Questlines is one of the adventures in the campaign Baldur's Gate: Descent into Avernus.
| Clear off your quest to do list while you travel across Avernus. | |||
| Requirement(s) | Must have completed "Tiamat's Army" | ||
| Objective(s) | |||
| Restriction(s) | |||
| Rewards(?) | Formation |
| |
Variants[]
Raggadragga's Crew[]
| Clear off your quest to do list while being hunted by Raggadragga's crew. | ||||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | ||||
| Rewards(?) | Formation |
| ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
| Patron: Elminster | ||||
| Additional | Raggadraga's Buffs & Debuffs Wererat: Enemies drop 99% less gold for each wererat on screen. (multiplicative) Wereboar: Enemies deal 100% more damage for each wereboar on screen. (additive) Werebear: Enemies speed is increased by 25% for each werebear on screen. (additive) | |||
Just The Worst[]
When Tentacles Attack[]
| File:Icon When Tentacles Attack.png | Clear off your quest to do list while tentacles attack! | |||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | Two tentacles block two formation slots. (3 & 8) Every 5 seconds, they attack a random adjacent champion dealing 10% of the Champion's max health. | |||
| Rewards(?) | Formation | File:Formation When Tentacles Attack.png | ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
| Patron: Elminster | ||||
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| armor-based | 0 | 2 | Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 1], Lucius, Selise[WL 2], Windfall[WL 3], Wulfgar |
| bandit | 7 | 0 | |
| beast | 10 | 1 | Imoen[WL 4], Jaheira[WL 4], Minsc[WL 4], Zorbu |
| demon | 17 | 1 | |
| devil | 16 | 4 | |
| elemental | 2 | 1 | |
| fey | 4 | 0 | Minsc[WL 4] |
| fiend | 33 | 6 | Brother Uriah[WL 5], Ezmerelda[WL 6], Farideh[WL 7], Havilar[WL 8], Jaheira[WL 4], Reya, Turiel, Wyll |
| flying | 9 | 1 | |
| gnoll | 7 | 1 | |
| hit-based | 0 | 2 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 1], Windfall[WL 3] |
| human | 7 | 1 | Dynaheir, Ezmerelda[WL 9], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| humanoid | 17 | 2 | Dynaheir, Ezmerelda[WL 9], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| lycanthrope | 7 | 1 | |
| melee | 50 | 8 | |
| ranged | 3 | 2 | |
| tiefling | 5 | 0 |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ 1.0 1.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ 3.0 3.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Ezmerelda’s Guide to Fiends Feat.
- ↑ Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
- ↑ See details about Havilar’s special mechanics.
- ↑ 9.0 9.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | hellish outdoors | Lemure | fiend devil melee |
|
| 2 | hellish outdoors | Lemure, Lesser Imp | fiend devil flying melee | |
| 3 | hellish outdoors | Lemure | fiend devil melee | |
| 4 | hellish outdoors | Lemure, Merregon | fiend devil melee | |
| 5 | hellish outdoors | Lemure ×6, Lesser Imp x4 | fiend devil flying melee | |
| Boss | hellish outdoors | Cambion | boss fiend armor-based ranged | |
| 6 | hellish outdoors | Spined Devil, Stirge | devil fiend flying beast melee |
|
| 7 | hellish outdoors | Spined Devil, Mezzoloth | devil fiend flying melee | |
| 8 | hellish outdoors | Spined Devil | devil fiend flying melee | |
| 9 | hellish outdoors | Mezzoloth, Abyssal Fly | fiend beast melee | |
| 10 | hellish outdoors | Mezzoloth ×10 | fiend melee | |
| Boss | hellish outdoors | Chain Devil | boss fiend devil hits-based melee | |
| 11 | hellish outdoors | Stirge, Madcap | beast fey melee |
|
| 12 | hellish outdoors | Stirge, Madcap | beast fey melee | |
| 13 | hellish outdoors | Madcap | fey melee | |
| 14 | hellish outdoors | Madcap, Abyssal Fly | fey beast melee | |
| 15 | hellish outdoors | Mezzoloth ×10 | fiend melee | |
| Boss | hellish outdoors | Narzugon | boss fiend devil armor-based melee | |
| 16 | hellish outdoors | Mezzoloth, Stirge | fiend beast melee |
|
| 17 | hellish outdoors | Avernus Bandit | bandit humanoid tiefling melee | |
| 18 | hellish outdoors | Avernus Bandit | bandit humanoid tiefling melee | |
| 19 | hellish outdoors | Avernus Bandit, Lesser Fire Elemental | bandit humanoid tiefling elemental melee | |
| 20 | hellish outdoors | Lesser Fire Elemental ×10 | elemental melee | |
