The Court of Storms is one of the adventures in the campaign: The Wild Beyond the Witchlight.
| Enter the Palace of Heart's Desire and finally unlock the secrets of Prismeer. | |||
| Requirement(s) | Must have completed "The Palace of Heart's Desire" | ||
| Objective(s) | |||
| Restriction(s) | |||
| Rewards(?) | Formation |
| |
Variants[]
Coasting to the Finish[]
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| dummy_value | 0 | 0 | Warning - «dummy_value» should be replaced with a valid monster-type! (click this link for more info) Check the below list of supported monster-types[WL 1] |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ List of supported monster-types:
aarakocra ; aberration ; apparition ; armor-based ; astral elf ; bandit ; beast ; boss ; buffwolf ; bullywug ; celestial ; construct ; cultist ; darkling ; demon ; derro ; devil ; dinosaur ; dragon ; drow ; dwarf ; elemental ; elf ; fey ; fiend ; flying ; genasi ; giant ; giff ; gith ; githyanki ; glitch ; gnoll ; gnome ; goblin ; goblinoid ; grimlock ; grung ; hag ; half-elf ; half-orc ; halfling ; harengon ; hit-based ; hobgoblin ; human ; humanoid ; item ; kenku ; kobold ; kuo-toa ; lizardfolk ; lycanthrope ; melee ; mind flayer ; modron ; mongrelfolk ; monstrosity ; ogre ; ooze ; orc ; planescape ; plant ; quaggoth ; ranged ; red wizard ; relentless ; saurial ; seaspawn ; shadar-kai ; spawner ; stacked ; static ; summoner ; tabaxi ; tiefling ; troll ; undead ; uthgardt ; vampire ; vecna cultist ; warforged ; winter ; xanathar ; yuan-ti ; zhentarim(some others may be added in the future).
Copy the line with "dummy" as many times as required and replace the "dummy" type with the required one and fill the table with the right number of waves with monsters/bosses of the specified type.
Once done for all the monster-types present in the current adventure, remove the needless "dummy" line.
Transcript[]
| Enter the Palace of Heart's Desire and finally unlock the secrets of Prismeer. | ||||||
| Area | Goal | Quests & Cinematics | ||||
Yorven: |
The Palace of Heart's Desire... Zybilna's seat of power. I can't believe we're really here. This place was like a fairy tale when I was growing up. | |||||
Jarlaxle: |
Hold onto your monologue, Murderbunny. We don't know how much this place has been warped by the Hourglass Coven, or even what was dangerous here before. We need to get the lay of the land -- carefully -- and see if we can figure out how to free Zybilna. | |||||
Bruenor: |
I'm thinkin' tha danglin' knight wasn't an original feature. What do ya suppose he's doin' up there? | |||||
Blooshi: |
Floating in air. Maybe being dead. Ooh! He would be a pretty cool looking undead servant! With that blue armor and the big sword! Can we get him down so I can raise him? | |||||
Celeste: |
We most certainly cannot! If we're going to do anything we're going to try and heal him. | |||||
Jarlaxle: |
If we're going to anything, we're going to fight off these pests right now. | |||||
| 1 | Defeat 25 Enemies | Prismeer's pesky pixies and strange pangolins swarm around you! Cut them down! | ||||
Celeste: |
We need to focus. The hags of the hourglass coven have almost certainly retreated here if the forces we faced in the garden are any indication. We know the League of Malevolence is here somewhere. And we have to find Zybilna's cauldron if we're going to free her. | |||||
Blooshi: |
And we need to get that guy down so we can ASK him if he wants to be my undead servant. | |||||
Jarlaxle: |
Yeah he seems pretty settled hanging in midair. I vote that one's at the bottom of the list of things to do. | |||||
Celeste: |
Agreed. Let's make our way into the palace and look around. | |||||
Nat: |
[signs] Hiss, get away from the railing! It's not safe! | |||||
![]() Hiss: |
Man not sssafe! Hisss ssssave him! | |||||
![]() Star: |
[indicates] How? You're too little. | |||||
![]() Hiss: |
... Hissss... bitesss. Bitesss HEROICALLY? | |||||
Nat: |
[signs] You can't get that high. You'd have to fly. Come on, we'll find something for us to do that's heroic but less dangerous. | |||||
![]() Star: |
[indicates] Paper birds? Fluffy animals? You can get them, Hiss! | |||||
| 2 | Defeat 25 Enemies | Fluffy shambling mound pangolins and paper birds rush toward you! Don't let Hiss have all the fun! | ||||
Nat: |
[signs] Look at all this pretty stained glass! Oh I wish Squiddly were here. He would love to collect some. | |||||
Bruenor: |
Looks like more signs o' a struggle. | |||||
Nat: |
[signs] You don't think Squiddly and Jenks were here when this fight happened, do you? | |||||
