Seeds of Deceit is one of the adventures in the campaign A Grand Tour of the Sword Coast.
| Protect the Martikov family winery from destruction. | |||
| Requirement(s) | Must have completed "Tower on the Lake" | ||
| Objective(s) | |||
| Rewards(?) | Formation |
| |
Variants[]
Visions of Strahd[]
| Protect the Martikov family winery from destruction while in a dreamscape created by Strahd. | ||||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | Only the first 9 original Champions[1] are allowed. Strahd taunts your Champions throughout the adventure with unique dialog. | |||
| Rewards(?) | Formation |
| ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
Seeds of Corruption[]
The Strahd Squad[]
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| armor-based | 0 | 1 | Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 1], Lucius, Selise[WL 2], Windfall[WL 3], Wulfgar |
| bandit | 3 | 1 | |
| beast | 22 | 0 | Imoen[WL 4], Jaheira[WL 4], Minsc[WL 4], Zorbu |
| flying | 9 | 0 | |
| human | 3 | 5 | Dynaheir, Ezmerelda[WL 5], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| humanoid | 3 | 5 | Dynaheir, Ezmerelda[WL 5], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| melee | 50 | 5 | |
| monstrosity | 0 | 1 | Ezmerelda[WL 6], Imoen[WL 4], Minsc[WL 4] |
| ooze | 0 | 1 | Kalix[WL 7] |
| plant | 31 | 3 | |
| ranged | 0 | 4 | |
| undead | 5 | 0 | Brother Uriah[WL 8], Ezmerelda, Jaheira[WL 4], Minsc[WL 4], Nerys, Volo[WL 9], Wyll[WL 10], Zorbu |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ 5.0 5.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
- ↑ Only valid with Kalix’s Hunt the Amorphous Feat.
- ↑ Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | fog outdoors | Bat | beast flying melee |
|
| 2 | fog outdoors | Bat | beast flying melee | |
| 3 | fog outdoors | Barovian Bandit, Bat | bandit beast flying human humanoid melee | |
| 4 | fog outdoors | Barovian Bandit | bandit human humanoid melee | |
| 5 | fog outdoors | Barovian Bandit ×10 | bandit human humanoid melee | |
| Boss | fog outdoors | Barovian Bandit Leader | boss bandit human humanoid ranged | |
| 6 | fog outdoors | Wolf | beast melee |
|
| 7 | fog outdoors | Wolf | beast melee | |
| 8 | fog outdoors | Giant Fly, Wolf | beast flying melee | |
| 9 | fog outdoors | Giant Fly | beast flying melee | |
| 10 | fog outdoors | Giant Fly ×10 | beast flying melee | |
| Boss | fog outdoors | Cleric Spider Monstrosity | boss monstrosity ranged | |
| 11 | fog outdoors | Wolf | beast melee |
|
| 12 | fog outdoors | Wolf | beast melee | |
| 13 | fog outdoors | Giant Fly | beast flying melee | |
| 14 | fog outdoors | Black Cat, Giant Frog | beast melee | |
| 15 | fog outdoors | Black Cat ×10 | beast melee | |
| Boss | fog outdoors | Barovian Witch | boss human humanoid melee | |
| 16 | fog outdoors | Giant Fly, Twig Blight | beast plant flying melee |
|
| 17 | fog outdoors | Giant Fly, Twig Blight | beast flying plant melee | |
| 18 | fog outdoors | Cursed Rat, Twig Blight | beast plant melee | |
| 19 | fog outdoors | Cursed Rat, Vine Blight | beast plant melee | |
| 20 | fog outdoors | Vine Blight ×10 | plant melee | |
| Boss | fog outdoors | Shambling Mound | boss plant melee | |
| 21 | fog outdoors | Twig Blight | plant melee |
|
| 22 | fog outdoors | Twig Blight | plant melee | |
| 23 | fog outdoors | Giant Spider, Twig Blight | beast plant melee | |
| 24 | fog outdoors | Giant Spider, Twig Blight | beast plant melee | |
| 25 | fog outdoors | Twig Blight ×10 | plant melee | |
| Boss | fog outdoors | Crazed Druid | boss human humanoid melee | |
| 26 | fog outdoors | Twig Blight | plant melee |
|
| 27 | fog outdoors | Twig Blight, Twisted Wood Woad | plant melee | |
| 28 | fog outdoors | Twisted Wood Woad, Wolf | beast plant melee | |
| 29 | fog outdoors | Twisted Wood Woad | plant melee | |
| 30 | fog outdoors | Twisted Wood Woad ×10 | plant melee | |
| Boss | fog outdoors | Assassin Vine (boss) | boss plant melee | |
| 31 | indoors | Twig Blight | plant melee |
|
| 32 | indoors | Twig Blight, Vine Blight | plant melee | |
