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Idle Champions of the Forgotten Realms Wiki
Icewind Dale Campaign
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Friends and Foes is one of the adventures in the campaign Icewind Dale: Rime of the Frostmaiden.

Icon Friends and Foes As the factions within Ythryn close in around the Champions, they learn who is truly with them, and who is in it for themselves.
Requirement(s)
Requirements sign
Must have completed "Cold as Ice"
Objective(s) Objectives sign Complete Area 575
Restriction(s)
Restriction sign
No restrictions
Rewards(?) Icon Gems ×1150 Auril's Favor ×??? Formation Formation Avalanche

Variants[]

And Your Enemies Closer[]

Icon And Your Enemies Closer As the factions within Ythryn close in around the Champions, the Professor Orb makes its move.
Requirement(s)
Requirements sign
Must have completed "Friends and Foes"
Objective(s) Objectives sign Complete Area 625
Restriction(s)
Restriction sign
The Professor Orb appears in each area with 3 armored HP. Until it is destroyed, all enemies are invulnerable. Champions will prioritize attacking the Professor Orb if possible
Restriction sign
Only Champions with INT of 14 or higher can be used.
Rewards(?) Icon Gems ×1250 Auril's Favor ×??? Formation Formation Avalanche
Patron: Mirt Objectives sign Complete Area 725 Mirt Influence ×5.89e07 Ruby Coin ×1.66e04
Patron: Vajra Objectives sign Complete Area 750 Vajra Influence ×9.31e07 Symbol of Vajra ×1.80e04
Patron: Strahd Objectives sign Complete Area 775 Strahd Influence ×1.47e08 Barovian Coin ×1.86e04
Patron: Zariel Objectives sign Complete Area 800 Zariel Influence ×2.32e08 Symbol of Zariel ×2.00e04
Patron: Elminster Objectives sign Complete Area 925 Elminster Influence ×2.30e09 Icon Sigil of Elminster ×1.81e05

Devilishly Cold[]

Icon Devilishly Cold As factions within Ythryn close in around the Champions, your Tieflings take center stage!
Requirement(s)
Requirements sign
Must have completed "Friends and Foes"
Requirements sign
Must have completed 61 Rime of the Frostmaiden adventures or variants
Objective(s) Objectives sign Complete Area 675
Restriction(s)
Restriction sign
You may only use Tiefling Champions.
Restriction sign
Only Champions with INT of 14 or higher can be used.
Rewards(?) Icon Gems ×1350 Auril's Favor ×??? Formation Formation Avalanche
Patron: Mirt Objectives sign Complete Area 775 Mirt Influence ×1.47e08 Ruby Coin ×1.86e04
Patron: Vajra Objectives sign Complete Area 800 Vajra Influence ×2.32e08 Symbol of Vajra ×2.00e04
Patron: Strahd Objectives sign Complete Area 825 Strahd Influence ×3.68e08 Barovian Coin ×2.14e04
Patron: Zariel Objectives sign Complete Area 850 Zariel Influence ×5.82e08 Symbol of Zariel ×2.21e04
Patron: Elminster Objectives sign Complete Area 975 Elminster Influence ×5.75e09 Icon Sigil of Elminster ×2.72e05

Waves[]

Type Waves Bosses Favored By
aberration 7 0 Imoen[WL 1], Lae'zel, Zorbu
armor-based 1 2 Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 2], Lucius, Selise[WL 3], Windfall[WL 4], Wulfgar
beast 1 0 Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu
construct 15 1 Kalix[WL 5], Wyll[WL 6]
demon 0 1
dinosaur 1 0
drow 15 2
dwarf 1 0
elemental 14 4
elf 15 2
fey 1 0 Minsc[WL 1]
fiend 1 1 Brother Uriah[WL 7], Ezmerelda[WL 8], Farideh[WL 9], Havilar[WL 10], Jaheira[WL 1], Reya, Turiel, Wyll
giant 1 0 Grimm[WL 11]
hit-based 1 3 Binwin, Ezmerelda, Grimm, Hew Maan[WL 2], Windfall[WL 4]
human 1 0 Dynaheir, Ezmerelda[WL 12], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu
humanoid 17 2 Dynaheir, Ezmerelda[WL 12], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu
monstrosity 1 0 Ezmerelda[WL 13], Imoen[WL 1], Minsc[WL 1]
plant 1 0
ranged 13 5
undead 5 1 Brother Uriah[WL 7], Ezmerelda, Jaheira[WL 1], Minsc[WL 1], Nerys, Volo[WL 14], Wyll[WL 15], Zorbu

Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 Only one type of monsters for a given Champion depending on the chosen specialization.
  2. 2.0 2.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
  3. Only valid with Selise’s Aggressive stance.
  4. 4.0 4.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
  5. Only valid with Kalix’s Hunt the Bound Feat.
  6. Only valid with Wyll’s The Heartless Feat.
  7. 7.0 7.1 Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
  8. Only valid with Ezmerelda’s Guide to Fiends Feat.
  9. Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
  10. See details about Havilar’s special mechanics.
  11. Only valid with Grimm’s Giant Hunter specialization, and all boss enemies also count as Giants for the purposes of all abilities that care about such things.
