Party Crashers (Walnut) is one of the Adventures in the Founders' Day event.
| Party Crashers (Walnut) | |
|---|---|
| Description | |
| Save Waterdeep from the chaos of a Founder's Day gone awry. | |
| Details | |
Requirement(s) |
|
Objective(s) |
|
Restrictions(s) |
|
Reward(s) |
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| Additional | |
| none | |
| Formation | |
| |
Variants[]
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Rain of Fire Description Save Waterdeep from the chaos of a Founder's Day gone awry as fire rains from above. Details Requirement(s)
Must have completed "Party Crashers (Walnut)"
Objective(s)
Tier1: Complete Area 75 (this is the only available Tier during Time Gates).
Tier2: Complete Area 250.
Tier3: Complete Area 600.
Tier4: Complete Area 1200.
Restrictions(s)
A rain of fire falls from the sky, dealing damage to a random Champion.
The frequency of the fireballs increase as your area gets higher.Reward(s)
x???
Additional none Formation
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Close Quarters Combat Description Save Waterdeep from the chaos of a Founder's Day gone awry with your melee Champions. Details Requirement(s)
Must have completed "Party Crashers (Walnut)"
Objective(s)
Tier1: Complete Area 125 (this is the only available Tier during Time Gates).
Tier2: Complete Area 350.
Tier3: Complete Area 800.
Tier4: Complete Area 1400.
Restrictions(s)
Only Champions that attack with a melee base attack by default can be used.
Reward(s)
x???
Additional none Formation
-
Aww, Hells Nuts Description Save Waterdeep from the chaos of a Founder's Day gone awry while collecting nuts. Details Requirement(s)
Must have completed "Party Crashers (Walnut)"
Must have Walnut available.Objective(s)
Tier1: Complete Area 175 (this is the only available Tier during Time Gates).
Tier2: Complete Area 450.
Tier3: Complete Area 1000.
Tier4: Complete Area 1600.
Restrictions(s)
Walnut starts out in the formation and can not be moved, removed or swapped out.
All enemies gain additional health and damage in each area.
Demonic squirrel enemies spawn at random.
When killed, they drop a Hell-Nut which increases the effect of Documancer by 1%, stacking additively.Reward(s)
x???
Additional none Formation
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Party Crashers (Walnut) Free Play Description Save Waterdeep from the chaos of a Founder's Day gone awry. Details Requirement(s)
Must have completed "Party Crashers (Walnut)"
Objective(s)
Free Play.
Restrictions(s)
No Restrictions.
Reward(s)
x???
Additional none Formation
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| armor-based | 0 | 1 | Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 1], Lucius, Selise[WL 2], Windfall[WL 3], Wulfgar |
| bandit | 2 | 0 | |
| beast | 8 | 1 | Imoen[WL 4], Jaheira[WL 4], Minsc[WL 4], Zorbu |
| boss | 0 | 10 | Farideh[WL 5], Grimm[WL 6] |
| demon | 18 | 1 | |
| devil | 16 | 3 | |
| elemental | 3 | 1 | |
| fey | 0 | 1 | Minsc[WL 4] |
| fiend | 28 | 5 | Brother Uriah[WL 7], Ezmerelda[WL 8], Farideh[WL 5], Havilar[WL 9], Jaheira[WL 4], Reya, Turiel, Wyll |
| flying | 11 | 1 | |
| gnoll | 6 | 1 | |
| goblinoid | 0 | 0 | |
| half-orc | 2 | 0 | |
| hit-based | 2 | 0 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 1], Windfall[WL 3] |
| hobgoblin | 3 | 0 | |
| human | 8 | 0 | Dynaheir, Ezmerelda[WL 10], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| humanoid | 17 | 2 | Dynaheir, Ezmerelda[WL 10], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| melee | 49 | 9 | |
| monstrosity | 0 | 1 | Ezmerelda[WL 11], Imoen[WL 4], Minsc[WL 4] |
| ranged | 4 | 1 | |
| static | 2 | 0 | |
| tiefling | 0 | 1 |
- ↑ 1.0 1.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ 3.0 3.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ 5.0 5.1 Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
- ↑ Only valid with Grimm’s Giant Hunter specialization, and all boss enemies also count as Giants for the purposes of all abilities that care about such things.
- ↑ Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Ezmerelda’s Guide to Fiends Feat.
- ↑ See details about Havilar’s special mechanics.
