Dwarven Rumors is one of the adventures in the campaign Icewind Dale: Rime of the Frostmaiden.
| Explore a rumor about invisible dwarves in Caer-Konig. | |||
| Requirement(s) | Must have completed "Civilization" | ||
| Objective(s) | |||
| Restriction(s) | |||
| Rewards(?) | Formation |
| |
Variants[]
Mimic Perception[]
Frozen in Fear[]
| Explore a rumor about invisible dwarves, while dealing with vampire gnolls! | ||||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | Each area, gnoll vampires appear from the Rime. They drop no gold, nor do they count towards quest progress. Whenever a gnoll vampire deals damage to a Champion, that Champion is stunned for 2 seconds. All Champions' normal attack cooldown is increased by 1 second, unless Havilar is in your formation. | |||
| Rewards(?) | Formation |
| ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
| Patron: Elminster | ||||
It's Cold Out There Today[]
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| armor-based | 0 | 2 | Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 1], Lucius, Selise[WL 2], Windfall[WL 3], Wulfgar |
| beast | 22 | 2 | Imoen[WL 4], Jaheira[WL 4], Minsc[WL 4], Zorbu |
| construct | 0 | 1 | Kalix[WL 5], Wyll[WL 6] |
| dwarf | 17 | 2 | |
| elemental | 4 | 0 | |
| giant | 0 | 1 | Grimm[WL 7] |
| goblin | 4 | 0 | |
| goblinoid | 4 | 0 | |
| hit-based | 3 | 2 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 1], Windfall[WL 3] |
| humanoid | 22 | 2 | Dynaheir, Ezmerelda[WL 8], Jaheira[WL 4], Kalix, Minsc[WL 4], Zorbu |
| kobold | 1 | 0 | |
| melee | 46 | 10 | |
| monstrosity | 12 | 3 | Ezmerelda[WL 9], Imoen[WL 4], Minsc[WL 4] |
| ranged | 4 | 1 | |
| undead | 0 | 1 | Brother Uriah[WL 10], Ezmerelda, Jaheira[WL 4], Minsc[WL 4], Nerys, Volo[WL 11], Wyll[WL 12], Zorbu |
| winter | Warning - Waves value should be set between 0 and 50 ! (click this link for more info) Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ 1.0 1.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ 3.0 3.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ Only valid with Kalix’s Hunt the Bound Feat.
- ↑ Only valid with Wyll’s The Heartless Feat.
- ↑ Only valid with Grimm’s Giant Hunter specialization, and all boss enemies also count as Giants for the purposes of all abilities that care about such things.
- ↑ Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
- ↑ Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | Giant Rat | beast melee |
| |
| 2 | outdoors | Giant Rat (frosty) | beast melee | |
| 3 | outdoors | Hare | beast melee | |
| 4 | outdoors | Giant Rat (frosty) | beast melee | |
| 5 | outdoors | Giant Rat (frosty) x10 | beast melee | |
| Boss | outdoors | Brown Moose | boss beast melee | |
| 6 | outdoors | Northern Goblin | goblin goblinoid humanoid melee | |
| 7 | outdoors | Northern Goblin, Wolf | beast goblin goblinoid humanoid melee | |
| 8 | outdoors | Snowy Kobold | humanoid kobold ranged | |
| 9 | outdoors | Northern Goblin, Polar Bear | beast goblin goblinoid humanoid melee | |
| 10 | outdoors | Northern Goblin x10 | goblin goblinoid humanoid melee | |
| Boss | outdoors | Goblin Wagon | boss construct armor-based melee ranged | |
| 11 | outdoors | Polar Bear | beast melee | |
| 12 | outdoors | Snowy Owlbear | monstrosity melee | |
| 13 | outdoors | Polar Bear | beast melee | |
| 14 | outdoors | Snowy Owlbear | monstrosity melee | |
| 15 | outdoors | Polar Bear x5, Snowy Owlbear x5 | beast monstrosity melee | |
| Boss | outdoors | Verbeeg | boss giant hit-based melee | |
| 16 | outdoors | Hare | beast melee |
|
| 17 | outdoors | Hare, Winter Wolf | beast monstrosity melee | |
| 18 | outdoors | Snowy Owlbear, Winter Wolf | monstrosity melee | |
| 19 | outdoors | Winter Wolf | monstrosity melee | |
| 20 | outdoors | Winter Wolf x10 | monstrosity melee | |
| Boss | outdoors | Winter Wolf Alpha | boss monstrosity melee | |
| 21 | outdoors | Winter Wolf | monstrosity melee |
|
| 22 | Mimic Tavern Item | monstrosity melee | ||
| 23 | Mimic Tavern Item | monstrosity melee | ||
| 24 | Mimic Tavern Item | monstrosity melee | ||
| 25 | Mimic Tavern Item x10 | monstrosity melee | ||
| Boss | Greater Mimic | boss monstrosity melee | ||
| 26 | outdoors | Wolf | beast melee | |
| 27 | outdoors | Wolf | beast melee | |
| 28 | outdoors | Northern Duergar, Snow Mound | dwarf humanoid static hit-based ranged | |
| 29 | underground | Northern Duergar | dwarf humanoid melee | |
| 30 | underground | Northern Duergar x10 | dwarf humanoid melee | |
| Boss | underground | Displacer Beast | boss monstrosity melee | |