| 33 | indoors | Vine Blight | plant melee | |
| 34 | indoors | Vine Blight | plant melee | |
| 35 | indoors | Vine Blight ×10 | plant melee | |
| Boss | indoors | Crazed Druid | boss human humanoid ranged | |
| 36 | indoors | Detached Zombie Arm, Zombie | undead melee |
|
| 37 | indoors | Detached Zombie Arm, Twig Blight, Zombie | plant undead melee | |
| 38 | indoors | Detached Zombie Arm, Twig Blight, Zombie | plant undead melee | |
| 39 | indoors | Detached Zombie Arm, Twig Blight, Zombie | plant undead melee | |
| 40 | indoors | Detached Zombie Arm ×10, Zombie ×10 | undead melee | |
| Boss | indoors | Gelatinous Cube | boss ooze | |
| 41 | indoors | Twig Blight | plant melee |
|
| 42 | indoors | Twig Blight, Vine Blight | plant melee | |
| 43 | indoors | Needle Blight, Twig Blight | plant melee | |
| 44 | indoors | Needle Blight | plant melee | |
| 45 | indoors | Needle Blight ×10 | plant melee | |
| Boss | indoors | Crazed Druid | boss human humanoid ranged | |
| 46 | fog outdoors | Wolf | beast melee |
|
| 47 | fog outdoors | Wolf | beast melee | |
| 48 | fog outdoors | Needle Blight | plant melee | |
| 49 | fog outdoors | Twig Blight, Vine Blight | plant melee | |
| 50 | fog outdoors | Needle Blight, Twig Blight, Vine Blight | plant melee | |
| Boss | fog outdoors | Tree Blight | boss plant armor-based melee |
Transcript[]
| Protect the Martikov family winery from destruction. | ||||||
| Area | Goal | Quests & Cinematics | ||||
Ezmerelda: |
That is quite the tale you've managed to write for yourselves so far in Barovia. Still, given all you've accomplished, it does seem a bit odd that you weren't able to prevent my wagon from blowing up... | |||||
Strix: |
He said he was sorry! | |||||
Celeste: |
An unfortunate accident, Ezmerelda, and you have our apologies. But if we hope to carry on, we have need of a guide, and you're still not fully healed after your encounter with Strahd. Sticking together on our journey to the Amber Temple would be of mutual benefit. | |||||
Ezmerelda: |
You speak fairly, Celeste. Very well, then. | |||||
Celeste: |
Our thanks to you. When we reach the temple, your knowledge of this realm might be even more valuable as we see if we can unlock the secrets Kasimir spoke of. | |||||
Ezmerelda: |
What knowledge I have is yours, of course. But aside from knowledge -- and absent my wagon -- I find myself low on supplies. I'd like to make a stop at the Wizard of Wines on our way to the Amber Temple. I've left a stash of provisions there. | |||||
Celeste: |
We were actually hoping to stop off that way ourselves. We heard that they've stopped deliveries. That doesn't bode well. | |||||
Bruenor: |
Excellent! Never met an unwell bodin' that dinna end in a fight. Let's go! | |||||
| 1 | Defeat 25 Monsters | The Wizard of Wines is your next stop. Just another pleasant road trip in Barovia! | ||||
| 2 | Defeat 25 Monsters | The bats swarming you as you make your way across the plains show no signs of letting up! | ||||
Nayeli: |
These accursed bats make an infernal racket! Every monster in Barovia is going to know we're here. | |||||
Jarlaxle: |
Not just monsters by the look of it. Stay sharp! Company's coming! | |||||
| 3 | Collect 12 Swords | After grinding against the horrors of Barovia for so long, a bandit attack should be a walk in the park! Disarm these louts and send them on their way! | ||||
| 4 | Defeat 25 Monsters | The bandits didn't take kindly to your attempt to send them packing. Time for a more robust demonstration of why they've picked the wrong group to rob. | ||||
Bruenor: |
I ain't got words ta waste on these rotters. Tha folk o' this land got precious little ta push off tha fear and toil in their lives -- and what they do got, these bandit blighters is takin'! | |||||
Nayeli: |
I think you and I are in agreement on the lesson we need to teach these brigands, Bruenor. Let's go! | |||||
| 5 | Defeat the Barovian Bandit Leader | This bandit leader tries to rally the troops for a last stand. Finish this fight! | ||||
Jarlaxle: |
