Into the Unknown is one of the adventures in the campaign A Grand Tour of the Sword Coast.
| Help some farmers deal with a crazed derro before they cause a rockslide! | |||
| Requirement(s) | Must have completed "The Twilight Grove" | ||
| Objective(s) | |||
| Restriction(s) | |||
| Rewards(?) | Formation |
| |
Variants[]
A Tenday at Golgamann's[]
A Nightmare Occasion[]
Mental Gymnastics[]
| File:Icon Mental Gymnastics.png | Help some farmers deal with a mind flayer epidemic! | |||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | ||||
| Rewards(?) | Formation |
| ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
| Patron: Elminster | ||||
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| aberration | 4 | 1 | Imoen[WL 1], Lae'zel, Zorbu |
| armor-based | 0 | 1 | Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 2], Lucius, Selise[WL 3], Windfall[WL 4], Wulfgar |
| beast | 25 | 4 | Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
| bullywug | 1 | 0 | |
| drow | 21 | 1 | |
| elf | 16 | 1 | |
| flying | 5 | 1 | |
| grung | 2 | 0 | |
| hit-based | 1 | 1 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 2], Windfall[WL 4] |
| humanoid | 27 | 3 | Dynaheir, Ezmerelda[WL 5], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| kobold | 0 | 1 | |
| melee | 45 | 10 | |
| monstrosity | 0 | 2 | Ezmerelda[WL 6], Imoen[WL 1], Minsc[WL 1] |
| orc | 2 | 0 | |
| quaggoth | 3 | 1 | |
| ranged | 12 | 0 |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ 2.0 2.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ 4.0 4.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | outdoors | Green Grung | grung humanoid melee |
|
| 2 | outdoors | Bullywug Spear Thrower, Green Grung | bullywug grung humanoid melee ranged | |
| 3 | outdoors | Giant Frog | beast melee | |
| 4 | outdoors | Vulture | beast melee | |
| 5 | outdoors | Vulture ×10 | beast melee | |
| Boss | outdoors | Owlbear | boss monstrosity melee | |
| 6 | outdoors | Vulture | beast melee |
|
| 7 | outdoors | Bear | beast melee | |
| 8 | outdoors | Bear | beast melee | |
| 9 | outdoors | Bear, Wolf | beast melee | |
| 10 | outdoors | Wolf x10 | beast melee | |
| Boss | outdoors | Dire Wolf | boss beast melee | |
| 11 | underground | Giant Fly | beast flying melee |
|
| 12 | underground | Giant Caterpillar, Giant Fly | beast flying melee | |
| 13 | underground | Rabbit | beast melee | |
| 14 | underground | Rabbit | beast melee | |
| 15 | underground | Rabbit x10 | beast melee | |
| Boss | underground | Vicious Rabbit | boss beast melee | |
| 16 | underground | Giant Caterpillar | beast melee |
|
| 17 | underground | Giant Caterpillar | beast melee | |
| 18 | underground | Bat | beast flying melee | |
| 19 | underground | Bat | beast flying melee | |
| 20 | underground | Bat x10 | beast flying melee | |
| Boss | underground | Vampire Bat | boss beast flying melee | |
| 21 | underground | Drow Cultist | drow humanoid melee |
|
| 22 | underground | Drow Cultist | drow humanoid melee | |
| 23 | underground | Drow Ranger, Fungal Growth x2 | drow humanoid hit-based static ranged | |
| 24 | underground | Drow Fighter | drow elf humanoid melee | |
| 25 | underground | Drow Fighter | drow elf humanoid melee | |
| Boss | underground | Umber Hulk | boss aberration armor-based melee | |
| 26 | underground | Orc Fighter | humanoid orc melee |
|
| 27 | underground | Giant Spider, Orc Fighter | beast humanoid orc melee | |
| 28 | underground | Giant Spider | beast melee | |
| 29 | underground | Drow Fighter, Giant Spider | beast drow elf humanoid melee | |
| 30 | underground | Giant Spider x4, Giant Wolf Spider x6 | beast melee | |
| Boss | underground | Kobold King | boss humanoid kobold melee | |
| 31 | underground | Drow Fighter | drow elf humanoid melee | |
| 32 | underground | Quaggoth | humanoid quaggoth melee | |
| 33 | underground | Quaggoth | humanoid quaggoth melee | |
| 34 | underground | Drow Fighter, Quaggoth | drow elf humanoid quaggoth melee | |
| 35 | underground | Drow Fighter x6, Drow Wizard x4 | drow elf humanoid melee ranged | |