Celeste: |
Yorven says children are taken to safety when they're in danger. I'm sure they're fine and we'll find them. Why don't we collect some of this glass for when we find them? | |||||
| 3 | Collect 25 Stained Glass Pieces | Stained glass fragments glitter in the sunlight that streams through the windows. Get some for Squiddly and Jenks before these pixies and paper birds stop you! | ||||
Jarlaxle: |
Do you have any idea where to look for the kid-safe storage area, Murderbunny? | |||||
Yorven: |
No. I know it exists somewhere within Zybilna's reach. So if we find her, she should be able to help us find them. But where it might lie within the planes of existence, I can't guess. Though fortunately, neither can the hags of the Hourglass Coven. | |||||
Jarlaxle: |
... Hold on a second, you grew up here and got thrown into the Shadowfell by those hags. How come the safety spell didn't grab you? | |||||
Yorven: |
My only guess is 'destiny.' Perhaps the Shadowfell was where I was meant to become my true, dark self. Among the -- | |||||
Jarlaxle: |
Matron mothers, pretend I didn't ask. | |||||
| 4 | Defeat 25 Enemies | More creatures of the Feywild crowd you, stopping your progress into the Palace of Heart's Desire. Carve a path! | ||||
Nat: |
[signs] Wow -- how deep does that pit go? | |||||
Blooshi: |
It's like the sky is turned around and it's just a pit of sky. A stormy pit of sky. I wonder if Zybilna hangs all her enemies over this like 'hahaha! You fools! Now you will fall into the endless storm!' That would be amazing. | |||||
Celeste: |
Based on everything we've been told about Zybilna that doesn't sound like her. | |||||
Blooshi: |
I mean, she already has the one guy -- my future zombie bodyguard -- hanging up there. | |||||
Celeste: |
Blooshi -- | |||||
Nat: |
[signs] What's that wind? Where's that wind from? | |||||
| 5 | Defeat the Air Elemental | An air elemental howls up from the depths of the Court of Storms! Stop its attack! | ||||
Yorven: |
Quick! Let's head through that door before any more of them attack! | |||||
Celeste: |
Oh! This is beautiful! The night sky! I mean... I would have made certain to add the moon, as I don't think there's a more important feature of the night sky, but still. It's so realistic! | |||||
Bruenor: |
Uncanny. I dinnae like it. | |||||
Jarlaxle: |
This whole place can be summed up as 'uncanny, I don't like it.' | |||||
Celeste: |
In what way? It's all been fairly charming and pleasant, so far as I've seen. | |||||
Jarlaxle: |
Someone put a LOT of magic behind being charming and pleasant, which in my experience? Means they're neither. If you have to work hard to convince people you're something, chances are you're nothing of the sort. | |||||
Pixie Leader: |
That's why SOME of us just OWN it! Pixies! Get 'em! | |||||
| 6 | Defeat 25 Enemies | Pixies and goblins fill the Hall of Stars under the pixie leader's orders! What is she doing here? | ||||
Celeste: |
On no! You again! | |||||
Minsc: |
Why are you in a teapot? | |||||
Pixie Leader: |
What do you mean 'me again'? You're the ones interrupting my spa day! I thought you were heading to Yon, anyway? | |||||
Blooshi: |
No we've been there. Staged a play -- I was AMAZING -- and met Endelyn Moongrave. Then we fought her and her sisters and came here to find Zybilna and some kids. But there was a whole thing with a guy that had a zombie army -- | |||||
Pixie Leader: |
You're boring me! That is the opposite of relaxing! Goblins! Get them! | |||||
| 7 | Defeat 25 Enemies | At the pixie leader's command, goblins and toadstools attack you! Hold your ground! | ||||
Celeste: |
Look, we're trying to find Zybilna so we can rescue our friends and stop the Hourglass Coven. If you just point us to her cauldron, we can go our separate ways. | |||||
Pixie Leader: |
Or you can get out of my new spa! We're making BANK! Look at all our coins! | |||||
Nayeli: |
Coins? No one uses coins in Prismeer! You stole those! | |||||
Pixie Leader: |
Stole them fair and square! | |||||
| 8 | Collect 25 Coinpurses | Those coinpurses must have been stolen from people outside the Feywild! Take them back! | ||||
Nayeli: |
Your ill-gotten gains will be going back to their rightful owners | |||||
Jarlaxle: |
These are buttons... | |||||
Pixie Leader: |
Fairly stolen buttons! You give those back! | |||||
| 9 | Defeat 25 Enemies | The pixie leader's forces turn on you in a full assault! Drive them back! | ||||
Pixie Leader: |
Enough of this! This isn't relaxing at all! My oolong soak is almost up and I'm tenser than ever! | |||||
Celeste: |