- ↑ 10.0 10.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
Waves’ details[]
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | outdoors | Sea Gull | beast melee |
|
| 2 | outdoors | Bandit, Sea Gull | beast half-orc human humanoid bandit melee | |
| 3 | outdoors | Wolf Pup | beast melee | |
| 4 | outdoors | Sea Gull | beast melee | |
| 5 | outdoors | Wolf Pup ×10 | beast melee | |
| Boss | outdoors | Owlbear | boss monstrosity melee | |
| 6 | outdoors | Giant Rat | beast melee |
|
| 7 | outdoors | Bandit | half-orc human humanoid bandit melee | |
| 8 | outdoors | Sea Gull | beast melee | |
| 9 | outdoors | Giant Rat | beast melee | |
| 10 | outdoors | Lesser Imp ×10 | devil fiend flying melee | |
| Boss | outdoors | Greater Imp | boss devil fiend flying melee | |
| 11 | indoors | Drunk Inn Patron | human humanoid melee |
|
| 12 | indoors | Drunk Inn Patron, Lesser Imp | devil fiend human humanoid flying melee | |
| 13 | indoors | Costumed Drunk, Lesser Imp | devil fiend human humanoid flying melee | |
| 14 | indoors | Costumed Drunk, Lesser Imp | devil fiend human humanoid flying melee | |
| 15 | indoors | Lesser Imp ×10 | devil fiend flying melee | |
| Boss | indoors | Cultist of Zariel | boss humanoid tiefling melee | |
| 16 | outdoors | Lesser Imp | devil fiend flying melee |
|
| 17 | outdoors | Lesser Imp | devil fiend flying melee | |
| 18 | outdoors | Fire!, Lesser Fire Elemental | elemental static hit-based melee | |
| 19 | outdoors | Lesser Fire Elemental | elemental melee | |
| 20 | outdoors | Lesser Fire Elemental ×10 | elemental melee | |
| Boss | outdoors | Fire Elemental | boss elemental ranged | |
| 21 | indoors | Lesser Imp | devil fiend flying melee |
|
| 22 | indoors | Bearded Devil, Lesser Imp | devil fiend flying melee | |
| 23 | indoors | Bearded Devil | devil fiend melee | |
| 24 | indoors | Bearded Devil | devil fiend melee | |
| 25 | indoors | Bearded Devil ×10 | devil fiend melee | |
| Boss | indoors | Barbed Devil | boss devil fiend melee | |
| 26 | outdoors | Gnoll, Quasit | demon fiend gnoll humanoid melee ranged |
|
| 27 | outdoors | Gnoll | demon gnoll humanoid melee ranged | |
| 28 | outdoors | Gnoll | demon gnoll humanoid melee ranged | |
| 29 | outdoors | Vrock | demon fiend melee | |
| 30 | outdoors | Vrock ×10 | demon fiend melee | |
| Boss | outdoors | Ultroloth | boss fiend melee | |
| 31 | indoors | Dretch | demon fiend melee |
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| 32 | indoors | Quasit | demon fiend melee | |
| 33 | indoors | Dretch | demon fiend melee | |
| 34 | indoors | Quasit | demon fiend melee | |
| 35 | indoors | Dretch ×5, Quasit ×5 | demon fiend melee | |
| Boss | indoors | Rabbit Riding Pixie Leader | boss beast fey melee | |
| 36 | indoors | Vrock | demon fiend melee |
|
| 37 | indoors | Quasit | demon fiend melee | |
| 38 | indoors | Lesser Imp, Quasit | demon devil fiend flying melee | |
| 39 | indoors | Bearded Devil, Gnoll | demon devil fiend gnoll humanoid melee | |
| 40 | indoors | Gnoll ×10 | demon gnoll humanoid melee | |
| Boss | indoors | Gnoll King | boss demon gnoll humanoid melee | |
| 41 | indoors | Quasit | demon fiend melee |
|
| 42 | indoors | Lesser Imp | devil fiend flying melee | |
| 43 | indoors | Dretch, Quasit | demon fiend melee | |
| 44 | indoors | Drunk Inn Patron | human humanoid melee | |
| 45 | indoors | Drunk Inn Patron ×10 | human humanoid melee | |
| Boss | indoors | Succubus | boss fiend melee | |
| 46 | indoors | Bearded Devil | devil fiend melee |
|
| 47 | indoors | Gnoll, Market Cart Barricade ×3 | demon gnoll humanoid static hit-based ranged | |
| 48 | indoors | Hobgoblin | hobgoblin humanoid melee | |
| 49 | indoors | Hobgoblin | hobgoblin humanoid melee | |
| 50 | indoors | Hobgoblin ×10 | hobgoblin humanoid melee | |
| Boss | indoors | Zariel | boss devil fiend armor-based melee |
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