Neutral No More is one of the adventures in the campaign A Grand Tour of the Sword Coast.
| Head to Mantol-Derith, to learn more about the demonic incursion into the Underdark. | |||
| Requirement(s) | Must have completed "Leemooggoogoon Rises" | ||
| Objective(s) | |||
| Restriction(s) | |||
| Rewards(?) | Formation |
| |
Variants[]
Fungal Excitation[]
| Head to Mantol-Derith, while dealing with a flood of Spore Servants! | ||||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | Underdark Spore Servants from elsewhere in the underdark appear in each area. They do not count towards quest progress, nor do they drop gold. Each time you re-encounter an area, the number of Underdark Spore Servants increases! | |||
| Rewards(?) | Formation |
| ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
| Patron: Elminster | ||||
Crimson Perception[]
| Head to Mantol-Derith, while a young red dragon causes havoc. | ||||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | In each boss area, a young red dragon appears which must be defeated to advance. Only Champions with WIS of 14 or higher can be used. | |||
| Rewards(?) | Formation |
| ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
| Patron: Elminster | ||||
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| aberration | 0 | 1 | Imoen[WL 1], Lae'zel, Zorbu |
| armor-based | 0 | 1 | Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 2], Lucius, Selise[WL 3], Windfall[WL 4], Wulfgar |
| beast | 17 | 2 | Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
| demon | 5 | 1 | |
| drow | 13 | 1 | |
| dwarf | 16 | 1 | |
| elf | 5 | 0 | |
| fiend | 5 | 1 | Brother Uriah[WL 5], Ezmerelda[WL 6], Farideh[WL 7], Havilar[WL 8], Jaheira[WL 1], Reya, Turiel, Wyll |
| hit-based | 0 | 2 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 2], Windfall[WL 4] |
| human | 6 | 1 | Dynaheir, Ezmerelda[WL 9], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| humanoid | 35 | 5 | Dynaheir, Ezmerelda[WL 9], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| melee | 49 | 8 | |
| monstrosity | 0 | 1 | Ezmerelda[WL 10], Imoen[WL 1], Minsc[WL 1] |
| plant | 0 | 1 | |
| ranged | 3 | 2 | |
| zhentarim | 8 | 1 |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ 2.0 2.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ 4.0 4.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Ezmerelda’s Guide to Fiends Feat.
- ↑ Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
- ↑ See details about Havilar’s special mechanics.
- ↑ 9.0 9.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | Underground | Giant Spider | beast melee |
|
| 2 | Underground | Drow Cultist, Giant Spider | beast drow humanoid melee | |
| 3 | Underground | Drow Cultist | drow humanoid melee | |
| 4 | Underground | Drow Cultist | drow humanoid melee | |
| 5 | Underground | Drow Cultist x10 | drow humanoid melee | |
| Boss | Underground | Stealthy Pickpocket | boss drow humanoid melee | |
| 6 | Underground | Drow Cultist | drow humanoid melee |
|
| 7 | Underground | Drow Cultist | drow humanoid melee | |
| 8 | Underground | Giant Caterpillar | beast melee | |
| 9 | Underground | Giant Caterpillar | beast melee | |
| 10 | Underground | Giant Caterpillar x10 | beast melee | |
| Boss | Underground | Carrion Crawler | boss monstrosity melee | |
| 11 | Underground | Underdark Spore Servant | drow dwarf elf humanoid melee | File:Monster Plant MyconidAdult.png |
| 12 | Underground | Underdark Spore Servant | drow dwarf elf humanoid melee | |
| 13 | Underground | Underdark Spore Servant | drow dwarf elf humanoid melee | |
| 14 | Underground | Underdark Spore Servant | drow dwarf elf humanoid melee | |
| 15 | Underground | Underdark Spore Servant x10 | drow dwarf elf humanoid melee | |
| Boss | Underground | Myconid Adult | boss humanoid plant melee | |
| 16 | Underground | Dretch | demon fiend melee |
|
| 17 | Underground | Dretch | demon fiend melee | |
| 18 | Underground | Dretch, Quasit | demon fiend melee | |
| 19 | Underground | Quasit | demon fiend melee | |
| 20 | Underground | Quasit x10 | demon fiend melee | |
| Boss | Underground | Hezrou | boss demon fiend armor-based melee | |
| 21 | Underground | Giant Spider | beast melee |
|
| 22 | Underground | Giant Wolf Spider | beast melee | |
| 23 | Underground | Giant Spider | beast melee | |
| 24 | Underground | Giant Spider, Giant Wolf Spider | beast melee | |
| 25 | Underground | Giant Spider x6, Giant Wolf Spider x4 | beast melee | |
