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Idle Champions of the Forgotten Realms Wiki
Icewind Dale Campaign
Adventures
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Deekin's Mission is one of the adventures in the campaign Icewind Dale: Rime of the Frostmaiden.

Icon Deekin's Mission Escort the surviors to Bryn Shander, as you debate how best to move forward.
Requirement(s)
Requirements sign
Must have completed "Waiting on Sunrise"
Objective(s) Objectives sign Complete Area 350
Restriction(s)
Restriction sign
No restrictions
Rewards(?) Icon Gems ×700 Auril's Favor ×??? Formation Formation Avalanche

Variants[]

Dive Bomb[]

Icon Dive Bomb Escort the survivors to Bryn Shander, while being harassed by a Peryton.
Requirement(s)
Requirements sign
Must have completed "Deekin's Mission"
Objective(s) Objectives sign Complete Area 400
Restriction(s)
Restriction sign
A Peryton appears in each area.
Only Champions with DEX of 16 or higher can be used.
Rewards(?) Icon Gems ×800 Auril's Favor ×??? Formation Formation Avalanche
Patron: Mirt Objectives sign Complete Area 500 Mirt Influence ×9.53e05 Ruby Coin ×9,000
Patron: Vajra Objectives sign Complete Area 525 Vajra Influence ×1.50e06 Symbol of Vajra ×9,450
Patron: Strahd Objectives sign Complete Area 550 Strahd Influence ×2.38e06 Barovian Coin ×1.04e04
Patron: Zariel Objectives sign Complete Area 575 Zariel Influence ×3.76e06 Symbol of Zariel ×1.09e04
Patron: Elminster Objectives sign Complete Area 825 Elminster Influence ×3.68e08 Icon Sigil of Elminster ×2.14e04

Fire and Ice[]

Icon Fire and Ice Escort the survivors to Bryn Shander with the redeemed Zariel.
Requirement(s)
Requirements sign
Must have completed "Deekin's Mission"
Requirements sign
Must have completed 28 Rime of the Frostmaiden adventures or variants.
Objective(s) Objectives sign Complete Area 450
Restriction(s)
Restriction sign
Redeemed Zariel takes up a slot in the formation. Zariel’s presence has attracted hordes of angry devils due to her redemption. In Non-Boss levels, each wave creates an extra 1-3 random devils. They do not drop gold or count towards quest progress. In Boss levels, create an additional random boss that must also be defeated to advance.
Restriction sign
Evil champions may not be used. Neutral (on the good/evil axis) champions deal no damage.
Rewards(?) Icon Gems ×900 Auril's Favor ×??? Formation Formation Fire and Ice
Patron: Mirt Objectives sign Complete Area 550 Mirt Influence ×2.38e06 Ruby Coin ×1.04e04
Patron: Vajra Objectives sign Complete Area 575 Vajra Influence ×3.76e06 Symbol of Vajra ×1.09e04
Patron: Strahd Objectives sign Complete Area 600 Strahd Influence ×5.96e06 Barovian Coin ×1.20e04
Patron: Zariel Objectives sign Complete Area 625 Zariel Influence ×9.42e06 Symbol of Zariel ×1.31e04
Patron: Elminster Objectives sign Complete Area 825 Elminster Influence ×3.68e08 Icon Sigil of Elminster ×2.14e04

Don't Lose Your Head[]

File:Icon Don't Lose Your Head.png Escort the survivors to Bryn Shander while under assault by brain eating intellect devourers!
Requirement(s)
Requirements sign
Must have completed "Deekin's Mission"
Requirements sign
Must have completed xx Rime of the Frostmaiden adventures or variants.
Objective(s) Objectives sign Complete Area 500
Restriction(s)
Restriction sign
An Intellect Devourer spawns with each wave. They don't drop gold or count towards quest progress.
Restriction sign
If an Intellect Devourer reaches the formation, it leaps onto the head of a random Champion with an INT score of at least 11, eats their brain, and removes them from the formation for the rest of the adventure. If no valid Champions exist, the Intellect Devourer starves and dies.
Rewards(?) Icon Gems ×1000 Auril's Favor ×??? Formation Formation Avalanche
Patron: Mirt Objectives sign Complete Area 600 Mirt Influence ×5.96e06 Ruby Coin ×1.20e04
Patron: Vajra Objectives sign Complete Area 625 Vajra Influence ×9.42e06 Symbol of Vajra ×1.31e04
Patron: Strahd Objectives sign Complete Area 650 Strahd Influence ×1.49e07 Barovian Coin ×1.36e04
Patron: Zariel Objectives sign Complete Area 675 Zariel Influence ×2.35e07 Symbol of Zariel ×1.48e04
Patron: Elminster Objectives sign Complete Area 825 Elminster Influence ×3.68e08 Icon Sigil of Elminster ×2.14e04

Waves[]

Type Waves Bosses Favored By
aberration 0 1 Imoen[WL 1], Lae'zel, Zorbu
armor-based 0 2 Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 2], Lucius, Selise[WL 3], Windfall[WL 4], Wulfgar
beast 29 3 Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu
construct 6 0 Kalix[WL 5], Wyll[WL 6]
goblin 11 1
hit-based 1 2 Binwin, Ezmerelda, Grimm, Hew Maan[WL 2], Windfall[WL 4]
human 1 0 Dynaheir, Ezmerelda[WL 7], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu
humanoid 12 1 Dynaheir, Ezmerelda[WL 7], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu
melee 49 10
monstrosity 5 3 Ezmerelda[WL 8], Imoen[WL 1], Minsc[WL 1]
ranged 5 0
undead 9 2 Brother Uriah[WL 9], Ezmerelda, Jaheira[WL 1], Minsc[WL 1], Nerys, Volo[WL 10], Wyll[WL 11], Zorbu
winter Warning - Waves value should be set between 0 and 50 ! (click this link for more info)
Warning - Bosses value should be set between 0 and 10 !
Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2

Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 Only one type of monsters for a given Champion depending on the chosen specialization.
  2. 2.0 2.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
  3. Only valid with Selise’s Aggressive stance.
  4. 4.0 4.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
  5. Only valid with Kalix’s Hunt the Bound Feat.
  6. Only valid with Wyll’s The Heartless Feat.
  7. 7.0 7.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
  8. Only valid with Ezmerelda’s Guide to Monstrosities Feat.
  9. Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
  10. Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
  11. Only valid with Wyll’s The Soulless Feat.
Wave Tags Monsters Monster Tags Image
1 underground Giant Spider beast melee Monster Humanoid GoblinWarleader
2 underground Giant Spider beast melee
3 outdoors Snow Mound, Northern Goblin static hit-based goblin humanoid ranged
4 outdoors Northern Goblin goblin humanoid melee
5 outdoors Northern Goblin x10 goblin humanoid melee ranged
Boss outdoors Goblin Warleader boss goblin humanoid melee
6 outdoors Hare, Winter Wolf beast monstrosity melee Monster Beast albinoBear
7 outdoors Winter Wolf monstrosity melee
8 outdoors Polar Bear, Winter Wolf beast monstrosity melee
9 outdoors Polar Bear beast melee
10 outdoors Polar Bear x10 beast melee
Boss outdoors Albino Bear boss beast melee
11 outdoors Axe Beak, Polar Bear beast melee Monster Beast AxeBeakAlpha
12 outdoors Axe Beak, Hare beast melee
13 outdoors Hare beast melee
14 outdoors Hare beast melee
15 outdoors Axe Beak x5, Hare x5 beast melee
Boss outdoors Axe Beak Alpha boss beast melee
16 outdoors Hare beast melee
17 outdoors Hare, Northern Goblin beast goblin humanoid melee
18 outdoors Corrupted Townsfolk human humanoid melee
19 outdoors Hare, Wolf beast melee
20 outdoors Wolf x10 beast melee
Boss outdoors Peryton boss monstrosity hit-based melee
21 outdoors Winter Wolf monstrosity melee Monster Beast direwolf1
22 outdoors Northern Goblin, Winter Wolf goblin humanoid monstrosity melee
23 outdoors Northern Goblin goblin humanoid melee
24 outdoors Hare, Northern Goblin beast goblin humanoid melee ranged
25 outdoors Northern Goblin x10 goblin humanoid melee ranged
Boss outdoors Dire Wolf boss beast melee
26 outdoors Hare, Wolf beast melee Monster Monstrosity Bulette
27 outdoors Hare, Wolf beast melee
28 outdoors Hare beast melee
29 outdoors Hare beast melee
30 outdoors Hare x10 beast melee
Boss outdoors Bulette boss monstrosity armored-based melee
31 outdoors Hare beast melee Monster Monstrosity CarrionCrawler
32 outdoors Hare beast melee
33 outdoors Hare, Northern Goblin beast goblin humanoid melee
34 outdoors Hare, Northern Goblin beast goblin humanoid melee
35 outdoors Northern Goblin x10 beast goblin humanoid melee ranged
Boss outdoors Carrion Crawler x2 boss monstrosity melee
36 Hare beast melee Monster Undead resurrectedHeroVale
37 Hare, Kobold Vampire Spawn beast undead melee
38 Kobold Vampire Spawn undead melee
39 Kobold Vampire Spawn undead melee
40 Kobold Vampire Spawn x10 undead melee
Boss Resurrected Hero of the Vale boss undead melee
41 Kobold Vampire Spawn undead melee Monster Construct GirallonZombie
42 Kobold Vampire Spawn undead melee
43 Hare, Iron Defender beast construct melee
44 Iron Defender construct melee
45 Iron Defender x10 construct melee
Boss Girallon Zombie boss undead melee
46 Hare, Iron Defender beast construct melee
47 Iron Defender construct melee
48 Iron Defender, Kobold Vampire Spawn construct undead melee
49 Kobold Vampire Spawn undead melee
50 Kobold Vampire Spawn x10 undead melee
Boss Tsucora Quori boss aberration armored-based melee

Transcript[]

Icon Deekin's Mission Deekin's Mission
Escort the survivors to Bryn Shander, as you debate how best to move forward.
Area Goal Quests & Cinematics
Icon Bruenor
Bruenor:
Right, everybody step lively. Tha faster we get back ta Termalaine, tha faster we can get ta assessin' which other towns tha dragon hit first. And how bad things is.
Portrait Champion Makos
Oarus:
I don't know if I have the strength to return. To have left the town as I did... to leave the people...
Icon Celeste
Celeste:
You had no control over that, Oarus. The townsfolk will understand. And they'll be needing leadership now more than ever.
Icon Catti-brie
Catti-brie:
It won't be a quick trip out o' the mines, I'm guessing. I can hear those spiders scurrying back already.
Icon Jarlaxle
Jarlaxle:
Zrang, if you and your siblings are going to insist on wearing that ridiculous trench coat, you're going to want to pick up the pace. You're wobbling in and out of formation like a paper golem in a high wind.
