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Idle Champions of the Forgotten Realms Wiki
Baldurs Gate Campaign
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The Dead Three is one of the adventures in the campaign Baldur's Gate: Descent into Avernus.

Icon The Dead Three Patrol the streets of Baldur's Gate and survive its seedy underbelly.
Requirement(s)
Requirements sign
Must have completed "A Tale of Two Cities"
Objective(s) Objectives sign Complete Area 125
Rewards(?) Icon Gems ×250 Tiamat's Favor ×??? Formation Formation A-Furnace

Variants[]

Slow and Steady[]

Icon Slow and Steady Slowly and deliberately patrol the streets of Baldur's Gate and survive its seedy underbelly.
Requirement(s)
Requirements sign
Must have completed "The Dead Three"
Objective(s) Objectives sign Complete Area 175
Restriction(s)
Restriction sign
Only Champions with a base attack cooldown of 5 seconds or higher can be used.
Rewards(?) Icon Gems ×350 Tiamat's Favor ×??? Formation Formation A-Furnace
Patron: Mirt Objectives sign Complete Area 275 Mirt Influence ×1.54e04 Ruby Coin ×3,300
Patron: Vajra Objectives sign Complete Area 300 Vajra Influence ×2.44e04 Symbol of Vajra ×3,900
Patron: Strahd Objectives sign Complete Area 325 Strahd Influence ×3.86e04 Barovian Coin ×4,225
Patron: Zariel Objectives sign Complete Area 350 Zariel Influence ×6.10e04 Symbol of Zariel ×4,900
Patron: Elminster Objectives sign Complete Area 825 Elminster Influence ×3.68e08 Icon Sigil of Elminster ×2.14e04

A Hero's Entourage[]

Icon A Hero's Entourage Patrol the streets of Baldur's Gate with its hometown hero and survive its seedy underbelly.
Requirement(s)
Requirements sign
Must have completed "The Dead Three"
Requirements sign
Must have completed 5 Descent into Avernus adventures or variants.
Objective(s) Objectives sign Complete Area 275
Restriction(s)
Restriction sign
Minsc starts out in the formation and can not be removed or swapped out.
Champions can only be placed adjacent to Minsc.
When Minsc is moved, any Champions that are not adjacent to him after the move will be removed from the formation.
Rewards(?) Icon Gems ×550 Tiamat's Favor ×??? Formation Formation A-Furnace
Patron: Mirt Objectives sign Complete Area 375 Mirt Influence ×9.65e04 Ruby Coin ×5,625
Patron: Vajra Objectives sign Complete Area 400 Vajra Influence ×1.52e05 Symbol of Vajra ×6,000
Patron: Strahd Objectives sign Complete Area 425 Strahd Influence ×2.41e05 Barovian Coin ×6,800
Patron: Zariel Objectives sign Complete Area 450 Zariel Influence ×3.81e05 Symbol of Zariel ×7,200
Patron: Elminster Objectives sign Complete Area 825 Elminster Influence ×3.68e08 Icon Sigil of Elminster ×2.14e04

Sneak Attack[]

Icon Sneak Attack Sneak through the streets of Baldur's Gate and survive its seedy underbelly.
Requirement(s)
Requirements sign
Must have completed "The Dead Three"
Requirements sign
Must have completed 13 Descent into Avernus adventures or variants.
Objective(s) Objectives sign Complete Area 375
Restriction(s)
Restriction sign
Pest the Gremishka joins the formation.
Restriction sign
You can't use Champions the speed role.
Restriction sign
When you enter a new area, the area requirements are reduced by 5% for each Champion with a Dexterity score of 15 or higher, stacking additively.
