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Idle Champions of the Forgotten Realms Wiki
Waterdeep Campaign
Adventures
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Enter the Sargauth is one of the adventures in the campaign Waterdeep: Dragon Heist.

Icon Enter the Sargauth Head deeper into the Undermountain, if you dare.
Requirement(s)
Requirements sign
Must have completed "Hopelessly Lost"
Objective(s) Objectives sign Complete Area 150
Rewards(?) Icon Gems ×300 Helm's Favor ×??? Formation Formation Tanky Donut Plain

Variants[]

Elder Rune Madness[]

Adventure Elder Rune Madness Head deeper into the Undermountain through some creepy gates, if you dare.
Requirement(s)
Requirements sign
Must have completed "Enter the Sargauth"
Objective(s) Objectives sign Complete Area 200
Restriction(s)
Restriction sign
Each time you encounter the portal in area 25 (and repeats of area 25 in 75, 125, 175, etc.) you are affected by a different elder rune, debuffing the party in some way for the next 50 areas.
Restriction sign
See the buffs area in the top-right corner of the game for further details on each debuff.
Rewards(?) Icon Gems ×400 Helm's Favor ×??? Formation Formation Tanky Donut Plain
Patron: Mirt Objectives sign Complete Area 300 Mirt Influence ×2.44e04 Ruby Coin ×1,150
Patron: Vajra Objectives sign Complete Area 325 Vajra Influence ×3.86e04 Symbol of Vajra ×1,400
Patron: Strahd Objectives sign Complete Area 350 Strahd Influence ×6.10e04 Barovian Coin ×1,700
Patron: Zariel Objectives sign Complete Area 375 Zariel Influence ×9.65e04 Symbol of Zariel ×2,100
Additional
  • 26—75: Whenever an enemy spawns, a random Champion takes 20% of their max HP as damage.
  • 76—125: Each area a random formation slot is debuffed. Any Champion in that formation slot is stunned. The effect lasts until you change areas.
  • 126—175: Monsters drop 90% less gold.
  • 176—225: Champions cannot regain hit points or gain shields.
  • 226: Repeat

The Madness Grows[]

Adventure The Madness Grows Head deeper into the Undermountain with some of your companions mysteriously absent.
Requirement(s)
Requirements sign
Must have completed "Enter the Sargauth"
Requirements sign
Must have completed 13 Dragon Heist adventures or variants
Objective(s) Objectives sign Complete Area 250
Restriction(s)
Restriction sign
All Champions in the even seats have disappeared. They probably abandoned you. Or maybe they are the sounds you hear from the shadows?
Rewards(?) Icon Gems ×500 Helm's Favor ×??? Formation Formation Tanky Donut Plain
Patron: Mirt Objectives sign Complete Area 350 Mirt Influence ×6.10e04 Ruby Coin ×1,700
Patron: Vajra Objectives sign Complete Area 375 Vajra Influence ×9.65e04 Symbol of Vajra ×2,100
Patron: Strahd Objectives sign Complete Area 400 Strahd Influence ×1.53e05 Barovian Coin ×2,550
Patron: Zariel Objectives sign Complete Area 425 Zariel Influence ×2.41e05 Symbol of Zariel ×3,150
Additional Lesser Gibbering Mouthers spawn throughout the adventure

The Madness Peaks[]

Icon The Madness Peaks Head deeper into the Undermountain with the other half of your Champions missing.
Requirement(s)
Requirements sign
Must have completed "Enter the Sargauth"
Requirements sign
Must have completed 40 Dragon Heist adventures or variants
Objective(s) Objectives sign Complete Area 300
Restriction(s)
Restriction sign
All champions in the odd slots have disappeared. They're all out to get you.
Restriction sign
Each wave spawns a Hallucination with 5 armored hits. They drop no gold, nor do they count towards quest progress.