Icewinddale Portrait KoboldSlinger2
Zrang:
But that's Kleeb walking. I'm in the middle.
Icon Jarlaxle
Jarlaxle:
I thought you were on the bottom... wait, now you're on the top.
Icewinddale Portrait Yassa
Yassa:
And I'm the legs of this outfit now, so let's move move move!
1 Defeat 25 Monsters The last of the giant spiders have grown disoriented with the departure of the ghosts haunting the mine. But they definitely remember you pounding on them before!
2 Defeat 25 Monsters The spiders are trying to flee, but the narrow confines of the mine are hemming them in. Drive them on!
Icon Calliope
Calliope:
All right, we're out. Time to hit the trail. That sounds like voices ahead, though. I thought the kobolds would have cleared out already.
Icon Jarlaxle
Jarlaxle:
That's not draconic they're speaking. I think we've got more company.
Icon Portrait GoblinWarleader
Goblin Warleader:
Grab everything not nailed down! We're going to make a profit on this raid if it kills me. Well, if it kills you. And pile more snow up! Those muckety-muck adventurers are still inside somewhere, and I don't want to be running into... oh, drat.
Icon Nayeli
Nayeli:
I recognize this one. He's the leader of that raiding band whose wagon we tangled with. Chief Yarb-Gnock's crew.
Icon Portrait GoblinWarleader
Goblin Warleader:
Aye. And you'd do well to fear that name! We'll be taking back our spoils to the chief, and we'll have no more trouble from you!
Icon Nayeli
Nayeli:
Friend, I've got no idea who Chief Yarb-Gnock even is, and less time to care. Champions! Clear these brigands out!
3 Defeat 1 Snow Mound That band of goblin raiders is back -- and they're trying to hem you in to take you down with ranged attacks!
4 Defeat 25 Monsters The goblin archers fall back, but a melee force presses in before you can advance!
Icon Portrait GoblinWarleader
Goblin Warleader:
Get back in there! Reform the line! We fight for cash and glory! And because if we come back empty handed, Yarb-Gnock will be lining his quarters with all our hides! Fight, you dogs!
Icon Catti-brie
Catti-brie:
Friend, ye've already lost this fight. If it's choosing between us and this Yarb-Gnock, one beating or another, I'd advise ye to choose Yarb-Gnock and get to running. At least ye'll get to delay the inevitable a while.
Icon Portrait GoblinWarleader
Goblin Warleader:
Never! I defy the inevitable! Attack!
5 Defeat the Goblin Warleader This goblin warleader has his forces willing to fight to the finish! Take him down a notch!
Icon Wulfgar
Wulfgar:
Right, that's the last of them scattering. And we're not far from Termalaine after all that.
Icon Nayeli
Nayeli:
Let's move quickly, then. We've wasted too much time already... sorry, Yassa. I didn't mean to bump into you.
Icewinddale Portrait Kleeb
Kleeb:
Not Yassa. She's in the middle. Zrang's the legs now.
Icon Ishi
Ishi:
Look, I don't want to tread on anyone's fashion statement, but it seems like it's going to be trickier than it needs to be to know which of the three of you we're talking to if we can only see one of you at any point in time.
Icewinddale Portrait KoboldSlinger2
Zrang:
This is a pear font. A fair point. We need a new name for our new look. This coat makes me feel like a mew knee. A new me, I mean. Change is in the hair. The air.
Icewinddale Portrait Yassa
Yassa:
Ooh, good idea! New name for new times, for hanging with the Champions, going on adventures, hither and yon through Icewind Dale. I'll do the hithering! Zrang, yoning's on you!
Icon Nayeli
Nayeli:
Oh, gods... so much destruction.
Icon Bruenor
Bruenor:
I was hopin' it wouldn't look as bad as it did before. Figured tha hot blood o' tha fight must have been cloudin' me sight, like. But Termalaine's gone...
Icon Celeste
Celeste:
The survivors are gathered together. We can be thankful the injuries weren't as bad as they could have been... wait. You there! Child! I'm sorry, I didn't even think to ask your name last time. We've just come back from the mines. Can you tell us how things fare?
Icewinddale Portrait Boy
Unnulf:
Unnulf, at your service Champions. Folk have been looking for you. There's been word from other towns. Dougan's Hole, Good Mead, Easthaven, Caer-Dineval, Caer-Konig. The dragon hit them all. They're all... they're saying the towns are gone...
Icon Nayeli
Nayeli:
It's all right, child. Come, we'll help your folk get organized to move. Termalaine's people can't stay here. They won't last long enough to rebuild.
Icon Wulfgar
Wulfgar:
Making for Bryn Shander will be best. There'll be room and resources there for refugees... but wait. It looks like we've got some work to do first!
6 Defeat 25 Monsters The dragon's destruction has driven a mob of hares into a frenzied panic -- and this wolf pack is following to take advantage of some easy hunting!
7 Defeat 25 Monsters The hares have bolted, leaving the wolves looking for scrappier fare!
Icon Bruenor
Bruenor:
Them wolves is fallin' back. Can anybody see what they're doin'?
Icewinddale Portrait KoboldSlinger2
Zrang:
Me! I can see. Just let me get up top.
Icewinddale Portrait Kleeb
Kleeb:
Ouch! Watch where you're climbing! Just let me get close, I'll teach you a lesson!
Icewinddale Portrait Yassa
Yassa:
Ha, too late! I'm the tall one now... hey! No pulling!
