Return to the Tomb is one of the adventures in the campaign: A Grand Tour of the Sword Coast.
| Return to the Tomb of Annihilation in search for the Eye of Vecna. | |||
| Requirement(s) | Must have completed "Vecna Loots!" | ||
| Objective(s) | |||
| Restriction(s) | |||
| Rewards(?) | Formation |
| |
Variants[]
Arcane Efforts[]
Keep Your Distance[]
|
Return to the Tomb of Annihilation with Champions that are smart enough to stay out of harm's reach. | |||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | Champions with melee attacks deal no damage. | |||
| Rewards(?) | Formation |
| ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
| Patron: Elminster | ||||
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| armor-based | 0 | 2 | Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 1], Lucius, Selise[WL 2], Windfall[WL 3], Wulfgar |
| beast | 12 | 3 | Imoen[WL 4], Jaheira[WL 4], Minsc[WL 4], Zorbu |
| construct | 0 | 3 | Kalix[WL 5], Wyll[WL 6] |
| dwarf | 7 | 0 | |
| elemental | 3 | 1 | |
| goblin | 12 | 1 | |
| goblinoid | 12 | 1 | |
| hit-based | 0 | 1 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 1], Windfall[WL 3] |
| humanoid | 18 | 1 | Dynaheir, Ezmerelda[WL 7], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| melee | 47 | 9 | |
| monstrosity | 2 | 1 | Ezmerelda[WL 8], Imoen[WL 4], Minsc[WL 4] |
| ranged | 15 | 2 | |
| static | 0 | 1 | |
| undead | 25 | 2 | Brother Uriah[WL 9], Ezmerelda, Jaheira[WL 4], Minsc[WL 4], Nerys, Volo[WL 10], Wyll[WL 11], Zorbu |
| yuan-ti | 7 | 0 |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ 1.0 1.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ 3.0 3.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ Only valid with Kalix’s Hunt the Bound Feat.
- ↑ Only valid with Wyll’s The Heartless Feat.
- ↑ Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
- ↑ Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | outdoors | Crawling Claw | undead melee |
|
| 2 | outdoors | Crawling Claw, Flameskull | undead melee ranged | |
| 3 | outdoors | Crawling Claw | undead melee | |
| 4 | outdoors | Crawling Claw, Ghoul | undead melee | |
| 5 | outdoors | Ghoul | undead melee | |
| Boss | outdoors | Ghoul Lord | boss undead melee | |
| 6 | outdoors | Panther, Stegosaurus | beast melee |
|
| 7 | outdoors | Flying Monkey, Stegosaurus | beast melee | |
| 8 | outdoors | Stegosaurus, Triceratops | beast melee | |
| 9 | outdoors | Stegosaurus, Triceratops | beast melee | |
| 10 | outdoors | Triceratops, Velociraptor | beast melee | |
| Boss | outdoors | Triceratops Rider | boss beast melee | |
| 11 | underground | Giant Wolf Spider, Velociraptor | beast melee |
|
| 12 | underground | Giant Wolf Spider | beast melee | |
| 13 | underground | Giant Wolf Spider, Zombie Spider | beast undead melee | |
| 14 | underground | Giant Wolf Spider, Zombie Spider | beast undead melee | |
| 15 | underground | Zombie Spider | undead melee | |
| Boss | underground | Giant Web Spitting Spider | beast boss ranged | |
| 16 | underground | Injured Batiri Goblin | goblin goblinoid humanoid melee |
|
| 17 | underground | Injured Batiri Goblin, Velociraptor | beast goblin goblinoid humanoid melee | |
| 18 | underground | Injured Batiri Goblin, Velociraptor | beast goblin goblinoid humanoid melee | |
| 19 | underground | Flying Monkey, Injured Batiri Goblin | beast goblin goblinoid humanoid melee | |
| 20 | underground | Injured Batiri Goblin | goblin goblinoid humanoid mleee | |
| Boss | underground | Charging Triceratops | beast boss melee | |
| 21 | underground | Batiri Goblin | goblin goblinoid humanoid melee |
|
| 22 | underground | Batiri Goblin | goblin goblinoid humanoid melee | |
| 23 | underground | Batiri Goblin Spear Thrower | goblin goblinoid humanoid ranged | |
| 24 | underground | Batiri Goblin, Batiri Goblin Spear Thrower | goblin goblinoid humanoid melee ranged | |
| 25 | underground | Batiri Goblin, Batiri Goblin Spear Thrower | goblin goblinoid humanoid melee ranged | |
| Boss | underground | Goblin Battle Stack | boss goblin goblinoid humanoid melee | |
| 26 | underground | Batiri Goblin | goblin goblinoid humanoid melee |
|
| 27 | underground | Batiri Goblin | goblin goblinoid humanoid melee | |
| 28 | underground | Yuan-ti Malison | monstrosity yuan-ti ranged | |
| 29 | underground | Yuan-ti Broodguard, Yuan-ti Malison | humanoid monstrosity yuan-ti melee ranged | |
| 30 | underground | Yuan-ti Broodguard | humanoid yuan-ti melee | |
| Boss | underground | Giant Four-Armed Gargoyle | boss elemental melee | |
| 31 | underground | Yuan-ti Broodguard | humanoid yuan-ti melee |
|
| 32 | underground | Yuan-ti Broodguard, Yuan-ti Pureblood | humanoid yuan-ti melee | |
| 33 | underground | Yuan-ti Pureblood | humanoid yuan-ti melee | |
| 34 | underground | Undead Flying Monkey, Yuan-ti Pureblood | humanoid undead yuan-ti melee | |
| 35 | underground | Undead Flying Monkey | undead melee | |
| Boss | underground | Stone Juggernaut | armor-based boss construct melee | |
| 36 | underground | Gargoyle, Skeleton | elemental undead melee |
|
| 37 | underground | Gargoyle, Skeleton Archer | elemental undead melee ranged | |
| 38 | underground | Tomb Dwarf | dwarf undead melee | |
| 39 | underground | Gargoyle, Tomb Dwarf | dwarf elemental undead melee | |
| 40 | underground | Skeleton Archer, Tomb Dwarf | dwarf undead melee ranged | |
