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The Beginning is the End is one of the adventures in the campaign: Turn of Fortune's Wheel.
| Return to the Tomb of Annihilation to stop Acererak from assembling a villainous super-team! | |||
| Requirement(s) | |||
| Objective(s) | |||
| Restriction(s) | |||
| Rewards(?) | Formation |
| |
Notes[]
Despite showing area 300 as its objective, the base adventure forces a reset at area 50, completing the base adventure and refunding all potions used.
During the Free Play, the used Potions won’t be refunded!
Variants[]
Tomb of Champions[]
| Speed your way through the Tomb of Annihilation to stop Acererak and his evil squad in 30 minutes or less! | ||||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | You must complete area 150 within 30 minutes of starting the objective. Fire breath potions can't be used during the adventure, and click damage has no effect after area 5. | |||
| Rewards(?) | Formation |
| ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| armor-based | 1 | 4 | Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 1], Lucius, Selise[WL 2], Windfall[WL 3], Wulfgar |
| beast | 7 | 0 | Imoen[WL 4], Jaheira[WL 4], Minsc[WL 4], Zorbu |
| construct | 4 | 0 | Kalix[WL 5], Wyll[WL 6] |
| dragon | 0 | 1 | Hank[WL 7], Imoen[WL 4] |
| devil | 3 | 1 | |
| dwarf | 6 | 0 | |
| elemental | 6 | 0 | |
| elf | 0 | 1 | |
| fey | 2 | 1 | Minsc[WL 4] |
| fiend | 5 | 3 | Brother Uriah[WL 8], Ezmerelda[WL 9], Farideh[WL 10], Havilar[WL 11], Jaheira[WL 4], Reya, Turiel, Wyll |
| flying | 2 | 1 | |
| goblin | 2 | 0 | |
| goblinoid | 2 | 0 | |
| hit-based | 1 | 2 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 1], Windfall[WL 3] |
| human | 5 | 1 | Dynaheir, Ezmerelda[WL 12], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| humanoid | 14 | 4 | Dynaheir, Ezmerelda[WL 12], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| item | 1 | 0 | |
| kobold | 8 | 0 | |
| melee | 44 | 3 | |
| monstrosity | 3 | 0 | Ezmerelda[WL 13], Imoen[WL 4], Minsc[WL 4] |
| ranged | 17 | 7 | |
| tiefling | 0 | 1 | |
| undead | 23 | 2 | Brother Uriah[WL 8], Ezmerelda, Jaheira[WL 4], Minsc[WL 4], Nerys, Volo[WL 14], Wyll[WL 15], Zorbu |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ 1.0 1.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ 3.0 3.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ Only valid with Kalix’s Hunt the Bound Feat.
- ↑ Only valid with Wyll’s The Heartless Feat.
- ↑ Only valid with Hank’s Dragon Slayer specialization.
- ↑ 8.0 8.1 Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Ezmerelda’s Guide to Fiends Feat.
- ↑ Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
- ↑ See details about Havilar’s special mechanics.
