Leemooggoogoon Rises is one of the adventures in the campaign A Grand Tour of the Sword Coast.
| Help the Kuo-toa while you try to barter for a boat. | |||
| Requirement(s) | Must have completed "Lost in the Underdark" | ||
| Objective(s) | |||
| Restriction(s) | |||
| Rewards(?) | Formation |
| |
Variants[]
Stragglers[]
Volo's Guide to Kuo-toa[]
| Help the Kuo-toa while Volo and his friend chat you up. | ||||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | Volo and a Kuo-toa join the formation, chatting up your team. Champions adjacent to Volo or the Kuo-toa have their base attack cooldown increased by 1 second (does not stack if adjacent to both). | |||
| Rewards(?) | Formation |
| ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
| Patron: Elminster | ||||
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| armor-based | 0 | 1 | Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 1], Lucius, Selise[WL 2], Windfall[WL 3], Wulfgar |
| bandit | 0 | 1 | |
| beast | 23 | 1 | Imoen[WL 4], Jaheira[WL 4], Minsc[WL 4], Zorbu |
| demon | 10 | 3 | |
| drow | 6 | 1 | |
| dwarf | 11 | 1 | |
| elf | 5 | 1 | |
| fiend | 10 | 4 | Brother Uriah[WL 5], Ezmerelda[WL 6], Farideh[WL 7], Havilar[WL 8], Jaheira[WL 4], Reya, Turiel, Wyll |
| hit-based | 1 | 1 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 1], Windfall[WL 3] |
| humanoid | 23 | 4 | Dynaheir, Ezmerelda[WL 9], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| kuo-toa | 8 | 2 | |
| melee | 49 | 9 | |
| monstrosity | 3 | 1 | Ezmerelda[WL 10], Imoen[WL 4], Minsc[WL 4] |
| quaggoth | 2 | 0 | |
| ranged | 1 | 2 |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ 1.0 1.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ 3.0 3.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Ezmerelda’s Guide to Fiends Feat.
- ↑ Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
- ↑ See details about Havilar’s special mechanics.
- ↑ Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | Underground | Purple Wormling | monstrosity melee |
|
| 2 | Underground | Purple Wormling, Stirge | beast monstrosity melee | |
| 3 | Underground | Purple Wormling | monstrosity melee | |
| 4 | Underground | Stirge | beast melee | |
| 5 | Underground | Stirge x10 | beast melee | |
| Boss | Underground | Chasme | boss fiend melee | |
| 6 | Underground | Stirge | beast melee |
|
| 7 | Underground | Giant Rat, Stirge | beast melee | |
| 8 | Underground | Giant Rat | beast melee | |
| 9 | Underground | Drow Fighter, Giant Rat | beast drow elf humanoid melee | |
| 10 | Underground | Drow Ranger x10 | drow humanoid ranged | |
| Boss | Underground | Bandit Rogue | boss bandit drow elf humanoid melee | |
| 11 | Underground | Giant Crab | beast melee |
|
| 12 | Underground | Giant Crab | beast melee | |
| 13 | Underground | Dretch, Giant Crab | beast demon fiend melee | |
| 14 | Underground | Dretch | demon fiend melee | |
| 15 | Underground | Dretch x4, Giant Crab x6 | beast demon fiend melee | |
| Boss | Underground | Giant Spiked Crab | boss beast melee | |
| 16 | Underground | Duergar Fighter | dwarf humanoid melee |
|
| 17 | Underground | Duergar Fighter, Quaggoth | dwarf humanoid quaggoth melee | |
| 18 | Underground | Duergar Fighter | dwarf humanoid melee | |
| 19 | Underground | Quaggoth | humanoid quaggoth melee | |
| 20 | Underground | Duergar Fighter x10 | dwarf humanoid melee | |
| Boss | Underground | Enlarged Duergar | boss dwarf humanoid melee | |
| 21 | Underground | Giant Frog | beast melee |
|
| 22 | Underground | Giant Frog | beast melee | |
| 23 | Underground | Giant Frog | beast melee | |
| 24 | Underground | Giant Frog | beast melee | |
| 25 | Underground | Giant Frog x10 | beast melee | |
| Boss | Underground | Froghemoth | boss monstrosity melee | |
| 26 | Underground | Duergar Fighter | dwarf humanoid melee |
|
| 27 | Underground | Duergar Fighter, Giant Frog | beast dwarf humanoid melee | |
| 28 | Underground | Kenku Rogue | humanoid kenku melee | |
| 29 | Underground | Kenku Rogue | humanoid kenku melee | |
| 30 | Underground | Duergar Fighter, Kenku Rogue | dwarf humanoid kenku melee | |
| Boss | Underground | Nalfeshnee | boss demon fiend hit-based melee ranged | |
| 31 | Underground | Giant Frog, Kenku Rogue | beast humanoid kenku melee | File:Monster Humanoid KuotoaMonitor.png |
| 32 | Underground | Giant Frog | beast melee | |
| 33 | Underground | Giant Frog | beast melee | |
| 34 | Underground | Kuo-toa Fighter | humanoid kuo-toa melee | |
| 35 | Underground | Kuo-toa Fighter x10 | humanoid kuo-toa melee | |
| Boss | Underground | Kuo-toa Monitor | boss humanoid kuo-toa melee | |
| 36 | Underground | Dretch, Kuo-toa Fighter | demon fiend humanoid kuo-toa melee |
|
| 37 | Underground | Dretch, Quasit | demon fiend melee | |
| 38 | Underground | Dretch, Quasit | demon fiend melee | |
| 39 | Underground | Dretch, Quasit | demon fiend melee | |