Icon Bruenor
Bruenor:
All right, then... can anybody else see what them wolves is doin'?
Icon Catti-brie
Catti-brie:
Circling around to that pack o' polar bears. They're raiding what's left of Termalaine's houses!
Icon Wulfgar
Wulfgar:
We need to stop them! The townsfolk will need all the supplies that are left to stay alive!
8 Collect 25 Bags of Goat Flanks Polar bears are intent on ransacking the town's stores of frozen meat -- and the wolves have picked up the scent! Save these supplies, and quickly!
9 Defeat 25 Monsters The wolves limp off finally, but these hungry polar bears aren't going anywhere! Stand fast!
10 Defeat the Albino Bear An albino bear whips its polar bear kin into a fighting frenzy!
Icon Nayeli
Nayeli:
All right, the townsfolk are ready. Whatever supplies can be claimed have been gathered. Vellynne has her dogsleds set up to carry the worst of the wounded. It's time to move.
Icewinddale Portrait KoboldSlinger2
Zrang:
And it's time to decide, then. This journey marks new beginnings. Fresh tarts. Fresh starts. Siblings! Our name?
Icewinddale Portrait Kleeb
Kleeb:
We need a name that's intimidating. A name that's majestic.
Icewinddale Portrait Yassa
Yassa:
Something tall, so very tall, we're so tall! Tall as a human, woo!
Icewinddale Portrait KoboldSlinger2
Zrang:
Ah! Hew Maan! Perfect!
Icon Ishi
Ishi:
... You think so... ?
Icewinddale Portrait KoboldSlinger2
Zrang:
Indeed. Very inconspicuous. 'Is that three kobolds in a trench coat?' some will say. 'Why, no! That person is clearly Hew Maan!'
Icon Ishi
Ishi:
I guess there's no arguing with that.
11 Defeat 25 Monsters The movement of the survivor group has attracted the attention of an axe beak pack -- and the last of the polar bears is looking to take advantage of the birds' assault!
12 Defeat 25 Monsters One more push against the axe beaks should get them to reconsider their commitment to this fight. But a swarming mass of hares is distracting them from fleeing!
Icon Hew Maan
Hew Maan:
The axe beaks have scattered. Though these hares don't seem to be going away...
Icon Nayeli
Nayeli:
They'll clear the path as we get moving. Everyone stick together. Deekin, what are you doing? Stay with the formation.
Icon Deekin
Deekin:
Dooooom. Emergency doom. That way you go is wrong, boss. This way is better. Deekin... feels it.
Icon Catti-brie
Catti-brie:
Maybe what ye're feeling is just a touch o' fatigue, Deekin. But Wulfgar and I have walked these trails many a time. We're on the route to Bryn Shander, I promise.
Icon Deekin
Deekin:
Of course. Bryn Shander will be safe. It's just... dooooom...
Icon Nayeli
Nayeli:
I promise we'll all be on the lookout for doom, my friend. We have civilians with us. We need to keep everyone safe. Come on, now.
13 Collect 25 Rabbit's feet These hares just don't want to get out of your way. Claiming a few rabbits' feet as trophies might convince them luck isn't on their side!
14 Defeat 25 Monsters The hares are going fully out of control now! Clear this lagomorph mob out!
15 Defeat the BOSS The hares break at last! But the reforming mob of axe beaks drives them back toward you!
Icon Bruenor
Bruenor:
Right, that's them axe beaks sent scatterin' at last. We gotta get back ta makin' time... oi! Get away from me, ye rangy rabbit mob. What's gotten inta these critters?
Icon Walnut
Walnut:
They're looking hungry, though that's too normal by far in Icewind Dale right now.
Icon Deekin
Deekin:
Doooom...
Icon Hew Maan
Hew Maan:
Deekin? Are you all right, shorter kobold friend?
Icon Wulfgar
Wulfgar:
Surely even hungry, they're smart enough to recognize they won't be making a meal of us anytime soon?
Icon Deekin
Deekin:
... ... ... doooom...
Icon Catti-brie
Catti-brie:
Let's just keep moving. If they keep rushing us, they'll get tired o' getting bashed back eventually.
Icon Deekin
Deekin:
... ... ... ... ... ... dooooooom...
16 Defeat 25 Monsters Breaking from the forest at last, you leave the hares behind you! No, just kidding.
Icon Bruenor
Bruenor:
That'll do ye fer, ye bucktoothed pests. They're scatterin' finally.
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
Scattering, but not running. They'll be back.
Icon Wulfgar
Wulfgar:
This isn't normal, even for the amount of abnormal plaguing the vale right now. Vellynne, in your travels, have you seen anything like this hare mob before?
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
Once or twice. But not with enough interest to feel any need to investigate. My kobolds and I are usually on a deadline.
Icon Nayeli
Nayeli:
I've been meaning to ask you about your drivers. And specifically, the two who appear rather dead.
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
There's not much to say, really. They were loyal servants in life once. Now they're happily able to serve again.
Icon Bruenor
Bruenor:
Happy ain't quite what I'd call that glazed expression they're wearin'. Downright forbiddin' if ye ask me.
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
You just need to stand beside them in a fight to really get to know them. And I'm sure you'll have plenty of additional opportunities...
17 Defeat 25 Monsters Against all odds, the ranks of the hares are finally thinning. But a goblin bandit patrol thankfully steps up to fill the gap!
Icon Wulfgar
Wulfgar:
The goblins are already on their way, but they threaded through our lines like a tailor's needle. We had townsfolk scatter to avoid them. Let's get them back here, and quickly.