| Boss | Underground | Giant Web Spitting Spider | boss beast ranged | |
| 26 | Underground | Duergar Fighter, Giant Spider | beast dwarf humanoid melee | File:Monster Humanoid SvirfneblinLizardRider.png |
| 27 | Underground | Svirfneblin Fighter | humanoid melee | |
| 28 | Underground | Svirfneblin Fighter | humanoid melee | |
| 29 | Underground | Duergar Fighter, Svirfneblin Fighter | dwarf humanoid melee | |
| 30 | Underground | Svirfneblin Fighter x10 | humanoid melee | |
| Boss | Underground | Svirfneblin Lizard Rider | boss humanoid hit-based melee | |
| 31 | Underground | Giant Spider, Svirfneblin Fighter | beast humanoid melee |
|
| 32 | Underground | Giant Spider | beast melee | |
| 33 | Underground | Duergar Fighter | dwarf humanoid melee | |
| 34 | Underground | Duergar Fighter, Giant Spider | beast dwarf humanoid melee | |
| 35 | Underground | Duergar Fighter x4, Giant Spider x6 | beast dwarf humanoid melee | |
| Boss | Underground | Mastiff | boss beast melee | |
| 36 | Underground | Duergar Fighter, Svirfneblin Fighter | dwarf humanoid melee | File:Monster Aberration Lorthuun.png |
| 37 | Underground | Svirfneblin Fighter | humanoid melee | |
| 38 | Underground | Zhentarim Thug | humanoid melee zhentarim | |
| 39 | Underground | Zhentarim Thug | humanoid melee zhentarim | |
| 40 | Underground | Zhentarim Spy x10 | human humanoid tiefling melee ranged zhentarim | |
| Boss | Underground | Lorthuun | boss aberration hit-based melee | |
| 41 | Underground | Zhentarim Spy | drow human humanoid melee zhentarim |
|
| 42 | Underground | Zhentarim Spy | drow human humanoid melee zhentarim | |
| 43 | Underground | Zhentarim Spy | human humanoid tiefling ranged zhentarim | |
| 44 | Underground | Zhentarim Spy, Zhentarim Thug | human humanoid tiefling melee ranged zhentarim | |
| 45 | Underground | Zhentarim Thug x10 | humanoid melee zhentarim | |
| Boss | Underground | Zhentarim Assassin | boss human humanoid ranged zhentarim | |
| 46 | Underground | Duergar Fighter | dwarf humanoid melee |
|
| 47 | Underground | Duergar Fighter, Giant Wolf Spider | beast dwarf humanoid melee | |
| 48 | Underground | Duergar Fighter | dwarf humanoid melee | |
| 49 | Underground | Duergar Fighter, Giant Wolf Spider | beast dwarf humanoid melee | |
| 50 | Underground | Duergar Fighter x10 | dwarf humanoid melee | |
| Boss | Underground | Enlarged Duergar | boss dwarf humanoid melee |
Transcript[]
| Head to Mantol-Derith, to learn more about the demonic incursion into the Underdark. | ||||||
| Area | Goal | Quests & Cinematics | ||||
Jarlaxle: |
So we're decided, then. Mantol-Derith still seems the best place to get more information on what's behind these demonic incursions in the Underdark. It'll just be a longer journey by ground than by water. | |||||
Calliope: |
Longer is fine while there's a freaking demon lord lurking in that water. Demogorgon can have the Darklake entirely to himself with no complaints from me. | |||||
Nayeli: |
Agreed. But I'm not certain any other road through the Underdark will be safer right now. Demogorgon's presence might account for some of the demonic activity we've seen so far. But not all of it. | |||||
Bruenor: |
Ye figure there's even more o' that primal nastiness out there? Demon lords havin' some kind o' turf war, and usin' tha Underdark as their battlefield? | |||||
Celeste: |
It's hard to say. We need much more information. And we can hope Mantol-Derith is where we'll find it. Shuushar, we must bid you farewell. Thank you for your companionship, and good luck with the rebuilding in Sloobludop. | |||||
Shuushar: |
Traveling friends, the thanks of all folk of Sloobludop are yours. Our quarrels are ended for now. Though there is much to fear. | |||||
Nayeli: |
Just steer clear of the water as much as you can -- and keep the cult rites to bare minimum. Hopefully whatever answers we find in Mantol-Derith will help set this abyssal incursion right. | |||||
| 1 | Defeat 25 Enemies | The road to Mantol-Derith from Sloobludop is a long one -- but these giant spiders are keen to keep you company! | ||||
Calliope: |
Seems to me that the tricky thing about seeking information in Mantol-Derith will be figuring out who to talk to. | |||||
Drizzt: |
Indeed. The neutrality that feeds the settlement's wealth in trade means the drow, the duergar, the svirfneblin, and the surface-worlders are usually on good terms with each other. But if these incursions have reached them as well, they might be on less cordial terms with visitors. | |||||
