Resolve Amongst Chaos is one of the adventures in the campaign Baldur's Gate: Descent into Avernus.
| Search for Ulder Ravengard to gain a grasp on the city's next steps. | |||
| Objective(s) | |||
| Restriction(s) | |||
| Rewards(?) | Formation |
| |
Variants[]
All You Know Is Wrong[]
Shadow Stalkers[]
| Search for Ulder Ravengard while lemures attack the party! | ||||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | Lemures appear in each area. They do not drop gold, nor do they count toward quest progress. | |||
| Rewards(?) | Formation |
| ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
| Patron: Elminster | ||||
Avernus Frozen Over[]
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| armor-based | 0 | 2 | Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 1], Lucius, Selise[WL 2], Windfall[WL 3], Wulfgar |
| beast | 10 | 1 | Imoen[WL 4], Jaheira[WL 4], Minsc[WL 4], Zorbu |
| cultist | 2 | 0 | |
| demon | 12 | 0 | |
| devil | 14 | 2 | |
| fiend | 30 | 2 | Brother Uriah[WL 5], Ezmerelda[WL 6], Farideh[WL 7], Havilar[WL 8], Jaheira[WL 4], Reya, Turiel, Wyll |
| flying | 6 | 0 | |
| hit-based | 1 | 4 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 1], Windfall[WL 3] |
| humanoid | 2 | 0 | Dynaheir, Ezmerelda[WL 9], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| melee | 50 | 9 | |
| monstrosity | 0 | 1 | Ezmerelda[WL 10], Imoen[WL 4], Minsc[WL 4] |
| ranged | 0 | 1 | |
| undead | 21 | 6 | Brother Uriah[WL 5], Ezmerelda, Jaheira[WL 4], Minsc[WL 4], Nerys, Volo[WL 11], Wyll[WL 12], Zorbu |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ 1.0 1.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ 3.0 3.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ 5.0 5.1 Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Ezmerelda’s Guide to Fiends Feat.
- ↑ Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
- ↑ See details about Havilar’s special mechanics.
- ↑ Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
- ↑ Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | Underground | Abyssal Crab | beast melee |
|
| 2 | Underground | Abyssal Crab | beast melee | |
| 3 | Underground | Bearded Devil | devil fiend melee | |
| 4 | Underground | Bearded Devil, Devil Cultist | cultist devil fiend humanoid melee | |
| 5 | Underground | Devil Cultist x10 | cultist humanoid melee | |
| Boss | Underground | Erinyes | boss devil fiend armor-based melee | |
| 6 | Underground | Giant Fly, Zombie Villager | beast undead flying melee |
|
| 7 | Underground | Elturel Ghoul, Zombie Villager | undead melee | |
| 8 | Underground | Abyssal Chicken | demon fiend melee | |
| 9 | Underground | Abyssal Chicken, Zombie Villager | demon fiend undead melee | |
| 10 | Underground | Elturel Ghoul x4, Zombie Villager x6 | undead melee | |
| Boss | Underground | Resurrected Hero of the Vale | boss undead hit-based melee | |
| 11 | Hellish, Outdoors | Dretch, Lesser Imp | demon devil fiend flying melee |
|
| 12 | Hellish, Outdoors | Bearded Devil, Quasit | demon devil fiend melee | |
| 13 | Underground | Skeleton, Zombie Villager | undead melee | |
| 14 | Underground | Skeleton, Zombie Villager | undead melee | |
| 15 | Hellish, Outdoors | Skeleton x6, Zombie Villager x6 | undead melee | |
| Boss | Hellish, Outdoors | Minotaur Skeleton x3 | boss undead melee | |
| 16 | Hellish, Outdoors | Zombie Villager | undead melee | |
| 17 | Hellish, Outdoors | Elturel Ghoul, Zombie Villager | undead melee | |
| 18 | Hellish, Outdoors | Mezzoloth | fiend melee | |
| 19 | Hellish, Outdoors | Elturel Ghoul, Mezzoloth | fiend undead melee | |
| 20 | Hellish, Outdoors | Mezzoloth x10 | fiend melee | |
| Boss | Hellish, Outdoors | Gideon Lightward | boss undead hit-based melee | |
| 21 | Hellish, Outdoors | Bearded Devil, Giant Fly | beast devil fiend flying melee |
|
| 22 | Hellish, Outdoors | Bearded Devil, Quasit | demon devil fiend melee | |
