Let Sleeping Dragons Lie (Korth) is one of the Adventures in the Dragondown event.
| Let Sleeping Dragons Lie (Korth) | |
|---|---|
| Description | |
| Attempt to calm down a very angry bronze dragon. | |
| Details | |
Requirement(s) |
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Objective(s) |
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Restriction(s) |
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Reward(s) |
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| Additional | |
| none | |
| Formation | |
| |
Variants[]
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It's All Going To Be O. K. Description Attempt to calm down a very angry bronze dragon with a simple phrase. Details Requirement(s)
Must have completed "Let Sleeping Dragons Lie (Korth)"
Objective(s)
Tier1: Complete Area 75 (this is the only available Tier during Time Gates).
Tier2: Complete Area 250.
Tier3: Complete Area 600.
Tier4: Complete Area 1200.
Restriction(s)
Only Champions with an 'o' or 'k' in their name can be used.
Reward(s)
x???
Additional none Formation
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Korth's Kobold Kleanup Krew Description Attempt to calm down a very angry bronze dragon and some angry kobolds. Details Requirement(s)
Must have completed "Let Sleeping Dragons Lie (Korth)"
Must have "Korth" available.Objective(s)
Tier1: Complete Area 125 (this is the only available Tier during Time Gates).
Tier2: Complete Area 350.
Tier3: Complete Area 800.
Tier4: Complete Area 1400.
Restriction(s)
Korth starts out in the formation and can not be moved, removed, or swapped out.
Armored Kobolds spawn in each area. They have 5 armored hits, but can not be damaged until Korth marks them.Reward(s)
x???
Additional none Formation
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Durable Dragon Description Attempt to calm down a very angry, very durable bronze dragon. Details Requirement(s)
Must have completed "Let Sleeping Dragons Lie (Korth)"
Objective(s)
Tier1: Complete Area 175 (this is the only available Tier during Time Gates).
Tier2: Complete Area 450.
Tier3: Complete Area 1000.
Tier4: Complete Area 1600.
Restriction(s)
Each time the Dragon boss in area 50 is defeated, she immediately comes back to life with additional max health, additional damage, and additional attack speed (all stacking additively).
These effects stack and she resurrects once for each 50 areas completed (once in 50, twice in 100, three times in 150, etc.). After area 500 it’s an additional rez per 100 areas. The max health caps at 100 armor-based hits.Reward(s)
x???
Additional Using Breaker Champions, and Imoen with her Dragon Slaying Arrows specialization and/or Hank with his Dragon Slayer specialization might be helpful in this variant… Formation
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Let Sleeping Dragons Lie (Korth) Free Play Description Attempt to calm down a very angry bronze dragon. Details Requirement(s)
Must have completed "Let Sleeping Dragons Lie (Korth)"
Objective(s)
Free Play.
Restriction(s)
No restrictions
Reward(s)
x???
Additional none Formation
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| armor-based | 0 | 1 | Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 1], Lucius, Selise[WL 2], Windfall[WL 3], Wulfgar |
| bandit | 4 | 1 | |
| beast | 32 | 2 | Imoen[WL 4], Jaheira[WL 4], Minsc[WL 4], Zorbu |
| boss | 0 | 10 | Farideh[WL 5], Grimm[WL 6] |
| dragon | 4 | 3 | Hank[WL 7], Imoen[WL 4] |
| elemental | 7 | 1 | |
| elf | 0 | 1 | |
| flying | 7 | 0 | |
| half-orc | 2 | 0 | |
| hit-based | 1 | 0 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 1], Windfall[WL 3] |
| human | 4 | 1 | Dynaheir, Ezmerelda[WL 8], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| humanoid | 14 | 5 | Dynaheir, Ezmerelda[WL 8], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| kobold | 10 | 3 | |
| melee | 49 | 7 | |
| ranged | 6 | 4 | |
| static | 1 | 0 |
- ↑ 1.0 1.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ 3.0 3.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
- ↑ Only valid with Grimm’s Giant Hunter specialization, and all boss enemies also count as Giants for the purposes of all abilities that care about such things.
- ↑ Only valid with Hank’s Dragon Slayer specialization.