Bruenor: |
Nothin' ta it but ta get there and see. And if they have been havin' demon trouble, pullin' together would seem ta make more sense than anythin' else. | |||||
Nayeli: |
Yes, but what we saw in Sloobludop was worrying. That factionalism was a direct response to the abyssal energy spreading through this realm. And if it's spread farther... | |||||
Minsc: |
Minsc does not mean to interrupt, but is anyone else hearing echo of footsteps from behind? | |||||
Jarlaxle: |
I'm hearing it now. And I'm seeing it too! Watch yourselves! | |||||
| 2 | Defeat 25 Enemies | Looks like those spiders weren't just wandering. Drow cultists have picked up your trail! | ||||
| 3 | Collect 25 Symbols of Lolth | These cultists aren't interested in letting you pass. Maybe laying claim to their symbols of Lolth will make them adjust their sense of superiority! | ||||
| 4 | Defeat 25 Enemies | Every opportunity you give these drow to flee, they keep coming on! | ||||
Drow Cultist: |
You had enough, outworlders? Lay down your arms and give us your magic, and we can talk about a peaceful end to this. | |||||
Calliope: |
I'm not sure how the fight looks so much different from your side, but from where I'm standing, you're the ones who should be looking at surrender as a career move. Your numbers are down, and we're just getting started. | |||||
Nayeli: |
Listen to Calliope, drow. We've had enough trouble already with forces of House Mizzrym out of Velkynvelve, but if you're not with them, you can walk away from this fight easily. | |||||
Drow Cultist: |
House Mizzrym can burn. All the houses can burn! We are the true faithful of the Spider Queen, loyal only to Lolth! | |||||
Nayeli: |
As you wish it, then. And when your zealotry fails you, remember you made that choice. | |||||
| 5 | Defeat the Stealthy Pickpocket | The stealthy bandit pickpocket leading the cultists gets them riled up for a final stand! | ||||
| 6 | Defeat 25 Enemies | Even with their bandit leader fallen, the cultists are in this fight to the bitter end! | ||||
| 7 | Defeat 25 Enemies | One final push should finally send these drow on their way! Hit them hard! | ||||
Jarlaxle: |
All right, keep your eyes open. Moving away from the Darklake means getting into tighter quarters. We won't have as much room to maneuver. | |||||
Minsc: |
Minsc foresees imminent quarters becoming even tighter. Look there! | |||||
Boo: |
Squeak! | |||||
Calliope: |
Giant caterpillars as far as the eye can see. You're sure this is the best way forward? | |||||
Jarlaxle: |
Afraid so. So if we want to make time, we'll need to get moving! | |||||
| 8 | Collect 25 Strands of Caterpillar Silk | These new caverns are home to countless giant caterpillars -- and this silk they spread is going to slow you down if you don't clear it out! | ||||
| 9 | Defeat 25 Enemies | These caterpillars are just defending their home turf. But they don't understand that the harder they fight, the longer it's going to take you to get through their territory! | ||||
| 10 | Defeat the Carrion Crawler | A carrion crawler drawn to the sound of combat enters the fray in search of a quick meal! Drive all these creatures back! | ||||
Bruenor: |
All done and all clear. Looks like tha tunnel's wide open ahead. | |||||
Drizzt: |
But the air feels heavier. There's a moisture to it. And a familiar scent... | |||||
Calliope: |
There's mushrooms ahead! It's some kind of massive fungus cavern. | |||||
Celeste: |
Then it'll be a feeding ground for creatures coming from far and wide. We'll need to be on our guard. | |||||
Jarlaxle: |
Movement all around us. But it doesn't look like creatures feeding on the fungus here. In fact, quite the reverse... | |||||
Deekin: |
Boss! People moving in have mushrooms growing from strange and personal places! Doooom! | |||||
Celeste: |
I'm afraid they're not people any longer, Deekin. Those are spore servants -- meaning this cavern must be myconid territory. | |||||
Calliope: |
And I'm guessing they're a little overprotective of it. Those spore servants are moving into attack formation! | |||||
| 11 | Defeat 25 Enemies | These reanimated spore servants are going to make passing through this fungal cavern a challenge. Push hard! | ||||
| 12 | Defeat 25 Enemies | The more spore servants you drive back, the more reinforcements pour in from the shadows! | ||||