| 40 | Underground | Abyssal Chicken x6, Quasit x4 | demon fiend melee | |
| Boss | Underground | Barlgura | boss demon fiend melee | |
| 41 | Underground | Underdark Prisoner | drow dwarf elf humanoid melee | File:Monster Humanoid KuotoaArchpriest.png |
| 42 | Underground | Underdark Prisoner | drow dwarf elf humanoid melee | |
| 43 | Underground | Kuo-toa Fighter, Underdark Prisoner | drow dwarf elf humanoid kuo-toa melee | |
| 44 | Underground | Kuo-toa Fighter, Underdark Prisoner | drow dwarf elf humanoid kuo-toa melee | |
| 45 | Underground | Kuo-toa Fighter x10 | humanoid kuo-toa melee | |
| Boss | Underground | Kuo-toa Archpriest | boss humanoid kuo-toa ranged | |
| 46 | Underground | Kuo-toa Fighter | humanoid kuo-toa melee |
|
| 47 | Underground | Kuo-toa Fighter, Stirge | beast humanoid kuo-toa melee | |
| 48 | Underground | Sloobudop Debris, Stirge | beast static hit-based melee | |
| 49 | Underground | Abyssal Chicken, Stirge, Vrock | beast demon fiend melee | |
| 50 | Underground | Vrock | demon fiend melee | |
| Boss | Underground | Demogorgon | boss demon fiend armor-based melee |
Transcript[]
| Help the Kuo-toa while you try to barter for a boat. | ||||||
| Area | Goal | Quests & Cinematics | ||||
Bruenor: |
Can't get out o' these blasted worm fields fer tryin'! Fast as we push past 'em, these baby wormlin' blighters keep on comin'! | |||||
![]() Marthor: |
I confess I'm starting to rethink my travel plans with you folks. You don't seem to ever manage to take the easy road! | |||||
Fargas: |
Seconded from me! | |||||
Izhkin: |
I don't know what you two are talking about. This is amazing! | |||||
Nayeli: |
Less chatter! Close up ranks! If we can get clear of the looser rock of this lakeshore, we'll make better time -- and the wormlings will have a harder time digging. | |||||
Celeste: |
Shuushar, do you have a sense of how much farther it is to Sloobludop? | |||||
Shuushar: |
Just one more lake. This lake is small. Darklake is large, so large. Easy to see! Come. Come! | |||||
| 1 | Defeat 25 Monsters | Getting to Sloobludop means getting around the final leg of this penultimate lake path -- but a last slithering mass of purple wormlings harries your steps. Move quickly! | ||||
| 2 | Defeat 25 Monsters | You're almost clear of these annoying wormlings -- but the sudden appearance of a stirge pack hinders your advance! | ||||
| 3 | Collect 25 Purple Wormling Spines | The last of these wormlings just won't give up! Taking some trophies off them might make them finally rethink this fight! | ||||
| 4 | Defeat 25 Monsters | With the wormlings in retreat, the stirges circle back for another pass at you! | ||||
Delina: |
There are definitely fewer stirges than we had before. So why is their droning getting louder? | |||||
Bruenor: |
That ain't tha stirges... somethin' else is buzzin' this way. | |||||
Jarlaxle: |
There, winging in over the lake. Something large! | |||||
| 5 | Defeat the Chasme | This chasme demon needs to be put down! But the panicked stirges are swarming! | ||||
Nayeli: |
That's the first demon we've seen since leaving Velkynvelve. Was the chasme just wandering, do you think? | |||||
Celeste: |
I don't know. Fighting demons near the enclave seemed to suggest House Mizzrym must have had some hand in summoning them. But the chaotic magic in the purple wormlings has altogether too much of an abyssal feel. I'm beginning to fear that abyssal power might be corrupting the faerzress all around us. | |||||
Boo: |
Squeak? | |||||
Minsc: |
What Boo says. This 'faerzress' is not name Minsc knows. | |||||
Jarlaxle: |
It's the drow name for a magical energy that permeates sections of the Underdark. It can have... unusual effects. | |||||
Bruenor: |
Too much truth in that. And if it's mixin' with abyssal energy, it ain't likely ta settle it down none. Celeste, ye think this is more than just House Mizzrym's doin', then? | |||||
Celeste: |
I think the Mizzrym drow have some hand in what's going on. But whatever it is, the abyssal power isn't constrained just to Velkynvelve. And I can feel it getting stronger... | |||||
| 6 | Defeat 25 Monsters | Even away from the lakeshore, these stirges continue to harass you! Keep moving! | ||||
Shuushar: |
Yes, yes! Lake behind, then fungus caves. This is the way! Sloobludop is near! | |||||
Minsc: |
Minsc sees much signs of traffic through caves. Is more than just kuo-toa passing this way. | |||||
Bruenor: |
Lots o' edible mushroom stocks here. Look, there's bluecap... trillimac... fire lichen. Place is likely a harvest spot fer any folks within walkin' distance. And fer lots o' critters besides! Watch out! | |||||
| 7 | Defeat 25 Monsters | You've finally got the last of the stirges on the run -- but giant rats feeding on cavern fungus are drawn to the sound of the fight! | ||||
| 8 | Collect 25 Underdark Fungal Samples | Reading the corrupting magic in this fungus might help you solve the abyssal mystery looming in the Underdark. Grab some samples! | ||||