All we need is for you to let us get past you! If you don't want to tell us where Zybilna's cauldron is that's fine -- just let us past! | |||||
Pixie Leader: |
No! I'm too angry! The only way I'm going to get my relaxation back is by pummeling you lot! | |||||
| 10 | Defeat the Pixie Soaking in a Teapot | That pixie leader won't give up! Knock her and her flying teapot out! | ||||
Nat: |
[signs] Do you think she's gone for good now? | |||||
Jarlaxle: |
No. Some things are impossible to stop and it's best you learn that now while you're young. Death, evil, nobody taking the last sandwich from the plate, and that pixie leader. Some things never change. | |||||
Bruenor: |
Oi... What happened here? Looks like a fight broke out. Was that pixie leader in here? | |||||
Blooshi: |
If she was I think she made herself giant first. And maybe learned some fire spells... | |||||
Celeste: |
Who's that woman? Saer? Well met, can you hear me? | |||||
Nat: |
[signs] Lady? Lady? | |||||
Blooshi: |
Ooh, I think she's frozen like my future zombie bodyguard. Somebody's doing magic in here. | |||||
Bruenor: |
Aye, and some more o' that magic is comin' this way! | |||||
| 11 | Defeat 25 Enemies | Animated objects attack while satyrs take aim at you! Fight them off! | ||||
Yorven: |
There's something on the dais beside her. Those markings. It looks as if the cauldron was here at one time. Someone must have taken it. | |||||
Jarlaxle: |
My coin's on that pixie leader. Probably calling it her swimming pool and charging knots of string to use it. | |||||
Bruenor: |
Dinna forget about tha League o' Malevolence. Seems like tha kind o' magical artifact an evil adventurin' party might like ta get their hands on! | |||||
Jarlaxle: |
Which is why I still disagree with this 'Maybe Warduke will choose to be heroic' plan, Celeste. I know we need the sword to break the cauldron, but we ought to have a different plan for when he turns out to be exactly the same violent maniac as before. | |||||
Celeste: |
When you have a better idea, I would love to hear it. | |||||
Yorven: |
Perhaps this can wait until the satyrs and toadstools have stopped attacking. | |||||
| 12 | Defeat 25 Enemies | More satyrs and angry toadstools charge you from the ballroom's edges! Fight them off! | ||||
| 13 | Collect 25 Satyr Bows | Those satyrs can't shoot you if they don't have bows! Get 'em! | ||||
Nat: |
[signs] This knight lady is completely frozen. She doesn't even move when I poke her. See? | |||||
Blooshi: |
Try poking her in the eye. Like this! | |||||
Celeste: |
Blooshi! Nat! Stop harassing the frozen adventurer. We're going to need to help her, but first we have to find out what's going on. I think we should move on. | |||||
Blooshi: |
I'm into it. But like, those toadstools and satyrs and animated objects don't seem to agree. | |||||
| 14 | Defeat 25 Enemies | A disorganized swarm of enemies harries you! Carve a path to the next room! | ||||
| 15 | Defeat the Satyr Leader | The leader of the satyrs challenges you! Defeat his charge! | ||||
Blooshi: |
Oh this room is so nice! Flowers everywhere! It totally goes with my vibe. Just needs more skulls. | |||||
Yorven: |
I don't see any sign of the hags, but we should be cautious. Danger could be lurking in every shadow, peril in every corner. | |||||
Blooshi: |
In THIS room? All I see are plants. Can plants be perilous? | |||||
![]() Hiss: |
Plantssss attacking! Attacking plantsss! | |||||
| 16 | Defeat 25 Enemies | The flowers that decorate the hall are fresh and lovely, but the toadstools and awakened shrubs are fierce and vicious! Defend yourselves! | ||||
| 17 | Defeat 25 Enemies | More awakened shrubs and pixies charge down the hall! Stop their advance! | ||||
Nat: |
[signs] Look! The vase has words on it. 'Take One.' | |||||
Bruenor: |
Hm. Might be a warnin'. Like ye need ta take one ta cross tha hall safely. Might be a trap too. | |||||
Celeste: |
Everything we've heard suggests Zybilna is kind. Not the sort to set a trap. | |||||
Jarlaxle: |
As stated previously, most villains don't announce they're going to set off a trap! | |||||
Bruenor: |
Aye, tha drow has a point. Course, it looks like tha shrubs are carryin' roses already to cross tha room, so maybe that's tha clue we need! | |||||
| 18 | Collect 25 White Roses | You need these white roses to pass safely down through the hall. Gather them up! | ||||
| 19 | Defeat 25 Enemies | Your progress is tested by a swarm of enemies -- show them what it means to be the Champions! | ||||
Celeste: |
