Dreamscape is one of the adventures in the campaign Baldur's Gate: Descent into Avernus.
Head into Lulu's memories to discern the location of the Sword of Zariel! | |||
Requirements | Must have completed "Into The Fire" | ||
Objectives | Complete Area 275 | ||
Restrictions | |||
Rewards | ×550 ×??? | Formation |
Variants[ | ]
Dream Gauntlet[ | ]
Zombie Dreams[ | ]
Look Out![ | ]
Waves[ | ]
Type | Waves | Bosses | Favored By |
---|---|---|---|
armor-based | 0 | 3 | Binwin, Ezmerelda, Gazrick, Hew Maan[WL 1], Wulfgar |
beast | 25 | 1 | Imoen[WL 2], Jaheira[WL 2], Minsc[WL 2], Zorbu |
construct | 0 | 1 | Wyll[WL 3] |
devil | 17 | 3 | |
elemental | 0 | 1 | |
fey | 5 | 1 | Minsc[WL 2] |
fiend | 18 | 5 | Brother Uriah[WL 4], Ezmerelda[WL 2], Havilar[WL 5], Jaheira[WL 2], Reya, Turiel, Wyll |
flying | 29 | 1 | |
hit-based | 9 | 3 | Binwin, Ezmerelda, Hew Maan[WL 1] |
melee | 50 | 9 | |
ooze | 6 | 1 | |
plant | 2 | 0 | |
ranged | 0 | 1 |
- ↑ 1.0 1.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ Only valid with Wyll’s The Heartless Feat.
- ↑ Only valid with Book of Exalted Deeds specialization.
- ↑ See details about Havilar’s special mechanics.
Wave | Tags | Monsters | Monster Tags | Image |
---|---|---|---|---|
1 | outdoors hellish | Stirge, Giant Fly | beast flying melee | |
2 | outdoors hellish | Stirge | beast melee | |
3 | outdoors hellish | Scrap Heap x2, Abyssal Fly | hit-based static beast flying melee | |
4 | outdoors hellish | Giant Fly | beast flying melee | |
5 | outdoors hellish | Abyssal Fly ×10 | beast flying melee | |
Boss | outdoors hellish | Swarm of Flies | boss beast flying melee | |
6 | outdoors hellish | Stirge | beast melee | |
7 | outdoors hellish | Abyssal Fly | beast flying melee | |
8 | outdoors hellish | Lesser Imp | devil fiend flying melee | |
9 | outdoors hellish | Abyssal Fly | beast flying melee | |
10 | outdoors hellish | Stirge ×10 | beast melee | |
Boss | outdoors hellish | Shadow Imp | boss devil fiend melee | |
11 | outdoors hellish | Stirge | beast melee | |
12 | outdoors hellish | Abyssal Fly | beast flying melee | |
13 | outdoors hellish | Giant Fly | beast flying melee | |
14 | outdoors hellish | Hellwasp, Abyssal Fly, Bearded Devil | beast devil fiend flying melee | |
15 | outdoors hellish | Hellwasp ×10, Bearded Devil x 5 | devil fiend flying melee | |
Boss | outdoors hellish | Demon Grinder | boss construct armor-based | |
16 | outdoors hellish | Abyssal Fly | beast flying melee | |
17 | outdoors hellish | Abyssal Fly | beast flying melee | |
18 | outdoors hellish | Madcap | fey melee | |
19 | outdoors hellish | Madcap, Stirge | fey beast melee | |
20 | outdoors hellish | Stirge ×10 | beast melee | |
Boss | outdoors hellish | Hell Hound | boss fiend hit-based | |
21 | outdoors hellish | Stirge | beast melee | |
22 | outdoors hellish | Abyssal Fly, Giant Fly | beast flying melee | |
23 | outdoors hellish | Madcap | fey melee | |
24 | outdoors hellish | Madcap | fey melee | |
25 | outdoors hellish | Madcap x10 | fey melee | |
Boss | outdoors hellish | Magma Mephit | boss elemental melee | |
26 | outdoors | Rabbit, Pink Elephant | beast flying melee | |
27 | outdoors | Rabbit, Pink Elephant | beast flying melee | |
28 | outdoors | Rabbit, Pink Elephant | beast flying melee | |
29 | outdoors | Rabbit, Lesser Wood Woad | beast plant melee | |
30 | outdoors | Rabbit x6, Lesser Wood Woad x4 | beast plant melee | |
Boss | outdoors | Dryad | boss fey melee | |
31 | outdoors hellish | Spined Devil | devil fiend flying melee | |
32 | outdoors hellish | Spined Devil | devil fiend flying melee | |
33 | outdoors hellish | Spined Devil | devil fiend flying melee | |
34 | outdoors hellish | Spined Devil | devil fiend flying melee | |
35 | outdoors hellish | Spined Devil x10 | devil fiend flying melee | |
Boss | outdoors hellish | Greater Spined Devil | boss devil fiend melee | |