- ↑ 12.0 12.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
- ↑ Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | outdoors | Kobold | humanoid kobold melee |
|
| 2 | outdoors | Kobold | humanoid kobold melee ranged | |
| 3 | outdoors | Skeleton Key | undead melee | |
| 4 | outdoors | Gargoyle, Zombie Kobold | elemental kobold undead melee | |
| 5 | outdoors | Gargoyle, Zombie Villager | elemental undead melee | |
| Boss | outdoors | Tyrannosaurus Zombie | boss hit-based undead | |
| 6 | underground | Gargoyle, Tomb Dwarf | dwarf elemental undead melee |
|
| 7 | underground | Tomb Dwarf, Yellow Musk Zombie | dwarf undead melee | |
| 8 | underground | Frost Giant Skeleton | undead ranged | |
| 9 | underground | Frost Giant Skeleton, Tomb Dwarf | dwarf undead melee ranged | |
| 10 | underground | Gargoyle | elemental melee | |
| Boss | underground | Devourer | boss fiend hit-based ranged | |
| 11 | underground | Kobold | humanoid kobold melee ranged |
|
| 12 | underground | Kobold, Zombie Kobold | humanoid kobold undead melee ranged | |
| 13 | underground | Kobold | humanoid kobold ranged | |
| 14 | underground | Kobold | humanoid kobold melee ranged | |
| 15 | underground | Kobold | humanoid kobold melee ranged | |
| Boss | underground | Ancient Red Dragon | armor-based boss dragon ranged | |
| 16 | underground | Frost Giant Skeleton | undead ranged |
|
| 17 | underground | Frost Giant Skeleton, Frozen Zombie Villager | undead melee ranged | |
| 18 | underground | Frozen Zombie Villager | undead melee | |
| 19 | underground | Frost Giant Skeleton, Frozen Zombie Villager | undead melee ranged | |
| 20 | underground | Frozen Zombie Villager | undead melee | |
| Boss | underground | Avarice | boss tiefling humanoid melee | |
| 21 | underground | Acid Bubble | construct melee |
|
| 22 | underground | Acid Bubble, Living Bigby's Hand | construct melee | |
| 23 | underground | Lesser Fire Elemental | elemental melee | |
| 24 | underground | Acid Bubble, Lesser Fire Elemental, Living Bigby's Hand | construct elemental melee | |
| 25 | underground | Living Bigby's Hand | construct melee | |
| Boss | underground | Venger on Nightmare | armor-based boss fiend humanoid ranged | |
| 26 | underground | Goblin Shadow | undead melee |
|
| 27 | underground | Goblin Dead Ringer, Goblin Shadow | goblin goblinoid humanoid undead melee | |
| 28 | underground | Korred | fey ranged | |
| 29 | underground | Goblin Dead Ringer, Goblin Shadow, Korred | fey goblin goblinoid humanoid undead melee ranged | |
| 30 | underground | Goblin Shadow | undead melee | |
| Boss | underground | Endelyn Moongrave | armor-based boss fey ranged | |
| 31 | underground | Wild Dog, Wolf | beast melee |
|
| 32 | underground | Skeletal Horse, Wolf | beast undead melee | |
| 33 | underground | Skeletal Horse | undead melee | |
| 34 | underground | Wild Dog, Wolf | beast melee | |
| 35 | underground | Wild Dog | beast melee | |
| Boss | underground | Kelek | boss human humanoid ranged | |
| 36 | underground | Bone Whelk, Hellwasp | fiend monstrosity melee |
|
| 37 | underground | Bone Whelk, Hellwasp, Lemure | devil fiend monstrosity melee | |
| 38 | underground | Lemure | devil fiend melee | |
| 39 | underground | Bone Whelk, Hellwasp, Stirge | beast fiend monstrosity melee | |
| 40 | underground | Lemure | devil fiend melee | |
| Boss | underground | Bel | armor-based boss devil fiend melee | |
| 41 | underground | Red Wizard Abjurer, Red Wizard Evoker | armor-based human humanoid melee |
|
| 42 | underground | Red Wizard Evoker, Red Wizard Necromancer | human humanoid melee ranged | |
| 43 | underground | Red Wizard Illusionist, Shadowy Altar | human humanoid item hit-based ranged | |
| 44 | underground | Bear, Boar, Red Wizard Evoker, Red Wizard Necromancer, Red Wizard Transmuter, Wolf | beast human humanoid melee ranged | |
| 45 | underground | Bear, Boar, Red Wizard Evoker, Red Wizard Necromancer, Red Wizard Transmuter, Wolf | beast human humanoid melee ranged | |
| Boss | underground | Valindra Shadowmantle | boss elf humanoid melee ranged | |
| 46 | underground | Skeleton Key, Tomb Dwarf | dwarf undead melee |
|
| 47 | underground | Skeleton Key, Specter Tiefling | flying undead melee | |