Celeste: |
This is most unusual. Spore servants usually only attack with this level of violence if a myconid sovereign perceives a threat to the colony. But I don't know what we've done that would have registered as such. | |||||
Nayeli: |
I'm more concerned about why we haven't seen the colony yet. It's spore servants everywhere, but no myconids to be seen... wait... does anyone else hear that? | |||||
Myconid Adult: |
You trespass... you trespass... you will not pass... | |||||
Celeste: |
A myconid! We're under the effect of its telepathic rapport spores. But it sounds as though it's in pain... | |||||
Myconid Adult: |
You trespass! Araumycos claims these caves! Araumycos will fill all the darkness! You trespass! You die! You die! | |||||
Calliope: |
Anybody know that Araumycos joker the myconid's talking about? | |||||
Drizzt: |
Never heard of him. But the myconid's falling back fast -- and sending a new wave of spore servants straight at us! | |||||
| 13 | Collect 25 Phosphorescent Fungi | Keeping this battlefield well lit might help you hold the edge in this fight. Grab up these phosphorescent fungi as you move! | ||||
| 14 | Defeat 25 Enemies | The spore servants' numbers are starting to thin -- but that only makes the survivors fight with even greater intensity! | ||||
Myconid Adult: |
You die! You die! Araumycos will feed upon you! Your corpses build our armies! We are rising! We are eternal! | |||||
Celeste: |
I need to get close to the myconid! Some kind of madness is infecting it. If I can heal it, we might be able to learn what's caused this. There! | |||||
Myconid Adult: |
No healing! All is pain! All is Araumycos! All will be consumed! | |||||
Celeste: |
No... it's not working... | |||||
Nayeli: |
You've done what you can, Celeste. The spore servants have us surrounded. They're under the myconid's control. Everyone, on me! We need to finish this! | |||||
| 15 | Defeat the Myconid Adult | This myconid's unnatural mindset makes it a deadly threat! Ending this poor being's suffering is all you can do now! | ||||
Delina: |
Celeste, it's as you thought. The faerzress throughout this cavern -- it's corrupted by abyssal energy. | |||||
Celeste: |
The same as we've seen before. The power of the Abyss is infusing itself into the very ecosystem here. And the myconid paid the price. | |||||
Bruenor: |
Celeste, what's tha bigger picture here? What's this Araumycos it kept talkin' about? | |||||
Celeste: |
I don't know, Bruenor. That'll be another question for Mantol-Derith. And we'd best get there quickly. | |||||
Minsc: |
Fungal cavern ends. Path continues ahead. But Minsc hears hooting ahead in shadows that he does not like. | |||||
Boo: |
Squeak! | |||||
Bruenor: |
Feh. That's tha hootin' and howlin' o' them dretch demons on tha prowl. If this is tha route, it looks like we got some cavern clearin' ta do. Come on! | |||||
| 16 | Defeat 25 Enemies | A band of wandering dretches are another sign of the spreading abyssal influence in the Underdark. Take these demons down! | ||||
| 17 | Defeat 25 Enemies | No matter how hard you hit them, these feral dretches just come back for more! | ||||
Bruenor: |
Keep at them dretches! Don't let 'em get away! | |||||
Jarlaxle: |
The path is going lakeside again. They're spreading out to get ready for us... and they're not alone! | |||||
Calliope: |
Quasits! They're swarming! But what's that they're all carrying? | |||||
Bruenor: |
Some kind o' metal ore by its look. But I ain't ever seen ore in that shade o' purple before... | |||||
Celeste: |
Nor have I. So I think I'd like to see it up close. Everyone, with me! | |||||
| 18 | Collect 25 Pieces of Ore | Whoever these quasits are running errands for, the strange ore they're carrying bears investigation. Grab it up! | ||||
| 19 | Defeat 25 Enemies | With the last of the dretches down, the quasits redouble their assault! | ||||
| 20 | Defeat the Hezrou | A fearsome hezrou demon responds to the shrieking of its lesser kin! Take all these fiends down! | ||||
Calliope: |
Is that the last of them? There's so much demon ichor spilled here, these stones are like a skating rink. | |||||
Nayeli: |
I think that's the last of them. At least I'm not sensing fiendish power close in. But who knows what else might be waiting out there? | |||||
Celeste: |
These endless fights are slowing us down. Minsc and Drizzt are back on point. Everyone, let's move. | |||||
Nayeli: |