36 | outdoors hellish | Spined Devil, Bearded Devil | devil fiend flying melee | |
37 | outdoors hellish | Spined Devil, Bearded Devil | devil fiend flying melee | |
38 | outdoors hellish | Bearded Devil | devil fiend melee | |
39 | outdoors hellish | Spined Devil, Bearded Devil | devil fiend flying melee | |
40 | outdoors hellish | Spined Devil x5, Bearded Devil x5 | devil fiend flying melee | |
Boss | outdoors hellish | Cambion | boss fiend armor-based ranged | |
41 | outdoors hellish | Ochre Jelly | ooze hit-based | |
42 | outdoors hellish | Ochre Jelly | ooze hit-based melee | |
43 | outdoors hellish | Ochre Jelly | ooze hit-based melee | |
44 | outdoors hellish | Ochre Jelly | ooze hit-based melee | |
45 | outdoors hellish | Ochre Jelly x10 | ooze hit-based melee | |
Boss | hellish outdoors | Black Pudding | boss ooze hit-based melee | |
46 | hellish outdoors | Bearded Devil, Rabbit | devil fiend beast melee | |
47 | hellish outdoors | Ochre Jelly | ooze hit-based melee | |
48 | hellish outdoors | Bearded Devil | devil fiend melee | |
49 | hellish outdoors | Spined Devil | devil fiend flying melee | |
50 | hellish outdoors | Spined Devil x10 | devil fiend flying melee | |
Boss | hellish outdoors | Zariel | boss devil fiend armor-based melee |
Transcript[ | ]
Dreamscape | ||||||
---|---|---|---|---|---|---|
Head into Lulu's memories to discern the location of the Sword of Zariel! | ||||||
Area | Goal | Quests & Cinematics | ||||
Bruenor: |
This looks like quite tha place ye run here, Mad Maggie. But ye've set all our curiosity goin' with yer talk o' knowin' Lulu, and now ye ain't saying much. | |||||
Mad Maggie: |
Patience, dwarf. Your presence here gives me much to think on. As a warlord of Avernus, it's taken me years of hard work to turn Fort Knucklebone into what it is. I have no interest in risking that by upsetting the balance of power in the Nine Hells. At least not yet... | |||||
Celeste: |
Then you do know Lulu from when she was here before, at Zariel's side. Before she embraced evil. | |||||
Mad Maggie: |
Oh, I know a great many things, my dear. But I'll wager you know even more, little hollyphant. And I think I know just what might entice those forgotten memories to the fore. | |||||
Nayeli: |
And I'm sure you're offering to aid us out of the goodness of your heart? | |||||
Mad Maggie: |
Ha! Haven't much of either in stock, I'm afraid. Though I haven't checked my heart in a while. Perhaps it's still there... | |||||
Jarlaxle: |
I don't mean to interrupt another exciting game of 'Today's deal with the darkness,' but that rising buzzing sound is awfully familiar... | |||||
1 | Defeat 25 Monsters | You are welcome to Fort Knucklebone! For certain values of 'welcome' that include 'under attack by stirges and giant flies!' | ||||
2 | Defeat 25 Monsters | These stirges are proving a particular annoyance. Clear them out! | ||||
3 | Defeat 2 Scrap Heap | This trash pile is like a magnet to the giant flies and abyssal flies that swarm Fort Knucklebone. Clearing those vermin out means taking out the trash first! | ||||
4 | Defeat 25 Monsters | As fast as you fight through them, more monstrous flies are drawn in by the promise of fresh blood! | ||||
5 | Defeat the Swarm of Flies | A massive swarm of flies threatens to overwhelm you! Close ranks against all these airborne vermin! | ||||
Mad Maggie: |
Well, now! You are a capable bunch, aren't you? I'm feeling more positive about your unexpected arrival here every moment. | |||||
Celeste: |
I take it you have some sort of arrangement in mind? The Champions' service in exchange for your aid in restoring Lulu's memories? | |||||
Mad Maggie: |
