Deadwinter Day (Karlach) is one of the adventures in the Midwinter event.
| No adventure image yet | Deadwinter Day (Karlach) |
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| Description | |
| Patrol the outskirts of Longsaddle on Deadwinter Day. | |
| Details | |
Requirement(s) |
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Objective(s) |
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Restriction(s) |
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Reward(s) |
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| Additional | |
| none | |
| Formation | |
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Variants[]
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Let's March! Description Patrol the outskirts of Longsaddle on Deadwinter Day with Karlach! Details Requirement(s)
Must have completed "Deadwinter Day (Karlach)"
Must have Karlach availableObjective(s)
Tier1: Complete Area 75 (this is the only available Tier during Time Gates).
Tier2: Complete Area 250.
Tier3: Complete Area 600.
Tier4: Complete Area 1200.
Restriction(s)
Karlach joins the formation. She can't be moved or removed.
Only Champions in the front two columns can deal damage.
Getting to know Karlach: As a tank, Karlach is best in the front of the formation. Will you use her as a support or as your main DPS?Reward(s)
x???
Additional none Formation
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This Is The Best Day Description Patrol the outskirts of Longsaddle on Deadwinter Day. Details Requirement(s)
Must have completed "Deadwinter Day (Karlach)"
Must have Karlach availableObjective(s)
Tier1: Complete Area 125 (this is the only available Tier during Time Gates).
Tier2: Complete Area 350.
Tier3: Complete Area 800.
Tier4: Complete Area 1400.
Restriction(s)
Karlach joins the formation. She can't be moved or removed.
Karlach starts with The Fury of Avernus and Rage abilities unlocked.
An animated Clive also joins the formation.
All damage against enemies is reduced to 1 until Karlach has at least 20 Rage stacks. (This includes click damage!)
Karlach gains an additional Rage stack whenever any other Champion in the formation attacks.
Getting to know Karlach: Karlach's Rage kicks in after lots of attacks happen. If she's tanking a lot of enemies, her Rage will grow more quickly.Reward(s)
x???
Additional none Formation
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Zariel's Champion Description Patrol the outskirts of Longsaddle on Deadwinter Day. Details Requirement(s)
Must have completed "Deadwinter Day (Karlach)"
Must have Karlach availableObjective(s)
Tier1: Complete Area 175 (this is the only available Tier during Time Gates).
Tier2: Complete Area 450.
Tier3: Complete Area 1000.
Tier4: Complete Area 1600.
Restriction(s)
Karlach joins the formation. She can't be moved or removed.
Other than Karlach, you may only use Champions with a STR of 10+ and a CHA of 13+.
Getting to know Karlach: As Zariel's Champion, Karlach can always be used in Zariel Patron challenges. Which Champions will you use with her?Reward(s)
x???
Additional none Formation
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No adventure image yet Deadwinter Day (Karlach) Free Play Description Patrol the outskirts of Longsaddle on Deadwinter Day. Details Requirement(s)
Must have completed "Deadwinter Day (Karlach)"
Objective(s)
Free Play.
Restriction(s)
No Restrictions.
Reward(s)
x???
Additional none Formation
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| bandit | 2 | 2 | |
| beast | 26 | 1 | Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
| boss | 0 | 10 | Farideh[WL 2], Grimm[WL 3] |
| dwarf | 4 | 0 | |
| drow | Warning - Waves value should be set between 0 and 50 ! (click this link for more info) Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 | ||
| fey | 6 | 2 | Minsc[WL 1] |
| fiend | 0 | 1 | Brother Uriah[WL 4], Ezmerelda[WL 5], Farideh[WL 2], Havilar[WL 6], Jaheira[WL 1], Reya, Turiel, Wyll |
| flying | 13 | 0 | |
| half-elf | 0 | 1 | |
| hit-based | 1 | 0 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 7], Windfall[WL 8] |
| human | 2 | 1 | Dynaheir, Ezmerelda[WL 9], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| humanoid | 2 | 2 | Dynaheir, Ezmerelda[WL 9], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| melee | 47 | 9 | |
| ranged | 11 | 1 | |
| static | Warning - Waves value should be set between 0 and 50 ! Warning - Bosses value should be set between 0 and 10 ! Warning - Both Waves and Bosses values shouldn’t be set to 0 ! nihil×2 | ||
| undead | 24 | 4 | Brother Uriah[WL 4], Ezmerelda, Jaheira[WL 1], Minsc[WL 1], Nerys, Volo[WL 10], Wyll[WL 11], Zorbu |
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ 2.0 2.1 Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
- ↑ Only valid with Grimm’s Giant Hunter specialization, and all boss enemies also count as Giants for the purposes of all abilities that care about such things.
- ↑ 4.0 4.1 Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Ezmerelda’s Guide to Fiends Feat.
- ↑ See details about Havilar’s special mechanics.
