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Idle Champions of the Forgotten Realms Wiki
Icewind Dale Campaign
Adventures
Campaigns
Others

Moose Tracks is one of the adventures in the campaign, Icewind Dale: Rime of the Frostmaiden.

Icon Moose Tracks Enter Ten-Towns and help chase down some local wildlife.
Requirement(s)
Requirements sign
Must have completed "The Everlasting Rime".
Objective(s) Objectives sign Complete Area 200
Restriction(s)
Restriction sign
No restrictions
Rewards(?) Icon Gems ×400 Auril's Favor ×??? Formation Formation Avalanche

Variants[]

An Awakened Axe[]

Icon An Awakened Axe Enter Ten-Towns and help chase down some local wildlife while being chased by an Awakened Axe Beak!
Requirement(s)
Requirements sign
Must have completed "Moose Tracks".
Objective(s) Objectives sign Complete Area 250
Restriction(s)
Restriction sign
The Awakened Axe Beak arrives in each area with 5 armored hit points.
Restriction sign
The Awakened Axe Beak deals damage equal to 50% of your Champions' max health.
Rewards(?) Icon Gems ×500 Auril's Favor ×??? Formation Formation Avalanche
Patron: Mirt Objectives sign Complete Area 350 Mirt Influence ×6.10e04 Ruby Coin ×4,900
Patron: Vajra Objectives sign Complete Area 375 Vajra Influence ×9.65e04 Symbol of Vajra ×5,625
Patron: Strahd Objectives sign Complete Area 400 Strahd Influence ×1.52e05 Barovian Coin ×6,000
Patron: Zariel Objectives sign Complete Area 425 Zariel Influence ×2.41e05 Symbol of Zariel ×6,800
Patron: Elminster Objectives sign Complete Area 825 Elminster Influence ×3.68e08 Icon Sigil of Elminster ×2.14e04

CONtagious Cold[]

Icon CONtagious Cold Enter Ten-Towns and defeat a squad of twig blights from Ravenloft!
Requirement(s)
Requirements sign
Must have completed "Moose Tracks"
Requirements sign
Must have completed 10 Rime of the Frostmaiden adventures or variants.
Objective(s) Objectives sign Complete Area 300
Restriction(s)
Restriction sign
Rudolph van Richten accompanies the Champions taking up a slot in the formation.
Restriction sign
Frozen Twig Blights appear in each area and attempt to stop the Champions. They don't drop gold, nor do they count towards quest progress. Whenever a Frozen Twig Blight attacks a Champion, the entire formation is stunned for 1 second.
Restriction sign
Only Champions with CON 14 or higher can be used.
Rewards(?) Icon Gems ×600 Auril's Favor ×??? Formation Formation CONtagious Cold
Patron: Mirt Objectives sign Complete Area 400 Mirt Influence ×1.52e05 Ruby Coin ×6,000
Patron: Vajra Objectives sign Complete Area 425 Vajra Influence ×2.41e05 Symbol of Vajra ×6,800
Patron: Strahd Objectives sign Complete Area 450 Strahd Influence ×3.81e05 Barovian Coin ×7,200
Patron: Zariel Objectives sign Complete Area 475 Zariel Influence ×6.03e05 Symbol of Zariel ×8,075
Patron: Elminster Objectives sign Complete Area 825 Elminster Influence ×3.68e08 Icon Sigil of Elminster ×2.14e04

Ten in Ten-Towns[]

Icon Ten in Ten-Towns Enter Ten-Towns with a Champion of OUR choice.
Requirement(s)
Requirements sign
Must have completed "Moose Tracks".
Requirements sign
Must have completed 19 Rime of the Frostmaiden adventures or variants.
Objective(s) Objectives sign Complete Area 350
Restriction(s)
Restriction sign
A random Champion from seat 10 is immediately unlocked, added to the formation, can't be removed, but can be moved.
Restriction sign
Champions from the first two bench seats cannot be used.
Rewards(?) Icon Gems ×700 Auril's Favor ×??? Formation Formation Avalanche
Patron: Mirt Objectives sign Complete Area 450 Mirt Influence ×3.81e05 Ruby Coin ×7,200
Patron: Vajra Objectives sign Complete Area 475 Vajra Influence ×6.03e05 Symbol of Vajra ×8,075
Patron: Strahd Objectives sign Complete Area 500 Strahd Influence ×9.53e05 Barovian Coin ×9,000
Patron: Zariel Objectives sign Complete Area 525 Zariel Influence ×1.50e06 Symbol of Zariel ×9,450
Patron: Elminster Objectives sign Complete Area 825 Elminster Influence ×3.68e08 Icon Sigil of Elminster ×2.14e04