Most astute. I've made Fort Knucklebone into a thriving center of infernal war machine construction and repair, but... well, good help is hard to find. You can seek out and introduce yourselves to my assistants. Mickey, Chukka, Clonk, Pins and Needles, and Barnabas. Then help them get this place in order. | |||||
Bruenor: |
So us takin' on yer general labor is easy 'nuff done. But what's tha squid procul? | |||||
Celeste: |
'Quid pro quo,' Bruenor. | |||||
Bruenor: |
Gesundheit, Celeste. | |||||
Mad Maggie: |
The squid procul, dwarf, is the information I gain from the hollyphant's memories along with you. I won't say I'm the only one who can prepare and perform the ritual that can draw those memories forth. But if I'm guessing right as to why so large a band of outworlders has come to Avernus, I don't think you have a lot of time to waste... | |||||
Nayeli: |
I'm uneasy about accepting the hag's bargain. | |||||
Celeste: |
As am I, Nayeli, but Mad Maggie is right. Time is of the essence if we're to find the Sword of Zariel. Lulu may be our only hope of doing so -- which means that Maggie is an ally we need. | |||||
Bruenor: |
Then let's get ta doin' what needs ta be done here. Come on. Keep an eye out fer them underlings Maggie was on about. 'Tis time ta get ta work! | |||||
6 | Defeat 25 Monsters | The flies finally flee for a well-deserved rest -- but the stirges have returned to pick up the slack. | ||||
Deekin: |
Boss, look! Fiendish flesh golem straight ahead! | |||||
Bruenor: |
Looks like ye can leave 'em be, Deekin. As long as he's workin' and not attackin', we got no beef with him. | |||||
Celeste: |
He's still badly damaged by the look of that limp. But wait... what's going on? | |||||
Redcap: |
Oi, look at me! I'm doing the Mickey! Har! | |||||
Madcap: |
Good one! My turn next! Ooh, look at me limp! | |||||
Jarlaxle: |
Ah, evil fey making fun of an infernal construct's physical disabilities. Clearly, Mad Maggie has spared no expense with the fort's entertainment budget. | |||||
7 | Defeat 25 Monsters | Mickey the flesh golem's errands have stirred up the flies once again. Nip this swarming in the bud! | ||||
Imp: |
Hey, Mickey! You're pretty quiet today. Giant infernal grub got your tongue?!? Ha! | |||||
Minsc: |
Listen to poor golem creature moan. Is not right what these imps do to torment Mickey this way. | |||||
Bruenor: |
Better take a good look around and remember where we are, Minsc. Avernus has got a whole lot o' 'not right' in every direction. This is small stuff here, comparatively speakin'. | |||||
Minsc: |
Big evils, small evils... all is evils! But size matters not when Minsc fights for what is right! | |||||
Boo: |
Squeak! | |||||
Bruenor: |
Feh. Gotta admit, I got nothin' better ta do right now. One bout o' teachin' imps some manners comin' up! | |||||
8 | Collect 25 Imp Horns | These imps are done making trouble for Mickey, whether they know it or not. Send these tiny fiends on their way! | ||||
9 | Defeat 25 Monsters | Another verminous swarm settles in -- but not for long! | ||||
10 | Defeat the Shadow Imp | As the stirges circle in again, a shadow imp tries to make trouble. Clear this meddlesome fiend out! | ||||
Nayeli: |
Looks like the imps have decided that tormenting the golem isn't worth their while. | |||||
Minsc: |
Is good, then. Mickey is fine fellow. Well, fine assembled thing of body parts. | |||||
Celeste: |
He's still moaning, though. I think that limp has him in real pain. Minsc, help me get close to him... yes, there. Some kind of bone is wedged deep into his flesh. Removing it should help ease his suffering. | |||||
Bruenor: |
By me gran's untreated bunions, would ya look at that? That golem's stopped their moanin' and is hummin' somethin' like a happy tune. | |||||
Celeste: |
In a place of evil, we'll need to remember to look for good in unusual places. But come. We need to touch base with the rest of Mad Maggie's minions. | |||||
Jarlaxle: |