Rewards(?) Icon Gems ×600 Helm's Favor ×??? Formation Formation Tanky Donut Plain
Patron: Mirt Objectives sign Complete Area 400 Mirt Influence ×1.52e05 Ruby Coin ×2,550
Patron: Vajra Objectives sign Complete Area 425 Vajra Influence ×2.41e05 Symbol of Vajra ×3,150
Patron: Strahd Objectives sign Complete Area 450 Strahd Influence ×3.81e05 Barovian Coin ×3,850
Patron: Zariel Objectives sign Complete Area 475 Zariel Influence ×6.03e05 Symbol of Zariel ×4,700

Waves[]

Type Waves Bosses Favored By
aberration 4 0 Imoen[WL 1], Lae'zel, Zorbu
armor-based 0 1 Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 2], Lucius, Selise[WL 3], Windfall[WL 4], Wulfgar
beast 31 2 Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu
drow 14 2
dwarf 5 0
elf 0 1
fey 0 1 Minsc[WL 1]
flying 10 0
gnome 5 0
goblinoid 10 0
half-orc 3 0
hit-based 2 2 Binwin, Ezmerelda, Grimm, Hew Maan[WL 2], Windfall[WL 4]
hobgoblin 4 1
humanoid 24 4 Dynaheir, Ezmerelda[WL 5], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu
melee 44 9
monstrosity 0 3 Ezmerelda[WL 6], Imoen[WL 1], Minsc[WL 1]
quaggoth 0 1
ranged 9 3
static 0 0
xanathar 5 0

Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Only one type of monsters for a given Champion depending on the chosen specialization.
  2. 2.0 2.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
  3. Only valid with Selise’s Aggressive stance.
  4. 4.0 4.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
  5. Only valid with Ezmerelda’s Guide to Humanoids Feat.
  6. Only valid with Ezmerelda’s Guide to Monstrosities Feat.
Wave Tags Monsters Monster Tags Image
1 underground Giant Rat beast melee Monster Beast GiantCaterpillarBoss
2 underground Giant Caterpillar, Giant Rat beast melee
3 underground Giant Caterpillar beast melee
4 underground Giant Caterpillar, Giant Crab beast melee
5 underground Giant Caterpillar ×10 beast melee
Boss underground Spiked Caterpillar boss beast melee
6 underground Bugbear goblinoid humanoid Monster Humanoid DrowDungeonWarden
7 underground Bugbear, Drow Cultist, Giant Crab beast drow goblinoid humanoid melee
8 underground Bugbear, Drow Ranger drow goblinoid humanoid ranged
9 underground Bugbear, Drow Cultist drow goblinoid humanoid melee
10 underground Bugbear ×6, Drow Cultist ×4 drow goblinoid humanoid melee
Boss underground Drow Dungeon Warden boss drow humanoid melee
11 underground Drow Cultist, Giant Crab beast drow humanoid melee Monster Humanoid DrowHouseCaptain
12 underground Drow Cultist, Giant Spider beast drow humanoid melee
13 underground Drow Cultist, Drow Ranger, Giant Spider beast drow humanoid melee ranged
14 underground Drow Cultist, Giant Spider beast drow humanoid melee
15 underground Drow Cultist ×7, Drow Ranger ×3 drow humanoid melee ranged
Boss underground Drow House Captain boss drow elf humanoid melee
16 underground Giant Caterpillar beast melee Monster Beast GiantCrabSpiked
17 underground Giant Caterpillar, Giant Fly beast flying melee
18 underground Giant Fly beast flying melee
19 underground Giant Crab, Giant Fly beast flying melee
20 underground Giant Crab ×10 beast melee
Boss underground Giant Spiked Crab boss beast melee
21 underground Drow Cultist drow humanoid melee Monster Humanoid QuaggothThonot
22 underground Bugbear, Drow Ranger drow goblinoid humanoid ranged
23 underground Drow Cultist, Drow Ranger drow humanoid melee ranged
24 indoors Bugbear, Drow Cultist drow goblinoid humanoid melee
25 indoors Bugbear ×4, Drow Ranger ×6 drow goblinoid humanoid ranged
Boss indoors Quaggoth Thonot boss humanoid quaggoth melee
26 underground Giant Crab beast melee Monster Fey SeaHag
27 underground Bat, Giant Crab beast flying melee
28 underground Bat, Grung Barrier ×1 beast flying hit-based static melee
29 underground Bat, Giant Crab beast flying melee
30 underground Giant Crab ×10 beast melee
Boss underground Sea Hag boss fey hit-based melee ranged
31 underground Giant Crab beast melee Monster Monstrosity CarrionCrawler
32 underground Bat, Giant Rat beast flying melee
33 underground Bat beast flying melee
34 underground Bat, Giant Crab beast flying melee
35 underground Giant Crab ×10 beast melee
Boss underground Carrion Crawler boss monstrosity melee
36 underground Xanathar Fighter (labeled) dwarf gnome humanoid xanathar melee Monster Monstrosity CrazedOwlbear