| Boss | underground | Basilisk | boss monstrosity melee | |
| 41 | underground | Tomb Dwarf, Yellow Musk Zombie | dwarf undead melee |
|
| 42 | underground | Tomb Dwarf, Yellow Musk Zombie | dwarf undead melee | |
| 43 | underground | Skeleton Archer | undead ranged | |
| 44 | underground | Skeleton, Skeleton Archer, Tomb Dwarf | dwarf undead melee ranged | |
| 45 | underground | Skeleton, Skeleton Archer | undead melee ranged | |
| Boss | underground | Tomb Guardian | boss construct melee | |
| 46 | underground | Skeleton Archer, Tomb Dwarf | dwarf undead melee ranged |
|
| 47 | underground | Skeleton Archer, Yellow Musk Zombie | undead melee ranged | |
| 48 | underground | Yellow Musk Zombie | undead melee | |
| 49 | underground | Skeleton Archer, Triceratops Zombie | undead melee ranged | |
| 50 | underground | Skeleton Archer, Triceratops Zombie | undead melee ranged | |
| Boss | underground | Acererak, Riddle Chest (Magic), Riddle Chest (Melee), Riddle Chest (Ranged) (Tomb Guardian) | armor-based boss static undead ranged (construct hit-based melee) |
Transcript[]
| Return to the Tomb of Annihilation in search of the Eye of Vecna. | ||||||
| Area | Goal | Quests & Cinematics | ||||
Xerophon: |
Vecna might have stolen two of the artifacts he needs to complete his ritual to become the one and only god -- but he didn't get the Book of Tarchamus, so he doesn't know how to find his Eye and Hand. With the Book's help we can beat him at his own game. | |||||
![]() Book of Tarchamus: |
It will be a pleasure to use my gathered knowledge to thwart that upstart. You'll find my ability to pull knowledge from those who read me is a powerful asset. | |||||
Blackstaff: |
Be careful. That book is seven-hundred pages of contemptible hardjack. | |||||
Hitch: |
I think we can handle it. Some of my best friends are contemptible hardjacks! | |||||
![]() Mordenkainen: |
Still, be careful. We're going to try to find ways to stop Vecna's ritual while you seek out the Eye and the Hand. In the event that Vecna finds another way around this ritual, we need to protect the plane and all those on it. | |||||
Blooshi: |
Also there's all these undead things Vecna left behind to fight! That should keep you busy! | |||||
| 1 | Defeat 25 Enemies | Vecna is well on his way to completing his terrible ritual. You need to make plans -- but who can plan when they're swarmed with crawling claws? | ||||
Blackstaff: |
I want to repeat, don't trust that book too much. Tarchamus was a brilliant arcanist, but I can count the number of mages who warranted being sealed off from the Weave on one hand, and he's on that list. Wicked, petty, and incredibly powerful don't make for a good combination. | |||||
Reya: |
But the book? | |||||
Blackstaff: |
Is a complex experimental artifact that retains Tarchamus's charming personality. It absorbs the knowledge of those who hold it -- a last dig at Tarchamus's comrades who were keeping secrets from him. It knows more than it says and it's going to find out a lot about you. And it's just a contemptible hardjack. | |||||
![]() Book of Tarchamus: |
A contemptible hardjack who can hear you. | |||||
Blackstaff: |
Oh good, I hate repeating myself. | |||||
Ulkoria: |
Let's get to business then. Where do we need to head? | |||||
![]() Book of Tarchamus: |
I first heard of the Eye of Vecna from a desperate adventurer, nearly fifty years ago... | |||||
Ulkoria: |
In the location where the Eye of Vecna was? | |||||
![]() Book of Tarchamus: |
It was deep in the hidden library where I was cruelly hidden... | |||||
Ulkoria: |
Get to the point! | |||||
![]() Book of Tarchamus: |
Well if you're going to be like that, maybe I won't tell you! Maybe I'll leave you to swat crawling claws and meditate on your impending doom. | |||||
| 2 | Defeat 25 Enemies | Crawling claws and flameskulls fill the courtyard everywhere you look! Clear some space! | ||||
Blackstaff: |
I'm not going to say I told you so. | |||||
Laeral Silverhand: |
But you are, by implication, saying you told them so. | |||||
Elminster: |
I like it! Has STYLE! | |||||
Hitch: |
If we're going to get info out of this book, we need to work the ol' sycophant angle. Flatter it. Make it feel important. | |||||
Reya: |
I'm not doing that. | |||||
Hitch: |
Fine then just stop the crawling claws from stealing books while I do it. | |||||
| 3 | Collect 25 Books | Those minions of Vecna are trying to steal Candlekeep's precious books! Rescue them! | ||||
Hitch: |
Heyyyy Book. I am super interested in your story. I bet it's hard being the smartest book in a hidden library! | |||||
![]() Book of Tarchamus: |
You have no idea. | |||||
Hitch: |
Why don't you tell me about it? I'm so interested. | |||||
Hitch: |
This is how you get it done, Reya. | |||||
![]() Book of Tarchamus: |
...which brings us up to fifty years ago, when a desperate adventurer picked me up. | |||||
Hitch: |
Fascinating. And so you used your magic to read the location of the Eye of Vecna from her mind? | |||||
![]() Book of Tarchamus: |
Among other things. | |||||
Hitch: |
Is it somewhere interesting? Somewhere dangerous? | |||||
![]() Book of Tarchamus: |
I would say both. Not that I've been -- but I suspect your mere mortal minds will be dazzled by the Tomb of the Nine Gods. | |||||
Ulkoria: |
That's where it is? We have to go back to that stinking place! Ugh. At least the lich should have wandered off by now. | |||||