We need to press on. There's nothing in this room to lead us to Zybilna or where the hags might be hiding. | |||||
Blooshi: |
Maybe that angry tree woman's ghost knows! | |||||
| 20 | Defeat the Dryad Spirit | The spirit of the dryad rages at your trespass! Fight back! | ||||
Minsc: |
Well this room is crowded! | |||||
Nat: |
[signs] Look at all the glass people! | |||||
Celeste: |
And more frozen ones too. The spell that was affecting the garden must have encompassed the castle as well. | |||||
Boo: |
Squeak! | |||||
Minsc: |
Boo's right! Something moved over there! One of the hag's minions? A member of the League of Malevolence? | |||||
Yorven: |
No, it's one of the glass statues! They're alive! | |||||
| 21 | Defeat 25 Enemies | All around you are glass statues of people and monsters -- but did that one move? Fight the glasswork golems and animated objects! | ||||
Celeste: |
Just to be technical, they're animate, not alive. | |||||
Jarlaxle: |
Oh good, then I don't need to worry about their feelings when we cut them down to stop them attacking us. | |||||
Celeste: |
That isn't what I -- | |||||
Minsc: |
The main feeling to consider is 'evil.' If they have it, then I will strike them down! | |||||
Blooshi: |
Ooh, look another frozen guy! | |||||
![]() Star: |
[indicates] A wizard! An evil wizard? | |||||
Blooshi: |
Hmm. It's hard to tell. Like long beard sort of just means 'wizard.' Fancy staff also goes both ways. Robes are standard. He doesn't have the soul of an apprentice trapped in a jar so that's a point for good... but we don't know what's in his pockets. Undetermined. | |||||
Yorven: |
We do know there's a wizard among the League of Malevolence. Those others -- Zardok, Skylla, and Zargash -- mentioned him: Kelek. | |||||
Blooshi: |
Okay point in the 'evil' column. | |||||
Yorven: |
Another point -- those creatures are attacking again. We need to defend him if we're going to figure out who he is. | |||||
| 22 | Defeat 25 Enemies | Are the frozen people Zybilna's courtiers... or members of the League of Malevolence? You won't find out if these enemies destroy the wizard! Defend him! | ||||
| 23 | Collect 25 Stained Glass Swords | Those stained glass swords are beautiful but deadly! Disarm the glasswork golems! | ||||
Celeste: |
Whoever he is, he was fine before we came, and we need to get out of here. It's a dead end and we still need to find Zybilna. | |||||
Bruenor: |
We're gonna have ta go back tha way we came. | |||||
Jarlaxle: |
Oh good, the direction all the glasswork golems and angry birds are in. | |||||
Minsc: |
OH GOOD! The direction all the glasswork golems and angry birds are in! | |||||
| 24 | Defeat 25 Enemies | Among the glass statues, the battle rages! Fight your way back to the White Rose Hall and escape! | ||||
Nat: |
[signs] Oh no! The jabberwock! It's back! Hiss, get behind me! | |||||
![]() Hiss: |
Hisss is so fierce! Hissss is a hero! | |||||
Nat: |
[signs] Hiss, it's too big! You're too little! | |||||
Celeste: |
Nat, you should both get back! I don't like the way it's looking at you! | |||||
| 25 | Defeat 1 Jabberwock | The jabberwock with eyes aflame has tracked you down! Take down this manxome foe! | ||||
Bruenor: |
That was close! What's it doin' here? | |||||
Yorven: |
That thief said the jabberwock had a different mistress than the hags. Maybe it belonged to Zybilna. | |||||
Jarlaxle: |
The eerie terrifying monster is the pet of our so-called fairy godmother? Blooshi, put a tick in the evil column for Zybilna, would you? And then let's get out of here. | |||||
Jarlaxle: |
This palace is enormous and full of magical traps. We need to stop walking in circles hoping we trip over Zybilna's cauldron or the Hourglass Coven. | |||||
Blooshi: |
How are we supposed to do that? Do you have a map? | |||||
Jarlaxle: |
Let's start by checking the doors and THINKING about where you might find a magic cauldron. | |||||
Blooshi: |
Ooh! A magic fire! | |||||
Minsc: |
That pixie's spa! | |||||
Bruenor: |
If yer gonna start checkin' doors, start with tha one ye came through! We've been followed! | |||||
| 26 | Defeat 25 Enemies | The glasswork golems and their airborne friends follow you into the White Rose Hall, looking for more trouble! Give them something to consider! | ||||
Celeste: |
All right if we're going to start scouting for better paths, we should start testing doors. But one at a time! And carefully -- Minsc don't kick down a door just to find out that's where the jabberwock went. | |||||
Minsc: |
Aw. | |||||
| 27 | Defeat 25 Enemies | You need to choose a different room to explore -- but these paper birds and glasswork golems won't give you a moment to consider! Shut them down! | ||||