So I know we've only just met, but given the circumstances, we could both die at any moment. | |||||
Ezmerelda: |
You're a charming one, aren't you? | |||||
Jarlaxle: |
Just being realistic. But given that, I have to know: How did you end up with the wooden leg? | |||||
Ezmerelda: |
An encounter with a werewolf. It reminded me to never take my skills for granted. Bit my leg right off. | |||||
Asharra: |
So, you're like Azaka then? You carry the curse now? | |||||
Ezmerelda: |
Thankfully, no. I was spared. Still, I spent months recovering -- and then spent every bit of coin I had working with a master artisan to construct this prosthetic and return me to fighting form. | |||||
Bruenor: |
Don't mean ta be interruptin', but there's a howlin' comin' on tha wind. Everybody stay sharp! | |||||
| 6 | Defeat 25 Monsters | Once again, the devil Strahd seeks to thwart your plans. The wolves of Barovia are back! | ||||
Jarlaxle: |
Seeing you in combat, I can say that the leg certainly doesn't seem to slow you down. | |||||
Ezmerelda: |
Being slow isn't a luxury any of the living in Barovia can afford. You can't rely on anyone else in this land. You have to fend for yourself. | |||||
Jarlaxle: |
That seems a suitably bleak view for this place. | |||||
Ezmerelda: |
Just being realistic. | |||||
| 7 | Collect 25 Wolf Pelts | Driving these wolves back is just making them angrier. Time to take some trophies from this pack as a show of strength. | ||||
Bruenor: |
Wishin' these wolves would pipe down a mite. Bad 'nuff havin' ta hack through these cursed wolves without them yowlin' up a storm tha whole while! | |||||
Jarlaxle: |
They're trying to distract us as much as anything else. But I can hear something else out beyond the edge of this fray. Watch yourselves! | |||||
| 8 | Defeat 25 Monsters | Deeper into the forest, the buzzing of giant flies heralds a new threat! | ||||
| 9 | Defeat 25 Monsters | The wolves fall back at last -- but these deadly vermin only increase their assault! | ||||
Bruenor: |
Oi! What in tha name o' unholy vermin is that? | |||||
Ezmerelda: |
The monsters of this land are legion. Sometimes we don't even bother giving them names. | |||||
Celeste: |
Whatever it is, it's channeling divine power. Everyone to me! Then hit it hard! | |||||
| 10 | Defeat the Cleric Spider Monstrosity | Spider and flies! The master of these vermin is revealed! | ||||
Ezmerelda: |
We're close to the vineyard now, but there's something I need to share before we get there. The Martikovs are the masters of the winery -- and are wereravens, each of them. A rare lycanthrope species, but these are folk you can trust. | |||||
Nayeli: |
Are we entirely sure of that? This land is lousy with lycanthropes, and all we've met are firmly on Strahd's side. | |||||
Ezmerelda: |
You have my word. The Martikovs are part of an ancient and secret order called the Keepers of the Feather -- and are intent on taking Strahd down. | |||||
| 11 | Defeat 25 Monsters | The wolves failed to prevent you from reaching the Wizard of Wines -- so now that you're close, they'll try to make sure you never leave! | ||||
Davian: |
Who goes there?! Ah -- Ezmerelda! It is good to see you. But who are your... unusually large number of traveling companions? | |||||
Ezmerelda: |
For now, call them friends with a common interest -- but the full tale should be told only where you alone can hear it. Champions, this is Davian Martikov, of the Wizard of Wines. | |||||
Davian: |
Well met, all of you. And if there's more to be told, we'd best try to get inside. But I warn you, it won't be easy. The winery is under attack... | |||||
| 12 | Defeat 25 Monsters | These wolves are targeting the Martikovs and the winery. Stand fast with your new allies! | ||||
| 13 | Collect 25 Giant Fly Wings | Another swarm of giant flies threatens to overwhelm you. Keeping these airborne vermin on the ground might be your only chance! | ||||
Ezmerelda: |
Davian, when did this chaos start? And what's behind it? Does the vampire move against you? | |||||
Davian: |
