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The Missing Merchants (Hew Maan) is one of the Time Gate adventures in the campaign Grand Revel

Icon The Missing Merchants (Hew Maan) The Missing Merchants (Hew Maan)
Description
Discover the fate of some merchants in the jungles of Chult.
Details
Requirement(s)
Requirements sign No Requirements
Objective(s)
Objectives sign Complete Area 50.
Restriction(s)
Restriction sign No restrictions
Reward(s)
Icon Mystra Favor x???and only during Time GatesGold Hew Maan Chest
Additional
none
Formation
Formation Hew Maan


Variants[]

  • Icon Kobolds in Trench Coats! Kobolds in Trench Coats!
    Description
    Discover the fate of some merchants in the jungles of Chult with Zrang up top!
    Details
    Requirement(s)
    Requirements sign Must have completed "The Missing Merchants (Hew Maan)"
    Must have Hew Maan available
    Objective(s)
    Objectives sign Tier1: Complete Area 75 (this is the only available Tier during Time Gates).
    Icon empty slot Tier2: Complete Area 250.
    Icon empty slot Tier3: Complete Area 600.
    Icon empty slot Tier4: Complete Area 1200.
    Restriction(s)
    Restriction sign Hew Maan starts in the front row of the formation. They can't be moved or removed.
    Two of Hew Maan's "Human" friends have also joined the formation to see them in action!
    Quest requirements are doubled in non-boss areas
    Getting to know Zrang: Because of their location in the formation, Zrang is on top of Hew Maan, meaning that enemies have a chance to count double for quest progress (Teamwork), and bosses move slower (Please Stand By)!
    Reward(s)
    Icon Mystra Favor x??? Gold Hew Maan Chest
    Additional
    none
    Formation
    Formation Kobolds in Trench Coats
  • Icon More Dead Than Hew Maan More Dead Than Hew Maan
    Description
    Discover the fate of some merchants in the jungles of Chult Kleebat the helm!
    Details
    Requirement(s)
    Requirements sign Must have completed "The Missing Merchants (Hew Maan)"
    Must have Hew Maan available
    Objective(s)
    Objectives sign Tier1: Complete Area 125 (this is the only available Tier during Time Gates).
    Icon empty slot Tier2: Complete Area 350.
    Icon empty slot Tier3: Complete Area 800.
    Icon empty slot Tier4: Complete Area 1400.
    Restriction(s)
    Restriction sign Hew Maan starts in one of the middle rows of the formation (slot 5). They can't be moved or removed.
    Relentless Undead monsters spawn and attack your formation. When they are killed, they don't disappear. Instead, after 5 seconds, they get back up and resume their relentless attack.
    Getting to know Kleeb: Because of their location in the formation, Kleeb is on top of Hew Maan, meaning that Champion damage against bosses is increased and if an enemy has hits-based or armor-based health, successful attacks destroy twice as many segments as they normally would (Teamwork), and hit-based enemies have a chance to spawn with 25% of their HP already removed (Please Stand By)!
    Reward(s)
    Icon Mystra Favor x??? Gold Hew Maan Chest
    Additional
    Relentless Undead
    Formation
    Formation More Dead Than Hew Maan
  • Icon Hit 'em fast, Hit 'em hard Hit 'em fast, Hit 'em hard
    Description
    Discover the fate of some merchants in the jungles of Chult with Yassaas in charge!
    Details
    Requirement(s)
    Requirements sign Must have completed "The Missing Merchants (Hew Maan)"
    Must have Hew Maan available
    Objective(s)
    Objectives sign Tier1: Complete Area 175 (this is the only available Tier during Time Gates).
    Icon empty slot Tier2: Complete Area 450.
    Icon empty slot Tier3: Complete Area 1000.
    Icon empty slot Tier4: Complete Area 1600.
    Restriction(s)
    Restriction sign Hew Maan starts in the back row of the formation. They can't be moved or removed.
    Armored abyssal chickens spawn in each area.
    These chickens drop no gold, nor do they count towards quest progress.
    Every 10 areas an additional Armored Abyssal Chicken spawns and attacks.
    Getting to know Yassa: Because of their location in the formation, Yassa is on top of Hew Maan, meaning that Champion damage is increased in the two columns in front of Hew Maan (Teamwork), and the base attack cooldown of Champions adjacent to Hew Maan is decreased by 0.5s (Please Stand By)!
    Reward(s)
    Icon Mystra Favor x??? Gold Hew Maan Chest
    Additional
    Abyssal Chicken (armored)
    Formation
    Formation Hit 'em fast Hit 'em hard
  • Icon The Missing Merchants (Hew Maan) Free Play The Missing Merchants (Hew Maan) Free Play
    Description
    Discover the fate of some merchants in the jungles of Chult.
    Details
    Requirement(s)
    Requirements sign Must have completed "The Missing Merchants (Hew Maan)"
    Objective(s)
    Objectives sign Free Play.
    Restriction(s)
    Restriction sign No Restrictions.
    Reward(s)
    Icon Mystra Favor x???
    Additional
    none
    Formation
    Formation Hew Maan

Waves[]