Rewards(?) Icon Gems ×750 Tiamat's Favor ×??? Formation Formation Avernus Sneak
Patron: Mirt Objectives sign Complete Area 475 Mirt Influence ×6.03e05 Ruby Coin ×8,075
Patron: Vajra Objectives sign Complete Area 500 Vajra Influence ×9.53e05 Symbol of Vajra ×9,000
Patron: Strahd Objectives sign Complete Area 525 Strahd Influence ×1.50e06 Barovian Coin ×9,450
Patron: Zariel Objectives sign Complete Area 550 Zariel Influence ×2.38e06 Symbol of Zariel ×1.04e04
Patron: Elminster Objectives sign Complete Area 825 Elminster Influence ×3.68e08 Icon Sigil of Elminster ×2.14e04

Waves[]

Type Waves Bosses Favored By
bandit 5 1
beast 14 1 Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu
demon 9 0
devil 5 1
fiend 14 2 Brother Uriah[WL 2], Ezmerelda[WL 3], Farideh[WL 4], Havilar[WL 5], Jaheira[WL 1], Reya, Turiel, Wyll
flying 5 2
halfling 10 0
hit-based 1 0 Binwin, Ezmerelda, Grimm, Hew Maan[WL 6], Windfall[WL 7]
human 26 5 Dynaheir, Ezmerelda[WL 8], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu
humanoid 34 6 Dynaheir, Ezmerelda[WL 8], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu
kobold 5 0
lycanthrope 4 1
melee 48 8
ranged 2 2
undead 0 1 Brother Uriah[WL 2], Ezmerelda, Jaheira[WL 1], Minsc[WL 1], Nerys, Volo[WL 9], Wyll[WL 10], Zorbu

Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 Only one type of monsters for a given Champion depending on the chosen specialization.
  2. 2.0 2.1 Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
  3. Only valid with Ezmerelda’s Guide to Fiends Feat.
  4. Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
  5. See details about Havilar’s special mechanics.
  6. Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
  7. Only valid with Windfall’s Black Dragon's Corrosion specialization.
  8. 8.0 8.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
  9. Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
  10. Only valid with Wyll’s The Soulless Feat.
Wave Tags Monsters Monster Tags Image
1 fog outdoors Sailor, Sea Gull beast human humanoid melee Monster Humanoid PirateCaptain
2 fog outdoors Giant Rat, Sailor beast human humanoid melee
3 fog outdoors Sailor human humanoid melee
4 fog outdoors Giant Rat, Sailor beast human humanoid melee
5 fog outdoors Sailor ×10 human humanoid melee
Boss fog outdoors Pirate Captain boss bandit human humanoid melee
6 fog outdoors Giant Rat beast melee Monster Beast Mastiff
7 fog outdoors Giant Rat, Sea Gull beast melee
8 fog outdoors Sea Gull beast melee
9 fog outdoors Giant Rat, Wild Dog beast melee
10 fog outdoors Wild Dog ×10 beast melee
Boss fog outdoors Mastiff boss beast melee
11 fog outdoors Thief bandit human humanoid melee Monster Humanoid MaskedMan
12 fog outdoors Thief, Wild Dog bandit beast human humanoid melee
13 fog outdoors Thief bandit human humanoid melee
14 fog outdoors Thief, Wild Dog bandit beast human humanoid melee
15 fog outdoors Thief ×10 bandit human humanoid melee
Boss fog outdoors Masked Man boss human humanoid melee
16 fog outdoors Giant Rat, Sea Gull beast melee Monster Humanoid WereratLeader
17 fog outdoors Giant Rat, Wererat beast humanoid lycanthrope melee
18 fog outdoors Wererat humanoid lycanthrope melee
19 fog outdoors Giant Rat beast melee
20 fog outdoors Wererat ×10 humanoid lycanthrope melee
Boss fog outdoors Wererat Leader boss humanoid lycanthrope melee
21 fog outdoors Wererat humanoid lycanthrope melee Monster Devil GreaterImp
22 fog outdoors Sea Gull beast melee
23 indoors Lesser Imp devil fiend flying melee
24 indoors Fist of Bane, Lesser Imp devil fiend halfling human humanoid flying melee
25 indoors Lesser Imp ×10 devil fiend flying melee
Boss indoors Greater Imp boss devil fiend flying melee
26 underground Necromite of Myrkul human humanoid melee Monster Humanoid SkullLasher
27 underground Abyssal Chicken, Necromite of Myrkul demon fiend human humanoid melee
28 underground Necromite of Myrkul human humanoid melee
29 underground Dretch, Necromite of Myrkul demon fiend human humanoid melee
30 underground Necromite of Myrkul ×10 human humanoid melee
Boss underground Skull Lasher boss human humanoid ranged
31 underground Kobold humanoid kobold melee Monster Undead MinotaurSkeleton
