around and see if we can find a way in. | |||||
Yorven: |
This garden is astounding. Such color. Even in the recesses of my childhood memories of Prismeer, I don't remember so many flowers or trees. | |||||
Minsc: |
Do you remember this vine creeping toward us? It's very wiggly -- urk! | |||||
| 1 | Defeat 25 Enemies | You've arrived in the gardens of the Palace of Heart's Desire -- but the gardens don't seem happy to see you! Fight those assassin vines and awakened shrubs! | ||||
Jarlaxle: |
All right so the garden is full of violent plants. Good to know, good to know. | |||||
Bruenor: |
Not much else though. Dinna seem like anyone's around. | |||||
![]() Dottie: |
Hey! Plants are people too! | |||||
Bruenor: |
Me apologies, Dottie. I suppose I meant tha only things movin' around are plants. All tha other people I see are statues. | |||||
Yorven: |
Those...aren't statues. They're living people, only frozen. Powerful magic is affecting this place. We should look harder for an entrance. | |||||
Minsc: |
Nat, how is your egg? Did it start hatching like you were worried about? | |||||
Nat: |
[signs] No. It's still flashing, but it's slowing down. Do you think it's going to freeze like the people in the garden? What if the palace's magic gets into it the way that Hither's and Thither's and Yon's does and it never hatches? | |||||
Minsc: |
Then you will have a very cool flashing rainbow egg? | |||||
Boo: |
Squeak! | |||||
Minsc: |
Boo is right -- not everything is affected by the magic. Look at those goblin zombies for instance! | |||||
| 2 | Defeat 25 Enemies | Goblin zombies? Among the garden's plants? What's going on here? | ||||
Celeste: |
Goblin zombies? | |||||
Blooshi: |
Yessssss! Goblin zombies! I knew my heart's desire would be here somewhere! Now where's the dancing skeletons? | |||||
Yorven: |
I don't think these are Zybilna's. My memories of her are vague, but she was never a necromancer. | |||||
Celeste: |
The League of Malevolence is supposed to be within the palace. Maybe they belong to one of them. | |||||
Blooshi: |
Orrrr maybe Zybilna got a lot cooler in her exile? Maybe? | |||||
Blooshi: |
Look a gardener! I'll ask her where the entrance is. Excuse me? How do we...Oh. You're frozen. | |||||
Bruenor: |
Even tha water comin' out o' her can is frozen! | |||||
Yorven: |
The bees, the pixies, the streams, the pollen -- nothing is moving. What kind of curse is this? | |||||
Minsc: |
One that does not affect the shrubbery! Get back, you evil plants! | |||||
| 3 | Collect 25 Branches | Those awakened shrubs flail at you with their branches! Break some off! | ||||
![]() Gleam: |
The palace is so beautiful, so still. | |||||
![]() Glister: |
Do you think Zybilna is really still inside there? | |||||
![]() Gleam: |
I hope so. I'd like to go home to the Witchlight Carnival, but I'd feel better leaving Prismeer in safe hands. | |||||
| 4 | Defeat 25 Enemies | As you move through the frozen gardens toward Zybilna's palace, more enemies attack! Defend yourselves! | ||||
| 5 | Defeat the Dryad | A dryad stirs in the thickets of the garden, eager to punish these interlopers -- that means you! | ||||
Bruenor: |
Look! There's movement over there. And it dinna look like zombies! | |||||
![]() Lord Eld: |
Pass the jam, if you please. It will take me ages to reach for it. | |||||
![]() Bodger: |
...There is no jam. | |||||
![]() Lord Eld: |
Yes there is! The pot's right next to you! | |||||
![]() Majera: |
Bodger, did you eat all the jam again? | |||||
![]() Bodger: |
...Maybe. | |||||
Celeste: |
Excuse me! Are you with the Palace? Or with the, erm, badger minstrels attacking us? | |||||
| 6 | Defeat 25 Enemies | Badgers playing lutes and awakened toadstools making toots! What a lot of racket! Quiet them down! | ||||
![]() Lord Eld: |
Ugh, bother. Come into the pavillion and don't mind the musicians. They're very aggressive, but they have absolutely no administrative power. Have some tea. Do you take sugar? | |||||
Celeste: |
Um, yes, thank you. But we're in a bit of a hurry. Can you tell us what's happening here? | |||||
![]() Majera: |
What do you mean? We were told to wait here for Zybilna's representatives. So we're waiting. | |||||
Yorven: |
How long have you all been waiting? | |||||
![]() Majera: |
Not that long, I don't think. I think I arrived on the fourth of Barrakas? | |||||
Jarlaxle: |