| 31 | underground | Wolf | beast melee |
|
| 32 | underground | Northern Duergar, Wolf | beast dwarf humanoid melee | |
| 33 | underground | Northern Duergar, Smashed Pile of Goods x2 | dwarf humanoid static hit-based ranged | |
| 34 | underground | Northern Duergar, Wolf | beast dwarf humanoid melee | |
| 35 | underground | Northern Duergar x7, Wolf x3 | beast dwarf humanoid melee | |
| Boss | underground | Dire Wolf | boss beast melee | |
| 36 | underground | Duergar Fighter | dwarf humanoid melee | |
| 37 | underground | Duergar Fighter | dwarf humanoid melee | |
| 38 | underground | Northern Duergar, Smashed Pile of Goods x2 | dwarf humanoid static hit-based ranged | |
| 39 | underground | Northern Duergar | dwarf humanoid melee | |
| 40 | underground | Northern Duergar x10 | dwarf humanoid melee | |
| Boss | underground | Ogre Zombie | boss undead hit-based melee | |
| 41 | underground | Northern Duergar, Wild Dog | beast dwarf humanoid melee |
|
| 42 | underground | Wild Dog | beast melee | |
| 43 | underground | Wild Dog | beast melee | |
| 44 | underground | Northern Duergar, Wild Dog | beast dwarf humanoid melee | |
| 45 | underground | Northern Duergar x10 | dwarf humanoid melee | |
| Boss | underground | Enlarged Duergar | boss dwarf humanoid melee | |
| 46 | underground | Duergar Fighter | dwarf humanoid melee | |
| 47 | underground | Duergar Fighter, Steam Mephit | dwarf elemental humanoid melee | |
| 48 | underground | Steam Mephit | elemental melee | |
| 49 | underground | Steam Mephit | elemental melee | |
| 50 | underground | Steam Mephit x10 | elemental melee | |
| Boss | underground | Nildar Sunblight | boss dwarf humanoid armor-based melee |
Transcript[]
| Explore a rumor about invisible dwarves in Caer-Konig. | ||||||
| Area | Goal | Quests & Cinematics | ||||
Bruenor: |
Aye, this is nice. Warm fire, dry boots. How's Jarlaxle enjoyin' tha hot toddy ye ordered fer him? | |||||
Catti-brie: |
It looks like he's still soaking his feet in it. I'm hoping he orders another round before he gets to drinking. | |||||
![]() Oarus Masthew: |
When it's time for another round, it'll be my pleasure, Champions. You have the gratitude of all Termalaine for what you've done. | |||||
Celeste: |
All in a day's work, Oarus. And I trust that you and Trex's folk will be able to come to some accord? | |||||
![]() Oarus Masthew: |
It'll be my pleasure, Celeste. From the sound of it, without the kobolds' aid in the mines, things would be worse for us. Friends of the town will always have a place here. | |||||
![]() Zrang: |
Oarus, my new friend, I don't mean to be the bearer of bad tidings, but I think I just saw a rat poke its nose out the kitchen door. And it's brought some friends! | |||||
| 1 | Defeat 25 Monsters | A bit of respite by a warm fire is just what you all needed. But these giant rats seem just as intent on making use of this inn's hospitality! | ||||
Bruenor: |
Is that tha last o' them? That rat pack looked like they was plannin' on settin' up house. | |||||
Nayeli: |
I don't think we got their numbers down, but we've driven them outside at least. | |||||
![]() Trex: |
All hands outside! These rat bounders are tearing up and down the street, trying to get egress into any building they can! | |||||
Catti-brie: |
I guess that answers that. Come on! | |||||
| 2 | Defeat 25 Monsters | It's mayhem on the streets of Termalaine, but one more push should send these rats on their way! | ||||
| 3 | Collect 25 Termalaine Trinkets | The rat attack has emboldened this pack of rampaging hares to steal a passel of Termalaine trinkets! Grab them up, and quickly! | ||||
![]() Trex: |
This is quite the fight! Nothing like a rat raid to get the blood pumping, eh? | |||||
Celeste: |
Glad you're enjoying it, Trex. And I'm glad you and your kin are here to help. You must have faced many perils on your journey here. | |||||
![]() Trex: |
Faced many perils, yes. And avoided perils even more perilous than those. Trex loves a good fight, but he's no fool, I assure you. Yetis on the hunt. White dragons on the wing. Invisible dwarves stalking the barrens. This Everlasting Rime has all the dale on the hunt, it seems. | |||||
Bruenor: |
Oi! Trex. What was that last one again? | |||||
![]() Trex: |
Invisible dwarves? Rumors out of Caer-Konig, mostly. Unexplained thievery and such. But Trex listens to the rumors, believe you me. Can't fight what you can't see, so I make a point of trying not to see anything more dangerous than I am. | |||||
