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Sword Coast Campaign
Adventures
Campaigns

Terror in the Dark is one of the adventures in the campaign A Grand Tour of the Sword Coast.

Icon Terror in the Dark Every night, zombies are attacking a village.
Requirements
Requirements sign
Must have completed "A Brief Escort through the Realms"
Requirements sign
Must have completed 11 Grand Tour adventures or variants
Objectives Objectives sign Complete Area 100
Rewards Icon Gems ×200 Torm's Favor ×??? Formation Formation Diamond Plain

Variants[ | ]

Low Initiative[ | ]

Icon Low Initiative Every night, speedy zombies are attacking a village and you're quite slow.
Requirements
Requirements sign
Must have completed "Terror in the Dark"
Objectives Objectives sign Complete Area 150
Restrictions
Restriction sign
Your heroes attack half as often and enemies move twice as fast.
Rewards Icon Gems ×300 Torm's Favor ×??? Formation Formation Diamond Plain
Patron: Mirt Objectives sign Complete Area 250 Mirt Influence ×9.80e03 Ruby Coin ×750
Patron: Vajra Objectives sign Complete Area 275 Vajra Influence ×1.54e04 Symbol of Vajra ×950
Patron: Strahd Objectives sign Complete Area 300 Strahd Influence ×2.44e04 Barovian Coin ×1,150
Patron: Zariel Objectives sign Complete Area 325 Zariel Influence ×3.86e04 Symbol of Zariel ×1,400

March of the Undead[ | ]

Icon March of the Undead Every night, the exact same zombies are attacking a village.
Requirements
Requirements sign
Must have completed "Terror in the Dark"
Requirements sign
Must have completed 13 Grand Tour adventures or variants
Objectives Objectives sign Complete Area 200
Restrictions
Restriction sign
Relentless Undead monsters spawn and attack your formation.
Restriction sign
When they are killed, they don't disappear. Instead, after 5 seconds, they get back up and resume their relentless attack
Rewards Icon Gems ×400 Torm's Favor ×??? Formation Formation Diamond Plain
Patron: Mirt Objectives sign Complete Area 300 Mirt Influence ×2.44e04 Ruby Coin ×1,150
Patron: Vajra Objectives sign Complete Area 325 Vajra Influence ×3.86e04 Symbol of Vajra ×1,400
Patron: Strahd Objectives sign Complete Area 350 Strahd Influence ×6.10e04 Barovian Coin ×1,700
Patron: Zariel Objectives sign Complete Area 375 Zariel Influence ×9.65e04 Symbol of Zariel ×2,100

Waves[ | ]