The fourth of what? Are you saying 'Barrakas' or is the racket of those badgers getting to me? | |||||
| 7 | Defeat 25 Enemies | More goblin zombies join the badger minstrels to attack! You're trying to have a conversation! | ||||
![]() Majera: |
Yes? Barrakas? Summer month? Named for the brightest of the twelve moons? | |||||
Celeste: |
TWELVE moons? | |||||
![]() Sumai: |
You'll have to excuse Majera, saer. She's not from the same place as us. No proper moon like Selûne in Eberron's skies. | |||||
Celeste: |
Ah, you're all from different worlds. | |||||
![]() Sumai: |
Yes, indeed. I'm from Toril. Majera's from Eberron. Lord Eld there is from someplace called Oerth. And Bodger...err... | |||||
![]() Bodger: |
I'm from the forest! | |||||
![]() Lord Eld: |
You may as well make yourselves comfortable. A representative will be along shortly. | |||||
Jarlaxle: |
Yeah, how long have you been here. No one's actually been clear about that. | |||||
![]() Lord Eld: |
Not long, not long. Have some tea. | |||||
Jarlaxle: |
Not long isn't an answer. An hour? A day? A tenday? A -- Will someone shut those minstrels up? | |||||
| 8 | Collect 25 Lutes | You can hardly think for all the noise! Take those lutes from the badger minstrels and try and get some peace. | ||||
Yorven: |
Look out! | |||||
Blooshi: |
Do these badger minstrels ever stop coming? | |||||
Yorven: |
Not that! There are lornlings in their midst! | |||||
Celeste: |
Well there's our proof the hags are here. | |||||
![]() Lord Eld: |
Hags? Good gods. Are you joking? Listen, sit down and have some tea. | |||||
Yorven: |
We need to get rid of the lornlings before they can report back to Bavlorna! | |||||
| 9 | Defeat 25 Enemies | Lornlings in the midst of the garden's threats! Take them all out! | ||||
Celeste: |
Champions, let's confer a moment. | |||||
Jarlaxle: |
Those people are absolutely under an enchantment. | |||||
Minsc: |
Should we smash the pavillion? I don't like the look of it. | |||||
Celeste: |
No, but we also shouldn't eat or drink anything, just in case, while we interrogate them on the palace and whatever is happening in the gardens. | |||||
Jarlaxle: |
That would be a lot easier to do if the BLASTED MUSIC WOULD STOP! | |||||
Minsc: |
Ah! Then we can fight the badgers' leader! Easily done! | |||||
| 10 | Defeat the Badger Minstrel Leader | Defeat the badger minstrel leader and end the cacophony of their music! | ||||
Celeste: |
Before we join you, we'd like to explore the gardens some. It's been a long trip -- we'd like to stretch our legs! Do you know where the entrance to the palace is? | |||||
![]() Sumai: |
Yonder -- but it's locked. You might as well wait here until they're ready. | |||||
Jarlaxle: |
What are you waiting for exactly? | |||||
![]() Sumai: |
Ah, well, I came to ask the good lady for help with my farm. See, this here is my awakened pumpkin, Yamzu. Say well met, Yamzu -- NO! WE DON'T BITE! NO! ...Anyway, Yamzu keeps eating the livestock. Bloody mess. I'm hoping Zybilna can help. | |||||
Minsc: |
You should slay the evil pumpkin. That would protect your livestock. | |||||
![]() Sumai: |
NO! He's just a hungry baby! He doesn't know any better, do you Yamzu? Ow! NO BITES! | |||||
| 11 | Defeat 25 Enemies | Tin soldiers have joined the badger minstrels now, a little of Thither sneaking through? Battle them back! | ||||
Nayeli: |
Those were Skabatha's tin soldiers. That's two hags confirmed. | |||||
![]() Lord Eld: |
Please do not tell me that Lady Zybilna consorts with hags. | |||||
Blooshi: |
Can I ask you a possibly rude question? Is everyone on Oerth made of stone like you? | |||||
![]() Lord Eld: |
Gracious no! Can't you see I'm under the effect of an unfortunate spell? The magic in my family's crypt escaped its bonds and turned me into a living statue. It's very uncomfortable. | |||||
| 12 | Defeat 25 Enemies | The garden may be still, but these shrubs and zombies aren't! Meet their attacks! | ||||
![]() Majera: |
You should walk around if you want. The garden's more of a set piece than a garden. Nothing moves, nothing changes. | |||||
![]() Bodger: |
The zombies are new. | |||||
![]() Majera: |
Are they? I feel like they've been here since the beginning. | |||||
Jarlaxle: |
Yeah, enchantments will do that. Anything we should know about between here and the palace entrance? | |||||
![]() Majera: |
