The Merry Map Misadventure (Baeloth) is one of the Adventures in the Wintershield event.
| The Merry Map Misadventure (Baeloth) | |
|---|---|
| Description | |
| Help a poor map find its way home for the holidays. | |
| Details | |
Requirement(s) |
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Objective(s) |
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Restriction(s) |
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Reward(s) |
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| Additional | |
| none | |
| Formation | |
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Variants[]
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Watchful Eyes Description Help a poor map find its way home for the holidays, with both the book and street smart among you. Details Requirement(s)
Must have completed "The Merry Map Misadventure (Baeloth)"
Objective(s)
Tier1: Complete Area 75 (this is the only available Tier during Time Gates).
Tier2: Complete Area 250.
Tier3: Complete Area 600.
Tier4: Complete Area 1200.
Restriction(s)
Only Champions with INT and WIS of 11 or higher can be used.
Baeloth starts in the formation but he can be moved or benched.Reward(s)
x???
Additional none Formation
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Rat Problems Description Help a poor map find its way home for the holidays, while being overrun by hellish rats. Details Requirement(s)
Must have completed "The Merry Map Misadventure (Baeloth)"
Objective(s)
Tier1: Complete Area 125 (this is the only available Tier during Time Gates).
Tier2: Complete Area 350.
Tier3: Complete Area 800.
Tier4: Complete Area 1400.
Restriction(s)
The streets of Waterdeep have been overrun by deadly giant rats from Avernus!
All beast enemies in the adventure have been replaced by Abyssal Rats throughout the adventure. Additional Abyssal Rats spawn in each area.
Abyssal Rats start out by dealing 100% additional damage, but each time an Abyssal Rat attacks a Champion, the damage of all enemies increases by 10%.Reward(s)
x???
Additional Abyssal Rat Formation
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The More the Merrier! Description Help a poor map find its way home for the holidays, while an Ogre, a Shambling Mound and a Fire Elemental slow your progress. Details Requirement(s)
Must have completed "The Merry Map Misadventure (Baeloth)"
Must have Baeloth available.Objective(s)
Tier1: Complete Area 175 (this is the only available Tier during Time Gates).
Tier2: Complete Area 450.
Tier3: Complete Area 1000.
Tier4: Complete Area 1600.
Restriction(s)
Baeloth starts in the formation and cannot be moved.
An Ogre, a Shambling Mound and a Fire Elemental appear in each area. While they are alive, they each grant a unique buff to the enemies.
- Ogre: Enemies can only be damaged by Champions with Magical or Ranged base attacks.
- Shambling Mound: Enemies deal 100% additional damage.
- Fire Elemental: Enemies move 100% faster.
This adventure contains unique dialogue.Reward(s)
x???
Additional Chained Up Ogre, Shambling Mound, Fire Elemental Formation
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The Merry Map Misadventure (Baeloth) Free Play Description Help a poor map find its way home for the holidays. Details Requirement(s)
Must have completed "The Merry Map Misadventure (Baeloth)"
Objective(s)
Free Play.
Restriction(s)
No Restrictions.
Reward(s)
x???
Additional none Formation
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| bandit | 6 | 0 | |
| beast | 19 | 0 | Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
| boss | 0 | 10 | Farideh[WL 2], Grimm[WL 3] |
| cultist | 18 | 3 | |
| devil | 0 | 1 | |
| drow | 18 | 0 | |
| fey | 3 | 0 | Minsc[WL 1] |
| fiend | 0 | 1 | Brother Uriah[WL 4], Ezmerelda[WL 5], Farideh[WL 2], Havilar[WL 6], Jaheira[WL 1], Reya, Turiel, Wyll |
| flying | 9 | 0 | |
| halfling | 0 | 1 | |
| hit-based | 2 | 0 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 7], Windfall[WL 8] |
| human | 30 | 5 | Dynaheir, Ezmerelda[WL 9], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| humanoid | 30 | 7 | Dynaheir, Ezmerelda[WL 9], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| lycanthrope | 3 | 0 | |
| melee | 48 | 9 | |
| monstrosity | 0 | 1 | Ezmerelda[WL 10], Imoen[WL 1], Minsc[WL 1] |
| ranged | 8 | 1 | |
| static | Warning - Waves value should be set between 0 and 50 ! (click this link for more info) Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 | ||
| undead | 4 | 1 | Brother Uriah[WL 4], Ezmerelda, Jaheira[WL 1], Minsc[WL 1], Nerys, Volo[WL 11], Wyll[WL 12], Zorbu |
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ 2.0 2.1 Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
- ↑ Only valid with Grimm’s Giant Hunter specialization, and all boss enemies also count as Giants for the purposes of all abilities that care about such things.
- ↑ 4.0 4.1 Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Ezmerelda’s Guide to Fiends Feat.
- ↑ See details about Havilar’s special mechanics.
