Let Sleeping Dragons Lie (Selise) is one of the Adventures in the Dragondown event.
| Let Sleeping Dragons Lie (Selise) | |
|---|---|
| Description | |
| Attempt to calm down a very angry bronze dragon. | |
| Details | |
Requirement(s) |
|
Objective(s) |
|
Restrictions(s) |
|
Reward(s) |
|
| Additional | |
| none | |
| Formation | |
| |
Variants[]
-
Stalwart Supporters Description Attempt to calm down a very angry bronze dragon with your strongest Champions. Details Requirement(s)
Must have completed "Let Sleeping Dragons Lie (Selise)"
Must have Selise available.Objective(s)
Tier1: Complete Area 75 (this is the only available Tier during Time Gates).
Tier2: Complete Area 250.
Tier3: Complete Area 600.
Tier4: Complete Area 1200.
Restrictions(s)
Selise starts in the formation. She can be moved or removed.
Only Champions with STR of 13 or higher can be used.
Getting to know Selise: Each time you trigger her ultimate attack, she switches shield stances. Each shield stance (Aggressive, Wall, Deflect, and Last Resort) changes the way her normal attack works, and also how Divine Sense buffs Champions in the two columns behind her.Reward(s)
x???
Additional none Formation
-
Tears of Tyr Description Attempt to calm down a very angry bronze dragon, in the rain. Details Requirement(s)
Must have completed "Let Sleeping Dragons Lie (Selise)"
Must have Selise available.Objective(s)
Tier1: Complete Area 125 (this is the only available Tier during Time Gates).
Tier2: Complete Area 350.
Tier3: Complete Area 800.
Tier4: Complete Area 1400.
Restrictions(s)
Selise starts in the formation. She can be moved or removed.
While in outdoor areas, rain falls, increasing the speed and attack damage of enemies by 100%. Champions' base attack cooldowns are increased by 1 second.
Only Champions with a WIS of 13 or higher can be used.
Getting to know Selise: Keep Selise in her Aggressive shield stance to keep Champions attacking as quickly as possible!Reward(s)
x???
Additional none Formation
-
The Endless Claws Description Attempt to calm down a very angry bronze dragon, against an army of claws. Details Requirement(s)
Must have completed "Let Sleeping Dragons Lie (Selise)"
Must have Selise available.Objective(s)
Tier1: Complete Area 175 (this is the only available Tier during Time Gates).
Tier2: Complete Area 450.
Tier3: Complete Area 1000.
Tier4: Complete Area 1600.
Restrictions(s)
Selise starts in the formation. She can be moved or removed.
Crawling Claws appear in each area. They deal 200% additional damage.
When a Crawling Claw is destroyed by anyone other than Selise Astorio, it immediately respawns and continues its attack! Crawling Claws do not count towards quest progress, nor do they drop any gold.
Getting to know Selise: Her Last Resort shield stance is optimal for this variant, as it has a small AOE. Using her ultimate to switch between Last Resort and Aggressive shield stances will trigger Thunderous Smite, allowing her to attack even more enemies and clear the field of Crawling Claws!Reward(s)
x???
Additional Crawling Claw Formation
-
Let Sleeping Dragons Lie (Selise) Free Play Description Attempt to calm down a very angry bronze dragon. Details Requirement(s)
Must have completed "Let Sleeping Dragons Lie (Selise)"
Objective(s)
Free Play.
Restrictions(s)
No restrictions
Reward(s)
x???
Additional none Formation
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| armor-based | 0 | 1 | Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 1], Lucius, Selise[WL 2], Windfall[WL 3], Wulfgar |
| bandit | 4 | 1 | |
| beast | 32 | 2 | Imoen[WL 4], Jaheira[WL 4], Minsc[WL 4], Zorbu |
| boss | 0 | 10 | Farideh[WL 5], Grimm[WL 6] |
| dragon | 4 | 3 | Hank[WL 7], Imoen[WL 4] |
| elemental | 7 | 1 | |
| elf | 0 | 1 | |
| flying | 7 | 0 | |
| half-orc | 2 | 0 | |
| hit-based | 1 | 0 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 1], Windfall[WL 3] |
| human | 4 | 1 | Dynaheir, Ezmerelda[WL 8], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| humanoid | 14 | 5 | Dynaheir, Ezmerelda[WL 8], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| kobold | 10 | 3 | |
| melee | 49 | 7 | |
| ranged | 6 | 4 | |
| static | 1 | 0 |
- ↑ 1.0 1.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ 3.0 3.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
- ↑ Only valid with Grimm’s Giant Hunter specialization, and all boss enemies also count as Giants for the purposes of all abilities that care about such things.
- ↑ Only valid with Hank’s Dragon Slayer specialization.