32 underground Kobold humanoid kobold melee
33 underground Fist of Bane, Kobold, Smashed Pile of Goods ×2 halfling human humanoid kobold hit-based static melee ranged
34 underground Abyssal Chicken, Kobold demon fiend humanoid kobold melee
35 underground Kobold ×10 humanoid kobold melee ranged
Boss underground Minotaur Skeleton boss undead melee
36 underground Fist of Bane, Necromite of Myrkul halfling human humanoid melee Monster Humanoid IronConsul
37 underground Dretch, Fist of Bane demon fiend halfling human humanoid melee
38 underground Fist of Bane halfling human humanoid melee
39 underground Fist of Bane halfling human humanoid melee
40 underground Fist of Bane ×10 halfling human humanoid melee
Boss underground Iron Consul boss human humanoid melee
41 underground Abyssal Chicken demon fiend Monster Devil ShadowImp
42 underground Abyssal Chicken demon fiend
43 underground Dretch demon fiend melee
44 underground Dretch demon fiend melee
45 underground Abyssal Chicken ×6, Dretch ×4 demon fiend melee
Boss underground Shadow Imp boss fiend flying melee
46 underground Fist of Bane halfling human humanoid melee Monster Humanoid ReaperOfBhaal
47 underground Fist of Bane, Lesser Imp devil fiend flying halfling human humanoid melee
48 underground Lesser Imp devil fiend flying melee
49 underground Necromite of Myrkul human humanoid melee
50 underground Fist of Bane ×8, Necromite of Myrkul ×2 halfling human humanoid melee
Boss underground Reaper of Bhaal boss human humanoid melee ranged

Transcript[]

Icon The Dead Three The Dead Three
Patrol the streets of Baldur's Gate and survive its seedy underbelly.
Area Goal Quests & Cinematics
Icon Bruenor
Bruenor:
Ain't gonna lie. Havin' ta work fer that Zodge blighter is chafin' me somethin' good.
Icon Nayeli
Nayeli:
The end will justify the means, Bruenor. Cultists on a murder spree in the city are worth our attention, even if the one calling the shots is only the lesser of two evils. The followers of the so-called Dead Three must be stopped. And if Zodge is true to his word, we'll be helping the Elturel refugees the best way we can.
Icon Celeste
Celeste:
Zodge said the cultists have set up their shrines to Bane, Bhaal, and Myrkul beneath a bathhouse owned by the Vanthampur family, close to the Upper City. But we'll have to hope the Flaming Fist are better at gathering intelligence than they are at keeping order.
Icon Jarlaxle
Jarlaxle:
The Vanthampurs? Thalamra Vanthampur is one of the dukes who govern Baldur's Gate. It sounds like this Captain Zodge is working two angles. We take out the cultists or they take us out. Either way, he loses one of the thorns in his side and the Vanthampurs are none the wiser of his connection to it all.
Icon Bruenor
Bruenor:
Heh. It'll take more than corrupt nobles and death cultists ta get this dwarf down. And Zodge needs ta learn that tryin' ta pluck a thorn out o' yer side with another thorn just tends ta leave ya stuck twice.
1 Defeat 25 Monsters Taking on an assignment for the Flaming Fists isn't much to your liking -- so best to get this job over with quickly!
2 Defeat 25 Monsters Even as marauding seagulls flee, a pack of giant rats enters the fray!
Icon Minsc
Minsc:
I do not remember Baldur's Gate so lively this way before. Maybe is just me?
Icon NPC Boo
Boo:
Squeak!
Icon Jarlaxle
Jarlaxle:
More likely the number of times you've taken blows to the head is affecting your memory. So see if you can still remember how to charge that mob dead ahead.
Icon Minsc
Minsc:
Oh, yes! Charge is eternal! Boo! We go!
3 Collect 25 Sailors Cutlass These belligerent sailors are more annoying than dangerous. Seize their weapons to get their numbers down.
4 Defeat 25 Monsters The sailors are on the run -- but another pack of rats keeps you from clearing them out for good!
5 Defeat the Pirate Captain Taking out this pirate captain should convince his lackeys that this fight isn't theirs to win. Hit him hard!
Icon Nayeli
Nayeli:
This city is a heartland of villainy. Will we need to fight our way along every street to even get to this bathhouse?
Icon Jarlaxle
Jarlaxle:
As long as we're in the Lower City, it's likely.
