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Deadwinter Day (Fen) is one of the adventures in the Midwinter event.

Icon Deadwinter Day (Fen) Deadwinter Day (Fen)
Description
Patrol the outskirts of Longsaddle on Deadwinter Day.
Details
Requirement(s)
Requirements sign No Requirements
Objective(s)
Objectives sign Complete Area 50.
Restrictions(s)
Restriction sign No restrictions
Reward(s)
Icon Eldath Favor x???and only during Time GatesGold Fen Chest
Additional
none
Formation
Formation Midwinter Fen


Variants[]

  • Icon Mirtwinter Day Mirtwinter Day
    Description
    Patrol the outskirts of Longsaddle on Deadwinter Day with Mirt the Moneylender.
    Details
    Requirement(s)
    Requirements sign Must have completed "Deadwinter Day (Fen)"
    Must have Fen available
    Objective(s)
    Objectives sign Tier1: Complete Area 75 (this is the only available Tier during Time Gates).
    Icon empty slot Tier2: Complete Area 250.
    Icon empty slot Tier3: Complete Area 600.
    Icon empty slot Tier4: Complete Area 1200.
    Restrictions(s)
    Restriction sign Fen joins the formation. She can be moved, but not removed.
    Mirt joins the formation.
    Only Champions in Mirt's column can deal damage.
    Getting to know Fen: Fen increases the damage of all Champions in her column, including herself.
    Reward(s)
    Icon Eldath Favor x??? Gold Fen Chest
    Additional
    none
    Formation
    Formation Midwinter Fen Mirt
  • Icon The Wise and the Warlocks The Wise and the Warlocks
    Description
    Patrol the outskirts of Longsaddle on Deadwinter Day with the wisest of your Champions.
    Details
    Requirement(s)
    Requirements sign Must have completed "Deadwinter Day (Fen)"
    Must have Fen available
    Objective(s)
    Objectives sign Tier1: Complete Area 125 (this is the only available Tier during Time Gates).
    Icon empty slot Tier2: Complete Area 350.
    Icon empty slot Tier3: Complete Area 800.
    Icon empty slot Tier4: Complete Area 1400.
    Restrictions(s)
    Restriction sign Fen joins the formation. She can be moved, but not removed.
    Vajra and redeemed Zariel join the formation. They're here for moral support.
    You may only use Warlocks, Black Dice Society Champions, or Champions with WIS 15+.
    Getting to know Fen: Surround Fen with Champions that have high Wisdom scores to make her (and other Warlocks) attack faster!
    Reward(s)
    Icon Eldath Favor x??? Gold Fen Chest
    Additional
    none
    Formation
    Formation Midwinter Fen Wise
  • Icon Oh Great, More Mist! Oh Great, More Mist!
    Description
    Patrol the outskirts of Longsaddle on Deadwinter Day as the mist of Ravenloft envelop the city.
    Details
    Requirement(s)
    Requirements sign Must have completed "Deadwinter Day (Fen)"
    Must have Fen available
    Objective(s)
    Objectives sign Tier1: Complete Area 175 (this is the only available Tier during Time Gates).
    Icon empty slot Tier2: Complete Area 450.
    Icon empty slot Tier3: Complete Area 1000.
    Icon empty slot Tier4: Complete Area 1600.
    Restrictions(s)
    Restriction sign Fen joins the formation. She can be moved, but not removed.
    The weather is foggy.
    You can't use Champions with ranged attacks, except for Desmond.
    1-2 zombies spawn with each wave. They don't drop gold nor count towards quest progress.
    Strahd spawns as a second boss in each boss area. He must also be defeated to progress.
    Getting to know Fen: Now that you've unlocked her, you can use Fen to speed up your progress in Patron challenges!
    Reward(s)
    Icon Eldath Favor x??? Gold Fen Chest
    Additional
    none
    Formation
    Formation Midwinter Fen Mist
  • Icon Deadwinter Day (Fen) Free Play Deadwinter Day (Fen) Free Play
    Description
    Patrol the outskirts of Longsaddle on Deadwinter Day.
    Details
    Requirement(s)
    Requirements sign Must have completed "Deadwinter Day (Fen)"
    Objective(s)
    Objectives sign Free Play.
    Restrictions(s)
    Restriction sign No Restrictions.
    Reward(s)
    Icon Eldath Favor x???
    Additional
    none
    Formation
    Formation Midwinter Fen

Waves[]

Type Waves Bosses Favored By
bandit 2 2
beast 26 1 Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu
dwarf 4 0
fey 6 2 Minsc[WL 1]
fiend 0 1 Brother Uriah[WL 2], Ezmerelda[WL 3], Farideh[WL 4], Havilar[WL 5], Jaheira[WL 1], Reya, Turiel, Wyll
flying 13 0
half-elf 0 1
hit-based 1 0 Binwin, Ezmerelda, Grimm, Hew Maan[WL 6], Windfall[WL 7]
human 2 1 Dynaheir, Ezmerelda[WL 8], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu
humanoid 2 2 Dynaheir, Ezmerelda[WL 8], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu
melee 47 9
ranged 11 1
undead 24 4 Brother Uriah[WL 2], Ezmerelda, Jaheira[WL 1], Minsc[WL 1], Nerys, Volo[WL 9], Wyll[WL 10], Zorbu

Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Only one type of monsters for a given Champion depending on the chosen specialization.
  2. 2.0 2.1 Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
  3. Only valid with Ezmerelda’s Guide to Fiends Feat.
  4. Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
  5. See details about Havilar’s special mechanics.
  6. Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
  7. Only valid with Windfall’s Black Dragon's Corrosion specialization.
  8. 8.0 8.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
  9. Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
  10. Only valid with Wyll’s The Soulless Feat.