Hmmm, well there's the fountain...and the pond... | |||||
Jarlaxle: |
Right, bunch of garden stuff. Guess we're out of here! | |||||
Celeste: |
Nat, you probably should keep the egg tucked away. We don't know when we're going to be dealing with another round of zombies. | |||||
Nat: |
[signs] I'm just worried about it. Does it look...tired to you? | |||||
Celeste: |
...I'm not sure what a tired egg would look like. But I understand you're worried -- as soon as we're somewhere safe, we can have some of the druids look at it. | |||||
Nat: |
[signs] What about now? It seems like it's safe now. | |||||
Celeste: |
Nat, there are ettercaps swarming toward us. It's not safe. Go stand by the fountain. Hey! Maybe you can throw a coin or two in! | |||||
Nat: |
[signs] I'm going to wish for my egg to be all right. | |||||
| 13 | Collect 25 Coins | Those ettercaps have coins from the fountain! Collect some and make a wish! | ||||
![]() Star: |
[indicates] Coin stuck. Your wish doesn't work. | |||||
Nat: |
[signs] Minsc! Help! My coin got stuck on the fountain! My wish is stuck! | |||||
Minsc: |
I'm a little busy, Nat! Back Ettercaps! Back! | |||||
Blooshi: |
What's that fountain say? 'The lion or the hart must wear the crown, but which of them should it weigh down'? What's that supposed to mean? Oh! Pondscum! | |||||
Celeste: |
Nat! She's fallen in that fountain! | |||||
Jarlaxle: |
That's definitely a magical fountain! Get her out! | |||||
Nat: |
[signs] Why am I always the one falling in the water? | |||||
Celeste: |
What were you doing? | |||||
Nat: |
[signs] I threw my coin too far and it got stuck on the edge of the fountain. I didn't want my wish to not come true! It was for the egg -- Oh no! My egg! Where is it! | |||||
Jarlaxle: |
Something is bubbling in there! What kind of fountain is this? | |||||
Blooshi: |
Whatever it is, it's all over with transmutation magic. But Nat's all right! So maybe the egg will be all right? | |||||
Celeste: |
Save the egg! But don't let those monsters overwhelm us! | |||||
| 14 | Defeat 25 Enemies | Nat's egg is in danger, but so are you! Fight those monsters! | ||||
Nat: |
[signs] Egg, egg, egg. | |||||
Celeste: |
It's all right. It's going to be all right. Slow down. | |||||
Nat: |
[signs] I was supposed to take care of it! And now it's in that weird bubbling fountain! | |||||
Jarlaxle: |
Something's coming up! | |||||
![]() Nat's Baby Crocodile: |
...Hissssss. | |||||
Blooshi: |
Uh, what is that? | |||||
Nat: |
[signs] It's my egg! It hatched! | |||||
![]() Nat's Baby Crocodile: |
Hisss! | |||||
Nat: |
[signs] I like that! That's your name now! Hiss! It can be short for Hissiest Fit, and Jenks and Squiddly will think it's hilarious! | |||||
Celeste: |
This is...All right, we're going to need to discuss this, but first we have to deal with these spiders! | |||||
| 15 | Defeat the Tarantula | A baby crocodile with a unicorn horn, spots, rainbow eyes and black teeth -- or a tasty treat for a tarantula! Don't let the tarantula take Hiss! | ||||
![]() Hiss: |
Hisss...iss hilarious. | |||||
Nat: |
[signs] It knows words! It knows words! | |||||
![]() Hiss: |
Hissss isss 'ssshe'! | |||||
Nat: |
[signs] And she knows signs! She signed with her fat little claws while she talked like you guys do! This is amazing! | |||||
Celeste: |
All right, but let's be clear here: you now have to take care of a baby...crocodile? Is Hiss still a crocodile? Let's say crocodile. You have to take care of her while we infiltrate the palace. | |||||
Nat: |
[signs] I'm going to take care of her FOREVER! I can't wait until you're big enough to eat monsters like those over there! | |||||
| 16 | Defeat 25 Enemies | Oh no! More minions of Bavlorna mixing with the assassin vines! Do the Hourglass Coven know you're here? | ||||
| 17 | Defeat 25 Enemies | More threats appear from beyond the fountain! Hold your ground! | ||||
Nat: |
[signs] Those are goblin zombies. | |||||
![]() Hiss: |
Zzzombiessss. | |||||
Nat: |
[signs] I think they probably taste terrible, but one day you'll be big enough to rip their legs off! And then I'll give you a treat! | |||||
Blooshi: |
Uh, are you sure about that? About her getting big? | |||||
Nat: |
[signs] Crocodiles get HUGE. What are you talking about? | |||||
Blooshi: |
Yeah but crocodiles don't have, like, unicorn horns and polka dots and rainbow eyes and...black teeth? Maybe she's going to stay little forever too. | |||||