Icon Minsc
Minsc:
Oh, this all fine. Let Minsc and Boo lead along quiet back streets, and give excellent tour of Baldur's Gate! Come all!
Icon NPC Boo
Boo:
Squeak!
Icon Jarlaxle
Jarlaxle:
So do we follow them? Or do we go our own way and let them draw all potential trouble down on themselves?
Icon Bruenor
Bruenor:
Best we stay close. He's tha best thing ta a guide we got, and we got a lot o' distance ta cover.
6 Defeat 25 Monsters The farther you push into the city, the more chaotic things get. Clear these rats out while you can!
Icon Jarlaxle
Jarlaxle:
Confound these vermin! This is a brand-new cloak, and look! One edge gnawed right through.
Icon Minsc
Minsc:
No need for shouting. Pets are saying 'Welcome to Baldur's gate' is all.
Icon Nayeli
Nayeli:
It looks like the street welcoming committee has aerial support.
Icon Minsc
Minsc:
Ah, more friendly gulls! See them swoop down in excitement!
Icon Jarlaxle
Jarlaxle:
The line between excitement and murderous rage runs thin in Baldur's Gate. Everybody move!
7 Defeat 25 Monsters Even as the rats begin to fall back, a flock of seagulls hems you in!
8 Collect 25 Seagull Feathers These gulls are relentless. Clip their wings to slow them down!
Icon Minsc
Minsc:
Ah, look! Convenient alley shortcut.
Icon Nayeli
Nayeli:
Minsc, I don't mean to be difficult, but every time we enter an alley, we need to fight our way in, then fight our way out. Just sticking to one or the other would save us some time.
Icon Minsc
Minsc:
Ah, but you miss out on true Baldur's Gate experience that way. Listen to locals singing happy songs!
Icon Jarlaxle
Jarlaxle:
Pretty sure that's howling. Dogs howling. Lots and lots of dogs...
9 Defeat 25 Monsters A pack of wild dogs slips out from the shadows -- and the rats that pursue you make a sudden surge in response!
10 Defeat the Mastiff A monstrous mastiff leads this pack -- and isn't going to back down without a fight!
Icon Minsc
Minsc:
Ah, yes! Minsc and Boo know these streets well. All kinds of friendly folk to be found here.
Icon Bruenor
Bruenor:
Don't wanna be one ta judge tha company ye keep, Minsc. But that group up ahead don't look too friendly ta me.
Icon NPC Boo
Boo:
Squeak?
Icon Minsc
Minsc:
Nonsense, Boo. You just need to get to know them.
11 Defeat 25 Monsters The dogs are on the run, but they're not the only predators at large in the city. Time to cut this gang of thieves down to size!
12 Defeat 25 Monsters The thieves put up a strong fight -- and the wild dogs use the respite to make another assault!
13 Collect 25 Bandit Gloves These urban bandits focus too much on their fine outfits. Collect some of their gloves to teach them a lesson.
Icon Bruenor
Bruenor:
Right. Minsc, I love ya like a brother, but we're gettin' hit hard here. We need ta cut a straighter course ta this bathhouse or we're still gonna be wanderin' tha city tomorrow.
Icon Minsc
Minsc:
All right, friend Bruenor. Minsc knows more best shortcuts. Simply... hey! Where is Minsc's dagger?
Icon Nayeli
Nayeli:
I see it slipping away courtesy of this thief. Hold up there!
LiarsNight Portrait MaskedMan
Masked Man:
Oh, sorry, friends. I was just in brief need of a blade, you see? There we go. Just trimming my nails. All yours now. I'll be on my way.
Icon Minsc
Minsc:
Wait! This villain is known to me! It is the masked man of Liar's Night!
Icon Bruenor
Bruenor:
Oi! I'm thinkin' ye're right. What's that blackguard doin' at large and in Baldur's Gate?
Icon Jarlaxle
Jarlaxle:
Given his long history of crime, I imagine he must be heading up the chamber of commerce. Just let him go... wait. Where's my purse?!?
Icon Minsc
Minsc:
Minsc sees shortcut straight to solid thrashing of masked villain. Follow me!
14 Defeat 25 Monsters You can't get to the Masked Man as long as these dogs press you. Drive this pack back!
LiarsNight Portrait MaskedMan
Masked Man:
My friends! Is this violence really appropriate given all we've been through?
