Dungeon Master | |||
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Biography and appearance | |||
Class |
Wizard | ||
Species (Race) |
Human | ||
Age |
Over 1000 (1001) | ||
Gender |
Male | ||
Pronouns |
He/Him | ||
Alignment |
Lawful Good | ||
Role |
Gold / Healing / Support | ||
Group |
None | ||
Overwhelm |
5 | ||
Attributes (Total: 108) | |||
STR |
18 (+4) | DEX |
18 (+4) |
CON |
18 (+4) | INT |
18 (+4) |
WIS |
18 (+4) | CHA |
18 (+4) |
Cooldowns | |||
Base Attack |
9 s | Ultimate Attack |
360 s |
Damage Types | |||
Base Attack |
Magic | Ultimate Attack |
Magic |
Critical Hit (base values) | |||
Crit damage |
100% | Crit chance |
2.5% |
Eligible for Patrons | |||
Mirt (always) Vajra (always) Strahd (always) Zariel (always) Elminster (always)
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Swaps (slot 6) | |||
Other data | |||
Release date |
2022-04-27 | Days ago |
897 approx. |
Dungeon Master is one of the Champions of Idle Champions of the Forgotten Realms. He is obtained from The Running event.
Dungeon Master is a Support, Healing, and Gold Find Champion who is always eligible for an adventure, though he may leave you with a frightened Uni for a few areas. He enjoys mentoring younger Champions, and helps everyone be their ultimate best!
Once unlocked, you can swap this Event Champion with Asharra in slot 6.
Backstory[ | ]
“ | He is Dungeon Master, your guide in the realm of Dungeons & Dragons! Don't let his short stature and befuddling riddles fool you, this magical master controls the strange forces at work during any adventure. | „ |
Abilities[ | ]
- Dungeon Master raises his hands, and 1 or more white rays strike a random enemy.
Dungeon Master Rules – Level 0 Ability
- Dungeon Master is eligible to start in all adventures, even if the Patron, Variant, or other restrictions would say otherwise.
Patience, Young Ones! – Level 25 Ability
- Dungeon Master increases the damage of all Champions by +100% for each Champion in the formation that is 20 years or younger, stacking multiplicatively. If the sum of the six youngest Champions' ages is 100 years or less, the bonus is increased by 400%. This effect applies even if Dungeon Master is "away" due to Disappearing Act.
Words of Encouragement – Level 50 Ability
- Dungeon Master adds 50 temporary hit points to the entire party upon entering an area when Dungeon Master is present.
Disappearing Act – Level 75 Ability
- Upon entering a new area, there is a 50% chance that Dungeon Master does not appear in the formation and is replaced by a frightened Uni the Unicorn. While Dungeon Master is away, the formation's gold find is increased by +100%. If you return to a previously completed area, Dungeon Master is always with the formation.
Specialization Choice – Level 100
- Special Guest Star
- Dungeon Master uses his powers to plane shift in one random Champion that is normally not eligible for the adventure. If there are any bench seats with no eligible Champions, an ineligible Champion from those seats is always chosen. Otherwise an ineligible champion from a random seat is chosen. The Champion can not be from Dungeon Master's seat.
- Where Did He Go This Time?
- The chance Dungeon Master doesn't join the formation in Disappearing Act is increased to 75%, and gold find amount is also increased by +100%.
- Fear Not, Champions!
- The chance Dungeon Master doesn't join the formation in Disappearing Act is decreased to 25%, and the temporary hit points gained by Words of Encouragement are increased by +100%.
Invigorate – Level 150 Ultimate Ability
- Dungeon Master waves his hands, and the Ultimate ability with the longest remaining cooldown immediately recharges. The cooldown for this Ultimate is set to the time the recharged Ultimate had left. Dungeon Master increases the damage of all Champions in the formation by +400% for half of the time his Ultimate is cooling down.
Upgrades[ | ]
Equipment[ | ]
- Slot 1: Received from buying a Gold Dungeon Master Chest Pack from The Running event, Time Gates or purchased through daily deals in the in-game shop.
- Slot 2: Received from buying a Wild Offers pack (First available from buying a Weekend Gold Chest Pack during the Young and the Reckless Weekend).
- Slot 3: Received from buying a Wild Offers pack (First available from buying a Weekend Gold Chest Pack during the Dazzling Weekend).
- Slot 4: Received from buying a Wild Offers pack (First available from buying a Weekend Gold Chest Pack during the Dungeon Mentor Weekend).
- Slot 6: Received from buying a Wild Offers pack (First available from buying a Weekend Gold Chest Pack during the Magical Transport Weekend).
Feats[ | ]
Slot 1: unlocked at level 320, cost* 7.97e19.
Slot 2: unlocked at level 840, cost* 2.31e39.
Slot 3: unlocked at level 1475, cost* 1.35e63.
Slot 4: unlocked at level 2260, cost* 3.23e92.
Icon | Description | Source |
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Listen Closely Increases the effect of Dungeon Master's Patience, Young Ones! ability by 20%. "I have much to tell you and little time!" |
Unlocked at level 320 | |
Selflessness Increases the damage of all Champions by 10%. "With each brave deed, you grow more worthy." |
Unlocked at level 320 | |
All-Powerful Bystander Increases the effect of Dungeon Master's Disappearing Act ability by 40%. "I believe in you." |
12,500 | |
Inspiring Leader Increases the damage of all Champions by 25%. "The life of a Dungeon Master is not an easy one." |
12,500 | |
Cryptic Inspiration Increases the effect of Dungeon Master's Words of Encouragement ability by 40%. "You will find both safety and danger ahead." |
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I Can Do No Less Increases the effect of Dungeon Master's Patience, Young Ones! ability by 40%. "You carry the way within you." |
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Lucky Increases all Gold found by 25%. "Is it magic or fate? I’ll never tell." |
Cosmic Revelry Celebration (after unlocking 4 daily rewards) missing data | |
All Grown Up Increases the age limit of Dungeon Master's Patience, Young Ones ability by 5 years. "Ah, time flows yet again." |
10,000 | |
Heed My Warning Increases the effect of Dungeon Master's Patience, Young Ones! ability by 80%. "Evil deeds return to their source." |
50,000 | |
Prodigal Leader Increases the damage of all Champions by 50%. "The choice, my children, is yours." |
50,000 | |
Never Late Increases the effect of Dungeon Master's Disappearing Act ability by 80%. "A Dungeon Master appears when they mean to!" |
25,000 |
Trivia[ | ]
Dungeon Master is the 100th Champion to join the game. He first appeared in the 1983 animated Dungeons & Dragons TV series.
Despite all of Dungeon Master's attributes being '?' visually, they are '18' internally.
Idle Champions Spotlight: Dungeon Master
Idle Champions Video Spotlight: Dungeon Master
Media[ | ]
- Vacation Dungeon Master.png
Vacation skin
- Elemental Dungeon Master.png
Elemental skin
- Dark Mage Dungeon Master.png
Dark Mage skin
- Feywild Dungeon Master.png
Feywild skin
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