- ↑ 8.0 8.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
Waves’ details[]
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | outdoors | Giant Rat | beast melee |
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| 2 | outdoors | Giant Rat | beast melee | |
| 3 | outdoors | Burning Rat, Lesser Fire Elemental | beast elemental melee | |
| 4 | outdoors | Burning Rat, Lesser Fire Elemental | beast elemental melee | |
| 5 | outdoors | Lesser Fire Elemental | elemental melee | |
| Boss | outdoors | Fire Elemental | boss elemental ranged | |
| 6 | outdoors | Burning Rat, Lesser Fire Elemental | beast elemental melee |
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| 7 | outdoors | Burning Rat | beast melee | |
| 8 | outdoors | Giant Rat, Kobold | beast humanoid kobold melee | |
| 9 | outdoors | Kobold | humanoid kobold melee | |
| 10 | indoors | Kobold | humanoid kobold melee | |
| Boss | indoors | Kobold Dragonshield | boss humanoid kobold melee | |
| 11 | outdoors | Giant Rat | beast melee |
|
| 12 | outdoors | Giant Rat, Wild Dog | beast melee | |
| 13 | outdoors | Thief | human humanoid bandit melee | |
| 14 | outdoors | Burning Debris, Thief | human humanoid hit-based static bandit ranged | |
| 15 | outdoors | Bronze Dragon Wyrmling | dragon melee | |
| Boss | outdoors | Young Bronze Dragon | boss dragon melee | |
| 16 | outdoors | Bear, Wolf | beast melee |
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| 17 | outdoors | Boar, Wolf | beast melee | |
| 18 | outdoors | Bear, Boar | beast melee | |
| 19 | outdoors | Bandit | half-orc human humanoid bandit melee | |
| 20 | outdoors | Bandit | half-orc human humanoid bandit melee | |
| Boss | outdoors | Bandit Sorcerer | boss human humanoid bandit ranged | |
| 21 | outdoors | Sea Gull, Wolf | beast melee |
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| 22 | outdoors | Sea Gull, Wolf | beast melee | |
| 23 | outdoors | Giant Crab, Sea Gull | beast melee | |
| 24 | outdoors | Giant Crab, Sea Gull | beast melee | |
| 25 | outdoors | Bronze Dragon Wyrmling | dragon melee | |
| Boss | outdoors | Chotyn (elf) | boss dragon elf humanoid ranged | |
| 26 | outdoors | Sea Gull, Wolf | beast melee |
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| 27 | outdoors | Bear, Sea Gull | beast melee | |
| 28 | outdoors | Bear, Wolf | beast melee | |
| 29 | outdoors | Kobold | humanoid kobold melee ranged | |
| 30 | outdoors | Kobold | humanoid kobold melee ranged | |
| Boss | outdoors | Kobold Dragonshield | boss humanoid kobold melee | |
| 31 | indoors | Kobold | humanoid kobold melee |
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| 32 | indoors | Kobold | humanoid kobold melee ranged | |
| 33 | indoors | Kobold | humanoid kobold melee ranged | |
| 34 | indoors | Kobold | humanoid kobold melee | |
| 35 | indoors | Kobold | humanoid kobold melee ranged | |
| Boss | indoors | Kobold Scale Sorcerer | boss humanoid kobold melee | |
| 36 | outdoors | Giant Spider | beast melee |
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| 37 | outdoors | Giant Spider, Sea Gull | beast melee | |
| 38 | outdoors | Giant Crab, Giant Spider | beast melee | |
| 39 | outdoors | Giant Spider, Rabbit | beast melee | |
| 40 | outdoors | Rabbit | beast melee | |
| Boss | outdoors | Vicious Rabbit | boss beast melee | |
| 41 | underground | Mud Mephit | elemental flying melee |
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| 42 | underground | Mud Mephit | elemental flying melee | |
| 43 | underground | Giant Crab, Mud Mephit | beast elemental flying melee | |
| 44 | underground | Giant Crab | beast melee | |
| 45 | underground | Giant Crab | beast melee | |
| Boss | underground | Giant Spiked Crab | boss beast melee | |
| 46 | underground | Bat, Giant Crab | beast flying melee |
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| 47 | underground | Bat, Giant Crab | beast flying melee | |
| 48 | underground | Bat, Giant Crab | beast flying melee | |
| 49 | underground | Bat, Bronze Dragon Wyrmling, Giant Crab | beast dragon flying melee | |
| 50 | underground | Bronze Dragon Wyrmling, Giant Crab | beast dragon melee | |
| Boss | underground | Chotyn | boss dragon armor-based melee ranged |
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