Idle Champions of the Forgotten Realms Wiki

Hydraguy fandompants
Gamepedia and Fandom have joined forces, and so have our two wikis on Idle Champions! Our combined teams would like to encourage all Idle Champions fans to work together. If you'd like to help move content from the archived Fandom wiki here to the active wiki, head to the Community Portal to coordinate efforts with the other editors.

READ MORE

Idle Champions of the Forgotten Realms Wiki

The Merry Map Misadventure (Barrowin) is one of the Time Gate Adventures in the Wintershield event.

Icon The Merry Map Misadventure (Barrowin) The Merry Map Misadventure (Barrowin)
Description
Help a poor map find its way home for the holidays.
Details
Requirement(s)
Requirements sign No Requirements
Objective(s)
Objectives sign Complete Area 50.
Restrictions(s)
Restriction sign No restrictions
Reward(s)
Icon Mystra Favor x???and only during Time GatesGold Barrowin Chest
Additional
none
Formation
Formation Wintershield Barrowin


Variants[]

  • Icon The Chatty Map The Chatty Map
    Description
    Help a very talkative map find its way home for the holidays.
    Details
    Requirement(s)
    Requirements sign Must have completed "The Merry Map Misadventure (Barrowin)"
    Objective(s)
    Objectives sign Tier1: Complete Area 75 (this is the only available Tier during Time Gates).
    Icon empty slot Tier2: Complete Area 250.
    Icon empty slot Tier3: Complete Area 600.
    Icon empty slot Tier4: Complete Area 1200.
    Restrictions(s)
    Restriction sign The map is extremely chatty. Every 15 seconds it engages in deep conversation with a random Champion in your formation, disabling their DPS and Formation Abilities for 15 seconds.
    Reward(s)
    Icon Mystra Favor x??? Gold Barrowin Chest
    Additional
    none
    Formation
    Formation Wintershield Barrowin
  • Icon The Cult of Daggers The Cult of Daggers
    Description
    Help a poor map find its way home for the holidays while dodging daggers.
    Details
    Requirement(s)
    Requirements sign Must have completed "The Merry Map Misadventure (Barrowin)"
    Objective(s)
    Objectives sign Tier1: Complete Area 125 (this is the only available Tier during Time Gates).
    Icon empty slot Tier2: Complete Area 350.
    Icon empty slot Tier3: Complete Area 800.
    Icon empty slot Tier4: Complete Area 1400.
    Restrictions(s)
    Restriction sign Dagger-throwing Cultists spawn alongside normal waves and toss daggers at random Champions in your formation.
    These additional monsters drop no gold.
    Reward(s)
    Icon Mystra Favor x??? Gold Barrowin Chest
    Additional
    Dagger Throwing Cultist
    Formation
    Formation Wintershield Barrowin
  • Icon Only the Strong Survive (Barrowin) Only the Strong Survive (Barrowin)
    Description
    Help a poor map find its way home for the holidays with your strongest Champions.
    Details
    Requirement(s)
    Requirements sign Must have completed "The Merry Map Misadventure (Barrowin)"
    Objective(s)
    Objectives sign Tier1: Complete Area 175 (this is the only available Tier during Time Gates).
    Icon empty slot Tier2: Complete Area 450.
    Icon empty slot Tier3: Complete Area 1000.
    Icon empty slot Tier4: Complete Area 1600.
    Restrictions(s)
    Restriction sign Only Champions with a Strength stat of 13 or higher can be used.
    Reward(s)
    Icon Mystra Favor x??? Gold Barrowin Chest
    Additional
    none
    Formation
    Formation Wintershield Barrowin
  • Icon The Merry Map Misadventure (Barrowin) Free Play The Merry Map Misadventure (Barrowin) Free Play
    Description
    Help a poor map find its way home for the holidays.
    Details
    Requirement(s)
    Requirements sign Must have completed "The Merry Map Misadventure (Barrowin)"
    Objective(s)
    Objectives sign Free Play.
    Restrictions(s)
    Restriction sign No Restrictions.
    Reward(s)
    Icon Mystra Favor x???
    Additional
    none
    Formation
    Formation Wintershield Barrowin

Waves[]

Type Waves Bosses Favored By
bandit 6 0
beast 19 0 Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu
cultist 18 3
devil 0 1
drow 18 0
fey 3 0 Minsc[WL 1]
fiend 0 1 Brother Uriah[WL 2], Ezmerelda[WL 3], Farideh[WL 4], Havilar[WL 5], Jaheira[WL 1], Reya, Turiel, Wyll
flying 9 0
halfling 0 1
hit-based 2 0 Binwin, Ezmerelda, Grimm, Hew Maan[WL 6], Windfall[WL 7]
human 30 5 Dynaheir, Ezmerelda[WL 8], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu
humanoid 30 7 Dynaheir, Ezmerelda[WL 8], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu
lycanthrope 3 0
melee 48 9
monstrosity 0 1 Ezmerelda[WL 9], Imoen[WL 1], Minsc[WL 1]
ranged 8 1
undead 4 1 Brother Uriah[WL 2], Ezmerelda, Jaheira[WL 1], Minsc[WL 1], Nerys, Volo[WL 10], Wyll[WL 11], Zorbu

Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 Only one type of monsters for a given Champion depending on the chosen specialization.
  2. 2.0 2.1 Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
  3. Only valid with Ezmerelda’s Guide to Fiends Feat.
  4. Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
  5. See details about Havilar’s special mechanics.
  6. Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
  7. Only valid with Windfall’s Black Dragon's Corrosion specialization.
  8. 8.0 8.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
  9. Only valid with Ezmerelda’s Guide to Monstrosities Feat.
  10. Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
  11. Only valid with Wyll’s The Soulless Feat.
Wave Tags Monsters Monster Tags Image
1 outdoors snow Giant Rat beast melee Monster Humanoid HalflingMasterThief
2 outdoors snow Giant Rat, Thief beast human humanoid bandit melee
3 outdoors snow Thief human humanoid bandit melee ranged
4 outdoors snow Thief human humanoid bandit melee
5 outdoors snow Thief ×10 human humanoid bandit melee ranged
Boss outdoors snow Master Thief boss halfling humanoid melee
6 outdoors snow Giant Rat beast melee Monster SailorFirstMate
7 outdoors snow Giant Rat, Wild Dog beast melee
8 outdoors snow Giant Rat, Wild Dog beast melee
9 outdoors snow Giant Rat, Sailor beast human humanoid melee
10 outdoors snow Sailor ×10 human humanoid melee
Boss outdoors snow First Mate boss human humanoid melee
11 outdoors snow Sailor human humanoid melee Monster Humanoid WereratKing
12 outdoors snow Giant Rat beast melee
13 outdoors snow Wererat humanoid lycanthrope melee
14 outdoors snow Wererat humanoid lycanthrope melee
15 outdoors snow Giant Rat ×5, Wererat ×5 beast humanoid lycanthrope melee
Boss outdoors snow Rat King boss humanoid melee
16 indoors Giant Fly, Giant Spider beast flying melee Monster Humanoid CultoftheDragonDragonclaw
17 indoors Cult of the Dragon Initiate drow human humanoid cultist melee
18 indoors Cult of the Dragon Initiate drow human humanoid cultist melee
19 indoors Cult of the Dragon Initiate drow human humanoid cultist melee
20 indoors Cult of the Dragon Initiate ×10 drow human humanoid cultist melee
Boss indoors Cult of the Dragon Dragonclaw boss human humanoid cultist melee
21 indoors Bat, Giant Rat beast flying melee Monster Undead Ghast
22 underground Bat, Vampire Spawn beast human undead flying melee
23 underground Bat, Giant Rat, Vampire Spawn beast human undead flying melee
24 underground Blockade ×1, Skeleton Archer undead hit-based static ranged
25 underground Bat ×4, Vampire Spawn ×6 beast human undead flying melee
Boss underground Ghast boss undead melee
26 underground Bat, Giant Rat beast flying melee Monster Humanoid CultoftheDragonDragonWing
27 outdoors snow Bear, Wolf beast melee
28 outdoors snow Bear, Wolf beast melee
29 outdoors snow Cult of the Dragon Initiate drow human humanoid cultist melee
30 indoors Cult of the Dragon Initiate ×10 drow human humanoid cultist melee
Boss indoors Cult of the Dragon Dragonwing boss human humanoid cultist ranged
31 outdoors snow Cult of the Dragon Initiate drow human humanoid cultist melee Monster humanOverambitiousCityGuard
32 outdoors snow Bear, Wolf beast melee
33 outdoors snow Bear, Wolf beast melee
34 outdoors snow Bandit, Thief human humanoid bandit melee
35 outdoors Bandit ×5, Thief ×5 human humanoid bandit melee ranged
Boss outdoors Overambitious City Guard boss human humanoid melee
36 outdoors Pixie, Sprite fey flying melee ranged Monster Monstrosity Doppelganger
37 outdoors Pixie, Sprite fey flying melee ranged
38 outdoors Pixie, Sprite fey flying melee ranged
39 outdoors Giant Rat, Wild Dog beast melee
40 outdoors Cult of the Dragon Initiate ×10 drow human humanoid cultist melee
Boss outdoors Doppelganger boss monstrosity melee
41 indoors Cult of the Dragon Initiate drow human humanoid cultist melee Monster Fiend BarbedDevil
42 indoors Cult of the Dragon Initiate drow human humanoid cultist melee
43 underground Blockade ×2, Dagger Throwing Cultist drow hit-based human humanoid static cultist ranged
44 underground Cult of the Dragon Initiate drow human humanoid cultist melee
45 underground Cult of the Dragon Initiate ×10 drow human humanoid cultist melee
Boss underground Barbed Devil boss devil fiend melee
46 underground Cult of the Dragon Initiate drow human humanoid cultist melee Monster Humanoid WearerOfPurple
47 underground Cult of the Dragon Initiate drow human humanoid cultist melee
48 underground Cult of the Dragon Initiate drow human humanoid cultist melee
49 underground Cult of the Dragon Initiate drow human humanoid cultist melee
50 underground Cult of the Dragon Initiate ×10 drow human humanoid cultist melee
Boss underground Wearer of Purple boss human humanoid cultist melee