Icon Jarlaxle
Jarlaxle:
Well, if we're friends, perhaps you can cover me for a small loan? I happen to need the exact amount that's in that purse you're carrying.
Icon Celeste
Celeste:
My word! Those notebooks sticking out of his pack. Those are mine!
Icon Nayeli
Nayeli:
You two need to watch yourselves more carefully. You know the dangers of these streets, and... where's my holy symbol?
Icon Bruenor
Bruenor:
Right. Get inta position and hem these brigands in. Then someone start takin' inventory!
15 Defeat the Masked Man The Masked Man seems intent on letting this gang of thieves take point in your rematch! Hit them hard!
Icon Jarlaxle
Jarlaxle:
Right. I think that's everything accounted for. Now can we get out of here while we still have most of our clothing?
Icon Minsc
Minsc:
Ah! We are in luck. Next shortcut takes us to best site in Upper City. The view! You will astound selves with all the magnificence.
Icon Nayeli
Nayeli:
That sounds worthwhile. If we can get into the heights of the Upper City, we can see where we are. Then we might get a better sense of where we're going.
Icon Minsc
Minsc:
Is excellent plan. Follow Minsc!
Icon Jarlaxle
Jarlaxle:
Unbelievable. Even in the good part of town, Baldur's Gate is wall-to-wall with reeking vermin.
Icon Minsc
Minsc:
No, no! These Upper City vermin. Very clean, all things considered.
Icon NPC Boo
Boo:
Squeak!
16 Defeat 25 Monsters No matter where you go in Baldur's Gate, the pandemonium never stops! Another wave of giant rats and seagulls pushes in!
17 Defeat 25 Monsters The presence of these rats reveals its sinister overtones. Wererats! Look sharp!
Icon Jarlaxle
Jarlaxle:
And the other stone shoe drops. Minsc! You dragged us up here to see your statue? As if we haven't wasted enough time?
Icon Minsc
Minsc:
Ah, friend Jarlaxle, you make jokes to shore up poor Minsc's sadness. For look! Magnificent Minsc's statue base has been broken! Pieces everywhere! My friends, we know what we must do!
Icon Jarlaxle
Jarlaxle:
Keep moving and hope to one day put the memory of this journey far behind us?
Icon Minsc
Minsc:
Yes! Collect statue pieces! Return Minsc to glory!
18 Collect 25 Statue Pieces As another wave of wererats pursues you, the scattered pieces of stone become a battlefield hazard! Clear this rubble, and quickly!
Icon Celeste
Celeste:
All right, Minsc, I think that's the last of the broken pieces. Can we please move on now?
Icon Bruenor
Bruenor:
Here's one more. Pretty sure this is yer butt.
Icon Minsc
Minsc:
Ah! Minsc was wondering where this was to be found.
Icon Bruenor
Bruenor:
Gotta say, looks a fair bit lopsided. Never really focused that close before.
Icon Minsc
Minsc:
Yes, well... sculptor was unable to fully capture Minsc's good side.
Icon NPC Boo
Boo:
Squeak.
19 Defeat 25 Monsters The wererats are on the run -- but a pack of giant rats presses in to keep you from pursuing!
20 Defeat the BOSS The leader of this wererat mob summons their followers for a last stand!
21 Defeat 25 Monsters The last of the wererats scatter -- but not fast enough to get away from your wrath!
Icon Jarlaxle
Jarlaxle:
Well, against all odds and better judgment, I think we're on the right track at last. One of the wererats knows the bathhouse. We're not far.
Icon Nayeli
Nayeli:
Let's be on our guard, then. If the cultists of the Dead Three are active there, it's likely they'll be watching the place.
22 Defeat 25 Monsters The last stage of the wererat fight has enraged a flock of seagulls! Watch out!
Icon Jarlaxle
Jarlaxle:
Right, we're here. And Nayeli's warning was apropos. I saw imps in flight above the street, scouting for intruders no doubt.
Icon Bruenor
Bruenor:
Oi! Got imps on tha ground closer in, too. And they're swarmin' someone!
Descent Portrait MortlockVanthampur
Mortlock:
No! Get away from me, you fiends! I know who you work for, and you won't take me today!
Icon Nayeli
Nayeli:
This one looks like he can handle himself in a fight. But I won't stand by while devils stalk a city, even one as foul as this. Come on!