You're still sure where you're going Drizzt? You look a little pensive. | |||||
Drizzt: |
I'm sure. It's just been a long while since I was down this way. And I don't remember quite so many webs on this route before... | |||||
Minsc: |
Minsc sees spiders everywhere ahead! We must cut our way through! Everyone with me! And watch your backs! | |||||
| 21 | Defeat 25 Enemies | The last leg of the journey to Mantol-Derith has been overrun by arachnids! Clear them out! | ||||
| 22 | Defeat 25 Enemies | A pack of giant wolf spiders on the hunt pick up your scent! Push past! | ||||
| 23 | Collect 25 Spider Eyes | These spiders come on relentlessly. Stealing trophies from a few of them might help break their resolve! | ||||
| 24 | Defeat 25 Enemies | The end of this path is in sight, but the spider mob threatens to overwhelm you! | ||||
Jarlaxle: |
We're almost through! If we can just push past the last of these obnoxious arachnids, Mantol-Derith should be our next stop. | |||||
Calliope: |
Hold that thought. Looks like we've got one extra spider to push past! And it's looking like it wants to push back! | |||||
| 25 | Defeat the Giant Web Spitting Spider | A monstrous web-spitting spider is holed up in the exit from these caverns. Take all these arachnids down! | ||||
Bruenor: |
Yea, get ta runnin' ye eight-legged miscreants! Go back ta feedin' on giant flies, and be thankful we left ye still scuttlin' around. Any stragglers still lingerin', or is that it? | |||||
Minsc: |
Minsc believes that is all threats dispensed with for now. But Boo reports large number of spiders fleeing ahead when main mob broke and dispersed. | |||||
Drizzt: |
They shouldn't give us much trouble. Just through this cavern, down the next, and we're in Mantol-Derith. These creatures are too wary to make trouble with so many well-armed humanoids around. Not to mention the hunting spiders kept at the drow enclave. | |||||
Nayeli: |
Then let's get down there. It'll be good to take a bit of respite after all we've been through. | |||||
Drizzt: |
It appears I might have spoken too soon. Also, welcome to Mantol-Derith... | |||||
Bruenor: |
What in... this place is a mob scene! Them giant spiders is attackin' everythin' they can see! | |||||
Boo: |
Squeak! | |||||
Minsc: |
Boo says spiders here are in numbers greater than were seen fleeing caves. These are new arachnid combatants, fighting duergar forces from enclave! | |||||
Calliope: |
And that fight's coming straight at us! Watch out! | |||||
| 26 | Defeat 25 Enemies | This brawl between the duergar and the giant spiders doesn't show any sign of letting up -- and you're caught in the middle! | ||||
| 27 | Defeat 25 Enemies | The duergar and the spiders fall back quickly enough -- but a force of svirfneblin fighters looking for a challenge are quick to take their place! | ||||
| 28 | Collect 25 Svirfneblin Weapons | These svirfneblin fight ferociously! Disarming some of them might help you even the odds in this fight! | ||||
Delina: |
There are svirfneblin to every side of us, but they look as though they're starting to reconsider this fight. | |||||
Bruenor: |
I'm seein' more than a few that looks as though they weren't all tha way in tha fight ta begin with. Folks is just bein' swept up in what's goin' on. | |||||
Peebles: |
Hoy! Get back, you rapscallions! Keep to your own side with all these fisticuffs! | |||||
Nayeli: |
I can see a bunch of noncombatants over there by that one svirfneblin shouting. We need to try to get them to safety | |||||
Calliope: |
We might need to worry about getting us safe first! Watch out! | |||||
| 29 | Defeat 25 Enemies | You almost have the svirfneblin on the run -- but the need to rescue bystanders combines with this vengeful mob of duergar to throw the battlefield into disarray! | ||||
Peebles: |
Well! That was a well-timed bit of rescue. Thanks to you, strangers. Peebles at your service, explorer and sage, specializing in the study of aberrations, don't you know. And if you want my advice, you'll take the opportunity to clear out of Mantol-Derith while you've got the chance. | |||||
Bruenor: |
Could give ye tha same advice, friend. Them folks who was hunkerin' down with ye have scarpered ta safety. Ye don't wanna go with 'em? | |||||
Peebles: |
Not my fate, I'm afraid. I've not been long in Mantol-Derith, but I have imminent business that I must conclude here before I leave the enclave. Assuming there's any enclave left when this fighting is done. | |||||