![]() Star: |
[indicates] Help! Help! | |||||
Bruenor: |
Oi, lad, stop playin' in tha rug! | |||||
Minsc: |
That's no rug! It's... Well it is a rug, but a rug of smothering! | |||||
| 28 | Defeat 1 White Rose Rug | The rug peels up, blocking your path and trying to smother you! Defeat the White Rose Rug! | ||||
| 29 | Defeat 25 Enemies | More enemies charge you from the adjacent rooms! Push them back! | ||||
Jarlaxle: |
Look, this room is literally trying to kill us. I found a door that leads to some stairs. I say we go explore a different level and work on being strategic when the windows aren't fighters and the rug doesn't want to eat us. | |||||
Celeste: |
Agreed! Agreed! | |||||
Nayeli: |
Before you do anything, we need to stop these glasswork golems following us! Especially that big one! | |||||
| 30 | Defeat the Master Glasswork Golem | The master glasswork golem gleams in a hundred vibrant shades of sharp-edged glass! Cut it down before it cuts you! | ||||
Jarlaxle: |
All right, looks like we've found a library. Maybe a secret library. Seems a solid enough place to find a magical one-of-a-kind cauldron. | |||||
Minsc: |
If it's a secret, it's not a very good one. Look! Someone's already here! | |||||
Blooshi: |
Ooh, another wizard. Let's see... long beard? Could go either way. Ominous staff? Same. But the spiky black robes definitely have a more 'evil overlord' vibe, even if it's kind of been done. Maybe he's like an antihero wizard? | |||||
Jarlaxle: |
Well one way or another we're going to have to find out. | |||||
| 31 | Defeat 25 Enemies | You've found what seems to be a secret library. But it's not so secret that you don't have company! Fight off these attackers and find out who that wizard is! | ||||
Blooshi: |
I've got it. Excuse me! Wizard guy! Hey are you evil? | |||||
Jarlaxle: |
[sigh] Are you Kelek? | |||||
![]() Kelek: |
What? Who are you people? Where did you come from? I don't have time for your inane questions. Of course I'm Kelek. Now unless you possess a unicorn horn, get out of my way. Go play with some giant rats or something. | |||||
| 32 | Defeat 25 Enemies | Kelek? The leader of the League of Malevolence? You can't let him roam free! Fight past these giant rats and animated tea sets! | ||||
![]() Star: |
[indicates] We do have a unicorn horn | |||||
Nat: |
[signs] I don't think we should tell him that. | |||||
Minsc: |
Try and take it, villain! We'll never give up the horn! | |||||
Nat: |
[signs] Minsc! | |||||
![]() Kelek: |
I don't think you know who you're dealing with. | |||||
![]() Kelek: |
I am indeed Kelek, the leader of the League of Malevolence, the greatest wizard you shall ever meet and the destroyer of Valor's Call. | |||||
Bruenor: |
That's tha adventurin' party o' Elkhorn and Molliver! But those two ain't destroyed. Are tha others tha frozen people? Tha wizard and tha warrior and tha armored-up cleric? | |||||
![]() Kelek: |
... Yes. But once I recover a unicorn horn, I will be able to unfreeze my nemesis, Ringlerun, and claim his staff at last! And with it the League of Malevolence will be unstoppable! | |||||
Jarlaxle: |
Bad news. We've defeated your rogue back in the unicorn pool. Took care of your warlock back in Yon. And we defeated your cleric outside just now. So it sounds like the League of Malevolence is literally just you. | |||||
![]() Kelek: |
You've forgotten someone. | |||||
Warduke: |
YAAAAAAAAAAGH! | |||||
| 33 | Collect 25 Scrolls | Warduke's arrival has scattered scrolls everywhere! You don't want those falling into the wrong hands! Gather them up! | ||||
![]() Elkhorn: |
Well met, Champions. We came as quick as we could. | |||||
![]() Kelek: |
Excellent and very dramatic timing, Warduke. Though I don't know why you've taken the dwarf hostage. If you have him, you might as well just kill him. But I suppose I don't keep you around for your brains. | |||||
Warduke: |
You don't keep me around at all. | |||||
![]() Kelek: |
What's that supposed to mean? | |||||
Warduke: |
It means I don't work for you anymore. I work with the Champions. This entire endeavor has given me a lot to think about, and the League of Malevolence doesn't have my best interests at heart! | |||||
![]() Kelek: |
You're a mercenary! I pay you! Those are your best interests! | |||||
Warduke: |
WELL THEY CAN PAY ME BETTER! | |||||
Minsc: |
We do have a truly ridiculous amount of coin to share. | |||||
| 34 | Defeat 25 Enemies | You could cut the tension with a knife! But you should probably cut down all these enemies attacking you instead! | ||||