| 4 | Defeat 25 Enemies | You've been to the Tomb of the Nine Gods before -- hopefully it's as empty as you left it, and not crawling with undead like Candlekeep! | ||||
![]() Book of Tarchamus: |
You...know the Tomb of the Nine Gods. | |||||
Ulkoria: |
The one in Chult? Yeah. Had a run-in there with a lich called Acererak trying to...You know it doesn't matter. We left the place pretty well cleared out. It should be easy enough to find the Eye if it's still there. | |||||
Elminster: |
I'll get ye a portal to Chult so ye can begin this quest swiftly. | |||||
Blooshi: |
Have YOU been to the Tomb of the Nine Gods? | |||||
Elminster: |
Ah, lass, it'd be quicker for me to name the places in this world I HAVEN'T been! | |||||
| 5 | Defeat the Ghoul Lord | A more powerful ghoul sprints out of the rubble before you can teleport away! Defeat the ghoul lord! | ||||
Elminster: |
A gate awaits, Champions. May the watching gods grant ye every favor. | |||||
Laeral Silverhand: |
We'll keep working on ways to stop Vecna's ritual and send him back where he came from. May you return safely and quickly! | |||||
![]() Mordenkainen: |
Remember: the Eye of Vecna is a powerful artifact in and of itself. Remember your quest, lest you become beguiled by what it offers. | |||||
Blackstaff: |
If you need to drop that book in some lava, I won't be mad. | |||||
![]() Book of Tarchamus: |
How I've missed your sharp tongue, Vajra. It would be such a pity if you were torn apart by ghouls. | |||||
Xerophon: |
We'll hurry back. Vecna isn't going to succeed while the Champions are around! | |||||
![]() Book of Tarchamus: |
Behold! The Tomb of the Nine Gods! Hallowed temple of the nine trickster gods of Omu! | |||||
Ulkoria: |
Well. It's the same old heap of stone. | |||||
Hitch: |
All right, but be fair -- there are a lot fewer zombies and yuan-ti. | |||||
Reya: |
It looks like the local wildlife has moved in. | |||||
Blooshi: |
Are panthers and dinosaurs better than yuan-ti and undead? I'm going to say yes, because you can ride them. | |||||
| 6 | Defeat 25 Enemies | The fauna of Chult have settled in where evil once laired! Fight off these panthers and stegosauruses! | ||||
| 7 | Defeat 25 Enemies | Stegosauruses don't want to eat you, but they will stomp you flat for the flying monkeys to pick over! Defend yourselves! | ||||
| 8 | Collect 25 Dino Scales | Dinosaur scales are rare and hard to find. These might come in handy for a potion! Gather them up! | ||||
![]() Triceratops Rider Guard: |
Whoa, Bessy! There's a girl. Hey! You adventurers! Get away from there! | |||||
Ulkoria: |
Are these your dinosaurs? They keep trampling us! Get them under control! | |||||
![]() Triceratops Rider Guard: |
Excuse me? You're traipsing through my herd and giving me orders? You people are really the limit. You show up looking to loot our temple and pummel our dinosaurs and act like you own the whole peninsula! | |||||
Hitch: |
Whoa, whoa, whoa! We are NOT looters. We're heroes. We're here to save the world. | |||||
Blooshi: |
Yeah! By looting one particular artifact from this temple. | |||||
Xerophon: |
I don't think that's helping, Blooshi. | |||||
| 9 | Defeat 25 Enemies | You've disrupted a dinosaur herd -- or did they disrupt you? Either way, don't get stomped! | ||||
Xerophon: |
Listen, we ARE on a mission. There's a lich trying to destroy all the gods-- | |||||
![]() Triceratops Rider Guard: |
No, they already fixed that. Acererak is gone. | |||||
Xerophon: |
A DIFFERENT lich -- we need to find his Eye inside the Tomb. | |||||
![]() Triceratops Rider Guard: |
All right now I'm angry. You can't even think up a good lie? ANOTHER lich in the tomb? | |||||
Hitch: |
Just his Eye. Purportedly. | |||||
![]() Triceratops Rider Guard: |
Leave now, or Bessy and I are going to leave you as a puddle of goo! | |||||
| 10 | Defeat the Triceratops Rider | The triceratops rider won't listen to your troubles with Vecna -- she's here to defend the temple no matter what! It's time to fight! | ||||
Ulkoria: |
Quick! Into the tomb before we attract more attention! | |||||
![]() Book of Tarchamus: |
A wise choice. | |||||
![]() Book of Tarchamus: |
How interesting. Xerophon, is it? I see from your memories that you're from Netheril as well. Ythryn? Hmph. Iriolarthas was an insufferable bore, don't you think? Reasonable magic, but a deep lack of imagination. Using your magic for games and pets? Pfft! | |||||
Xerophon: |
I wasn't exactly at home in Netheril. I don't wish to talk about it. | |||||
![]() Book of Tarchamus: |
No, I can imagine it's a sore subject, the humiliation of being captured while trying to assassinate an arcanist, only to be held in stasis for thousands of years. Tragic. | |||||
Xerophon: |
I don't want to talk about it because I'm not that person anymore. Joining the Champions was my rebirth. | |||||
![]() Book of Tarchamus: |
Ah, I see. 'Rebirth.' You just kill spiders instead of people, right? | |||||
| 11 | Defeat 25 Enemies | The last time you were here, the halls teemed with undead! Spiders and dinosaurs are at least a fresh threat! | ||||
Xerophon: |
I'm not an assassin for hire anymore and I'm not a fan of the Netherese. | |||||
![]() Book of Tarchamus: |
Well we have that much in common. And we outlived them all, in a sense. | |||||
Xerophon: |
We don't have that much in common. | |||||