Type Waves Bosses Favored By
bandit 2 0
beast 31 3 Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu
fey 2 1 Minsc[WL 1]
flying 12 1
half-orc 2 0
human 2 0 Dynaheir, Ezmerelda[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu
humanoid 2 2 Dynaheir, Ezmerelda[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu
melee 48 9
monstrosity 3 1 Ezmerelda[WL 1], Imoen[WL 1], Minsc[WL 1]
ranged 2 1
undead 12 3 Brother Uriah[WL 2], Ezmerelda[WL 1], Jaheira[WL 1], Minsc[WL 1], Nerys, Wyll[WL 3], Zorbu
  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 Only one type of monsters for a given Champion depending on the chosen specialization.
  2. Only valid with Book of Exalted Deeds specialization.
  3. Only valid with Wyll’s The Soulless Feat.
Wave Tags Monsters Monster Tags Image
1 outdoors Zombie Villager undead melee Monster Undead OrcishZombie
2 outdoors Zombie Villager undead melee
3 outdoors Zombie Villager undead melee
4 outdoors Zombie Villager undead melee
5 outdoors Zombie Villager ×10 undead melee
Boss outdoors Orc Zombie boss undead melee
6 outdoors Bear, Wolf beast melee Monster Beast direwolf1
7 outdoors Bear, Wolf beast melee
8 outdoors Bear, Wolf beast melee
9 outdoors Bear, Wolf beast melee
10 outdoors Wolf ×10 beast melee
Boss outdoors Dire Wolf boss beast melee
11 outdoors Bear, Wolf beast melee Monster Beast GiantCentipede
12 outdoors Giant Fly beast flying melee
13 outdoors Giant Bee, Giant Fly beast flying melee
14 outdoors Giant Bee, Giant Fly beast flying melee
15 outdoors Giant Fly ×10 beast flying melee
Boss outdoors Giant Centipede boss beast melee
16 outdoors Bear, Wolf beast melee Monster Monstrosity HarpyQueen
17 outdoors Bear, Wolf beast melee
18 outdoors Harpy monstrosity flying melee
19 outdoors Harpy monstrosity flying melee
20 outdoors Harpy ×10 monstrosity flying melee
Boss outdoors Harpy Queen boss monstrosity flying melee
21 outdoors Bear, Wolf beast melee Monster Beast GrizzlyBear
22 outdoors Giant Fly beast flying melee
23 outdoors Bear, Wolf beast melee
24 outdoors Bear, Wolf beast melee
25 outdoors Bear ×10 beast melee
Boss outdoors Grizzly Bear boss beast melee
26 outdoors Giant Fly beast flying melee Monster Fey PixieLeader
27 outdoors Bear, Wolf beast melee
28 outdoors Giant Crab beast melee
29 outdoors Pixie fey flying ranged
30 outdoors Pixie ×10 fey flying ranged
Boss outdoors Pixie Leader boss fey melee
31 outdoors Bear, Wolf beast melee Monster Humanoid DerangedDruid
32 outdoors Giant Crab beast melee
33 outdoors Giant Fly beast flying melee
34 outdoors Bear, Wolf beast melee
35 outdoors Bear ×5, Wolf ×5 beast melee
Boss outdoors Deranged Druid boss humanoid melee
36 outdoors Bear, Wolf beast melee Monster Undead OrcishZombie
37 outdoors Bear, Wolf beast melee
38 outdoors Bear, Wolf beast melee
39 outdoors Zombie Villager undead melee
40 outdoors Zombie Villager ×10 undead melee
Boss outdoors Orc Zombie boss undead melee
41 outdoors Zombie Villager undead melee Monster Humanoid WereratKing
42 outdoors Zombie Villager undead melee
43 outdoors Giant Rat beast melee
44 outdoors Giant Rat beast melee
45 outdoors Giant Rat ×10 beast melee
Boss outdoors Rat King boss humanoid melee
46 outdoors Zombie Villager undead melee Monster Undead Lich
47 outdoors Bandit half-orc human humanoid bandit melee
48 outdoors Bandit half-orc human humanoid bandit melee
49 outdoors Zombie Villager undead melee
50 outdoors Zombie Villager ×10 undead melee
Boss outdoors Lich boss undead ranged

Transcript[ | ]