![]() Kelek: |
I can't believe I'm hearing this. The great Warduke, turning hero? No one will trust you. No one will have your back. No one will be your FRIEND! | |||||
![]() Elkhorn: |
Well hang on a minute, we've been getting along just fine! | |||||
Warduke: |
Grrr, the dwarf actually asks me about my interests. He wants to know what's going on with me. | |||||
![]() Kelek: |
I ask you all the time whether you need healing! | |||||
Warduke: |
But you don't ask me why I want all that treasure! You don't ask me what I want to do when we're not hatching a plan! You just talk about yourself AND bluster incessantly to hide your own insecurities. It's incredibly annoying and everyone hates it. | |||||
![]() Kelek: |
WELL, I see how it is. You can't handle being in the League of Malevolence? Then fine. I'm leaving. I'll find my own unicorn horn and you can realize these people are bound to turn on you eventually, and when they do, I'll return and laugh while you die! | |||||
Minsc: |
He's gone! But he left something. A big treasure chest!... Oh wait no. Definitely not. | |||||
| 35 | Defeat the Spitting Mimic | Kelek's escaped, but this spitting mimic is happy to eat you instead! Fight back! | ||||
Celeste: |
So... You're on our side now. | |||||
![]() Elkhorn: |
Well, he is. I'm hoping my friends are still around. I saw Strongheart hanging over that pit of storms on the way in. | |||||
Blooshi: |
Strongheart? Well... Maybe I can get him to change his name to like Darkheart or Shadowsoul when he's my zombie bodyguard. | |||||
Celeste: |
Blooshi! | |||||
Warduke: |
I... gave it some thought. You are a masterful group and I think I will learn a great deal from you in one way and another. And you seem honorable. So I assume I will get a cut of the piles and piles of gold. | |||||
Jarlaxle: |
Yeah that's pretty standard. Well, welcome aboard, hope you don't try to stab us. Let's take that flaming sword of yours and try to track down this magic cauldron. | |||||
Jarlaxle: |
... Boy this place is turning me around. This looks like the hall downstairs. | |||||
Celeste: |
Mmm, the stars are subtly but distinctly different. This is a different area of the night sky. | |||||
Bruenor: |
Hold up! Someone's movin' down there. | |||||
Blooshi: |
I don't see anything. | |||||
Bruenor: |
I swear that shadow moved! | |||||
![]() Hiss: |
Hissss bite ssshadow! Hisss bite goblinsss! | |||||
| 36 | Defeat 25 Enemies | The Palace of Heart's Desire might be frozen in time, but these goblins have evaded the curse along with their animated tea sets! Don't let them evade your blades! | ||||
Bruenor: |
There it is again! Oi! Come out with yer hands up and yer weapons down! | |||||
![]() Thinnings: |
I have no weapons, sir dwarf. My name is Thinnings, and am here to serve. I am Zybilna's loyal butler. I have been watching your progress through the palace. I saw you dispose of that odious cleric in the garden. And the wizard? Have you dealt with him? | |||||
Warduke: |
He fled. Like a coward. | |||||
Bruenor: |
Do ye know how ta find tha cauldron? We're tryin' ta save yer mistress. | |||||
![]() Thinnings: |
The cauldron? It is missing. It was in the ballroom when she disappeared, but I can't figure out where it might have gone. I am searching as well. | |||||
Celeste: |
Do you know... Where are all these goblins coming from? | |||||
| 37 | Defeat 25 Enemies | More goblins storm the hall, accompanied by the glasswork golems! Shatter their plans! | ||||
| 38 | Collect 25 Arrows | How can you have a conversation when they keep pelting you with arrows? Grab those projectiles! | ||||
![]() Thinnings: |
Oh the goblins are a recent issue. I think that League of Malevolence might have let... something in. | |||||
Jarlaxle: |
That sounds ominous. | |||||
![]() Thinnings: |
Good. Dark things are happening in the Palace of Heart's Desire, and I fear for Mistress Zybilna. | |||||
Bruenor: |
How did ye escape tha curse? | |||||
![]() Thinnings: |
I was away on an errand for my mistress. When I returned, I found the house this way. Courtiers frozen, hags giving orders, goblins running amok. It's a disgrace! | |||||
| 39 | Defeat 25 Enemies | What is agitating these goblins? Push back these enemies or you'll never find out. | ||||
Nilbog: |
Yahahaha! What a perfect place to spread some chaos! Wreck it all up, my goblin friends! | |||||
Blooshi: |
Another nilbog!... Hey wait, is 'nilbog' just 'goblin' backward? | |||||
Jarlaxle: |
Did you just now notice that? | |||||
Blooshi: |