| Boss | hellish outdoors | Fire Elemental | boss elemental ranged | |
| 21 | hellish outdoors | Abyssal Chicken, Spined Devil | demon devil fiend flying melee |
|
| 22 | hellish outdoors | Abyssal Chicken, Spined Devil | demon devil fiend flying melee | |
| 23 | hellish outdoors | Abyssal Chicken | fiend demon melee | |
| 24 | hellish outdoors | Spined Devil, Stirge | devil fiend flying beast melee | |
| 25 | hellish outdoors | Abyssal Chicken ×9, Quasit x1 | fiend demon melee | |
| Boss | hellish outdoors | Greater Spined Devil | boss fiend devil melee | |
| 26 | hellish outdoors | Hellwasp, Stirge | fiend beast melee |
|
| 27 | hellish outdoors | Stirge, Abyssal Fly | beast melee | |
| 28 | hellish outdoors | Hellwasp | fiend melee | |
| 29 | hellish outdoors | Hellwasp, Abyssal Fly | fiend beast melee | |
| 30 | hellish outdoors | Hellwasp ×10 | fiend melee | |
| Boss | hellish outdoors | Hellwasp Queen | boss fiend flying hit-based melee | |
| 31 | hellish outdoors | Abyssal Chicken | fiend demon melee |
|
| 32 | hellish outdoors | Abyssal Chicken | fiend demon melee | |
| 33 | hellish outdoors | Abyssal Chicken | fiend demon melee | |
| 34 | hellish outdoors | Abyssal Chicken, Wereboar | fiend humanoid lycanthrope demon melee | |
| 35 | hellish outdoors | Abyssal Chicken ×5, Wereboar x5 | fiend humanoid lycanthrope demon melee | |
| Boss | hellish outdoors | Axe Beak Alpha | boss beast melee | |
| 36 | hellish outdoors | Abyssal Chicken, Wereboar | fiend humanoid lycanthrope demon melee |
|
| 37 | hellish outdoors | Wereboar, Avernus Bandit | humanoid lycanthrope bandit tiefling melee | |
| 38 | hellish outdoors | Wereboar, Avernus Bandit | humanoid lycanthrope bandit tiefling melee | |
| 39 | hellish outdoors | Wereboar, Avernus Bandit | humanoid lycanthrope bandit human melee ranged | |
| 40 | hellish outdoors | Wereboar ×3, Avernus Bandit x7 | humanoid lycanthrope bandit human melee ranged | |
| Boss | hellish outdoors | Raggadragga | boss lycanthrope human humanoid melee | |
| 41 | hellish outdoors | Abyssal Fly, Gnoll | beast gnoll humanoid demon melee |
|
| 42 | hellish outdoors | Gnoll | gnoll humanoid demon melee | |
| 43 | hellish outdoors | Gnoll | gnoll humanoid demon melee | |
| 44 | hellish outdoors | Gnoll | gnoll humanoid demon melee | |
| 45 | hellish outdoors | Gnoll ×9, Gnoll ×1 | gnoll humanoid demon melee ranged | |
| Boss | hellish outdoors | Gnoll Leader | boss gnoll demon humanoid melee | |
| 46 | hellish outdoors | Gnoll, Lemure | gnoll humanoid demon fiend devil melee |
|
| 47 | hellish outdoors | Gnoll, Bearded Devil | gnoll humanoid demon fiend devil melee | |
| 48 | hellish outdoors | Bearded Devil, Lesser Imp | fiend devil flying melee | |
| 49 | hellish outdoors | Lesser Imp, Merregon | fiend devil flying melee | |
| 50 | hellish outdoors | Vrock ×5, Spined Devil ×5 | fiend devil melee | |
| Boss | hellish outdoors | Ice Devil | boss fiend devil melee |
Transcript[]
| Clear off your quest to do list while you travel across Avernus. | ||||||
| Area | Goal | Quests & Cinematics | ||||
Nayeli: |
All right, let me just make sure I have everything straight here... | |||||
Arkhan: |
It is as I told you all. My connection to Tiamat has been restored, and it is my destiny to serve the Dragon Queen by destroying Bel -- and to take his place as the true master of Avernus! | |||||
Jarlaxle: |
Just to clarify, you've said that last bit in a few different ways each time you tell the story. First it was, 'I'm to deliver Bel to Tiamat's justice.' Now it's, 'She wants me to take over one of the Nine Hells.' What were Tiamat's actual instructions, in exact words? | |||||
Arkhan: |
... I might have been inferring her wishes for me in that regard. But her orders that we must destroy Bel were clear. I swear this to you, Champions. I know not how, but Tiamat has promised me that Bel holds the key to returning Elturel to the world. | |||||
Celeste: |
This is a lot to think about, Arkhan. But we'll have time to consider what you heard in the dream, and what it might mean. We have a long road ahead of us to settle all the bargains we've made that brought us here. Then we can discuss the road ahead. | |||||
Minsc: |
Minsc suggests to speak quickly, then. We have devils on approach at speed! | |||||