| 30 | Defeat the Svirfneblin Lizard Rider | A svirfneblin captain astride a monstrous lizard whips their troops back into a frenzy! Stand fast! | ||||
Celeste: |
Peebles, if you are intent on staying, can you give us any insight into what's going on here? You're the first person we've met who isn't too enraged or afraid to talk. | |||||
Peebles: |
Well, you're welcome to reservations given this svirfneblin as the source, but I'll tell you this is the duergar's doing. No one knows what possessed them to break the peace, but you can see the results. | |||||
Nayeli: |
All too well. So much for Mantol-Derith being a rare site of neutral ground in the Underdark. But we can't let ourselves get caught up in this fight. We need to focus on finding out what's known about the larger trouble we've seen. Drizzt, any suggestions? | |||||
Drizzt: |
The number of giant spiders in the fight suggests that even if the drow enclave isn't officially taking sides, it won't likely be keen on visitors. That leaves the Zhentarim. | |||||
Peebles: |
An excellent idea! I haven't seen any sign of the Zhents entering the fray yet. They'll be all hunkered down, nice and safe. | |||||
Bruenor: |
Feh. I ain't never keen on hangin' with Zhents even on tha worst o' days, but I can't see we got much choice. We need ta find a place ta regroup and plan. | |||||
Peebles: |
Then it's definitely the Zhentarim enclave you're looking for. And helping lead the way will be the least I can do to say thanks. Come, come! | |||||
| 31 | Defeat 25 Enemies | Getting to the Zhentarim enclave might let you take a respite from this endless fight. But giant spiders joining the svirfneblin assault won't make it easy! | ||||
| 32 | Defeat 25 Enemies | You need to clear these giant spiders out before any new foes move in! | ||||
Celeste: |
The svirfneblin are backing off. I think they've gotten the idea that we're not fighting on the side of the duergar, finally. | |||||
Nayeli: |
Better late than never. Do we have a clear run at the Zhentarim enclave yet? | |||||
Peebles: |
Afraid not. With the local svirfneblin fled, those giant spiders from the drow enclave look as though they're set to find new prey! | |||||
| 33 | Collect 25 Keys | These lost keys might make a useful offering to the Zhentarim when you meet them -- but this duergar mob is getting in your way! | ||||
| 34 | Defeat 25 Enemies | The giant spiders are back -- and attacking any creatures they can see! | ||||
Bruenor: |
We's gettin' brutalized out here! We gotta keep movin'! | |||||
Peebles: |
Almost there! We're nearly at the edge of the market! | |||||
Calliope: |
And we're going to be fighting every freaking step of the way! Duergar and svirfneblin are on the move, and coming in from both sides! | |||||
| 35 | Defeat the Mastiff | You're nearly clear of this marketplace battlefield -- but a battle-raging mastiff looking for a fight turns the duergar-spider brawl into chaos! | ||||
| 36 | Defeat 25 Enemies | Hitting the street running gets you clear of the spiders -- and leads you straight into another duergar and svirfneblin mob! | ||||
| 37 | Defeat 25 Enemies | The svirfneblin hang on with more tenacity than the fleeing duergar. Send them on their way! | ||||
Peebles: |
There, straight ahead! The Zhentarim enclave looks an island of peace among all this strife. | |||||
Nayeli: |
I'm worrying about how good a job we're doing bringing the strife with us. The svirfneblin have been so intent on fighting us, they've followed us right to the Zhentarim's door. | |||||
Bruenor: |
Ain't nothin' fer it now but ta let 'em run and hope they stay runned. And hope tha Zhents don't mind a bit o' company. Let's go! | |||||
Zhentarim Assassin: |
Stand where you are! You'll keep your brawling well clear of our enclave, mercenaries -- and go back to whichever faction hired you. If the duergar and the svirfneblin want to tear each other apart, that'll be their business and the Zhentarim's gain. But you won't be bringing it in here! | |||||
Celeste: |
I promise you, friend, we're not here on behalf of the svirfneblin or the duergar. We've come to Mantol-Derith seeking information, and we're hoping you can... | |||||
Zhentarim Assassin: |
I was not asking for debate, surface-worlder! But if you'd like one, here's my opening argument! Zhentarim! Get this mob moving! | |||||
