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The Bandit's Harvest (Egbert) is one of the Adventures in the Highharvestide event.

Icon The Bandit's Harvest The Bandit's Harvest (Egbert)
Description
Bandits are attempting to pilfer the harvest during Highharvestide and must be stopped.
Details
Requirement(s)
Requirements sign No Requirements
Objective(s)
Objectives sign Complete Area 50.
Restrictions(s)
Restriction sign No restrictions
Reward(s)
Icon Chauntea Favor x???and only during Time GatesGold Egbert Chest
Additional
none
Formation
Formation Highharvestide Egbert

Variants[]

  • Icon Delay Tactics Delay Tactics
    Description
    Extra resilient bandits are attempting to pilfer the harvest during Highharvestide and must be stopped.
    Details
    Requirement(s)
    Requirements sign Must have completed "The Bandit's Harvest (Egbert)"
    Must have Egbert available
    Objective(s)
    Objectives sign Tier1: Complete Area 75 (this is the only available Tier during Time Gates).
    Icon empty slot Tier2: Complete Area 250.
    Icon empty slot Tier3: Complete Area 600.
    Icon empty slot Tier4: Complete Area 1200.
    Restrictions(s)
    Restriction sign Egbert starts in the formation. He can't be moved or removed.
    Enemies can take at most 10% of their max health per hit in damage for the first 10 seconds after they appear.
    Speed potions last twice as long.
    Getting to know Egbert: Egbert's Homemade Bomb attack knocks back enemies. Delay your enemies with this and other similar abilities!
    Reward(s)
    Icon Chauntea Favor x??? Gold Egbert Chest
    Additional
    none
    Formation
    Formation Highharvestide Egbert Tactics
  • Icon Kicked out of Le Dragon d'Or Kicked out of Le Dragon d'Or
    Description
    Bandits are attempting to pilfer the harvest during Highharvestide and must be stopped, while Egbert atones for his past.
    Details
    Requirement(s)
    Requirements sign Must have completed "The Bandit's Harvest (Egbert)"
    Must have Egbert available
    Objective(s)
    Objectives sign Tier1: Complete Area 125 (this is the only available Tier during Time Gates).
    Icon empty slot Tier2: Complete Area 350.
    Icon empty slot Tier3: Complete Area 800.
    Icon empty slot Tier4: Complete Area 1400.
    Restrictions(s)
    Restriction sign Egbert starts in the formation and his Atonement for the Past ability starts out unlocked. He can't be moved or removed.
    If Egbert has positive Atonement points, only Lawful Champions can deal damage. Otherwise, only Chaotic Champions can deal damage.
    Getting to know Egbert: Egbert's Atone for the Past actions depends on the alignment of his companions. Try to maximize the absolute value of his Atonement points!
    Reward(s)
    Icon Chauntea Favor x??? Gold Egbert Chest
    Additional
    none
    Formation
    Formation Highharvestide Egbert Tactics
  • Icon Egbert the Careless Egbert the Careless
    Description
    Bandits are attempting to pilfer the harvest during Highharvestide and must be stopped, while watching out for a clumsy Egbert.
    Details
    Requirement(s)
    Requirements sign Must have completed "The Bandit's Harvest (Egbert)"
    Must have Egbert available
    Objective(s)
    Objectives sign Tier1: Complete Area 175 (this is the only available Tier during Time Gates).
    Icon empty slot Tier2: Complete Area 450.
    Icon empty slot Tier3: Complete Area 1000.
    Icon empty slot Tier4: Complete Area 1600.
    Restrictions(s)
    Restriction sign Egbert starts in the formation. He can't be moved or removed.
    Every 10 seconds, Egbert accidently drops a lit bomb which bounces back and explodes, dealing a random amount of damage up to the area's number to a random Champion (other than Egbert) and anyone standing next to them. The damage doubles every 100 areas.
    Getting to know Egbert: As a tank and healer, Egbert helps make your Champions more resilient to damage. They're going to need it.
    Reward(s)
    Icon Chauntea Favor x??? Gold Egbert Chest
    Additional
    none
    Formation
    Formation Highharvestide Egbert Tactics
  • Icon The Bandit's Harvest The Bandit's Harvest (Egbert) Free Play
    Description
    Bandits are attempting to pilfer the harvest during Highharvestide and must be stopped.
    Details
    Requirement(s)
    Requirements sign Must have completed "The Bandit's Harvest (Egbert)"
    Objective(s)
    Objectives sign Free Play.
    Restrictions(s)
    Restriction sign No Restrictions.
    Reward(s)
    Icon Chauntea Favor x???
    Additional
    none
    Formation
    Formation Highharvestide Egbert

Waves[]