37 underground Bugbear, Gazer, Xanathar Fighter (labeled) aberration dwarf gnome goblinoid half-orc humanoid xanathar ranged
38 underground Smashed Pile of Goods ×1, Xanathar Fighter (labeled) dwarf gnome half-orc humanoid hit-based static xanathar ranged
39 underground Bugbear, Xanathar Fighter (labeled) dwarf gnome goblinoid humanoid xanathar melee
40 underground Xanathar Fighter (labeled) ×10 dwarf gnome half-orc humanoid xanathar melee ranged
Boss underground Crazed Owlbear boss monstrosity armor-based melee
41 underground Bat, Hobgoblin beast hobgoblin humanoid flying melee Monster HobgoblinPriest
42 underground Giant Crab, Hobgoblin beast hobgoblin humanoid melee
43 underground Giant Crab beast melee
44 underground Giant Crab, Hobgoblin beast hobgoblin humanoid melee
45 underground Hobgoblin ×10 hobgoblin humanoid melee
Boss underground Hobgoblin Priest boss hobgoblin humanoid ranged
46 underground Giant Spider beast melee Monster Monstrosity Manticore
47 underground Giant Spider beast melee
48 underground Lesser Gibbering Mouther aberration melee
49 underground Lesser Gibbering Mouther aberration melee
50 underground Lesser Gibbering Mouther ×10 aberration melee
Boss underground Manticore boss monstrosity hit-based melee ranged

Transcript[]

Icon Enter the Sargauth Enter the Sargauth
Head deeper into the Undermountain, if you dare.
Area Goal Quests & Cinematics
Icon Bruenor
Bruenor:
Can't help but wonder if that goblin's lore was all balderdash. We been over this area three times, and there ain't no sign o' any last shortcut ta any magic gate.
Icon Celeste
Celeste:
Glom's directions were perfectly accurate up to this point, and she had no reason to lie.
Icon Jarlaxle
Jarlaxle:
I think I'm done tapping walls looking for secret doors. My fingernails are taking a beating, and we haven't passed a salon in ages.
Icon Portrait Squiddly
Squiddly:
Sir? Mr. Jarlaxle?
Icon Jarlaxle
Jarlaxle:
Squiddly, I've told you before, don't interrupt when the grown-up Champions are talking.
Icon Portrait Squiddly
Squiddly:
But it's just that I think we found something. You told us before to stay in the middle and stare at the floor, and down in all this rubble strewn about, here's this pole with writing carved in it, and a map tied to it.
Icon Jarlaxle
Jarlaxle:
Indeed? Sounds like another excellent idea on my part, then.
Icon Bruenor
Bruenor:
Oi! Don't mean ta interrupt, but is anyone else hearin' a squeakin'? And is it gettin' closer?
1 Defeat 25 Monsters A promised shortcut might get you to Skullport quickly -- but even Undermountain's easy journeys are not for the faint of heart.
Icon Jarlaxle
Jarlaxle:
Right, while the rats are rethinking their strategy, let's have a look at the writing on this pole. 'In case of emergency, use on the arch gate.' Brief and to the point.
Icon Celeste
Celeste:
An arch gate! Glom was right, bless her. The arch gates are Undermountain's permanent teleportation portals. And this map shows the route to the nearest one, straight through this level.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
We'll need to be on our guard even if we find it. Many of Halaster's arch gates carry a surprise for those who try to use them.
Icon Bruenor
Bruenor:
Well, I stand ashamed o' ever doubtin' tha word o' our duplicitous goblin criminal, then. If this shortcut o' hers pans out, we got a chance o' makin' up fer lost time.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
Let's hope so. But even as a shortcut, this route still leaves a lot of Undermountain to cover.
2 Defeat 25 Monsters Vermin of all kinds are drawn to the sound of your passage. Look sharp!
3 Collect 25 Caterpillar Silk Strands The silk of these giant caterpillars makes a strong rope. Gather some up while you can.
Icon Jarlaxle
Jarlaxle:
Anyone else hearing a strange clattering sound?
Icon Portrait Squiddly
Squiddly:
Reminds me of that time I was cutting purses at the Sea Ward Tap Dance festival.
Icon Jarlaxle
Jarlaxle:
Well, let's hope whatever we're facing today is slightly less horrifying...
4 Defeat 25 Monsters The caterpillars don't take kindly to your theft of their silk! But scavenging land crabs block your escape!
Icon Nayeli
Nayeli:
The crabs are falling back. We need to get to those stairs. Everyone move!