![]() Book of Tarchamus: |
Oh I suppose you think I have more in common with that lich, Vecna? | |||||
Xerophon: |
Not at all. I think everyone has the chance to choose their path, not once but a hundred times throughout their days. I've chosen for the better of myself and others. Have you? | |||||
Ulkoria: |
Hey! Less moping, more spider-squashing! | |||||
| 12 | Defeat 25 Enemies | Spiders, spiders, spiders! What is this? The Underdark? Swat those arachnids! | ||||
| 13 | Collect 25 Webs | Spider webs: the true multitasker of the dungeon! Collect what you can! | ||||
Blooshi: |
Pondscum, is the only thing in this place spiders? It says 'tomb' right on the name -- let's see some cool undead! | |||||
Reya: |
I find it concerning that you're so eager to encounter more undead. | |||||
Blooshi: |
Aren't you? You love smiting evil things! | |||||
Reya: |
That's...not inaccurate. | |||||
Blooshi: |
If I make friends with a few while you're smiting them, what's the harm? Hey! These spiders are zombies too! That's an improvement! | |||||
| 14 | Defeat 25 Enemies | Oh, here's the undead you were missing! They're spiders too! Defeat those zombie spiders and their still-living friends! | ||||
| 15 | Defeat the Giant Web-Spitting Spider | A giant web-spitting spider drops down from the shadows! Stand your ground! | ||||
Reya: |
Proceed carefully. This whole place was full of traps last time and Mount Celestia only knows if any were left loaded. | |||||
Blooshi: |
I feel like if anything is going to trip a forgotten trap it's a dinosaur. Stomping around. Scaring off the cool zoombies. | |||||
Hitch: |
Goblins! | |||||
Blooshi: |
Ew, no. Goblins are boring. ZOMBIES are interesting. | |||||
Hitch: |
No, goblins! Ahead! | |||||
| 16 | Defeat 25 Enemies | Goblins have made their home in the abandoned temple -- and they don't want you wandering through! Make a path! | ||||
Reya: |
Blooshi, I'm very concerned about you coming on this mission. Vecna is dangerous and you seem more interested than ever in emulating him. | |||||
Blooshi: |
I mean, in some ways? But no on the mutilation. If I'm going to be an evil overlord, I intend to be FLAWLESS. | |||||
Reya: |
You cannot become an evil overlord. I can't let that happen. | |||||
Blooshi: |
UGH I said IF! | |||||
Xerophon: |
These goblins don't look like they're doing so hot. Something's already done a lot of damage to them. | |||||
Ulkoria: |
Gonna go out on a limb and say it's those velociraptors. It's the claws and teeth. | |||||
| 17 | Defeat 25 Enemies | These velociraptors are making a mess of the goblins -- and they both want to make a mess out of you! | ||||
Hitch: |
Hey, I think those velociraptors are defending their nests. | |||||
Ulkoria: |
Well this is a terrible place to raise children! Let's get those eggs out of here. They'll be better off in the last room. | |||||
Blooshi: |
Awww, zombie spider babysitters! | |||||
| 18 | Collect 25 Dino Eggs | The velociraptors are defending their nests! If you can move the eggs out of here, they might leave! | ||||
| 19 | Defeat 25 Enemies | The Eye of Vecna is somewhere within! But with so many enemies in your way, you'll need to push hard to search the whole temple! | ||||
Ulkoria: |
Well this room is empty. How far into the tomb are we going to have to go? | |||||
![]() Book of Tarchamus: |
Oh, are you asking me? Here I thought you were experts at this place. | |||||
Hitch: |
Flattery, Ulkoria, remember? Flattery. | |||||
Ulkoria: |
[sigh] Well, you're the expert on the Eye of Vecna. So only you can...tell us where to go. We'd...be lost without you? | |||||
![]() Book of Tarchamus: |
Well let me think about it. If this rampaging triceratops doesn't kill you, maybe I'll have an answer. | |||||
| 20 | Defeat the Charging Triceratops | A triceratops has wandered into the Tomb of the Nine Gods -- and it's angry! Stand firm and drive it back! | ||||
Hitch: |
Heyyyy Book. How's it going? Did you remember where the Eye of Vecna might be? | |||||
![]() Book of Tarchamus: |
Maybe you should look at your maps. Since you've been here before. | |||||
Ulkoria: |
Oh watching gods. | |||||
Hitch: |
Oh but see, we couldn't find the Eye last time. We just did the easy part. Walking around. Fighting monsters and cultists. We need YOU to tell us where to go for the Eye of Vecna. Otherwise all is lost! | |||||
![]() Book of Tarchamus: |
Well you're right it's not here. Go back the way you came and try something else. | |||||
Reya: |
I'm beginning to wonder if that book knows anything at all, or if it's just toying with us. | |||||
Xerophon: |
Vecna didn't want it for its company. It definitely knows SOMETHING. And it...knows how to fish secrets out of people's heads. So it's plausible it knows where the Eye is. | |||||
Reya: |
Xerophon, are you all right? | |||||
Xerophon: |
It's fine. The Book just brought up some difficult things. My past. Whether I can really evade it. You know. | |||||
Reya: |
I more than most know. Zariel was warped by the Nine Hells, but with the Champions I brought her back to the light. I serve her in all ways -- does that take away the fact that once she was a Lord of the Hells? No. But it is what she does now and going forward that matters most. You are not your past, Xerophon. | |||||
Xerophon: |