| 23 | Hellish, Outdoors | Bearded Devil, Undead Pit | devil fiend hit-based static melee | |
| 24 | Hellish, Outdoors | Bearded Devil, Vrock | devil fiend melee | |
| 25 | Hellish, Outdoors | Bearded Devil x3, Vrock x7 | devil fiend melee | |
| Boss | Hellish, Outdoors | Barbed Devil | boss devil fiend melee | |
| 26 | Underground | Abyssal Chicken, Dretch | demon fiend melee | |
| 27 | Underground | Abyssal Chicken, Dretch, Quasit | demon fiend melee | |
| 28 | Underground | Vrock | fiend melee | |
| 29 | Underground | Abyssal Chicken, Vrock | demon fiend melee | |
| 30 | Underground | Abyssal Chicken x10 | demon fiend melee | |
| Boss | Underground | Minotaur (boss) | boss monstrosity hit-based melee | |
| 31 | Underground | Crawling Claw | undead melee |
|
| 32 | Hellish, Outdoors | Crawling Claw, Zombie Villager | undead melee | |
| 33 | Hellish, Outdoors | Ghoul, Vrock | fiend undead melee | |
| 34 | Hellish, Outdoors | Bearded Devil, Vrock | devil fiend melee | |
| 35 | Hellish, Outdoors | Bearded Devil x3, Vrock x7 | devil fiend melee | |
| Boss | Hellish, Outdoors | Zombie Cleric | boss undead ranged | |
| 36 | Hellish, Outdoors | Lesser Imp | devil fiend flying melee | |
| 37 | Hellish, Outdoors | Bearded Devil, Giant Fly | beast devil fiend flying melee | |
| 38 | Hellish, Outdoors | Bearded Devil | devil fiend melee | |
| 39 | Hellish, Outdoors | Dretch | demon fiend melee | |
| 40 | Hellish, Outdoors | Dretch x10 | demon fiend melee | |
| Boss | Hellish, Outdoors | Giant Scorpion | boss beast armor-based melee | |
| 41 | Hellish, Outdoors | Zombie Villager | undead melee | |
| 42 | Hellish, Outdoors | Giant Fly, Zombie Villager | beast undead flying melee | |
| 43 | Hellish, Outdoors | Elturel Ghoul, Zombie Villager | undead melee | |
| 44 | Hellish, Outdoors | Mezzoloth | fiend melee | |
| 45 | Hellish, Outdoors | Ghoul x4, Mezzoloth x6 | fiend undead melee | |
| Boss | Hellish, Outdoors | Gideon Lightward | boss undead hit-based melee | |
| 46 | Underground | Abyssal Chicken, Zombie Villager | demon fiend undead melee |
|
| 47 | Underground | Elturel Ghoul, Giant Spider, Zombie Villager | beast undead melee | |
| 48 | Underground | Elturel Ghoul, Giant Spider, Zombie Villager | beast undead melee | |
| 49 | Underground | Giant Spider, Zombie Villager | beast undead melee | |
| 50 | Underground | Giant Spider x10 | beast melee | |
| Boss | Underground | Giant Zombie Spider | boss undead melee |
Transcript[]
| Search for Ulder Ravengard to gain a grasp on the city's next steps. | ||||||
| Area | Goal | Quests & Cinematics | ||||
Jarlaxle: |
Careful. Darkness ahead. And this hallway looks like it's one solid tremor away from total collapse. | |||||
Bruenor: |
Tha crypts can't be far off. Everybody stay sharp. | |||||
Jarlaxle: |
Wait... listen. There's an annoyingly familiar scuttling sound coming from behind us. Abyssal crabs! They're moving for the crypts as well. | |||||
Bruenor: |
Feh. Already fought as many o' them curse-blighted crustaceans as I wanna. | |||||
Jarlaxle: |
Well, I'm sure if you explain that to them, we can all just work this out. | |||||
| 1 | Defeat 25 Monsters | The crypts beneath the High Hall stand before you -- but you aren't the only ones seeking them! | ||||
| 2 | Defeat 25 Monsters | As fast as you drive these abyssal crabs back, still more take their place! | ||||
Bruenor: |
Watch yer footin' everyone. These floors is slick with somethin'. | |||||
Nayeli: |
That's fiendish ichor. Devils who die on their home planes leave it behind. The battles between them and the demons assaulting Avernus have taken a toll. | |||||
Celeste: |
That ichor holds power. And as long as we're in the Nine Hells, it might have value to us. There's no telling what kind of ritual magic we'll need to engage in to return Elturel to the world. | |||||
| 3 | Collect 25 Vials of Ichor | You need to collect this fiendish ichor -- but it won't be easy in the middle of a bearded devil assault! | ||||