Icon Jarlaxle
Jarlaxle:
It looks like whatever memo the crabs got, the caterpillars missed.
Icon Bruenor
Bruenor:
Feh! These critters ain't got what it takes ta stand against steel. Hit 'em hard!
5 Defeat the Spiked Caterpillar A last cluster of caterpillars stands between you and the stairs! But the spiked monstrosity that lairs there offers a deadly welcome!
6 Defeat 25 Monsters The route to the arch gate looks clear. Except for this massive bugbear melee you seem to have wandered into.
Icon Nayeli
Nayeli:
The bugbears are regrouping. Can we push past them?
Icon Jarlaxle
Jarlaxle:
Past the bugbears? Absolutely. Past the drow scout party creeping up to ambush the bugbears? Less likely.
Icon Bruenor
Bruenor:
Looks like we showed up in tha middle o' someone else's fight. Ye think there's any chance that they're so set on killin' each other that they'll just let us wander on through?
Icon Portrait DrowDungeonWarden
Drow Dungeon Warden:
Look sharp! The bugbears have mercenary scum in their employ! Send them a volley!
Icon Jarlaxle
Jarlaxle:
Well, we can certainly give that question some thought. But in the meantime, duck!
7 Defeat 25 Monsters Monstrous crabs that lurk throughout this area have been driven forth by skirmishes between the bugbears and the drow -- and you're caught in the middle of them all!
8 Collect 25 Rations The drow and the bugbears look set up for a long fight. Their rations will come in handy on your journey.
9 Defeat 25 Monsters At each turn, another battle erupts around you! Watch out!
Icon Portrait DrowDungeonWarden
Drow Dungeon Warden:
Adventurers. Always treading where you don't belong. But know this -- all Undermountain will fall under the rule of the Spider Queen in time.
Icon Bruenor
Bruenor:
Can't say I'd be all that bothered 'bout Lolth and Halaster Blackcloak goin' toe ta toe and accidentally leavin' tha world a safer place fer tha rest o' us. But in tha meantime, try ta get it through yer pointed-eared skull, drow -- we ain't here ta fight ya!
Icon Celeste
Celeste:
We're looking for a way out of Undermountain, and as quickly as possible. Just let us go our way and we can avoid further bloodshed.
Icon Portrait DrowDungeonWarden
Drow Dungeon Warden:
Beg for your lives all you like, surface-world scum. It'll only make killing you more enjoyable.
10 Defeat the Drow Dungeon Warden The orders of their leader have these drow ready for a last stand! And the bugbears aren't worried about catching you in the crossfire!
Icon Bruenor
Bruenor:
Finally! Bugbears and drow, both on tha run!
Icon Jarlaxle
Jarlaxle:
I wouldn't count the drow out. They'll regroup under whatever would-be leader sees the opportunity for advancement.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
Then best we get moving before they regain their full strength and numbers. Come on!
11 Defeat 25 Monsters You've gotten clear of the drow and bugbear battleground -- but doing so has drawn you into the heart of drow territory!
TheRunning Portrait DrowHouseCaptian
Drow House Captain:
Intruders! All warriors, to me! Make up formation!
Icon Jarlaxle
Jarlaxle:
Lovely. This one fancies himself a tactical type.
Icon Bruenor
Bruenor:
Feh. We dropped 'nuff o' these blackguards so far. We'll just keep that tally open a while longer.
Icon Jarlaxle
Jarlaxle:
Don't get overconfident. This will be a tougher fight than against those scouts.
Icon Portrait Squiddly
Squiddly:
And they've got giant spiders with them! Would you look at that!
Icon Jarlaxle
Jarlaxle:
Your enthusiasm is delightful, Squiddly. But for the time being, channel that energy into getting back to Jenks and Nat, and keep each other safe!
12 Defeat 25 Monsters The spiders that serve the drow enter the fray alongside their masters.
13 Collect 25 Strands of Spider Web Drow cultists and rangers press you from all sides -- and these spiderwebs are hindering your escape. Tear them down!
14 Defeat 25 Monsters As you fight to clear drow territory, an attack squad of dark elves and spiders is close behind!
Icon Jarlaxle
Jarlaxle:
Keep at them! These house lackeys don't know enough to quit the fight while they're ahead.
TheRunning Portrait DrowHouseCaptian
Drow House Captain:
Traitor! What house did you flee from to join forces with these surface-world scum?
Icon Jarlaxle
Jarlaxle:
Oh, that's a very long story. And I'm afraid you're not going to be around long enough to hear it all.