I...I appreciate that. Thank you. Hopefully we'll find something besides angry goblins soon. I find I agree with the Blackstaff more and more about the Book of Tarchamus. | |||||
| 21 | Defeat 25 Enemies | The goblins swarm down the hallway at you! Take up arms! | ||||
| 22 | Defeat 25 Enemies | There must be another passage nearby -- you remember rooms and powerful minions of Acererak who could have been guarding more treasures. But all you can see are more batiri goblins! | ||||
Hitch: |
Book. Buddy. Pal. Any thoughts about which direction we ought to go? | |||||
![]() Book of Tarchamus: |
Deeper than this. I should think that much was obvious. Did you ask this many questions when you were serving the Zhentarim? | |||||
Hitch: |
Hold up, what? | |||||
![]() Book of Tarchamus: |
Just curious. Since we're 'buddies.' Did they kick you out for being a drain? Oh. Oh no, I see. That's worse. | |||||
Hitch: |
Get out of my head! | |||||
![]() Book of Tarchamus: |
Make me, human. | |||||
| 23 | Collect 25 Batiri Goblin Spears | Those spear throwers would be less dangerous if they didn't have their spears! Disarm those goblins! | ||||
Ulkoria: |
Give me that book, Hitch. | |||||
Hitch: |
Take it! It's the worst. | |||||
Ulkoria: |
It's old and it's bored. Don't let it get to you. | |||||
![]() Book of Tarchamus: |
Ulkoria Stonemarrow. Well, well, well. | |||||
Ulkoria: |
Unless you're going to tell me where the Eye of Vecna is, I don't care. I'm also old and cranky and I'm sure you'll be amused by something you see in me, but it's no skin off my nose if you do. | |||||
![]() Book of Tarchamus: |
Not even if I bring up...the hag? | |||||
Ulkoria: |
All right, the Book's going in the first lava pit. We're going into one of these doors. | |||||
Hitch: |
Wasn't this where Acererak's lieutenant had his office? That wight? | |||||
Reya: |
Withers. Yes. That would have been near here. Maybe that door? | |||||
Blooshi: |
He wasn't a goblin, right? Because there are a lot of goblins. | |||||
Xerophon: |
Clear them out and get that door open! | |||||
| 24 | Defeat 25 Enemies | There's a door! Wasn't this the office of Acererak's lieutenant, Withers? Fight through these goblins and find out! | ||||
Hitch: |
Oh man. Well the goblins certainly redecorated in here. | |||||
Reya: |
Judging by the mess, I don't think they've left any secret compartments unopened. | |||||
Batiri Goblin: |
Hey! Adventurers! Get out of our lair! | |||||
Blooshi: |
We don't want your stinking lair! We're looking for an artifact. It's an eyeball. | |||||
Batiri Goblin: |
An eyeball? Magical eyeball? We don't have nothing like that -- you want magic that nobody's stolen or sold, you're going to have to look down in the heart of the temple. We don't go down there. I'd try the lich's sanctum if I were you. | |||||
Blooshi: |
That was very helpful! I see why you make such good minions -- HEY! HEY! What are you doing! Stop stacking up like that! | |||||
| 25 | Defeat the Batiri Goblin Stack | Well, this room is full of goblins, too, all piled up and ready to attack! Defeat the Batiri goblin stack! | ||||
![]() Book of Tarchamus: |
All the children...eaten... | |||||
Ulkoria: |
Someone else needs to carry this cursed book. I've done my time. Reya, you're up. You're so holy it'll probably get a headache trying to find something to torment you over. | |||||
Reya: |
I will not. I need my hands free to use my sword. Also, I'm questioning the wisdom of relying on this clearly evil book. | |||||
![]() Book of Tarchamus: |
Yes, well, since you couldn't possibly achieve this on your own, maybe pointing fingers about relative morals isn't where we should start, hm? Besides, I've gleaned enough from your companions to know you're no angel. | |||||
Reya: |
But I know someone who is: I suggest I try to contact Zariel. She has greater knowledge than any of us and may be able to sense this evil now that we're closer to it. I just need a little time and a little space. | |||||
Xerophon: |
That may be the best solution for where we are. Let's clear out these goblins and try to find a room. | |||||
| 26 | Defeat 25 Enemies | Back down the hall -- surely there's another chamber that might hold the Eye of Vecna? Fight through the goblin crowds! | ||||
![]() Book of Tarchamus: |
If you really thought Zariel was going to answer you, you would have tried that back in Candlekeep. You doubt her, Reya Mantlemorn. | |||||
Reya: |
And you don't know anything except what people tell you. | |||||
![]() Book of Tarchamus: |
I know you all remember this place the last time you were here. Undead in the shadows. Statues coming to life. The serpentfolk with their poisons. You don't trust that it's empty of threats, so why aren't you focusing on your own safety? | |||||
Reya: |
Perhaps because a certain book keeps taunting us? | |||||
Blooshi: |
Hey, I can zap goblins and listen to people nag me at the same time. It's not that hard. | |||||
| 27 | Defeat 25 Enemies | Your memories of this cursed temple haunt you as you battle through its dark passages. Keep going! | ||||
Reya: |
Yuan-ti! | |||||
Ulkoria: |
I suppose we didn't clear this place out as well as we thought. At least I feel pretty confident that slimy Ras Nsi isn't going to slither back up. | |||||
Hitch: |
Yeah, that would be impressive. | |||||
Blooshi: |
Wasn't his boss a super powerful archlich wielding the powers of undeath? It just seems like it might be a little premature to say there's not going to be a zombie yuan-ti Chosen of Ubtao behind the next door. | |||||