This place is almost unnavigable. We're going to be forever finding the rest of Mad Maggie's associates. | |||||
Chukka: |
We're going to be forever finding the rest of Mad Maggie's associates! Clearly, Mad Maggie has spared no expense with the fort's entertainment budget! | |||||
Bruenor: |
Oi, elf. Is ye hearin' some kind o' echo? | |||||
Jarlaxle: |
No, I'm hearing some kind of Kenku mimicry. There's our pair of hilarious crowfolk, straight ahead. | |||||
11 | Defeat 25 Monsters | With this cloud of stirges and giant flies still surrounding you, Chukka and Clonk will have no trouble spotting you as you approach. | ||||
Jarlaxle: |
I hate talking to Kenku. All that mimicry is like the world's most tedious variety show. | |||||
Chukka: |
Stop bothering me! I told you, I've got ritual components to prepare. We're getting dangerously low on parts for the war machines. Find the outworlders and take them with you. There've been enough battles in the wastes lately that we should be able to stock up. | |||||
Nayeli: |
Well, that was Mad Maggie's voice, so it looks like the assignment is clear. | |||||
Minsc: |
Excellent! So much time we Champions spend collecting things, we are naturals for this! | |||||
Lulu: |
Chukka? Clonk? It's me, Lulu. Do you remember...? | |||||
Chukka: |
... A friend! It's me, Lulu! I've come so far... Zariel's gone... she's gone! I don't know if I can make it... | |||||
Lulu: |
That's my voice... from before. But I can't... I don't remember. | |||||
12 | Defeat 25 Monsters | Popping back out to the hellscape of Avernus for a scavenger hunt sounds like time well spent. You just need to push through this swarm of abyssal flies first. | ||||
Bruenor: |
Oi, elf. Ye seein' anythin'? | |||||
Jarlaxle: |
Yes, the fort behind us, where I'd rather be. No, wait... there, just off to the right. It looks like a war machine, damaged and not moving. | |||||
Chukka: |
We have a winner! Bring your ticket to the front, please! All right, Avernus! Are you ready?! It's infernal war machines in a battle to the finish as the warlords of the Avernian Wastelands fight for souls and power!!! | |||||
Jarlaxle: |
I think I'm just going to walk way in the back here... | |||||
Bruenor: |
Oi, friend. Clonk's yer name? Ye do any talkin', or do ye leave it all ta yer partner? | |||||
Clonk: |
...I'm sorry... I didn't mean to annoy you, Clonk... Don't hurt me, please!!! | |||||
Bruenor: |
All right, then. | |||||
13 | Collect 25 War Machine Pieces | The scattered pieces of this shattered war machine are easily grabbed up -- or at least they would be if this force of bearded devils wasn't also intent on claiming them! | ||||
14 | Defeat 25 Monsters | The buzzing of hellwasps heralds a new threat! Close ranks! | ||||
15 | Defeat the War Machine | The bearded devils have made this war machine operational again! Take this Demon Grinder down before it gets away! | ||||
Bruenor: |
Right, that's a good collection o' scrap. I think we got 'nuff ta head back. | |||||
Chukka: |
You take the high road, and I'll take the low road, and I'll be in Faerûn befoooooore ye!!! | |||||
Jarlaxle: |
Oh, do we have to finish up so quickly? I'm enjoying this so much... | |||||
Celeste: |
According to Chukka, we need to look for two imps named Pins and Needles. He said he saw them earlier in raven form, working around the market. | |||||
Bruenor: |
Be good timin' fer prowlin' around tha market. I could use a bite ta eat. | |||||
Jarlaxle: |
You want to hit a food cart in the Nine Hells? Are you absolutely mad? | |||||
Bruenor: |
If I am, it's hunger pushin' me there. Look, them kenku live here, right? So it ain't all just fiends in Fort Knucklebone. Someone here's gotta know how ta make a sandwich. | |||||
16 | Defeat 25 Monsters | The Fort Knucklebone market is lovely at this time of day -- at least for the abyssal flies that appear to be the most numerous visitors! | ||||