TheRunning Portrait DrowHouseCaptian
Drow House Captain:
Sanctimonious exile. I'll take your head for whatever paltry reward is offered for it. Warriors! Kill them all!
15 Defeat the Drow House Captain The arrogance of this drow house captain spreads to his troops. Taking him out will help the drow reconsider their position in this fight.
16 Defeat 25 Monsters More monstrous caterpillars have claimed these halls as their own. Fight on!
Icon Portrait Squiddly
Squiddly:
Look! I think something's moving in the dark ahead. Something flying.
Icon Bruenor
Bruenor:
Ye got good eyes, lad. Jarlaxle, ye see anythin' past what tha boy and I can?
Icon Jarlaxle
Jarlaxle:
Well, given the number of giant caterpillars crawling around this level, I'm holding out hope that giant butterfly season is suddenly upon us.
Icon Bruenor
Bruenor:
And?
Icon Jarlaxle
Jarlaxle:
And I'm right! Except for the butter part...
17 Defeat 25 Monsters Giant flies on a hunting run catch sight of you from within the darkness!
18 Collect 25 Giant Fly Wings These giant flies won't let up! Clipping their wings might help to even the odds!
19 Defeat 25 Monsters Even as a last wave of giant flies swarms you, another scavenging pack of giant crabs enters the fray!
Icon Jarlaxle
Jarlaxle:
I know we've all been a bit distracted lately, but is anyone actually keeping an eye on that map?
Icon Celeste
Celeste:
I've got it, Jarlaxle. We're on track, and getting close to the arch gate.
Icon Bruenor
Bruenor:
With tha number o' creatures we gotta bash through ta get there, I'm thinkin' this shortcut weren't as short as all that.
Icon Celeste
Celeste:
It'll still get us to Skullport more quickly than any other route -- and perhaps even ahead of Nihiloor. There's been no sign that he passed this way.
Icon Bruenor
Bruenor:
Let's hope ye're right. And let's keep movin'!
20 Defeat the Giant Spiked Crab The arch gate should lie just beyond the cavern ahead -- but the crabs and their spiked leader have claimed this area as their own!
Icon Portrait UlkoriaStonemarrow
Ulkoria:
There it is! The arch gate! Celeste and I should be able to determine how to activate it.
Icon Jarlaxle
Jarlaxle:
Well, I'm sure the rest of us could use a short break while you do. Thankfully, we have no distractions.
Icon Portrait Jenks
Jenks:
Daggers! Look out!
Icon Bruenor
Bruenor:
Less prattlin', more battlin', elf. We gotta clear these drow out, and right quick!
21 Defeat 25 Monsters Getting to the arch gate means getting past this drow patrol! Hit them hard!
22 Defeat 25 Monsters Bugbears in pursuit of the drow join the fray! It's a free-for-all, and you're caught in the middle!
Icon Portrait UlkoriaStonemarrow
Ulkoria:
The magic of the gate is tied to the chamber somehow. There's a connection, but it's not arcane.
Icon Celeste
Celeste:
The fungus growing here... it's no species I know. Does it have some magical nature that's meant to fuel the gate?
Icon Portrait UlkoriaStonemarrow
Ulkoria:
Only one way to find out. Everyone! Grab up as much fungus as you can, and quickly!
23 Collect 25 Fungal Samples As the bugbears fall back, you have a chance to push forward -- as soon as your specimen gathering is done.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
Be careful... the magic of the arch is shifting. Celeste, strike it with the pole the children found, now!
Icon Celeste
Celeste:
The gate is opening! We've done it!
Icon Bruenor
Bruenor:
'Cept there's a wall o' drow between tha rest o' us and it. How long's it gonna stay open, ye reckon?
Icon Celeste
Celeste:
I don't know. Which means we need to fight!
24 Defeat 25 Monsters The arch gate stands ready! But you'll need to run a deadly gauntlet to reach it!
Icon Bruenor
Bruenor:
Nearly there! Keep hittin' hard, Champions! Whichever side breaks first, we make our move!
Icon Jarlaxle
Jarlaxle:
Sorry if this doesn't seem like the right time, but does anyone else think that gateway looks odd? What's that shimmering?
Icon Bruenor
Bruenor:
Looks like magic is supposed ta look ta me, and no surprise there. Focus on tha fight, elf! We're runnin' out o' time!