Xerophon: |
Deal with the yuan-ti in front of us first. | |||||
| 28 | Collect 25 Yuan-ti Idols | Yuan-ti? The Tomb of the Nine Gods offers up new enemies to block your path! Collect the yuan-ti's idols! | ||||
| 29 | Defeat 25 Enemies | The yuan-ti are a people intertwined with their snake-like ancestry -- and very skilled with poisons! | ||||
Reya: |
This should suffice for contacting Zariel. I'll prepare myself. | |||||
Blooshi: |
Ugh, the creepy statue room. Are we sure we defeated all the gargoyles last time? | |||||
Hitch: |
Pretty sure? | |||||
Reya: |
O Zariel, Angel of Righteousness, Throne of Mount Celestia, hear the prayers of your avatar... | |||||
Blooshi: |
EEP! I think that one moved. | |||||
Ulkoria: |
It's another of those four-armed gargoyles! Whoever let that in, let's take it out. | |||||
| 30 | Defeat the Giant Four-Armed Gargoyle | You remember a four-armed gargoyle like this one on your previous entry to the temple! Are Acererak's minions still here? Either way you need to defeat this one! | ||||
Blooshi: |
Are we POSITIVE that the archlich isn't back? That doesn't seem like the kind of monster that just, you know, moves in. | |||||
Ulkoria: |
Shush! Reya's speaking to Zariel. | |||||
Reya: |
Guide us, O Zariel, to that which we seek! The Eye of Vecna is near, but we cannot find it. | |||||
Zariel: |
... | |||||
Zariel: |
...I sense...a great evil in the Tomb of the Nine Gods...A power not originally of your world...Delve deep, my avatar...Delve deep into the darkness...At the heart of the Tomb, you will find what you seek. | |||||
![]() Book of Tarchamus: |
This is your angel? She's only told you exactly what I've been saying since we entered: You need to go farther in. | |||||
Ulkoria: |
Well she did it with a lot less attitude! | |||||
![]() Book of Tarchamus: |
You're one to talk, 'Gargoyle.' | |||||
Ulkoria: |
Someone else needs to take a turn carrying this blasted book. | |||||
Blooshi: |
Ugh, fine, I'll do it. Give it here before those yuan-ti attack. | |||||
| 31 | Defeat 25 Enemies | More yuan-ti slip through the halls! Defend against these broodguards! | ||||
Xerophon: |
We need to head down to where the Soulmonger was. But...honestly I'm getting so turned around in here. | |||||
Hitch: |
It's like everywhere we turn there's just more yuan-ti. | |||||
Ulkoria: |
Seems like the obvious answer is get rid of the yuan-ti! | |||||
| 32 | Defeat 25 Enemies | You feel like you're going in circles. It's yuan-ti everywhere you look! | ||||
| 33 | Collect 25 Scimitars | The yuan-ti attack with flashing scimitars! Grab those blades! | ||||
| 34 | Defeat 25 Enemies | Flying monkeys, attracted by the sounds of battle, swoop down low over the attacking yuan-ti to get at you! | ||||
![]() Book of Tarchamus: |
Well, you're an interesting one. | |||||
Blooshi: |
Thank you! | |||||
![]() Book of Tarchamus: |
So impulsive you make a warlock pact with the first undead artifact you pick up. | |||||
Blooshi: |
I know, lucky me, right? Skull Guy is very cool. | |||||
![]() Book of Tarchamus: |
And yet he seems to have no interest in talking to you. How does it feel to be ignored? | |||||
Blooshi: |
Um, presume much? He's a very powerful undead entity. And while I think it's clear out of all his warlocks I show the most promise, we're not exclusive. I bet he has to spend loads of time helping other warlocks be half as cool as me. | |||||
Hitch: |
Oh man, what happened in here? It's a mess! | |||||
Xerophon: |
I think...if we went right at the last juncture... | |||||
Blooshi: |
What's that rumbling? | |||||
Ulkoria: |
Oh no. | |||||
| 35 | Defeat the Stone Juggernaut | What's that rumbling? Oh no! The stone juggernaut is back again to crush you! | ||||
Blooshi: |
Pondscum, I wish we had a juggernaut. It would be so fun to just ride it down through this tomb, looking all cool. | |||||
![]() Book of Tarchamus: |
You could probably create one. If only you weren't hampered by these fools who want you to be weak and, dare I say it? Boring. | |||||
Blooshi: |
Um, did you just call my friends boring? Rude. Anyway if I had a juggernaut but no friends, who would tell me how amazing I looked riding on it? Do you think the yuan-ti are going to be like 'Oh Blooshi, wow, you look so intimidating and gorgeous up there! I wish I was you!' They don't do that! | |||||
Reya: |
Down and down. We're getting closer to the heart of the Tomb, and hopefully the Eye of Vecna. | |||||
Hitch: |
This is starting to look more like I remember. Skeletons and gargoyles. So much for 'I bet the Tomb's still cleared out'! | |||||
Ulkoria: |
We can handle skeletons and gargoyles. Keep your wits about you and your eyes peeled for that Eye! | |||||
| 36 | Defeat 25 Enemies | This is more like you remember -- skeletons and gargoyles! Hopefully the depths of the temple aren't back to what they were! | ||||
![]() Book of Tarchamus: |
Your mother is disappointed in you. | |||||
Blooshi: |
My mother thinks the greatest thing a bullywug can do is get stabbed in the eye. | |||||
![]() Book of Tarchamus: |
Your...cape is...passé! | |||||
Blooshi: |
I don't know what that means. | |||||
![]() Book of Tarchamus: |