Minsc: |
These are the taxidermy animals we fought in Hither. | |||||
Boo: |
Squeak! | |||||
Minsc: |
Well of course not the same ones. We defeated those other ones...I think. How can you tell the difference between a new taxidermy creation and an old one that's been stitched back together? | |||||
Boo: |
Squeak! | |||||
Minsc: |
That's true! If we take their tools they can't repair themselves! | |||||
| 18 | Collect 25 Taxidermy Tools | Bavlorna's taxidermy creations storm toward you! Take their tools and drive them back! | ||||
| 19 | Defeat 25 Enemies | You need to press on toward the palace! Cut a path! | ||||
Nat: |
[signs] Don't worry, Hiss. You will get big. | |||||
![]() Star: |
[indicates] She's pretty big already. | |||||
![]() Hiss: |
Hisss...ssssooo big. | |||||
![]() Star: |
[indicates] Uh oh. That's bigger! | |||||
![]() Gleam: |
What is that thing? | |||||
Minsc: |
Another of Bavlorna's taxidermy monstrosities! | |||||
| 20 | Defeat the Taxidermy Monstrosity | Bavlorna's taxidermy monstrosity lumbers toward you! Don't let it get too close! | ||||
Celeste: |
This must be the pond Majera mentioned. Don't fall in, Nat! | |||||
Nat: |
[signs] I'm not going to fall in! | |||||
![]() Hiss: |
Nat fallss in...Hiss fallss in too! Ssstar fallss in! Sssswimming! Friendsss! | |||||
![]() Star: |
[indicates] No! I don't want to get wet! | |||||
Bruenor: |
And we dinna want any o' ye ta get carried off either! Stay back from those dragonflies! | |||||
| 21 | Defeat 25 Enemies | The pond's shores bristle with enemies! Stay out of the mud and stay out of danger! | ||||
| 22 | Defeat 25 Enemies | Hopefully these lornlings aren't working with the Fey Spirit of the Pond -- take them down! | ||||
![]() Fey Spirit of the Pond: |
...Who traverses my pond's shores?... | |||||
Blooshi: |
Who said that? Skull Guy? Is this your pond? | |||||
![]() Fey Spirit of the Pond: |
...I am a fey spirit...bound to the water...Are you the minions of the Hourglass Coven?... | |||||
Jarlaxle: |
We need to answer carefully here. If it's aligned -- | |||||
Minsc: |
We most certainly are NOT! They are evil, we are heroes, this is obvious! | |||||
![]() Fey Spirit of the Pond: |
If you are not the minions of the hags...then are you here to save Zybilna?...to restore Prismeer....? | |||||
Minsc: |
Yes of course! | |||||
![]() Fey Spirit of the Pond: |
...I would aid you...But you must aid me first...the hag's creatures...they pick at me...steal bits of my flesh... | |||||
Blooshi: |
Whoa, that's very dramatic. | |||||
![]() Fey Spirit of the Pond: |
...Rescue the fish...return them to me...and I will give you the key to the palace... | |||||
| 23 | Collect 25 Black Fish | Those black fish are part of the fey spirit! Get them back! | ||||
![]() Fey Spirit of the Pond: |
...thank you brave heroes...here is the key to the palace as promised... | |||||
Bruenor: |
A crown? | |||||
![]() Fey Spirit of the Pond: |
...Remember this...The beginning of Whenever...the end of Ever After...the start of an Age...the finale of every Moment...the first in History... | |||||
Bruenor: |
Oi, lass what are ye talkin' about? | |||||
![]() Fey Spirit of the Pond: |
...you will need it...farewell... | |||||
Jarlaxle: |
I hate when they feel the need to be all cryptic. | |||||
| 24 | Defeat 25 Enemies | Lornling and giant frogs -- it's like being back in Hither! | ||||
Jarlaxle: |
The beginning, the end--what are we supposed to do with this crown? | |||||
Blooshi: |
Ooh! Ooh! I know! That fountain! It said 'The lion or the hart must wear the crown, but which of them should it weigh down?' I bet we have to put the crown on a lion or a hart. Whatever those are. | |||||
Minsc: |
A lion is like a very large cat. A hart is a deer that has antlers. | |||||
Blooshi: |
How big do cats get? Bigger than Star? | |||||
![]() Star: |
[indicates] Not a cat! | |||||
Blooshi: |
Sorry. Well okay, is it bigger than that lornling on a dragonfly? | |||||
| 25 | Defeat the Lornling Riding a Dragonfly | A lornling on a dragonfly swoops in for the attack as you plan! Knock it out of the sky! | ||||
Celeste: |
If the crown is the key to the palace, and the inscription says the crown has to go on a lion or a hart, we need to spread out to search for those animals. Maybe we shouldn't be heading straight for the door. | |||||