Calliope: |
These freaking rats have one-track minds. Convince one of them to go back to eating mushrooms, and another one steps up to see if adventurer is on the menu. | |||||
Nayeli: |
Their numbers are thinning. We'll be done with this fight soon enough. | |||||
Bandit Rogue: |
I think you'll find your fight is just getting started, human. Everyone fan out! Hit these pathetic Champions hard! | |||||
Bruenor: |
Blast it! Another drow patrol. Tha amount o' noise these rats has been makin', we're gonna' bring every scout out o' Velkynvelve down on top o' us! | |||||
Nayeli: |
If they've got the time to waste, then so do I. Let's send this group back to Asha Vandree to report their failure in person! | |||||
| 9 | Defeat 25 Monsters | These drow need to learn that the Champions aren't to be trifled with! Hit them hard! | ||||
Bandit Rogue: |
Regroup! Rangers, move in! Take these surface-worlders down! | |||||
Calliope: |
You know, if it's all the same to you, we could shortcut to the end of this by you all just running. Same outcome but less effort on our part. Because frankly, we're having kind of a long day. | |||||
Bandit Rogue: |
Oh, I like your spirit, half-elf. When your friends end up back in the fighting pits, I think I'll reserve you as a personal servant. When I deliver the Champions, Asha Vandree will be only too happy to reward her best captain. | |||||
Bruenor: |
Talk, talk, talk. What is it about ye Mizzrym drow that ye gotta talk before ye actually do anythin'? Where I come from, first we do, and then we figure out if anythin' that got done was worth words. So let's see what kind o' stories sendin' ye and yer group back home with yer tails between yer legs inspires! | |||||
| 10 | Defeat the Bandit Rogue | The rogue leading this drow squad has an attitude in need of adjustment. Time for some schooling! | ||||
Bruenor: |
Well, just like I thought. Tha only words them drow deserves is 'good riddance.' | |||||
Minsc: |
Minsc and Boo have scouted tunnel exits from fungus cavern. Multiple ways to go, but one way alone shows many tracks of kuo-toa -- and has heavy scent of water carried in air! | |||||
Shuushar: |
That is the way. The way! I will feel the damp of home soon, soon, soon! Come. Come! | |||||
| 11 | Defeat 25 Monsters | Your position close to the Darklake and Sloobludop is confirmed -- by the number of giant crabs surging forth from the shadows to harass you! | ||||
| 12 | Defeat 25 Monsters | Each time you scatter them, another mob of crabs appears! Hit harder! | ||||
Jarlaxle: |
These giant crabs are relentless. Where's a necklace of fireballs and a barrel of garlic butter when you need it? | |||||
Calliope: |
And with the number of mushrooms in this cavern, you could do hors d'oeuvres on the side. But I think we've got something else to worry about. Listen up over the sound of all that claw clacking. Something else is moving in! | |||||
Celeste: |
That hooting... those are dretches. There must be dozens of them! | |||||
Bruenor: |
Feh. Multiple demons, no waitin'. Take 'em all down! | |||||
| 13 | Collect 25 Cave Mushrooms | The dretch mob hits hard, and the mushrooms filling this cavern are getting in the way of your counterattack. Clear them out! | ||||
| 14 | Defeat 25 Monsters | The crabs fall back, but that just gives the dretches more room to fight! | ||||
Shuushar: |
Look. Look! See water, smell water! Darklake and Sloobludop! We are here! | |||||
Bruenor: |
Sure 'nuff, we done it! There's tha lights o' a settlement straight on along tha shore. | |||||
Nayeli: |
We can't simply make a break for it. If we draw these demons with us, they'll swarm the kuo-toa. We need to finish this fight! Come on! | |||||
| 15 | Defeat the Giant Spiked Crab | The dretches are on their last legs -- but the giant crabs return with their monstrous spiked alpha to throw the battlefield into chaos! | ||||
Nayeli: |
I can't remember the last time I saw dretches in numbers like that. Not without a leader, at least. | |||||
Celeste: |
No. Their minimal intelligence makes them best suited for following orders. The only place you'd typically find them roaming in free packs like that is... within the Abyss itself. | |||||
Bruenor: |
So ye're sayin' someone's been summonin' 'em here? Or maybe there's some kind o' abyssal portal open in tha Underdark? | |||||
Celeste: |
I'm not sure yet. But the undercurrent of Abyssal magic in the lake water is stronger still than it was before. I'm hopeful that Shuushar's people might have some answers as to what's been going on. | |||||
Shuushar: |
Ah, home. Home! Traveling friends, welcome to Sloobludop! | |||||
Jarlaxle: |
I'd say it's even more squalorful than I'd imagined, but... well, I have a pretty good imagination. | |||||
Nayeli: |