| 48 | underground | Skeleton Key, Tomb Dwarf | dwarf undead melee | |
| 49 | underground | Dwarf Ghost, Skeleton Key, Specter Tiefling | dwarf flying undead melee | |
| 50 | underground | missing data | ||
| Boss | underground | Acererak | flying boss undead ranged |
Transcript[]
| Return to the Tomb of Annihilation to stop Acererak from assembling a villainous super team! | ||||||
| Area | Goal | Quests & Cinematics | ||||
![]() Mrs. Fox: |
All right, Champions. This is the closest I can get you to the Tomb of the Nine Gods. Whatever multiversal energy Acererak is using is preventing me from getting you directly inside. | |||||
Orkira: |
Still faster than walking from Eberron! | |||||
Freely: |
Orkira, that's not even on the same plane! Now you're just sounding silly. | |||||
Nayeli: |
Focus up, team. We've chased Acererak across the multiverse and managed to stop him from making his own universe. The Tomb of the Nine Gods is the last place he can run. We're ending this today. | |||||
![]() Mrs. Fox: |
Well said, Nayeli. Here is a Sending Stone for each of you. I'll direct you to the multiversal fluxes through them. | |||||
Havilar: |
Acererak owes me a real fight! | |||||
Calliope: |
This is gonna be sweet! | |||||
| 1 | Defeat 25 Enemies | Your first enemies are here! Defeat the kobolds! | ||||
| 2 | Defeat 25 Enemies | Don't worry about making noise; Acererak already knows you're here! Take out the enemies! | ||||
| 3 | Collect 25 Tomb Keys | You'll need a key to get back into the tomb. I bet one of these zombies has some on them -- one of them has to work! | ||||
Orkira: |
You know, I'm gonna miss traveling the multiverse with you all after this is over. | |||||
Calliope: |
Let's not get ahead of ourselves. We've already seen how many backup plans this guy has had. Who says he doesn't have a few more? | |||||
Freely: |
Well, I mean, he's gotta run out of them eventually. | |||||
| 4 | Defeat 25 Enemies | The defenses of Omu are joining the fight -- stay strong, Champions! | ||||
| 5 | Defeat 1 Tyrannosaurus Zombie | Ras Nsi's magic is still strong here -- defeat the Tyrannosaurus Zombie! | ||||
Nayeli: |
We've made it into the tomb, Mrs. Fox. Where should we go next? | |||||
![]() Mrs. Fox: |
Follow this chamber. When it dead ends, you will find a secret passage. It's a shortcut to further into the tomb. | |||||
Freely: |
Well, that's pretty convenient. | |||||
![]() Mrs. Fox: |
I figured it would be better if you didn't have to deal with the ENTIRE tomb before facing a powerful lich. | |||||
Calliope: |
Wait, how do you know the layout of the tomb? | |||||
![]() Mrs. Fox: |
After traveling the multiverse in a flying house for the past few months -- THAT is what you're curious about? | |||||
Calliope: |
All right, that's fair. | |||||
| 6 | Defeat 25 Enemies | I know this is just a sending stone, but I can smell the tomb stink from here. Defeat those enemies! | ||||
| 7 | Defeat 25 Enemies | These enemies can't stand against you! Cut them down! | ||||
| 8 | Collect 25 Gnawed Bones | Those skeletons are likely to come back on their own -- collect the gnawed bones to stop them! | ||||
| 9 | Defeat 25 Enemies | Something large is up ahead -- take care of these enemies quickly before it's here! | ||||
Havilar: |
Ooo! A Devourer! Now THIS is a fight! | |||||
Freely: |
Does this count as the fight Acererak owes you? | |||||
Havilar: |
[Smiles] Not even close! | |||||
| 10 | Defeat the Devourer | That's A reaction to seeing a devourer, I guess. Defeat the devourer! | ||||
![]() Mrs. Fox: |
The next area should be empty. But I'm detecting some strange magical energy in there, so stay on your toes. | |||||
Orkira: |
Uh, this place isn't empty at all. There are kobolds everywhere. | |||||
![]() Mrs. Fox: |
Really? That's... strange. | |||||
| 11 | Defeat 25 Enemies | No point in figuring out why these kobolds are here -- they won't give you the chance! Take them out! | ||||
| 12 | Defeat 25 Enemies | There is strong magic here, but not multiversal. Stay on your toes and defeat these incoming enemies! | ||||