Waves’ details[]

Wave Tags Monsters Monster Tags Image
1 outdoors Giant Rat beast melee Monster Fey BlinkDog
2 outdoors Giant Rat, Wild Dog beast melee
3 outdoors Wild Dog beast melee
4 outdoors Sprite Rider, Wild Dog beast fey melee
5 outdoors Sprite Rider ×10 beast fey melee
Boss outdoors Blink Dog boss fey melee
6 outdoors Giant Rat, Sprite beast fey flying melee Monster Beast SkullFaceSpider
7 outdoors Giant Rat, Giant Spider beast melee
8 outdoors Giant Spider, Zombie Spider beast undead melee
9 outdoors Zombie Spider undead melee
10 outdoors Zombie Spider ×10 undead melee
Boss outdoors Skull-Face Spider boss beast melee
11 outdoors Giant Rat, Wild Dog beast melee Monster Undead Banshee
12 outdoors Bat, Giant Rat beast flying melee
13 outdoors Bat, Cursed Rat, Will-o'-Wisp beast undead flying melee
14 outdoors Bat, Cursed Rat, Will-o'-Wisp beast undead flying melee
15 outdoors Will-o'-Wisp ×10 undead melee
Boss outdoors Banshee boss undead melee
16 indoors Bat, Giant Rat beast flying melee Monster Humanoid GraveRobber
17 indoors Bat, Giant Spider beast flying melee
18 indoors Bat, Giant Rat beast flying melee
19 indoors Bat, Giant Spider beast flying melee
20 indoors Giant Spider ×10 beast melee
Boss indoors Graverobber boss half-elf humanoid bandit melee
21 outdoors Bear, Wolf beast melee Monster Undead ZombieRedFellowshipCommander
22 outdoors Skeleton, Will-o'-Wisp undead melee
23 outdoors Blockade, Ghoul, Skeleton Archer undead hit-based static melee ranged
24 outdoors Ghoul, Skeleton Archer, Will-o'-Wisp undead melee ranged
25 outdoors Ghoul ×5, Will-o'-Wisp ×5 undead melee
Boss outdoors Zombie Red Fellowship Commander boss undead melee
26 outdoors snow Bear, Giant Rat beast melee Monster Fey PixieLeader
27 outdoors snow Giant Rat, Wild Dog beast melee
28 outdoors snow Giant Rat, Wild Dog beast melee
29 outdoors snow Pixie fey flying ranged
30 outdoors snow Pixie ×10 fey flying ranged
Boss outdoors snow Pixie Leader boss fey melee
31 outdoors snow Pixie fey flying ranged Monster ShiftyBanditThief
32 outdoors snow Bear, Wolf beast melee
33 outdoors snow Bear, Wolf beast melee
34 outdoors snow Thief, Wild Dog beast human humanoid bandit melee
35 outdoors snow Thief ×10 human humanoid bandit melee ranged
Boss outdoors snow Shifty Bandit Thief boss human humanoid bandit melee
36 outdoors snow Giant Rat, Wild Dog beast melee Monster Undead ShadowGhoul
37 outdoors snow Giant Rat, Skeleton beast undead melee
38 outdoors snow Dwarf Ghost, Ghoul, Skeleton dwarf undead melee
39 outdoors snow Ghoul, Shadow, Skeleton undead flying melee
40 outdoors snow Ghoul ×5, Shadow ×5 undead flying melee
Boss outdoors snow Shadow Ghoul boss undead melee
41 indoors Skeleton undead melee Monster Undead Ghast
42 indoors Dwarf Ghost, Skeleton Archer, Zombie Villager dwarf undead melee ranged
43 indoors Skeleton Archer, Zombie Villager undead melee ranged
44 indoors Zombie Villager undead melee
45 indoors Zombie Villager ×10 undead melee
Boss indoors Ghast boss undead melee
46 indoors Zombie Villager undead melee Monster Fiend Devourer
47 indoors Dwarf Ghost, Skeleton Archer, Zombie Villager dwarf undead melee ranged
48 indoors Ghoul, Skeleton, Skeleton Archer undead melee ranged
49 indoors Dwarf Ghost, Ghoul, Skeleton dwarf undead melee
50 indoors Ghoul ×3, Skeleton ×4, Skeleton Archer ×3 undead melee ranged
Boss indoors Devourer boss fiend ranged