  12. 12.0 12.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
  13. Only valid with Ezmerelda’s Guide to Monstrosities Feat.
  14. Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
  15. Only valid with Wyll’s The Soulless Feat.
Wave Tags Monsters Monster Tags Image
1 Underground Gargoyle elemental melee Monster Elemental GalebDuhr
2 Underground Gargoyle, Living Bigby’s Hand construct elemental melee
3 Underground Gargoyle elemental melee
4 Underground Gargoyle, Living Bigby’s Hand construct elemental melee
5 Underground Gargoyle x10 elemental melee
Boss Underground Galeb Duhr boss elemental melee
6 Underground Chardalyn Dragonet construct melee Monster Monstrosity Auril
7 Underground Chardalyn Dragonet, Nothic aberration construct melee
8 Underground Chardalyn Dragonet construct melee
9 Underground Nothic aberration melee
10 Underground Chardalyn Dragonet x10 construct melee
Boss Underground Auril boss hit-based melee ranged
11 Underground Intellect Devourer, Mind Flayer Guard aberration armor-based melee
12 Underground Duodrone, Monodrone construct melee
13 Underground Barovian Bandit, Detached Zombie Arm, Zombie human humanoid undead melee
14 Underground Hellwasp fiend melee
15 Underground Snowy Owlbear x10 monstrosity melee
Boss Underground Auril (Second Form) boss elemental armor-based melee ranged
16 Underground Corrupted Wood Woad plant melee
17 Underground Gazer, Satyr Hunter aberration fey melee ranged
18 Underground Northern Duergar, Rotting Corpse dwarf humanoid ranged
19 Underground Triceratops, Velociraptor beast dinosaur, melee
20 Underground Frost Giant x10 giant hit-based melee
Boss Underground Auril (Third Form) boss elemental armor-based ranged
21 Underground Drow Wizard Explorer, Flameskull drow elf humanoid undead ranged
22 Underground Drow Fighter, Flameskull drow elf humanoid undead melee ranged
23 Underground Drow Fighter drow elf humanoid melee
24 Underground Drow Fighter, Flameskull drow elf humanoid undead melee ranged
25 Underground Drow Wizard Explorer x3, Flameskull x7 drow elf humanoid undead ranged
Boss Underground Ogre Zombie boss undead hit-based melee
26 Underground Drow Wizard Explorer drow elf humanoid ranged
27 Underground Drow Fighter drow elf humanoid melee
28 Underground Drow Fighter drow elf humanoid melee
29 Underground Drow Fighter drow elf humanoid melee
30 Underground Drow Wizard Explorer x10 drow elf humanoid ranged
Boss Underground Drow Mage boss drow elf humanoid ranged
31 Underground Gargoyle, Nothic aberration elemental melee Monster Elemental IceMephitColossal
32 Underground Gargoyle, Nothic aberration elemental melee
33 Underground Nothic aberration melee
34 Underground Ice Mephit elemental melee
35 Underground Gargoyle x7, Ice Mephit x3 elemental melee
Boss Underground Colossal Ice Mephit boss elemental melee
36 Underground Awakened Object construct melee
37 Underground Awakened Object, Living Bigby’s Hand construct melee
38 Underground Ice Mephit elemental melee
39 Underground Awakened Object, Ice Mephit construct elemental melee
40 Underground Awakened Object x8, Living Bigby’s Hand x2 construct melee
Boss Underground Snow Golem boss construct hit-based melee
41 Underground Ice Mephit elemental melee Monster Fiend ShadowDemon
42 Underground Chardalyn Dragonet construct melee
43 Underground Ice Mephit elemental melee
44 Underground Chardalyn Dragonet construct melee
45 Underground Chardalyn Dragonet x6, Ice Mephit x4 construct elemental melee
Boss Underground Shadow Demon boss demon fiend melee
46 Underground Chardalyn Dragonet, Drow Wizard Explorer construct drow elf humanoid melee ranged
47 Underground Drow Wizard Explorer drow elf humanoid ranged
48 Underground Drow Fighter, Drow Wizard Explorer drow elf humanoid melee ranged
49 Underground Drow Wizard Explorer drow elf humanoid ranged
50 Underground Drow Fighter x3, Drow Ranger x2, Drow Wizard Explorer x5 drow elf humanoid melee ranged
Boss Underground Drow Mage (Yilsebek) boss drow elf humanoid ranged

Transcript[]

Icon Friends and Foes Friends and Foes
As the factions within Ythryn close in around the Champions, they learn who is truly with them, and who is in it for themselves.
Area Goal Quests & Cinematics
Icon Bruenor
Bruenor:
Well, tha Tower o' Evocation was a fair sight easier gettin' out o' than gettin' inta. Looks like a bunch o' them guardians cleared themselves out.
Icon Celeste
Celeste:
I'll take any advantage we can get. Xerophon, what's our best course from here?
IcewindDale Portrait Xerophon Human
Xerophon:
The Tower of Illusion. If the streets are clear, we can be there in no time.
Icon Jarlaxle
Jarlaxle:
You might want to hold that thought. It looks like some of the tower guardians who cleared out didn't clear out very far!