Any port in a storm, Jarlaxle. We need respite and information, and this seems as good a place as any to... start...? Wait, there's fighting ahead! What's going on? | |||||
Shuushar: |
Ah, no! Peaceful Sloobludop! Duergar are here, raiding for supplies! | |||||
Bruenor: |
So we found tha port, but looks like tha storm got here first. Come on! Let's give these kuo-toa folk a hand! | |||||
| 16 | Defeat 25 Monsters | You're welcome to Sloobludop! But these duergar raiders have overstayed their own welcome by far! | ||||
| 17 | Defeat 25 Monsters | As the duergar press you, a pack of quaggoth reinforcements push into the fray! | ||||
| 18 | Collect 25 Symbols of Deep Duerra | The arrogance of these duergar drives them in combat. Claiming their holy symbols might help break their resolve! | ||||
| 19 | Defeat 25 Monsters | The duergar have been driven back! But the quaggoths fight with renewed ferocity! | ||||
| 20 | Defeat the Enlarged Duergar | An enlarged duergar drives the raiders back into the fray! Send all these gray dwarves packing! | ||||
Calliope: |
Well, that was quite the arrival. Nice of the kuo-toa to arrange some light entertainment for us. | |||||
Minsc: |
Minsc would laugh at most excellent joke, but is perhaps too weary at moment. Please accept weak smile instead. | |||||
Boo: |
Squeak... | |||||
Celeste: |
Friends, I understand that we need to rest -- but we need information first. Shuushar, who should we be speaking to? Someone who might have felt the corrupting magic here? | |||||
Shuushar: |
Ah, Ploopploopeen and Bloppblippodd! They will know of these things. Ploopploopeen is archpriest of Blibdoolpoolp, the Sea Mother. His daughter Bloppblippodd is wise priest herself. Ploopploopeen and Bloppblippodd give voice to Blibdoolpoolp's wisdom. | |||||
Jarlaxle: |
I sincerely hope someone's writing these names down... ? | |||||
Nayeli: |
We'll muddle through somehow. Come, Shuushar. Let's see what these priests know. | |||||
Bruenor: |
Oi! Is it just me, or is things still hoppin' a little too much even with tha duergar sent on their way? Shuushar, what's goin' on with all yer folk runnin' around like that? | |||||
Shuushar: |
Ah, no! Hopping is correct! Giant frogs are everywhere! | |||||
Tyril: |
This is unusual behavior, on the surface at least. Shuushar, is this normal? | |||||
Shuushar: |
No! No no no! Frogs swim in lake, sometimes come to shore. But not like this. Not like this! | |||||
Bruenor: |
If it ain't one thing, it's another. Looks like we got some more trouble ta help deal with. Come on! | |||||
| 21 | Defeat 25 Monsters | Trying to talk to the kuo-toa means first getting this giant frog invasion under control. Time for an amphibian fight! | ||||
| 22 | Defeat 25 Monsters | As fast as you drive these frogs back to the lake, another wave surges forth! | ||||
| 23 | Collect 25 Frog Legs | These frogs are showing no sense of self-preservation. Perhaps turning a few of them into fine dining will make them reconsider this fight! | ||||
Ploop: |
To arms! Throw down your arms! Defend fair Sloobludop! No, give up! No point, no point! All is lost! | |||||
Shuushar: |
There! Ploopploopeen is! Archpriest and leader of Sloobludop. | |||||
Nayeli: |
If that's his leadership style, it needs some work. Plooplo... Plooloop... all right, I'm just going to go with 'Ploop' and beg your indulgence. What's going on here? | |||||
Ploop: |
All is lost. All is lost! Strangers, thank you for your aid. But Sloobludop is lost. Our people's will is split in two, and we fight among ourselves. Duergar come, frogs come, and we cannot face them while we are divided so! | |||||
Bruenor: |
Look, friend, tha Champions is happy ta help ye out with what we can. Let us do some conquerin', and ye do less dividin', all right? Get yer folk workin' together and follow our lead. Everybody, let's go! | |||||
| 24 | Defeat 25 Monsters | Trying to have any meaningful conversation with this kuo-toa priest seems impossible while these frogs continue to lay into you! Stay sharp! | ||||
Calliope: |
I know it's hard sometimes to get enthusiastic about a tough fight, but these kuo-toa are taking things to a new level. Some of them are ignoring the frogs and attacking each other! | |||||
Celeste: |
Shuushar, none of us can follow your people's tongue. What are they shouting at each other? | |||||
Shuushar: |
Ah, it is bad. Bad! A rift in the faith! Ploopploopeen has been challenged by Bloppblippodd! The power of the Sea Mother Blibdoolpoolp opposed by the Deep Father Leemooggoogoon! The archpriest's daughter now claims rule over Sloobludop! The people divided! All turned to chaos! | |||||
Nayeli: |
Well, that's going to put a damper on all our plans. Not much point in trying to take respite in the middle of civil strife. | |||||
Celeste: |
We'll need to assess what moves are open to us once these frogs are dealt with. Which means dealing with them quickly! | |||||
| 25 | Defeat the Froghemoth | The presence of a froghemoth explains these amphibians' tenacity! Take this monstrosity down! | ||||