Type Waves Bosses Favored By
bandit 30 4
beast 15 3 Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu
boss 0 10 Farideh[WL 2], Grimm[WL 3]
construct 4 0 Kalix[WL 4], Wyll[WL 5]
drow 0 1
dwarf 0 1
elemental 2 0
elf 0 1
half-orc 20 0
hit-based 0 1 Binwin, Ezmerelda, Grimm, Hew Maan[WL 6], Windfall[WL 7]
human 30 3 Dynaheir, Ezmerelda[WL 8], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu
humanoid 30 6 Dynaheir, Ezmerelda[WL 8], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu
melee 50 8
ranged 16 2
red wizard 0 0
tiefling 0 1
undead 4 1 Brother Uriah[WL 9], Ezmerelda, Jaheira[WL 1], Minsc[WL 1], Nerys, Volo[WL 10], Wyll[WL 11], Zorbu
  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Only one type of monsters for a given Champion depending on the chosen specialization.
  2. Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
  3. Only valid with Grimm’s Giant Hunter specialization, and all boss enemies also count as Giants for the purposes of all abilities that care about such things.
  4. Only valid with Kalix’s Hunt the Bound Feat.
  5. Only valid with Wyll’s The Heartless Feat.
  6. Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
  7. Only valid with Windfall’s Black Dragon's Corrosion specialization.
  8. 8.0 8.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
  9. Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
  10. Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
  11. Only valid with Wyll’s The Soulless Feat.

Waves’ details[]

Wave Tags Monsters Monster Tags Image
1 outdoors Bandit bandit half-orc human humanoid melee Monster Humanoid banditRanger
2 outdoors Bandit, Thief bandit half-orc human humanoid melee
3 outdoors Bandit bandit half-orc human humanoid melee ranged
4 outdoors Bandit bandit half-orc human humanoid melee ranged
5 outdoors Bandit ×3, Thief ×7 bandit human humanoid melee
Boss outdoors Bandit Ranger boss human bandit humanoid ranged
6 indoors Bandit bandit half-orc human humanoid melee Monster Humanoid banditBarbarian
7 indoors Bandit bandit half-orc human humanoid melee ranged
8 indoors Bandit, Thief bandit human humanoid melee ranged
9 indoors Bandit bandit half-orc human humanoid melee
10 indoors Bandit ×10 bandit half-orc human humanoid melee
Boss indoors Bandit Barbarian boss bandit human humanoid melee
11 outdoors Giant Rat beast melee Monster Beast giantVulture
12 outdoors Wolf beast melee
13 outdoors Giant Rat, Vulture, Wolf beast melee
14 outdoors Vulture beast melee
15 outdoors Vulture ×10 beast melee
Boss outdoors Giant Vulture boss beast melee
16 outdoors Scarecrow construct melee Monster Humanoid banditSorcerer
17 outdoors Scarecrow construct melee
18 outdoors Bandit Wizard (firebolt), Scarecrow bandit construct human humanoid melee ranged
19 outdoors Bandit Wizard (firebolt), Lesser Fire Elemental, Scarecrow bandit construct elemental human humanoid melee ranged
20 outdoors Bandit Wizard (firebolt) ×4, Lesser Fire Elemental ×6 bandit elemental human humanoid melee ranged
Boss outdoors Bandit Sorcerer boss bandit human humanoid ranged
21 outdoors Bandit bandit half-orc human humanoid melee Monster Humanoid banditRogue
22 outdoors Bandit bandit half-orc human humanoid melee ranged
23 outdoors Bandit, Thief bandit human humanoid melee ranged
24 indoors Bandit bandit half-orc human humanoid melee
25 indoors Bandit ×3, Thief ×7 bandit human humanoid melee
Boss indoors Bandit Rogue boss bandit drow elf humanoid melee
26 outdoors Giant Rat beast melee Monster Beast viciousRabbit
27 outdoors Giant Rat, Wolf beast melee
28 outdoors Rabbit, Wolf beast melee
29 outdoors Rabbit, Wolf beast melee
30 outdoors Rabbit ×10 beast melee
Boss outdoors Vicious Rabbit boss beast melee
31 outdoors Wolf beast melee Monster Beast albinoBear
32 outdoors Bear, Wolf beast melee
33 outdoors Bear, Wolf beast melee
34 outdoors Bear beast melee
35 outdoors Bear ×10 beast melee
Boss outdoors Albino Bear boss beast melee
36 outdoors Bandit bandit half-orc human humanoid melee Monster Humanoid banditInterrogator
37 outdoors Bandit, Bandit Wizard bandit half-orc human humanoid melee ranged
38 outdoors Bandit, Bandit Wizard bandit half-orc human humanoid melee ranged
39 indoors Bandit bandit half-orc human humanoid melee
40 indoors Bandit ×5, Bandit Wizard ×5 bandit half-orc human humanoid melee ranged
Boss indoors Interrogater boss dwarf humanoid melee
41 outdoors Bandit bandit half-orc human humanoid melee Monster Humanoid necromancer
42 outdoors Bandit, Bandit Wizard bandit half-orc human humanoid melee ranged
43 outdoors Bandit Wizard (firebolt), Red Wizard Evoker bandit human humanoid melee ranged
44 outdoors Bandit, Red Wizard Evoker bandit half-orc human humanoid melee
45 indoors Bandit Wizard (firebolt) ×5, Red Wizard Evoker ×5 bandit human humanoid melee ranged
Boss indoors Necromancer boss humanoid tiefling melee
46 indoors Bandit bandit half-orc human humanoid melee Monster Undead resurrectedHeroVale
47 indoors Skeletal Horse, Skeleton undead melee
48 indoors Skeletal Horse, Skeleton undead melee
49 indoors Bandit Wizard, Skeletal Horse bandit human humanoid undead melee ranged
50 indoors Skeletal Horse ×10 undead melee
Boss indoors Resurrected Hero of the Vale boss undead hit-based melee