23 Collect 25 Imp Horns This bathhouse features some unusual passersby. Save this stranger and clear these imps out!
Icon Bruenor
Bruenor:
Ye all right there, friend? Ye look like ye've been in some scrapes.
Descent Portrait MortlockVanthampur
Mortlock:
My face, you mean? A legacy from my childhood. And not the worst thing I've dealt with. I am Mortlock Vanthampur. You have my thanks.
Icon Nayeli
Nayeli:
Vanthampur? Your family's reputation precedes you. We're here to investigate the bathhouse. So perhaps you can repay our assistance by telling us what we'll find there.
Descent Portrait MortlockVanthampur
Mortlock:
Secret dungeons, filled with cultists of the Dead Three. What, you're surprised that I turn against my family? It was my brothers who ordered those imps to kill me. My loyalty to them is done. Stay close to me and I'll get you inside. Then I'll tell you what you need to know.
Icon Nayeli
Nayeli:
The Vanthampur family's villainy makes my blood run cold. Death cultists secretly controlling the corridors of power. Is there anyone in this city not dedicated to depravity?
Icon Bruenor
Bruenor:
There's us, and fer right now, that's gonna have ta be 'nuff.
Descent Portrait MortlockVanthampur
Mortlock:
You all talk when you should be fighting. That's a bad habit in Baldur's Gate -- as is dreaming that you can fix this city.
Icon Bruenor
Bruenor:
Long as we got mutual enemies, we can pretend we're on each other's side, friend. But make no mistake, we dinna come ta tha city ta stand by while folks is hurtin'. That ain't tha Champions' way. So ye just focus on gettin' us inside. Then we'll take care o' yer family business.
24 Defeat 25 Monsters Fists of Bane come to the aid of the bathhouse's fiendish protectors! Take down these brutish guards!
25 Defeat the BOSS Even with more guards at hand, the lesser imps are on the run -- but their more powerful master is a foe to be reckoned with!
Descent Portrait MortlockVanthampur
Mortlock:
You don't know the half of it. The cultists of the Dead Three are legion, and they will fight to the death to hold this place.
Icon Bruenor
Bruenor:
Everybody stay sharp, then. And ye, Mortlock, keep outta our way. We're gonna clear these ruffians out before they know what hit 'em.
26 Defeat 25 Monsters The dungeons beneath the bathhouse are a dark labyrinth -- and warriors in the service of Myrkul are on the move!
Icon Bruenor
Bruenor:
Them cultists is scramblin' back fast. Like they know somethin' else is comin' fer us.
Icon Nayeli
Nayeli:
Let it come. We'll soon have the evil of this place on the run.
Icon Bruenor
Bruenor:
No... that sound. D'ye hear it?!
Icon Jarlaxle
Jarlaxle:
I can hear... wait... is that clucking?
Icon Bruenor
Bruenor:
Aye! And 'tis tha cluck o' doom!
27 Defeat 25 Monsters Abyssal chickens! Those amusing yet deadly fiends swarm forth from the darkness in service to the evil masters of this place!
Descent Portrait SkullLasher
Skull Lasher:
Heathen intruders! You think you can stand against the power of the gods and their most devoted servants?
Icon Nayeli
Nayeli:
The likes of you don't understand the first thing about holy power. Your evil ends here, villain! The justice of Tyr will be meted out today.
Descent Portrait SkullLasher
Skull Lasher:
Brave words, paladin. Shall we see how your tone changes when you stare death in the face?
28 Collect 25 Symbols of Myrkul These necromites place too much faith in their dread master. Capture these symbols of Myrkul to make their followers think twice about challenging you!
29 Defeat 25 Monsters A pack of foul dretches fights at the necromites' command!
30 Defeat the Skull Lasher This skull lasher channels Myrkul's unholy power in a final assault! Hit these cultists hard!
Icon Bruenor
Bruenor:
That's a good start ta this cult cleanup. But I got a feelin' there's lots more where those came from.
Icon Celeste
Celeste:
The worshipers of the Dead Three understand that there's strength in numbers. Myrkul, Bane, and Bhaal all reinforce each other's power. The three cults together are stronger by far than they would be standing alone.
Icon Nayeli
Nayeli:
That's not how I see it. Three gods of death cast their shadow in the mortal realm. But three shadows together don't make a deeper darkness. Our light will cleanse this place, one cultist at a time.