| 38 | Collect 25 Sacks of Flour | Your welcome from the Zhentarim isn't quite as warm as you'd like! Grab these flour sacks to fortify your position as you try to convince these Zhent warriors to stand down! | ||||
Nayeli: |
They're falling back -- and getting ready to lock the enclave down! | |||||
Celeste: |
We need to get inside before the duergar and the svirfneblin make another push with us the middle. Everyone, move! We can figure out later how to apologize to the Zhentarim for the intrusion! | |||||
Peebles: |
Well, this is the most excitement I've had in quite some time. Don't mind me while I tag along! What ho! | |||||
| 39 | Defeat 25 Enemies | You've made it inside the warehouse, but even more Zhentarim are forming ranks against you! | ||||
Bruenor: |
Okay, I think these Zhents has been pushed back 'nuff times that they're gettin' tha idea that we're tryin' ta stand down this fight! As long as there ain't no big surprises comin', we might be close ta some kind o' detente. | |||||
Lorthuun: |
Miserable humanoids! You dare disturb the peace of this enclave! I am Lorthuun! We are the Zhentarim! Prepare to die! | |||||
Calliope: |
Okay, so on the big surprises scale, I'm feeling like this is pretty significant. | |||||
Nayeli: |
This is the last thing we need. Everyone, fight this creature carefully! If it serves the Zhentarim, we don't want to rile them any more than we already have! | |||||
Lorthuun: |
Yes, fight carefully! We wouldn't want anyone to get ANGRY!!! | |||||
| 40 | Defeat the Lorthuun the Beholder | This beholder ally of the Zhentarim means to make an example of you! You need to neutralize this aberration, and quickly! | ||||
Jarlaxle: |
One beholder down. Now someone get some healing magic on him quickly so we can make nice. | |||||
Peebles: |
I'm on it! One healing draught right handy. It's the least I can do after watching you all fight. What a magnificent display! | |||||
Nayeli: |
Something's wrong. The beholder's still not moving. | |||||
Peebles: |
Ah, no. What a development. The creature must have already been too far gone. If you ask me, carrying the wounds of those missing eyestalks probably made the difference. | |||||
Calliope: |
Strange, though... I thought I counted four missing eyestalks. Looks like it lost another during the fight. | |||||
Peebles: |
Well, that explains it even more, then. Hard for a beholder to come back after that. | |||||
Zhentarim Assassin: |
Regroup, I said! I'll make these rabble pay for Lorthuun if it's the last thing I do! | |||||
Nayeli: |
The Zhentarim aren't taking well to the loss of their beholder guard. It looks like we've got the whole enclave turned out against us. | |||||
Bruenor: |
Not sure how many times we can knock these blighters down without them gettin' up and jumpin' back in tha fray again! 'Tis like we're havin' tha same fight runnin' endless like! | |||||
Nayeli: |
We have no other choice. Once they get the idea that we're not going anywhere, they'll hopefully be willing to talk. So until then, keep pushing! | |||||
| 41 | Defeat 25 Enemies | Pushing farther into the Zhent enclave brings you face to face with the Black Network's elite operatives! This fight is out of control! | ||||
| 42 | Defeat 25 Enemies | The faster you drive these Zhent spies back, the more furious you make them! | ||||
| 43 | Collect 25 Zhentarim Spy Emblems | You need to do something to throw the Zhentarim off their game. Stealing their insignias might do the trick! | ||||
| 44 | Defeat 25 Enemies | The Zhent spies are ready to break, but reinforcements are at hand! | ||||
Zhentarim Assassin: |
You think this is over, surface-worlders? It's only just begun! | |||||
Calliope: |
Oh, for the love of... Would you look around you? You want to count how many guards you've got out of commission, then count us, then do some of that careful calculating you Zhents are supposed to be so good at? Just pretend you're buying and selling shares of 'not getting beaten down by the Champions anymore.' | |||||
Nayeli: |
Here they come again. That one's not listening to reason. | |||||
Bruenor: |
All right, then. One last push fer one last Zhent mob. Then let's see if we can talk some sense inta whoever's still standin'. | |||||
| 45 | Defeat the Zhentarim Assassin | Neutralizing the Zhentarim's fighting ability looks like it'll be the only way to convince them to negotiate. So be it! | ||||
Ghazrim: |
What in fate's name is going on here?! I step out for ten minutes, and this is what I come back to? | |||||
Nayeli: |