1 Defeat 25 Enemies While you were inside the Tower of Evocation, these gargoyle guardians were setting up an ambush for you. Push past!
Icon Wulfgar
Wulfgar:
The gargoyles are already regrouping where they've fallen back.
Icon Nayeli
Nayeli:
Then let's get moving before they do. Xerophon, lead! Everyone else, run!
2 Defeat 25 Enemies A pack of gargoyles pursues you as you hit the street -- and a pack of living Bigby's hand spells is drawn to the chase!
3 Collect 25 Gargoyle Claws These gargoyles don't seem interested in standing down. See if collecting trophies from the fallen will change their minds!
4 Defeat 25 Enemies Another wave of living spells gives the gargoyles time to regroup!
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
The living spells are breaking. And there, just ahead! The tower of illusion! We must keep moving.
Icon Calliope
Calliope:
These freaking gargoyles aren't smart enough to just back down! I'd like to turn them all into a freaking rock garden...
Icon Jarlaxle
Jarlaxle:
Hold up! Something else is moving where the gargoyles are regrouping.
Icon Bruenor
Bruenor:
Feh! More elementals tryin' ta waste our time. Everybody get ready!
5 Defeat the Galeb Duhr As the gargoyles try to surround you, a rampaging galeb duhr comes to the aid of its elemental kin!
Icon Bruenor
Bruenor:
Well, Calliope got her wish. Ain't nothin' left o' those elementals 'cept rubble.
Icon Nayeli
Nayeli:
It would have been better if they'd fled. The more fights we get caught up in, the more time we waste. We need to get inside the tower before something else comes after us, and quickly.
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
Nayeli, I'd recommend caution as we move. This is the Tower of Illusion, remember. We could find literally anything here -- and we might not be able to recognize threats until it's too late.
Icon Bruenor
Bruenor:
I ain't likin' tha look o' this mist. 'Tis cold 'nuff in Ythryn, fer sure, but why ain't we been seein' it since earlier?
Icon Celeste
Celeste:
It's a magical effect. The first of countless illusions generated by the tower, I'm sure. But I'm not sensing any threat from it.
Icon Catti-brie
Catti-brie:
Let's get to work on that door, then. And keep an eye out for trouble.
Icon Deekin
Deekin:
Deekin has kept ears out for trouble first, and is sorry to report what ears have seen. Listen!
Icon Celeste
Celeste:
Chardalyn dragonets! They've been hiding in the mist -- and they're coming in fast!
6 Defeat 25 Enemies The entrance to the Tower of Illusion conceals its threats well. On your guard!
7 Defeat 25 Enemies Nothics drawn to the dragonets' shrieking try to flank you. Watch yourselves!
8 Collect 25 Chardalyn Dragonet Pieces To keep the dragonets you dispatch from reforming, you need to grab up the chardalyn pieces they leave behind. Quickly now!
9 Defeat 25 Enemies The nothics regroup for an opportunistic assault. Finish them off!
Icon Bruenor
Bruenor:
Tha nothics is runnin'. Just one more swarm o' dragonets ta deal with, and we'll be good ta go.
Icon Celeste
Celeste:
Wait... everyone be careful. The levels of illusion magic around the base of the tower are spiking!
Icon Calliope
Calliope:
Something's happening... the mist is congealing!
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
This is the tower's protective magic. It's weaving a threat of illusion and mist.
Icon Calliope
Calliope:
'Illusion' meaning we can safely ignore it...?
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
No. Shadow magic empowers this illusion to make it partially real. We'll ignore it at our peril.
Icon Bruenor
Bruenor:
And this particular peril's startin' ta look mighty familiar... Is anyone else seein' what I'm seein'?
Icon Nayeli
Nayeli:
Yes, blast it. Champions! Stand fast!
10 Defeat the Auril As the dragonets swarm once more, the magic of the tower summons up a mighty foe! An illusion of Auril the Frostmaiden is set to test you!
Icon Catti-brie
Catti-brie:
Vellynne was right. For an illusion, that version o' Auril packed a real enough punch.
Icon Celeste
Celeste:
In more ways than one, I'm afraid. That was too specific a threat. Something drawn from the collective unconscious of all of us. Vellynne, is this tower capable of reading our thoughts? Our fears?
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
Very likely, I'm afraid. Champions, I don't know what threats we'll face inside the tower, but it's very likely to have been threats you've faced before.
Icon Calliope
Calliope:
Time to think happy thoughts, then?
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
If it helps you focus, certainly. But I fear it won't help.
Icon Bruenor
Bruenor:
All right, everybody on high alert. What are we seein'?
Icon Wulfgar
Wulfgar:
Not as much as I'd like to. This purple light leaves much to be desired.
Icon Jarlaxle
Jarlaxle:
Oh, I don't know. I think you're about to find it perfectly thematic. Everybody move!
11 Defeat 25 Enemies A squad of mind flayer guards and their intellect devourer pets are the first defenders shaped by the magic of the tower. Take all these illusory aberrations down!
12 Defeat 25 Enemies Illusory modrons advance upon you in relentless waves! Stand fast!
Icon Celeste
Celeste:
The mist from outside is rising again. What's it hiding this time?