| 13 | Collect 25 Red Dragon Scales | Those kobolds have red dragon scales that are making them stronger. How strange. Collect some and bring them back for me! | ||||
| 14 | Defeat 25 Enemies | That is certainly a strange dragon... Take out his lackeys first, then deal with him. | ||||
Fireburnsmoke: |
Who DARES enter the lair of Fireburnsmoke! | |||||
Freely: |
Uh, this looks more like a spider's lair. Or are the webs just your style? | |||||
Fireburnsmoke: |
FOOLS! I will ...uh, eat you! Yeah, that's right! I'll eat all of you! Roar! | |||||
Calliope: |
...did you just say 'roar'? | |||||
Fireburnsmoke: |
SILENCE! Fear me! | |||||
Orkira: |
We've fought a lot of things on this adventure, and after all that you're just a dragon. | |||||
Fireburnsmoke: |
JUST a dragon?! | |||||
Fireburnsmoke: |
You fools will pay for this insult! I was just a lowly kobold before the amazing Acererak gave me this incredible power! | |||||
![]() Mrs. Fox: |
That explains the weird magic. | |||||
Fireburnsmoke: |
He instructed me to protect this chamber with my life! And that's just what I'll do! PREPARE TO FIGHT! | |||||
| 15 | Defeat the Fireburnsmoke | Fireburnsmoke was the best dragon name he could come up with, huh? Oh well, defeat him! | ||||
![]() Mrs. Fox: |
You're approaching one of those multiversal fluxes. I'm unsure what they mean, so be prepared for anything. | |||||
Freely: |
Uh, I feel like I'm prepared for just about anything - but anything in the multiverse? That sounds like a lot. | |||||
| 16 | Defeat 25 Enemies | There's energy here from somewhere else in Faerûn... Take out these skeletons while I try to figure it out. | ||||
Calliope: |
Why are there frost giant skeletons here? I haven't seen these since... | |||||
![]() Avarice: |
I brought them with me. I thought they'd chill the place out a bit. | |||||
Nayeli: |
Avarice? How? We defeated you in Icewind Dale. | |||||
![]() Avarice: |
Haha! You defeated AN Avarice. I'm from a different universe -- better and stronger than the one you faced. | |||||
| 17 | Defeat 25 Enemies | A villain from the multiverse? This is NOT good. Slay these enemies and get to Avarice as fast as you can! | ||||
Freely: |
I still don't understand -- if you're from another universe, what are you doing here? | |||||
![]() Avarice: |
Acererak has gathered the greatest dark forces in the multiverse! Together, we form the Artful Adversaries! | |||||
Orkira: |
...is that really the name you all settled on? | |||||
![]() Avarice: |
IT WAS MY SUGGESTION AND EVERYONE LIKED IT! | |||||
| 18 | Collect 25 Crystal Shards | Those are crystal shards from another Icewind Dale! Collect as many as you can! | ||||
Nayeli: |
How did Acererak get you here? | |||||
![]() Avarice: |
I won't reveal my master's abilities. Just know that I am indebted to him and WILL defeat you for him! | |||||
| 19 | Defeat 25 Enemies | Thin out these undead before Avarice strikes! | ||||
![]() Avarice: |
Enough of this! This ends now! | |||||
Freely: |
Jarlaxle is right -- a lot of villains do say; 'This ends now'! | |||||
![]() Avarice: |
It will be the last thing you ever hear! | |||||
Orkira: |
That has to be the next most said villain thing. | |||||
| 20 | Defeat the Avarice | It's time to take down Avarice -- again. Hopefully this stops the fluxes! | ||||
![]() Mrs. Fox: |
I'm detecting a multiversal flux near you -- as well as strong magical effects. Things could get very weird in there. Up to and including spells coming to life! | |||||
Freely: |
That doesn't seem too bad. I've always wanted a spell as a friend! | |||||
![]() Mrs. Fox: |
These spells will probably try to kill you. | |||||
Freely: |
Okay, that's pretty bad. | |||||
| 21 | Defeat 25 Enemies | Bad news, the other fluxes are still in the tomb. Stay on your toes, Champions -- and defeat these acid bubbles! | ||||
| 22 | Defeat 25 Enemies | Whatever magic here is strong -- these spells are alive! Defeat them before they grow in power! | ||||
| 23 | Collect 25 Fire Snake Scales | The elementals are powered by the fire snake scales. Get them to stop them from coming back! | ||||
| 24 | Defeat 25 Enemies | You're coming up on the next flux. Take out these enemies to make the coming fight easier! | ||||
Venger: |
Fool! I shall add your powers to my own! | |||||