Celeste: |
All right, I've spoken to Ploop. Or tried to, at least. The kuo-toa are tricky enough to communicate with at the best of times, and now... well, if there's any information to be gained here, I don't know how we'll learn it. Bruenor, if we want to find out what others know about this abyssal corruption, where do we go from here? | |||||
Bruenor: |
Well, I still only got a half sense o' where 'here' is. But I'd say we're within strikin' distance o' Mantol-Derith. 'Tis a neutral outpost. Got duergar there, svirfneblin, drow, even folks from tha surface. Lots o' scouts comin' and goin'. | |||||
Nayeli: |
How far away do you think it lies? This hasn't been the most routine journey so far. If we're making an even longer delve, we'll need to think about supplies. | |||||
Bruenor: |
That's tha best part -- it's on tha Darklake. All we need ta do is find ourselves a boat and get directions, and we'll have smooth sailin' straight there. | |||||
Celeste: |
That's good news on all counts. But as to procuring a boat... Shuushar, do you have any suggestions? | |||||
Shuushar: |
Difficult. Difficult! Folk have fishing boats, but too small for so many Champions... but larger craft are at the temple. Yes! The temple! Come, come! Come with Shuushar! Talk to Ploopploopeen daughter Bloppblippodd with me. Help find way to end divide, and grateful kuo-toa lend boat! | |||||
Nayeli: |
Shuushar, I don't think we're necessarily the right people to help intervene in a crisis of faith. But if having a neutral third party present might help your priests settle their differences and get us on our way, it'll be our pleasure. Lead on. | |||||
| 26 | Defeat 25 Monsters | Getting to Bloppblippodd's shrine to the Deep Father means dealing with a last pack of skulking duergar! | ||||
| 27 | Defeat 25 Monsters | The duergar are ready to run -- but are willing to use the distraction of a wandering mob of giant frogs to unleash a final assault! | ||||
Delina: |
So that's the shrine to the Deep Father? It's quite... charming. | |||||
Jarlaxle: |
I'd ask whether those sea creatures are simply decorative or actually dead, but I think the smell of this place answers that question. Good gods... | |||||
Nayeli: |
Judging by the amount of blood on that altar, I'm going to go out on a limb and suggest that 'good' likely isn't this Deep Father's portfolio. But let's keep our reservations to ourselves until we have a chance to sort out whatever's going on here. | |||||
Blopp: |
Interlopers! This shrine is a sacred space, and you will not sully it. Doom is upon Sloobludop! All will be judged! Only the worthy spared! | |||||
Shuushar: |
Bloppblippodd! We come in peace. These are friends of mine, and great heroes. We seek to heal the rift that has sundered Sloobludop if we can. | |||||
Blopp: |
You seek in vain, Shuushar. My father clings to old ways, weak ways. The Sea Mother is not strong enough! The Deep Father is Sloobludop's lone hope! | |||||
Jarlaxle: |
I don't mean to interrupt this thoughtful religious discourse, but it looks like we're not the only visitors checking out the shrine today. And I'm not sure these newcomers are here for a sermon... | |||||
| 28 | Collect 25 Fishing Nets | A pack of kenku rogues looks to take advantage of the upheaval in Sloobludop by looting the Deep Father's shrine. Take back the kuo-toa's fishing nets, and quickly! | ||||
| 29 | Defeat 25 Monsters | Despite your opposition, these rogues don't look willing to take the easy way out of this fight. So be it! | ||||
Bruenor: |
Almost got these blighters on tha run. One last push oughta do it... wait. There's a bunch o' someone elses hangin' there in tha shadows at tha side o' tha shrine. They must be waitin' ta ambush! | |||||
Jarlaxle: |
I'm going to guess the shackles they're wearing would make that difficult. Those are humanoid prisoners! And terrified, judging by the look of most of them. | |||||
Nayeli: |
What in Tyr's name...? Shuushar! What is this? You said nothing about your priests holding prisoners! | |||||
Shuushar: |
Unknown. Unknown! This is new, new since Shuushar was captured by drow. Bloppblippodd must know? | |||||
Blopp: |
Prisoners are for kuo-toa's safety. Strangers come to Sloobludop, carrying corruption. All are tainted. All are tainted! | |||||
Calliope: |
We might need to table this discussion for a moment. The ambience outside has suddenly taken on the tone of a whole bunch of kuo-toa screaming! | |||||
Minsc: |
Something tears in through front of shrine. Another demon! | |||||
Nayeli: |
Nalfeshnee! Hit it hard! | |||||
| 30 | Defeat the Nalfeshnee | The appearance of this nalfeshnee keeps the opportunistic kenku in the fight -- and inspires the regrouped duergar to take another shot at you! | ||||
Blopp: |