Icon Nayeli
Nayeli:
I think I know. I'm feeling a whisper of undead energy. Illusion magic tapping into too-real necromancy.
Icon Jarlaxle
Jarlaxle:
Looks like the mist isn't just decorative. Strahd zombies are moving in! And they've got Barovian bandits close behind.
Icon Calliope
Calliope:
Ah, freaking cripes. Is this tower going to summon Strahd up alongside Auril?
Icon Bruenor
Bruenor:
Feh. Let him come, illusion or otherwise. Takin' that vampire blighter down just tha one time weren't nearly 'nuff satisfaction.
13 Collect 25 Barovian Coins Drawing from your own memories, the tower brings forth foes from Barovia! Stealing the coins they carry might help disrupt their magic!
14 Defeat 25 Enemies Hellwasps from Avernus are made to swarm with powerful illusion magic -- but the effect of their attacks is all too real!
Icon Wulfgar
Wulfgar:
These fights are all going out with a whimper as these illusory foes fade away. Give me the satisfaction of a solid body blow to end things.
Icon Calliope
Calliope:
I've been taking enough body blows from these illusions. Does that count?
Icon Celeste
Celeste:
Hold on... the magic of the tower is spiking again! Another powerful illusion is coming...
Icon Jarlaxle
Jarlaxle:
Or just more variations on a theme. It's Auril again!
Icon Catti-brie
Catti-brie:
In her second form this time. And she's got an owlbear army out in front!
15 Defeat the Auril A pack of snowy owlbears are shaped by the tower's magic to stand against you -- but the second illusory form of Auril means to be your doom!
Icon Nayeli
Nayeli:
Everyone move! We're at the peak of the tower already. Even fighting Auril for the second time, this has been an easy approach.
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
The length of time it takes to find the inscription might make up for it. With so much illusion magic around, there's no telling how it might be hidden. Neither sight nor touch can be trusted in here.
Icon Bruenor
Bruenor:
Pretty sure I'm gonna have ta trust tha touch o' me axe if we're gonna have any hope o' havin' time ta search. We got more magical trouble comin' in fast!
16 Defeat 25 Enemies At the peak of the tower, all its illusory defenses are unleashed -- starting with these corrupted wood woads!
17 Defeat 25 Enemies A pack of satyrs and satyr hunters seemingly drawn straight from the Feywild unleash their assault!
Icon Catti-brie
Catti-brie:
Satyrs vanished, right on schedule. What's next, I wonder?
Icon Calliope
Calliope:
Not sure. But I'm getting a bad feeling it's going to be one of those illusions that isn't just sight and sound... by all the freaking gods, what is that stench?
Icon Bruenor
Bruenor:
Looks like a dinosaur corpse, straight out o' Chult. Well, straight out o' our memories o' Chult.
Icon Jarlaxle
Jarlaxle:
And we're going to need to get rid of it if we want to avoid getting locked down by whatever creatures the tower is throwing at us next. Don the gloves!
18 Defeat 1 Dinosaur Corpse Though crafted by illusion, this horrific dinosaur corpse has all the solidity of the real thing! Clear it out -- if these illusory duergar will let you!
19 Defeat 25 Enemies Living dinosaurs are the next threat the tower throws at you. Hit them hard!
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
Finally a break from endless attacks. Everyone, search the walls and the ceiling. Look for the inscription.
Icon Minsc
Minsc:
Minsc sees! Look there! 'Sixth, show thy face to the sky.'
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
I see it. And that strikes me as too easy by far. Let's see what dispel magic tells us.
Icon Bruenor
Bruenor:
There's new writin' formin'. 'Sixth, hide thyself behind a mask.' But is that tha real inscription or just another layer o' falsehood?
Icon Jarlaxle
Jarlaxle:
We'll have a bit of time to check it out, I think. Everybody hang on!
20 Defeat the Auril Frost giants stand before Auril in her final form, as the magic of the Tower of Illusion makes a final attempt to destroy you!
Icon Bruenor
Bruenor:
Oi! Easy, now! I ain't feelin' too steady up here.
Icon Celeste
Celeste:
It's only a levitate spell, Bruenor. Just relax -- and get a close look at that inscription.
Icon Bruenor
Bruenor:
I'm lookin' -- and feelin' ta boot. This inscription's solid. Real stone, real chisel marks. And ain't nothin' hidin' 'neath it.
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
Then let's assume we have the information we came for. And maybe take faint hope that anyone coming here before us left with the false inscription instead.
Icon Nayeli
Nayeli:
One inscription left to find. And I'm already sure the Tower of Enchantment will be the hardest one to reach.
Icon Celeste
Celeste:
If for no other reason than the number of people who'll be out in force to try to stop us.
Icon Minsc
Minsc:
Everyone move, move, move. Way down through tower has been pleasantly clear, so let us continue on past tower entrance before... oh, whoops.
Icon Bruenor
Bruenor:
What in... looks like we got ourselves a drow class reunion happenin' here. They're everywhere!
Icon Nayeli
Nayeli:
And there's the headmaster himself. Yilsebek! So unusual to see you face to face. Each time you've faced the Champions previously, we so quickly see your back.