Icon Catti-brie
Catti-brie:
I see a group fallen way behind. But it's all right. It looks like they're running to catch up.
Icon Jarlaxle
Jarlaxle:
They're running unexpectedly quickly. And waving weapons. At us!
Icon Celeste
Celeste:
They're showing signs of chardalyn corruption! We need to get to them. Come on!
18 Collect 25 Chardalyn Dragon Pieces You understand with sudden clarity what's behind these townsfolk lagging behind! Seize these corrupting shards of chardalyn, and quickly!
19 Defeat 25 Monsters A wolf pack on the hunt crosses your path! And guess what they're hunting! No, really! Guess!
Icon Minsc
Minsc:
Wolves are circling back again! Be ready for second charge!
Icon Calliope
Calliope:
I think we've got at least one more freaking charge to worry about first. Who else hears that shrieking sound?
Icon Wulfgar
Wulfgar:
Peryton! It's diving. Watch the sky!
Icon Catti-brie
Catti-brie:
The wolves are moving! Everybody on guard!
20 Defeat the Peryton The wolves don't take kindly to you interrupting their hare hunt -- but another peryton has been drawn to stalk the Termalaine survivors!
21 Defeat 25 Monsters Even as the lesser wolves flee, a winter wolf pack on the hunt focuses in on what looks like easy prey! Keep the survivors safe!
22 Defeat 25 Monsters The winter wolves are breaking under your powerful response to their predation. But the goblin bandits have been shadowing you -- and are ready to take over!
Icon Wulfgar
Wulfgar:
We're getting hit hard on two fronts. We need to regroup! Get all the survivors back behind our line!
Icon Ishi
Ishi:
Can't keep track of everyone. Someone's missing. No, two someones. Where are Deekin and Hew Maan?
Icon Jarlaxle
Jarlaxle:
The kobold triplets won't be hard to spot. They have a unique look.
23 Collect 25 Goblin Spears These goblins are out for blood! Disarming a few of them might help them rethink this fight.
Icon Bruenor
Bruenor:
Them goblins is regroupin'. We gotta move!
Icon Ishi
Ishi:
No! Deekin and Hew Maan are not here! They have gone!
Icon Nayeli
Nayeli:
At the worst possible time. Deekin! Hew Maan! Sound off!
Icon Jarlaxle
Jarlaxle:
'Hew Maan'? Really? You're doing this too?
Icon Nayeli
Nayeli:
How many names do you use on a regular basis?
Icon Jarlaxle
Jarlaxle:
Well, that's different. That's all about... you know, larceny and such.
Icon Nayeli
Nayeli:
We don't get to decide much in this life. Deciding your own name and having others accept it should be a fairly small thing, it seems to me.
Icon Jarlaxle
Jarlaxle:
Fair point. Deekin, Hew Maan, you idiot kobolds! Where are you?
24 Defeat 25 Monsters As the goblin bandits press, their compatriots send a fusillade to pin you down! Oh, and the hares are just passing through!
25 Defeat the Dire Wolf With their war-trained dire wolf backing them up, the goblins try to overwhelm you!
Icon Wulfgar
Wulfgar:
The goblins are breaking, finally. So where are our missing kobolds? Did the bandits take them?
Icon Minsc
Minsc:
Bandits are not kobold thieves this day. There, back at edge of forest. Minsc spots what look like tracks, so Minsc and Boo investigate. Path in snow shows light kobold and heavy kobold, which is three kobolds on one set of feet. They have broken off from main group, and headed out across snow.
Icon Nayeli
Nayeli:
What in fate's name are they doing? That's the same course Deekin was trying to head off along before...
Icon Bruenor
Bruenor:
Well, we ain't leavin' 'em behind. There's shelter 'nuff in these woods, and I reckon most o' Termalaine's folk can use a respite. Oarus! Vellynne! We need ta leave ya here fer a tick, and get ta trackin' down a pair o' errant kobolds. A four o' errant kobolds.
Icewinddale Portrait OarusMasthew
Oarus:
Go quickly, then. We have enough stout hands here to mount a defense if needs be.
Icewinddale Portrait VellynneHarpellOutdoor
Vellynne:
Likewise, my crew and I will keep an eye out for trouble. And for your return.
Icon Nayeli
Nayeli:
Then let's get moving. Champions! Let's go!
26 Defeat 25 Monsters Following kobold tracks out across the barrens sees you cross paths with another pack of hares! And wolves trying to turn them into snacks aren't far behind!
27 Defeat 25 Monsters The wolves seem like they're trying to get away from this fight. But the hares are keeping them hemmed in!
Icon Calliope
Calliope:
I am running out of freaking patience with these hares! I've got a killer recipe for rabbit stew I want to threaten them with, but I'm pretty sure they know Icewind Dale hasn't got a stewpot big enough to hold them all!
Icon Minsc
Minsc:
We have bigger problem. Scurrying of hares is making mess of snow. We may lose kobold tracks if we do not act quickly!
28 Collect 25 Kobold Tracks These scattered kobold footprints are your only hint of where Deekin and Hew are heading. Get to tracking, if these hares will let you!
29 Defeat 25 Monsters The tracks lead you into a snowy trench -- and the hares are along for the ride!
Icon Bruenor
Bruenor:
This trench ain't natural no how, but I got no idea what mighta made it. And this end's got fresher dirt than where we came down. Some creature's been diggin' here...
