Underdeep Cartography is one of the adventures in the campaign A Grand Tour of the Sword Coast.
Investigate a flood of monsters coming from underneath Waterdeep. | |||
Requirements | Must have completed "Waterdeep Detours" | ||
Objectives | Complete Area 150 | ||
Rewards | ×300 ×??? | Formation |
Variants[ | ]
Overdue Rendezvous[ | ]
Investigate a flood of monsters coming from underneath Waterdeep with Drizzt! | ||||
Requirements | ||||
Objectives | Complete Area 175 | |||
Restrictions | ||||
Rewards | ×??? | Formation | ||
Patron: Mirt | Complete Area 275 | ×1.54e04 ×950 | ||
Patron: Vajra | Complete Area 300 | ×2.44e04 ×1,150 | ||
Patron: Strahd | Complete Area 325 | ×3.86e04 ×1,400 | ||
Patron: Zariel | Complete Area 350 | ×6.10e04 ×1,700 | ||
Additional | While not mentioned, this variant has unique dialogue. |
Durable Deep[ | ]
Expert Opinion[ | ]
Waves[ | ]
Type | Waves | Bosses | Favored By |
---|---|---|---|
bandit | 5 | 1 | |
beast | 28 | 5 | Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
flying | 14 | 1 | |
hit-based | 3 | 0 | Binwin, Ezmerelda, Hew Maan[WL 2] |
human | 6 | 1 | Dynaheir, Ezmerelda[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
humanoid | 11 | 2 | Dynaheir, Ezmerelda[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
kobold | 5 | 1 | |
melee | 50 | 9 | |
ranged | 12 | 1 | |
undead | 15 | 3 | Brother Uriah[WL 3], Ezmerelda[WL 1], Jaheira[WL 1], Minsc[WL 1], Nerys, Wyll[WL 4], Zorbu |
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Book of Exalted Deeds specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
Wave | Tags | Monsters | Monster Tags | Image |
---|---|---|---|---|
1 | indoors | Drunk Inn Patron | human humanoid melee | |
2 | underground | Giant Rat, Giant Spider | beast melee | |
3 | underground | Giant Rat, Giant Spider | beast melee | |
4 | underground | Giant Rat, Giant Spider | beast melee | |
5 | underground | Giant Rat ×10 | beast melee | |
Boss | underground | Giant One Eyed Rat | boss beast melee | |
6 | underground | Crocodile Hatchling | beast melee | |
7 | underground | Crocodile Hatchling | beast melee | |
8 | underground | Crocodile, Crocodile Hatchling | beast melee | |
9 | underground | Crocodile, Crocodile Hatchling | beast melee | |
10 | underground | Crocodile ×10 | beast melee | |
Boss | underground | Massive Battle Scarred Crocodile | boss beast melee | |
11 | underground | Thief | bandit human humanoid melee | |
12 | underground | Thief | bandit human humanoid melee | |
13 | underground | Thief | bandit human humanoid melee ranged | |
14 | underground | Thief | bandit human humanoid melee ranged | |
15 | underground | Thief ×10 | bandit human humanoid melee ranged | |
Boss | underground | Thief Enforcer | boss bandit human humanoid melee | |
16 | underground | Crocodile, Flying Snake | beast flying melee | |
17 | underground | Crocodile, Flying Snake | beast flying melee | |
18 | underground | Crocodile, Flying Snake | beast flying melee | |
19 | underground | Crocodile, Flying Snake | beast flying melee | |
20 | underground | Flying Snake ×10 | beast flying melee | |
Boss | underground | Giant Flying Snake | boss beast melee | |
21 | indoors | Skeleton | undead melee | |
22 | indoors | Skeleton | undead melee | |
23 | indoors | Sarcophagus, Skeleton, Skeleton Archer | undead static hit-based melee ranged | |
24 | indoors | Skeleton, Skeleton Archer | undead melee ranged | |
25 | indoors | Skeleton ×6, Skeleton Archer ×4 | undead melee ranged | |
Boss | indoors | Armored Ranged Skeleton | boss undead ranged | |
26 | indoors | Kobold | humanoid kobold melee | |
27 | indoors | Kobold | humanoid kobold melee | |