| Boss | underground | Drow Priestess | boss drow elf humanoid melee | |
| 36 | underground | Drow Fighter, Gazer | aberration drow elf humanoid melee ranged |
|
| 37 | underground | Drow Fighter, Gazer | aberration drow elf humanoid melee ranged | |
| 38 | underground | Gazer | aberration ranged | |
| 39 | underground | Gazer, Giant Spider | aberration beast melee ranged | |
| 40 | underground | Giant Spider ×10 | beast melee | |
| Boss | underground | Quaggoth Thonot | boss humanoid quaggoth melee | |
| 41 | underground | Drow Fighter | drow elf humanoid melee |
|
| 42 | underground | Drow Wizard | drow elf humanoid ranged | |
| 43 | underground | Drow Wizard | drow elf humanoid ranged | |
| 44 | underground | Drow Fighter, Drow Wizard | drow elf humanoid melee ranged | |
| 45 | underground | Drow Wizard, Giant Spider | beast drow elf humanoid melee ranged | |
| Boss | underground | Tarantula | boss beast melee | |
| 46 | underground | Drow Wizard | drow elf humanoid ranged | |
| 47 | underground | Drow Fighter | drow elf humanoid melee | |
| 48 | underground | Drow Cultist | drow humanoid melee | |
| 49 | underground | Drow Cultist | drow humanoid melee | |
| 50 | underground | Drow Cultist x4, Drow Fighter x6 | drow elf humanoid melee | |
| Boss | underground | Drider | boss monstrosity hit-based melee |
Transcript[]
| Help some farmers deal with a crazed derro before they cause a rockslide! | ||||||
| Area | Goal | Quests & Cinematics | ||||
Bruenor: |
Right, up and at 'em! We got a long march ahead o' us. | |||||
Dhadius: |
I distinctly remember leaving a wake-up call for at least two hours from now. What in fate's name are you doing? | |||||
Bruenor: |
Gettin' things movin' fer gettin' on tha move ta Mithral Hall. Been havin' a hankerin' ta get back and see if things is all right there. | |||||
Jarlaxle: |
This is all to do with those goblins we met carrying mithral the last time we were in the Lurkwood, isn't it? That was ages ago. If Mithral Hall is running true to course, it'll have been overthrown, razed, rebuilt, and overthrown again by now. | |||||
Bruenor: |
All tha more reason ta stop by, then. Come on. | |||||
Jarlaxle: |
Wait... what's that croaking sound? | |||||
Minsc: |
Grung hunting party! Everyone to arms! | |||||
Dhadius: |
Fine. I was getting up anyway... | |||||
| 1 | Defeat 25 Monsters | Grungs are on the march! Traveling through the Lurkwood should be as low-stress as always! | ||||
| 2 | Defeat 25 Monsters | As the grungs reform their lines, a pack of bullywugs launch an assault from range! | ||||
| 3 | Collect 25 Frog Legs | An army of giant frogs approaches to see what all the fighting's about. Making a few of them into a light lunch might send the rest on their way! | ||||
Nayeli: |
It's a good thing we sent those frogs on their way. That farmstead ahead would have been right in their path if they'd continued on. | |||||
Jarlaxle: |
I can see two farm folk heading toward us. Should I do up an invoice for services rendered? | |||||
Celeste: |
Hush, Jarlaxle. The Champions are pleased to offer aid to all those in trouble. You should get that on a business card so you won't have so much trouble remembering it. | |||||
Vorlin: |
Oh, trouble! Well, I can't tell you... | |||||
Duggan: |
What kinds of trouble we've had out here. He's Vorlin, I'm Duggan. | |||||
Vorlin: |
He's Duggan, I'm Vorlin. Much obliged to you, we are, but this isn't the first strife we've seen here, no. Still getting cows killed every night. All those explosions. Orcs from the west! | |||||
Duggan: |
It's a tough time on the farm. But we've seen worse! | |||||
Minsc: |
... Minsc feels as though he has questions. But first things first. Look out! | |||||
| 4 | Defeat 25 Monsters | Things aren't right down on the farm by the sound of it -- and these vultures are just the least of what's going on! | ||||
Bruenor: |
Right. What was this about orcs? Which direction was they comin' from? | |||||
Minsc: |
Really? Exploding cows are mentioned, but you go to orcs? | |||||
Jarlaxle: |
I'm sure there's a reasonable explanation for it all. And look at the time! We need to go. Come on, Bruenor. Mithral Hall and all that. | |||||