Icon Catti-brie
Catti-brie:
What's big enough to have dug this trench, but not so big that we can't see it? There's no sign o' anything out on the snow except these blasted hares.
Icon Celeste
Celeste:
Something that can hide where we can't see it. Do you feel that trembling sound?
Icon Bruenor
Bruenor:
Bulette on tha move underground! Watch fer where it breaks! Then hit it hard!
30 Defeat the Bulette The hares are going crazy -- because this bulette means to tear apart the trench, and to take you with it!
31 Defeat 25 Monsters Your need to get away from these hares is getting more serious by the minute!
Icon Celeste
Celeste:
Look. There are bits of mangled metal appearing where the ground is torn up here ... or is it stone? And signs of great heat.
Icon Catti-brie
Catti-brie:
Something hit here to carve this whole trench out. But what? And how could it have been moving fast enough to do so much damage?
Icon Jarlaxle
Jarlaxle:
If we keep moving, we're going to find out. I can see something up ahead. Something big...
32 Defeat 25 Monsters The end of this trench was Deekin and Hew's destination, and you're ready to follow! You and these hares...
Icon Nayeli
Nayeli:
Tyr give me strength... what is that?
Icon Celeste
Celeste:
A crashed nautiloid... how extraordinary.
Icon Jarlaxle
Jarlaxle:
Let's pretend for a second that none of us know what a nautiloid is, so you can explain what a nautiloid is.
Icon Celeste
Celeste:
It's a vessel... a ship of the air and the planes... crafted and controlled by illithids.
Icon Bruenor
Bruenor:
Mind flayers! What in tha name o' me gran's best calamari dippin' sauce is them squid-faced miscreants doin' in Icewind Dale?
Icon Nayeli
Nayeli:
Judging by the damage done to their ship, not much. But what in the world could have brought Deekin and Hew here?
Icon Bruenor
Bruenor:
We got one way ta find out and no chances ta mess up. We gotta get in there quick, and... oi. What's that?
Icon Jarlaxle
Jarlaxle:
We're not alone. The ship is lousy with goblin scavengers. And they don't look like they're overly interested in letting us pass!
33 Collect 25 Nautiloid Pieces This crashed nautiloid holds your missing friends -- but there's no telling what kind of mayhem might be caused by goblins peeling components off this magical wreck. Grab them up!
34 Defeat 25 Monsters The ferocity of these goblin raiders has the hares finally looking for an exit from this fight! Help them along!
Icon Bruenor
Bruenor:
Tha goblins is fallin' back finally. We just got their snipers ta worry about.
Icon Catti-brie
Catti-brie:
I'm a little worried about why they fell back so fast... and why the snow is moving!
35 Defeat the Carrion Crawlers A pair of carrion crawlers are on the hunt! And the goblins are looking to use those monsters' attacks as cover while they cut you down!
Icon Calliope
Calliope:
Two ravenous aberrations down, none to go. Are we ready?
Icon Minsc
Minsc:
Minsc is ready. And Minsc can confirm last of kobold tracks are there. Leading straight inside.
Icon Ishi
Ishi:
Deekin, I swear. First we save you, then I kill you for this.
Icon Calliope
Calliope:
By all the gods high and low, what is that smell?
Icon Walnut
Walnut:
That's the smell of a lot of animals cooped up indoors. It's positively pungent in here.
Icon Jarlaxle
Jarlaxle:
Something's moving ahead. Hares! They're everywhere! How did they get past us?
Icon Walnut
Walnut:
They didn't. I think this is where they've been coming from! There must have been thousands of them living here.
Icon Bruenor
Bruenor:
Well, we ain't got time ta waste on them, one way or another. We gotta get out o' this cargo hold quick. Come on!
36 Defeat 25 Monsters The mystery of where the hares have been coming from is finally solved! Now if you can only get past them!
Icon Minsc
Minsc:
Minsc attempts to assess hares' numbers so as to suggest attack strategy, but is unable to count sufficiently high.
Icon NPC Boo
Boo:
Squeak!
Icon Calliope
Calliope:
I'm pretty sure a long, drawn-out scream would get that point across with fewer words. These freaking things won't stop coming!
Icon Catti-brie
Catti-brie:
Wait... there's something else coming too. Those snouts! I'd know them anywhere! Deekin! Hew! Look, it's our kobolds!
Icon Bruenor
Bruenor:
Oi... is it just me, or was Deekin and Hew not quite so lengthy in tha bloodstained fangs department before...?
Icon Catti-brie
Catti-brie:
Not our kobolds! Not our kobolds!!!
37 Defeat 25 Monsters A pack of kobold vampire spawn makes Deekin and Hew's fate even more uncertain. Take these undead down!
38 Collect 25 Scattered Laser Blasters The vampire spawn can't be allowed to claim the unknown power of these unearthly weapons. Collect them, and quickly!
39 Defeat 25 Monsters As fast as you drive these vampire spawn back, still more press you!
Icon Nayeli
Nayeli:
We've got undead every way we turn. Everyone stay close!
Icon Bruenor
Bruenor:
One thing about fightin' kobold vampire spawn, it lets ye keep yer swingin' low ta tha ground.
Icon Nayeli
Nayeli:
If you're looking for more of an upper-body workout, there's something taller coming in quick. No... wait... it can't be!
Icon Bruenor
Bruenor:
Tha Hero o' tha Vale?! What in black blazes is he doin' up here? And how is he even up here ta do whatever he's doin' up here? I lost count o' how many times we done killed this guy already!
Icon Catti-brie
Catti-brie:
A good question for later. For now, watch out!