Bruenor: |
These gardens are huge, lass. We'll be huntin' fer days! | |||||
Yorven: |
It may be irrelevant. The petitioners in the pavillion didn't know how much time had passed -- we might have already been here for days. There's no way to tell. | |||||
Jarlaxle: |
No, no -- I don't like that. Let's just focus on finding the hart and the lion and not on determining whether we can trust our place in space and time. | |||||
Minsc: |
What are you talking about? We are here. It is now. There are enemies and my sword is ready! This is all you have to know! | |||||
| 26 | Defeat 25 Enemies | Your trek through the gardens continues! Battle these enemies on your way to the doors. | ||||
Nat: |
[signs] You're going to love Jenks and Squiddly. They are my best friends, and always up for an adventure! We tell stories and steal candies and sometimes Squiddly is very bad at listening and sometimes Jenks is too scared, and sometimes they say I'm bossy...I miss them though. | |||||
![]() Hiss: |
Jenksss and Sssquiddly ssound nice! | |||||
Nat: |
[signs] Yeah. I hope we find them soon. Although, Jenks would hate this place. | |||||
![]() Hiss: |
He hatess flowersss? | |||||
Nat: |
[signs] No, zombies! | |||||
| 27 | Defeat 25 Enemies | More zombies press between the begonias! Swords up! | ||||
Celeste: |
Hold on a moment! I sense...a dark god's energy. | |||||
Jarlaxle: |
Hm. You think it's coming from all the zombies? | |||||
Celeste: |
No! I mean, yes, but not just in the normal 'undead energy is usually also dark' sort of way. Some wicked god is controlling these. | |||||
Jarlaxle: |
Well, if previous experience holds, they're probably carrying some kind of symbol of their allegiance. Let's just go through their pockets. | |||||
| 28 | Collect 25 Symbols of Orcus | These creatures bear the symbols of a dark god. Which one is it this time? Let's find out! | ||||
Jarlaxle: |
Ah, Orcus. Always a fun one. By which I mean, a nightmare and why are there the minions of a demon lord in Zybilna's garden? | |||||
![]() Zargash: |
They're MY minions! I summoned them with the powers of Orcus! | |||||
Jarlaxle: |
Which makes YOU Orcus's minion. Got it. | |||||
![]() Zargash: |
I am Zargash, dark priest of Orcus, and cleric of the League of Malevolence! And you are about to-- | |||||
Blooshi: |
Hey! League of Malevolence! We've met some of your friends! Do you know why your boss is obsessed with this unicorn horn? Warduke didn't explain and Charmay didn't know. It's been driving me crazy! | |||||
| 29 | Defeat 25 Enemies | Zargash sends his fiercest minions to stop you! Battle them back! | ||||
![]() Zargash: |
YOU have the horn of Elidon? Give it to me! Give it to me and I'll let your deaths be peaceful. | |||||
Jarlaxle: |
Wow. You do strike a hard bargain. | |||||
Celeste: |
We're not giving you the unicorn horn and we're not letting you...do whatever this time-stop magic is. | |||||
![]() Zargash: |
This? This isn't me. This is the Hourglass Coven's doing. If you want the time-stop dealt with, you should give me the unicorn horn. That's the key to undoing the magic of the cauldron. | |||||
Blooshi: |
Wait, wait, wait--Charmay said it was Warduke's sword that you needed. | |||||
![]() Zargash: |
That would destroy the cauldron and why would we destroy a valuable magical item like that! Enough talk! I can pry the horn from your hands when you're dead! | |||||
| 30 | Defeat the Zargash | The dark priest of Orcus, Zargash, wants the unicorn horn you carry and to keep you from the palace! Fight your hardest! | ||||
![]() Zargash: |
I'll be back! With the rest of the league! | |||||
Blooshi: |
Did he just turn into like a cloud and fly away? That's so cool. | |||||
Celeste: |
We need to get inside that palace! | |||||
Yorven: |
Look! A tower among those flowering bushes. Perhaps the lion or the hart resides inside? | |||||
Jarlaxle: |
We're going to have to look everywhere, so let's check. | |||||
| 31 | Defeat 25 Enemies | That tower in the distance seems like a good place to look. But more creatures here seem unaffected by the spell! Defend yourselves! | ||||
| 32 | Defeat 25 Enemies | Feywild porcupines and more awakened shrubs rush at you, keeping you from reaching the tower quickly. Press on! | ||||
Nat: |
[signs] Wow. This is beautiful. | |||||
![]() Envy: |