- ↑ Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ 9.0 9.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
- ↑ Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
Waves’ details[]
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | outdoors snow | Giant Rat | beast melee |
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| 2 | outdoors snow | Giant Rat, Thief | beast human humanoid bandit melee | |
| 3 | outdoors snow | Thief | human humanoid bandit melee ranged | |
| 4 | outdoors snow | Thief | human humanoid bandit melee | |
| 5 | outdoors snow | Thief ×10 | human humanoid bandit melee ranged | |
| Boss | outdoors snow | Master Thief | boss halfling humanoid melee | |
| 6 | outdoors snow | Giant Rat | beast melee |
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| 7 | outdoors snow | Giant Rat, Wild Dog | beast melee | |
| 8 | outdoors snow | Giant Rat, Wild Dog | beast melee | |
| 9 | outdoors snow | Giant Rat, Sailor | beast human humanoid melee | |
| 10 | outdoors snow | Sailor ×10 | human humanoid melee | |
| Boss | outdoors snow | First Mate | boss human humanoid melee | |
| 11 | outdoors snow | Sailor | human humanoid melee |
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| 12 | outdoors snow | Giant Rat | beast melee | |
| 13 | outdoors snow | Wererat | humanoid lycanthrope melee | |
| 14 | outdoors snow | Wererat | humanoid lycanthrope melee | |
| 15 | outdoors snow | Giant Rat ×5, Wererat ×5 | beast humanoid lycanthrope melee | |
| Boss | outdoors snow | Rat King | boss humanoid melee | |
| 16 | indoors | Giant Fly, Giant Spider | beast flying melee |
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| 17 | indoors | Cult of the Dragon Initiate | drow human humanoid cultist melee | |
| 18 | indoors | Cult of the Dragon Initiate | drow human humanoid cultist melee | |
| 19 | indoors | Cult of the Dragon Initiate | drow human humanoid cultist melee | |
| 20 | indoors | Cult of the Dragon Initiate ×10 | drow human humanoid cultist melee | |
| Boss | indoors | Cult of the Dragon Dragonclaw | boss human humanoid cultist melee | |
| 21 | indoors | Bat, Giant Rat | beast flying melee |
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| 22 | underground | Bat, Vampire Spawn | beast human undead flying melee | |
| 23 | underground | Bat, Giant Rat, Vampire Spawn | beast human undead flying melee | |
| 24 | underground | Blockade ×1, Skeleton Archer | undead hit-based static ranged | |
| 25 | underground | Bat ×4, Vampire Spawn ×6 | beast human undead flying melee | |
| Boss | underground | Ghast | boss undead melee | |
| 26 | underground | Bat, Giant Rat | beast flying melee |
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| 27 | outdoors snow | Bear, Wolf | beast melee | |
| 28 | outdoors snow | Bear, Wolf | beast melee | |
| 29 | outdoors snow | Cult of the Dragon Initiate | drow human humanoid cultist melee | |
| 30 | indoors | Cult of the Dragon Initiate ×10 | drow human humanoid cultist melee | |
| Boss | indoors | Cult of the Dragon Dragonwing | boss human humanoid cultist ranged | |
| 31 | outdoors snow | Cult of the Dragon Initiate | drow human humanoid cultist melee |
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| 32 | outdoors snow | Bear, Wolf | beast melee | |
| 33 | outdoors snow | Bear, Wolf | beast melee | |
| 34 | outdoors snow | Bandit, Thief | human humanoid bandit melee | |
| 35 | outdoors | Bandit ×5, Thief ×5 | human humanoid bandit melee ranged | |
| Boss | outdoors | Overambitious City Guard | boss human humanoid melee | |
| 36 | outdoors | Pixie, Sprite | fey flying melee ranged |
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| 37 | outdoors | Pixie, Sprite | fey flying melee ranged | |
| 38 | outdoors | Pixie, Sprite | fey flying melee ranged | |
| 39 | outdoors | Giant Rat, Wild Dog | beast melee | |
| 40 | outdoors | Cult of the Dragon Initiate ×10 | drow human humanoid cultist melee | |
| Boss | outdoors | Doppelganger | boss monstrosity melee | |
| 41 | indoors | Cult of the Dragon Initiate | drow human humanoid cultist melee |
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| 42 | indoors | Cult of the Dragon Initiate | drow human humanoid cultist melee | |
| 43 | underground | Blockade ×2, Dagger Throwing Cultist | drow hit-based human humanoid static cultist ranged | |
| 44 | underground | Cult of the Dragon Initiate | drow human humanoid cultist melee | |
| 45 | underground | Cult of the Dragon Initiate ×10 | drow human humanoid cultist melee | |
| Boss | underground | Barbed Devil | boss devil fiend melee | |
| 46 | underground | Cult of the Dragon Initiate | drow human humanoid cultist melee |
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| 47 | underground | Cult of the Dragon Initiate | drow human humanoid cultist melee | |
| 48 | underground | Cult of the Dragon Initiate | drow human humanoid cultist melee | |
| 49 | underground | Cult of the Dragon Initiate | drow human humanoid cultist melee | |
| 50 | underground | Cult of the Dragon Initiate ×10 | drow human humanoid cultist melee | |
| Boss | underground | Wearer of Purple | boss human humanoid cultist melee |
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