If you ever become an evil overlord--something that is vanishingly unlikely given the short-livedness of your race, the ease with which you specifically are distracted, and your general intellect--all your friends will turn on you. You will be friendless, alone, reviled. | |||||
Blooshi: |
Um, project much? I'm not the one who has to be locked in a room all day because Vajra can't stand the sound of his voice. Even your original brain didn't want to be around you -- didn't Tarchamus stick you underground in a library-trap thing? That's right, I AM listening. So there. Now I have some gargoyles to smash. | |||||
| 37 | Defeat 25 Enemies | You're going in the right direction -- especially since the threats are accelerating! Fight these hordes! | ||||
Ulkoria: |
Tomb dwarves again. I'd hoped we'd seen the last of these. | |||||
Hitch: |
Are they throwing snakes? Did they do that before? Did I block it out? | |||||
Ulkoria: |
They can't throw what they don't have. Get the snakes. | |||||
| 38 | Collect 25 Snakes | Tomb dwarves! And their vicious snakes! Stop them! | ||||
| 39 | Defeat 25 Enemies | The halls down here are almost pristine. Few signs of your previous forays into the temple remain -- which means there are many more enemies! | ||||
Ulkoria: |
Here we are. This is where those night hags were waiting. The Soulmonger is through that door. | |||||
Hitch: |
At least there's no coven of hags! | |||||
![]() Book of Tarchamus: |
Ulkoria -- | |||||
Ulkoria: |
If you bring up the hag again, I WILL throw you in the lava. | |||||
Blooshi: |
Don't throw him in the lava! We're having a nice chat!...Hey what's that in the corner? | |||||
Ulkoria: |
Ah, blast! The hags had a basilisk, and it seems to have survived! | |||||
| 40 | Defeat the Basilisk | The Sewn Sisters may be long gone, but they've left a little friend behind! Defend against the powerful attack of the basilisk! | ||||
![]() Book of Tarchamus: |
Ulkoria, I...want to apologize. I was too hasty. Defensive, perhaps! Wouldn't you rather be in charge of me? | |||||
Ulkoria: |
Blooshi seems to be managing fine from where I am. | |||||
![]() Book of Tarchamus: |
She has no SHAME! The things I would think surely would get a rise out of someone do nothing! And she's very mean! | |||||
Ulkoria: |
It's been a few centuries since you've really had to deal with a teenager, hasn't it? | |||||
![]() Book of Tarchamus: |
She is more than a mere teenager! | |||||
Ulkoria: |
I think you can handle it. You were a great and powerful arcanist once, right? | |||||
| 41 | Defeat 25 Enemies | The shattered Soulmonger remains, a reminder of all you accomplished -- but its destruction hasn't stopped these undead from lingering! | ||||
Acererak: |
Put that set of chains over -- What? Why are you people back here? Didn't you JUST leave? | |||||
Hitch: |
Acererak! The lich is still alive! Or...unalive! | |||||
Acererak: |
Very funny. Get out! You already destroyed my Soulmonger. I haven't had time to finish the renovations for my next plan! I literally just got out of my bathrobe and you're stomping around my lair like you own the place. | |||||
Ulkoria: |
I didn't see a sign-up sheet for dungeon crawls on the door. | |||||
Acererak: |
It's common courtesy! You don't replunder a dungeon twice in a row. Have a little self-respect and give a lich a chance to reset the traps and hire new minions. Skeletons! Send these interlopers to their doom or something, I'm trying to hang wallpaper. | |||||
| 42 | Defeat 25 Enemies | Acererak lives! Although you seem to have caught him unawares -- don't let these minions drive you out. | ||||
Xerophon: |
Give us the Eye of Vecna and we'll be on our way. The world is at stake! | |||||
Acererak: |
Vecna? Why do I know that name? Wait. Bony guy? Ton of swagger? Really dismissive? He's HERE? | |||||
Blooshi: |
Yeah, and I think we might be future co-evil overlords. | |||||
Acererak: |
That guy is the WORST. I left Oerth to get away from jerks like him -- and also to torment new and interesting people -- and he just swans over to this plane like it's open season? I don't need the competition! Do you know how hard it is to find a devoted lieutenant you can sacrifice? It's a seeker's market these days! | |||||
Xerophon: |
Then help us stop Vecna! He's trying to enact a ritual that will make him a god as well as sealing away all the other gods from the plane! If he can find his Eye and his Hand he'll be unstoppable. | |||||
Acererak: |
Ugh, that is so like him. Not even considering that other people are also trying to wreak havoc in their own little corners. Speaking of which, I didn't tell you skeletons to stop shooting! | |||||
| 43 | Collect 25 Bows | These skeleton archers drive you back with volleys of arrows -- snatch their bows and cut the assault short! | ||||
![]() Book of Tarchamus: |
The Eye of Vecna was hidden here before you made the Tomb your lair, an offering to the Trickster Gods. Presumably, since its evil powers haven't resurfaced in the world above, it remains. Give these adventurers leave to search -- | |||||
Acererak: |
I'm not letting you rifle through my stuff. If Vecna wants his eye back, he can come ask me for it, and then I'll put him in the ground...Only tell him to come back in about four tendays because I'm still waiting on this really fantastic new trap to come in from Melvaunt. The things they're doing with spikes these days. Work of art. | |||||
Reya: |