Nayeli: |
Jarlaxle, I think we have more than enough time to look into what's going on here. And Minsc, I don't think it was the cows that were exploding. Duggan, Vorlin... your cows aren't exploding, are they? | |||||
Duggan: |
No, for sure, they're not. There's explosions most days, though, and every morning after, more cows dead. | |||||
Vorlin: |
No sign of what got them. But our herd's been cut down right bad. You stick around, you'll hear the explosion for sure. Come on down the house. | |||||
Minsc: |
Minsc thinks we have more trouble first. Does anyone else here screeching sound? | |||||
Boo: |
Squeak! | |||||
| 5 | Defeat the Owlbear | The screeching of these vultures has brought an angry owlbear out to hunt! | ||||
Duggan: |
There, you hear that? | |||||
Minsc: |
No... Minsc hears nothing. | |||||
Vorlin: |
That's because it's quiet now. But wait. Just wait... | |||||
Minsc: |
There! Minsc hears that! | |||||
Bruenor: |
By me gran's best bean casserole, that was a rumblin' and a half! That was no earthquake, though. Vorlin and Duggan's right, someone's blastin'! That was a minin' grade detonation right there. | |||||
Celeste: |
How strange. Are there any mining operations around here? | |||||
Vorlin: |
None. But listen! Listen... | |||||
Minsc: |
Minsc hears crazed laughter echoing through hills... | |||||
Boo: |
Squeak...? | |||||
Celeste: |
This is feeling more sinister moment by moment. Vorlin, Duggan, the Champions are going to look into whatever's going on here. We'll let you know what we find. But best you stay safe inside for now. | |||||
Bruenor: |
What Celeste said. One quick side trek ta figure out what that laughin' geezer is blowin' up, then Mithral Hall's our next stop. Come on! | |||||
| 6 | Defeat 25 Monsters | The explosion came from down along this mountain roadway -- and the vultures panicked by the blast are back! Send them on their way! | ||||
| 7 | Defeat 25 Monsters | The explosion alarmed more than just vultures. Angry bears are swarming the roadway! | ||||
Minsc: |
Looking sharp, Minsc is. There, ahead. Tracks lead off the road and into woods. | |||||
Walnut: |
Lots of them, too. Someone's been traveling to and from the farm pretty regularly. I wonder if that's what those poor cows have been dealing with. | |||||
Nayeli: |
One way to find out. Minsc, can you follow that trail? | |||||
Minsc: |
Under ideal circumstances, no trouble. But circumstances I fear are less than ideal at present! Watch out! | |||||
| 8 | Collect 25 Humanoid Tracks | The melee these bears are keen to continue is going to wipe out the trail. Focus on the path while you can! | ||||
Jarlaxle: |
Right, watch yourselves. We're getting close. | |||||
Bruenor: |
What is it, elf? Ye seein' somethin'? | |||||
Jarlaxle: |
Smelling something. That's smokepowder on the wind. | |||||
Bruenor: |
Oi, look there! That hillside ahead. Someone's been blastin' it. There's more holes there than me second-best socks, and that whole slope's ready ta come down! Our mad miner's gotta be around here somewhere. | |||||
| 9 | Defeat 25 Monsters | A wolf pack on the prowl joins with the bears in search of easy hunting. Show them the Champions aren't the meal they're looking for! | ||||
Izhkin: |
Five hundred paces north, two hundred west. That's the place. We'll send this whole hill crashing down, that we will... Hey! Who are you? | |||||
Minsc: |
Minsc believes that all Champions would ask that question of you, derro stranger. And there are more of us, so you first. | |||||
Izhkin: |
Fine. I'm Izhkin! Master of these hills! Self-proclaimed lord of the dark! | |||||
Jarlaxle: |
I'm pretty sure the point of being 'self-proclaimed' is you're not supposed to actually say that part... | |||||
Izhkin: |
Enough of this idle chitchat. I have things to do! | |||||
Bruenor: |
And there he goes. We gotta catch that derro. Come on! | |||||
Bruenor: |
That blighter moves quick. He knows these trails too good. | |||||
Izhkin: |
No time to chat! I need to check the rest of my charges. Nice of you to drop dead, though! | |||||