All darkness leads to the devil Strahd in the end -- but it's another evil that stands directly behind this assault. The three seeds whose magic sustains the vineyard have been stolen. And without them, the Wizard of Wines is lost. | |||||
Celeste: |
Three seeds you say? Is this druidic power? | |||||
Davian: |
Nay, my lady. It was a wizard who founded this place, so long ago that even their name is lost. They fashioned three magic gems, each large as a pinecone. These seeds keep the vines here healthy, holding the darkness of Strahd's curse at bay. | |||||
Bruenor: |
Sounds like we arrived just in time, then. Dealin' with calamity's a bit o' a specialty o' ours. | |||||
Davian: |
You would be aiding more than us, friend. For without the gems, our vines will fail and our wine is no more. And all Barovia will be the worse for it. | |||||
| 14 | Defeat 25 Monsters | An assault by frogs and cats hints of witchcraft ahead. Be on your guard! | ||||
| 15 | Defeat the Barovian Witch | A Barovian witch stands between you and the vineyard. Take this evil down! | ||||
Nayeli: |
This vineyard is alive with movement. What are those creatures? | |||||
Celeste: |
Blights by their look. I sense dark druid magic behind this. | |||||
Nayeli: |
We have a lot of ground to cover. Davian, if you have somewhere else to be, you can leave this to us. | |||||
Davian: |
I should seek my family. We need to regroup while we can. | |||||
Bruenor: |
Do it, then. Ezmeralda, go and watch over him and tha rest. We'll figure out what flavor o' darkness has hit yer place, lad. And then we'll see what we can do ta turn it back. | |||||
| 16 | Defeat 25 Monsters | Monstrous blights have taken over the Wizard of Wines! Cut these plant creatures down to size! | ||||
| 17 | Defeat 25 Monsters | Giant flies run interference for the twig blights, hemming you in on all sides! | ||||
Celeste: |
There's dark magic everywhere here. It'll leave nothing untainted if we don't stop it. | |||||
Jarlaxle: |
Looks like it's already spreading from flora to fauna. Cursed rats inbound! Watch yourselves! | |||||
| 18 | Collect 12 Cursed Rat Tails | Where did all these cursed rats come from? Collect some tails for further research! | ||||
| 19 | Defeat 25 Monsters | Another wave of cursed rats presses in. Stand fast! | ||||
Jarlaxle: |
Look sharp! That compost heap is on the move! | |||||
Bruenor: |
Oi! It's one o' them plant-mound monsters! Tha ones that shamble! What are they called again? | |||||
Jarlaxle: |
I'll sure it'll come to you if you just give it enough time. | |||||
| 20 | Defeat the Shambling Mound | Every vineyard needs regular pruning, but this is getting out of hand! Finish these plant creatures before they finish you! | ||||
| 21 | Defeat 25 Monsters | The twig blights are falling back but won't break. What are they protecting? | ||||
| 22 | Defeat 25 Monsters | Another pack of blights tries to surround you. Push them back! | ||||
Celeste: |
There's magic centered beyond that mass of webs ahead. Jarlaxle, can you see anything? | |||||
Jarlaxle: |
Well, I can see the spiders that are busily making the webs. And... wait... There's someone with them. | |||||
Crazed Druid: |
Spin faster, my pets. Show these rabble the futility of standing against us. Then let us continue our search. | |||||
Celeste: |
It's a druid. And he's got the blights and the spiders under his control! | |||||
Bruenor: |
But if he's still searchin', could be they ain't found all three gems Davian was talkin' up. Looks like we need ta have a longer conversation with our new druid friend, there. Come on! | |||||
| 23 | Collect 12 Spider Webs | On this druid's orders, the spiders try to seal you in! Tear down these webs before it's too late! | ||||
| 24 | Defeat 25 Monsters | With their webs shredded, the spiders push past the blights for a final attack! | ||||
Bruenor: |
Time ta talk, friend. So much darkness in this land, barely anythin' green sprouts ta start with. Why do ye want ta shut down tha one place where goodness still grows, eh? | |||||
Crazed Druid: |