| 4 | Defeat 25 Monsters | The hares have bolted, but another pack of frosty giant rats have mistaken you for easy prey! | ||||
Nayeli: |
Is that the last of them? Catti-brie? | |||||
Catti-brie: |
I think so. I can see them heading fast out o' town. No... wait. They're heading back into town now, double speed! | |||||
Jarlaxle: |
I can see why. There's a moose stampeding in behind them! Watch out! | |||||
| 5 | Defeat the Brown Moose | A wandering moose has misinterpreted this rat fight as a threat that it needs to end! | ||||
![]() Oarus Masthew: |
Well done, all. And I hope that's the last of the trouble for a while. We all could use a break after everything that's happened. | |||||
Bruenor: |
Aye, a break'd be good. But I think we Champions might wanna cut it short ta make our way east. | |||||
Celeste: |
This is about what Trex said? You must be thinking the same thing I'm thinking. | |||||
![]() Oarus Masthew: |
As are we all, I'm sure. Invisible dwarves in the barrens means duergar on the move. But why? | |||||
Celeste: |
I don't know. But the folk of Caer-Konig will hopefully know more. Trex, will you and your clan accompany us or stay here a while? | |||||
![]() Trex: |
I believe we will stay with the most excellent townies of Termalaine if we can. Both as a well-deserved rest, and to be on hand if any more trouble arises. You can't be too careful these days. | |||||
Bruenor: |
Right, then. Champions! Get loaded up fer tha road. We're bound fer Caer-Konig, and lookin' ta make good time. | |||||
![]() Trex: |
Safe journey to you, friends. And worry not about Termalaine while you're gone. Anything that happens here, I promise it'll be well taken care of. | |||||
Jarlaxle: |
Well, I was almost warmed up. I guess I can hang on to that memory to sustain me through another endless snowy death march. | |||||
Nayeli: |
But on the plus side, you smell marvelously of cinnamon and cloves. You must have practically bathed in hot toddies. How many did you order? | |||||
Jarlaxle: |
Ask Bruenor. I left the bill for him. | |||||
Catti-brie: |
Hey! Look sharp and ahead! We've got company coming in. And they don't look too happy to see us! | |||||
| 6 | Defeat 25 Monsters | As the forest closes in around you, a wandering group of goblin hunters seems to think you've encroached on their territory! | ||||
| 7 | Defeat 25 Monsters | The noise of the goblin fight draws in a pack of hungry wolves! Watch out! | ||||
Minsc: |
Path is clear now. Champions must move quickly. | |||||
Boo: |
Squeak! | |||||
Catti-brie: |
Ye might want to hold that thought. Sling bullets incoming! | |||||
Jarlaxle: |
It's a kobold pack. And they don't look as friendly as Trex's crew! | |||||
| 8 | Collect 25 Kobold Slings | The goblins have fallen back -- but only so a mob of kobolds can get the drop on you! Disarm these slingers to teach them a lesson! | ||||
| 9 | Defeat 25 Monsters | The goblins are back! Because a pack of polar bears are chasing them right into you! | ||||
| 10 | Defeat the Goblin Wagon | Even as the wild bears scatter, the goblins pull up a bear-drawn wagon to help focus the fight! Hit them hard! | ||||
Wulfgar: |
The last of the goblins are retreating back to wherever they came from. We need to get moving again. | |||||
Celeste: |
How long to Caer-Konig do you think? | |||||
Wulfgar: |
If you'd asked me anytime before, I could have given you an answer. Today, though, it's hard to say. This magic of Auril's is wreaking havoc with my sense of the land again. I couldn't tell you how many times I've made this journey before, but... it all feels different somehow. | |||||
Nayeli: |
That doesn't bode well for crossing so much open territory. Hopefully keeping a course due east will bring us there. | |||||
Wulfgar: |
Hopefully... | |||||
| 11 | Defeat 25 Monsters | Pushing into the endless snow brings you to the attention of another pack of polar bears! | ||||
Catti-brie: |
I'm not sure what these bears are looking for, but I think we managed to convince them they aren't going to find it with us. | |||||
Bruenor: |
Not sure even they know. All tha wildlife seems agitated. Like tha magic suffusin' tha dale is gettin' under every creature's fur. | |||||
Nayeli: |
I think we're going to have a chance to test that theory quickly. Watch out! | |||||
| 12 | Defeat 25 Monsters | The polar bears fall back to regroup -- but a pack of snowy owlbears pushes in for a new assault! | ||||
| 13 | Collect 25 Polar Bear Steaks | The polar bears are back and more ferocious than before! Turning a few of these creatures into dinner might make them rethink this fight! | ||||
