The Missing Merchants (Havilar) is one of the Adventures in the Grand Revel event.
| The Missing Merchants (Havilar) | |
|---|---|
| Description | |
| Discover the fate of some merchants in the jungles of Chult. | |
| Details | |
Requirement(s) |
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Objective(s) |
|
Restrictions(s) |
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Reward(s) |
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| Additional | |
| none | |
| Formation | |
| |
Variants[]
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Odd Ones Out Description Discover the fate of some merchants in the jungles of Chult with Havilar! Details Requirement(s)
Must have completed "The Missing Merchants (Havilar)"
Must have Havilar availableObjective(s)
Tier1: Complete Area 75 (this is the only available Tier during Time Gates).
Tier2: Complete Area 250.
Tier3: Complete Area 600.
Tier4: Complete Area 1200.
Restrictions(s)
Havilar starts in the formation. She can be moved, but bot removed.
Only every second bench slot can be used.
Farideh and Mehen can be used despite this restriction. They’re odd, for sure, but they’re family.Reward(s)
x???
Additional Some other odd seats Champions can be chosen thanks to special rules: BBEG (thanks to Antrius being eligibile, if you prefer to pick BBEG instead of Mehen), The Dark Urge. Furthermore, using Dungeon Master with his Special Guest Stars specialization may unlock Champions of another odd seat! Formation
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Diamonds Are Forever Description Discover the fate of some merchants in the jungles of Chult while invulnerable golems attack. Details Requirement(s)
Must have completed "The Missing Merchants (Havilar)"
Objective(s)
Tier1: Complete Area 125 (this is the only available Tier during Time Gates).
Tier2: Complete Area 350.
Tier3: Complete Area 800.
Tier4: Complete Area 1400.
Restrictions(s)
Diamond Golems attack the formation at random.
They can not be damaged and must be tanked until the area is beaten.Reward(s)
x???
Additional Diamond Golem Formation
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Nightmare Scenario Description Discover the fate of some merchants in the jungles of Chult while battling Havilar's worst nightmare. Details Requirement(s)
Must have completed "The Missing Merchants (Havilar)"
Must have Havilar availableObjective(s)
Tier1: Complete Area 175 (this is the only available Tier during Time Gates).
Tier2: Complete Area 450.
Tier3: Complete Area 1000.
Tier4: Complete Area 1600.
Restrictions(s)
Havilar starts in the formation and can not be swapped, moved, or removed from the formation.
Half of the enemies that spawn in non-boss areas are replaced with random demons that have more health and move more quickly than normal monsters.Reward(s)
x???
Additional none Formation
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The Missing Merchants (Havilar) Free Play Description Discover the fate of some merchants in the jungles of Chult. Details Requirement(s)
Must have completed "The Missing Merchants (Havilar)"
Objective(s)
Free Play.
Restrictions(s)
No Restrictions.
Reward(s)
x???
Additional none Formation
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| beast | 31 | 5 | Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
| boss | 0 | 10 | Farideh[WL 2], Grimm[WL 3] |
| construct | 0 | 1 | Kalix[WL 4], Wyll[WL 5] |
| dinosaur | Warning - Waves value should be set between 0 and 50 ! (click this link for more info) Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 | ||
| fey | 0 | 1 | Minsc[WL 1] |
| flying | 16 | 1 | |
| hit-based | 2 | 1 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 6], Windfall[WL 7] |
| melee | 50 | 10 | |
| monstrosity | 13 | 3 | Ezmerelda[WL 8], Imoen[WL 1], Minsc[WL 1] |
| plant | 0 | 1 | |
| ranged | 2 | 1 | |
| static | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 | ||
| undead | 13 | 0 | Brother Uriah[WL 9], Ezmerelda, Jaheira[WL 1], Minsc[WL 1], Nerys, Volo[WL 10], Wyll[WL 11], Zorbu |
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
- ↑ Only valid with Grimm’s Giant Hunter specialization, and all boss enemies also count as Giants for the purposes of all abilities that care about such things.
- ↑ Only valid with Kalix’s Hunt the Bound Feat.
- ↑ Only valid with Wyll’s The Heartless Feat.
