The Missing Merchants (Brother Uriah) is one of the adventures in the campaign Grand Revel
| The Missing Merchants (Brother Uriah) | |
|---|---|
| Description | |
| Discover the fate of some merchants in the jungles of Chult. | |
| Details | |
Requirement(s) |
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Objective(s) |
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Restrictions(s) |
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Reward(s) |
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| Additional | |
| none | |
| Formation | |
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Variants[]
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Perhaps I'd Be Safer in the Middle Description Discover the fate of some merchants in the jungles of Chult with Brother Uriah. Details Requirement(s)
Must have completed "The Missing Merchants (Brother Uriah)"
Must have Brother Uriah availableObjective(s)
Tier1: Complete Area 75 (this is the only available Tier during Time Gates).
Tier2: Complete Area 250.
Tier3: Complete Area 600.
Tier4: Complete Area 1200.
Restrictions(s)
Brother Uriah joins the formation. He can't be moved or removed.
Only Champions in the middle two columns can deal damage.
Getting to know Brother Uriah: Uriah increases the damage of Champions in his column and the column behind him. Place your damage dealing Champions to take advantage of this!Reward(s)
x???
Additional none Formation
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Perhaps an Escort is in Order Description Discover the fate of some merchants in the jungles of Chult with some Raven friends. Details Requirement(s)
Must have completed "The Missing Merchants (Brother Uriah)"
Must have Brother Uriah availableObjective(s)
Tier1: Complete Area 125 (this is the only available Tier during Time Gates).
Tier2: Complete Area 350.
Tier3: Complete Area 800.
Tier4: Complete Area 1400.
Restrictions(s)
Brother Uriah joins the formation. He can be moved, but not removed.
Uriah's Ezra's Embrace ability starts unlocked.
Two Ravens join the formation.
Every 10 seconds, a boulder falls on a random Champion dealing 25% of their total health in damage.
Getting to know Brother Uriah: Uriah can heal Champions within two slots of him. Place him to make the most of this!Reward(s)
x???
Additional none Formation
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Perhaps We Should Make Haste Description Discover the fate of some merchants in the jungles of Chult with Champions that attack quickly. Details Requirement(s)
Must have completed "The Missing Merchants (Brother Uriah)"
Must have Brother Uriah availableObjective(s)
Tier1: Complete Area 175 (this is the only available Tier during Time Gates).
Tier2: Complete Area 450.
Tier3: Complete Area 1000.
Tier4: Complete Area 1600.
Restrictions(s)
Brother Uriah joins the formation. He can be moved, but not removed.
You can only use Champions from the Black Dice Society affiliation or Champions with a normal attack cooldown of 5 seconds or less.
Getting to know Azalin Rex: Azalin Rex has a mysterious tie to Brother Uriah. Increase the attack speed of your Champions to spend more time with the darklord of Darkon!Reward(s)
x???
Additional none Formation
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The Missing Merchants (Brother Uriah) Free Play Description Discover the fate of some merchants in the jungles of Chult. Details Requirement(s)
Must have completed "The Missing Merchants (Brother Uriah)"
Objective(s)
Free Play.
Restrictions(s)
No Restrictions.
Reward(s)
x???
Additional none Formation
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| beast | 31 | 5 | Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
| construct | 0 | 1 | Kalix[WL 2], Wyll[WL 3] |
| fey | 0 | 1 | Minsc[WL 1] |
| flying | 16 | 1 | |
| hit-based | 2 | 1 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 4], Windfall[WL 5] |
| melee | 50 | 10 | |
| monstrosity | 13 | 3 | Ezmerelda[WL 6], Imoen[WL 1], Minsc[WL 1] |
| plant | 0 | 1 | |
| ranged | 2 | 1 | |
| undead | 13 | 0 | Brother Uriah[WL 7], Ezmerelda, Jaheira[WL 1], Minsc[WL 1], Nerys, Volo[WL 8], Wyll[WL 9], Zorbu |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ Only valid with Kalix’s Hunt the Bound Feat.
- ↑ Only valid with Wyll’s The Heartless Feat.