| 14 | Defeat 25 Monsters | Just as you get the polar bears on the run, the snowy owlbears are back! | ||||
Nayeli: |
Bruenor? Wulfgar? How's our course. | |||||
Bruenor: |
Feels like headin' east. Looks like headin' east. But I ain't gonna lie, I'm travelin' on instinct now and not much else. | |||||
Jarlaxle: |
Look sharp! Giant incoming, and they don't look happy! | |||||
Nayeli: |
Another verbeeg! We must have encroached on their territory. | |||||
Catti-brie: |
No. They've got the look o' a brigand to them. And I'll bet they're already calculating what our gear is worth! | |||||
| 15 | Defeat the Verbeeg | A verbeeg giant with designs on robbery has been drawn to the sound of the fight -- and the polar bears and the owlbears are inspired to set up a final assault! | ||||
| 16 | Defeat 25 Monsters | With the apex predators scattered, you might make better time across the barrens -- at least once you get these hares out of your way! | ||||
| 17 | Defeat 25 Monsters | It becomes clear why these hares are stampeding. Winter wolves are on the hunt! | ||||
Catti-brie: |
The owlbears have fallen back. We get moving, we might leave these winter wolves behind as well. | |||||
Minsc: |
Wait! Minsc spots something. Boot prints moving in close, then crossing ours. Deep-set in snow. Heavy strides. | |||||
Boo: |
Squeak! | |||||
Nayeli: |
That pace looks familiar. Those are dwarves moving at a fast march. But these tracks are fresh enough that we should have seen them passing by... | |||||
Celeste: |
Meaning these were our duergar, traveling invisibly. They must have heard the fight, then come in close to observe. Then they headed off again at speed. | |||||
Bruenor: |
Looks like we confirmed what Trex was sayin'. And now we got a trail ta follow ta figure out where they're goin' ta -- and why. | |||||
Catti-brie: |
Well, we had a trail. But it looks like someone else is following it too! | |||||
| 18 | Collect 25 Dwarven Tracks | You need to follow these tracks -- but as a pack of snowy owlbears challenge the winter wolves for domination, you'll need to work quickly to keep the trail from being destroyed! | ||||
| 19 | Defeat 25 Monsters | The owlbears scatter, but these winter wolves are spoiling for a fight! | ||||
Minsc: |
Minsc curses poor luck and worse weather. Duergar trail is gone. | |||||
Catti-brie: |
I think we might be all right even for that. Look! That's woodsmoke ahead. | |||||
Celeste: |
It looks like a town. Hopefully Caer-Konig, though with all our inability to read any landmarks out here, we might just be traveling in circles. | |||||
Wulfgar: |
It's Caer-Konig, all right. There's the slope of Kelvin's Cairn behind it. | |||||
Catti-brie: |
All right, then, the Champions have arrived. But we've got to get clear through these wolves first! | |||||
| 20 | Defeat the BOSS | As you reach Caer-Konig at last, the alpha that dominates these wolves leads the pack in pursuit! Hit this monster hard! | ||||
Nayeli: |
The alpha's down, but these winter wolves aren't letting up! | |||||
Bruenor: |
They're in some kind o' fightin' frenzy. We gotta push em' back. | |||||
Catti-brie: |
The townsfolk are on the way. We've got the advantage o' numbers now. | |||||
Bruenor: |
Then let's take advantage o' that advantage! Hit 'em hard! | |||||
| 21 | Defeat 25 Monsters | With the demise of their alpha, the last of the winter wolves are running amok! Clear the street! | ||||
![]() Allie: |
That was a perfectly timed arrival. If you folks hadn't been here, I'm not sure we would have fared against those winter wolves half as well. | |||||
Minsc: |
The pleasure of assisting was all belonging to Champions, fair lady. We are well met. | |||||
![]() Allie: |
Oh, aren't you charming. I'm Allie Shorard, and this is my sister Cori. | |||||
![]() Cori: |
And you're ill met, more like, just as that fight was ill timed. Or ill judged, at least. Looked to me like you all brought those brutes with you. Should have kept your trouble outside town, you ask me. | |||||
![]() Allie: |
Cori! What a thing to say. Friends, forgive my sister. She's just a little upset over... well, never mind. But come with us! Our place is the Northern Light Inn, and we can give you a proper thanks on behalf of the town. First round is on us! | |||||
![]() Cori: |
At half price. | |||||
![]() Allie: |
Cori! | |||||
Jarlaxle: |
Ah, warm again. Fire. Keep it burning. And mulled wine. Keep it coming. | |||||
![]() Allie: |