Yes, mortals. Bask in our gloriousness. We are Envy, the Iron Lion. And you bear the crown! Wonderful. Put it on our head! Let's get you started with marveling at us. | |||||
Jarlaxle: |
Hold on a second. We're supposed to decide whether to give the crown to a hart or a lion. We haven't found the hart yet, so how are we supposed to decide which of you should wear the crown. | |||||
![]() Envy: |
Isn't it obvious? Besides, you're here, the crown's here. You can't just walk into my tower and NOT give me a crown! | |||||
Nat: |
[signs] What if we give him flower crowns while we decide? Maybe that would calm him down? | |||||
| 33 | Collect 25 Flower Garlands | The iron lion demands the crown -- maybe you can placate him with flower garlands! Grab as many as you can! | ||||
![]() Envy: |
This is very sweet, these garlands. We'll even forgive you for not bowing. Assuming you didn't bow to Wrath. Did you bow to that spindly-legged show-off? He can't even pull off a crown -- all those antlers. If you give it to him instead of us, you'll be disappointed, we're sure. | |||||
Jarlaxle: |
How does the crown work exactly? The fey spirit said it's a key to the doors. | |||||
![]() Envy: |
Oh yes. We and Wrath are the guardians of the gates. Our lady Zybilna created us to protect her palace in her absence -- that we are here means she is gone. And also that she has somewhat questionable taste, because that Wrath is just the worst guardian I could imagine. | |||||
Jarlaxle: |
And the crown? | |||||
![]() Envy: |
You place it on the head of the correct guardian -- us, surely -- and it will transform from silver needles to golden roses! Then the gates will open. Once it's correctly transformed, each of us can control different doors within the palace, but if you place it on the wrong guardian to begin with, the crown will vanish to a demiplane. | |||||
Celeste: |
So we'd better choose correctly -- but how can we decide while these raccoons are attacking! | |||||
| 34 | Defeat 25 Enemies | Raccoons and feywild porcupines rustle through the underbrush of Envy's open tower -- but they're feeling feisty! | ||||
| 35 | Defeat the Giant Snail | Where'd that giant snail come from? Get some space by fighting it! | ||||
Blooshi: |
How are we supposed to know which guardian to put the crown on? Envy or Wrath? | |||||
![]() Envy: |
We already told you -- we're the correct guardian. You may crown us now. | |||||
Nat: |
[sign] Wait! The fish lady had a whole thing. What was it? | |||||
![]() Star: |
[indicates] I know! The beginning of Whenever, the end of Ever After, the start of an Age, the finale of every Moment, the first in History. | |||||
Blooshi: |
So, Envy, would you say you were...the beginning of whenever? Does that feel accurate to you as like...an iron guardian? Don't answer too fast, we have to go fight these vines and I really need to know the TRUE answer. To you. | |||||
| 36 | Defeat 25 Enemies | This riddle can't solve itself! And these raccoons and assassin vines can't clear themselves! Fight them off! | ||||
Yorven: |
It's a riddle, it won't be as simple as that. | |||||
Blooshi: |
All right well, what do you think it means, Smarty-Pants? | |||||
Yorven: |
Well...the true weakness of any enemy is the way to destroy them, and looking at the way they take the field can give answers. The ending reveals itself -- | |||||
Jarlaxle: |
Watching Gods, get to the point! | |||||
Yorven: |
Is there anything in the riddle that suggests the answer 'hart' or 'lion'? We know it's going to be one of those. | |||||
Bruenor: |
Right now tha answer's fight those porcupines! They're prickly little critters! | |||||
| 37 | Defeat 25 Enemies | Prickly porcupines and grasping assassin vines -- oh my! Don't let them stop you! | ||||
Nat: |
[signs] The clues are all about time. Does it have to do with time? | |||||
Blooshi: |
Ooh! Is lion a kind of time? | |||||
Yorven: |
It's all beginnings and endings... | |||||
Blooshi: |
Well the lion has an end. Right there with its tail. Done. | |||||
Minsc: |
This is too many words. Riddles should be shorter like 'How many dragons can Minsc slay in six seconds?' | |||||
Nat: |
[signs] Oh! Words! | |||||
Nat: |
[signs] It's not about what the words mean, it's about the letters! The beginning of Whenever is 'W'! The end of Ever After is 'R'! The start of an Age is 'A'! | |||||
![]() Star: |