25 Defeat the Quaggoth Thonot The noise of the battle draws a deadly Undermountain hunter forth! You need to finish this battle before the gate closes again!
Icon Portrait UlkoriaStonemarrow
Ulkoria:
We have the advantage! Everyone, move now!
Icon Celeste
Celeste:
Hurry, Champions! Children, stay close to me!
Icon Jarlaxle
Jarlaxle:
Am I still the only one with a bad feeling about this?
Icon Portrait Squiddly
Squiddly:
Hey! Mr. Jarlaxle is right! That shimmering looks like...
Icon Portrait Jenks
Jenks:
It's water! I just put my hand in!
Icon Celeste
Celeste:
Water? I don't understand...
Icon Portrait UlkoriaStonemarrow
Ulkoria:
We've got no time to debate it! The gate's closing! Everyone, go!!!
Icon Nayeli
Nayeli:
Champions, count off! Is anyone still in the river?
Icon Portrait UlkoriaStonemarrow
Ulkoria:
It looks like everyone's present and accounted for, the children included. Just a bit wet.
Icon Celeste
Celeste:
Does this river run across the entire level?
Icon Portrait UlkoriaStonemarrow
Ulkoria:
Aye. It's the River Sargauth, and it'll lead us straight to Skullport.
Icon Bruenor
Bruenor:
Too bad we ain't got a boat. Sailin' would get us there in no time.
Icon Jarlaxle
Jarlaxle:
Not for me. The number of creatures trying to kill you from both banks would make it a short trip. I'd go with a submarine, though. Something sleek. Comfortable. Cool color scheme.
Icon Bruenor
Bruenor:
Really? Never thought o' ye as tha submarinin' type, elf. Ain't really yer style is it?
Icon Jarlaxle
Jarlaxle:
I could pull it off.
26 Defeat 25 Monsters On the banks of the River Sargauth, you now know where all those crabs were coming from. Unfortunately, that now means you've got a fight on your hands.
27 Defeat 25 Monsters The din of the crab fight draws forth swarms of bats from the shadows. Watch out!
Icon Celeste
Celeste:
There's magic ahead, and it's powerful. There's a spellcaster nearby.
Icon Nayeli
Nayeli:
You mean at that barrier?
Icon Jarlaxle
Jarlaxle:
I'll put even odds on that barrier being an illusion. There's something not quite right about it.
Icon Celeste
Celeste:
And it's concealing some sort of magical trap. We need to take it down, but carefully.
28 Defeat 1 Barrier An unseen spellcaster has laid down magic to welcome you. Watch yourselves!
29 Defeat 25 Monsters You need to hit these giant crabs hard -- but another swarm of bats forces you back!
Icon Jarlaxle
Jarlaxle:
Something's moving along the shore, getting into position.
Icon Celeste
Celeste:
That's a sea hag! I'm guessing that's our spellcaster.
Icon Nayeli
Nayeli:
Then we need to get past these crabs to get to her. Come on!
30 Defeat the Sea Hag The magic of this sea hag is a potent threat! Take this creature down!
31 Defeat 25 Monsters With the sea hag destroyed, the last of the giant crabs are running amok! Watch out!
Icon Bruenor
Bruenor:
Finally got them crabs scuttlin' back ta wherever they came from. Maybe we can catch a moment's rest.
Icon Jarlaxle
Jarlaxle:
I wouldn't count on it. There's a disturbingly familiar flapping sound getting closer.
Icon Portrait Jenks
Jenks:
And there's that squeaking we heard before too. I remember that's rats!
Icon Jarlaxle
Jarlaxle:
Very good, Jenks. So what are we facing?
Icon Portrait Jenks
Jenks:
Flying rats!
Icon Jarlaxle
Jarlaxle:
Close, but not quite there yet. We'll keep working.
32 Defeat 25 Monsters Swarms of bats pursue you along the corridors of the Sargauth level -- and a hunting pack of giant rats has been drawn to the sound of your frantic flight!
33 Collect 25 Bat Wings As fast as you knock them down, the bats take to the air again. Clipping their wings will help keep them down.
34 Defeat 25 Monsters The hunting crab pack is back! And eager to take up the chase!
Icon Jarlaxle
Jarlaxle:
These giant crabs are beginning to wear on me. Someone threaten them with nutcrackers and garlic butter. Maybe they'll take the hint.
Icon Portrait Squiddly
Squiddly:
I think I've got some peanut butter in my pocket. Would that help?
Icon Jarlaxle
Jarlaxle:
Not so much. Also, ick. Also, stay back!