As you wish it, friend. Anyone else? We've got bread fresh from the ovens as well. | |||||
Nayeli: |
Your hospitality is much appreciated, and I don't think we'll trouble you for long. We came in search of information about duergar on the move through the area. We were hoping... | |||||
![]() Cori: |
Duergar! Why, if you've got any business with those reprobate dwarves, I'll have a thing or two to say about it! | |||||
Bruenor: |
Easy, lass. Our only business is figurin' out what they're doin' in these parts, and makin' sure what they're doin' don't mean trouble fer anyone else. Got ta pay 'em respects as kin, but some o' them grey dwarves is a little too ambitious fer their own good, ye know what I mean. | |||||
Minsc: |
Minsc does not mean to interrupt, but will do so regardless. Is anyone else seeing what Minsc is seeing? | |||||
Catti-brie: |
If what ye're seeing is a whole bunch o' the inn starting to move o' its own accord, than that's a loud 'yes'! Look out! | |||||
| 22 | Defeat 25 Monsters | Resting up at the Northern Light Inn is just what you need after your long march. But a mimic colony has set up residence here! Watch yourselves! | ||||
| 23 | Collect 25 Caer-Konig Trinkets | A bunch of Caer-Konig trinkets will become missile weapons if these mimic-objects get their pseudopods on them! Grab them all! | ||||
Jarlaxle: |
These miniature monstrosities are everywhere! How could they have gotten so well established without anyone noticing them? | |||||
![]() Cori: |
Oh, Allie can tell you all about that. Can't you, Allie? | |||||
![]() Allie: |
Cori! Don't you be talking out of turn now. It's just... well, it seemed like a good idea at the time. It's just that this endless winter has soured the hearts of even the best folk. So we invited some friendly mimics into the tavern to help protect it from thieves... | |||||
Celeste: |
I have to say, that's not the most unusual thing I've ever heard, but it's fairly close to the top. | |||||
![]() Cori: |
And it worked so well! Oh, except for letting our magic lantern get stolen right from the front door! | |||||
![]() Allie: |
They had nothing to do with that! And anyway, it was your night to bring the lantern in! You won't blame this on me! | |||||
Bruenor: |
Oi! Gonna suggest we table this discussion fer a bit later while we focus on tha more immediate problem. Let's get these shapechangers under control! | |||||
| 24 | Defeat 25 Monsters | As fast as you knock them back, even more of these itty-bitty mimics launch themselves at you! | ||||
| 25 | Defeat the Greater Mimic | A greater mimic reveals itself! Get this monster under control and its kin might calm down! | ||||
Nayeli: |
All right, this fight is done! Stand down, unless you want to really get hurt! Can you pint-sized monsters understand me? | |||||
![]() Allie: |
Oh, over there! The one that looks like a potted plant. She's learned to speak! They're really much smarter than most folk know. | |||||
Nayeli: |
Is that so? | |||||
![]() Potted Plant: |
Is so. Very smart. But very scared. So many of you! All looking murdery with swords and knives and staffs and bows and maces and... | |||||
Jarlaxle: |
All right, it sounds like we're done, everyone's learned a lesson about judging creatures by their looks, blah blah. More mulled wine, please. I'd like to get up to at least half my normal body temperature before we hit the frozen wastes for a duergar hunt. | |||||
![]() Potted Plant: |
Duergar! Bad. Thieves! We saw! The lantern, gone! | |||||
Catti-brie: |
Hey, now, what's this? It was the duergar who stole the inn's magic lantern? One more round on Jarlaxle, everybody, and let's hear some more about this. | |||||
Minsc: |
Minsc has to say, he is not sure how he feels about setting out on quest based only on testimony of strange creature not normally known for ability to talk. | |||||
Boo: |
Squeak! | |||||
Nayeli: |
Well, it's the best lead we have. And if I read the mimic's intent correctly, there was no deceit in it. The last duergar raid on the town, they stole the magic lantern from outside the Northern Light Inn, then headed southwest. | |||||
Catti-brie: |
Too much blowing snow since then. No sign o' tracks. So now we just have to hope heading southwest keeps us heading southwest. We get lost in the magic of Auril's rime again, we might end up wandering forever. | |||||
| 26 | Defeat 25 Monsters | Following the duergar across the snowy mountainside will be enough of a challenge even without this wolf pack harassing you! Send these creatures on their way! | ||||