There. There! You see this danger! Sloobludop is doomed. I have seen it. Visions. Visions of fiends! Only the Deep Father is strong. Only the Deep Father will save us! | |||||
Celeste: |
This makes some sense now. Wandering demons must have attacked the settlement. If their numbers increase, the kuo-toa will need to get onto war footing to stand against them... | |||||
Nayeli: |
... so Blopp is trying to turn the faithful to some new war god? Not a bad plan. But doomed to failure if she can't unite the kuo-toa behind her. | |||||
Shuushar: |
Ah. Ah! No, but this is wondrous! Here, Bloppblippodd, do you see? Champions. Champions! The Champions will save the day for Sloobludop! | |||||
Jarlaxle: |
Does anyone else get the distinct impression we're being volunteered for something? | |||||
Shuushar: |
Yes, yes, yes! We exchange. Champions will work to unite kuo-toa, convince Ploopploopeen to join with Bloppblippodd. Then kuo-toa grant Champions boat! All are happy. All are saved! | |||||
Nayeli: |
No objection from me. But on one condition. Blopp, these prisoners go free. We'll make arrangements to get them out of your territory and to safety. We'll help you fix the schism in your community if we can. But the kuo-toa taking prisoners stops now. | |||||
Blopp: |
Yes... yes! Champions can be friends to kuo-toa. Champions lend aid, kuo-toa free prisoners, lend boat. Help us, Champions. Help us all! | |||||
Bruenor: |
Right, let's hope these negotiations go quick like. And if tha Darklake stays calm, we should be able ta get a bit o' rest while we set sail. | |||||
Nayeli: |
We're going to need to fully assess Ploop's position. With his daughter having taken up against him, this likely isn't just about faith or leadership anymore. It'll be personal. | |||||
Bruenor: |
Feels strange ta think about kuo-toa dealin' with tha same problems tha rest o' us do. Most o' what I know o' their kind is stories about how odd they is. Shoulda spent more time talkin' with 'em and less time listenin' just ta what other folk was sayin'. | |||||
Calliope: |
Heads up! Whatever personal problems the kuo-toa are dealing with, they've still got bigger things to fix. Giant frogs on the move! | |||||
| 31 | Defeat 25 Monsters | As you make for the Sea Mother's shrine, another mob of giant frogs comes out to greet you -- and the fleeing kenku get in a parting shot! | ||||
Jarlaxle: |
Well, despite whatever deep-seated differences might exist between the Sea Mother and the Deep Father on a theological level, it seems clear they're still using the same decorator. That stench... | |||||
Celeste: |
Just cover your nose with something and work through it, Jarlaxle. Hopefully we won't need to be here for long. Does anyone see Ploopploopeen? | |||||
Nayeli: |
It doesn't look like he's here. But those giant frogs are regrouping for another attack! | |||||
Bruenor: |
Best we keep 'em from ransackin' tha shrine if we can. Get us on Ploop's good side when he returns. Come on! | |||||
| 32 | Defeat 25 Monsters | The giant frogs swarming the shrine are out of control! Clear this mob out! | ||||
| 33 | Collect 25 Sea Mother Symbols | Blibdoolpoolp is a scavenger goddess, so scavenging some of her symbols should be a good look for you! | ||||
Bruenor: |
Right, that's tha last o' them frogs. And here comes a squad o' kuo-toa ta say thanks, no doubt. | |||||
Nayeli: |
Still no sign of Ploop. And the warrior leading this group doesn't seem very thankful... | |||||
Gloog: |
I am Glooglugogg, son to Ploopploopeen! You dare intrude on the Sea Mother's shrine? | |||||
Bruenor: |
We ain't intrudin', son. We was just here not an hour ago talkin' ta yer father, and we need ta talk ta him again. | |||||
Gloog: |
Lies! You were seen at the shrine of the Deep Father, conspiring with Bloppblippodd! My sister has fallen to chaos, and her servants will not be endured! Drive the intruders from Sloobludop! Attack! | |||||
| 34 | Defeat 25 Monsters | Your presence at the shrine has these zealous kuo-toa on edge -- and ready to fight! | ||||
Bruenor: |
That Gloog's gone and scarpered. Hopefully he's lookin' fer his father ta put an end ta this mess. | |||||
Nayeli: |
I don't think we can afford to wait for him. The longer we take breaking this fight up, the greater the chance that someone's going to get seriously hurt. | |||||
Bruenor: |
Right. There, that one! That's a kuo-toa monitor, judgin' by their look, and tha others'll be lookin' ta them fer direction. We take tha monitor out, tha rest'll get under control! | |||||
| 35 | Defeat the Kuo-toa Monitor | As this kuo-toa monitor orders their fighters into a renewed assault, it's time to make a final push! | ||||
Calliope: |
All right, that's everybody settled down finally. But who are we supposed to be talking to? | |||||
Bruenor: |
Plagued if I know. And I ain't sure how long we've got ta wait around. I know Nayeli wants ta do right by tha kuo-toa, but should we maybe be lookin' ta free tha prisoners and get ourselves a boat some other way? | |||||