Waves[]

Type Waves Bosses Favored By
armor-based 0 1 Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 1], Lucius, Selise[WL 2], Windfall[WL 3], Wulfgar
beast 35 6 Imoen[WL 4], Jaheira[WL 4], Minsc[WL 4], Zorbu
construct 0 1 Kalix[WL 5], Wyll[WL 6]
elemental 5 0
goblin 3 0
goblinoid 3 0
hit-based 1 1 Binwin, Ezmerelda, Grimm, Hew Maan[WL 1], Windfall[WL 3]
human 7 1 Dynaheir, Ezmerelda[WL 7], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu
humanoid 10 1 Dynaheir, Ezmerelda[WL 7], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu
melee 47 9
monstrosity 6 2 Ezmerelda[WL 8], Imoen[WL 4], Minsc[WL 4]
ranged 5 1
winter Warning - Waves value should be set between 0 and 50 ! (click this link for more info)
Warning - Bosses value should be set between 0 and 10 !
Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2

Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)

  1. 1.0 1.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
  2. Only valid with Selise’s Aggressive stance.
  3. 3.0 3.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 Only one type of monsters for a given Champion depending on the chosen specialization.
  5. Only valid with Kalix’s Hunt the Bound Feat.
  6. Only valid with Wyll’s The Heartless Feat.
  7. 7.0 7.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
  8. Only valid with Ezmerelda’s Guide to Monstrosities Feat.
Wave Tags Monsters Monster Tags Image
1 outdoors Polar Bear beast melee Monster Beast direwolf1
2 outdoors Polar Bear beast melee
3 outdoors Axe Beak, Polar Bear beast melee
4 outdoors Axe Beak, Polar Bear beast melee
5 outdoors Axe Beak x10 beast melee
Boss outdoors Dire Wolf boss beast melee
6 outdoors Hare beast melee Monster Monstrosity AbominableYeti
7 outdoors Hare beast melee
8 outdoors Northern Bandit, Snow Mound human humanoid static hit-based ranged
9 outdoors Northern Bandit human humanoid melee ranged
10 outdoors Wolf x10 beast melee
Boss outdoors Abominable Yeti boss monstrosity melee
11 outdoors Vulture beast melee Monster Beast WinterWolfAlpha
12 outdoors Vulture beast melee
13 Winter Wolf monstrosity melee
14 Winter Wolf monstrosity melee
15 Winter Wolf ×10 monstrosity melee
Boss Winter Wolf Alpha boss monstrosity melee
16 outdoors Polar Bear beast melee Monster Beast GrizzlyBear
17 outdoors Boar, Polar Bear beast melee
18 outdoors Polar Bear beast melee
19 outdoors Polar Bear beast melee
20 outdoors Polar Bear x10 beast melee
Boss outdoors Grizzly Bear boss beast melee
21 outdoors Polar Bear, Wild Dog beast melee Monster Beast BrownMoose
22 outdoors Wild Dog beast melee
23 outdoors Wild Dog beast melee
24 outdoors Axe Beak beast melee
25 outdoors Axe Beak x10 beast melee
Boss outdoors Brown Moose boss beast melee
26 outdoors Axe Beak beast melee
27 outdoors Axe Beak beast melee
28 outdoors Northern Goblin goblin goblinoid humanoid melee
29 outdoors Northern Goblin goblin goblinoid humanoid melee
30 outdoors Northern Goblin x10 goblin goblinoid humanoid melee
Boss outdoors Goblin Wagon boss construct armor-based melee ranged
31 outdoors Axe Beak beast melee
32 outdoors Axe Beak beast melee
33 outdoors Axe Beak beast melee
34 outdoors Hare beast melee
35 outdoors Hare x10 beast melee
Boss outdoors Awakened White Moose boss beast hit-based
36 outdoors Northern Bandit human humanoid melee Monster Beast Mastiff
37 outdoors Northern Bandit human humanoid melee
38 outdoors Northern Bandit human humanoid ranged
39 outdoors Northern Bandit human humanoid melee ranged
40 outdoors Northern Bandit x10 human humanoid ranged
Boss outdoors Mastiff boss beast melee
41 outdoors Ice Mephit, Snowy Owlbear elemental monstrosity melee
42 outdoors Hare, Ice Mephit beast elemental melee
43 outdoors Ice Mephit elemental melee
44 outdoors Ice Mephit elemental melee
45 outdoors Hare x4, Ice Mephit x6 beast elemental melee
Boss outdoors Ravisin boss human humanoid
46 outdoors Hare, Snowy Owlbear beast monstrosity melee Monster Beast BurningRatGiant
47 outdoors Hare, Snowy Owlbear beast monstrosity melee
48 outdoors Hare beast melee
49 outdoors Giant Rat, Hare beast melee
50 Burning Rat x10 beast melee
Boss Giant Burning Rat boss beast melee