| 1 | Defeat 25 Monsters | The abishais scattering has brought calm to Tiamat's monument -- but leaves you momentarily vulnerable to the evil wandering the wasteland of Avernus! | ||||
| 2 | Defeat 25 Monsters | Imp scouts are quick to come to the aid of this lemure pack! | ||||
Bruenor: |
Somethin' strange about these rocks scattered around near tha monument. | |||||
Celeste: |
I can feel it too, Bruenor. The power of Tiamat's dream still resonates in this rubble. We should bring a few fragments with us. If I can get a read on its magic, it might help us determine Tiamat's true goals in aiding us. | |||||
| 3 | Collect 25 Mountain Rocks | Grabbing up these rocks is easily done -- as long as you can keep the lemures occupied! | ||||
![]() Cambion: |
Mortal rabble. Do you still fight on, vainly? Surrender yourselves to my forces and I might show mercy. Or at least, more mercy than the Dragon Queen will show when she betrays your trust in the end. | |||||
Arkhan: |
You know nothing of Tiamat's grace, cambion. Speak her name again and I will make you pay. | |||||
![]() Cambion: |
Fool. You have no hope of understanding the plots you find yourselves drawn toward, like moths to flame. The more you stick your necks out, the more attention you draw to yourselves. Zariel is watching. Asmodeus is watching. And there will be no one to help you when their attention fixes on you, and you are crushed like bugs! | |||||
| 4 | Defeat 25 Monsters | A force of merregon foot soldiers joins the fray. Don't let these fiends surround you! | ||||
![]() Cambion: |
Have you had enough yet, mortals? Show me your fear. Dispense with your pride. You cannot survive here, and the sooner you admit it, the sooner your anguish will end. | |||||
Bruenor: |
Think ye might have some problems readin' people if ye can't tell tha difference between anguish and blood rage, cambion. And ye might have some trouble countin' if ye can't reckon how many o' yer side is fallen versus how many o' us is still standin'. | |||||
![]() Cambion: |
Such insolence. I have you marked, dwarf. You'll be the first to fall when I reach you -- and the last to die, after having watched each of your companions claimed! | |||||
| 5 | Defeat the Cambion | This boastful cambion needs to be taught a lesson. Show them and their fiendish followers what the Champions can do! | ||||
Bruenor: |
Glad I won't have ta be listenin' ta that half-fiend prattlin' on anymore. But we ain't got time fer a respite. Best we get movin'. | |||||
Celeste: |
I agree. Everything the cambion said suggests that our hope of moving unnoticed through Avernus has been dashed. Everyone knows we're here -- which means they'll know why we're here. And if they think we have a chance of returning Elturel to the world, they'll do anything to stop us. | |||||
Arkhan: |
Everyone on board the war machine. Bruenor, I will drive. | |||||
Bruenor: |
No argument from me. Anyone who wants ta wrestle with tha controls o' this infernal machine is welcome ta tha job. | |||||
Nayeli: |
Any sense of how long it'll take to return to Uldrak's grave, then to the demon zapper to seek Ralzala? | |||||
Arkhan: |
Like every other part of traveling through Avernus, the trip will be as long as it takes. And the more foes we face, the longer each part of the journey seems to be. | |||||
| 6 | Defeat 25 Monsters | A shortcut through the mountains will get you on track to return to Uldrak's grave -- but spined devils and stirges promise to make this a troubled journey! | ||||
| 7 | Defeat 25 Monsters | The spined devils call for reinforcements -- and a squad of mercenary mezzoloths responds! | ||||
| 8 | Defeat 25 Monsters | These spined devils are tenacious -- and are regrouping for a final assault! | ||||
| 9 | Defeat 25 Monsters | Mezzoloth reinforcements press the attack -- and a swarm of abyssal flies hinders your response! | ||||
Minsc: |
Watch road, Arkhan! Minsc sees something moving in quickly! | |||||
Arkhan: |
Chain devil! And it's managed to latch on to us! | |||||
Bruenor: |
Them mezzoloths is backin' up ta give that devil space. Everybody ta me! Then get ready! | |||||
| 10 | Defeat the Chain Devil | A chain devil drawn to the frenzy of your passage orders the mezzoloths to regroup for a final assault! | ||||
Jarlaxle: |