- ↑ 8.0 8.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
Waves’ details[]
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | outdoors | Giant Rat | beast melee |
|
| 2 | outdoors | Giant Rat | beast melee | |
| 3 | outdoors | Burning Rat, Lesser Fire Elemental | beast elemental melee | |
| 4 | outdoors | Burning Rat, Lesser Fire Elemental | beast elemental melee | |
| 5 | outdoors | Lesser Fire Elemental | elemental melee | |
| Boss | outdoors | Fire Elemental | boss elemental ranged | |
| 6 | outdoors | Burning Rat, Lesser Fire Elemental | beast elemental melee |
|
| 7 | outdoors | Burning Rat | beast melee | |
| 8 | outdoors | Giant Rat, Kobold | beast humanoid kobold melee | |
| 9 | outdoors | Kobold | humanoid kobold melee | |
| 10 | indoors | Kobold | humanoid kobold melee | |
| Boss | indoors | Kobold Dragonshield | boss humanoid kobold melee | |
| 11 | outdoors | Giant Rat | beast melee |
|
| 12 | outdoors | Giant Rat, Wild Dog | beast melee | |
| 13 | outdoors | Thief | human humanoid bandit melee | |
| 14 | outdoors | Burning Debris, Thief | human humanoid hit-based static bandit ranged | |
| 15 | outdoors | Bronze Dragon Wyrmling | dragon melee | |
| Boss | outdoors | Young Bronze Dragon | boss dragon melee | |
| 16 | outdoors | Bear, Wolf | beast melee |
|
| 17 | outdoors | Boar, Wolf | beast melee | |
| 18 | outdoors | Bear, Boar | beast melee | |
| 19 | outdoors | Bandit | half-orc human humanoid bandit melee | |
| 20 | outdoors | Bandit | half-orc human humanoid bandit melee | |
| Boss | outdoors | Bandit Sorcerer | boss human humanoid bandit ranged | |
| 21 | outdoors | Sea Gull, Wolf | beast melee |
|
| 22 | outdoors | Sea Gull, Wolf | beast melee | |
| 23 | outdoors | Giant Crab, Sea Gull | beast melee | |
| 24 | outdoors | Giant Crab, Sea Gull | beast melee | |
| 25 | outdoors | Bronze Dragon Wyrmling | dragon melee | |
| Boss | outdoors | Chotyn (elf) | boss dragon elf humanoid ranged | |
| 26 | outdoors | Sea Gull, Wolf | beast melee |
|
| 27 | outdoors | Bear, Sea Gull | beast melee | |
| 28 | outdoors | Bear, Wolf | beast melee | |
| 29 | outdoors | Kobold | humanoid kobold melee ranged | |
| 30 | outdoors | Kobold | humanoid kobold melee ranged | |
| Boss | outdoors | Kobold Dragonshield | boss humanoid kobold melee | |
| 31 | indoors | Kobold | humanoid kobold melee |
|
| 32 | indoors | Kobold | humanoid kobold melee ranged | |
| 33 | indoors | Kobold | humanoid kobold melee ranged | |
| 34 | indoors | Kobold | humanoid kobold melee | |
| 35 | indoors | Kobold | humanoid kobold melee ranged | |
| Boss | indoors | Kobold Scale Sorcerer | boss humanoid kobold melee | |
| 36 | outdoors | Giant Spider | beast melee |
|
| 37 | outdoors | Giant Spider, Sea Gull | beast melee | |
| 38 | outdoors | Giant Crab, Giant Spider | beast melee | |
| 39 | outdoors | Giant Spider, Rabbit | beast melee | |
| 40 | outdoors | Rabbit | beast melee | |
| Boss | outdoors | Vicious Rabbit | boss beast melee | |
| 41 | underground | Mud Mephit | elemental flying melee |
|
| 42 | underground | Mud Mephit | elemental flying melee | |
| 43 | underground | Giant Crab, Mud Mephit | beast elemental flying melee | |
| 44 | underground | Giant Crab | beast melee | |
| 45 | underground | Giant Crab | beast melee | |
| Boss | underground | Giant Spiked Crab | boss beast melee | |
| 46 | underground | Bat, Giant Crab | beast flying melee |
|
| 47 | underground | Bat, Giant Crab | beast flying melee | |
| 48 | underground | Bat, Giant Crab | beast flying melee | |
| 49 | underground | Bat, Bronze Dragon Wyrmling, Giant Crab | beast dragon flying melee | |
| 50 | underground | Bronze Dragon Wyrmling, Giant Crab | beast dragon melee | |
| Boss | underground | Chotyn | boss dragon armor-based melee ranged |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||