Fools. The true power of nature will overwhelm you, as it overwhelms all lands. With the wizard's gems, we will resurrect the Gulthias tree in Barovia! And all that grows will bend to the will and shadow of Strahd! | |||||
Bruenor: |
Gotta confess, I weren't expectin' much from that speech. But even then, ye've left me mighty uninspired fer a comeback. So I'll let me axe do tha talkin' today! | |||||
| 25 | Defeat the Druid | This druid's mad plans will bring even more despair to Barovia. Finish him! | ||||
Jarlaxle: |
I've searched him twice. There's no gem on him. Well, nothing pinecone sized at any rate. | |||||
Nayeli: |
But I notice you helped yourself to a few smaller ones. | |||||
Jarlaxle: |
Just thought I'd collect them for a more thorough investigation later... | |||||
Celeste: |
If we're lucky, they might not have found any of the gems yet. | |||||
Bruenor: |
I'm thinkin' we'll trust more ta hard seekin' than luck. Come on! | |||||
Jarlaxle: |
More plant creatures on the move. | |||||
Celeste: |
They'll be under magical control as well. There's at least one other druid still at large in the vineyard. And I shudder to think of what happens if they find what they seek. | |||||
Nayeli: |
When that druid we bested mentioned the Gulthias tree, you knew what it was he spoke of. What is it we face? | |||||
Celeste: |
A tree of legendary evil, in our world at least. Said by some to have sprouted from a stake used to kill a vampire. | |||||
Nayeli: |
And thus a perfect tool for Strahd to want to claim... | |||||
| 26 | Defeat 25 Monsters | Another force of twig blights appears out of nowhere. This fight isn't over yet! | ||||
| 27 | Defeat 25 Monsters | Twisted wood woads protect the final approach to the winery! Look sharp! | ||||
| 28 | Collect 12 Bark Samples | If the magic that animates these woads can be properly assessed, you might have a better chance of stopping them. | ||||
| 29 | Defeat 25 Monsters | A final force of woads presses in. Push back hard! | ||||
Bruenor: |
Look sharp! Them wood woads is fallin' back, but I ain't trustin' them ta be smart 'nuff ta retreat. | |||||
Jarlaxle: |
They're not. They're trying to draw us in closer... and there's something moving there. | |||||
Bruenor: |
Well, seein' as they went ta tha trouble ta invite us, it seems rude ta say 'no.' Come on! | |||||
| 30 | Defeat the Assassin Vine | An assassin vine lurks at the heart of the twisted wood woads' assault! Cut this foul creature down! | ||||
Bruenor: |
Feh. I ain't likin' tha look o' this place. Nor tha smell. 'Tis a foul vapor, that is! Fruity, even! | |||||
Jarlaxle: |
That's the smell of fine wine. Like you might get in a winery. Because this is a winery. | |||||
Bruenor: |
Don't like it one bit. Gimme tha scent o' hops and barley over this any day. But I'll force meself on, don't ye fret. | |||||
Jarlaxle: |
I feel so much better now. | |||||
| 31 | Defeat 25 Monsters | The druidic assault on the Wizard of Wines extends into the winery itself! The fight is on! | ||||
| 32 | Collect 12 Vine Samples | The blights can't be allowed to take root again once they fall. Clip these vines for good! | ||||
Jarlaxle: |
I can see another druid, holding back behind the blights! | |||||
Nayeli: |
You! Your blights can't stand against us. We'll give you one chance -- give us any gem you've found and you can go your way. I won't say it again. | |||||
Crazed Druid: |
Oh, I think not. But since you're being so polite, I'll make the same offer back. Return to me what you stole from my triad colleague -- and I'll let you die. | |||||
Bruenor: |
Can't say I ever studied tha fine art o' negotiatin', but I'm feelin' like there's an imbalance in them two offers. | |||||
Crazed Druid: |
It wasn't an offer, dwarf. It was a promise... | |||||
| 33 | Defeat 25 Monsters | Another druid follows in the footsteps of the one who fell before you! Time to convince his partner to rethink her strategy! | ||||
| 34 | Defeat 25 Monsters | Vine blights lash at you, trying to drive you back! | ||||
Celeste: |
The vines are... closing in... Can't get free...! | |||||
Bruenor: |