Calliope: |
Who is this guy? | |||||
![]() Mrs. Fox: |
That's Venger -- a powerful sorcerer from a distant plane. | |||||
Venger: |
I've heard stories of you Champions from Acererak. I expected more imposing foes. | |||||
Orkira: |
A villain underestimating us, how original. | |||||
Venger: |
HAHA! I look forward to seeing a demonstration of your powers before you meet your ends. Ready yourselves, Champions. This is the end of your story. | |||||
| 25 | Defeat the Venger on Nightmare | Venger can't be allowed to wreak havoc on Faerûn -- defeat him! | ||||
| 26 | Defeat 25 Enemies | You're nearing another flux. Take out these enemies, and I'll analyze its multiversal signature. | ||||
| 27 | Defeat 25 Enemies | These goblins aren't letting up -- take them out as quickly as you can! | ||||
| 28 | Collect 25 Korred Ropes | These creatures have strong rope on them -- collect some, and I can triangulate this flux! | ||||
| 29 | Defeat 25 Enemies | There is fey magic here! Stay alert, the flux is just past these enemies -- defeat them! | ||||
![]() Endelyn: |
Welcome to your dooms! I, Endelyn Moongrave, will be the last member of the Lich's Legion you will face! | |||||
Orkira: |
All right, Lich's Legion is better, but still not perfect. | |||||
Calliope: |
What about the Cruel Cadre? | |||||
Havilar: |
Ooo! I like that one! | |||||
![]() Endelyn: |
SILENCE! Lich's Legion is perfectly fine! Now -- DIE! | |||||
| 30 | Defeat the Endelyn Moongrave | That hag can't stay in this universe! Defeat her! | ||||
| 31 | Defeat 25 Enemies | Where did these dogs come from? They have dark magic on them -- watch out! | ||||
| 32 | Defeat 25 Enemies | No time to rest! There are more enemies about! | ||||
| 33 | Collect 25 Unicorn Horns | Do those skeleton horses have... unicorn horns on them? It's giving them power; take them away! | ||||
| 34 | Defeat 25 Enemies | You're nearing another flux! Deal with these enemies quickly! | ||||
Havilar: |
Did you kill unicorns to make these skeletal horses?! | |||||
![]() Kelek: |
Muahah! Of course! They make the best undead servants -- not to mention the power I gain from their unicorn horns! AHAH! | |||||
Freely: |
You know, even if you weren't part of this -- we'd take a break from saving the multiverse to deal with you. | |||||
![]() Kelek: |
You are fools to stand in the way of the Grim Guild! Now, you shall trouble me no longer! | |||||
| 35 | Defeat the Kelek | Kelek is using unicorn horns to increase his power! Stop him! | ||||
Freely: |
Is it just me, or does it seem like there's a dispute about what this evil group is called? | |||||
| 36 | Defeat 25 Enemies | I'm detecting magic from the Hells. Stay on your guard, and don't let up! | ||||
| 37 | Defeat 25 Enemies | Ugh, I detest hellwasps. Deal with them quickly, please! | ||||
| 38 | Collect 25 Abyssal Cubes | Abyssal cubes? Those shouldn't be here! Collect all you can find! | ||||
| 39 | Defeat 25 Enemies | The creatures of Avernus are getting stronger! Take them out quickly! | ||||
![]() Bel: |
Finally -- a real challenge. I've grown bored with this Lich's plans and his Nefarious Nexus. | |||||
Nayeli: |
Bel! I killed you once, I can do it again. | |||||
![]() Bel: |
HAHA! Maybe in your universe. In mine, I not only defeated you and the other Champions, but I fed your souls into a war machine just to hear the screams. | |||||
Nayeli: |
My holy avenger will make sure your death rattle echoes through the multiverse and put those souls to rest. | |||||
| 40 | Defeat the Bel | You heard Nayeli -- defeat Bel! | ||||
Orkira: |
Hey, Nayeli -- that was, like, really cool. Are you okay? | |||||
Nayeli: |
He deserved worse. But yes, thank you. | |||||
Valindra: |
I was wondering when you all would find your way into my lair. I assume the other members of The Eternity Enclave have perished? | |||||
Havilar: |
They're taking a dirt nap, if that's what you mean. Also, 'The Eternity Enclave' is the best name we've heard yet. | |||||
Valindra: |
Thank you, it was my suggestion. Unfortunately, I can not allow you to continue further. My red wizards will deal with you just like they did in my universe. | |||||