| 27 | Defeat 25 Monsters | Hitting the open snow will give these wolves room to back off! Give them one more push! | ||||
Jarlaxle: |
Right, everybody hold up. That snow mound ahead. Something feels off about it. | |||||
Nayeli: |
There's no sign of anyone around. I don't see any tracks. | |||||
Minsc: |
Both are right, Minsc thinks. No tracks anywhere - but see there! Snow is swept, but away from direction of wind... | |||||
Nayeli: |
It seems a safe bet that this is a trap, perhaps the final barrier to finding their hideout. | |||||
Catti-brie: |
What move do we make? Head straight in, try to see if they're watching? | |||||
Jarlaxle: |
I think they've just answered that question in the affirmative. Incoming! | |||||
| 28 | Defeat 1 Snow Mound | It's a trap! You found the entrance to the hideout, but you've got to get through the welcoming party first! | ||||
Bruenor: |
Everybody down and in! Let's move! | |||||
Celeste: |
This stonework looks like duergar construction. It must be some sort of outpost, most likely connecting to their territory in the Underdark. | |||||
Nayeli: |
Then we'll need to have a chat with them about staying put in that territory. We need to find out what they're doing in Icewind Dale. | |||||
| 29 | Defeat 25 Monsters | Pushing into the outpost brings you face to face with its duergar defenders -- and they're not happy to see you! | ||||
Catti-brie: |
These gray dwarves don't seem too keen on making a stand. They're falling back as fast as we push in. | |||||
Bruenor: |
They'll be tryin' ta get ta a better location ta hold us. Lookin' fer a place ta bottleneck tha fight, or ta unleash some special defense against us. | |||||
![]() Duergar: |
The intruders are in position! Reform ranks! And release the beast! | |||||
Catti-brie: |
Good call, Bruenor. Also, look out! | |||||
| 30 | Defeat the Displacer Beast | The duergar release their displacer beast to finish you off! Take this creature down! | ||||
Wulfgar: |
We've entered a duergar-free zone, apparently. And that's a suspiciously cold wind blowing through. | |||||
Celeste: |
There must be another entrance into the place. And it feels like it's wide open. Are the duergar fleeing, do you think? | |||||
Catti-brie: |
Not sure. But either way, they've left the welcome mat out for visitors! | |||||
| 31 | Defeat 25 Monsters | Wolves roaming the corridors of the outpost are an unexpected and fierce presence! | ||||
| 32 | Defeat 25 Monsters | As you fight to get the wolves under control, the duergar join the fray, eager to capitalize on your distraction! | ||||
Bruenor: |
Oi! What's that din ahead? Sounds like somebody sendin' a tradin' post down a flight o' stairs. | |||||
Jarlaxle: |
I can see the duergar falling back... and they're piling up supplies as a barricade! | |||||
Nayeli: |
There are too many tight spaces in here as it is. We can't afford to let them lock us down. Everyone move! | |||||
| 33 | Defeat 2 Supplies | The wolves fall back to let you deal with the duergar -- who block your path into their watch post with haphazardly piled supplies! | ||||
| 34 | Defeat 25 Monsters | Even as you push the duergar, the wolves are back! Don't let them surround you! | ||||
Wulfgar: |
The duergar keep falling back! There can't be many more of them. | |||||
Bruenor: |
Depends on how far back they're fallin'. If they've managed ta get word ta reinforcements down their deep tunnels, we could be in fer a long fight. | |||||
Catti-brie: |
We're not making any headway. We need a different plan o' attack! | |||||
Walnut: |
We've got one! Dire wolf coming in fast! We need to take it down if there's any hope that this pack will break! | |||||
| 35 | Defeat the Dire Wolf | A dire wolf shows up to whip this wolf pack into a final frenzy, even as the duergar make a deadly push against you! | ||||
Minsc: |
Wolves are scattering. Is good. | |||||
Walnut: |
Good for them, at least. They'll stay healthier by not getting caught up in the duergar's fight. But dealing with the pack will have given the duergar plenty of time to set up more defenses. | |||||
Nayeli: |
Then the faster we get caught up to them, the better the chance we can catch them before their plans are complete. | |||||
| 36 | Defeat 25 Monsters | Duergar fighters have this hallway locked down. Hit them hard! | ||||
| 37 | Defeat 25 Monsters | As fast as you knock them back, still more duergar push forward! | ||||
Bruenor: |
