Party Crashers (Aeon) is one of the Adventures in the Founders' Day event.
| Party Crashers (Aeon) | |
|---|---|
| Description | |
| Save Waterdeep from the chaos of a Founder's Day gone awry. | |
| Details | |
Requirement(s) |
|
Objective(s) |
|
Restrictions(s) |
|
Reward(s) |
|
| Additional | |
| none | |
| Formation | |
| |
Variants[]
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Mechanical Mayhem Description Save Waterdeep from the chaos of a Founders' Day gone awry with Aeon! Details Requirement(s)
Must have completed "Party Crashers (Aeon)"
Must have Aeon available.Objective(s)
Tier1: Complete Area 75 (this is the only available Tier during Time Gates).
Tier2: Complete Area 250.
Tier3: Complete Area 600.
Tier4: Complete Area 1200.
Restrictions(s)
1-2 Iron Defenders spawn with each wave. They don't drop gold nor count towards quest progress.
Aeon starts in the formation. She can't be moved or removed.
Only Champions next to Aeon can deal damage.
Getting to know Aeon: Aeon buffs Champions next to her. Place your damage dealer next to her for the best effect!Reward(s)
x???
Additional none Formation File:Formation Founders Aeon Mechanical Mayhem.png -
Spy's Strategy Description Save Waterdeep from the chaos of a Founders' Day gone awry with Champions that work with a particular Patron. Details Requirement(s)
Must have completed "Party Crashers (Aeon)"
Must have Aeon available.Objective(s)
Tier1: Complete Area 125 (this is the only available Tier during Time Gates).
Tier2: Complete Area 350.
Tier3: Complete Area 800.
Tier4: Complete Area 1400.
Restrictions(s)
Aeon starts in the formation. She can't be moved or removed.
You may only use core Champions and/or Champions eligible for Aeon's current Patron.
Getting to know Aeon: Aeon's main buff is made stronger by using Champions that are eligible for the Patron she is currently infiltrating.Reward(s)
x???
Additional none Formation File:Formation Founders Aeon Spy's Strategy.png -
Discovered Secrets Description Save Waterdeep from the chaos of a Founders' Day gone awry with your best debuffers. Details Requirement(s)
Must have completed "Party Crashers (Aeon)"
Must have Aeon available.Objective(s)
Tier1: Complete Area 175 (this is the only available Tier during Time Gates).
Tier2: Complete Area 450.
Tier3: Complete Area 1000.
Tier4: Complete Area 1600.
Restrictions(s)
Aeon starts in the formation. She can't be moved or removed.
Starting in area 11, only monsters that have a debuff can take damage.
Getting to know Aeon: Aeon's attacks debuff monsters, making them take additional damage. Use her and other debuffing champions to make it so you can damage these monsters!Reward(s)
x???
Additional none Formation File:Formation Founders Aeon Mechanical Mayhem.png -
Party Crashers (Aeon) Free Play Description Save Waterdeep from the chaos of a Founder's Day gone awry. Details Requirement(s)
Must have completed "Party Crashers (Aeon)"
Objective(s)
Free Play.
Restrictions(s)
No Restrictions.
Reward(s)
x???
Additional none Formation
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| armor-based | 0 | 1 | Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 1], Lucius, Selise[WL 2], Windfall[WL 3], Wulfgar |
| bandit | 2 | 0 | |
| beast | 8 | 1 | Imoen[WL 4], Jaheira[WL 4], Minsc[WL 4], Zorbu |
| boss | 0 | 10 | Farideh[WL 5], Grimm[WL 6] |
| demon | 18 | 1 | |
| devil | 16 | 3 | |
| elemental | 3 | 1 | |
| fey | 0 | 1 | Minsc[WL 4] |
| fiend | 28 | 5 | Brother Uriah[WL 7], Ezmerelda[WL 8], Farideh[WL 5], Havilar[WL 9], Jaheira[WL 4], Reya, Turiel, Wyll |
| flying | 11 | 1 | |
| gnoll | 6 | 1 | |
| goblinoid | 0 | 0 | |
| half-orc | 2 | 0 | |
| hit-based | 2 | 0 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 1], Windfall[WL 3] |
| hobgoblin | 3 | 0 | |
| human | 8 | 0 | Dynaheir, Ezmerelda[WL 10], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| humanoid | 17 | 2 | Dynaheir, Ezmerelda[WL 10], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| melee | 49 | 9 | |
| monstrosity | 0 | 1 | Ezmerelda[WL 11], Imoen[WL 4], Minsc[WL 4] |
| ranged | 4 | 1 | |
| static | 2 | 0 | |
| tiefling | 0 | 1 |
- ↑ 1.0 1.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ 3.0 3.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ 5.0 5.1 Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
- ↑ Only valid with Grimm’s Giant Hunter specialization, and all boss enemies also count as Giants for the purposes of all abilities that care about such things.