| 41 | Defeat 25 Enemies | Those red wizards are doing something to prevent me from finding Acererak. Defeat them and find the source! | ||||
Orkira: |
Valindra -- if this is where we meet our fate, can you at least tell us how you came to be in this universe? Why are you all working with Acererak? | |||||
Valindra: |
I suppose it won't hurt for you to know more. Each of us were victorious in our fights against you, Champions. But soon after, we each crossed paths with a powerful creature of the multiverse. A shadow from beyond the Outlands. Ever present, but undetectable. It wants change, and each of us tried to stand in its way. For that, we were imprisoned in magical items. Acererak freed us. We are indebted to him. | |||||
| 42 | Defeat 25 Enemies | The source must be near -- take out as many wizards as you can while looking! | ||||
| 43 | Defeat 1 Shadowy Altar | There! That shadowy altar MUST be what's blocking me! Destroy it! | ||||
| 44 | Defeat 25 Enemies | The red wizards aren't going to give up easily. Stay alert and take them down! | ||||
Valindra: |
Enough stalling. The moment of your death is at hand. | |||||
Freely: |
I've tried that moment before -- didn't stick with me. | |||||
Valindra: |
Then I'll be sure to tear your souls asunder after you die. | |||||
Orkira: |
That's been tried too, but you're not going to get the chance! | |||||
| 45 | Defeat the Valindra Shadowmantle (Lich) | Defeating Valindra will deal with the other red wizards -- end her undeath! | ||||
Mysterious Figure: |
Did you really think I wouldn't notice they were missing? | |||||
Acererak: |
I don't know what you are talking about. I was a gracious guest. | |||||
Mysterious Figure: |
Don't lie to me. You may be a lich, but I have more power at my disposal than you can imagine. | |||||
Acererak: |
And none of it is your own. | |||||
| 46 | Defeat 25 Enemies | Looks like you haven't been noticed yet. Take out these enemies as quickly and quietly as you can! | ||||
Mysterious Figure: |
Return what you stole, and I will leave here in peace. We can put this behind us. | |||||
Acererak: |
After everything I've lost recently -- the plans that have gone to waste. I'm not parting with the members of the Agents of Annihilation that easily. | |||||
Calliope: |
[Whispers] I still feel like the name could use some brainstorming. | |||||
Mysterious Figure: |
You will return them or pay the price. | |||||
| 47 | Defeat 25 Enemies | I can't get a fix on who Acererak is talking to. Keep out of sight while defeating these enemies. | ||||
Freely: |
Uh, does anyone else see those gems those skeletons and tomb dwarves have on them? Might be important. | |||||
Orkira: |
Do they really, or do you just want treasure? | |||||
Freely: |
Can't both be true? | |||||
| 48 | Collect 25 Figurine Gems | Freely is right -- those gems have multiversal energy to them. Collect some and I'll see what they are when you return. | ||||
| 49 | Defeat 25 Enemies | Something isn't right here. They must be truly powerful if they're blocking me and threatening a lich. Keep fighting! | ||||
Acererak: |
After careful consideration, I've decided to do what I want and not care about any of the consequences whatsoever. It seems to work for adventurers all the time. | |||||
Mysterious Figure: |
So be it. | |||||
Acererak: |
This is usually the part where we start fighting. | |||||
Mysterious Figure: |
Oh, I'm not going to fight you, Acererak. You and your friends over there -- | |||||
Havilar: |
Uh oh. | |||||
Mysterious Figure: |
You will not die by my hand. But rest assured, you will die. | |||||
Acererak: |
This form may die, but will return. Even if I should fall today -- this is not over. | |||||
Mysterious Figure: |
Be sure to tell the Lady of Pain that. | |||||
Acererak: |
WHAT?! | |||||
Mysterious Figure: |
While we were talking, I entangled this tomb with Sigil. She'll be here any moment. Good luck. [Vanishes] | |||||
| 50 | Defeat the Acererak | Champions -- something is -- can't get through -- Champions? -- RUN! | ||||
| Next: The End is the Beginning | ||||||
Trivia[]
Venger is the main antagonist in the 1983 animated Dungeons & Dragons TV series.
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