Hey, your language is weird. No croaks. Also, how is he a backward goblin? He's just an extra annoying goblin! | |||||
Nilbog: |
You forgot the MAGIC! | |||||
| 40 | Defeat the Nilbog | A nilbog! Again? Why do these guys keep popping up? Fight back and stop his chaos! | ||||
Celeste: |
Thinnings, do you know how to unfreeze the people trapped in the curse? Kelek seems to think it involves a unicorn horn. | |||||
![]() Thinnings: |
I believe so. It won't remove the curse entirely -- you're right to seek out the cauldron for that. But if you touch someone affected with the curse and speak their name, it will unlock them. The hags used one to unfreeze several villains to guard the cauldron for them. But that didn't work out so well. | |||||
Bruenor: |
What do ye think happened? | |||||
![]() Thinnings: |
If I had to guess? I would suspect the jabberwock. It is her pet, you see? But not so well trained. It would drink from the cauldron and guarded it fiercely. I would assume the jabberwock has taken the cauldron into one of its nests. But I don't recommend you go in after it. Unless you want to face its claws? | |||||
![]() Elkhorn: |
If you still have the unicorn horn Mishka hid in the garden, then we should take it down and test it on Strongheart. If we can get him back, it can only help us against something as strong as that jabberwock. | |||||
Warduke: |
Ugh, I suppose. | |||||
Celeste: |
You two know each other I gather? | |||||
Warduke: |
We did. | |||||
![]() Elkhorn: |
They used to be friends. Had a falling out. Related to the... well the 'becoming evil' thing. | |||||
Warduke: |
If he was my friend, he should have stood by me! I don't want to talk about it! | |||||
Celeste: |
Is this a good time to offer some clerically approved talk therapy! Because I am very excited to offer my help. You can ask around! I'm trained in multiple disciplines and -- Wait. Pixies again? | |||||
| 41 | Defeat 25 Enemies | Pixies and paper birds! This doesn't bode well... Cut them down! | ||||
Pixie Leader: |
What's up, losers? Did you find that cauldron? You better because you can't fit your big butts in my teapot. | |||||
Celeste: |
Oh sweet Selûne... | |||||
![]() Elkhorn: |
Is that a pixie in a flying teapot? Do you know her? | |||||
Blooshi: |
We haven't found it yet. But we have some good leads! | |||||
Pixie Leader: |
You didn't find it yet? You just came tromping back into my spa without bringing your own soaking vessel? Rude. Rude, rude, rude! | |||||
Celeste: |
We don't have time for a soak! | |||||
Pixie Leader: |
Well the manicures are booked out for three tendays, so figure something out! | |||||
| 42 | Defeat 25 Enemies | We could try a wrap? Or maybe an aromatherapy facial? Or maybe just fighting some pixies and glasswork golems! | ||||
Pixie Leader: |
Here's our newest treatment! Cold teaspoons on your eyes. It feels great and makes you look more awake! | |||||
Bruenor: |
Where are tha teaspoons? | |||||
Pixie Leader: |
You have to find them! Haven't you ever been to a spa? Trick question: those split ends in your beard say 'Never in my life'! | |||||
| 43 | Collect 25 Teaspoons | This teaspoon treatment is going to brighten your whole face! Or possibly kill you! Take those pixies down! | ||||
Blooshi: |
Okay we have the teaspoons. Now what? | |||||
Pixie Leader: |
Now you cover your eyes with them, and I steal everything in your pockets and splash hot tea on you. | |||||
Blooshi: |
That sounds awful! | |||||
Pixie Leader: |
It's good for your circulation! Stop being a baby and let me splash hot tea on you! | |||||
| 44 | Defeat 25 Enemies | This pixie spa feels more like a brawl! Defend against the pixie leader's minions! | ||||
Pixie Leader: |
If you didn't bring your own soaking tub and you won't take the cold teaspoon-boiling hot tea facial, then what are you even doing in my spa! | |||||
Celeste: |
Trying to get to the room full of storms! Honestly, why are you always putting yourself right in the middle of where we're trying to pass? | |||||
Pixie Leader: |
It's a high traffic area! I'm trying to attract business! You don't know anything about running a spa! | |||||
Celeste: |
Neither do you! | |||||
Pixie Leader: |
OH THAT'S IT! THAT'S DONE IT! WE'RE DOING THIS NOW! | |||||
| 45 | Defeat the Pixie Soaking in a Tea Pot | It always comes down to this, and it will always come down to this. It's never a goodbye, only an 'until next time' when you battle the pixie leader! Stand firm! | ||||
Jarlaxle: |
You know, I almost miss her when she goes. | |||||
Celeste: |
Do not talk to me right now. | |||||
![]() Elkhorn: |