Minsc: |
Is odd turn of phrase. Does derro not mean, 'Nice to drop in?' | |||||
Bruenor: |
Pretty sure he said what he means. And he's headin' fer that cave ahead. Faster! | |||||
| 10 | Defeat the Dire Wolf | Catching up to the derro means getting past the wolves -- but the dire wolf leading this pack surges into the front lines! Hit this alpha hard! | ||||
Bruenor: |
Stay close, now. Lot o' nooks and crannies in this cave that could be hidin' anythin'. By me gran's out-o'-date potpourri, that's a foul smell. | |||||
Walnut: |
Something's died in here. Or a bunch of somethings. | |||||
Jarlaxle: |
This place is a mess. Smokepowder crates everywhere. Blasting charges. Deekin, don't touch. | |||||
Deekin: |
Sorry, boss. | |||||
Bruenor: |
Oi. Anyone else hearin' a buzzin' sound...? | |||||
| 11 | Defeat 25 Monsters | Swarms of giant flies have been drawn in by the fading stench of decay in the cave. Watch out! | ||||
Jarlaxle: |
There, ahead! It's our mysterious derro. But who's that he's talking to? | |||||
Izhkin: |
It gets more difficult day by day, Golgamann my friend. If only I could make them understand the danger they're in. But they won't listen. | |||||
Bruenor: |
He's talkin' ta that skeleton. Is this blighter some kind o' necromancer? | |||||
Nayeli: |
That skeleton's not moving. I think this derro is talking mostly to himself. | |||||
Minsc: |
Talking to imaginary friend? That is a sad thing. | |||||
Boo: |
Squeak. | |||||
Bruenor: |
Right, so we take him down with appropriate compassion. But take him down we gotta, before he gets ta all that blastin' powder and blows this whole place sky-high! | |||||
| 12 | Defeat 25 Monsters | You try to approach the derro quietly -- but monstrous caterpillars lurking in the darkness are drawn to the sound of your footsteps! | ||||
Izhkin: |
You! Dangerous mercenaries invading our home. Golgamann, run! Run, I say! | |||||
Celeste: |
Izhkin, we only want to speak with you. Look, Golgamann doesn't run from us. He knows we mean no harm. Please, let us come to you. | |||||
Izhkin: |
Never! You'll try to stop me! You won't understand! It's all got to come down! I've got to kill them all! | |||||
| 13 | Collect 25 Rabbit Carcasses | Packs of feral rabbits call these caverns home -- and mean to make a meal of you! Turn the tables and drive them off! | ||||
| 14 | Defeat 25 Monsters | As fast as you knock them down, these rabbits come back for more! | ||||
Bruenor: |
Got him, finally! Oi, but ye're a slippery sort, derro. | |||||
Celeste: |
It's all right, friend. Calm down now. We won't hurt you or Golgamann. We only mean to talk. | |||||
Izhkin: |
Talk? Ha! You won't understand. My mind operates on levels beyond your comprehension. I have to kill them, you see! To protect the farmers and their strange dogs. | |||||
Walnut: |
Strange dogs... you mean the cows? | |||||
Izhkin: |
I know what I mean! They have to die! They'll kill them all! It has to come down! | |||||
Jarlaxle: |
Confirmed! I don't understand. Can we go now? | |||||
Minsc: |
Minsc interrupts to call attention to pressing problem. Watch out! | |||||
| 15 | Defeat the Vicious Rabbit | A vicious brute leads this rabbit pack! Hit this monster hard! | ||||
Izhkin: |
No. You don't understand. I had to do it! To make them go away, you see? For their own safety. Bad things are coming. Bad things! Golgamann sensed it first. Bad magic from the Underdark. I had to do something. I have to do something! | |||||
Celeste: |
Yes, Izhkin, we are listening. So you thought killing the cows would make Vorlin and Duggan leave. To keep them safe. And you've been setting off explosions to scare them too? | |||||
Izhkin: |
No. No! I don't care if they're scared. I just need to kill them! I found a crate of smokepowder in a caravan hit by bandits. More than enough for what I need to do. Kill them! Kill them all, I say! | |||||
Celeste: |
You want to kill the farmers and the cows? To keep them safe? | |||||
Izhkin: |
No, kill the drow! Haven't you been listening? | |||||
Bruenor: |