There! Uldrak's grave, straight ahead. Look for the light gleaming off that titan's helmet. | |||||
Arkhan: |
I see it. I'll get us there. | |||||
Minsc: |
Others see us seeing destination, Minsc fears. Watch out! | |||||
| 11 | Defeat 25 Monsters | Uldrak's Grave is in sight, but the stirges are back -- and have brought a swarm of madcaps with them, bent on destruction! | ||||
| 12 | Defeat 25 Monsters | As you pile off the war machine, these nuisance attackers stay in close pursuit! | ||||
| 13 | Collect 25 Sickles | These madcaps are incorrigible! Disarm some of these fiendish fey to thin their ranks. | ||||
Celeste: |
Uldrak! We've returned, as we promised. And we have that which will free you from Tiamat's curse. | |||||
![]() Uldrak: |
It cannot be... not after so long. Will we truly be free? | |||||
Arkhan: |
Free to make your choice about where your path takes you next, at least. Here. A vial of Tiamat's blood. And remember who it was who granted you this boon, lest you decide to seek vengeance against the Dragon Queen once more. | |||||
![]() Uldrak: |
Champions, it's been a while since I've felt like myself! I accept your gift, dragonborn, and I will return to my home plane and my master there. But I reserve judgement on you and your Dragon Queen in favor of the gods who will judge all. | |||||
Bruenor: |
Right, that's about as much o' tha theological posturin' as I got time fer. Uldrak, it's nice ta see ya back to your normal self. Spill that blood -- and then Celeste'll take a sample o' yers. Then our mission's done here. | |||||
| 14 | Defeat 25 Monsters | With Uldrak's blood in hand, you can finally put the flight to these madcaps -- but of flock of abyssal chickens appears out of nowhere to thwart your plans! | ||||
Minsc: |
Wait. Is something strange there, around war machine. Footprints? | |||||
Jarlaxle: |
And lots of them. Looks like a devil patrol. No... mezzoloths. And I have a sinking feeling they haven't gone far... | |||||
Celeste: |
Everyone on board the war machine, and quickly. We can't afford to delay. | |||||
![]() Narzugon: |
Too late, mortal. Following the destruction you leave behind you was a superior strategy. When my forces destroy you, my reward will be great! | |||||
Nayeli: |
I wouldn't spend that reward before you've had a chance to collect it, fiend. And you'll need to catch us first! | |||||
| 15 | Defeat the Narzugon | As the war machine hits the road again, this narzugon leads its pack of mezzoloth mercenaries in an ambush assault! | ||||
| 16 | Defeat 25 Monsters | The last of the mezzoloths seem poised to fight to the bitter end -- but a sudden influx of stirges makes this fight more complicated! | ||||
Bruenor: |
Arkhan, ye got a bead on gettin' us back ta tha demon zapper? | |||||
Arkhan: |
I believe so. Lulu is flying ahead to reconnoiter. And here, she returns. | |||||
![]() Lulu: |
Got it! It's harder to see the zapper when it's not powered up, but it's there, straight ahead. | |||||
Bruenor: |
Hopefully we can make up fer lost time. | |||||
Jarlaxle: |
I'd hold that thought. I can see movement ahead of us... a lot of movement! | |||||
| 17 | Defeat 25 Monsters | The mezzoloths have scattered, finally -- but a bandit pack patrols this stretch of the route back to the demon zapper! | ||||
| 18 | Defeat 25 Monsters | These bandits have clear designs on stealing your war machine. Send these riffraff packing! | ||||
| 19 | Defeat 25 Monsters | On the upside, the bandits are finally fleeing! On the downside, they're fleeing because a sudden swarm of fire elementals is all over the war machine! | ||||
Minsc: |
Do elementals not understand that war machine is metal? Nothing here to burn! Shoo, all of you! | |||||
Boo: |
Squeak! | |||||
Nayeli: |
The evil of Avernus corrupts all creatures who dwell here. These murderous elementals won't back down until destroyed! | |||||
Bruenor: |
Then we'll need ta set up better ta fight 'em all head on. We're at tha demon zapper! Everybody bail off tha war machine and get this fight ta open ground! | |||||
| 20 | Defeat the Fire Elemental | Getting off the war machine draws the lesser elementals with you -- and summons their furious master to the fight! | ||||
| 21 | Defeat 25 Monsters | With the demon zapper's power broken, abyssal chickens are running amok -- and a cleanup crew of spined devils is close behind them! | ||||