There he is! We just have to get the unicorn horn up there to touch him with it. | |||||
Jarlaxle: |
Pretty sure if we break the stasis on him while he's floating over the storm he's just going to plummet into the void. We need to get him over here to us before we do anything. | |||||
Celeste: |
He's very far up. We'll need some way to fly up to him. | |||||
![]() Kelek: |
Oh I think that's unnecessary. You need to survive first, which means handing over that horn. | |||||
| 46 | Defeat 25 Enemies | Kelek returns, surrounded by animated objects! Don't let them push you over the side! | ||||
![]() Hiss: |
Hisssss, bite. Bite heroically. | |||||
![]() Kelek: |
What... What is that thing? What did you do to that crocodile hatchling? Is that the unicorn horn? Did you glue a unicorn horn to it? | |||||
Nat: |
[signs] Hiss, stay back! You're still too little! | |||||
![]() Hiss: |
No! My horn! Hiss isss not little. Hissss isss BIG! | |||||
Minsc: |
... Nat, is she growing? | |||||
![]() Kelek: |
Enough of this! Quasits! Clear a path for me! | |||||
| 47 | Defeat 25 Enemies | Something's happening to Hiss, but there's no time to figure out what! Defend against those quasits and animated tea sets! | ||||
![]() Kelek: |
If you won't be sensible and give me... Seriously, what is happening to that crocodile? Is it bulging? They're not supposed to bulge. | |||||
Nat: |
[Signs] Hiss! Hiss! Celeste, help! Something's wrong! | |||||
Celeste: |
I think the magic in her might be changing! Hold on to her! | |||||
![]() Kelek: |
It's... very weird. But regardless, it has no bearing on my plans! If you won't give me the unicorn horn, then I shall take it! Quasits! Empty their pockets! | |||||
Jarlaxle: |
You want everything that looks like a unicorn horn in our pockets. When we've outwitted the unicorn pool, won ridiculous prizes at the Witchlight Carnival, and rifled through the costume boxes of Yon. All right. Let's see how this plays out. How much can a quasit carry anyway? | |||||
Celeste: |
Jarlaxle, we can't risk him getting the real horn! We need to get those back! | |||||
| 48 | Collect 25 Fake Unicorn Horns | The quasits grab everything you have that looks like a unicorn horn -- which at this point is a LOT! Grab them back to make sure you have the true horn! | ||||
![]() Kelek: |
At last, I... A twisty branch? A candy container? What is this? | |||||
Jarlaxle: |
I told you. | |||||
Minsc: |
Nat, do you still have the unicorn horn safe? | |||||
Boo: |
Squeak! | |||||
Minsc: |
That is fair -- her attention is on Hiss. But... it seems to be stopping. I think she will be okay! But... BIGGER. She is definitely bigger. And what is bulging on her back? | |||||
| 49 | Defeat 25 Enemies | Kelek isn't going down without a fight -- he sends more animated objects and quasits at you as he searches the false horns for the real one. | ||||
![]() Kelek: |
I have tried to be reasonable -- | |||||
Warduke: |
You have never been reasonable. You are obsessed with power, a coward, and WHY do our plans ALWAYS come back to unicorns? What is the deal with unicorns!? | |||||
![]() Kelek: |
That's not for you -- | |||||
Warduke: |
Not for you to know. Right. Because I have a sword and I'll do things for money without asking questions, I don't DESERVE to know what's going on. | |||||
![]() Kelek: |
You're making this weird. | |||||
Warduke: |
No YOU'RE making it the last fight we have! Prepare to die, Kelek! | |||||
| 50 | Defeat the Kelek | Kelek, master of the League of Malevolence, brings fire to his hands and faces you! Draw your weapons and ready your spells! | ||||
Jarlaxle: |
All right, in the future, maybe wait for the rest of us before you charge in on a personal grudge against a powerful spellcaster. | |||||
Warduke: |
He's dealt with isn't he? | |||||
Jarlaxle: |
Yeah, but teamwork is important here. Celeste, what... okay, wings? Does Nat's crocodile have wings now? That's... That's new and somehow even weirder. | |||||
Nat: |
[signs] She has wings! She can fly! She's big enough to ride and she can fly right up and get that Strongheart guy for us! | |||||
Celeste: |
That does simplify the next part of the plan. If Hiss can fly up and pull Strongheart down, we can use the unicorn horn to remove the stasis spell from him. It's a very convenient situation really. | |||||
Asharra: |
... All right, I just want to point out I've been RIGHT HERE this ENTIRE TIME with my wings and... and now the crocodile is saving the day? | |||||
| Previous: The Palace of Heart's Desire | Next: Beware the Jabberwock | |||||
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