All right, that's tha first thing I heard so far ta make me ears perk up. What's this about... Oi! That derro slipped me grip! And he's grabbed up a whole pack o' smokepowder and blastin' charges! | |||||
Izhkin: |
No time. No time for all this talking! It must be done! Golgamann, wish me luck! | |||||
Bruenor: |
I can't believe that little blighter. This ain't tha side trek I was countin' on. | |||||
Celeste: |
We can't just let him go. There are too many unanswered questions here. | |||||
Jarlaxle: |
And you truly think the derro is the best person to try to get answers from? | |||||
Bruenor: |
I'll settle right now fer just catchin' up ta him. And he's gettin' farther away -- and headin' down! | |||||
| 16 | Defeat 25 Monsters | Izhkin races ahead into the darkness -- and the nest of the giant caterpillars that make this cave their hunting grounds! | ||||
| 17 | Defeat 25 Monsters | The last of the caterpillars make a frenzied final assault! Finish these grubs off! | ||||
| 18 | Collect 25 Scraps of Cloth | The shredded remains of Izhkin's cloak mark a trail of his flight through this bat grotto. Grab them up! | ||||
Minsc: |
Bits of shredded cloak trail off, but tracks are clear. Derro came this way. | |||||
Jarlaxle: |
He's running a very straight route. He knows where he's going. Like he's scouted this way before. | |||||
Nayeli: |
He talked about the drow. Jarlaxle, is this drow territory? | |||||
Jarlaxle: |
Not that I'm aware of. But I confess, it's been a few years since I went to one of the big meetings. And things in the Underdark change quickly... | |||||
| 19 | Defeat 25 Monsters | Each time you drive the bats away, another swarm looms from out of the shadows! | ||||
| 20 | Defeat the Vampire Bat | A monstrous vampire bat has been awakened from its slumber! Watch yourselves! | ||||
Bruenor: |
There's a change in tha cave here. Air's gettin' damper. | |||||
Jarlaxle: |
There's a fungus grove ahead. And something moving in the dark. | |||||
Celeste: |
Is it our wayward derro? | |||||
Jarlaxle: |
No. But I think Nayeli's question about the drow is about to get answered... | |||||
| 21 | Defeat 25 Monsters | Drow cultists patrolling these fungal caverns have spotted you -- and have a harsh welcome prepared! | ||||
| 22 | Defeat 25 Monsters | Pushing hard against the cultists opens you up for a counterattack along the other side! Don't let them surround you! | ||||
Drow Cultist: |
You there! I assume you're the leader of this rabble? | |||||
Jarlaxle: |
But of course. To whom do I have the pleasure of speaking? | |||||
Drow Cultist: |
You don't deserve to know my name. Thralls have no need of that sort of thing. | |||||
Jarlaxle: |
And here I was thinking this would be a civil conversation. You've seen us fighting our way past your patrols with no effort. You really think threatening us is a wise move? | |||||
Drow Cultist: |
It's an offer of mercy -- for you. You're in our territory now. You'll leave it as our prisoners, bound for the thrall pens and the fighting pits. Or you won't leave it at all. | |||||
| 23 | Defeat 2 Barricades | Hastily assembled barricades of fungus block your path! Clear them out before the drow rangers behind them can pin you down! | ||||
Minsc: |
Minsc cannot see hide nor white hair of derro. Did he turn back when drow appeared? | |||||
Jarlaxle: |
I wouldn't give him that much credit for self-preservation. But I'll say this -- he can definitely hold his own in a fight. There, straight ahead! He's got six drow trying to hold him down. | |||||
Izhkin: |
Let me go! I've got things to do! No one ever listens! | |||||
Bruenor: |
Don't know how much distraction that'll be, but we'll take it. Head fer where tha drow is scufflin'! We need ta collect that derro! | |||||
| 24 | Defeat 25 Monsters | A force of drow fighters comes in for close combat. Hold the line! | ||||
| 25 | Defeat 1 Umber Hulk | The drow have disturbed a ravenous umber hulk -- but it seems only too eager to satiate its appetite with you! | ||||
Nayeli: |
Is everyone all right? | |||||
Minsc: |
Minsc is fine. Minsc stared down umber hulk straight in beady bug eyes, which people say confuse. But such things have no effect on Minsc. | |||||