I'm losin' count o' how many o' these blighters we sent scatterin'. Reinforcements or no, this ain't just no outpost. These duergar is engaged in some sort o' big plannin'. | |||||
Nayeli: |
I've tried getting information out of some of the wounded, but they're not much for talking. We need to track down one of their leaders if we're going to have a conversation. | |||||
Catti-brie: |
Then I'm thinking we might want to look to that fine fellow right there. | |||||
![]() Nildar: |
Back! Pull back! Set up another barricade! I won't have these riffraff interfering with our plans. | |||||
Celeste: |
That hammer he's wielding. There's something unusual about it... | |||||
Nayeli: |
We can put that on the list of things to chat about, then. Come on! | |||||
| 38 | Defeat 2 Supplies | The duergar are pulling out all the stops -- and throwing down all their supplies -- in a bid to slow you down! | ||||
Bruenor: |
Oi, friend! Pretty sure ye've figured out that ye're gonna have a hard time takin' out tha Champions when we're on a mission. And pretty sure ye've figured out we ain't here meanin' ta wipe ya out ta tha last. Why don't ye call a halt ta tha fight, collect yer wounded, and let's chat a bit? | |||||
![]() Nildar: |
Surface-worlder filth. Do you have any idea what kind of trouble you've opened up for yourselves? I am Nildar Sunblight, son of Xardorok Sunblight! The power in Icewind Dale is ours! And I will be your ruin! | |||||
Nayeli: |
Thank you for the overly dramatic introduction, but those aren't names I know. So perhaps you can explain what you're doing here, and we can come to some sort of accord before even more of your folk get hurt. | |||||
Catti-brie: |
And ye can talk very specifically about this power o' yers. Icewind Dale's got enough going on right now. The folk here don't need no duergar plots making things even more complicated. | |||||
![]() Nildar: |
Fools. I waste my breath on you. Duergar! Take these rabble down! | |||||
| 39 | Defeat 25 Monsters | The duergar leader Nildar Sunblight falls back, and you need to keep up pursuit! Move quickly! | ||||
| 40 | Defeat the Ogre Zombie | The duergar release an ogre zombie to thwart you! Take this undead down! | ||||
Nayeli: |
Any sign of that Nildar? | |||||
Bruenor: |
Last sight I catched o' him, he was at tha head o' tha column retreatin'. All bluster and no muster, that one. | |||||
Celeste: |
These duergar tactics are strange. It's like they have no interest in holding any of the outpost against us. So what is it they're actually protecting? | |||||
Nayeli: |
When they finally stop falling back, I suspect we'll know. Let's keep moving. | |||||
| 41 | Defeat 25 Monsters | Wild dogs seeking shelter are overrunning this part of the outpost! And the duergar are happy to help them tear you apart! | ||||
| 42 | Defeat 25 Monsters | The duergar vanish to fall back -- and these feral dogs go completely out of control! | ||||
Bruenor: |
Has we still got eyes on that Nildar blighter? | |||||
Jarlaxle: |
Still leading the grand retreat. That hammer of his catches the light nicely. He won't be hard to home in on if we can get closer. | |||||
Celeste: |
Jarlaxle, hold up. There, on the ground ahead. Do you see that? | |||||
Jarlaxle: |
Some sort of crystals, it looks like. And that gleam coming off them... | |||||
Celeste: |
Yes. It's not familiar to me... which means we need a closer look. Everyone, with me! | |||||
| 43 | Collect 25 Crystal Shards | These mysterious crystals bear further investigation. Grab them up -- if these dogs will let you! | ||||
Celeste: |
This is most mysterious. I've never encountered anything like these crystals before. There's magic in them, but faint... | |||||
Nayeli: |
There's something else in these shards, Celeste. A shadow. I can feel it. I don't like this. | |||||
Celeste: |
We can't afford to leave them. Not without further investigation. But we'll wrap them up tightly. Don't touch the shards, anyone. Deekin! That means you. | |||||
Deekin: |
Sorry, boss. But Deekin feels doom here. We go too far down. We should be up again, in the snow. No doom there. | |||||
Bruenor: |
We'll be back up top soon 'nuff, Deekin. But look here, Celeste. That gleam on them crystals is all across tha floor. There was a pile o' them here before, then tha duergar scooped 'em up. | |||||
Celeste: |
With the magic so faint in these fragments, perhaps they claimed only the more potent shards... which makes it even more important that we find out what they're doing with them. I fear that Nildar's long retreat has been designed to cost us time while he brings his plans closer to fruition. We need to hurry! | |||||