Icon Terror in the Dark Terror in the Dark
Every night, zombies are attacking a village.
Area Goal Quests & Cinematics
Icon Bruenor
Bruenor:
"The villagers in this town sent a request for aid to all nearby adventurers. Apparently they've been under siege by the undead for a full tenday!"
Icon Celeste
Celeste:
"Look there, some of the townsfolk! Do they seem a little... zombieish... to anyone else?"
1 Defeat 25 Zombie Villagers Slice your way through the zombified townfolk to reach the main gates.
Icon NPC Gatekeeper
Gatekeeper:
"Who's there? You're not undead! Have some heroes finally arrived to save us?"
Icon Bruenor
Bruenor:
"We're here to lend what aid we can. Tell me, what has happened here?"
Icon NPC Gatekeeper
Gatekeeper:
"We don't know! The undead began attacking over a tenday ago, and they've been dragging off whoever they can into the woods. They leave during the day, but return every night."
2 Defeat 25 Zombie Villagers Fend off some rude zombies so you can continue your conversation.
Icon Bruenor
Bruenor:
"Do you have any ideas on where we should start looking?"
Icon NPC Gatekeeper
Gatekeeper:
"There's a wizard who lives up in the mountains. She's reclusive, but she and her friends have aided us before."
Icon Bruenor
Bruenor:
"We'll start there, then."
3 Collect 25 Rations Gather some supplies before you leave.
4 Collect 20 Wooden Boards Patch up some of the holes in the wall before you leave.
5 Defeat the Orc Zombie As you're making your way away from town, a particularily brutish zombie attacks.
Icon Bruenor
Bruenor:
"Do you think this old wizard could be responsible for the zombie?"
Icon Celeste
Celeste:
"I'm not sure. We'll know more once we find her."
6 Defeat 25 Enemies You quickly find the trail leading up into the mountains.
7 Collect 20 Sap The sap from these trees has some medicinal purposes. Collect some on your way.
Icon Celeste
Celeste:
"I haven't heard any birds for miles. The forest here is afraid of something."
8 Defeat 25 Enemies The forest grows dark and silent.
9 Collect 15 Scrub Bushes You're growing jumpy. Clear some of the scrub brush in-case there's anything nasty hiding in it.
10 Defeat the Dire Wolf Without warning, a Dire Wolf attacks.
Icon Bruenor
Bruenor:
"What could have convinced such a terrible creature to take up residence so close to town? They are normally much more reclusive."
Icon Celeste
Celeste:
"It could be related to the undead outbreak. Or it could not be. We need to know more."
11 Defeat 25 Enemies The forest seems much livlier now. I mean, you're still being relentlessly attacked, but by perkier animals.
12 Defeat 25 Giant Flies A huge fallen tree lies across your path and enemies swarm from it.
13 Collect 25 Bee Repellent Gah! Bees! Where'd you put your bee repellent?
14 Collect 5 Piles of Tinder It's not helping! Maybe if you burn the log they'll stop coming.
15 Defeat the Giant Centipede Just as you're about to start the fire, a hideous beast crawls from beneath it.
Icon Celeste
Celeste:
"I'm certainly glad to be done with that. What other terrors does this forest hold?"
Icon Nayeli
Nayeli:
"Let's not tempt fate by asking."
16 Defeat 25 Enemies Free of the insect swarms, continue down the forest trail.
17 Defeat 25 Enemies The sun crests in the sky. It's noon. You're running out of time to find this hermit wizard.
Icon Portrait HarpyQueen
Harpy Queen:
"Trespassers! Turn back!"
Icon Bruenor
Bruenor:
"Afraid not. We have to get through."
18 Defeat 25 Harpies You've stumbled upon a harpy nest. There's nowhere to go but through.
19 Collect 25 Harpy Feathers These harpies won't leave you alone. Pluck some feathers.
Icon Portrait HarpyQueen
Harpy Queen:
"You've murdered my children. Now I murder you!"
20 Defeat the Harpy Queen The Harpy Queen doesn't seem to want to let bygones be bygones.
21 Defeat 25 Enemies Get back on track. The Wizard's house isn't far now.
22 Collect 25 Fly Wings Ugh! More flies! This forest sucks!
23 Collect 10 Discarded Ration Containers It's time to stop for a bite to eat. Don't forget to pick up after yourself.
24 Defeat 25 Enemies There's a clearing ahead. Could it be...?
25 Defeat the Grizzly Bear You've arrived at the Hermit's house, but it seems to be under siege by a very large bear.
Icon NPC WizardHermit
Wizard Hermit:
"I suppose you expect me to thank you."
Icon Bruenor
Bruenor:
"It couldn't hurt, but you could thank us by helping the village below. They're under siege."
Icon NPC WizardHermit
Wizard Hermit:
"Such things are no longer my concern."
Icon Bruenor
Bruenor:
"Please, isn't there anything we can do?"
Icon NPC WizardHermit
Wizard Hermit:
"Maybe if you make yourself useful. There's an old amulet. Some pixies stole it from me. Get it back, and maybe... just maybe, I'll help your little village."
26 Defeat 25 Giant Flies I guess you have to go get that amulet.
27 Defeat 25 Enemies The Hermit said the pixies live in a tree just across a nearby river.
28 Collect 10 Bridge Planks There's a rickety bridge across the river here. Fix it up a bit before you cross.
29 Collect 15 Pixie Dust The pixie tree is right where the wizard said it would be.