28 | indoors | Kobold | humanoid kobold melee ranged | |
29 | indoors | Kobold | humanoid kobold melee ranged | |
30 | indoors | Kobold ×10 | humanoid kobold melee ranged | |
Boss | indoors | Kobold King | boss humanoid kobold melee | |
31 | underground | Giant Caterpillar | beast melee | |
32 | underground | Giant Caterpillar | beast melee | |
33 | underground | Giant Caterpillar | beast melee | |
34 | underground | Giant Caterpillar | beast melee | |
35 | underground | Giant Caterpillar ×10 | beast melee | |
Boss | underground | Spiked Caterpillar | boss beast melee | |
36 | indoors | Shadow | undead flying melee | |
37 | indoors | Shadow | undead flying melee | |
38 | indoors | Shadow | undead flying melee | |
39 | indoors | Shadow, Torch | undead flying hit-based static melee | |
40 | indoors | Shadow ×10 | undead flying melee | |
Boss | indoors | Wraith | boss undead flying melee | |
41 | underground | Giant Caterpillar, Giant Spider | beast melee | |
42 | underground | Giant Caterpillar, Giant Spider | beast melee | |
43 | underground | Giant Caterpillar, Giant Spider | beast melee | |
44 | underground | Giant Caterpillar, Giant Spider | beast melee | |
45 | underground | Giant Caterpillar ×5, Giant Spider ×5 | beast melee | |
Boss | underground | Giant Centipede | boss beast melee | |
46 | underground | Giant Spider, Shadow, Skeleton | beast undead flying melee | |
47 | underground | Giant Spider, Shadow, Skeleton | beast undead flying melee | |
48 | underground | Giant Spider, Shadow, Skeleton Archer | beast undead flying melee ranged | |
49 | underground | Giant Spider, Pillar ×3, Shadow, Skeleton Archer | beast undead flying static hit-based melee ranged | |
50 | underground | Skeleton ×5, Skeleton Archer ×5 | undead melee ranged | |
Boss | underground | Minotaur Skeleton | boss undead melee |
Transcript[ | ]
Underdeep Cartography | ||||||
---|---|---|---|---|---|---|
Investigate a flood of monsters coming from underneath Waterdeep. | ||||||
Area | Goal | Quests & Cinematics | ||||
Barkeep: |
You there, dwarf. You wouldn't be Bruenor Battlehammer now would you? | |||||
Bruenor: |
Aye. Who's asking? | |||||
Barkeep: |
A message was left here for you. | |||||
Bruenor: |
Must be Drizzt. Give'r here Barkeep. | |||||
Bruenor: |
Hmmm, ah. Right. Tha's fair. | |||||
Celeste: |
Tell us what it says already! | |||||
Bruenor: |
Drizzt has moved on ta somethin' else but want's us ta help him close a hole inta Undermountain. He marked the way fer us already. Says here tha best entrance to tha sewer is here in tha basement. Let's get to it! | |||||
1 | Defeat 25 Monsters | Make your way through the patrons to the cellar. | ||||
2 | Defeat 25 Monsters | Inn cellars are always so unkempt. It's a wonder more innkeepers aren't lost to spiders. | ||||
3 | Collect 25 Spider Webs | Clear out the spider webs so you can see where you are going. | ||||
Bruenor: |
An entrance to the sewers. Look here. A drow marking. This be the way. | |||||
4 | Defeat 25 Monsters | Clear your way toward the sewer entrance. | ||||
5 | Defeat the Giant One Eyed Rat | This rodent seems of an unusual size. | ||||
Celeste: |
I thought sewer crocodiles were just a myth! | |||||
Nayeli: |
Rich nobles get bored with their fantastic pets quite quickly. | |||||
Bruenor: |
Watch the dung. | |||||
Jarlaxle: |
I can watch nothing else down here. It's everywhere! | |||||
6 | Defeat 25 Monsters | The waterdhavian sewers stretch out before you. Watch your feet, if you want to keep them. | ||||
7 | Collect 25 Crocodile Eggs | These hatchlings must be coming from somewhere. Collect any eggs you find. | ||||
8 | Defeat 25 Monsters | The only thing worse than crocodile hatchlings are fully grown Crocodiles! | ||||