Stand fast, lass. Me and me axe are on tha way! | |||||
Crazed Druid: |
This fight is already lost, fools! The power of the Gulthias tree already traces through the black soil of this land. And when it rises again, its roots will drink deep on your blood! | |||||
| 35 | Defeat the Druid | This druid's magic controls the vine blight assault. Finish her and the power that animates these plants will fail at last! | ||||
Celeste: |
No gem on the second druid either. And she assumed the first druid might have carried one. Thankfully, this means they're still searching. But she spoke the truth when she talked of the Gulthias tree's power spreading. I can feel it. | |||||
Nayeli: |
They must already have the gems somewhere else. Are we too late? | |||||
Bruenor: |
Feh! Never talk o' too late when there's fightin' still ta be done. I aim ta find whoever's leadin' this mayhem -- and then we're gonna finish this! | |||||
Bruenor: |
Ah, now that's more like it. A heady aroma, that is. Brings a brightness ta me heart. | |||||
Jarlaxle: |
Eww! This is the fermentation room! That stench is pure alcohol and moldering fruit mash. What is wrong with you? | |||||
Bruenor: |
Must be me refined palette. But it's makin' me mighty thirsty. | |||||
Jarlaxle: |
Well, it's a good thing you don't like to drink alone... | |||||
| 36 | Defeat 25 Monsters | At the heart of the winery, Strahd's zombies are an occupying force. Clear them out! | ||||
| 37 | Defeat 25 Monsters | More twig blights join the fray! The dark magic that threatens the winery still lives! | ||||
Celeste: |
These zombies aren't just randomly attacking... they're focusing on the vats! Strahd means to spread his curse here while the power of the gems is compromised! | |||||
Nayeli: |
Everyone, to me! Then keep these undead filth away from the wine! | |||||
| 38 | Collect 25 Zombie Rags | If the winery's vats are contaminated, Strahd's darkness will take hold here. You need to work fast! | ||||
| 39 | Defeat 25 Monsters | The twig blights are scattering again. Make one last push against them! | ||||
Bruenor: |
We got them undead reelin'! One final push, now! | |||||
Nayeli: |
What's that flood coming toward us? Have they overturned one of the vats? | |||||
Bruenor: |
Feh. I ain't afraid o' gettin' me feet wet. Come on! | |||||
Jarlaxle: |
Yeah, I'd hold that thought if I were you... | |||||
| 40 | Defeat the Gelatinous Cube | The last zombies make a final assault -- but this gelatinous cube threatens to overwhelm you all! | ||||
Jarlaxle: |
I can see more blights massing. And if their behavior is consistent with what we've seen, that means whoever's running them is straight ahead. | |||||
Bruenor: |
Then that's where we're goin'. Everyone ta me! Then stay close and hit 'em hard! | |||||
| 41 | Defeat 25 Monsters | Time to clear the last of the blights from the winery -- then deal with whoever stands behind this dark assault! | ||||
| 42 | Defeat 25 Monsters | The more blights you destroy, the more appear to take their place! | ||||
Crazed Druid: |
Well. A sorry lot of would-be heroes. I take it by your presence here that my triad companions have fallen? I'll add that to the list of things you'll pay for before the end. | |||||
Nayeli: |
Your companions died understanding that none who serve Strahd's evil will stand while I live. And I plan on seeing the light return to Barovia before my end. Your end will be darker, though. And much, much quicker. | |||||
Celeste: |
Jarlaxle! At his belt... is it...? | |||||
Jarlaxle: |
A very large gem, yes. But it looks like the only one he's carrying. | |||||
Bruenor: |
Then we still got time. Oi, druid! Me paladin friend likes ta talk sometimes. I'm one fer fewer words meself -- so if ye've got any last thing ye wanna say, best make it brief! | |||||
| 43 | Collect 12 Twig Samples | The last of the druids reveals himself! And the stolen gem is the source of the unnatural power he wields! | ||||
| 44 | Defeat 25 Monsters | A wave of needle blights unleashes a brutal assault! Fight on! | ||||
Nayeli: |