IcewindDale Portrait Yilsebek
Yilsebek:
You're as droll as ever, paladin. Perhaps with training, you might rise to the level of true wit in time.
Icon Wulfgar
Wulfgar:
We're all a little tired, wizard, so why don't we get to the point? You threaten us, we laugh, we fight, you run. That's the way of things, yes?
IcewindDale Portrait Yilsebek
Yilsebek:
You, barbarian, are in need of an attitude adjustment. So let's deal with that before the more pressing business, shall we?
21 Defeat 25 Enemies Getting back down to the tower entrance reveals that you're locked down! Drow wizards and flameskulls are everywhere!
22 Defeat 25 Enemies The wizards quickly fall back, but drow fighters step up to fill the breach!
Icon Jarlaxle
Jarlaxle:
Something's changed with the drow's tactics. They're fighting to hold us here, wear us down. They're up to something.
Icon Bruenor
Bruenor:
Yeah, I can feel it. Oi, Yilsebek! Tha Champions can keep this dance up as long as ye and yers can. Ye got somethin' else ta bring ta this fight, bring it quick.
IcewindDale Portrait Yilsebek
Yilsebek:
What I have to bring to this affair is an offer of truce, dwarf. But I'll not make it while I suffer insults from the likes of that Reghed barbarian cur.
Icon Wulfgar
Wulfgar:
So much the worse for you, then. Watch out, drow! This dog bites...
23 Collect 25 Drow Weapons Yilsebek's offer might be worth listening to -- but not until the drow back down! See if disarming some of them has any effect!
24 Defeat 25 Enemies Another wave of flameskulls helps the drow fighters shore up their position!
25 Defeat the Ogre Zombie You have the drow and the undead close to breaking -- but the sudden appearance of a monstrous zombie turns the battlefield into chaos!
IcewindDale Portrait Yilsebek
Yilsebek:
Champions! This struggle is futile. Fine. I'll speak my piece. I offer you the truce you sought when first we met. My followers and I have come under attack from a lich, who harasses us unceasingly. Your side and mine are here on similar purpose, so let us share in the labor of that.
Icon Bruenor
Bruenor:
Sounds suspiciously like ye're tryin' ta buy our allegiance fer whatever it is ye're plannin' ta do here, Yilsebek. But what we're doin' here is fer tha well-bein' o' Icewind Dale and that alone. We ain't got no side motives, nor any room ta negotiate fer any.
IcewindDale Portrait Yilsebek
Yilsebek:
Nonsense. There is always common ground to be found. So let us set aside hostilities, sit down together, share our knowledge -- and determine how best to... I'm sorry, paladin. Have I said something funny?
Icon Nayeli
Nayeli:
Funny, no. Laughable, yes. Yilsebek, this sudden and unexplained change in your attitude makes your offer moot. You've already laid claim to Ythryn, so whatever you want from us is clearly just going to feed that. You think us fools?
IcewindDale Portrait Yilsebek
Yilsebek:
Not fools enough to do this as easily as it should have been done, curse you all. So perhaps it's time to make all of you pay for your insolence!
Icon Bruenor
Bruenor:
'Nuff o' this guff. Ain't no one here this yokel's more fond o' than himself, so let him finish this conversation all on his lonesome. Champions, let's move!
26 Defeat 25 Enemies As you hit the street, the drow aren't keen on Yilsebek's offer being turned down. Show these wizards you're done negotiating!
Icon Jarlaxle
Jarlaxle:
The drow tactics are back to normal. Which is to say, they're trying to kill us all.
Icon Bruenor
Bruenor:
Well, that's comfortin'. But it ain't helpin' us make no headway against these wizards. We gotta step things up!
27 Defeat 25 Enemies As the wizards fall back to regroup, drow fighters hit you in a relentless wave!
Icon Catti-brie
Catti-brie:
Keep moving! We stay ahead o' enough o' these drow, they'll take the hint.
Icon Wulfgar
Wulfgar:
Or not. Looks like they're getting even more obsessed with us sticking around.
28 Collect 25 Sets of Caltrops The drow are scattering caltrops across the street to hold you where you are. Thank them for their gift as you grab them up!
29 Defeat 25 Enemies The drow fighters are flagging, finally. Finish them off!
Icon Celeste
Celeste:
Something's going on. I'm feeling the tingling of divination magic. The drow wizards in the back ranks are casting detect magic on us. Why?
Icon Catti-brie
Catti-brie:
They must be searching for something. But what? Do they assume the keys we've collected to the Rite o' the Arcane Octad are magical?
Icon Bruenor
Bruenor:
No time ta worry about it. They're settin' up fer a final attack -- and they're drivin' in close ta unleash it!
30 Defeat the Drow Mage Yilsebek's mage lieutenant gets the wizards to regroup -- then sets them up for a final assault!
Icon Nayeli
Nayeli:
What in Tyr's name... Yilsebek and his wizards are withdrawing!
Icon Bruenor
Bruenor:
And movin' fast ta boot. What are them drow up ta?
Icon Celeste
Celeste:
As long as they're leaving us free to move, let's table the discussion. Xerophon, which from here to the Tower of Enchantment?