Jarlaxle: |
Already on it. I've been chatting up some of the kuo-toa while Celeste healed them. So far, we've got an offer of a keelboat rental in exchange for half a ton of fresh squid, a sailed barge we can get with a promise of a month's hard labor from Deekin, and a houseboat on offer for 100 gp. Seems like quite the bargain. | |||||
Deekin: |
Doooom? | |||||
Calliope: |
Except the houseboat needs a giant turtle to tow it, and the locals are sold out. Something about a giant turtle soup festival last month? | |||||
Minsc: |
Minsc does not mean to interrupt, but sounds from outside are wondrous strange. And kuo-toa are taking up weapons! | |||||
Celeste: |
Those are the calls of dretches again. The settlement is under attack! | |||||
| 36 | Defeat 25 Monsters | Dretches are on the loose in Sloobludop! And the reckless kuo-toa are attacking everything they see! | ||||
Minsc: |
Minsc and Boo have worked to turn kuo-toa fighters around. They know Champions are friends now, as Boo has explained to them. | |||||
Boo: |
Squeak! | |||||
Nayeli: |
With half their forces still squabbling over faith, they're not going to be able to muster enough strength to hold back this assault without our help. Everyone reform ranks! Let the kuo-toa take the edges of the fray while we hold the center. Hit these demons hard! | |||||
| 37 | Defeat 25 Monsters | The kuo-toa are fighting on your side at last -- but packs of quasits on the wing join the dretch assault! | ||||
| 38 | Collect 25 Half-Eaten Fish | The stench of these half-eaten fish is helping the demons home in on you. Clear this offal out! | ||||
Blopp: |
The power of the Abyss is here! I have seen it! Sloobludop is doomed! Pray to the Deep Father. Pray for salvation and ruin! | |||||
Celeste: |
Bloppblippodd appears to be in some kind of trance. This vision state of hers is no false priest's trick. | |||||
Nayeli: |
Celeste, the abyssal corruption threading the faerzress. If she's somehow sensitive to it, could that be what's put the fear of the demons in her? | |||||
Celeste: |
It's possible. Which means her visions might actually be a good guide to how that corruption has increased, and over what period of time. But as long as the present incursion continues, they'll likely overwhelm her. We need to clear these fiends out! | |||||
| 39 | Defeat 25 Monsters | The dretches are ready to break -- but the quasit mob is hindering your attack! | ||||
| 40 | Defeat the Barlgura | A barlgura demon joins the fray -- with a pack of abyssal chickens as fiendish backup! | ||||
Calliope: |
Ah, there's the pleasant silence of no demons screeching. I could do with more of that. | |||||
Jarlaxle: |
You and me both. And a little less of that shouting, too. What's going on at the Deep Father's shrine? There's a side brawl starting there... | |||||
Nayeli: |
It's the prisoners! They must have freed themselves during the demonic fray. And they're looking for kuo-toa to take vengeance on! | |||||
Celeste: |
We can't afford to let any more chaos sow itself in the settlement. This fight needs to be put down before it starts! | |||||
| 41 | Defeat 25 Monsters | The prisoners held at the shrine of the Deep Father have been driven to violence -- and aren't choosy about who they attack! | ||||
| 42 | Defeat 25 Monsters | Putting these prisoners down without badly hurting them takes time. Keep at it! | ||||
Minsc: |
Minsc sees problem! Prisoners are still spoiling for fight, but now kuo-toa are preparing to join fray! | |||||
Bruenor: |
We need ta damp down everybody's temper on all sides o' this fight. I got an idea! Come on! | |||||
| 43 | Collect 25 Shattered Shackles | Temporarily restraining some of the kuo-toa coming for the prisoners might give them time to rethink their approach. These discarded shackles should do the trick! | ||||
| 44 | Defeat 25 Monsters | The last of the prisoners appear ready to stand down -- but the kuo-toa fight harder than ever! | ||||
Ploop: |
Champions! This is well done. You defend the town. You defend kuo-toa. You show the power of bravery, the strength of heroes! | |||||
Bruenor: |
Don't mean ta take a dim view o' a compliment, Ploop, but it'd mean a bit more if we hadn't been lookin' fer ye this whole time. We been tryin' ta sit down with ye and talk ye kuo-toa through sortin' out yer differences. | |||||
Blopp: |
There is no more work to be done on that account, Champions. It is done! You are done. Your example has shown my father the truth. | |||||
Celeste: |
That's good to hear, Bloppblippodd, Ploopploopeen. We're glad to have been of service, and will gratefully accept your aid in return. | |||||
Ploop: |
No! No aid will be needed, Champions. It is done! You are done. Your bravery has shown me that the path of the Deep Father is the true path -- and that placating Leemooggoogoon is the destiny of kuo-toa! A sacrifice. A sacrifice! | |||||