Nayeli: |
These fiends have brought their lackeys with them, I see. All the devil cultists in Elturel must be celebrating. | |||||
Bruenor: |
Looks more like fear on them faces ta me. They're bein' used as combat fodder, and they know it. | |||||
Erinyes: |
Close ranks! Clear out these defenders! The souls of those who hide in the crypts belong to Zariel! | |||||
Nayeli: |
And there's the one sending these cultists to their doom. We need to take that fiend down before her forces can reach the crypt. | |||||
Bruenor: |
Gonna need ta reach her first. Come on! | |||||
| 4 | Defeat 25 Monsters | The devils and their cultist allies have you surrounded! | ||||
Nayeli: |
Stand, fiend! How brave are you without your minions, I wonder? | |||||
Erinyes: |
You dare challenge me, human? You stand on my ground. You cower, surrounded by my forces. You live at my whim, and you die when I order it. | |||||
![]() Lulu: |
She's bluffing. I see the fear in her. A devil destroyed in the Nine Hells is destroyed for all time. That's why she sends cultists against us instead of her own allies! | |||||
Nayeli: |
Indeed. And it'll be a rare pleasure destroying you in Avernus, fiend. Knowing that you won't come back. Knowing that there's nothing left for you but darkness. | |||||
| 5 | Defeat the Erinyes | This force of cultists protects their erinyes master! Taking down this fiend will break their resolve! | ||||
Jarlaxle: |
The last of the cultists are scattering. | |||||
Bruenor: |
Straight back ta them devils patrollin' outside tha High Hall. Whatever punishment they get'll serve 'em right. | |||||
Celeste: |
However long a respite we get, it'll have been worth it. Minsc, did you see what's ahead? | |||||
Minsc: |
We are through, Celeste! The crypts are ahead, and Elturel guards are waiting. | |||||
Boo: |
Squeak! | |||||
Celeste: |
Then let's move quickly. Everyone, there's safe refuge ahead at last. | |||||
![]() Pherria: |
Stay in the light where we can see you, please. And be warned -- we've killed more than our share of devil cultists posing as allies these past days. | |||||
Nayeli: |
I promise you have nothing to fear from us. We've come from Faerûn, to try to save Elturel if we can. And we've brought folk from the city who need refuge. | |||||
![]() Pherria: |
So many...! Come, quickly everyone. My friends, I'm sorry to have doubted you. Bring the wounded over here, we have people who can tend to them. I'm Pherria Jynks, acolyte of Torm. | |||||
Celeste: |
Well met, Pherria. We'll lend you what magical aid we can... wait. What's that sound? | |||||
![]() Pherria: |
Oh, no. Another zombie attack! The power of Avernus is raising the dead of the crypts. | |||||
Nayeli: |
And we can lend you aid with that as well. Everyone to me! | |||||
| 6 | Defeat 25 Monsters | Swarms of flies follow the zombies who stalk the crypts. Look sharp! | ||||
| 7 | Defeat 25 Monsters | The survivors of Elturel remain under assault. Clear these undead out! | ||||
Bruenor: |
That's tha last o' them zombies sent back ta their rest. Now maybe we can... ah, by me gran's best set o' hobnail boots! I know that scratchin' sound comin' in from tha dark. Abyssal chickens! | |||||
Hariel: |
At last! Get ready, everyone! | |||||
Bruenor: |
Oi! Hariel, was it? Ye ain't set up ta fight these tiny fiends. Get ye and yer friends back and let tha Champions take care o' this. | |||||
Hariel: |
But you don't understand. Our food stores were already taxed even before the new survivors arrived. But these abyssal chickens are everywhere! We were forced to eat them when we first came here, but it turns out they just taste like... well, chicken. | |||||
Jarlaxle: |
Indeed? Let me check my pack. I think I might have some stores of spice rub for emergencies. | |||||
Bruenor: |
Oi, elf! Ye're buyin' inta this? | |||||
Jarlaxle: |