You can't escape! Your blights break against us! Your companions are fallen! | |||||
Crazed Druid: |
Fool! Even if you slay me, you cannot stand against the power that controls this realm. | |||||
Nayeli: |
You think I haven't heard that same defiant taunt time and again, villain? It's the mark of fear in you. And fearing me is the last decision you'll ever make. | |||||
Crazed Druid: |
While I hold the gem, you won't laugh so loud. I am one with the darkness! The power I serve is absolute! | |||||
Nayeli: |
And no lackey like you ever understands that I don't need to end the darkness all at once. I move more slowly. I bring the light to each person who needs it, and it stays with them. And by the time Strahd notices the dawn rising around him, it'll be too late... | |||||
| 45 | Defeat the Druid | The power of the gem is fueling this druid's dark magic! Time to end his threat for good! | ||||
Celeste: |
The gem's magic is tainted by shadow, though I think it should restore itself in time. But by my reading of it, its connection to the other gems is darkened. Both have been claimed. | |||||
Bruenor: |
But we're three druids down, and they all talked o' bein' part o' some triad. | |||||
Nayeli: |
Then who else are we looking for? | |||||
Celeste: |
I don't think it's a 'who'. I think it's a question of what we're looking for... | |||||
Jarlaxle: |
I don't see any signs of psychopathic plant life. Celeste, are you sure? | |||||
Celeste: |
As sure as I can be. The attack on the winery is done. The end game will be in the vineyard, where the gems' magic has the strongest connection. | |||||
Bruenor: |
Oi! That howlin' says we got company. | |||||
Celeste: |
Strahd's wolves arrive to protect his servants. Come on! | |||||
| 46 | Defeat 25 Monsters | After endless waves of blights, you've never been so glad to see wolves in all your life! Give these beasts a warm welcome! | ||||
| 47 | Defeat 25 Monsters | The pack is wary, seemingly intent on assessing your strength. Tell these wolves what they need to know! | ||||
Bruenor: |
Feh! Looks like Celeste was right. Them blights is back! We ain't done with this plant fight yet! | |||||
Celeste: |
They're circling around something on the far side of the vineyard. We have to get closer. Come on! | |||||
| 48 | Collect 25 Thorn Samples | A last wave of blights straggles across the vineyard toward you. Fight past to see what they're protecting! | ||||
| 49 | Defeat 25 Monsters | Twig blights and vine blights press forward in an attempt to surround you. Push through! | ||||
Celeste: |
There's something in the darkness there. Jarlaxle, can you see it? | |||||
Jarlaxle: |
It's a black tree. Huge. And moving. And the rest of the blights are coming with it! | |||||
Bruenor: |
This is it! Whatever that great tree blight is, it's tha center o' all this dark power! Hit it and hit it hard! | |||||
| 50 | None | This tree blight is the final center of this blight uprising! Finish it to break the dark magic it channels! | ||||
Celeste: |
No... blast it! The third gem is still missing. One was acting as the heart of that foul creature, as I'd feared. But with the druids dead, I don't know where the third could be. | |||||
Davian: |
We have word of that, my friends. But I wish the news were better. | |||||
Ezmerelda: |
The Martikovs and the vineyard are safe, champions, thanks to you. But we heard about an earlier attack against the Wizard of Wines -- by Baba Lysaga. | |||||
Bruenor: |
That ain't no name I know. Though I don't doubt we'll have time ta get acquainted. | |||||
Davian: |
Baba Lysaga is a figure from Strahd's past. The midwife who birthed him, curse both their dark hearts. What she wants with the third gem, I don't know. But unless it's returned, all we've accomplished here tonight will be for naught. | |||||
Ezmerelda: |
We've heard that she's on the move. We'll need to be on the lookout for her as we travel -- and then we'll need to stop her, before it's too late. | |||||
| Previous: Tower on the Lake | Next: Flies on the Wall | |||||
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