Icon Portrait PixieLeader
Pixie Leader:
"What are you doing to my tree??? Leave it alone!"
30 Defeat the Pixie Leader The pixie leader doesn't seem too happy to see you.
Icon Jarlaxle
Jarlaxle:
"Aha! I found the amulet around the neck of the bear she was riding."
Icon Bruenor
Bruenor:
"Let's head back to the wizard's house. It's getting late."
31 Defeat 25 Enemies Head back to the Wizard's house.
32 Collect 10 Crab Legs The bridge you used to cross the river has collapsed inexplicably. Ponder a new way back.
Icon Nayeli
Nayeli:
"I think there's a trail through the woods by the river there. Maybe there's another crossing further upstream."
33 Defeat 25 Giant Flies Cross your fingers that this trail leads to another river ford.
Icon Celeste
Celeste:
"Ugh, more flies. I'm really starting to hate these woods."
34 Defeat 25 Enemies You hear singing from the clearing ahead. Onward!
Icon Portrait Druid
Druid:
"You there! Why are you marching through my forest?"
Icon Bruenor
Bruenor:
"We're looking for a way back across the river."
Icon Portrait Druid
Druid:
"No! Nobody crosses the river! Die!"
35 Defeat the Deranged Druid Fend off the Deranged Druid.
Icon Bruenor
Bruenor:
"That was an over-reaction..."
Icon Jarlaxle
Jarlaxle:
"I think I found a way across the river. This way, everyone."
36 Defeat 25 Enemies Now that you're back across the river you've got to make your way back downstream to the hermit's house.
37 Collect 15 Eggs Gather some eggs from nests along the trail for supper.
38 Defeat 25 Enemies The forest creatures want your eggs. Defend your supper!
Icon NPC WizardHermit
Wizard Hermit:
"Blasted creatures! Get back!"
Icon Bruenor
Bruenor:
"Hang on, we'll deal with them!"
39 Defeat 25 Zombie Villagers You've arrived back at the hermit's house, but it's besieged by zombies!
40 Defeat the Orc Zombie Without warning, a massive zombie crashes out of the forest.
Icon NPC WizardHermit
Wizard Hermit:
"Thank you for your help. I'm surprised you came back. I thought I'd gotten rid of you."
Icon Bruenor
Bruenor:
"We're not so easily disuaded."
Icon NPC WizardHermit
Wizard Hermit:
"Well, these zombies clearly aren't either, so I suppose we should deal with them. Let's head back to town. I'll figure out some plan on the way."
41 Defeat 25 Zombie Villagers It's nearing dusk. Some zombies are already attacking the walls. Clear them out.
Icon NPC WizardHermit
Wizard Hermit:
"Are you ready to hear my plan?"
Icon Bruenor
Bruenor:
"Certainly."
Icon NPC WizardHermit
Wizard Hermit:
"Well first, some backstory. The source of these undead is a powerful Lich. He's too powerful to take on directly, but we have an advantage."
Icon Bruenor
Bruenor:
"An advantage over a Lich? Do tell."
Icon NPC WizardHermit
Wizard Hermit:
"Well, it just so happens that the amulet you recovered for me... is this Lich's phylactery."
42 Collect 20 Wooden Board Repair some of the new breaches in the wall.
Icon NPC WizardHermit
Wizard Hermit:
"Liches are tied to their phylacteries. It's the key to their immortality. Destroy it, and you can destroy them."
Icon Jarlaxle
Jarlaxle:
"So let's smash it and be done with it."
Icon NPC WizardHermit
Wizard Hermit:
"It's not so easy. They're powerful magical devices, and we don't have the time or means to destroy this one."
Icon Bruenor
Bruenor:
"So what's your plan then?"
Icon NPC WizardHermit
Wizard Hermit:
"We'll use the phylactery to draw out this Lich, and then trap it."
43 Defeat 25 Giant Rats You head to a nearby farm, where the trap will be set.
Icon Bruenor
Bruenor:
"How are we going to trap this Lich?"
Icon NPC WizardHermit
Wizard Hermit:
"That's my job. Don't worry. All you need to do is bait him out and distract him long enough for my spell to work."
Icon Bruenor
Bruenor:
"Sounds easy enough."
Icon NPC WizardHermit
Wizard Hermit:
"Oh, it won't be easy, but with any luck, some of you will survive."
44 Collect 10 Rat Tails There are an unusual amount of rats on this farm.
45 Defeat the Rat King Ah. The Rat King. That explains all the rats.
46 Defeat 25 Zombie Villagers Night falls. A wave of zombies descends on the farmhouse, testing your defenses.
47 Defeat 25 Bandits Bandits have taken up residence in this abandonded barn. Clear them out.
48 Recruit 15 Willing Bandits Recruit some of the bandits to aid you in exchange for clemency.
Icon NPC WizardHermit
Wizard Hermit:
"I sense the Lich's minions closing in. Stand fast, champions. You must hold him back until my spell is complete."
49 Defeat 25 Zombie Villagers Another wave of zombies. This one bigger than the last. The end is near!
50 Defeat the Lich At last the Lich appears. He must be weakened before the Wizard's spell will trap it! Beat on it until it succumbs!
Icon NPC WizardHermit
Wizard Hermit:
"It is done. He will trouble this land no more. It is too bad."
Icon Bruenor
Bruenor:
"Too bad? Are you okay?"
Icon NPC WizardHermit
Wizard Hermit:
"He was not always so twisted. He was a friend in days long past. I am sorry he fell into darkness as he did."
Previous: Beast Intentions Next: Unearthed Evil



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