| 22 | Defeat 25 Monsters | The sheer number of fowlish fiends roaming the battlefield gives these devils a tactical advantage. Push hard! | ||||
Nayeli: |
Ralzala! We've returned, and we have what we need to free you from your contract with Zariel. A vial of Uldrak's blood. | |||||
![]() Ralzala: |
Champions ... this is almost too much to believe. My servitude, ended! | |||||
Celeste: |
You must drink the blood, and quickly. The ritual is brief, but these devils pursuing us will soon be back. | |||||
![]() Ralzala: |
I feel it ... freedom ... oh, Champions, I thank you. | |||||
Nayeli: |
You can thank us fully by going from here to a place of safety, Ralzala. And by returning the favor you promised. | |||||
![]() Ralzala: |
Yes. A ritual of my own. Let me lend you a small fragment of my power over earth and stone, Champions. Let it conceal your tracks and your path from those who pursue you. Go now. And go safely, with my aid and introduction to Bel. | |||||
| 23 | Collect 25 Roast Racks | As the devils fall back, you have a chance to clear these abyssal chickens out -- and to claim a few that have been roasted to perfection by stray spellfire during the fight! | ||||
Bruenor: |
Time ta get on tha road again. Ye think that dao's magic is gonna make a difference? | |||||
Celeste: |
If I was interpreting the ritual correctly as it was performed, yes. With the amount of fighting we're doing, I'm sure our journey across Avernus will still be noticed. But whatever ritual or magic Lucille was using to follow us will hopefully be thwarted. | |||||
Bruenor: |
Right. So what's our next destination? We was lookin' fer tha place where Zariel's sword was lost before all these side trek conundrums got out o' hand. But now it sounds like settin' up a date with Bel might be in our future. Anyone got anythin' ta say? | |||||
Arkhan: |
You know my mind. And if Zariel knows our purpose in traveling across Avernus, she may be watching for us to move for the sword. Setting a trap for us. | |||||
Nayeli: |
A fair point. And if Zariel is working against us, Bel is the only entity in Avernus with the will to defy her -- and perhaps with enough power to do so successfully. | |||||
Bruenor: |
Right, then. Not sure what we're gonna do when we get there, leastwise not without gatherin' some more information. But it looks like our next move is findin' Bel. Lulu, can ye help us with that? | |||||
![]() Lulu: |
Yes... Bel's Forge. The great volcano is his sanctum. He bides his time there, forging the weapons for Zariel's armies. That's where we'll find him. Follow me! | |||||
Minsc: |
You all heard Hollyphant. Get on board war machine! Bel's Forge is next stop! | |||||
| 24 | Defeat 25 Monsters | The devils regroup as you take to the road once more -- and a flock of stirges is running interference for them! | ||||
| 25 | Defeat the Spined Devil | Packs of wandering quasits and abyssal chickens are plowed up onto the war machine as you tear through them -- and this ferocious spined devil will use the distraction to attack! | ||||
Arkhan: |
This territory seems dangerously familiar... | |||||
Jarlaxle: |
It should. Hellwasp nests, dead ahead. Lulu, are you sure this is the way? | |||||
![]() Lulu: |
The only way. Straight through. | |||||
Bruenor: |
Ye all right, little hollyphant? Them wasps did ye a bad turn last time. It'd be no shame ta be afraid. Ye stay back, and we'll watch out fer ye. | |||||
![]() Lulu: |
I'm fine, Bruenor. They won't take me again. I'm here for all of you. Champions, follow me! | |||||
| 26 | Defeat 25 Monsters | The route to Bel's Forge leads you through the dangers of hellwasp territory once more. Watch yourselves! | ||||
| 27 | Defeat 25 Monsters | The initial force of hellwasps falls back to gather reinforcements. But these mobs of stirges and abyssal flies are keeping you from getting the war machine up to full speed! | ||||
| 28 | Defeat 25 Monsters | The hellwasps are back -- and are on the hunt with deadly intent! | ||||
| 29 | Defeat 25 Monsters | Closing ranks offers some defensive advantage against the hellwasps -- but brings swarms of abyssal flies in closer! | ||||
Jarlaxle: |
Almost through! I can see open road ahead through the last of these nests. And something moving... | |||||