Celeste: |
Minsc, you're walking in circles and punching the cavern wall. Let me help you. | |||||
Nayeli: |
The drow have an impressive number of forces down here. If they've newly opened up this territory, they have big plans for it. | |||||
Celeste: |
Agreed. But we're still no closer to figuring out what Izhkin's involvement in all this is. I saw the last squad of fighters grab him up before they fled. We need to keep moving. | |||||
Bruenor: |
New caverns ahead. Air's changin' again. | |||||
Jarlaxle: |
We're down deep. That's the real Underdark ahead. Time for a vote on whether we leave the derro to his own devices. All in favor? | |||||
Celeste: |
I think Izhkin deserves our aid. I know he's a little bit... off. But I honestly think he was trying to do good with his actions. Getting Duggan and Vorlin away from danger. And I'm willing to bet he was using his smokepowder to destroy the access point to the Underdark. He knows the drow are up to something. | |||||
Jarlaxle: |
Pretty sure he implied that it was Golgamann who knew what the drow were up to. We could go back and ask. | |||||
Bruenor: |
Less prevarication and more orientation, elf. This is yer home turf. Find us a way forward. | |||||
| 26 | Defeat 25 Monsters | It's onward into the Underdark! Hitting the drow hard while they try to regroup might keep them on the run! | ||||
| 27 | Defeat 25 Monsters | As these drow fighters fall back, giant spiders scramble in as reinforcements! | ||||
Kobold King: |
You there! Drow and outlanders! Hold where you are! | |||||
Bruenor: |
What tha... is that a kobold? | |||||
Jarlaxle: |
Fighting alone? Not typical kobold style. | |||||
Kobold King: |
I am the kobold king, master of spiders! You! All of you! Out of my territory! | |||||
Minsc: |
He seems very convincing to Minsc. What are we to do? | |||||
Jarlaxle: |
Well, the drow are backing up. Maybe we follow their lead? | |||||
Bruenor: |
Too late! Them spiders is on tha move! | |||||
| 28 | Collect 25 Spider Eyes | This so-called kobold king has the power of the spiders behind them. Turning some of those spiders into souvenirs might convince them all to back off! | ||||
| 29 | Defeat 25 Monsters | Under this kobold's commands, the spiders drive into you relentlessly -- and the drow are back to take advantage of it! | ||||
| 30 | Defeat the Kobold King | The kobold king arrays his spiders for a final assault! | ||||
Jarlaxle: |
Well, there's the end of another tawdry monarchy. Any sign of the drow coming back? | |||||
Bruenor: |
None that I can see. All that skitterin' o' spiders fleein' makes it hard ta hear, though. Ye know which way we're goin' next, elf? | |||||
Jarlaxle: |
I think so. The paths of the drow patrols are easy to spot. But we'll need to be on our guard. | |||||
Minsc: |
All is unnaturally quiet down here. The air is heavy. All those many tons of rock above us. Closing in... closing in... | |||||
Jarlaxle: |
Minsc, just a suggestion, but perhaps let someone else do the party pep talks for a bit? | |||||
Nayeli: |
He's got a point, though. Everything in the Underdark feels... off, somehow. It's a whole other world. And it feels more dangerous than our world by far. | |||||
Jarlaxle: |
I wouldn't say more dangerous. It's just that the dangers down here don't bother to hide themselves. | |||||
| 31 | Defeat 25 Monsters | A lone pack of drow fighters tries to catch you unawares! Show them the Champions are always ready! | ||||
| 32 | Defeat 25 Monsters | A vicious howling heralds the arrival of a murderous quaggoth pack! Hit them hard! | ||||
| 33 | Collect 25 Animal Tracks | Fighting through this crossroads is likely to leave you turned around. Following the tracks of the subterranean creatures that wander this way will help keep you on course! | ||||
Minsc: |
These shaggy folk fight with all intensity! We must hit harder! | |||||
Bruenor: |
We got 'em on tha run, never fear. Just one more push! | |||||
Jarlaxle: |
Watch yourselves! We've got drow moving in along the side tunnels! | |||||
Drow Priestess: |