I'm just pointing out that we have nothing to eat except possibly toxic ash-rations. If I'm going to die in the Nine Hells, I'd like to have one passable meal before I go. | |||||
| 8 | Collect 25 Roast Racks | With survivors to feed, you can't afford to be choosy with your rations. Looks like abyssal chicken is on the menu! | ||||
| 9 | Defeat 25 Monsters | Zombies make another assault -- and these abyssal chickens are getting in the way of your counterstrike! | ||||
Nayeli: |
That's the last of them cleared out, I think. Pherria, there's much we don't know. Fill us in, and quickly. Are you in charge here? | |||||
![]() Pherria: |
Only because those who should be in charge have gone off on a mission. Duke Ulder Ravengard brought us down to the crypts, fighting every step of the way. But then he took a squad of soldiers to the cemetery in search of some magic item said to be hidden below the chapel. | |||||
Celeste: |
Ulder Ravengard? The Grand Duke of Baldur's Gate? What was he doing in Elturel when the city was taken? | |||||
![]() Pherria: |
A diplomatic mission, he said. He talked as though it were some sort of plot. But Duke Ravengard and his force should have been back from the cemetery by now, and I fear the worst. | |||||
Nayeli: |
A plot of Duke Thalamra Vanthampur's no doubt. She knew what was to befall Elturel. So she sent Ravengard here to keep him out of the way of her plans to seize power in Baldur's Gate. | |||||
Bruenor: |
Well, he'll be pleased ta hear o' recent political developments, no doubt. But... oi! Listen up! | |||||
Jarlaxle: |
Looks like more zombies on the move. And they've got someone leading them this time... wait... it can't be... | |||||
| 10 | Defeat the Resurrected Hero of the Vale | Oh, but it is! The unexpected return of the Hero of the Vale threatens all! Clear these crypts out one last time! | ||||
Nayeli: |
Unbelievable. The Hero of the Vale returns once more. His soul must have wound up in Avernus. More fodder for the fiends' armies. | |||||
Bruenor: |
'Tis too strange ta ponder on. But it makes me wonder who else we might find down here before tha end...? | |||||
Celeste: |
We have more things to worry about in the short term. If Ravengard is overdue returning from the cemetery, we need to go after him. I don't know what magic item he was searching for, but if he was willing to leave these survivors behind, it must have been important. | |||||
![]() Pherria: |
The cemetery is easy to reach. Well, as easy as getting anywhere in the city right now. | |||||
Bruenor: |
Not ta worry, lass. Ye got 'nuff able hands and weapons here ta defend yerselves fer a while. | |||||
![]() Lulu: |
And me! I'll stay here if that's all right, Bruenor. I'm not much of a fighter, I'm afraid... | |||||
Bruenor: |
Sounds a good plan ta me, Lulu. And as long as tha Champions is bright and visible on tha streets, maybe we'll help draw off any reinforcements tryin' ta get down here. Come on, everybody. Let's move. | |||||
Bruenor: |
Right. We got ta tha cemetery straightforward 'nuff. Let's hope tha way inside is just as easy. | |||||
Jarlaxle: |
I wouldn't count on it. This wrought-iron fencing looks as though something's been chewing on it. And the gates have been torn down. | |||||
Nayeli: |
I sense fiends ahead... and undead... | |||||
Bruenor: |
So it'll be slightly slower goin', then. Let's see what we got... | |||||
| 11 | Defeat 25 Monsters | Imps and dretches appear to be fighting for control of the cemetery -- and you need to get through them both! | ||||
Jarlaxle: |
Okay, I expected to find a fight here. But this is six different fights at least! | |||||
Nayeli: |
The devils and the demons are facing off for control of the site. They've brought their Blood War battle from the shores of the Styx into the city in full force. | |||||
Bruenor: |
And these undead is a nasty wild card. Where is they comin' from? | |||||
Nayeli: |
By their garb, at least some of them were the keepers of this place. But they're more focused on fighting the demons than on fighting us... | |||||