Icon Jarlaxle
Jarlaxle:
These tunnels are a veritable labyrinth. This looks like it was once sections of the Baldur's Gate sewers, but they've been sealed off.
Icon Bruenor
Bruenor:
Somebody's built themselves a private little dungeon complex down here. Nice and private. Perfect fer gettin' up ta no good.
Icon Jarlaxle
Jarlaxle:
And all but impossible to navigate. Everyone stay close -- and stay alert.
31 Defeat 25 Monsters The twisting tunnels beneath the bathhouse yield up unexpected denizens!
Icon Jarlaxle
Jarlaxle:
At least one of these cults has deep pockets. Those kobold mercenaries mean business.
Descent Portrait MortlockVanthampur
Mortlock:
Deep pockets indeed. All three of the cults and my family have tight connections to criminal business in the city.
Icon Jarlaxle
Jarlaxle:
By which you mean, 'business in the city.' And business is booming, by the look of it.
32 Defeat 25 Monsters The kobolds push in from both sides!
33 Defeat 2 Blockades Stolen trade goods amassed by the cults have been piled up as a makeshift barricade! Push through!
34 Defeat 25 Monsters Another pack of abyssal chickens surges forth from the shadows! Stand fast!
Icon Bruenor
Bruenor:
Oi! Pretty sure I can see tha end o' this kobold pack finally. We hit 'em with one more solid strike, we'll break these blighters.
Icon Jarlaxle
Jarlaxle:
Pretty sure that's exactly what they're thinking. But they're not going to go down easily!
35 Defeat the Minotaur Skeleton The kobold pack regroups for a final assault -- and is letting a minotaur skeleton take point!
36 Defeat 25 Monsters Fists of Bane and necromites of Myrkul join forces to block your progress! Fight on!
Icon Bruenor
Bruenor:
These cultists is gettin' predictable. No tactics fer these rabble. They're used ta havin' tha strength o' numbers on their side.
Icon Nayeli
Nayeli:
That might be changing. I can sense new evil close by. Fiendish forces are on the move!
37 Defeat 25 Monsters A deadly dretch pack is summoned forth by Bane's devout followers!
Icon Bruenor
Bruenor:
There! That figure shoutin' orders! That'll be tha leader o' this mob. We take him out, tha rest might think twice about sacrificin' themselves.
Descent Portrait IronConsul
Iron Consul:
Stand fast! Stand for the power of tyranny and the Black Hand!
Icon Nayeli
Nayeli:
I wouldn't put too much faith in their lack of faith, Bruenor. Bane keeps tight control over his minions. But I think I know a way to tip the balance in our favor.
38 Collect 25 Symbols of Bane Claiming the symbols worn by these worshipers of the Lord of Darkness might break their resolve!
39 Defeat 25 Monsters The forces of Bhaal and Bane press hard! Don't let them hem you in!
Descent Portrait IronConsul
Iron Consul:
Heretics! You sow your own destruction with your insolence. And when that destruction is complete, you will kneel before the Lord of Darkness and beg for your lives.
Icon Nayeli
Nayeli:
I will kneel when this is done, villain, but only in prayer. Your lifeless body on the ground before me will be my offering. And when your soul passes to the darkness that awaits it, you may give your lord the message of Tyr's servant: No matter how long it takes, Baldur's Gate will see the light again.
40 Defeat the Black Gauntlet of Bane The iron consul leads Bane's forces in a final assault!
Icon Nayeli
Nayeli:
There's fiendish evil ahead. More forces summoned from the darkness.
Icon Jarlaxle
Jarlaxle:
I can hear that infernal clucking. Oh, for a giant-sized barbecue pit...
41 Defeat 25 Monsters Bhaal's forces send another round of abyssal chickens to soften you up!
42 Defeat 25 Monsters Still more abyssal chickens swarm you from the darkness! Stand fast!
43 Collect 25 Vials of Ichor These horrid dretches return to make an even more potent threat! Claim their foul ichor to keep these fiends down!
44 Defeat 25 Monsters As fast as you drop the dretches, more of their dark kind hurl themselves against you from the shadows!
Icon Bruenor
Bruenor:
Checkin' these last hallways, I think we're doin' a solid job o' clearin' this place out. Might be a bit o' doublin' back ta do, but we been hittin' 'em hard.