Or you can just have your minions recover the Eye and give it to us. I'm sure now you know what you're looking for-- | |||||
Acererak: |
No, no, no, no -- I don't assist adventurers. Even this conversation is damaging my brand. I'm going back into the Cradle to find the anchors for the dragonbone chandelier. I'll give your regards to Vecna. Or you can die when my minions attack, up to you. | |||||
Reya: |
GET BACK HERE! WE NEED THAT EYE! | |||||
Xerophon: |
Reya we have more immediate problems! | |||||
| 44 | Defeat 25 Enemies | Acererak refuses to take the threat of Vecna seriously! You'll have to go after the Eye yourselves -- but first, battle past the archlich's minions! | ||||
| 45 | Defeat the Tomb Guardian | An enormous tomb guardian blocks your path to Acererak's inner sanctum! The bigger they are, the harder they fall! Knock it down! | ||||
| 46 | Defeat 25 Enemies | If the Eye of Vecna is anywhere, it seems right that it's here, in the heart of the Tomb of the Nine Gods. Fight your way into the cradle! | ||||
Acererak: |
Is this rated to hold an ancient gold dragon skull? It looks like it's only going to manage an adult. | |||||
Reya: |
Acererak! Face us! | |||||
Blooshi: |
Did you find the Eye? | |||||
Acererak: |
I love how you idiots think I didn't know exactly where an evil artifact of untold power was. I absolutely had my people catalogue this place when I took over. | |||||
Blooshi: |
Cool! Then you can give it to us. | |||||
Acererak: |
What part of 'I don't help adventurers' do you not understand? Minions, knock some sense into these fools! | |||||
| 47 | Defeat 25 Enemies | Acererak is as maddening as he ever was -- he sees the dangers of Vecna, but he's not about to give the Eye over easily! | ||||
| 48 | Collect 25 Yellow Musk Spores | These yellow musk zombies spread like a fungus! Collect yellow musk spores! | ||||
Xerophon: |
This helps you as well! If Vecna succeeds -- | |||||
Acererak: |
Either Vecna will come find it himself, in which case I will absolutely defeat him, that guy is all talk. Or he won't and I will be left in peace to consider where I want to add the trapdoor full of acid ooze. | |||||
Blooshi: |
Ooh -- what are the choices? | |||||
Acererak: |
I'm thinking over the third staircase -- people always look down with stairs, they forget to look up. Then gloop-gloop -- your skin's melted. Hahaha! Gods, I love traps. | |||||
Blooshi: |
Is that what all this is? The chests and things? | |||||
Acererak: |
AH, yes! I call this the Riddle Game. It's not quite ready yet, but it will be quite the talk when it's finished. Gonna get a lot of cocky adventurers coming after this one, I guarantee. | |||||
| 49 | Defeat 25 Enemies | If you want the Eye of Vecna, you'll have to play Acererak's games. Stand firm while he explains! | ||||
Acererak: |
So inside two of the boxes are terrifying monsters. Your attacks will trigger one to open -- choose correctly, and you're left facing me! But choose incorrectly, and you get the benefit of also fighting something else. I'm testing a tomb guardian and a tyrannosaurus zombie. Those are very hot right now. | |||||
Blooshi: |
Oh Vecna threw one of those at us! | |||||
Acererak: |
What? He's just stomping on my entire vibe here! Gods, ugh. What's more terrifying than a tyrannosaurus zombie? No, nevermind. I need to hold my ground. People will know HE'S copying ME. | |||||
Ulkoria: |
If we defeat your riddle chests, will you give us the Eye? Could be helpful to have a test run! What's the riddle we have to solve? | |||||
Acererak: |
Mm, I'm still workshopping it. I'm not really positive it's ready. But...it would be helpful to get some other eyes on it. And I would enjoy shredding you to pieces if you don't manage...Okay let's just give it a try. Are you ready? | |||||
Reya: |
As ever, lich. | |||||
Acererak: |
Ahem: A wizard, a ranger, and a fighter stepped up to face a dragon. The fighter struck the heart of the beast with her enchanted sword. The ranger buried an arrow of slaying in the monster's eye. The wizard summoned a fireball. | |||||
Blooshi: |
On a dragon? | |||||
Acererak: |
Fine, not a fireball -- a finger of death. Do the kids still do finger of death? Wizard does finger of death: What then slew the dragon? And go! | |||||
| 50 | Defeat the Acererak | What slew the dragon? Ranged, Melee, or Magic? Choose a chest! The right answer will help you defeat Acererak! | ||||
Acererak: |
It's magic! Get it? Because even the weapons were magical! It's a thinker. | |||||
Ulkoria: |
If you say so. Now the Eye? | |||||
Acererak: |
Fine. Take it. Tell Vecna to cool it with the dinosaur zombies when you see him. And hey, come on back in a couple of months! I think this time the old place will absolutely grind you up into a blood-soaked sludge. Again, the spikework is a thing to behold. | |||||
Reya: |
We will be back! You will not succeed in your quest to...do whatever you're going to do next. | |||||
Xerophon: |
Let's get this back to Candlekeep. It will be safest in the hands of the circle of mages. And then it's on to our next stop. Where will we be going to find the Hand? | |||||
![]() Book of Tarchamus: |
Oh do you want a hint from me? Am I still part of this? Very well, I'll tell you this much. The paladin is going to HATE our next adventure. | |||||
| Previous: Vecna Loots! | Next: Heatwave | |||||
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