9 | Defeat 25 Monsters | Continue through the sewer. Make short work of the Crocodiles in your way. | ||||
Bruenor: |
It got real quiet in here... Tha's never good. | |||||
Celeste: |
Look out here comes a big one! | |||||
10 | Defeat the Massive Battle Scarred Crocodile | Defeat the massive crocodile before you're eaten and added to the dung! | ||||
Celeste: |
Is this another of those drow markings? | |||||
Bruenor: |
Aye. Good lookin' out! | |||||
11 | Defeat 25 Monsters | This sewer hideout seems home to a gang of thieves. | ||||
12 | Collect 25 Sewer Maps | The thieves have maps of the sewer. Maps could come in handy. | ||||
13 | Defeat 25 Monsters | There is no cause for stealth here. Fight on. | ||||
14 | Collect 25 Valuable Trinkets | You never know when you might need something valuable to trade. | ||||
15 | Defeat the Thief Enforcer | This gentleman isn't known for his subtlety. | ||||
Nayeli: |
C'mon you brute! | |||||
Nayeli: |
Looks like we're back to just the regular sewer creatures. | |||||
Jarlaxle: |
There is dung... Everywhere! | |||||
16 | Defeat 25 Monsters | Travel farther into the sewers. | ||||
17 | Defeat 25 Monsters | Make your way through the winding sewers. | ||||
Celeste: |
I know a good use for snake eyes. See if we can't collect some. | |||||
18 | Collect 25 Snake Eyes | Snake eyes have medicinal value. Collect some. | ||||
19 | Defeat 25 Monsters | Not much farther now. | ||||
20 | Defeat the Giant Flying Snake | The stairs down are blocked only by a very large flying snake. Get past it! | ||||
Bruenor: |
Okay, here we are... This markin' says down. So down tha stairs we go. | |||||
Nayeli: |
Just 'down'. | |||||
Bruenor: |
Drizzt ain't a chatty one. | |||||
Celeste: |
From navigating crocodiles to navigating the undead... | |||||
Jarlaxle: |
Do you see any dung? | |||||
Celeste: |
Well, no. | |||||
Jarlaxle: |
I'd consider that an improvement then. | |||||
21 | Defeat 25 Monsters | The Crypt is cold, dark, and echoes with the sounds of old bones grinding on stone. | ||||
22 | Defeat 25 Monsters | It's not as though you are going to let a few skeletons stand in your way. | ||||
23 | Defeat 10 Sarcophagi | Seal the sarcophagi before the occupants wake. | ||||
24 | Defeat 25 Monsters | How many more skeletons can there be? | ||||
25 | Defeat the Armored Ranged Skeleton | The sudden angry whistle of a large arrow alerts you to a towering skeletal foe. | ||||
Bruenor: |
This be tha right way. There be another mark. | |||||
Celeste: |
Where? | |||||
Jarlaxle: |
Right there. It's small. But it's there. How did you humans ever advance so far without being able to see in the dark? | |||||
Nayeli: |
Copious amounts of fire. | |||||
Celeste: |
These kobolds have made themselves quite at home, haven't they? | |||||
Bruenor: |
Aye, but they dealt with the undead. Givin' the choice lass, I'd take the kobolds. | |||||
26 | Defeat 25 Monsters | Kobolds have cleared this area of the crypt and claimed it as their own. | ||||
27 | Defeat 25 Monsters | You continue making your way through the kobold camp. | ||||
28 | Collect 25 Torches | It's getting darker down here. Make some torches from the kobolds' detritus for those without darkvision. | ||||
29 | Defeat 25 Monsters | The kobolds are thinning out. Keep it up. | ||||
30 | Defeat the Kobold King | It seems the first thing a kobold does when they get power is make a crown. | ||||
Jarlaxle: |
What is it with these creatures and crowns? | |||||
Celeste: |
Who knows? A symbol of power, perhaps? Maybe they have something to prove? By the way, have I mentioned how much I love your giant hat? | |||||