Bruenor: |
Well, that ain't gonna make tha goin' any easier until we get out o' this graveyard and inside tha chapel. Come on! | |||||
| 12 | Defeat 25 Monsters | Bearded devils and quasits hit you from both sides as another fiendish battle erupts around you! Push on! | ||||
Nayeli: |
This outbuilding must have been some sort of quarters for the cemetery's priests. The battle that took place here must have been fierce. | |||||
Bruenor: |
I'm guessin' tha battle ain't over. Undead is comin' in! | |||||
Celeste: |
Look there! Those scattered papers are some kind of journal. They might tell us what happened here! | |||||
| 13 | Collect 25 Journal Pages | The writings of the cemetery's missing keepers are a potentially valuable clue. Grab these pages before the undead destroy them! | ||||
Celeste: |
This was the journal of Gideon Lightward, the high priest here. But... oh, my. These writings are madness. | |||||
Bruenor: |
Lot o' that goin' around Elturel recently, it seems. | |||||
Celeste: |
What Thavius Kreeg did was malice, not madness. Gideon claims to have been visited by angels, warning him that demons would take over Elturel. Devils in disguise, I would guess. Preparing him as an ally after Elturel's fall. | |||||
Nayeli: |
He spoke of suspecting the priests who served with him of being demon allies. He swore to kill them. That was the fight that tore through this place, no doubt. We need to find him if he's alive. Help him undo the damage he's wrought if we can. | |||||
| 14 | Defeat 25 Monsters | Zombies and skeletons pursue as you press through the graveyard once more. Move! | ||||
| 15 | Defeat the Minotaur Skeletons | Vicious minotaur skeletons have laid claim to this section of the cemetery. Take these undead down! | ||||
| 16 | Defeat 25 Monsters | Packs of roving zombies are drawn to the sounds of battle. Don't let them hem you in! | ||||
![]() Gideon Lightward: |
Heathens! Demon spawn! By the grace of the angels that guide me, I will see you all laid low! | |||||
Bruenor: |
Guessin' that's our missin' mad priest right there. | |||||
Nayeli: |
Gideon! You've been lied to. The angels that spoke to you were fiends of Avernus, intent on Elturel's fall. Please, help us to... | |||||
![]() Gideon Lightward: |
Speak your lies no more, servant of the Abyss! I will raise still more of my faithful to vanquish you! | |||||
Bruenor: |
He's runnin' -- and is gonna raise more undead unless we can get ta him! | |||||
| 17 | Defeat 25 Monsters | The master of these undead stands against you -- and his servants renew their assault! | ||||
| 18 | Collect 25 Wicked Tridents | Opportunistic mezzoloths protect Gideon Lightward. Disarm these mercenaries to thin their ranks! | ||||
| 19 | Defeat 25 Monsters | You have the mezzoloths at a standstill -- but another mob of Elturel ghouls turns the battlefield into chaos! | ||||
Nayeli: |
There he is. Friends, try to restrain him. Celeste's magic might be able to restore his mind. | |||||
![]() Gideon Lightward: |
Blasphemer. I will lay down my life before allowing the touch of your unclean hands. But I will see as many of you as I can returned to the chaos you worship before the end! | |||||
| 20 | Defeat the Gideon Lightward | Removing this mad priest from the fight might be the only thing that can stem this undead tide! | ||||
Bruenor: |
Whatever's addlin' that priest's mind ain't messin' with his reflexes none. He's scarpered again. | |||||
Nayeli: |
Gone to raise more undead. We need to stop him! Come on! | |||||
| 21 | Defeat 25 Monsters | Patrols of bearded devils are guarding something ahead in the cemetery. But what? | ||||
Nayeli: |
There's something ahead... I sense the power of undeath growing stronger. | |||||
Celeste: |
I feel it too. Powerful magic... centered in that pit just ahead. | |||||
Nayeli: |