40 Defeat the Resurrected Hero of the Vale An old foe puts in an unexpected reappearance! But you can't get to the resurrected Hero of the Vale until you take these vampire spawn kobolds down!
41 Defeat 25 Monsters The vampire spawn numbers are finally starting to thin! Keep hitting them hard!
Icon Bruenor
Bruenor:
Oi. I ain't much likin' tha look o' this...
Icon Celeste
Celeste:
Psi-chambers. Just like those we saw beneath Undermountain. Illithid technology.
Icon Minsc
Minsc:
Is no sign yet of Deekin or Hew. Is likely perhaps that with all undead roaming, they hid selves away?
Icon Nayeli
Nayeli:
I'm finding it even stranger that we haven't seen any sign of mind flayers yet. Or of their usual servants. Undead aren't their normal style. Perhaps whatever crashed their ship killed them?
Icon Bruenor
Bruenor:
That'd save us some trouble fer sure. But whether they're workin' fer tha mind flayers or not, we gotta get tha last o' these undead finished off!
42 Defeat 25 Monsters The last of the vampire spawn have followed you from the cargo bay. Finish them off!
Icon Minsc
Minsc:
Minsc sees hares scampering in, and hears clunking sound approaching. Is vampire spawn wearing metal boots, perhaps?
Icon Calliope
Calliope:
Looks more like construct dogs to me. What are those?
Icon Bruenor
Bruenor:
Iron defenders, looks like. Construct dogs is apt. Hit 'em hard!
43 Collect 25 Manacles The iron defenders are packing manacles -- and you'd best not find out what for! Grab them!
Icon Calliope
Calliope:
Ah gods, no! The mind flayers are coming! There!
Icon Bruenor
Bruenor:
Where? I don't see nothin'!
Icon Calliope
Calliope:
Look... down, I guess. Wait, what?
Icon Nayeli
Nayeli:
What are these diminutive illithids the constructs are defending? Mind flayers don't have... children, do they?
Icewinddale Portrait Vorryn
Vorryn:
Children? They call us children, Dredavex! Remarkably rude.
Icewinddale Portrait Dredavex
Dredavex:
They mean no harm, Vorryn. And they may be of aid to us.
Icon Bruenor
Bruenor:
Don't care how tall ye is or ain't, illithid. Tha only aid ye'll be gettin' from us is helpin' ye hasten yerselves ta whatever foul afterlife is waitin' fer ye!
44 Defeat 25 Monsters These constructs are out of control! Push harder!
Icon Bruenor
Bruenor:
One more push and we'll be on them illithid blighters. These construct dogs is leavin' all kinds o' holes in their line!
Icon Catti-brie
Catti-brie:
There's something strange going on, though. Those pint-sized illithids are clearly directing the iron defenders... but they're not directing them at us. It's like they're trying to get them under control...
Icewinddale Portrait Dredavex
Dredavex:
Finally! You see, Vorryn? They can process complex tasks and visual information. They will be of great use to us.
Icewinddale Portrait Vorryn
Vorryn:
We are sorry that these constructs are so zealous in their attempts to collect specimens. Regular service will be restored imminently.
Icon Bruenor
Bruenor:
Oi! What's that crashin' in through tha far construct line!
Icewinddale Portrait Dredavex
Dredavex:
Oh, foo. The girallon zombie specimen has escaped.
Icewinddale Portrait Vorryn
Vorryn:
Regular service will be restored imminently, but not as imminently as we had hoped...
45 Defeat the Girallon Zombie A girallon zombie joins the fray -- and the iron defenders are taking advantage of its presence to try to finish you off!
Icon Nayeli
Nayeli:
All right, you two clearly aided us in that fight, so I'm open to detente. But I promise you, none of us have any patience for illithid trickery.
Icon Celeste
Celeste:
I don't think these are illithids, Nayeli. At least not the illithids we know. I've heard rumors of creatures such as these, created when a mind flayer attempts to spawn an illithid tadpole in a gnome host and something goes wrong.
Icewinddale Portrait Vorryn
Vorryn:
And something goes right, you should say. Gnome ceremorphs are we! A clearly superior creature. And we mean no harm to you. Vorryn am I.
Icewinddale Portrait Dredavex
Dredavex:
And Dredavex, I. Indeed, our meeting may be fortunate. For we are on a specimen-hunting expedition, and as you can see, some of those specimens are having... containment issues.
Icon Catti-brie
Catti-brie:
This ship is full o' creatures ye kidnapped, ye mean? And a whole bunch o' them turned out to be undead that have all gotten free? That seems a more direct way o' putting it.
Icewinddale Portrait Vorryn
Vorryn:
Well, yes. Mistakes were made.
Icon Celeste
Celeste:
Indeed. I think we need to speak more about your mission here, Vorryn. But your misprogrammed iron defenders look as though they're regrouping for another assault.
Icewinddale Portrait Dredavex
Dredavex:
Oh, foo. Mistakes were made.
Icon Bruenor
Bruenor:
Feh! Can't get close 'nuff ta fight these constructs with all them hares in tha way.
Icon Jarlaxle
Jarlaxle:
Is it safe to assume that these hares are another part of your collection-gone-bad scheme?
Icewinddale Portrait Vorryn
Vorryn:
Mistakes were made.
Icewinddale Portrait Dredavex
Dredavex:
Mistakes. But no more! We wish to depart these lands, but our nautiloid is damaged, as you see. A psi-crystal we must find, but we cannot leave the nautiloid! With insufficient power, we must constantly monitor life support systems, or even more specimens will spoil.