[indicates] W - R - A - T - H | |||||
Blooshi: |
Oh! The crown goes on -- | |||||
![]() Envy: |
What are you doing there? Are you polishing our crown? Because you need to hurry up or we're going to have a problem. | |||||
Blooshi: |
Ooooooh. Pondscum. He's not going to like this is he? | |||||
Nat: |
[signs] Maybe more flowers? Those roses that come in all the colors seem like they might be nice? | |||||
| 38 | Collect 25 Chromatic Roses | Red, blue, green, white, black -- these chromatic roses might soothe Envy's ego! Gather them up! | ||||
| 39 | Defeat 25 Enemies | These forest creatures would be adorable if they just stopped attacking you! | ||||
![]() Envy: |
These roses are lovely! We're very much enjoying how this coronation is becoming a whole event. So thoughtful! | |||||
Blooshi: |
Haha! Yeah...anyway, we're going. Where's Wrath's tower? | |||||
Celeste: |
Blooshi! Too blunt! | |||||
![]() Envy: |
Why would you go to his tower? It's not bigger than mine and it smells bad because he smells bad. | |||||
Celeste: |
We just need to make sure that we put the crown on the right guardian. We can't be too careful. | |||||
![]() Envy: |
We already told you who the right guardian is. No -- do you know what? We're finished. We were MAGNANIMOUS! We were PATIENT! We accepted your pitiful gifts but YOU HAVE NO RESPECT and for that you will DIE! | |||||
| 40 | Defeat the Envy | The iron lion Envy is the wrong guardian -- and he doesn't want to hear that! Dodge those iron claws! | ||||
Celeste: |
All right, so we know we need another tower, and there's going to be a possibly unhinged iron deer in it. But we're going to give it the crown and hey, that's likely to keep it calm. | |||||
Jarlaxle: |
You're starting to hate the Feywild too, aren't you? | |||||
Bruenor: |
Look, over there! On tha other side o' tha garden! There's another tower -- that must be where tha hart is. | |||||
![]() Dottie: |
I thought home was where the hart was! Hee hee! | |||||
| 41 | Defeat 25 Enemies | Hurry back across the gardens! Don't let these charging deer and porcupines stop you! | ||||
| 42 | Defeat 25 Enemies | The Tower of Wrath is a small forest unto itself -- but that means more creatures charging from the underbrush! Stand your ground! | ||||
Jarlaxle: |
Well, here's where all those deer are coming from. | |||||
![]() Wrath: |
Do you have a PROBLEM with deer? We don't appreciate people coming in here, acting as if they're Zybilna herself, making judgments! PREPARE TO SUFFER UNDER OUR MIGHTY -- | |||||
Blooshi: |
We brought you a crown! | |||||
![]() Wrath: |
...Oh. Well. Thank you? | |||||
Blooshi: |
I'm just going to...hang it on one of your antlers? Does that work? I don't actually know, you're the first hart I've ever seen. | |||||
![]() Wrath: |
Well, aren't you lucky? We're quite an extraordinary specimen | |||||
Celeste: |
Here, give me that. It can fit on his head like this -- Oh! The silver needles turned into golden roses. It must have unlocked the palace! | |||||
![]() Wrath: |
You're welcome. Although you're really irritating us with all that BREATHING. Do you have to do that? | |||||
Celeste: |
Yes, it's very necessary. | |||||
![]() Wrath: |
Well the MOANING and SHUFFLING can surely stop. You're just doing it to annoy us. | |||||
Celeste: |
That's not us! That's those zombies. | |||||
![]() Wrath: |
ARE THEY STEALING OUR SHED ANTLERS? OOOOH! THAT'S A FIGHTING OFFENSE! | |||||
| 43 | Collect 25 Iron Antlers | Zargash's zombies swarm into the tower, stealing the iron hart's shed antlers! Wrath wants them back! | ||||
| 44 | Defeat 25 Enemies | The zombies and animals are out of control! Hold your ground! | ||||
![]() Wrath: |
You jerks can't just come in here, bringing zombies, stealing antlers! WE WON'T STAND FOR IT! | |||||
Celeste: |
Saer, calm down! We're -- | |||||
![]() Wrath: |
WE WILL NOT CALM DOWN! HOW DARE YOU TELL US TO CALM DOWN! NOW YOU'RE ON OUR LIST TOO! | |||||
Celeste: |
Sorry! Sorry, you're entitled to your feelings, but we didn't bring the zombies! We're also very opposed to the zombies! There's an evil priest of Orcus on the loose. | |||||
Jarlaxle: |
Yep -- and he brought in an ogre zombie. | |||||
Minsc: |
Good! Make them bigger, they'll just fall harder! | |||||
| 45 | Defeat the Ogre Zombie | Zargash has been busy since he fled you! This ogre zombie is new! | ||||
![]() Wrath: |