IcewindDale Portrait Xerophon Human
Xerophon:
I... I don't... I'm not sure. This way, I think.
Icon Jarlaxle
Jarlaxle:
Hold up. You're looking distinctly nervous, Xerophon. And coming on the heels of Yilsebek's offer-that-wasn't, that's making me distinctly suspicious.
IcewindDale Portrait Xerophon Human
Xerophon:
No, I'm not working with them. It's just... it wasn't my knowledge before. Not entirely. Champions, I am here to serve you, but I've been using... magic of my own to... borrow the knowledge of the professor orb where Vellynne stored it away. But the orb... it's gone!
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
What? Ridiculous. Professor Skant is right where I... no! He's been stolen!
Icon Bruenor
Bruenor:
And suddenly it's all clear what them drow was tryin' ta get with detente -- and why wizards pushed in so close fer tha final fight. They musta had some kind o' seek-and-grab magic that pulled tha orb right out o' Vellynne's bag. So now we gotta get after 'em! Come on!
Icon Calliope
Calliope:
I saw the last of them running this way. But I don't know if they were splitting up... wait. What's this?
IcewindDale Portrait Xerophon Human
Xerophon:
This is it. We're here! The Tower of Enchantment!
Icon Celeste
Celeste:
You're sure, Xerophon? This isn't the time to try to win our favor with guesswork.
IcewindDale Portrait Xerophon Human
Xerophon:
I'm sure, Celeste. Forgive me, please. I didn't mean to...
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
Enough of your words, whoever you are. We don't have time for this. We must pursue the drow! Professor Skant must be returned.
Icon Nayeli
Nayeli:
And let them lead us across half of Ythryn and into who knows how many ambushes? No. We've found the last tower. We need to go inside now. We find the final key to the rite, we get into the Spire of Iriolarthas, and we do what we came to do. The drow will come looking for us in the end. We'll get the orb back.
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
I won't hear of it. Without the lore Professor Skant knows, we won't be able to control the mythallar. We need to...
Icon Minsc
Minsc:
Minsc does not mean to interrupt, but there is movement from above and around to all sides! Nothics and gargoyles are moving in!
31 Defeat 25 Enemies Whether you head into the Tower of Enchantment or push past it to seek the drow and the professor orb, you'll need to first deal with the creatures that guard the place!
32 Defeat 25 Enemies The gargoyles' numbers are already starting to thin, but the nothics are holding strong!
33 Collect 25 Nothic Claws The nothics aren't going to break without drastic action. Claim the horrid claws of the fallen as trophies and see if that shakes them up!
34 Defeat 25 Enemies The last of the nothics has fled -- but ice mephits swarm around you to try to lock you down!
35 Defeat the Colossal Ice Mephit A colossal ice mephit shores up the assault of its smaller kin -- and the gargoyles take advantage of the overwhelming odds to throw themselves into the fight!
Icon Celeste
Celeste:
That's the last of those mephits taken down to ice crystals. We need to move... No, Vellynne, hear me please...
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
Celeste, it's all right. I understand. We need to move into the tower, and quickly. Nayeli was right. The drow will have had free run of the city by now. There's no way we'll find them.
Icon Celeste
Celeste:
And if we collect the last piece of the rite, we'll have something Yilsebek needs desperately. One way or another, we'll be in a position to deal with the drow. I promise we'll get Professor Skant back. But for now, completing the Rite of the Arcane Octad is our only priority.
Icon Jarlaxle
Jarlaxle:
I think we have another priority just slightly ahead of that one. Xerophon. Explain yourself. If you want to work with the Champions, you'll tell us what's going on -- or you can fend for yourself in Ythryn.
IcewindDale Portrait Xerophon Human
Xerophon:
I... I understand. The truth. Here it is...
IcewindDale Portrait Xerophon Doppelganger
Xerophon:
You see? I was a prisoner, as I said. And was experimented on by my Netherese jailers, who sought to emulate my shapeshifting ability. I was able to tap into the thoughts of the professor orb when Vellynne silenced and sequestered it. It seemed... a prudent thing to do, to gain your favor.
Icon Celeste
Celeste:
Thank you for your honesty. And for your aid to us. Being able to lean on Professor Skant's knowledge without dealing with Professor Skant has probably saved us time, in truth.
IcewindDale Portrait Xerophon Human
Xerophon:
Thank you, Celeste. Thank you, everyone. And I promise I will repay your kindness, any way I can.
Icon Bruenor
Bruenor:
Looks like someone was in tha middle o' cleanin' this place when Ythryn fell ta earth... or maybe they're still at it?
Icon Calliope
Calliope:
All those mops and buckets lying around do look suspiciously recently used. And what's that written on the wall? 'All work and no play make Ivira a dull girl...'
Icon Jarlaxle
Jarlaxle:
It's written over there as well. And there. And... well, everywhere. This bodes well.
Icon Celeste
Celeste:
The Tower of Enchantment. There's no telling what kind of mind-affecting magic might be in play here... or what it would have done to anyone trapped in here.
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
Nor of what it might do to those it wants to keep out... but I think I can guess. Everyone watch out!