Oh, thank Tyr. A Zhentarim seemingly interested in talking before fighting. | |||||
Ghazrim: |
Oh, my interest in fighting can be whetted quick enough, I assure you. I'm Ghazrim DuLoc, overseer of the enclave of Mantol-Derith. Speak, and quickly. | |||||
Celeste: |
As quick as can be managed. We're the Champions, Ghazrim, and on a mission of exploration in the Underdark. We came to your enclave seeking respite from the fighting outside, and information. We've seen some... unusual things, and are hoping that scouts of Mantol-Derith can help us confirm what they mean. | |||||
Ghazrim: |
If by unusual, you mean the abyssal spawn roaming freely, then aye, we've seen and heard it. But before I tell you more, let's discuss what you can do for me. | |||||
Drizzt: |
We're open to any reasonable demands, Zhent. Speak your piece. | |||||
Ghazrim: |
Well, for a start, how about you all take point against the mob of duergar I just had to flee from while trying to sort out what's behind all this brawling? They pursued me all the way to the doors, screaming about a group of surface-world mercenaries working for the svirfneblin. | |||||
Nayeli: |
We'll already tried to explain to them that we're not working for any side here. But from the shouting I'm hearing from the enclave entrance, I expect we'll be having that conversation again. Champions! Let's move! | |||||
![]() Duergar Fighter: |
Take them all! Spread out! The mercenaries were seen fleeing here! And they and anyone else loyal to the turncoat svirfneblin will pay the price! | |||||
Bruenor: |
Oi! Ye're tha one leadin' this mob? Then turn 'em around back out tha door and let's talk quiet-like. We ain't workin' fer tha svirfneblin, nor fer anyone else but ourselves and tha folk o' tha Underdark. | |||||
![]() Duergar Fighter: |
You are with them. Spreading their lies! You'd see them take what's ours by right! Well, see how much we can take from you first! | |||||
| 46 | Defeat 25 Enemies | Getting the Zhentarim's assistance means first dealing with the duergar threat. But these gray dwarves have no interest in standing down! | ||||
Jarlaxle: |
Look to the doors! We've got eight-legged trouble coming in, in abundance! | |||||
Nayeli: |
The duergar are herding those giant spiders like so many sheep. And driving them straight toward us! | |||||
| 47 | Defeat 25 Enemies | The duergar quickly regroup, and are pushing the battle-frenzied giant wolf spiders roaming the streets of Mantol-Derith before them! | ||||
| 48 | Collect 25 Boards | Sealing up the enclave might help keep new gangs of duergar from getting in. Grab these loose boards! | ||||
| 49 | Defeat 25 Enemies | You have the duergar where you want them -- but another assault by spiders threatens to tip the balance of the fight! | ||||
![]() Duergar Fighter: |
Stand fast! Stand, I say! These surface-worlders will tell us what they know! All are against us! All of them will pay! | |||||
Bruenor: |
I gotta say, this duergar captain's performance is pushin' all kinds o' over-tha-top. He's past tha point o' havin' somethin' ta prove and inta just screamin' fer tha sake o' it now. | |||||
Celeste: |
I agree Bruenor. There's something else going on here. Some kind of rage is infecting the duergar and the svirfneblin alike. We need to end this fight, before they lose control completely! | |||||
| 50 | Defeat the Enlarged Duergar | The duergar captain takes on his enlarged form to rally his squad for a final assault! | ||||
Ghazrim: |
Well, that was nicely done, Champions. That name seems well earned, though it remains to be seen what cause you mean to champion... and what side you might wind up on in the end. | |||||
Nayeli: |
Ghazrim, the only side we're on is that of the folk of the Underdark, who are already suffering the effects of the abyssal power that's spreading here. But we've done as asked and cleared the duergar threat from your enclave. Now it's your turn. Tell us what you know. | |||||
Ghazrim: |
Well, there's what I know, and there's what I've seen, and there's what I suspect. And believe me when I say that I understand none of it -- and I don't like not understanding things. But come! We'll sit a while. You can take the rest you all look like you need. And we can talk about the doom that's come to Mantol-Derith and the Underdark... | |||||
| Previous: Leemooggoogoon Rises | Next: Encroaching Madness | |||||
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