- ↑ Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
- ↑ Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | outdoors | Giant Fly, Giant Rat | beast flying melee |
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| 2 | outdoors | Giant Fly, Panther | beast flying melee | |
| 3 | outdoors | Boar, Panther | beast melee | |
| 4 | outdoors | Boar | beast melee | |
| 5 | outdoors | Boar ×10 | beast melee | |
| Boss | outdoors | Angry Boar | boss beast melee | |
| 6 | outdoors | Panther | beast melee |
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| 7 | outdoors | Panther, Zombie Villager | beast undead melee | |
| 8 | outdoors | Panther, Skeleton, Zombie Villager | beast undead melee | |
| 9 | outdoors | Panther | beast melee | |
| 10 | outdoors | Panther ×10 | beast melee | |
| Boss | outdoors | Battle Scarred Panther | boss beast melee | |
| 11 | outdoors | Giant Fly | beast flying melee |
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| 12 | outdoors | Giant Fly, Will-o'-Wisp | beast undead flying melee | |
| 13 | outdoors | Cliffside Debris ×1, Giant Fly, Will-o'-Wisp | beast undead flying hit-based static melee | |
| 14 | outdoors | Giant Fly | beast flying melee | |
| 15 | outdoors | Giant Fly ×10 | beast flying melee | |
| Boss | outdoors | Swarm of Flies | boss beast melee | |
| 16 | outdoors | Giant Rat | beast melee |
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| 17 | outdoors | Cliffside Debris ×2, Giant Caterpillar, Giant Rat | beast hit-based static melee | |
| 18 | outdoors | Giant Caterpillar, Giant Rat | beast melee | |
| 19 | outdoors | Giant Rat | beast melee | |
| 20 | outdoors | Giant Rat ×10 | beast melee | |
| Boss | outdoors | Assassin Vine (boss) | boss plant melee | |
| 21 | outdoors | Flying Snake, Giant Rat | beast flying melee |
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| 22 | outdoors | Flying Snake | beast flying melee | |
| 23 | outdoors | Flying Monkey, Flying Snake | beast flying melee | |
| 24 | outdoors | Flying Monkey, Flying Snake | beast flying melee | |
| 25 | outdoors | Flying Snake ×10 | beast flying melee | |
| Boss | outdoors | Flying Snake Swarm | boss beast flying melee | |
| 26 | outdoors | Giant Rat, Zorbo | beast monstrosity melee |
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| 27 | outdoors | Zorbo | monstrosity melee | |
| 28 | outdoors | Flying Monkey, Zorbo | beast monstrosity melee | |
| 29 | outdoors | Zorbo | monstrosity melee | |
| 30 | outdoors | Zorbo ×10 | monstrosity melee | |
| Boss | outdoors | Particularily Vicious Zorbo | boss monstrosity melee | |
| 31 | outdoors | Zorbo | monstrosity melee |
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| 32 | outdoors | Giant Fly | beast flying melee | |
| 33 | outdoors | Giant Caterpillar, Giant Fly | beast flying melee | |
| 34 | outdoors | Pterafolk | monstrosity melee | |
| 35 | outdoors | Pterafolk ×10 | monstrosity melee | |
| Boss | outdoors | Quetzalcoatlus | boss beast melee | |
| 36 | outdoors | Pterafolk | monstrosity melee |
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| 37 | underground | Pterafolk | monstrosity melee | |
| 38 | underground | Pterafolk | monstrosity melee | |
| 39 | underground | Pterafolk | monstrosity melee | |
| 40 | underground | Pterafolk ×10 | monstrosity melee | |
| Boss | underground | Pterafolk Leader | boss monstrosity melee | |
| 41 | outdoors | Flying Monkey, Flying Snake | beast flying melee |
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| 42 | outdoors | Crawling Claw, Flying Monkey, Flying Snake | beast undead flying melee | |
| 43 | outdoors | Crawling Claw, Zombie Villager | undead melee | |
| 44 | outdoors | Crawling Claw, Zombie Villager | undead melee | |
| 45 | outdoors | Crawling Claw ×10 | undead melee | |
| Boss | outdoors | Su-Monster (boss) | boss monstrosity melee | |
| 46 | outdoors | Skeleton, Zombie Villager | undead melee |
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| 47 | outdoors | Skeleton, Skeleton Archer, Zombie Villager | undead melee ranged | |
| 48 | outdoors | Ghoul, Skeleton, Skeleton Archer | undead melee ranged | |
| 49 | outdoors | Ghoul, Zombie Villager | undead melee | |
| 50 | outdoors | Zombie Villager ×10 | undead melee | |
| Boss | outdoors | Nanny Pu'pu, Flesh Golem | boss construct fey hit-based melee ranged |
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