Jarlaxle: |
Ravens incoming. Could be our elusive imps. | |||||
Pins: |
There they are. The Chumps of Waterdeep! Yay! | |||||
Bruenor: |
We's tha Champions, friends. And oi! Ye're the two imps that made trouble fer us outside yer gates. | |||||
Needles: |
Yes! Such good times we had, all in fun, eh? You are clearly every bit as resourceful as Maggie said. She spoke so highly of you! Said you'd be just the ones to fix a spot of trouble. | |||||
Pins: |
These madcaps, you see. Like redcaps, but tainted by fiendish ichor. Tainted! They challenge Maggie's authority. Outrageous! One among them named Wazzik is most disruptive. A murderous cur! He threatened your hollyphant. Wants to kill her! He must be taught a lesson. A lesson! | |||||
Needles: |
A dead lesson! Meaning you should kill him. It's the only way. | |||||
Pins: |
The only way. | |||||
Celeste: |
... Well, we'll certainly take all that under advisement. Come, friends. Let's figure out what's going on here. | |||||
17 | Defeat 25 Monsters | Finding this murderous madcap will be easier once you drive these cursed flies and stirges back again! | ||||
Jarlaxle: |
That's the last of those vermin driven off. Maybe we'll actually have a chance to look for this Wazzik now that... Bruenor, what in the name of fate are you eating? | |||||
Bruenor: |
Abyssal chicken kebab. Redcaps is sellin' them right over at that cart there. Not bad fer all that. Guaranteed safe fer mortals, they said. | |||||
Jarlaxle: |
I'm suddenly less hungry than I've ever been... wait, what's going on? There's a mob of madcaps heading this way. | |||||
Madcap: |
You! Chumps of Waterdeep! | |||||
Bruenor: |
Not that again. Should o' had some cards printed up. | |||||
Madcap: |
You working for the imps now? You in on it with them? | |||||
Celeste: |
My fey friend, you're going to have to clarify... no, too late. They're attacking! | |||||
18 | Collect 25 Madcap Hats | Wazzik's madcap allies aren't taking kindly to your attempts to keep the peace. Collecting their caps might calm them down. | ||||
19 | Defeat 25 Monsters | You have the madcaps on the run -- but these stirges refuse to leave you alone! | ||||
Nayeli: |
The last of the madcaps have scattered, I think. Wait, no. There's one more hiding there. But it looks... unusual. | |||||
Bruenor: |
That's no red cap they's wearin'. 'Tis a rainbow cap! Someone's splashed 'em with paint. | |||||
Wazzik: |
Find me the imps! They'll pay for this prank! They'll pay in blood! | |||||
Celeste: |
Well, I think I see what's happening here. Pins and Needles will have to deal with this problem themselves, I think. | |||||
Jarlaxle: |
It looks like we've got problems of our own to deal with. Watch out! | |||||
20 | Defeat the Hell Hound | Pins and Needles' deceit has created chaos in the fort. You need to take this hell hound down, then deal with the treacherous imps! | ||||
Bruenor: |
Oi, there them imps are. Ye two! Pins and Needles! | |||||
Pins: |
Sorry? Pretty sure I'd know if my name was 'Needles,' friend. You've got the wrong imp. | |||||
Needles: |
And no 'Pins' here. Keep looking, though, and best of luck to you! | |||||
Bruenor: |
Well, they scarpered fast. Pretty sure they got tha message, though. | |||||
Celeste: |
We need to keep moving. Barnabas was the last of Mad Maggie's followers we were to look in on. | |||||
Bruenor: |
No sign o' anyone yet 'cept more o' them redcaps. Little blighters is everywhere. Wait... what's that mob ahead up ta? | |||||
Redcap: |
Quick, get the flameskull mad. Get him to speak! Speak, Barnabas! | |||||
Barnabas: |
Whspeak?!? You want me to whspeak? I will whsummon down your dewhstruction! | |||||
Minsc: |
Flying green-flame head has quite the whistle when it speaks. | |||||
Jarlaxle: |
It's not interfering with its verbal components, though. Watch out! | |||||
