The Missing Merchants (Hew Maan) is one of the Time Gate adventures in the campaign Grand Revel
| The Missing Merchants (Hew Maan) | |
|---|---|
| Description | |
| Discover the fate of some merchants in the jungles of Chult. | |
| Details | |
Requirement(s) |
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Objective(s) |
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Restriction(s) |
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Reward(s) |
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| Additional | |
| none | |
| Formation | |
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Variants[]
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Kobolds in Trench Coats! Description Discover the fate of some merchants in the jungles of Chult with Zrang up top! Details Requirement(s)
Must have completed "The Missing Merchants (Hew Maan)"
Must have Hew Maan availableObjective(s)
Tier1: Complete Area 75 (this is the only available Tier during Time Gates).
Tier2: Complete Area 250.
Tier3: Complete Area 600.
Tier4: Complete Area 1200.
Restriction(s)
Hew Maan starts in the front row of the formation. They can't be moved or removed.
Two of Hew Maan's "Human" friends have also joined the formation to see them in action!
Quest requirements are doubled in non-boss areas
Getting to know Zrang: Because of their location in the formation, Zrang is on top of Hew Maan, meaning that enemies have a chance to count double for quest progress (Teamwork), and bosses move slower (Please Stand By)!Reward(s)
x???
Additional none Formation
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More Dead Than Hew Maan Description Discover the fate of some merchants in the jungles of Chult Kleebat the helm! Details Requirement(s)
Must have completed "The Missing Merchants (Hew Maan)"
Must have Hew Maan availableObjective(s)
Tier1: Complete Area 125 (this is the only available Tier during Time Gates).
Tier2: Complete Area 350.
Tier3: Complete Area 800.
Tier4: Complete Area 1400.
Restriction(s)
Hew Maan starts in one of the middle rows of the formation (slot 5). They can't be moved or removed.
Relentless Undead monsters spawn and attack your formation. When they are killed, they don't disappear. Instead, after 5 seconds, they get back up and resume their relentless attack.
Getting to know Kleeb: Because of their location in the formation, Kleeb is on top of Hew Maan, meaning that Champion damage against bosses is increased and if an enemy has hits-based or armor-based health, successful attacks destroy twice as many segments as they normally would (Teamwork), and hit-based enemies have a chance to spawn with 25% of their HP already removed (Please Stand By)!Reward(s)
x???
Additional Relentless Undead Formation
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Hit 'em fast, Hit 'em hard Description Discover the fate of some merchants in the jungles of Chult with Yassaas in charge! Details Requirement(s)
Must have completed "The Missing Merchants (Hew Maan)"
Must have Hew Maan availableObjective(s)
Tier1: Complete Area 175 (this is the only available Tier during Time Gates).
Tier2: Complete Area 450.
Tier3: Complete Area 1000.
Tier4: Complete Area 1600.
Restriction(s)
Hew Maan starts in the back row of the formation. They can't be moved or removed.
Armored abyssal chickens spawn in each area.
These chickens drop no gold, nor do they count towards quest progress.
Every 10 areas an additional Armored Abyssal Chicken spawns and attacks.
Getting to know Yassa: Because of their location in the formation, Yassa is on top of Hew Maan, meaning that Champion damage is increased in the two columns in front of Hew Maan (Teamwork), and the base attack cooldown of Champions adjacent to Hew Maan is decreased by 0.5s (Please Stand By)!Reward(s)
x???
Additional Abyssal Chicken (armored) Formation
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The Missing Merchants (Hew Maan) Free Play Description Discover the fate of some merchants in the jungles of Chult. Details Requirement(s)
Must have completed "The Missing Merchants (Hew Maan)"
Objective(s)
Free Play.
Restriction(s)
No Restrictions.
Reward(s)
x???
Additional none Formation
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| beast | 31 | 5 | Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
| construct | 0 | 1 | Kalix[WL 2], Wyll[WL 3] |
| fey | 0 | 1 | Minsc[WL 1] |
| flying | 16 | 1 | |
| hit-based | 2 | 1 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 4], Windfall[WL 5] |
| melee | 50 | 10 | |
| monstrosity | 13 | 3 | Ezmerelda[WL 6], Imoen[WL 1], Minsc[WL 1] |
| plant | 0 | 1 | |
| ranged | 2 | 1 | |
| undead | 13 | 0 | Brother Uriah[WL 7], Ezmerelda, Jaheira[WL 1], Minsc[WL 1], Nerys, Volo[WL 8], Wyll[WL 9], Zorbu |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ Only valid with Kalix’s Hunt the Bound Feat.
- ↑ Only valid with Wyll’s The Heartless Feat.