Arkhan: |
War machines! It's a whole convoy, closing in on us. That dao's promise was worthless! | |||||
Jarlaxle: |
No... it's the Wandering Emporium again! | |||||
Celeste: |
This is good fortune. Mahadi might have information about Bel's Forge. | |||||
Jarlaxle: |
That would be useful. But we'll have to stay alive long enough to get it! | |||||
| 30 | Defeat the Hellwasp Queen | The hellwasp queen has been drawn from the nest! If you don't take her down, this swarm will finish you! | ||||
Bruenor: |
Good eyes as always, elf. That's tha Wanderin' Emporium, dead ahead. But looks like they've picked up a few new war machines since tha last time ... | |||||
Celeste: |
Those aren't additional caravans... the emporium is under attack! Arkhan, get us in there, and quickly! Everyone, to arms! | |||||
Minsc: |
All into position! Get between Wandering Emporium and attackers, quickly! | |||||
Jarlaxle: |
This is a strange-looking fight, though. Those other war machines are circling at a distance, but it looks like their main attack force is made up of... wait... really? | |||||
| 31 | Defeat 25 Monsters | Your arrival at the Wandering Emporium is well timed. A mob of abyssal chickens has the place under attack! | ||||
| 32 | Defeat 25 Monsters | As fast as you clear them out, more abyssal chickens swarm into the fray! | ||||
Minsc: |
Look! Abyssal chickens are tearing pieces from emporium war machines! Scrap is scattered about! | |||||
Bruenor: |
What in fate's name is up with them tiny fiends? What kind o' clod would've trained 'em fer this kind o' demolition work? | |||||
![]() Raggadragga: |
That's it, my lovelies! Swarm them! Tear this emporium apart! | |||||
Bruenor: |
Oi. Ask a stupid question... | |||||
Jarlaxle: |
Another wereboar decked out in Raggadragga's gear. Should I hazard a guess...? | |||||
![]() Raggadragga: |
No need to guess, outworlder. I am Raggadragga! | |||||
Jarlaxle: |
The new Raggadragga, you mean. Taking over for the previous Raggadraggas. Both of whom tried to fight us and died. Just to clarify things? | |||||
![]() Raggadragga: |
Ha! Old Raggadraggas were weak and stupid. No head for cunning plans, like me! My abyssal chickens! Destroy them all! | |||||
| 33 | Collect 25 Pieces of Scrap | The mystery behind this assault has been solved -- sort of. But whatever reason the new Raggadragga has for tearing the emporium apart, it's up to you to put it back together again! | ||||
![]() Raggadragga: |
Little Kahmilla! My lovely! Regroup your forces! Take the fight to them! That's it! Bwa-ha! | |||||
Minsc: |
'Little Kahmilla'? Who is this? Wereboars are coming, but which is lieutenant to Raggadragga? | |||||
Jarlaxle: |
No idea. Most of these Goreguts Gang wereboars don't look smart enough to lead themselves, let alone anyone else. Maybe someone unseen lurking nearby? An invisible imp? | |||||
Nayeli: |
There are enough foes to fight that we can see. If there's an invisible commander running the show, we'll just have to hope they're caught in the crossfire! | |||||
| 34 | Defeat 25 Monsters | Raggadragga's wereboars finally make their appearance! Time to cut this lycanthrope gang down to size! | ||||
Bruenor: |
Oi! Dinna ever see meself sayin' these words out loud, but these abyssal chickens is hammerin' us! This fight is takin' way too long. | |||||
![]() Raggadragga: |
Well done, Little Kahmilla! You have earned your place at my side! | |||||
Minsc: |
Again with Little Kahmilla! Where is this mastermind who turns abyssal chickens into lethal fighting force? Show yourself! | |||||
Boo: |
Squeak! | |||||
![]() Little Kahmilla: |
Buck-awwww!!! | |||||
Jarlaxle: |
... Okay, that's one development I did not see coming. | |||||
![]() Raggadragga: |
No! Because I am smart and you are not! My army of abyssal chickens will rule Avernus! | |||||
Bruenor: |
Finally gettin' this fight on track. Oi, Raggawhosits! Ain't no polite way ta say this, but no matter how many o' them tiny fowl-fiends ye got at yer beck and call, they ain't gonna stand much longer. Look at how many ye lost already, and maybe think about backin' out o' this fight, friend. | |||||
![]() Raggadragga: |
Fool! Beg for your life as you like, for you will get no mercy! Not from Raggadragga! Not from Little Kahmilla! Not from Big Kahmilla! | |||||