Gideon must be using the pit for mass raisings. And he's getting these devils to dig up the bodies of the dead to do it! | |||||
Bruenor: |
Time ta break that first link in his supply chain, then. Hit all these fiends hard! | |||||
| 22 | Defeat 25 Monsters | You need to drive these bearded devils from the cemetery grounds -- and an attack by quasit scouts gives you a chance! | ||||
Nayeli: |
We're making headway against the devils. Now we need to shut down the magic of this place. | |||||
Celeste: |
The pit can't function if its magic can't be reached. Fill it in, and quickly! It might be the only way to stem this undead tide! | |||||
| 23 | Defeat 25 Monsters | Bearded devils regroup to protect the pit. You need to destroy this site to end its threat! | ||||
| 24 | Defeat 25 Monsters | A flight of vrock demons attacks the bearded devils as you fall back -- but you're caught in the crossfire! | ||||
Jarlaxle: |
There! Our friend Gideon is bolting for the chapel. And he's got a force of undead with him. | |||||
Nayeli: |
Then we have even more reason to get there. Gideon might have killed Ulder Ravengard already, but the magic the duke sought might still be down below! | |||||
| 25 | Defeat the Barbed Devil | A great barbed devil tries to regroup its forces against the vrocks! But reaching the cemetery chapel means needing to get past all these fiends! | ||||
Bruenor: |
Dinna see nothin' on tha chapel upper levels but fallen undead and rubble. Looks like we're goin' down. | |||||
Minsc: |
Lots of movement on these stairs. More movement down this hall. Bootprints, clawed feet. Devils and more. | |||||
Boo: |
Squeak! | |||||
Nayeli: |
It's the boot tracks we need to focus on. Hopefully it was Ravengard and his forces coming this way. | |||||
| 26 | Defeat 25 Monsters | Demonic hordes fill the corridors below the chapel. Push through them, and quickly! | ||||
Fernax: |
Halt! Who goes there? | |||||
Bruenor: |
New friends o' yers, if I recognize that insignia o' Elturel. We're here lookin' fer Duke Ravengard. Are ye one o' his? | |||||
Fernax: |
Yes! And thank the gods you've come. I'm the last one left. Duke Ravengard is alive, but... well, you'd best see for yourselves. Help me drive these fiends back! Then follow me! | |||||
| 27 | Defeat 25 Monsters | Ravengard is alive! But this quasit patrol does its best to hold you fast, even as dretches and abyssal chickens circle in! | ||||
Celeste: |
My word... what's going on? | |||||
Fernax: |
Duke Ravengard lies where you see him, my lady, caught up in some magical fit. That's the Helm of Torm's Sight he's wearing. A relic we came here to claim. He was convinced that it would show him some vision that would help to save Elturel. But you can see him now -- shouting gibberish, his mind gone. | |||||
Bruenor: |
Looks like dark magic ta me. Best we get that helm off right quick. | |||||
Fernax: |
No! I tried before, and the duke began to scream. I fear removing it might kill him. | |||||
Celeste: |
I think you're right. But if we can get the duke back to the High Hall, I might be able to undertake a ritual that can help him. We need to bring him with us. Carefully, now. | |||||
| 28 | Collect 25 Vrock Feathers | The lesser fiends fall back as a vrock pack attacks from the air! You need to ground some of these fliers, and quickly! | ||||
| 29 | Defeat 25 Monsters | You have the vrocks on the run, but the sudden appearance of abyssal chickens turns the fight into chaos! | ||||
| 30 | Defeat the Minotaur | A guardian minotaur has been driven to mad rage by this demonic incursion. Getting Ravengard to safety means getting past! | ||||
Bruenor: |
How's Ravengard doin'? | |||||
Celeste: |
No better. These words he's speaking... they're familiar to me, but I can't place them. We need to get him to safety, and quickly. | |||||
Bruenor: |
Ye heard Celeste. Start lookin' fer tha fastest way out o' here. We ain't got time ta worry about which o' tha devils and tha demons lays claim ta this place. Gettin' Ravengard back ta tha High Hall's tha mission now! | |||||