Icon Jarlaxle
Jarlaxle:
There's another force of fiends pushing out of that vault ahead. And a pack of cultists fleeing past them.
Icon Nayeli
Nayeli:
The main shrine of this infernal dungeon must be ahead. We've got the last of the Dead Three cultists cornered. Come on!
45 Defeat the Shadow Imp As you push forward, a shadow imp enters the fray -- and the fiends it commands redouble their attacks!
46 Defeat 25 Monsters A last force of Bane's warriors presses you hard! Stand fast!
Icon Bruenor
Bruenor:
Everybody on me, and get ready fer one last push! These Bane cultists is losin' tha will ta fight!
Icon Nayeli
Nayeli:
Their god abandons them in their hour of need. A fitting end for those who worship a tyrant.
Icon Jarlaxle
Jarlaxle:
Don't judge the end of the fight too early. They've got reinforcements coming in!
47 Defeat 25 Monsters You have the fists of Bane on the run -- but a pack of imps threatens to overwhelm you!
Descent Portrait MortlockVanthampur
Mortlock:
You've done well, Champions. It's too bad my mother will be keen to repay you for your efforts.
Icon Nayeli
Nayeli:
Based on what we've seen down here, we'll be talking to your mother personally about the debt she owes us -- and to the people of Baldur's Gate.
Descent Portrait MortlockVanthampur
Mortlock:
Ha! I like your moxie, paladin. Even if it is going to get you killed. But if it's my mother you want, seek my brother, Amrik. You'll find him at the Low Lantern, down on the docks. He controls the finances of the Dead Three. And he was always her favorite.
Icon Bruenor
Bruenor:
Always good ta have tha next quest lined up before tha current one's done. No wastin' time. Go yer way, then, Mortlock. And fer yer own good, probably best if neither we nor yer mother see ya again.
48 Collect 25 Symbols of Bhaal These imps are summoned by the servants of Bhaal! Break that dark god's symbol to break their resolve!
49 Defeat 25 Monsters Myrkul's forces step up where Bhaal's servants have fallen! Fight on!
Icon Nayeli
Nayeli:
The last of these cultists have nowhere to go! Hit them hard, Champions! Tear this profane altar down!
Descent Portrait ReaperofBhaal
Reaper of Bhaal:
You have no power here, paladin! The Dead Three hold this place, and we, their servants, will bathe in your blood!
Icon Bruenor
Bruenor:
I ain't normally one ta comment on anyone else's groomin' habits, friend, but that sounds downright unhygienic ta me.
Descent Portrait ReaperofBhaal
Reaper of Bhaal:
This prattle tires me! I will have your tongue, dwarf! Then your head!
Icon Nayeli
Nayeli:
All the empty words here come from you, lackey. The profane worshipers of three gods claiming power over all life, and in the end, all you have is boasting. I welcome the silence that will settle on this place when you fall -- and which might give some peace to the souls you've tormented in the name of darkness. Champions! Take them!
50 Defeat the BOSS The forces of the Dead Three unite for a final stand! Time to end this!
Icon Bruenor
Bruenor:
Feh. That fight ended with no surprises. Evil folk stand strong as long as they think they got tha upper hand. But faced with their own end, they break like a cheap blade.
Icon Celeste
Celeste:
There'll be work to do here cleaning up the aftermath of the cults' activities, and making sure these dungeons are sealed off. Hopefully we can find someone to trust in the city before our work here is done.
Icon Jarlaxle
Jarlaxle:
Wishful thinking, I suspect. But perhaps we'll... hey, what's Arkhan doing?
Icon Arkhan
Arkhan:
This is an outrage! This betrayal will not stand!
Icon Bruenor
Bruenor:
Oi! We been fightin' death cultists fer hours, and ye're only just gettin' outraged now?
Icon Arkhan
Arkhan:
This treasure amassed by the Dead Three has been stolen from Tiamat! We must protect it until it can be returned!
Icon Jarlaxle
Jarlaxle:
Best not to argue with him. He's doing that fanatical thing he does.
Icon Bruenor
Bruenor:
And not worth tha time in tha end. Sounds like we got a meetin' ta set up with another o' tha Vanthampur clan at tha Low Lantern. And we'd best be ready.
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