- ↑ Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
- ↑ Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | outdoors | Giant Fly, Giant Rat | beast flying melee |
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| 2 | outdoors | Giant Fly, Panther | beast flying melee | |
| 3 | outdoors | Boar, Panther | beast melee | |
| 4 | outdoors | Boar | beast melee | |
| 5 | outdoors | Boar ×10 | beast melee | |
| Boss | outdoors | Angry Boar | boss beast melee | |
| 6 | outdoors | Panther | beast melee |
|
| 7 | outdoors | Panther, Zombie Villager | beast undead melee | |
| 8 | outdoors | Panther, Skeleton, Zombie Villager | beast undead melee | |
| 9 | outdoors | Panther | beast melee | |
| 10 | outdoors | Panther ×10 | beast melee | |
| Boss | outdoors | Battle Scarred Panther | boss beast melee | |
| 11 | outdoors | Giant Fly | beast flying melee |
|
| 12 | outdoors | Giant Fly, Will-o'-Wisp | beast undead flying melee | |
| 13 | outdoors | Cliffside Debris ×1, Giant Fly, Will-o'-Wisp | beast undead flying hit-based static melee | |
| 14 | outdoors | Giant Fly | beast flying melee | |
| 15 | outdoors | Giant Fly ×10 | beast flying melee | |
| Boss | outdoors | Swarm of Flies | boss beast melee | |
| 16 | outdoors | Giant Rat | beast melee |
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| 17 | outdoors | Cliffside Debris ×2, Giant Caterpillar, Giant Rat | beast hit-based static melee | |
| 18 | outdoors | Giant Caterpillar, Giant Rat | beast melee | |
| 19 | outdoors | Giant Rat | beast melee | |
| 20 | outdoors | Giant Rat ×10 | beast melee | |
| Boss | outdoors | Assassin Vine (boss) | boss plant melee | |
| 21 | outdoors | Flying Snake, Giant Rat | beast flying melee |
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| 22 | outdoors | Flying Snake | beast flying melee | |
| 23 | outdoors | Flying Monkey, Flying Snake | beast flying melee | |
| 24 | outdoors | Flying Monkey, Flying Snake | beast flying melee | |
| 25 | outdoors | Flying Snake ×10 | beast flying melee | |
| Boss | outdoors | Flying Snake Swarm | boss beast flying melee | |
| 26 | outdoors | Giant Rat, Zorbo | beast monstrosity melee |
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| 27 | outdoors | Zorbo | monstrosity melee | |
| 28 | outdoors | Flying Monkey, Zorbo | beast monstrosity melee | |
| 29 | outdoors | Zorbo | monstrosity melee | |
| 30 | outdoors | Zorbo ×10 | monstrosity melee | |
| Boss | outdoors | Particularily Vicious Zorbo | boss monstrosity melee | |
| 31 | outdoors | Zorbo | monstrosity melee |
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| 32 | outdoors | Giant Fly | beast flying melee | |
| 33 | outdoors | Giant Caterpillar, Giant Fly | beast flying melee | |
| 34 | outdoors | Pterafolk | monstrosity melee | |
| 35 | outdoors | Pterafolk ×10 | monstrosity melee | |
| Boss | outdoors | Quetzalcoatlus | boss beast melee | |
| 36 | outdoors | Pterafolk | monstrosity melee |
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| 37 | underground | Pterafolk | monstrosity melee | |
| 38 | underground | Pterafolk | monstrosity melee | |
| 39 | underground | Pterafolk | monstrosity melee | |
| 40 | underground | Pterafolk ×10 | monstrosity melee | |
| Boss | underground | Pterafolk Leader | boss monstrosity melee | |
| 41 | outdoors | Flying Monkey, Flying Snake | beast flying melee |
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| 42 | outdoors | Crawling Claw, Flying Monkey, Flying Snake | beast undead flying melee | |
| 43 | outdoors | Crawling Claw, Zombie Villager | undead melee | |
| 44 | outdoors | Crawling Claw, Zombie Villager | undead melee | |
| 45 | outdoors | Crawling Claw ×10 | undead melee | |
| Boss | outdoors | Su-Monster (boss) | boss monstrosity melee | |
| 46 | outdoors | Skeleton, Zombie Villager | undead melee |
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| 47 | outdoors | Skeleton, Skeleton Archer, Zombie Villager | undead melee ranged | |
| 48 | outdoors | Ghoul, Skeleton, Skeleton Archer | undead melee ranged | |
| 49 | outdoors | Ghoul, Zombie Villager | undead melee | |
| 50 | outdoors | Zombie Villager ×10 | undead melee | |
| Boss | outdoors | Nanny Pu'pu, Flesh Golem | boss construct fey hit-based melee ranged |
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