- ↑ Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
- ↑ Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | outdoors | Giant Fly, Giant Rat | beast flying melee |
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| 2 | outdoors | Giant Fly, Panther | beast flying melee | |
| 3 | outdoors | Boar, Panther | beast melee | |
| 4 | outdoors | Boar | beast melee | |
| 5 | outdoors | Boar ×10 | beast melee | |
| Boss | outdoors | Angry Boar | boss beast melee | |
| 6 | outdoors | Panther | beast melee |
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| 7 | outdoors | Panther, Zombie Villager | beast undead melee | |
| 8 | outdoors | Panther, Skeleton, Zombie Villager | beast undead melee | |
| 9 | outdoors | Panther | beast melee | |
| 10 | outdoors | Panther ×10 | beast melee | |
| Boss | outdoors | Battle Scarred Panther | boss beast melee | |
| 11 | outdoors | Giant Fly | beast flying melee |
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| 12 | outdoors | Giant Fly, Will-o'-Wisp | beast undead flying melee | |
| 13 | outdoors | Cliffside Debris ×1, Giant Fly, Will-o'-Wisp | beast undead flying hit-based static melee | |
| 14 | outdoors | Giant Fly | beast flying melee | |
| 15 | outdoors | Giant Fly ×10 | beast flying melee | |
| Boss | outdoors | Swarm of Flies | boss beast melee | |
| 16 | outdoors | Giant Rat | beast melee |
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| 17 | outdoors | Cliffside Debris ×2, Giant Caterpillar, Giant Rat | beast hit-based static melee | |
| 18 | outdoors | Giant Caterpillar, Giant Rat | beast melee | |
| 19 | outdoors | Giant Rat | beast melee | |
| 20 | outdoors | Giant Rat ×10 | beast melee | |
| Boss | outdoors | Assassin Vine (boss) | boss plant melee | |
| 21 | outdoors | Flying Snake, Giant Rat | beast flying melee |
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| 22 | outdoors | Flying Snake | beast flying melee | |
| 23 | outdoors | Flying Monkey, Flying Snake | beast flying melee | |
| 24 | outdoors | Flying Monkey, Flying Snake | beast flying melee | |
| 25 | outdoors | Flying Snake ×10 | beast flying melee | |
| Boss | outdoors | Flying Snake Swarm | boss beast flying melee | |
| 26 | outdoors | Giant Rat, Zorbo | beast monstrosity melee |
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| 27 | outdoors | Zorbo | monstrosity melee | |
| 28 | outdoors | Flying Monkey, Zorbo | beast monstrosity melee | |
| 29 | outdoors | Zorbo | monstrosity melee | |
| 30 | outdoors | Zorbo ×10 | monstrosity melee | |
| Boss | outdoors | Particularily Vicious Zorbo | boss monstrosity melee | |
| 31 | outdoors | Zorbo | monstrosity melee |
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| 32 | outdoors | Giant Fly | beast flying melee | |
| 33 | outdoors | Giant Caterpillar, Giant Fly | beast flying melee | |
| 34 | outdoors | Pterafolk | monstrosity melee | |
| 35 | outdoors | Pterafolk ×10 | monstrosity melee | |
| Boss | outdoors | Quetzalcoatlus | boss beast melee | |
| 36 | outdoors | Pterafolk | monstrosity melee |
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| 37 | underground | Pterafolk | monstrosity melee | |
| 38 | underground | Pterafolk | monstrosity melee | |
| 39 | underground | Pterafolk | monstrosity melee | |
| 40 | underground | Pterafolk ×10 | monstrosity melee | |
| Boss | underground | Pterafolk Leader | boss monstrosity melee | |
| 41 | outdoors | Flying Monkey, Flying Snake | beast flying melee |
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| 42 | outdoors | Crawling Claw, Flying Monkey, Flying Snake | beast undead flying melee | |
| 43 | outdoors | Crawling Claw, Zombie Villager | undead melee | |
| 44 | outdoors | Crawling Claw, Zombie Villager | undead melee | |
| 45 | outdoors | Crawling Claw ×10 | undead melee | |
| Boss | outdoors | Su-Monster (boss) | boss monstrosity melee | |
| 46 | outdoors | Skeleton, Zombie Villager | undead melee |
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| 47 | outdoors | Skeleton, Skeleton Archer, Zombie Villager | undead melee ranged | |
| 48 | outdoors | Ghoul, Skeleton, Skeleton Archer | undead melee ranged | |
| 49 | outdoors | Ghoul, Zombie Villager | undead melee | |
| 50 | outdoors | Zombie Villager ×10 | undead melee | |
| Boss | outdoors | Nanny Pu'pu, Flesh Golem | boss construct fey hit-based melee ranged |
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