Icewind Dale: Rime of the Frostmaiden is a campaign in Idle Champions of the Forgotten Realms.
Requirements[]
- Must have completed 50 adventures.
Formation[]
Adventures in this campaign use the Avalanche formation.
Adventures[]
- Bryn Shander
- Frozen Vengeance - Mimic Vengeance, REALLY Frozen Vengeance, Mind Spike
- Ending the Rime - Part 1 - Ambitious Speakers - Part 1, Shady Sidekicks - Part 1, Baldur's Gate Expatriates - Part 1
- Grimskalle
- Ending the Rime - Part 2 - Ambitious Speakers - Part 2, Shady Sidekicks - Part 2, Baldur's Gate Expatriates - Part 2
- Reghed Glacier Mysteries - Mysteries Unlocked, Male Pattern Boldness, A Key Factor
- Reghed Glacier
- Tekeli-li's Hunt - Cackling Horror, Working for the Weak End, Run Away!
- The Rite of the Arcane Octad - Alien Allies, An Icewind Dale Reunion, Eight for the Octad
- The Netherese Necropolis - Ineffectual Intellectuals, The Archaeologist and the Sailor, Cryophilic Combatants
- Cold as Ice - Keep Your Friends Close, Willing to Sacrifice, Pay the Price
- Friends and Foes - And Your Enemies Closer, Devilishly Cold, Fiendishly Fierce
- The Spire of Iriolarthas - Always Watching, Class Clown, Rulebreakers
- The Fall of Ythryn - Icequake, A Lesson in Classes, Xerophon's Ythryn Zenith
Champions eligibily[]
Thanks to their level 0 passive abilities, Dungeon Master (Dungeon Master Rules) & The Dark Urge (Dark Inheritance) can be used in any campaign adventure or variant, even if they would not normally be available to be used due to variant or patron restrictions.
Thanks to his Critical Hit + Citizen of Icewind Dale level 0 passive ability, Wulfgar can be used in any Icewind Dale: Rime of the Frostmaiden campaign adventure or variant, even if he would not normally be available to be used due to variant or patron restrictions.
- Furthermore, if Wulfgar is present in the formation and uses his Moradin's Will specialization, all of the Companions of the Hall Champions can be used in any Icewind Dale: Rime of the Frostmaiden campaign adventure or variant, even if they would not normally be available to be used due to variant or patron restrictions.
Thanks to their Guardian of Icewind Dale feat (obtained after completing Xerophon's Ythryn Zenith variant), Xerophon can be used in any Icewind Dale: Rime of the Frostmaiden campaign adventure or variant, even if they would not normally be available to be used due to variant or patron restrictions.
Blessings[]
Adventures in this campaign grant
Auril's Favor, which can be used to purchase the following blessings.
| Name | Description | Base Cost | Levels | Total Cost |
|---|---|---|---|---|
| Tier 1 | ||||
| Bundle for the Rime | Increases the damage of all Champions by 50%. | 1.50e05 | 10 | 1.65e10 |
| Wind Chill | Increases the damage of Champions in the back 3 columns of the formation by 50%. | 3.75e05 | 20 | 3.93e11 |
| An Assist From Auril | Increase damage for the Companions of the Hall by 25%. | 2.50e11 | 40 | 6.09e19 |
| Survival Skills | All Champion damage x2. Applies to all Campaigns. | 5.00e13 | 1 | 5.00e13 |
| Tier 2 – Requires 30 Blessings | ||||
| Aaaattack Ffffaster | Reduces the cooldown on all Champions' Base Attack by 0.1 seconds. | 1.25e11 | 5 | 8.67e18 |
| An Assist from Auril | Decreases the health of all non-boss enemies in outdoor areas by -5%. | 5.00e11 | 15 | 3.58e18 |
| For Ten-Towns | Increases the damage of all Champions by 50%. | 7.50e11 | 20 | 2.61e20 |
| Costume Party | All Champion damage +20% (additive) for each Champion Skin (unique outfit) unlocked. Applies to all Campaigns. | 2.50e21 | 1 | 2.50e21 |
| Tier 3 – Requires 90 Blessings | ||||
| Wind From the North | Increase the damage of Champions in the bottom slot in each column by 50%. | 1.00e19 | 20 | 6.05e26 |
| Well Known | Increase the damage of Champions with an affiliation by 50%. | 2.25e19 | 25 | 2.32e27 |
| Follow the Light | Increase the damage of all Champions in Underground areas by 100%. | 7.50e19 | 10 | 8.32e28 |
| Gem Hunter | Gems dropped by Bosses +1. Applies to all Campaigns. | 5.00e29 | 1 | 5.00e29 |
| Tier 4 – Requires 150 Blessings | ||||
| Tundra's Tenacity | Increases the damage of all Champions by 50%. | 7.50e25 | 50 | 8.43e40 |
| Frozen Fortitude | Increase the damage of Champions while in areas under the effect of the RIME by 100%. | 2.50e26 | 20 | 1.51e34 |
| Recruit Xerophon | Increases the damage of all Champions by 100% and Xerophon by an additional 100%. | 4.99e27 | 15 | 2.89e35 |
| Quite The Event | Increase the damage of Event Champions by 400%. Applies to all Campaigns. | 1.00e36 | 1 | 1.00e36 |
| Tier 5 – Requires 225 Blessings | ||||
| Divine Aid | Increases Auril's Favor earned from resets by 2.5%. | 2.24e32 | 10 | 5.83e41 |
| Ancient Magic | Increase the damage of Champions with magic attacks by 200%. | 4.49e33 | 10 | 1.96e42 |
| Staying Warm | Increase the damage of Champions with a <= 5 sec attack cooldown +25%. | 9.50e34 | 40 | 9.27e48 |
| Potent Potions | Increase the effect of the basic potion buffs by 25%. Applies to all Campaigns. | 1.00e44 | 1 | 1.00e44 |
Trivia[]
Based on the adventure book: Icewind Dale: Rime of the Frostmaiden
CNE Icewind Dale: Rime of the Frostmaiden Blog Post:
2020
2021
- Variants Update (Jan 2021)
- Icewind Dale, Part 4
- Icewind Dale, Part 5
- Variants Update (May 2021)
- Icewind Dale, Part 6
- Icewind Dale, Part 7
- Summer Spectacular 2021
- Icewind Dale, Part 8
- Icewind Dale, Part 9
- November 2021 Variants
- New Champion: Xerophon
2022
- Jan 5 2022 Adventure Variants Update
- Feb 16 2022 Adventure Variants
- April 20 2022 Adventure Variants
- August 3rd 2022 Adventure Variants & A Familiar Quest
- September 21st Adventure Variants and Scotty the Rescue Pup Familiar
- Winterfest & Dec 14th Adventure Variants
2023
- March 29th 2023 Adventure Variants
- April 5th Adventure Variants
- June 21st Adventure Variants
- December 13th Adventure Variants
2024
2025
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