36 Defeat 25 Enemies As you enter the tower, awakened mops and buckets are your welcoming committee! Or the opposite of that!
37 Defeat 25 Enemies The clattering of buckets and mops has drawn the attention of sentry spells! Living Bigby's hands are on the move!
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
Watch those shards of ice ahead! They're radiating magic.
Icon Celeste
Celeste:
It's not enchantment, though. It feels like some sort of abjuration effect protecting them from harm.
Icon Bruenor
Bruenor:
Dinna one o' them clues say somethin' about needin' ice? Any chance that magical ice would help a magic ritual, ye think?
Icon Celeste
Celeste:
I don't know. But I think it's worth collecting the shards to see.
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
We'll need to work quickly. We've got ice mephits on the move -- and that gleam in their eyes says they've been enchanted with orders to keep us from ever leaving this place!
38 Collect 25 Ice Shards If these shards of magical ice might help fuel the Rite of the Arcane Octad, you'd better grab them all!
39 Defeat 25 Enemies Another wave of awakened objects join with the mephit mob that refuses to leave you alone!
40 Defeat the Snow Golem A snow golem guards the end of this hallway -- but you'll need to contend with a wave of living spells and animated guardians before you can face it!
Icon Nayeli
Nayeli:
There's nothing guarding the way into the top of the tower. But that doesn't feel reassuring...
Icon Jarlaxle
Jarlaxle:
The expression on the face of the woman sitting on the black throne on the far side of the room suggests she agrees with you.
Icon Bruenor
Bruenor:
Oi! That's a cold look... literally and all. She's frozen solid under ice.
Icon Calliope
Calliope:
Considering that crown of iron tentacles she's wearing, I'm guessing that's maybe a good thing?
Icon Celeste
Celeste:
Let's keep our distance while we search for the inscription. I don't see anything on the ceiling, though...
Icon Bruenor
Bruenor:
Might need ta look while we fight. Them ice mephits from below has followed us here. And I can hear tha buzzin' o' them chardalyn dragonets movin' in!
41 Defeat 25 Enemies The tower's peak holds the last piece of the Rite of the Arcane Octad -- but another storm of ice mephits means to keep you from finding it!
42 Defeat 25 Enemies Chardalyn dragonets attack in waves as the mephits fall back! Stand fast!
43 Collect 25 Ice Shards More magical ice shards for the rite can't be a bad idea. Grab them all!
44 Defeat 25 Enemies The dragonets surge forward again to let the mephits regroup! How can you take these foes down if they won't stand still?!
Icon Bruenor
Bruenor:
Oi! What was that crackin' sound?
Icon Catti-brie
Catti-brie:
All those mephits bouncing around has shattered the shell o' ice around that woman. Except... I can't believe it. She's alive!
Icon Celeste
Celeste:
Be cautious, Catti-brie! And everyone else, watch for dragonets. I can hear their wings whirring in the shadows.
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
That crown holds powerful enchantment magic... and I feel quite certain it's part of what's holding that woman in stasis. Ivira, perhaps, if she's the one who wrote on the walls.
Icon Catti-brie
Catti-brie:
I'm taking it off, then. The look o' fear on her face. No one should have to live like that -- and not for as long as she seems to have been living here... ah, nay! She's crumbled away to nothing...
Icon Celeste
Celeste:
Poor thing. The crown must have inflicted some sort of curse upon her. I wonder.... Catti-brie, no!
Icon Catti-brie
Catti-brie:
What? I'm not... I was just... just going to put the crown on! Ah, get it away from me! It was in my head, Celeste!
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
Powerful magic indeed. I'll hold the crown if that's all right. The magical bag in which I kept Professor Skant has space in plenty, and will provide protection from the curse. But we still need to find that inscription...
45 Defeat the Shadow Demon A shadow demon is the tower's final protector -- but getting to it means dealing with combined forces of mephits and dragonets first!
Icon Jarlaxle
Jarlaxle:
One shadow demon down. And it looks like it gave us a hand without realizing it with all the ice that got knocked free during the fight.
Icon Bruenor
Bruenor:
Aye, ye're right. There, on tha wall behind tha throne. 'Fourth, coax a secret from another.' That's it. Tha last piece o' tha puzzle.
Icon Celeste
Celeste:
Indeed. Friends, we've done well. Now we just need to determine what form the larger puzzle takes. Even after getting inside the Spire of Iriolarthas by using the Rite of the Arcane Octad, dealing with the magic of the mythallar will take all our ingenuity.
Icon Calliope
Calliope:
Not to mention dealing first with everyone in Ythryn dead set on seeing us fail.
Icon Bruenor
Bruenor:
Feh. Let 'em all line up. When tha Champions has a job ta do, we get it done. And anybody tryin' ta thwart us is gonna learn that tha hard way.
Icon Bruenor
Bruenor:
All right, down again. Now we gotta find a safe route ta that weird-lookin' spire. Well, that weirder-lookin' spire. This whole place is kind o' baseline weird.
Icon Jarlaxle
Jarlaxle:
I'm going to say hold that thought. What fresh frippery is this?
Icon Calliope
Calliope:
It's every drow in Ythryn by the look of it. They've got the tower surrounded! But where's Yilsebek?