Transcript[]

Icon Moose Tracks Moose Tracks
Enter Ten-Towns and help chase down some local wildlife.
Area Goal Quests & Cinematics
Icon Wulfgar
Wulfgar:
All right, we're still on course... I think.
Icon Catti-brie
Catti-brie:
And I think ye're not thinking as well as ye think ye are. We're nowhere near Bryn Shander.
Icon Wulfgar
Wulfgar:
We must be. The distance we've traveled? It's this endless snow of Auril's. It casts everything in an unfamiliar light.
Icon Jarlaxle
Jarlaxle:
Look, when the two of you decide to stop arguing, can you just pick a random direction for this death march?
Icon Wulfgar
Wulfgar:
I know where we're going. We bear straight ahead.
Icon Jarlaxle
Jarlaxle:
Well, that was a poor choice of words. Bears! Straight ahead!
1 Defeat 25 Monsters The familiarity of the landscape reminds you that you draw ever closer to Ten-Towns -- but a horde of wandering polar bears means to end your journey here!
2 Defeat 25 Monsters As fast as you drive them away, more of these ravenous bears push in!
Icon Bruenor
Bruenor:
Look sharp! Pack o' axe beaks comin' in fast!
Icon Minsc
Minsc:
Birds are trying to surround us. Fall back!
Icon Jarlaxle
Jarlaxle:
There's nowhere to fall back to! We've got a wall of snow behind us!
Icon Bruenor
Bruenor:
Then it looks like we're goin' through it, 'cause every way forward's full o' beaks and teeth!
3 Defeat 25 Monsters This pack of axe beaks has been attracted to the sound of the bear fight -- clear them out!
4 Defeat 25 Monsters The axe beaks come on relentlessly, inspiring the bears to make one last stand!
5 Defeat the Dire Wolf A wandering dire wolf emboldens the axe beaks for another assault! Stand fast!
Icon Wulfgar
Wulfgar:
That's the last of them. We need to keep moving before the next wave of predators hits.
Icon Catti-brie
Catti-brie:
And I'm telling ye, if it's Bryn Shander ye're moving toward, we need to turn... no, wait. Look there! Through the break in the trees!
Icon Jarlaxle
Jarlaxle:
That's woodsmoke. Multiple columns, rising straight. There's a settlement ahead.
Icon Wulfgar
Wulfgar:
At last. I'll expect your apology, my friend, when you buy the first round at the Northlook.
6 Defeat 25 Monsters The hares that dogged you through the storm are back! Clear these troublesome pests out!
Icon Minsc
Minsc:
Minsc is somewhat alarmed at bloodthirsty looks seen in bunnies' eyes! We must move from here, Minsc thinks!
Icon Nayeli
Nayeli:
There's no room to move. These accursed hares are coming in from every direction!
Icon Wulfgar
Wulfgar:
Close ranks and look for a weak side. Then hit them hard!
7 Defeat 25 Monsters As fast as you drive them off, this swarm of hares threatens to overwhelm you!
8 Defeat 1 Barricade Another wall of snow blocks your path -- and a pack of bandits is there to pin you down with missile fire!
9 Defeat 25 Monsters As the ranged bandits continue to shoot, a gang of melee attackers surges in!
Icon Bruenor
Bruenor:
That's tha last o' them brigands put ta flight. Everyone all right and accounted fer?
Icon Minsc
Minsc:
No! Is calamity! Who has seen Boo? Boo is missing!
Icon Walnut
Walnut:
Calm down, Minsc! He's over there. Look!
Icon Minsc
Minsc:
Boo is... riding wolf like pony? Is most majestic!
Icon Wulfgar
Wulfgar:
That's quite the sight. But I think we should focus on the sight of that wolf's pack heading our way!
10 Defeat the Abominable Yeti The bandits have fled -- because a pack of wolves and an abominable yeti are on the march!
Icon Bruenor
Bruenor:
Okay, whatever kind o' happy-go-lucky has gotten inta that wolf o' Boo's, it weren't affectin' tha rest o' tha pack.
Icon Wulfgar
Wulfgar:
They're on their way regardless. And I guess the party has a new outrider?
Icon NPC Boo
Boo:
Squeak!
Icon Minsc
Minsc:
You say it, Boo. You and friendly wolf ride forth to scout path ahead!
Icon Jarlaxle
Jarlaxle:
Listen. I can hear the sounds of civilization. Or at least what passes for it up here. Our village must be just beyond the trees.