Bruenor: |
Never mind tha flameskull. Tha fire it's unleashin' has spooked another flock o' stirges! | |||||
21 | Defeat 25 Monsters | As you seek out Barnabas, the stirges of the fort seem intent on testing you once more. Take these tiny parasites down! | ||||
Celeste: |
Barnabas! We've been sent by Mad Maggie. Please, stand down. | |||||
Barnabas: |
Oh, I'm whso whsteamed. Inwhsolent fey! A thrown rock knocked my tooth out, and these redcapwhs will all pay! | |||||
Bruenor: |
Or maybe, in tha interest o' letting Mad Maggie keep up her ritualin' and not need ta preside over tha immolation o' a big chunk o' her workforce, ye let us work on them redcaps. We'll get yer tooth back, nice and easy. | |||||
Barnabas: |
Whsee that you do. | |||||
22 | Defeat 25 Monsters | Looking for the redcaps that have tormented Barnabas would be easier if these clouds of flies weren't constantly obscuring your path! | ||||
23 | Collect 25 Bloody Bags | Any of the bloody bags these redcaps carry might be holding the missing tooth. Grab them all up! | ||||
24 | Defeat 25 Monsters | You have the redcaps surrounded -- even as they call their madcap kin in to their defense! | ||||
25 | Defeat the Magma Mephit | The redcaps release a magma mephit as a distraction -- and you're caught in a two-front fight! | ||||
Bruenor: |
Well, that ain't tha prettiest rescue mission we ever undertook, but it's done. Time ta get this tooth back ta tha flameskull. | |||||
Celeste: |
And just in time, perhaps. There's Chukka coming in at a run, and with Mad Maggie's voice. | |||||
Chukka: |
Take this message, Chukka! Champions, all is prepared. | |||||
Mad Maggie: |
Champions, the ritual is prepared -- save for the most important part. Little hollyphant, are you ready to remember? | |||||
Lulu: |
I... yes. I must remember the path to the Sword of Zariel. And... all else that I have forgotten. | |||||
Celeste: |
I'm sorry, Lulu. I can only imagine how painful this might be for you. | |||||
Mad Maggie: |
For her and all the rest of you. This ritual will bind all together for a journey through the hollyphant's dreams. But watch yourselves! For these memories may hold the key to breaking the power of Avernus -- and that power will be watching. | |||||
Bruenor: |
Everythin' goin' gray... feelin' like I'm hearin' things... all o' ye talkin'... | |||||
Celeste: |
That's the ritual's telepathic connection. Everyone hold on... | |||||
26 | Defeat 25 Monsters | Lulu's first dream taps into an unfamiliar peace and beauty -- but the hollyphant's idealized dreamscape is already under attack! | ||||
Bruenor: |
All right, I gotta say, this here sight's a little less infernal than I was expectin'. | |||||
Jarlaxle: |
Agh! No! Make them stop! | |||||
Bruenor: |
Oi, elf! 'Tis rabbits and pink elephants. What's ta be afraid o'? | |||||
Jarlaxle: |
Let's save that story for another day, shall we? And right now, attack! | |||||
27 | Defeat 25 Monsters | These dreamscape creatures pack a much deadlier punch than their look suggests! Watch out! | ||||
28 | Collect 25 Rabbit Feet | Plucking the feet from these dream rabbits might not bring you luck, but it should slow down their assault. | ||||
Celeste: |
Something's changing. The dream is growing darker. | |||||
Mad Maggie: |
This is repressed memory seething beneath the peace the hollyphant yearns for. The natural balance is destroyed. Watch yourselves! | |||||
29 | Defeat 25 Monsters | Lulu's memories turn darker -- and dread wood woads materialize within the light! | ||||
30 | Defeat the Dryad | A fearsome dryad means to hold you in this dreamscape! Hit all these creatures hard if you wish to break free! | ||||
Bruenor: |
Fer a fight that weren't real, I got a real good collection o' bruises off o' them wood woads. | |||||
Celeste: |