| 31 | Defeat 25 Monsters | The last stretch of the chapel dungeon is swarming with foul undead. Clear these crawling claws out! | ||||
| 32 | Defeat 25 Monsters | Roving zombie packs join the fray. Push past them! | ||||
Jarlaxle: |
There's action at the undead pit again. Looks like Gideon's ghouls are trying to dig it out. | |||||
Bruenor: |
Pretty sure that flight o' vrocks circlin' in is gonna keep 'em busy 'nuff. Can we get by 'em? | |||||
Nayeli: |
Too late. The vrocks have spotted us as well! | |||||
| 33 | Collect 25 Samples of Grave Moss | Slippery grave moss hinders your movement through this battle. Clear the path to get away from this fight! | ||||
| 34 | Defeat 25 Monsters | A force of bearded devils tries to push the vrocks back -- and both sides assume you're fighting with their enemies! | ||||
Jarlaxle: |
I think we've got trouble. Well, more trouble. One of the priests Gideon killed is back. And looking a bit undead. | |||||
Nayeli: |
No doubt these devils all appear as angels to it, thanks to Gideon's programming. We need to take this creature down! | |||||
| 35 | Defeat the Zombie Cleric | You're holding your own against the fiends, but the power of a zombie cleric will tip the balance of this fight against you! | ||||
| 36 | Defeat 25 Monsters | You leave the main battle behind you, but a patrol of lesser imps seems intent on getting in your way. | ||||
Celeste: |
Ravengard is fading fast. This journey is taking too much of a toll on him. | |||||
Bruenor: |
These devils ain't takin' any excuse ta back down from this fight! We gotta clear these blighters out ta tha last, or we ain't gettin' out o' here! | |||||
| 37 | Defeat 25 Monsters | Bearded devils drawn to the cries of dying imps push in against you! Stand fast! | ||||
| 38 | Collect 25 Meteor Pieces | Fragments of the meteor that destroyed the High Hall still hold powerful magic. Grab them while you can! | ||||
| 39 | Defeat 25 Monsters | The bearded devils break at last -- but a force of waiting dretches step in to cover their masters' retreat! | ||||
Bruenor: |
One on one, these dretches ain't nothin' ta fight -- but these numbers is overwhelmin'! | |||||
Minsc: |
Minsc hopes for sudden distraction! Alarm these fiends to scatter them! | |||||
Jarlaxle: |
Wait... do you feel that? The ground's breaking apart! Watch yourselves! | |||||
Minsc: |
Yes, just like that! Well done! | |||||
| 40 | Defeat the Giant Scorpion | A giant scorpion drawn forth from Elturel's earthmote tears through the cemetery in a rage -- and has that rage focused directly on you! | ||||
![]() Gideon Lightward: |
There you are! Stand, demon spawn! The power of this place will be your undoing! | |||||
Nayeli: |
Stay your hand, Gideon! Look at what you've done to these poor people. What's been done to you! The fiends are the enemy here. They're fighting over Elturel, and if either side wins, it means the end! | |||||
![]() Gideon: |
Save your deceptions, servant of the chaos. I know my place. I know my duty! | |||||
Bruenor: |
He's sendin' more undead against us. We gotta take that priest out one way or another, or we're gonna get overwhelmed! | |||||
| 41 | Defeat 25 Monsters | The last zombies risen from Elturel's fallen swarm you! Return these poor citizens to their rest. | ||||
| 42 | Defeat 25 Monsters | Zombies surround you, but swarming flies hinder your attacks! | ||||
Nayeli: |
We can't keep fighting wave after wave of undead. We're going to run out of healing at some point. | |||||
Bruenor: |
Just keep hittin' 'em, Nayeli. Try not ta think about it. | |||||
Celeste: |
The cloth on these undead are fresher than most of the cloth around here. Let's see if we can collect some for bandages. | |||||
| 43 | Collect 25 Scraps of Cloth | Claiming these scraps of cloth will help us bandage some wounds. Seize them, and quickly! | ||||