Jarlaxle: |
Har har. | |||||
Bruenor: |
Bahahahahahahahaha! | |||||
Celeste: |
These tunnels seem like the right direction. | |||||
Bruenor: |
Over here. Another drow marking. Drizzt was definitely here. | |||||
31 | Defeat 25 Monsters | The tunnels lead out of the crypt and deeper underground. | ||||
32 | Defeat 25 Monsters | As you follow the tunnels forward your path continues to be blocked by giant caterpillars. | ||||
33 | Collect 25 Cave Mushrooms | These cave mushrooms will make for a good snack. | ||||
34 | Defeat 25 Monsters | Caterpillars continue to push out of the tunnel walls. | ||||
35 | Defeat the Spiked Giant Caterpillar | The tunnels end abruptly, but not without a fight. | ||||
Jarlaxle: |
These really aren't so bad roasted. If you take the spines out correctly, of course. | |||||
Nayeli: |
True. A bit of black pepper, some Calashite spices, an open flame, and a strong spit stick are all you need. | |||||
Nayeli: |
Is this one of the markings here? | |||||
Bruenor: |
Aye. | |||||
Nayeli: |
How deep are we going? | |||||
Bruenor: |
Deeper than we'd normally dare, I wager. | |||||
36 | Defeat 25 Monsters | Shadows seem to cling to the walls of this crypt. The light from the torches barely seems to penetrate the darkness. | ||||
37 | Defeat 25 Monsters | Watch your step, the shadows are not what they seem. | ||||
38 | Defeat 25 Monsters | You continue to move through the crypt, carefully. | ||||
39 | Defeat 25 Torches | Light the torches along the crypt wall. Maybe they will help banish some of the foul darkness. | ||||
40 | Defeat the Wraith | As you approach the stairs a large wraith flows up through the floor in front of you. | ||||
Celeste: |
Stairs. No other way to go but down. | |||||
41 | Defeat 25 Monsters | Move carefully through the dark tunnels, avoid the sharp rocks, and hungry spiders. | ||||
42 | Defeat 25 Monsters | The spiders and caterpillars crawl down the walls, seemingly from all sides. | ||||
43 | Defeat 25 Monsters | You continue down the tunnel a slow descent into the darkness. | ||||
44 | Collect 25 Chips of Mica | Mica is a useful spell component for arcane casters. Collect some while you're down here. | ||||
45 | Defeat the Giant Centipede | A giant centipede skitters down the wall and right into your path. | ||||
Celeste: |
These walls look ancient. | |||||
Bruenor: |
Aye, they be givin' me chills. I wager they be the walls of Undermountain. We must be getting closer ta tha breach. | |||||
46 | Defeat 25 Monsters | The number of monsters here is intensifying. You must be getting close to the opening. | ||||
47 | Defeat 25 Monsters | As you proceed down the tunnel the air is getting colder, the monsters more aggressive. | ||||
48 | Defeat 25 Monsters | The chilled air and scrabbling sounds of skeletons and spiders punctuate the danger here. | ||||
Celeste: |
That has to be the opening. | |||||
Nayeli: |
It's glowing. I really don't like that it's glowing. | |||||
Bruenor: |
Those pillars of stone look like they are holding the place up. If'n we break 'em, we should be able to close tha' opening! | |||||
49 | None | Three pillars help hold this area up, bring them down to try and seal the breach. | ||||
Bruenor: |
It's comin' down! Let's get out o' here and quick! | |||||
Nayeli: |
Watch it! Something is coming out! | |||||
50 | Defeat the Minotaur Skeleton | Before you can escape the skeleton of a long dead minotaur rises from the opening! | ||||
Bruenor: |
No minotaur is a match for me axe! Alive or dead! | |||||
Nayeli: |
Everybody run! | |||||
Previous: Waterdeep Detours | Next: The Silken Swamp |
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