Well! It seems the reports were accurate. I won't need to have the scouts flogged after all. Behold the Champions! | |||||
Nayeli: |
I'm going to go out on a limb and say I don't think we've met. | |||||
Drow Priestess: |
No. But I know you, Nayeli. Jarlaxle. All the rest of you. | |||||
Jarlaxle: |
And that's not suspicious at all. Do we get the honor of being introduced to you as well? | |||||
Drow Priestess: |
You may call me 'mistress.' As is deserving of the thralls you'll become when I'm done with you. Take them all! | |||||
| 34 | Defeat 25 Monsters | The quaggoths are falling back at last -- but the drow fighters have regrouped to make this a two-front fight! | ||||
Drow Priestess: |
I said take them! Fail me and you'll be bound for the fighting pits! | |||||
Jarlaxle: |
Ah, that zealous Underdark approach to personnel management. It reminds me why I left. | |||||
Bruenor: |
And just like most managers, this one's all talk. Come on, priestess. Ye were braggin' about knowin' all tha Champions? Then let's get ta know each other even better! | |||||
| 35 | Defeat the Drow Priestess | A force of drow wizards joins the fighters on this priestess's orders! Take her out and the spellcasters will scatter! | ||||
Nayeli: |
That priestess disappeared in a hurry as soon as the fight turned against her. | |||||
Jarlaxle: |
Indeed. There's a certain kind of self-preservation seen at the upper echelons of drow society. Which means she's more highly placed than she looked... | |||||
Jarlaxle: |
This deep into drow-patrolled territory, we should be spotting signs of... yes, there. That's a drow scout outpost ahead. | |||||
Bruenor: |
Might be our chance ta talk ta someone. Find out what's goin' on down here. | |||||
Nayeli: |
These drow are on a war footing judging by that priestess's boasting. Whatever their plans are, I suspect we're past the point of talking. | |||||
Jarlaxle: |
Not necessarily. The goals of drow leadership are typically a lot less popular with the rank and file. But we'll definitely want to make an impressive entrance. | |||||
Bruenor: |
Won't be a problem. Come on. | |||||
| 36 | Defeat 25 Monsters | Drow guards and gazers on aerial patrol protect the approach to the outpost. Clear them out, and quickly! | ||||
Bruenor: |
Been tryin' ta talk ta a few o' these fighters, but they ain't been much fer conversation so far. | |||||
Jarlaxle: |
Keep trying. We're bound to find someone sooner or... wait. Over there. That looks like a drow prisoner. | |||||
Bruenor: |
So, no friend o' whoever's set this operation up. Let's see if we can send tha last o' these outpost fighters packin', then see what this drow's got ta say. | |||||
| 37 | Defeat 25 Monsters | The interference run by these gazers allows the drow to pin you down with hit-and-run attacks! Push back! | ||||
| 38 | Collect 25 Gazer Stalks | Trimming the numbers of these gazers by trimming their eyestalks might be the only way to slow them down! | ||||
| 39 | Defeat 25 Monsters | Giant spiders swarm out from the shadows! Don't let them push you back! | ||||
| 40 | Defeat the Quaggoth | A vicious quaggoth thonot seeks vengeance for your rout of its scout pack! Hold on! | ||||
Jorlan Duskryn: |
Jorlan Duskryn at your service. Should I thank you for this assist? Or am I just exchanging one set of shackles for another. | |||||
Jarlaxle: |
No shackles here. You're free to go. But if you felt like repaying the favor of rescue with a bit of information, we'd look on it kindly. What we've seen in these caverns, the connections to the surface world, makes it look like someone preparing an incursion against the surface. Why? | |||||
Jorlan Duskryn: |
Easy question, easy answer. Ilvara Mizzrym, leader of the main outpost at Velkynvelve. Ambitious. Wants to make a name for herself any way she can. Something to get the important people's attention. | |||||
Bruenor: |
So she's plannin' on attackin' farmsteads? There's gotta be more ta it than that. | |||||
Jorlan Duskryn: |
Perhaps. But that's what I know. Now, are we good? | |||||
Bruenor: |
All good from our side. Ye know where ye're goin' from here, drow? | |||||