Icon Bruenor
Bruenor:
Pretty sure none o' us is gonna have any appetite by tha time this fight's done. That's a carrion crawler! Everybody close up ranks and hit this monster hard!
35 Defeat the Carrion Crawler The giant crabs begin to fall back -- but this ravenous carrion crawler is drawn to the fray and out for blood!
Icon Portrait Jenks
Jenks:
I didn't know they made monsters so big. When that crawler thing fell, I felt the ground shake!
Icon Bruenor
Bruenor:
Me too, lad. But that weren't tha crawler. Everybody ta me! Tha place is collapsin'!
Icon Jarlaxle
Jarlaxle:
The floor's giving way! We're being drawn down a side tunnel. Hang on!
Icon Bruenor
Bruenor:
Everybody all right? That were a mild slide as slides go.
Icon Nayeli
Nayeli:
Everyone seems to be accounted for, and no worse for wear.
Icon Portrait Squiddly
Squiddly:
I think I have rocks in my underwear...
Icon Portrait Nat
Nat:
[Signs]
Icon Portrait Jenks
Jenks:
Nat says that's a step up from having rocks in your head like usual.
Icon Jarlaxle
Jarlaxle:
Well, our collective devil-may-care sense of humor certainly survives. That's a plus.
Icon Bruenor
Bruenor:
Oi! Look sharp and hold tha laughin' fer later. We got company!
36 Defeat 25 Monsters The tunnel slide has left you uninjured -- but surrounded by a Xanathar Guild patrol!
Icon Nayeli
Nayeli:
These Xanathar Guild thugs are even thicker on the ground here than they were before.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
The guild's smuggling operations must be based in this area. We're going to draw more resistance the farther we push through them.
Icon Bruenor
Bruenor:
Then we'll just keep pushin' harder. Come on!
37 Defeat 25 Monsters The skirmishes between the Xanathar Guild and the bugbears of Undermountain extend even to this level -- and you're caught right in the middle!
38 Defeat 1 Smashed Pile of Goods The fighters of the Xanathar Guild try to trap you against a barrier of smashed goods! Tear it down before you're trapped!
39 Defeat 25 Monsters The drow you pursue fall into a bugbear ambush! But the bugbears aren't choosy about who they'll try to kill!
Icon Portrait Jenks
Jenks:
Mr. Jarlaxle, sir! I hear a 'who' again! That's an owlbear! I made notes from before!
Icon Jarlaxle
Jarlaxle:
Well done, Jenks. Now kindly take Squiddly and Nat and get behind this wall of Champions. I'd like to stop having to remind you.
Icon Bruenor
Bruenor:
Touchin' ta see them kids tryin' ta carry their weight. They got heart, I'll give 'em that.
Icon Jarlaxle
Jarlaxle:
As long as we don't end up carrying them out of here, I'll be happy. Bugbear hunting pack! Dead ahead!
40 Defeat the Crazed Owlbear These Xanathar bugbears lead a frenzied owlbear on patrol -- and all of them want a piece of you!
Icon Jarlaxle
Jarlaxle:
Am I delirious from combat exhaustion, or have we actually driven these Xanathar Guild maniacs back?
Icon Bruenor
Bruenor:
Can't say ye're not seein' things, but if ye are, I'm seein' 'em too. That's tha last o' them fled or fallen. Maybe tha rest o' this road'll be a mite easier.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
I wouldn't count on that yet. The Xanathar Guild isn't the only group with collective eyes on controlling this level -- and I wouldn't expect those the guild has defeated to accept their losses lightly.
41 Defeat 25 Monsters Moving out along the shore of the river takes you out of Xanathar Guild territory -- and straight into a hobgoblin ambush!
Icon Celeste
Celeste:
Fighting our way through this hobgoblin horde is costing us too much time. We need to try to talk to them.
Icon Jarlaxle
Jarlaxle:
That one on the far side of the fray looks like leadership material. Judging by the way he's pushing other people into the fight.
Icon Bruenor
Bruenor:
Oi! Hobgoblin! Ain't neither side here got anythin' ta gain from this fight goin' on any longer than it needs ta. What do ye say we talk about ye letting' us pass through yer territory? On top o' no more o' ye dying, maybe we can make it worth yer while.
Icon Portrait HobgoblinPriest
Hobgoblin Priest:
Prattling sun-siders! We are of the Legion of Azrok, and we will hold this territory against all intruders! Fall to your knees and we may take mercy on you. Or stand and die!