| 44 | Defeat 25 Monsters | More mezzoloths stalk the cemetery grounds. Time to convince them there's enough fiends in Elturel already! | ||||
Nayeli: |
Gideon, stand down. This madness of yours can be cured, I promise you. The fiends have you in their grasp. Don't let them win. | |||||
![]() Gideon Lightward: |
I know your honeyed words. I've been warned against them, and I will not heed! I will destroy you all! For Elturel! | |||||
| 45 | Defeat the Gideon Lightward | Gideon Lightward's corruption cannot be undone. For the sake of the survivors of Elturel, he must pay for his madness. | ||||
Nayeli: |
I'm sorry. There was no other way. | |||||
Celeste: |
We all know that, Nayeli. This is another sad loss for Elturel. The treason of Thavius Kreeg continues to sow its dark seeds. | |||||
Bruenor: |
Yeah, that weren't a fight I wanted, but it's done. And we gotta keep movin'. Duke Ravengard still ain't wakin', and if more devils is comin', we don't wanna get caught out. Come on! | |||||
Bruenor: |
All right. Tha streets seem safe. We cleared 'nuff o' them devil patrols out that we got a straight shot back ta tha crypts, I think. | |||||
Jarlaxle: |
Hold that thought. Something's moving in behind us. Zombies! | |||||
Minsc: |
And something ahead! Bird fiends! | |||||
Boo: |
Squeak! | |||||
Bruenor: |
Feh. Gonna be one o' them nights, then. | |||||
| 46 | Defeat 25 Monsters | You're clear of the cemetery, but roving packs of zombies and abyssal chickens block your return to the High Hall. Push through! | ||||
Minsc: |
Friends, follow. Minsc finds different route through to crypts. Empty halls. Much easier, I think. | |||||
Bruenor: |
Not a bad idea. We don't wanna bring more enemies followin' us inta tha refuge. | |||||
Jarlaxle: |
Yes, about that. Minsc, walk me through this 'empty' concept you speak of? | |||||
Minsc: |
'Empty' is clear of devils. No fiends to worry about. Abyssal chickens, bye bye. | |||||
Jarlaxle: |
Well, that's a relief. Also, look out! | |||||
| 47 | Defeat 25 Monsters | Hunting packs of Elturel ghouls have disturbed the giant spiders that lair in these halls! Watch yourselves! | ||||
| 48 | Collect 25 Ritual Ingredients | The destruction of the High Hall has scattered valuable ritual ingredients. Grab them up! | ||||
| 49 | Defeat 25 Monsters | The last of the ghouls have been dealt with. Now send these zombies to their rest. | ||||
Jarlaxle: |
All right, all eyes forward. | |||||
Bruenor: |
These eyes ain't got tha range o' yers, elf. What is it we're lookin' fer? | |||||
Jarlaxle: |
Large. Eight legs. Animated by powerful necromancy. Trying to kill us all. And moving in really fast! | |||||
Bruenor: |
Right. Fine warnin', there. Everybody move! | |||||
| 50 | Defeat the Giant Zombie Spider | A giant spider has been claimed by the power of undeath that suffuses this site. Take it down! | ||||
Minsc: |
See? Is as Minsc says. Clear path back to crypts, and here we are. | |||||
Jarlaxle: |
Yes, I don't know why I ever doubted you. | |||||
![]() Lulu: |
Friends! You return safely! How is Duke Ravengard? | |||||
Celeste: |
He'll do better now that we're here. Pherria, help me please. Yes, there. It's all right, Duke Ravengard. You're safe now. | |||||
![]() Ravengard: |
Where am I... no, wait. I remember. Pherria, is everyone still safe? | |||||
![]() Pherria: |
For now, and with thanks to the Champions. But we're trapped here. The city is still under siege. | |||||
![]() Ravengard: |
That's all right. It worked. The Helm of Torm's sight worked. The visions I've seen... I think I know how Elturel might be saved. | |||||
Bruenor: |
That's tha first bit o' good news we've had since we got here, duke. Let's get our wounded patched up and make sure these crypts is secure again. Then ye should tell us everythin' ye know. | |||||
| Previous: Elturel Has Fallen | Next: Into The Fire | |||||
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