Jorlan Duskryn: |
Yes. I have... my own business to take care of. | |||||
Jarlaxle: |
Listen... something ahead... | |||||
Izhkin: |
Let me go, I say! Do you know who you're dealing with? I am Izhkin! Master of this place! Self-proclaimed... | |||||
Bruenor: |
Sounds like tha drow are keepin' on tha run. Wish we could make better time in these tunnels. | |||||
Jarlaxle: |
If the derro's giving them as much trouble as it sounds like, he's hopefully slowing them down. As long as we can keep moving, we have a chance. | |||||
| 41 | Defeat 25 Monsters | The darkness ahead holds your goal -- but the drow who defend these tunnels aren't going to let you pass without a fight! | ||||
| 42 | Defeat 25 Monsters | The drow fighters fall back to let a force of wizards close in around you! | ||||
| 43 | Collect 25 Spider Webs | The spider webs these drow drape across their weapons channel Lolth's power! Tear them off, and quickly! | ||||
Minsc: |
All slow and stop! More passageways are opening up ahead. Which way to go? | |||||
Jarlaxle: |
Crossroads tunnels. I'm pretty sure I know where those fighters that disappeared fell back to. | |||||
Nayeli: |
We can't stop now. Everyone stay close. And watch for attacks from the dark. | |||||
Bruenor: |
Too late fer watchin'. Here they come! | |||||
| 44 | Defeat 25 Monsters | Even as you press the drow wizards, their fighter escort attacks from the side! Stand fast! | ||||
| 45 | Defeat the Tarantula | A clutter of spiders and a monster tarantula summoned by the drow wizards swarm in to surround you! | ||||
Bruenor: |
Izhkin! Where'd that blasted blastin' derro go now? One minute, he won't shut up, and tha next... | |||||
Jarlaxle: |
The next we're caught by surprise because the warband carrying him was using him as bait to draw us in the whole time. | |||||
Minsc: |
That seems like awfully specific scenario. Do you worry about this? | |||||
Jarlaxle: |
Pretty sure we're past that point. Watch out! | |||||
| 46 | Defeat 25 Monsters | Ambush! And the drow wizards are the first ones into the fray. Take these spellcasters out! | ||||
| 47 | Defeat 25 Monsters | The wizards break quickly -- but a force of drow fighters is quick to fill the gap! | ||||
| 48 | Collect 25 Symbols of Lolth | A force of cultists presses in as the fighters fall back. Claiming the symbols of their loyalty will show them your resolve! | ||||
Nayeli: |
Push harder! Don't let them hem us in! | |||||
Minsc: |
There! Drow are looking startled in back ranks. Is something happening there? | |||||
Jarlaxle: |
Pretty sure what's happening is Izhkin just got away from them again. They're trying to catch him. And he's got his pack full of smokepowder back! | |||||
Izhkin: |
No time to stop! No time to chat! Just a few charges to place and we'll be good to go. Good to go boom! Ha! | |||||
Bruenor: |
Good ta see he's as focused as always. But if he's plannin' on settin' off smokepowder, we got a problem! These caverns is old stone. They ain't stable 'nuff ta withstand that! | |||||
Nayeli: |
Then we need to get the derro back, and quickly! | |||||
| 49 | Defeat 25 Monsters | It's a race to get to Izhkin before the drow do -- but these cultists won't give way! | ||||
Minsc: |
Look there! Drider ahead, and on the move! | |||||
Bruenor: |
I can't see him through that mob still tryin' ta catch tha derro! | |||||
Izhkin: |
There! Fifth charge set! This is it! I've got 'em exactly where I want 'em! | |||||
Minsc: |
Excuse Minsc, but when you say 'em,' you mean 'them' or 'him'? Is derro targeting drider or us? | |||||
Bruenor: |
If he sets off them charges, it won't make no difference! Hit 'em hard! | |||||
Minsc: |
Excuse Minsc again, but you mean 'em' for... | |||||
Jarlaxle: |
Them! The drow! The derro! Hit everyone, now! | |||||
| 50 | Defeat the Drider | The cultists are joined by the drow fighter forces -- with a dread drider leading this final assault! | ||||
Izhkin: |
Uh-oh... | |||||
| Previous: The Twilight Grove | Next: The Prison of Velkynvelve | |||||
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