Minsc: |
And who is that now? | |||||
Jarlaxle: |
Pretty sure I know. Watch out! | |||||
| 35 | Defeat the Axe Beak Alpha | Following Little Kahmilla's sterling example, the abyssal chicken swarm goes into final assault mode -- and this deadly axe beak alpha is leading the charge! | ||||
Bruenor: |
Right, them abyssal chickens is scattered, finally. And farewell ta both Kahmillas. We barely knew ye. | |||||
![]() Raggadragga: |
Villains! Homewreckers! I shall have my revenge! | |||||
Bruenor: |
As long as ye stand still and fight, ye can have whatever ye like, wereboar. Ye got no fiendish poultry swarm ta hide behind now! | |||||
| 36 | Defeat 25 Monsters | Stirges swarm as these wereboars renew their assault! Stand fast to keep the Wandering Emporium safe! | ||||
| 37 | Defeat 25 Monsters | Another opportunistic bandit pack presses in alongside the wereboars. Don't let these forces surround you! | ||||
| 38 | Collect 25 Soul Coins | These bandits are looking for easy looting. Liberating them of the soul coins they've already stolen might get them to rethink their strategy! | ||||
![]() Mahadi: |
Ah, Champions! I thought I saw you in the thick of things out here. Thank you for the timely assist. And for keeping the fighting outside the Wandering Emporium, of course. So much neater that way. | |||||
Celeste: |
It's good to see you, Mahadi. When we have a moment's respite, we have questions we're hoping you might be able to answer. | |||||
![]() Mahadi: |
Ah, yes. So many rumors I've been hearing. The Champions, righting wrongs in Avernus. Undoing curses and contracts. And seeking.. something. And have you lost anyone, perchance? I have heard tales of other outworlders at large in Avernus. Though most don't stay at large for long. | |||||
Celeste: |
That's no one from our group. But if you hear more such stories, be on the lookout for folk escaped from Elturel. We would be very grateful if you could keep them safe. | |||||
Minsc: |
Is no time to talk to tiger-person now. Must fight! | |||||
| 39 | Defeat 25 Monsters | With luck, getting enough of these bandits down will convince the rest to flee. But the faster you knock these wereboars back, the more eager they seem to fight! | ||||
| 40 | Defeat the Raggadragga | It's a wereboar gang showdown, with the bandits running interference. Time to show this latest Raggadragga that the third time isn't as lucky as he thinks! | ||||
![]() Mahadi: |
Well done, Champions. It appears the favors I owe you continue to grow in scope and scale. | |||||
Nayeli: |
You can repay at least one of those now with information, rakshasa -- and your promise that no one but you learns what we ask of you today. If we move against Bel, seeking to destroy him -- what happens? | |||||
![]() Mahadi: |
... This is a rare question, my fair knight. And a dangerous one. If this is your reason for coming to Avernus, then it appears that even the rumors I've heard are but a pale recounting of the Champions' ambition. | |||||
Celeste: |
Our reason for being here is to free Elturel, Mahadi. Nothing more and nothing less. But certain... intelligence that has come to us indicates that Bel may be a key to doing so. | |||||
![]() Mahadi: |
Then let me tell you what I know. Bel may indeed be the key to what you seek, but destroying him may thwart that end if you are not careful. | |||||
Bruenor: |
So ye're sayin' we're on tha wrong course here? | |||||
![]() Mahadi: |
No. But seek to learn what you can of Bel before making any... hasty decisions. His destruction would unleash chaos, and provide magnificent cover for your true plans, yes. But voices on the wind tell me that there are other forces at work here. Forces that have their own agenda relating to Elturel. Be careful, Champions. | |||||
Arkhan: |
Everyone on board! We have wasted too much time already. | |||||
Celeste: |
We're all here, Arkhan, and ready to move. Are you all right? | |||||
Arkhan: |
Well enough. I know what I must do. | |||||
Celeste: |
Arkhan. If letting Bel live serves a greater purpose... | |||||
Arkhan: |
I know my duty to the Champions, Celeste. Let's speak no more of this. | |||||
| 41 | Defeat 25 Monsters | The route to Bel's Forge takes you past the nesting grounds of swarms of abyssal flies -- and into the sights of a marauding gnoll pack! | ||||