It's all right, we're through now. The dreamscape is changing. Maggie, do you know what's next? | |||||
Celeste: |
Maggie...? | |||||
Jarlaxle: |
We're in the Blood War! Watch yourselves! | |||||
Celeste: |
Lulu and Mad Maggie are both down! The forces of hell were too strong for them. This must be Lulu's dream of betrayal, buried in her subconscious from when Zariel turned to evil. | |||||
Bruenor: |
So what happens if them devils get ta tha hollyphant in tha dream? | |||||
Celeste: |
I don't know... and we can't afford to find out! | |||||
31 | Defeat 25 Monsters | Spined devils press in from across this desolate infernal battlefield. Lulu and her dream of Zariel must be protected! | ||||
32 | Defeat 25 Monsters | The spined devils are relentless in their assault. Stand fast! | ||||
Jarlaxle: |
Watch yourselves! There's something gleaming on the ground ahead. | |||||
Bruenor: |
Them's steel shards, straight from Lulu's memory. Celeste, is it...? | |||||
Celeste: |
The Sword of Zariel! Don't let it fade away! | |||||
33 | Collect 25 Sword Shards | The shards of Zariel's sword are a key part of Lulu's dream memories. Grab them up! | ||||
34 | Defeat 25 Monsters | Seizing the fragments of the sword only enrages the devils as they renew their assault! | ||||
35 | Defeat the Greater Spined Devil | A greater spined devil attempts to break past your line, intent on reaching Lulu! End this dream by destroying these fiends! | ||||
Deekin: |
Deekin exhausted. Can't fight anymore... doom... | |||||
Nayeli: |
Focus on Lulu, Deekin. We need to stay strong. | |||||
Celeste: |
The dream fades again. Stand fast everyone... | |||||
Nayeli: |
Too much smoke on the air. Jarlaxle, can you see anything? | |||||
Jarlaxle: |
A pulse of darkness. Some kind of portal. And devils coming through! | |||||
Celeste: |
Another infernal assault from Lulu's memory. Can anyone see her? | |||||
Bruenor: |
Blasted smoke's too thick ta see anything. So let's get close and finish these blighters fast! | |||||
36 | Defeat 25 Monsters | Black smoke swirls all around you -- and disgorges a dream force of bearded devils and spined devils that unleash a deadly assault! | ||||
37 | Defeat 25 Monsters | As fast as you finish them off, these dream devils are respawned by the shadow! | ||||
38 | Collect 25 Bearded Devil Tentacles | The bearded devils push in hard! Shave down their deadly tentacles to even the odds! | ||||
Bruenor: |
Hearin' a voice in me head. Tha Shield o' tha Hidden Lord is callin' out. And I know tha connivin' scum that's answerin'! | |||||
Kaddrus: |
Champions! So pleased to see you again -- and to complete our unfinished business. | |||||
Bruenor: |
Ye're talkin' codswallop, cambion. Ye can't get yer precious shield in this dream place any more than ye could at Candlekeep. Shoulda stayed in hidin' like tha craven ye are. | |||||
Kaddrus: |
Oh, dwarf. Always the last to understand. But Celeste knows. Don't you? | |||||
Celeste: |
I know that for you to be here, you must have known Lulu from before. Tell us what you know, cambion, and we might show you mercy. | |||||
Kaddrus: |
Or I might show you the future that awaits you, Champions. And mercy will be what you beg for before the end... | |||||
39 | Defeat 25 Monsters | Getting to Kaddrus might end this dream -- but these devils aren't going to make it easy for you! | ||||
Minsc: |
Too many devils! Cannot push them back! | |||||
Nayeli: |
Hit them harder! Focus on the light! These fiends will break! | |||||
Kaddrus: |
I offer you a chance, Champions! Let us find common cause. Join with us, and know the grace of serving Zariel, lord of Avernus! | |||||
Nayeli: |
Keep your poison words, fiend. Every one of you in this dream will find the same fate that awaits those of you foolish enough to face us in Avernus. Destruction and darkness is all that awaits you now! | |||||