Icon Bruenor
Bruenor:
Then let's get ta movin'. After this trip, we're gonna need all tha rest and respite this place has got.
Icon Regis
Regis:
Well! Bryn Shander really has done some updating. I especially like the lake they've added.
Icon Catti-brie
Catti-brie:
Told ye so.
Icon Wulfgar
Wulfgar:
I don't understand... Lonelywood! We went so far off course, we practically crossed the dale. This Everlasting Rime of Auril's must have been turning us in circles the whole time.
Icon Bruenor
Bruenor:
Well, as long as it turned us back south ta get here, it worked out in tha end. But... oi. Where is everybody?
Icon Jarlaxle
Jarlaxle:
An excellent second question. A better first question would be, 'Do these vultures descending rapidly toward us look friendly to you?'
11 Defeat 25 Monsters The streets of Lonelywood are all but empty -- except for these opportunistic packs of vultures! Drive these birds off!
Icon Jarlaxle
Jarlaxle:
I saw more than a few of those vultures taken down with arrow fire from around us. The locals are here. Just in hiding.
Icon Nayeli
Nayeli:
As long as they're helping us from hiding, I'll take it. Wait... some of them are coming out.
Icewinddale Portrait NimsyHuddle
Nimsy Huddle:
Oh, masterfully done! Look at you all. Heroes every one of you! I can just tell. Here, everyone have a cookie.
Icon Regis
Regis:
Oh, my. That's a welcome I can get behind. Regis at your service. And these are the Champions.
Icewinddale Portrait NimsyHuddle
Nimsy Huddle:
Oh, that's even better. Nimsy Huddle, speaker of Lonelywood -- and you've arrived just in time. Oh, the things we've been dealing with. Unspeakable!
Icon Jarlaxle
Jarlaxle:
Yet I somehow suspect you're about to speak of them in excruciating detail.
Icon Bruenor
Bruenor:
Not quite yet. Them vultures is regroupin'. Come on!
12 Defeat 25 Monsters The vultures aren't taking kindly to your asking them to clear out. Explain the matter more succinctly!
Icon Wulfgar
Wulfgar:
Is that the last of those carrion birds on their way!
Icon Jarlaxle
Jarlaxle:
Yes. But their squawking has attracted attention...
13 Collect 25 Winter Wolf Pelts A pack of winter wolves must have followed your trail into town! Remind them that they're welcome to stick around -- for sale at the trading post!
14 Defeat 25 Monsters More winter wolves pour into town. Don't let them surround you!
15 Defeat the Winter Wolf Alpha The alpha who leads these wolves inspires their fury! Take this great beast out and the rest of the pack will scatter!
Icon Bruenor
Bruenor:
Right, that's tha last o' them. Now what's with this trouble ye were talkin'... oi! Them's good cookies, and no mistake.
Icewinddale Portrait NimsyHuddle
Nimsy Huddle:
Oh, thank you. They're an old family recipe. But as to the trouble, well, it's the white moose, you see? Attacking loggers in the woods, and eluding our best hunters! But it won't be a match for Champions, now will it?
Icon Jarlaxle
Jarlaxle:
All right, I distinctly remember someone talking about needing to rest over the last thousand miles of this journey. Oh, right -- it was me.
Icewinddale Portrait NimsyHuddle
Nimsy Huddle:
Here! More cookies, everyone! Get your strength back! Then take the thanks of the folk of Lonelywood as you head out on the hunt!
Icon Bruenor
Bruenor:
Come on, elf. We take a break now, it'll just be harder ta get movin' again. We got cookies fer dinner, we deal with this moose problem quick, and we'll back in no time.
16 Defeat 25 Monsters The moose hunt begins! But so far it's all polar bears, as far as the eye can see!
17 Defeat 25 Monsters A pack of foraging boars is drawn to the sounds of combat -- and intend to make a meal of you!
Icon Minsc
Minsc:
Bears are everywhere. No idea where to move in these woods!
Icon NPC Boo
Boo:
Squeak!
Icon Wulfgar
Wulfgar:
What's that wolf-riding hamster up to now? They're racing around in circles.
Icon Minsc
Minsc:
Boo says he has found something. Quickly! A push in that direction! Drive these bears away, then move!