IcewindDale portrait ProfessorOrb
Professor Orb:
Our great friend Yilsebek is indisposed. I direct this fine wizard crew for the moment -- and am finally shown the respect I deserve after far too long, frankly.
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
Professor Skant! Thank the fates you're all right. We'll get you back, never fear...
IcewindDale portrait ProfessorOrb
Professor Orb:
Get me back! How uncouth. What am I, some object to be owned and passed around? To be subservient to the will of lesser creatures?
Icon Jarlaxle
Jarlaxle:
Well, actually...
IcewindDale portrait ProfessorOrb
Professor Orb:
Enough! I am here to... wait... wait! Vellynne, you hold magic in your bag! A crown! I can sense its age and power from here. Magic of Netheril! You will give it to me! My wizards! Demonstrate to these so-called Champions the new power in Ythryn!
46 Defeat 25 Enemies The drow wizards seem to have no problem adjusting to the orders of their new leadership. And a swarm of chardalyn dragonets is getting in the way of your counterattack!
Icon Celeste
Celeste:
Well, this is an unexpected development. Vellynne, have you had this problem with Professor Skant before?
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
No. But I should have expected it. He's always been a bit... difficult.
Icon Jarlaxle
Jarlaxle:
He's got the wizards tossing him from person to person to keep us from locking him down. It's impossible to figure out where he is.
IcewindDale portrait ProfessorOrb
Professor Orb:
I say! That last arrow came perilously close to me! Kill these Champions! Kill them all!
Icon Calliope
Calliope:
Nope, found him! Come on!
47 Defeat 25 Enemies Determined to defeat you, the wizards unleash their most potent spell power! Stand fast!
48 Collect 25 Symbols of Lolth The drow won't let up! Take some of their holy symbols to see if it weakens their resolve!
Icon Jarlaxle
Jarlaxle:
These wizards are getting perilously close to locking us down. We'll be sitting ducks for their worst spells if they do.
Icon Celeste
Celeste:
I think perhaps we need a distraction. And I think I might know a way to arrange one... with a bit of help. Jarlaxle, come with me.
Icon Jarlaxle
Jarlaxle:
Thank you so much, Celeste, but I realize I have many things to do that aren't rushing forward toward the drow lines.
Icon Celeste
Celeste:
I'm not planning on rushing forward, I'm falling back.
Icon Jarlaxle
Jarlaxle:
Right behind you. Let's go!
49 Defeat 25 Enemies While the fighters regroup, the wizards step forth once more! You need to take these drow down!
Icon Bruenor
Bruenor:
What's up with Celeste and Jarlaxle? She said somethin' 'bout creatin' a distraction as she ran past.
Icon Nayeli
Nayeli:
I don't know. I see them coming back, but there's no sign of any...
IcewindDale Portrait Yilsebek
Yilsebek:
What is this affront?!
IcewindDale portrait ProfessorOrb
Professor Orb:
Yilsebek! You return at last. I'm afraid we're having some trouble dealing with these rabble. Frankly, the strategic planning of some of your lieutenants leaves much to be desired.
IcewindDale Portrait Yilsebek
Yilsebek:
Enough! I leave you the simple task of dealing with the Champions, and you let them take arms against you? Fools! Simpletons! Get behind me, all of you! Fall back! Watch as I show you how a true mage handles disruptive children. The Champions will fall!
Icon Nayeli
Nayeli:
So, too late for the distraction I guess. Champions! Focus on Yilsebek! He doesn't escape this time!
Icon Celeste
Celeste:
No! Friends, leave Yilsebek to Jarlaxle and I. The drow wizards are breaking ranks to fall back. Hit their fighters hard while they're vulnerable! Go!
50 Defeat the Drow Mage The drow's last stand might have more to it than meets the eye --- but you'll need to take out this last pack of fighters to see it through!
Icon Bruenor
Bruenor:
We did it! Yilsebek tellin' them wizards ta fall back left them fighters with no magic support. They're all on tha run -- but their lackey leader weren't so lucky.
Icon Nayeli
Nayeli:
No chance to flee this time, Yilsebek? So glad I was there to watch you make a mistake not even sacrificing your followers could get you out of.
IcewindDale Portrait Yilsebek
Yilsebek:
Oh, I am slain! Treachery! I will destroy you all! Aaagh, the pain! No! I will not be overcome. Ow, my leg! My shoulder! My kidneys!
Icon Jarlaxle
Jarlaxle:
All right, I think that's enough. The last of the drow are safely out of sight.
IcewindDale Portrait Xerophon Doppelganger
Xerophon:
Oh, lovely. I must say, that was fun. Terrifying, but fun.
Icon Nayeli
Nayeli:
I don't... Xerophon! That was you playing the part of Yilsebek? You ordered the wizards to break ranks!
IcewindDale Portrait Xerophon Human
Xerophon:
At the suggestion of Celeste and Jarlaxle, yes. Thank you both for giving me a chance to prove myself.
Icon Celeste
Celeste:
Thank you, Xerophon, for putting yourself behind enemy lines. We have one final piece of the rite to uncover. Come friends, or quest is almost at an end.
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