40 | Defeat the Cambion | Kaddrus summons a force of dream-devils for a final assault! | ||||
Nayeli: |
Lulu? Is she here? Can anyone see her? | |||||
Celeste: |
She's here, Nayeli. I feel her presence. This place is the desolation she feels in response to Zariel's fall. We're fighting her resistance to seek the truth. | |||||
Bruenor: |
And that resistance is tryin' ta drag us all down with it! Hit this sludge hard! | |||||
41 | Defeat 25 Monsters | The dreamscape turns even more foul, as ashen mud gives rise to countless oozes! Look sharp! | ||||
42 | Defeat 25 Monsters | As quickly as you dispatch these ochre jellies, more flow in to torment you! | ||||
43 | Collect 25 Ochre Jelly Jars | Cast-off jars offer a way to thin the numbers of these dream oozes. Seal up these ochre jellies while you can! | ||||
44 | Defeat 25 Monsters | The oozes are struggling now to withstand your assault. Hit them harder! | ||||
Lulu: |
No... just a dream. I don't want to see... make it go away! | |||||
Celeste: |
You must see, Lulu. Sleep again. Seek your strength. You can do this. | |||||
Jarlaxle: |
Watch yourselves! The ground is moving! | |||||
45 | Defeat the Black Pudding | A monstrous black pudding rises up from mire and mud! Destroy this boss ooze to shift the dreamscape once more! | ||||
Bruenor: |
Something's shiftin'. Tha darkness is thinnin' out. | |||||
Nayeli: |
I can see Lulu! There, still sleeping. But what is that? A spyglass? | |||||
Celeste: |
It's a symbol of the dream state. She's looking into the past, remembering! But we need to keep her safe or all is lost! | |||||
46 | Defeat 25 Monsters | Feral creatures of the world and the Nine Hells plague Lulu's final dream. Protect the hollyphant! | ||||
47 | Defeat 25 Monsters | A fissure from the dream of desolation disgorges fearsome oozes! Stand fast! | ||||
Bruenor: |
What in thunder... what's that fallin' from tha sky? | |||||
Jarlaxle: |
Conch shells. Lulu's dream is going tropical, apparently. | |||||
Bruenor: |
And it's addin' a musical chorus ta boot. Them shell horns is all blowin'! | |||||
Celeste: |
No, listen! That's Lulu's trumpeting. She's remembering what happened -- and trying to wake herself. | |||||
Nayeli: |
And these fiends are trying to prevent it. Come on! | |||||
48 | Collect 25 Conch Shell Horns | These horns won't be able to wake Lulu if the devils seize them. Grab them all, and quickly! | ||||
49 | Defeat 25 Monsters | A force of spined devils presses in against the still-dreaming Lulu. Don't let them close! | ||||
Lulu: |
Oh... so tired... just let me sleep... | |||||
Celeste: |
Lulu, you're in all our minds. All of us are with you. You have the strength to do this. | |||||
Lulu: |
But I can't... so sad... Zariel, why? Why?! | |||||
Nayeli: |
Gods, no. Her fear is manifesting a vision of Zariel! It's moving for her! | |||||
Bruenor: |
If that vision hits as hard as tha rest o' these dreams, sleepin' Lulu don't stand a chance! | |||||
50 | Defeat the Zariel | Lulu dreams of Zariel! But this memory of the master of Avernus will slay the hollyphant if it touches her! Hit this vision hard! | ||||
Celeste: |
Hold fast, friends! The dream is dissolving! | |||||
Mad Maggie: |
There we all go. Back at last. You had me worried, Champions. | |||||
Lulu: |
What... what's happened? I've had the strangest dream... | |||||
Celeste: |
That dream was your memory, Lulu, of what happened before. The Sword of Zariel? Did you see it? | |||||
Lulu: |
... Yes. I remember now. The sword. Zariel's spark! I know where it is! | |||||
Bruenor: |
Little hollyphant, I could hug ye fer yer bravery, but we ain't got tha time. We gotta hear yer story -- and then figure out how we're gonna get across Avernus ta claim tha sword in time ta save Elturel... | |||||
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