Icon Jarlaxle
Jarlaxle:
Well, that's another successful negotiation session. Well done, everyone.
Icon Bruenor
Bruenor:
Less yakkety-yak, more sneak attack, elf. Champions! Hit these blighters with everythin' ye got!
42 Defeat 25 Monsters As you push into the halls and away from the riverbank, the giant crabs hunting there become an unwelcome addition to the fray.
Icon Bruenor
Bruenor:
Feh. Look at 'em go. That priest and his legion are quick ta flee when they know they're about ta be beat.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
We should take advantage of their retreat while we can. Keep moving, Champions!
43 Collect 25 Crab Legs The endless slog through Undermountain is wearying. Thankfully, these giant crabs are both foe and food!
44 Defeat 25 Monsters The last of the giant crabs make a stand -- but the Legion of Azrok returns for revenge!
Icon Portrait HobgoblinPriest
Hobgoblin Priest:
You mercenary outworlders think you're the first to try to break the will of the hobgoblins of Sargauth? Xanathar Guild treachery, drow incursions, adventurers -- we stand against all of it! We are the wall that will not break!
Icon Nayeli
Nayeli:
We have no need to break your metaphorical wall, priest. Nor do we have any designs on your territory. Our offer still stands. Let us pass, and we'll pass in peace.
Icon Portrait HobgoblinPriest
Hobgoblin Priest:
You will pass in pieces, human! I will put your heads on pikes as a warning to those who come after you. The Legion of Azrok will not be defeated!
Icon Bruenor
Bruenor:
Think I heard 'nuff o' this tripe tha last time. Champions! Time ta finish this fight!
45 Defeat the Hobgoblin Priest This hobgoblin priest thinks his forces are a match for you! Explain his mistake in great detail!
46 Defeat 25 Monsters Pushing past the hobgoblins leads you into spider territory -- and a most unwelcoming welcoming committee.
47 Defeat 25 Monsters Your initial assault destroys the spider advance, but these ravenous arachnids quickly regroup!
Icon Portrait Squiddly
Squiddly:
What are all these scraps of cloth lying around? It's like a rag shop exploded in here.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
I'm not sure, Squiddly. But at a guess, this is clothing stripped from those who tried to take this route through Undermountain -- and who weren't as successful as we were getting past the threats here.
Icon Portrait Nat
Nat:
[Signs]
Icon Portrait UlkoriaStonemarrow
Ulkoria:
Yes, Nat. I think that's a fine idea. Everyone, gather up what scraps you can. These people deserve to be remembered.
Icon Portrait Jenks
Jenks:
Ms. Ulkoria! Mr. Jarlaxle! I hear something! It's those jabbering things! Those mouthering gibbers! Hang on, I wrote it down somewhere...
Icon Jarlaxle
Jarlaxle:
Close enough, Jenks. Everyone -- if you're gathering, gather quickly!
48 Collect 25 scraps of cloth The sound of madness heralds another aberration assault. Stay strong as you gather up tokens of those who have gone before you.
49 Defeat 25 Monsters As fast as you drive them back, more of these gibbering mouthers lurch out of the darkness toward you.
Icon Portrait Squiddly
Squiddly:
Look! Those gibbering mouthers are falling back! They're scared!
Icon Bruenor
Bruenor:
That's a mistake ye don't wanna make twice, lad. Them mouthers is aberrations. Most o' them don't know fear. So if they're fallin' back, it's fer somethin' else.
Icon Jarlaxle
Jarlaxle:
I see it. They're trying to draw us into position for something else behind them. Something big! Look out!
50 Defeat the Manticore As the gibbering mouthers swarm you, the manticore that controls this area reveals itself -- and sets its sights on your destruction!
Icon Bruenor
Bruenor:
Can't remember tha last time I fought a manticore. Hope it's long 'nuff ta tha next time that I can say tha same again.
Icon Portrait Squiddly
Squiddly:
That was amazing...
Icon Portrait Jenks
Jenks:
That was terrifying!
Icon Portrait Nat
Nat:
[Signs]
Icon Nayeli
Nayeli:
What did Nat say, Jarlaxle?
Icon Jarlaxle
Jarlaxle:
That it's funny how many things can be amazing and terrifying at the same time. That's a lesson well learned, I think.
Icon Bruenor
Bruenor:
Looks like we finally got a bit o' a breather either way. And hopefully when we get there, Skullport'll be less amazin' by half than this trip's been so far.
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