- ↑ Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Ezmerelda’s Guide to Fiends Feat.
- ↑ See details about Havilar’s special mechanics.
- ↑ 10.0 10.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
Waves’ details[]
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | outdoors | Sea Gull | beast melee |
|
| 2 | outdoors | Bandit, Sea Gull | beast half-orc human humanoid bandit melee | |
| 3 | outdoors | Wolf Pup | beast melee | |
| 4 | outdoors | Sea Gull | beast melee | |
| 5 | outdoors | Wolf Pup ×10 | beast melee | |
| Boss | outdoors | Owlbear | boss monstrosity melee | |
| 6 | outdoors | Giant Rat | beast melee |
|
| 7 | outdoors | Bandit | half-orc human humanoid bandit melee | |
| 8 | outdoors | Sea Gull | beast melee | |
| 9 | outdoors | Giant Rat | beast melee | |
| 10 | outdoors | Lesser Imp ×10 | devil fiend flying melee | |
| Boss | outdoors | Greater Imp | boss devil fiend flying melee | |
| 11 | indoors | Drunk Inn Patron | human humanoid melee |
|
| 12 | indoors | Drunk Inn Patron, Lesser Imp | devil fiend human humanoid flying melee | |
| 13 | indoors | Costumed Drunk, Lesser Imp | devil fiend human humanoid flying melee | |
| 14 | indoors | Costumed Drunk, Lesser Imp | devil fiend human humanoid flying melee | |
| 15 | indoors | Lesser Imp ×10 | devil fiend flying melee | |
| Boss | indoors | Cultist of Zariel | boss humanoid tiefling melee | |
| 16 | outdoors | Lesser Imp | devil fiend flying melee |
|
| 17 | outdoors | Lesser Imp | devil fiend flying melee | |
| 18 | outdoors | Fire!, Lesser Fire Elemental | elemental static hit-based melee | |
| 19 | outdoors | Lesser Fire Elemental | elemental melee | |
| 20 | outdoors | Lesser Fire Elemental ×10 | elemental melee | |
| Boss | outdoors | Fire Elemental | boss elemental ranged | |
| 21 | indoors | Lesser Imp | devil fiend flying melee |
|
| 22 | indoors | Bearded Devil, Lesser Imp | devil fiend flying melee | |
| 23 | indoors | Bearded Devil | devil fiend melee | |
| 24 | indoors | Bearded Devil | devil fiend melee | |
| 25 | indoors | Bearded Devil ×10 | devil fiend melee | |
| Boss | indoors | Barbed Devil | boss devil fiend melee | |
| 26 | outdoors | Gnoll, Quasit | demon fiend gnoll humanoid melee ranged |
|
| 27 | outdoors | Gnoll | demon gnoll humanoid melee ranged | |
| 28 | outdoors | Gnoll | demon gnoll humanoid melee ranged | |
| 29 | outdoors | Vrock | demon fiend melee | |
| 30 | outdoors | Vrock ×10 | demon fiend melee | |
| Boss | outdoors | Ultroloth | boss fiend melee | |
| 31 | indoors | Dretch | demon fiend melee |
|
| 32 | indoors | Quasit | demon fiend melee | |
| 33 | indoors | Dretch | demon fiend melee | |
| 34 | indoors | Quasit | demon fiend melee | |
| 35 | indoors | Dretch ×5, Quasit ×5 | demon fiend melee | |
| Boss | indoors | Rabbit Riding Pixie Leader | boss beast fey melee | |
| 36 | indoors | Vrock | demon fiend melee |
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| 37 | indoors | Quasit | demon fiend melee | |
| 38 | indoors | Lesser Imp, Quasit | demon devil fiend flying melee | |
| 39 | indoors | Bearded Devil, Gnoll | demon devil fiend gnoll humanoid melee | |
| 40 | indoors | Gnoll ×10 | demon gnoll humanoid melee | |
| Boss | indoors | Gnoll King | boss demon gnoll humanoid melee | |
| 41 | indoors | Quasit | demon fiend melee |
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| 42 | indoors | Lesser Imp | devil fiend flying melee | |
| 43 | indoors | Dretch, Quasit | demon fiend melee | |
| 44 | indoors | Drunk Inn Patron | human humanoid melee | |
| 45 | indoors | Drunk Inn Patron ×10 | human humanoid melee | |
| Boss | indoors | Succubus | boss fiend melee | |
| 46 | indoors | Bearded Devil | devil fiend melee |
|
| 47 | indoors | Gnoll, Market Cart Barricade ×3 | demon gnoll humanoid static hit-based ranged | |
| 48 | indoors | Hobgoblin | hobgoblin humanoid melee | |
| 49 | indoors | Hobgoblin | hobgoblin humanoid melee | |
| 50 | indoors | Hobgoblin ×10 | hobgoblin humanoid melee | |
| Boss | indoors | Zariel | boss devil fiend armor-based melee |
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