Type Waves Bosses Favored By
beast 31 5 Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu
construct 0 1 Kalix[WL 2], Wyll[WL 3]
fey 0 1 Minsc[WL 1]
flying 16 1
hit-based 2 1 Binwin, Ezmerelda, Grimm, Hew Maan[WL 4], Windfall[WL 5]
melee 50 10
monstrosity 13 3 Ezmerelda[WL 6], Imoen[WL 1], Minsc[WL 1]
plant 0 1
ranged 2 1
undead 13 0 Brother Uriah[WL 7], Ezmerelda, Jaheira[WL 1], Minsc[WL 1], Nerys, Volo[WL 8], Wyll[WL 9], Zorbu

Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Only one type of monsters for a given Champion depending on the chosen specialization.
  2. Only valid with Kalix’s Hunt the Bound Feat.
  3. Only valid with Wyll’s The Heartless Feat.
  4. Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
  5. Only valid with Windfall’s Black Dragon's Corrosion specialization.
  6. Only valid with Ezmerelda’s Guide to Monstrosities Feat.
  7. Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
  8. Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
  9. Only valid with Wyll’s The Soulless Feat.
Wave Tags Monsters Monster Tags Image
1 outdoors Giant Fly, Giant Rat beast flying melee Monster Beast AngryBoar
2 outdoors Giant Fly, Panther beast flying melee
3 outdoors Boar, Panther beast melee
4 outdoors Boar beast melee
5 outdoors Boar ×10 beast melee
Boss outdoors Angry Boar boss beast melee
6 outdoors Panther beast melee Monster Beast BattleScarredPanther
7 outdoors Panther, Zombie Villager beast undead melee
8 outdoors Panther, Skeleton, Zombie Villager beast undead melee
9 outdoors Panther beast melee
10 outdoors Panther ×10 beast melee
Boss outdoors Battle Scarred Panther boss beast melee
11 outdoors Giant Fly beast flying melee Monster Beast SwarmOfFliesSwarm
12 outdoors Giant Fly, Will-o'-Wisp beast undead flying melee
13 outdoors Cliffside Debris ×1, Giant Fly, Will-o'-Wisp beast undead flying hit-based static melee
14 outdoors Giant Fly beast flying melee
15 outdoors Giant Fly ×10 beast flying melee
Boss outdoors Swarm of Flies boss beast melee
16 outdoors Giant Rat beast melee Monster Plant AssassinVine
17 outdoors Cliffside Debris ×2, Giant Caterpillar, Giant Rat beast hit-based static melee
18 outdoors Giant Caterpillar, Giant Rat beast melee
19 outdoors Giant Rat beast melee
20 outdoors Giant Rat ×10 beast melee
Boss outdoors Assassin Vine (boss) boss plant melee
21 outdoors Flying Snake, Giant Rat beast flying melee Monster Beast FlyingSnakeSwarm
22 outdoors Flying Snake beast flying melee
23 outdoors Flying Monkey, Flying Snake beast flying melee
24 outdoors Flying Monkey, Flying Snake beast flying melee
25 outdoors Flying Snake ×10 beast flying melee
Boss outdoors Flying Snake Swarm boss beast flying melee
26 outdoors Giant Rat, Zorbo beast monstrosity melee Monster Humanoid ZorboVicious
27 outdoors Zorbo monstrosity melee
28 outdoors Flying Monkey, Zorbo beast monstrosity melee
29 outdoors Zorbo monstrosity melee
30 outdoors Zorbo ×10 monstrosity melee
Boss outdoors Particularily Vicious Zorbo boss monstrosity melee
31 outdoors Zorbo monstrosity melee Monster Beast Quetzalcoatlus
32 outdoors Giant Fly beast flying melee
33 outdoors Giant Caterpillar, Giant Fly beast flying melee
34 outdoors Pterafolk monstrosity melee
35 outdoors Pterafolk ×10 monstrosity melee
Boss outdoors Quetzalcoatlus boss beast melee
36 outdoors Pterafolk monstrosity melee Monster Monstrosity PterafolkLeader
37 underground Pterafolk monstrosity melee
38 underground Pterafolk monstrosity melee
39 underground Pterafolk monstrosity melee
40 underground Pterafolk ×10 monstrosity melee
Boss underground Pterafolk Leader boss monstrosity melee
41 outdoors Flying Monkey, Flying Snake beast flying melee Monster Monstrosity SuMonster
42 outdoors Crawling Claw, Flying Monkey, Flying Snake beast undead flying melee
43 outdoors Crawling Claw, Zombie Villager undead melee
44 outdoors Crawling Claw, Zombie Villager undead melee
45 outdoors Crawling Claw ×10 undead melee
Boss outdoors Su-Monster (boss) boss monstrosity melee
46 outdoors Skeleton, Zombie Villager undead melee Monster Construct FleshGolem Monster Humanoid NanaPupu
47 outdoors Skeleton, Skeleton Archer, Zombie Villager undead melee ranged
48 outdoors Ghoul, Skeleton, Skeleton Archer undead melee ranged
49 outdoors Ghoul, Zombie Villager undead melee
50 outdoors Zombie Villager ×10 undead melee
Boss outdoors Nanny Pu'pu, Flesh Golem boss construct fey hit-based melee ranged