18 Collect 25 Moose Tracks Moose tracks at last! Following this trail should be easy enough -- if these bears ever get out of your way!
19 Defeat 25 Monsters As fast as you push along the trail, the polar bear pack stays right on your heels!
Icon Jarlaxle
Jarlaxle:
Right, be on the lookout for a seven-foot cow with a gland condition. Then we get out of this unending cold at last.
Icon Minsc
Minsc:
Look! Boo and wolf circle again! There is what they find!
Icon Wulfgar
Wulfgar:
But... they're just circling around that shrub.
Icon NPC Boo
Boo:
Squeak!
Icon Minsc
Minsc:
Indeed! Boo says is special shrub, whose name is 'Fern.'
Icon Wulfgar
Wulfgar:
But it's not a fern. That's clearly a soapberry bush.
Icon NPC Boo
Boo:
Squeak...
Icon Minsc
Minsc:
Boo asks if you have trouble hearing?
Icon Bruenor
Bruenor:
Oi! Forget that shrub and reform ranks! Them bears is back, and they got a friend with 'em!
20 Defeat the Grizzly Bear The roaring of these polar bears has disturbed the rest of a slumbering grizzly! Watch out!
Icon Jarlaxle
Jarlaxle:
All right, just because someone needs to ask -- why has the hamster brought us to this shrub?
Icewinddale Portrait AwakenedShrub
Talking Shrub:
Because you are seeking the white moose, outlander. And I can help you.
Icon Jarlaxle
Jarlaxle:
... All right, that was not the answer I expected.
Icon Walnut
Walnut:
An awakened shrub! Hello there, little one.
Icewinddale Portrait AwakenedShrub
Talking Shrub:
Hello to you. You are like my master. I feel your magic. But woe to me, for my master is not well. Help she needs, but I cannot give it.
Icon Jarlaxle
Jarlaxle:
Oh, please no. Not a side quest side quest...
Icon Celeste
Celeste:
Hush, Jarlaxle. Fern, if you can help us find the white moose, we'll be happy to help your master if we can. Can you lead us where we need to go?
Icewinddale Portrait AwakenedShrub
Fern:
Yes, yes! Come with me, and all will be well again. Quickly now!
21 Defeat 25 Monsters The polar bears have broken off at last. But a few stragglers remain -- and a pack of wild dogs has come along for the ride!
22 Defeat 25 Monsters These wild dogs are tenacious! Get this pack under control!
Icon Wulfgar
Wulfgar:
This moose really gets around. I've lost count of the turns we've taken on this trail.
Icon Bruenor
Bruenor:
Looks like tracks ahead. Better stay on 'em good, just in case that shrub takes a wrong turn.
23 Collect 25 Moose Tracks Your frenzied combat has brought you back onto the moose's trail! Stay on track, now!
24 Defeat 25 Monsters As the wild dogs scatter, a pack of axe beaks take exception to your tramping through their hunting grounds.
Icon Bruenor
Bruenor:
Oi! Everybody double quick! Tha walkin' shrub and tha hamster ridin' tha wolf is gettin' too far ahead. Well, I don't get ta say that everyday...
Icon Wulfgar
Wulfgar:
They're bearing right, but the moose tracks go left. Someone needs to catch up to them and tell them they're on the wrong trail...
Icon Walnut
Walnut:
Whoa! Moose ahead! But it's brown! It's not the one we're looking for.
Icon Bruenor
Bruenor:
Don't know if it understands that, 'cause it's chargin' anyway! Watch out!
25 Defeat the Brown Moose This isn't the moose you're looking for -- and it's none too pleased to have been disturbed!
Icewinddale Portrait AwakenedShrub
Fern:
Why do you stop? Come, continue on! Follow!
Icon Wulfgar
Wulfgar:
We just had to make a quick... identity confirmation.
Icewinddale Portrait AwakenedShrub
Fern:
What? You thought those tracks were the white moose? Silly outlanders, you have berries for brains! I will take you to the true trail. Come. Come!
26 Defeat 25 Monsters Heading farther into the woods, you can't seem to manage to get these axe beaks off your trail!
Icon Wulfgar
Wulfgar:
All right, this true trail leaves a lot to be desired. Everyone, keep your eyes open.
Icon Minsc
Minsc:
What does Minsc see ahead? An abandoned house, it seems to be.
Icon Catti-brie
Catti-brie:
Lots o' folks will have left their places to fall back to the towns, I'd wager. This Everlasting Rime will making live out here alone a death sentence.
Icon Jarlaxle
Jarlaxle:
It feels as though we're about an hour away from proving that. Endlessly looping through these woods. We're going to die out here!
Icon Bruenor
Bruenor:
Oi, elf! Less panicked yakkin' and more sugar snackin'. Here, have a cookie.
Icon Jarlaxle
Jarlaxle:
Thanks... I'm better now.
27 Defeat 25 Monsters The axe beaks should have realized they can't win this fight -- but they seem intent on giving it their best shot anyway!
28 Collect 25 Moose Tracks For a creature that leaves such clear tracks, this moose is proving surprisingly hard to find. And this roving band of goblin outlaws seems intent on messing up the trail!
29 Defeat 25 Monsters These goblins aren't standing down. Show them you haven't got time for distractions!
30 Defeat the Goblin Wagon With its harnessed polar bears and goblin spear throwers, this wagon is a deadly threat! Take it apart, and quickly!
Icon Jarlaxle
Jarlaxle:
All right, seriously!!! How hard can it be to find a moose! They're literally the only thing in the world that looks like a moose!
Icon Wulfgar
Wulfgar:
More cookies for Jarlaxle, please. Any sign of the goblins circling back?
Icon Nayeli
Nayeli:
No. They look as though they're officially reconsidering some of their lifestyle choices.
Icewinddale Portrait AwakenedShrub
Fern:
Come, come! Enough play time. We are close now!
31 Defeat 25 Monsters The tracks you follow are fresher. The moose can't be far ahead! But another pack of axe beaks is even closer behind you!
Icon Bruenor
Bruenor:
Oi! These frosty feathered furies ain't lettin' up. We need ta strategize, or... wait. There! Do ye see it?
Icon Jarlaxle
Jarlaxle:
Moose! Finally. Someone fireball it! I need to warm up a bit.
Icon Wulfgar
Wulfgar:
What a majestic creature. Everyone stand your ground. We need to see if there's a way to figure out what's causing it to attack.
Icewinddale Portrait AwakenedWhiteMoose
Moose:
Cause? I need no cause, outlander. I am the spirit of the forest. I am vengeance. I am the death each and every one of you outlanders deserves.
Icon Bruenor
Bruenor:
Right. Sounds like we got its motives sussed out well 'nuff... oi! 'Tis makin' a break fer it! We gotta push through these blasted birds before it gets away!
32 Defeat 25 Monsters The moose is in sight! But a second wave of axe beaks hurtles toward you, threatening to hold you in place!
33 Collect 25 Axe Beak Feathers These axe beaks aren't backing down. Plucking a few of these feathered marauders might get them to rethink their commitment to this fight!
34 Defeat 25 Monsters The axe beaks depart at last. But a furious pack of hares makes an unwelcome appearance!
Icon Wulfgar
Wulfgar:
Where is it? Everyone, eyes to the forest!
Icon NPC Boo
Boo:
Squeak!
Icon Minsc
Minsc:
There! Moose is watching from trees!
Icewinddale Portrait AwakenedWhiteMoose
Moose:
Prattle, prattle. You outlanders chatter like mice, always talking, naming things. Go back to your cities. Icewind Dale is lost to you.
Icon Bruenor
Bruenor:
Gotta bunch o' folk been livin' in tha dale even longer than ye who could argue that with ye, moose. But maybe ye should tell us what's put this hate in yer head. And who's given ye tha head ta speak in tha first place?
Icon Walnut
Walnut:
This is strange. An awakened animal should have no capacity for evil. It should strive to maintain the natural order.
Icewinddale Portrait AwakenedWhiteMoose
Moose:
The natural order has been disrupted from the moment humanoids first poisoned these lands with their presence. The outlanders destroy! They kill without care! Their time is ending --- and your deaths will mark the beginning of that end!
35 Defeat the Awakened White Moose The awakened moose is making a compelling case for why it needed to be hunted -- and is doing its best to become the hunter instead!
Icewinddale Portrait AwakenedShrub
Fern:
It is done. Oh, it is done.
Icon NPC Boo
Boo:
Squeak.
Icon Wulfgar
Wulfgar:
I feel like I'm somehow only getting half the conversation here.
Icon Minsc
Minsc:
Boo says Fern understood that moose was evil and would not repent. But that evil came from another.
Icewinddale Portrait AwakenedShrub
Fern:
My master. She will not like this. Help she needs. You must help her. She is not well!
Icon Celeste
Celeste:
I think I understand. Fern, your master isn't ill. She's been driven to evil.
Icewinddale Portrait AwakenedShrub
Fern:
Yes. Yes! Ravisin, her name is. She is sad. Please, can you help?
Icon Celeste
Celeste:
We'll do what we can, I promise. But we'll need to do it quickly. If this druid set the white moose against the folk of Lonelywood, her servant falling might inspire her to try to finish that job on her own.
Icon Bruenor
Bruenor:
Looks like we ain't done huntin' fer tha day yet. Come on, little shrub. Ye help us find yer master, and we'll try ta set things right.
36 Defeat 25 Monsters The druid responsible for awakening the moose and turning it to evil must be found. But a bandit pack sharing your trail has other ideas!
37 Defeat 25 Monsters Another wave of bandits presses in. Hit them harder before you're surrounded!
Icon Wulfgar
Wulfgar:
These brigands are out in force. And I recognize the livery of those we fought before.
Icon Bruenor
Bruenor:
Safe bet they heard tha Champions is in tha dale and decided we was gonna be bad fer business. Looks like a full-on attempt ta clear us out.
Icon Catti-brie
Catti-brie:
Let them try. Then let whichever o' them are left send word to their friends that the folk o' Icewind Dale have enough to deal with. It's time for them to take their brigandry south for good.
38 Collect 25 Northen Bandit Gloves The bandits fall back to let their archers step up. Stripping their cold-weather gear might be the only way to slow down their ranged assault!
39 Defeat 25 Monsters The bandit archers fall back to pepper you with arrows, as another wave of melee fighters rolls in!
40 Defeat the Colossal Ice Mephit These bandits mean business! And the ferocious mastiff they've let loose is ready for any fight!
Icon Wulfgar
Wulfgar:
That's the last of them dispersed. Hopefully that'll be the last we see of them.
Icon Nayeli
Nayeli:
Hopefully. But it seems that Auril's Everlasting Rime is drawing all manner of darkness to Icewind Dale. I wonder if what comes in to replace them will be worse...
Icon Walnut
Walnut:
Everyone! Fern says we're close.
Icewinddale Portrait AwakenedShrub
Fern:
Yes, very close now. The lake is ahead. My master... I feel her there.
Icon Wulfgar
Wulfgar:
Out on Maer Dualdon? I don't like that. We'll be exposed. No cover.
Icon Bruenor
Bruenor:
Nothin' fer it, then. I'm still hopin' we can suss out what's got this druid riled. Maybe talk our way out o' this. But we'll need ta get face-ta-face first.
41 Defeat 25 Monsters The shores of the frozen lake are patrolled by snowy owlbears and ice mephits. Break past them, and quickly!
42 Defeat 25 Monsters You push past the owlbears, but the mephits stay with you -- and a pack of feral hares joins the fray to pin you down!
Icon Walnut
Walnut:
A lot of these beasts are awakened, to judge by their tactics. And all of them are tainted by evil. This Ravisin's been keeping busy.
Icon Bruenor
Bruenor:
Looks like every animal in tha dale's out against us tonight. And findin' that druid's gonna be tha only way ta get 'em calmed down! Keep pushin'!
43 Collect 25 Symbols of Auril Symbols of Auril materializing on the air confirm that the Everlasting Rime is fueling the druid's dark magic. Seize them all!
44 Defeat 25 Monsters The mephit assault is slowing down, but these icy elementals show no signs of backing off!
Icewinddale Portrait Ravasin
Ravisin:
Who disturbs my mourning? What rabble are you? The folk of Ten-Towns, come to beg my forgiveness? Well, you'll find I have none.
Icon Celeste
Celeste:
Ravisin, we're the Champions, and we've come to try to end these hostilities. Your awakened moose has the folk of Lonelywood terrified. Please, tell us what's behind this. Let us help.
Icewinddale Portrait Ravasin
Ravisin:
The hunters of Lonelywood have my sister's blood on their hands! They shot her down without care, and they will pay! All of you will pay!
45 Defeat the Frost Druid Driven mad by grief, the druid Ravisin won't stand down!
Icewinddale Portrait AwakenedShrub
Fern:
Poor Ravisin. So sad.
Icon Celeste
Celeste:
I'm sorry, Fern. I wish there'd been some other way. This talk of her sister. Do you know what she meant?
Icewinddale Portrait AwakenedShrub
Fern:
Vurnis. My master's twin. She went away, but I don't know when or why.
Icon Walnut
Walnut:
I think I know. That snow mound over there? It's a tomb. I took a look, and there's a body interred within. Shot by arrows, it looks like. Hunters might have taken her while she was in wild shape form. They wouldn't have known.
Icon Nayeli
Nayeli:
One tragedy inspiring more. But hopefully the worst of it has ended tonight. Come, everyone. It's time to return to town.
46 Defeat 25 Monsters The return trip to Lonelywood will hopefully be quicker than the trip out. But the wildlife you meet promise to be no less confrontational!
47 Defeat 25 Monsters As hard as you push them, these snowy owlbears and these hares just keep coming back for more!
Icon Wulfgar
Wulfgar:
These owlbears are downright feral. It's like the aurora is driving them to fight.
Icon Celeste
Celeste:
As creatures attuned to cold, perhaps they feel its power even more than we do.
Icon Wulfgar
Wulfgar:
Then we'll need to push them harder! Get this pack to break!
48 Collect 25 Hare Carcasses The owlbears fall back at last -- meaning it's time to focus on teaching these hares a lesson! Hare stew is on the menu!
Icewinddale Portrait NimsyHuddle
Nimsy Huddle:
You're back! Well, that's excellent! Here, have a cookie!
Icon Jarlaxle
Jarlaxle:
No time. I'm going to find a roaring fire and fall asleep in it. Deekin, wake me just before I'm well done.
Icewinddale Portrait NimsyHuddle
Nimsy Huddle:
But what of the white moose? Is that foul creature dealt with?
Icon Celeste
Celeste:
Yes, Nimsy. But I'm afraid that the people of Lonelywood brought that scourge upon themselves. Fear and despair are hard at work in Icewind Dale, unraveling the threads that bind folk together. We'll talk more later. But for now, we all need to rest.
Icon Wulfgar
Wulfgar:
I'd hold that thought if I were you. Those feral hares are back! And they've brought friends!
49 Defeat 25 Monsters A last few straggling hares pursue you into town -- but a swarming pack of giant rats is a more potent threat!
Icon Wulfgar
Wulfgar:
Those rats are on the run! That's got them.
Icon Jarlaxle
Jarlaxle:
Look the other direction! When will this night end?!
50 Defeat the Giant Burning Rat A giant burning rat has whipped its lesser kin into a feeding frenzy! Take these smoldering rodents down!
Icewinddale Portrait NimsyHuddle
Nimsy Huddle:
Well, that was something. I'll tell you now, you Champions are welcome to all our hospitality, and our gratitude!
Icon Regis
Regis:
And cookies?
Icewinddale Portrait NimsyHuddle
Nimsy Huddle:
Well, of course... wait, who's that running into town all pell-mell?
Icewinddale Portrait Boy
Boy:
Anyone... ! Help us... please... !
Icon Jarlaxle
Jarlaxle:
No. No! This child has side quest written all over him! Sleep spell! Quickly! Anyone!
Icon Nayeli
Nayeli:
Someone take Jarlaxle inside and fill him full of hot tea, please. Easy, child. You're among friends. But look at you, you're close to exhaustion. What's going on?
Icewinddale Portrait Boy
Boy:
I ran all the way from Termalaine... couldn't stop... they're everywhere... kobolds... !
Icon Bruenor
Bruenor:
Oi. Sounds like we better get ye somethin' ta warm ye up, lad, then ye can tell us more. And it looks like tha Champions' night ain't over yet.
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