Blopp: |
A sacrifice! The bravery of great heroes offered will fuel the Deep Father's protection! | |||||
Calliope: |
Okay, I'm reading this like everybody else is, right? | |||||
Ploop: |
Seize the Champions! A sacrifice! Seize them now! | |||||
| 45 | Defeat the Blopp | Apparently, bringing the folk of Sloobludop together comes with an unexpected price! Time to reconsider this kuo-toa bargain! | ||||
Bruenor: |
Tha kuo-toa are scatterin' finally. All right, gonna admit it. That were an unexpected development. | |||||
Shuushar: |
Champions, I weep with sorrow. This is not our way. Deceit and lies. Deceit! | |||||
Nayeli: |
It's all right, Shuushar. But whatever's going on here is out of our hands. Gather up the prisoners and we'll work on getting them to safety. Then we need that boat, however we manage it, and we need to be on our way. | |||||
Shuushar: |
It shall be done, Champions. We meet at the docks. I go. I go! | |||||
Celeste: |
I wish there was more we could do here. More we could learn. But there's too much going on and not enough... time... wait. What's happening down on the lake? | |||||
Jarlaxle: |
There are kuo-toa in the water... and they're panicking! The water's roiling! | |||||
Nayeli: |
Tyr, I know you make no promises that anything in life will be easy. But this day seems to be more of a test than most. Everyone, with me! We need to know what's going on. And we need to make sure there's at least one boat left intact when this is over! | |||||
Bruenor: |
That tremor was centered in tha Darklake! But tha stone under that water's as solid as tha foundations o' Mithral Hall. There shouldn't be no earthquakes down here! | |||||
Celeste: |
Sloobludop is in a state of panic! Does anyone see more demons coming in? | |||||
Calliope: |
Nothing yet. But there's a wall of well-armed kuo-toa coming in fast! | |||||
| 46 | Defeat 25 Monsters | You need to get to the docks quickly -- but these kuo-toa fighters are intent on getting in your way! | ||||
| 47 | Defeat 25 Monsters | The fighters start to fall back. But a pack of stirges is drawn to the fray by the promise of blood! | ||||
Nayeli: |
Those aftershocks aren't letting up. We're not making any headway! | |||||
Tyril: |
These stirges are in a state of panic! It's like the very air is tainted with fury! | |||||
Celeste: |
The abyssal corruption is spiking. Nayeli, can you sense it? | |||||
Nayeli: |
Like fire on my skin. And it's centered at the edge of the lake. Something's coming... | |||||
| 48 | Defeat 1 Sloobudop Debris | Whatever's happening in Sloobludop is dropping the kuo-toa's haphazard buildings across your path. Clear this debris away! | ||||
| 49 | Defeat 25 Monsters | A wave of fiends appears as vrocks and abyssal chickens unleash a relentless assault! Hit them hard! | ||||
Nayeli: |
Get into position along the docks! Spread out! Don't let the vrocks pin us down! | |||||
Bruenor: |
Them fiends is runnin' on pure adrenaline. Whatever's under tha water, they can feel it. | |||||
Nayeli: |
They feel it calling them... there's a voice... two voices... what...? Ah, no. No!!! | |||||
Kuo-toa Whip: |
Leemooggoogoon! Leemooggoogoon rises! | |||||
Celeste: |
Oh, gods... | |||||
Minsc: |
Oh, my.... | |||||
Boo: |
Squeak!!! | |||||
Bruenor: |
Can't be... it can't be. But it is! Stand fast, Champions! Stand fast!!! | |||||
| 50 | Defeat the Demogorgon | The vrocks circle around their demonic master, stepped forth from the Abyss! Demogorgon has come! | ||||
Nayeli: |
I can't see it! Did it fall back to the water? Is everyone accounted for? Sound off! Celeste, is anyone hurt? | |||||
Celeste: |
Not seriously. I thought I saw it destroyed, but I'm not sure. That was... Nayeli. Was that real? Not an avatar, not illusion? | |||||
Nayeli: |
It was real. I felt its minds. A demon lord, come to the Underdark. Tyr, what does this mean? | |||||
Bruenor: |
Pretty sure if any gods had tha answer and wanted us ta know it, one o' us woulda heard about it already. Which means we's on our own... | |||||
Ploop: |
Champions! Forgive me. I did not know, I could not know. But you have saved us. Sent by the Sea Mother, you were! Stand against the Deep Father, you did! We are your servants! Your boat. Take your boat! Sail off! Seek now the Deep Father's servants in their watery lairs and destroy them all! | |||||
Jarlaxle: |
Delina? All the cash I have on me right now if that boat takes a lightning bolt straight through the hull in the next ten seconds. | |||||
Delina: |
I'm on it. | |||||
Nayeli: |
Leave the boat, Delina. There's been enough destruction today. But a journey across the Darklake is definitely no longer on the table. Friends, we need to rest a while. Then we need to talk about what all this means... and what our next move is meant to be. | |||||
| Previous: Lost in the Underdark | Next: Neutral No More | |||||
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