| 42 | Defeat 25 Monsters | Driving the flies off should make this fight easier -- but the gnolls only double down on their assault! | ||||
Bruenor: |
Any sign o' these blighters lettin' up? | |||||
Jarlaxle: |
The opposite, in fact. We've got at least three more packs moving in to cut us off. No idea whether they want us or the war machine. Or both. | |||||
Bruenor: |
Well, ain't no gnoll gonna be chawin' down on this dwarf today. Everybody get ready fer tha next wave! | |||||
| 43 | Defeat 25 Monsters | As fast as you knock them off, more gnolls clamber up on the war machine! You need to keep moving! | ||||
| 44 | Defeat 25 Monsters | These gnolls will overwhelm you if you can't break their relentless assault! Push hard! | ||||
| 45 | Defeat the Gnoll Leader | Driving these gnolls back only encourages them to open fire from range -- even as their feral leader launches a furious assault! | ||||
Minsc: |
Gnoll leader is down! But gnoll followers are still following! Following us, I mean! | |||||
Arkhan: |
This ash cloud that's descended doesn't look as though it's letting up. Lulu? | |||||
![]() Lulu: |
[Cough] Ash ahead, as far as the eye can see. But my eye spotted Bel's Forge straight on before us before everything went dark. | |||||
Arkhan: |
We keep on, then. Let's see if this storm can convince these gnolls to seek their ride elsewhere. | |||||
| 46 | Defeat 25 Monsters | A pack of lemures slithers across your path -- and is drawn up and into the gnoll fight by the speed of your passage! | ||||
| 47 | Defeat 25 Monsters | The last of the gnolls make a desperate stand -- but a pack of bearded devils are in the way of your counterattack! | ||||
| 48 | Defeat 25 Monsters | As the bearded devils close in around you, a squad of imps runs interference! | ||||
![]() Lulu: |
There! Look! The ash clouds are parting! | |||||
Bruenor: |
Oi. That's one nasty-lookin' volcano, and no mistake. | |||||
Arkhan: |
And there's a wall of devils between us and it. | |||||
Bruenor: |
Time ta start climbin' that wall, then. Leave tha war machine here. We can't afford ta let it get taken. Then let's go announce ourselves ta them that's keepin' watch on Bel's front door. | |||||
Minsc: |
Minsc and Boo return from scouting perimeter. Force of devils has vrock thralls standing ready. And ice devil leading from behind. | |||||
Boo: |
Squeak! | |||||
Bruenor: |
Yeah. I been hearin' that blighter's voice poppin' up in me head. Pretty sure they're tryin' everybody one at a time with their telepathy. Tryin' ta find someone ta deal with. | |||||
![]() Ice Devil: |
Outworlders. You trespass in places whose threat you are not capable of understanding. Submit to the forces of Bel. | |||||
Nayeli: |
Devil! Cease your useless prattle. We are the Champions, and we will have an audience with Bel. Whether you want to get out of our way or not... | |||||
| 49 | Defeat 25 Monsters | As you leave the war machine, the imps are in hot pursuit -- and a force of deadly merregon warriors is waiting for you! | ||||
Bruenor: |
Here come them vrocks. Demons bound ta devil service ain't got no life expectancy in tha Nine Hells -- meanin' they ain't stoppin' comin' till tha last o' them is put down! | |||||
Nayeli: |
Then we use that to our advantage. Keep between the vrocks and their spined devil masters! Let each of their assaults hinder the other side. Then use every moment of confusion to take them all down! | |||||
| 50 | Defeat the Ice Devil | This ice devil sets its forces of spined devils and vrock thralls against you! Time to show all these fiends that your intent to enter Bel's Forge is serious! | ||||
Bruenor: |
That ice devil's down! And that's a sudden and complete silence that's fallin'... | |||||
Jarlaxle: |
The rest of the devils have stopped fighting. Someone's ordered them to stand down. | |||||
Nayeli: |
Bel, no doubt. Watching to see what we're capable of. | |||||
Bruenor: |
And now he knows. So let's get this little summit o' ours underway. Oi! Ye devils at tha gate. Tell yer lord tha Champions is here on business. Tell him he's seen us make our introduction. Now it's his turn... | |||||
| Previous: Tiamat's Army | Next: Bel's Forge | |||||
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