| 44 | Defeat 25 Monsters | The wild dogs are ready to break -- and the duergar return to shore up their assault! | ||||
Bruenor: |
Them dogs has fled, finally, but we got a wall o' duergar linin' up! Everybody form up on me! | |||||
Nayeli: |
Watch yourselves! Their sergeant is enlarging! We need to take them down! | |||||
| 45 | Defeat the Enlarged Duergar | An enlarged duergar commander leads their kin in a final assault! Stand fast! | ||||
Wulfgar: |
The duergar are stacking up ahead. I think the retreating is nearly done! Whatever point they've been falling back to, we're nearly there. | |||||
Nayeli: |
About time, too. I'm tired of this endless run-and-chase. Where's Nildar? | |||||
![]() Nildar: |
I'm here, human scum. And preparing for your end, you insolent filth! | |||||
| 46 | Defeat 25 Monsters | The duergar are making their stand at last! One last push past these fighters, and Nildar will have no choice but to face you! | ||||
Jarlaxle: |
Hold up! Something's on the move ahead. | |||||
Catti-brie: |
It's a cloud o' flying somethings! Nasty-looking critters. | |||||
Celeste: |
Those are steam mephits! What are they doing down here? | |||||
Bruenor: |
Some kind o' elemental magic ahead? Maybe a portal? With tha number o' duergar in this place, them messin' around with portals won't be no surprise. | |||||
Celeste: |
Perhaps. But either way, we need to clear them out before Nildar flees again! | |||||
| 47 | Defeat 25 Monsters | The duergar seem just as surprised as you that these steam mephits have entered the fray! But that isn't slowing down their final assault! | ||||
Bruenor: |
Everybody watch yer step! There's more o' them shards ahead! | |||||
Celeste: |
It looks like the duergar were dropping them as they fell back. We don't want them to be able to collect them again. Quickly, now! | |||||
| 48 | Collect 25 Crystal Shards | More of the mysterious crystal shards are scattered across this hallway. Grab them all! | ||||
Nayeli: |
Everyone stay close! Nildar and the others slipped though that door ahead. | |||||
Bruenor: |
Don't see any other ways in or out. Must be some kind o' defensive fallback point. Get ready fer... oi... what's this? | |||||
Catti-brie: |
I'm going to say this is Nildar's quarters. Charming place. And there he is! Behind the mephit swarm! | |||||
Nayeli: |
But where are the rest of the duergar? Have they all fled? | |||||
Catti-brie: |
If they did, these mephits didn't get the memo! | |||||
| 49 | Defeat 25 Monsters | The duergar who should be guarding their commander are nowhere to be seen -- but these crazed mephits are making up for them! | ||||
Jarlaxle: |
There's Nildar! But what's he doing? | |||||
Deekin: |
Doom! | |||||
Celeste: |
Deekin, it's all right. This fight's nearly at an end. But that's a teleportation circle the duergar is working at. Get him away from there, and quickly! | |||||
![]() Nildar: |
Too late, surface-dweller scum! The last of the chardalyn has been delivered, and my father will claim it. You have no idea the power that hides within the ice! But you will learn! | |||||
Bruenor: |
Time ta cut this blighter's monologue short. Everybody push through these blasted mephits! Then take this braggart duergar down! | |||||
| 50 | Defeat the Nildar Sunblight | Nildar finally makes his stand! Take out these mephits to face the duplicitous duergar at last! | ||||
Minsc: |
Minsc and Boo do scout of all hallways adjacent. Duergar are gone, for now at least. | |||||
Nayeli: |
They must have gone through the teleportation circle with the crystals. What did Nildar call them? Chardalyn? | |||||
Celeste: |
Yes. It's not a name that's known to me. I think I might understand what it means, though, if I'm guessing right as to where the shards came from. But that's less important now than seeing where this teleportation circle leads. | |||||
Bruenor: |
Ye really think we need ta, Celeste? We got them duergar scattered, so why not just shut this portal down? Let 'em all stew wherever they're sittin', and we can go tell tha folk o' Ten-Towns what we know. | |||||
Celeste: |
Because if I'm right in my guess about what chardalyn is, the fact that the duergar are collecting it presents a grave threat to Ten-Towns -- perhaps even to all Icewind Dale. We need to see where the duergar have gone, and what they're doing with the crystals. Before it's too late... | |||||
| Previous: Civilization | Next: Sunblight | |||||
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