- ↑ Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ 9.0 9.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
Waves’ details[]
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | outdoors | Giant Rat | beast melee |
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| 2 | outdoors | Giant Rat, Wild Dog | beast melee | |
| 3 | outdoors | Wild Dog | beast melee | |
| 4 | outdoors | Sprite Rider, Wild Dog | beast fey melee | |
| 5 | outdoors | Sprite Rider ×10 | beast fey melee | |
| Boss | outdoors | Blink Dog | boss fey melee | |
| 6 | outdoors | Giant Rat, Sprite | beast fey flying melee |
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| 7 | outdoors | Giant Rat, Giant Spider | beast melee | |
| 8 | outdoors | Giant Spider, Zombie Spider | beast undead melee | |
| 9 | outdoors | Zombie Spider | undead melee | |
| 10 | outdoors | Zombie Spider ×10 | undead melee | |
| Boss | outdoors | Skull-Face Spider | boss beast melee | |
| 11 | outdoors | Giant Rat, Wild Dog | beast melee |
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| 12 | outdoors | Bat, Giant Rat | beast flying melee | |
| 13 | outdoors | Bat, Cursed Rat, Will-o'-Wisp | beast undead flying melee | |
| 14 | outdoors | Bat, Cursed Rat, Will-o'-Wisp | beast undead flying melee | |
| 15 | outdoors | Will-o'-Wisp ×10 | undead melee | |
| Boss | outdoors | Banshee | boss undead melee | |
| 16 | indoors | Bat, Giant Rat | beast flying melee |
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| 17 | indoors | Bat, Giant Spider | beast flying melee | |
| 18 | indoors | Bat, Giant Rat | beast flying melee | |
| 19 | indoors | Bat, Giant Spider | beast flying melee | |
| 20 | indoors | Giant Spider ×10 | beast melee | |
| Boss | indoors | Graverobber | boss half-elf humanoid bandit melee | |
| 21 | outdoors | Bear, Wolf | beast melee |
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| 22 | outdoors | Skeleton, Will-o'-Wisp | undead melee | |
| 23 | outdoors | Blockade, Ghoul, Skeleton Archer | undead hit-based static melee ranged | |
| 24 | outdoors | Ghoul, Skeleton Archer, Will-o'-Wisp | undead melee ranged | |
| 25 | outdoors | Ghoul ×5, Will-o'-Wisp ×5 | undead melee | |
| Boss | outdoors | Zombie Red Fellowship Commander | boss undead melee | |
| 26 | outdoors snow | Bear, Giant Rat | beast melee |
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| 27 | outdoors snow | Giant Rat, Wild Dog | beast melee | |
| 28 | outdoors snow | Giant Rat, Wild Dog | beast melee | |
| 29 | outdoors snow | Pixie | fey flying ranged | |
| 30 | outdoors snow | Pixie ×10 | fey flying ranged | |
| Boss | outdoors snow | Pixie Leader | boss fey melee | |
| 31 | outdoors snow | Pixie | fey flying ranged |
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| 32 | outdoors snow | Bear, Wolf | beast melee | |
| 33 | outdoors snow | Bear, Wolf | beast melee | |
| 34 | outdoors snow | Thief, Wild Dog | beast human humanoid bandit melee | |
| 35 | outdoors snow | Thief ×10 | human humanoid bandit melee ranged | |
| Boss | outdoors snow | Shifty Bandit Thief | boss human humanoid bandit melee | |
| 36 | outdoors snow | Giant Rat, Wild Dog | beast melee |
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| 37 | outdoors snow | Giant Rat, Skeleton | beast undead melee | |
| 38 | outdoors snow | Dwarf Ghost, Ghoul, Skeleton | dwarf undead melee | |
| 39 | outdoors snow | Ghoul, Shadow, Skeleton | undead flying melee | |
| 40 | outdoors snow | Ghoul ×5, Shadow ×5 | undead flying melee | |
| Boss | outdoors snow | Shadow Ghoul | boss undead melee | |
| 41 | indoors | Skeleton | undead melee |
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| 42 | indoors | Dwarf Ghost, Skeleton Archer, Zombie Villager | dwarf undead melee ranged | |
| 43 | indoors | Skeleton Archer, Zombie Villager | undead melee ranged | |
| 44 | indoors | Zombie Villager | undead melee | |
| 45 | indoors | Zombie Villager ×10 | undead melee | |
| Boss | indoors | Ghast | boss undead melee | |
| 46 | indoors | Zombie Villager | undead melee |
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| 47 | indoors | Dwarf Ghost, Skeleton Archer, Zombie Villager | dwarf undead melee ranged | |
| 48 | indoors | Ghoul, Skeleton, Skeleton Archer | undead melee ranged | |
| 49 | indoors | Dwarf Ghost, Ghoul, Skeleton | dwarf undead melee | |
| 50 | indoors | Ghoul ×3, Skeleton ×4, Skeleton Archer ×3 | undead melee ranged | |
| Boss | indoors | Devourer | boss fiend ranged |
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