This is unacceptable! Zombies in the Palace of Heart's Desire! Who ever heard of such a thing? | |||||
Blooshi: |
I mean that was my first suggestion for the place. | |||||
![]() Wrath: |
It's UNACCEPTABLE! Go and sort this out! You've gotten the doors open, don't make us regret helping you! | |||||
Celeste: |
Right, thank you. We may be back to switch the door locks, by the way. | |||||
![]() Wrath: |
Excuse me? You're going to ask for MORE work from us? You'd best bring presents! | |||||
Jarlaxle: |
How's this for a present:? We're getting rid of your zombie problem! | |||||
| 46 | Defeat 25 Enemies | The tower of Wrath will be so much more pleasant without the goblin zombies and assasin vines! The deer with anger management issues is just something you'll have to work around. | ||||
Celeste: |
Look! A flying carriage pulled by glass pegasi! Gleam, Glister, Dottie -- I have an idea. | |||||
![]() Gleam: |
We're ready to help! | |||||
![]() Glister: |
Ready and willing! | |||||
Celeste: |
It sounds like in order to stop what's happening here, we'll need to destroy or disrupt the cauldron inside the palace. And the quickest way to do that is to use Warduke's flaming sword. Do you think you could go back to Thither and find him and Elkhorn? See if he's made good on his intent to do better? | |||||
Jarlaxle: |
You think the lunatic who calls himself 'Warduke' is going to choose the side of good? Celeste, did you hit your head? Be careful when these zombies attack, you shouldn't fight with a concussion. | |||||
| 47 | Defeat 25 Enemies | More zombies, more porcupines! Press on toward the entrance! | ||||
Celeste: |
That's a lot of mocking from someone who refers to his moral code as 'optional.' | |||||
Jarlaxle: |
Yeah, I'm unique. | |||||
Celeste: |
And Blooshi's managing to be a hero while...wrestling with her urge to be an evil overlord. | |||||
Blooshi: |
I prefer the word 'training.' | |||||
Celeste: |
Anyway, we need that sword. So we're not going to write him off. And if he shows up here still wanting to fight for the League, then we'll give him a fight! Maybe the third time's the charm, but I think we all know who's going to get pounded into the mud again! | |||||
![]() Dottie: |
We will find him and tell him exactly that! Good bye and good luck! | |||||
![]() Zargash: |
Stop right there, Champions! | |||||
Minsc: |
YES! The evil that escaped is here to be smited! | |||||
![]() Zargash: |
You're not getting inside the castle. I'm here to stop you. | |||||
Minsc: |
You and what army! | |||||
![]() Zargash: |
What...What army? The army of zombies behind me, you idiot! What are you even...No, just...My army of zombies is endless! They fall -- and I will just raise them again! With the power of Orcus! | |||||
| 48 | Collect 25 Pouches of Bone Dust | These zombies carry the components to make more zombies! That's no good! Get those pouches of bone dust! | ||||
| 49 | Defeat 25 Enemies | Zargash's minions surge against you once more! Carve a path to the entrance! | ||||
![]() Zargash: |
Orcus himself has gifted me minions, with which I will destroy you! | |||||
![]() Hiss: |
I big enough to eat zombiesss! | |||||
![]() Zargash: |
What is THAT? That...what happened to that crocodile? | |||||
Jarlaxle: |
Prismeer happened. | |||||
![]() Zargash: |
Well my zombies and I will destroy you AND your weird little...thing. | |||||
Nat: |
[signs] Don't you hurt my crocodile! | |||||
| 50 | Defeat the Zargash | Zargash himself faces you once again! Will the might of Orcus's priest be too much for you this time? | ||||
Celeste: |
Nat, are you and Hiss all right? | |||||
Nat: |
[signs] Of course! She's the greatest crocodile ever! And...Whoa, I think she DID get bigger. | |||||
![]() Hiss: |
Eat zombiesss. Grow big and ssstrong! | |||||
Celeste: |
Maybe...Hiss shouldn't eat anything inside the Palace. We're heading into unknown magic. As powerful as the Hourglass Coven is, Zybilna seems to have been their match if not their better. There's no telling what's waiting inside. | |||||
Jarlaxle: |
Except for three angry hags, a magical cauldron, hopefully Jenks and Squiddly, and a bunch of self-important evildoers with a unicorn horn obsession. What's the worst that could happen? | |||||
| Previous: The Bitter End | Next: The Court of Storms | |||||
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