Icon Bruenor
Bruenor:
And ye think we got nothin' better ta do than go huntin' one o' these psi-crystals down fer ye? I've got some bad news fer ye, ceremorph...
Icon Nayeli
Nayeli:
Vorryn, when your ship is powered up again, will it fly once more? And do you mean to leave these lands permanently?
Icewinddale Portrait Vorryn
Vorryn:
Yes and yes. We will collect less hazardous specimens, perhaps. The fauna in this place are most aggressive.
Icon Nayeli
Nayeli:
Then you can count on our aid. Just help us finish off these iron defenders first. Then you can tell us more about this psi-crystal you need.
46 Defeat 25 Monsters You're finally in a position to drive the last of the iron defenders back! Or at least you were until the hares showed up again!
47 Defeat 25 Monsters Pushing the iron defenders back on one flank just sees them reform ranks on the other side!
Icewinddale Portrait Dredavex
Dredavex:
The psi-crystal is needed to give a spark to the nautiloid's control system, you see? Many are scattered in the propulsion room ahead, but all broken. Broken! Rare they are, but the ship had sensed them near here before the crash.
Icewinddale Portrait Vorryn
Vorryn:
Near, but not sure where. So we build a detector! Any working psi-crystal within 5 miles, it will ping. Ping!
Icewinddale Portrait Dredavex
Dredavex:
Ping!
Icon Bruenor
Bruenor:
Nayeli, I'm still not gettin' what's goin' on here. We ain't yet seen no hide nor hair o' Deekin or Hew. We got tha survivors ta get back ta. With all we got goin' on, we ain't got time fer a side quest right now.
Icon Nayeli
Nayeli:
I think this quest will save us time, Bruenor. If the ceremorphs can get this ship flying, we can carry the survivors of Termalaine to Bryn Shander in short order. And then we can arrange a second drop off for the rest of us before the ceremorphs depart.
Icon Bruenor
Bruenor:
A drop off... at Sunblight fortress is what ye're thinkin'. Aye, that's a solid plan.
Icon Celeste
Celeste:
And an urgent one, I suspect. Xardorok's chardalyn dragon was destroyed, but we don't know what else he might have planned. With so many towns fallen, Icewind Dale will be ripe for the taking.
Icewinddale Portrait Dredavex
Dredavex:
Excellent then! It is decided. We need only retrieve the detector and collect broken crystals for its calibration. Come. Come!
48 Collect 25 Broken Crystals Grabbing up these shattered crystals would be difficult enough while dealing with a last wave of iron defenders. But the vampire spawn are back!
49 Defeat 25 Monsters The vampire spawn make a push against you -- as though they're trying to drive you toward an even deadlier threat!
Icon Bruenor
Bruenor:
Oi! Is ye ceremorphs gonna be findin' that detector anytime soon? We're gettin' hammered here.
Icewinddale Portrait Vorryn
Vorryn:
I know it was here somewhere. It's as though someone has reorganized this place! But who?
Icewinddale Portrait Dredavex
Dredavex:
Who?
Icon Buff TsucoraQuori
Tsucora Quori:
I hunger. I will feast on your hearts, your minds, your dreams. I will possess your flesh, and your screams will be a soothing balm when I am done.
Icon Calliope
Calliope:
I'm going to take a wild guess that it's this charmer. What in the name of everything unnatural is this thing?!
Icon Celeste
Celeste:
A quori! A creature from nightmare. What's it doing here?!
Icewinddale Portrait Dredavex
Dredavex:
Vorryn, you were supposed to have locked the quori specimen up. Am I to do everything around here?
Icon Bruenor
Bruenor:
Oi! Less yakkin' and more attackin'! 'Tis makin' its move!
50 Defeat the Tsucora Quori This quori means to make a meal of you, body and mind -- and a last band of vampire spawn are along for the ride! Take this aberration down!
Icewinddale Portrait Dredavex
Dredavex:
All right, after minor setbacks, the detector is calibrated. It will do its work for you. It activates now!
Icon Bruenor
Bruenor:
Oi! 'Tis pingin' up a storm already. I think ye need ta recalibrate yer recalibratin'. Unless there's been a psi-crystal hidin' right here tha whole time.
Icon Deekin
Deekin:
Bosses? Deekin thought he heard known voices. Is it safe to come out now?
Icon Hew Maan
Hew Maan:
There you are! And here we are! Deekin went out into the snow, see, and I went to try to bring him back, but we got lost, and then he found the ship, but there were undead everywhere, so we ran up here, but then than creepy claw thing was skulking around, and hey! Here was this storage closet, so...
Icon Celeste
Celeste:
Hew, thank you. I think we understand how you got here. And I think I've figured out something else besides. Deekin. That strange crystal you found in the mines of Termalaine. May I see it, please?
Icon Deekin
Deekin:
Crystal is here. And crystal is shining, see? Even prettier than before. Pretty doooom.
Icon Celeste
Celeste:
Deekin's been carrying a psi-crystal all this time... and that's what's been calling him out into the wastes. The magic in the crystal must have forged a connection to the ship. It wanted to go where it was needed.
Icon Nayeli
Nayeli:
And now it has. Deekin, I'm sorry we didn't help you figure out what the crystal's calling meant. And thanks for making this the shortest side quest ever undertaken. Vorryn, Dredavex, you need to get this nautiloid flying again. And while you do, we all need to plan for bringing Xardorok's reign of terror to an end.
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