Bel's Forge is one of the adventures in the campaign Baldur's Gate: Descent into Avernus.
| Begin to unravel Bel's intentions as you enter an active volcano! | |||
| Requirement(s) | Must have completed "Questlines" | ||
| Objective(s) | |||
| Restriction(s) | |||
| Rewards(?) | Formation |
| |
Variants[]
Extreme Heat[]
Fire and Brimstone[]
| Begin to unravel Bel's intentions while fighting fire and fiends! | ||||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | In each non-boss area, one Lesser Fire Elemental appears with each wave. They do not count towards quest progress, nor do they drop gold. The Elemental’s movement is 300% faster. If the Elemental hits with an attack, it explodes (and dies) and all champions lose 20% of their HP. In each boss area a Cultist of Zariel appears. You must defeat this additional boss to advance. | |||
| Rewards(?) | Formation |
| ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
| Patron: Elminster | ||||
Flames of Avernus[]
| File:Icon Flames of Avernus.png | Begin to unravel Bel's intentions as you enter an active volcano! | |||
| Requirement(s) | ||||
| Objective(s) | ||||
| Restriction(s) | Every 10 seconds, a random formation slot catches fire for 10 seconds, dealing damage to any Champion occupying it equal to 10% of their max health every second. You may not use Cleric Champions. | |||
| Rewards(?) | Formation |
| ||
| Patron: Mirt | ||||
| Patron: Vajra | ||||
| Patron: Strahd | ||||
| Patron: Zariel | ||||
| Patron: Elminster | ||||
Waves[]
| Type | Waves | Bosses | Favored By |
|---|---|---|---|
| aberration | 2 | 0 | Imoen[WL 1], Lae'zel, Zorbu |
| armor-based | 0 | 5 | Binwin, Ezmerelda, Gazrick, Grimm, Hew Maan[WL 2], Lucius, Selise[WL 3], Windfall[WL 4], Wulfgar |
| bandit | 4 | 0 | |
| beast | 3 | 0 | Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
| construct | 1 | 0 | Kalix[WL 5], Wyll[WL 6] |
| demon | 6 | 0 | |
| devil | 25 | 5 | |
| fey | 3 | 0 | Minsc[WL 1] |
| fiend | 28 | 6 | Brother Uriah[WL 7], Ezmerelda[WL 8], Farideh[WL 9], Havilar[WL 10], Jaheira[WL 1], Reya, Turiel, Wyll |
| flying | 14 | 0 | |
| giant | 1 | 0 | Grimm[WL 11] |
| goblin | 1 | 0 | |
| hit-based | 1 | 2 | Binwin, Ezmerelda, Grimm, Hew Maan[WL 2], Windfall[WL 4] |
| human | 5 | 0 | Dynaheir, Ezmerelda[WL 12], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| humanoid | 8 | 1 | Dynaheir, Ezmerelda[WL 12], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu |
| lycanthrope | 3 | 0 | |
| melee | 48 | 9 | |
| monstrosity | 1 | 1 | Ezmerelda[WL 13], Imoen[WL 1], Minsc[WL 1] |
| ogre | 1 | 0 | |
| ranged | 2 | 1 | |
| spawner | 0 | 1 | |
| tiefling | 4 | 0 | |
| undead | 7 | 1 | Brother Uriah[WL 7], Ezmerelda, Jaheira[WL 1], Minsc[WL 1], Nerys, Volo[WL 14], Wyll[WL 15], Zorbu |
Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ 2.0 2.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Selise’s Aggressive stance.
- ↑ 4.0 4.1 Only valid with Windfall’s Black Dragon's Corrosion specialization.
- ↑ Only valid with Kalix’s Hunt the Bound Feat.
- ↑ Only valid with Wyll’s The Heartless Feat.
- ↑ 7.0 7.1 Only valid with Brother Uriah’s Book of Exalted Deeds specialization.
- ↑ Only valid with Ezmerelda’s Guide to Fiends Feat.
- ↑ Only valid with Farideh’s Pact with Lorcan specialization, and all boss enemies also count as demonic Fiends for the purposes of all abilities that care about such things.
- ↑ See details about Havilar’s special mechanics.
- ↑ Only valid with Grimm’s Giant Hunter specialization, and all boss enemies also count as Giants for the purposes of all abilities that care about such things.
- ↑ 12.0 12.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
- ↑ Only valid with Ezmerelda’s Guide to Monstrosities Feat.
- ↑ Only valid with Volo’s Volo's Guide to Spirits and Specters specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
| Wave | Tags | Monsters | Monster Tags | Image |
|---|---|---|---|---|
| 1 | hellish outdoors | Spined Devil | fiend devil flying melee |
|
| 2 | hellish outdoors | Spined Devil | fiend devil flying melee | |
| 3 | hellish outdoors | Bearded Devil | fiend devil melee | |
| 4 | hellish outdoors | Spined Devil, Vrock | fiend devil flying melee | |
| 5 | hellish outdoors | Vrock ×7, Spined Devil x3 | fiend devil flying melee | |
| Boss | hellish outdoors | Greater Spined Devil | boss fiend devil hit-based melee | |
| 6 | hellish underground | Scarecrow, Skeletal Horse | construct undead melee | |
| 7 | hellish underground | Vampire Spawn | human undead melee | |
| 8 | hellish underground | Rotting Corpse x2, Flying Monkey | static hits-based beast melee | |
| 9 | hellish underground | Lesser Gibbering Mouther | fiend beast melee | |
| 10 | hellish underground | Cursed Cow x5, Cursed Rat x5 | beast melee | |
| Boss | hellish underground | Nightmare | boss fiend hits-based melee | |
| 11 | hellish underground | Zombie Spider | undead melee |
|
| 12 | hellish underground | Gazer | aberration ranged | |
| 13 | hellish underground | Batiri Goblin Spear Thrower | goblin humanoid ranged | |
| 14 | hellish underground | Yellow Musk Zombie | undead melee | |
| 15 | hellish underground | Kenku Rogue ×10 | humanoid kenku melee | |
| Boss | hellish underground | Doppelganger | armor-based melee | |
| 16 | hellish underground | Shadowy Rat | beast melee |
|
| 17 | hellish underground | Aldani | monstrosity melee | |
| 18 | hellish underground | Ogre Battering Ram | ogre giant melee | |
| 19 | hellish underground | Uthgardt Barbarian | humanoid uthgardt melee | |
| 20 | hellish underground | Zombie Villager, Zombie Spider, Abyssal Chicken, Elturel Ghoul | undead fiend demon melee | |
| Boss | hellish outdoors | Bel's Tyranosaurus Zombie | boss undead armor-based | |
| 21 | hellish outdoors | Abyssal Chicken, Spined Devil | fiend demon devil flying melee |
|
| 22 | hellish outdoors | Abyssal Chicken, Spined Devil | fiend demon devil flying melee | |
| 23 | hellish outdoors | Vrock | fiend melee | |
| 24 | hellish outdoors | Spined Devil, Vrock | devil fiend flying melee | |
| 25 | hellish outdoors | Spined Devil x6, Vrock x4 | devil fiend flying melee | |
| Boss | hellish outdoors | Lucille | boss fiend devil armor-based melee | |
| 26 | hellish outdoors | Madcap | fey melee | |
| 27 | hellish outdoors | Madcap | fey melee | |
| 28 | hellish outdoors | Spined Devil | fiend devil flying melee | |
| 29 | hellish outdoors | Zombie Villager, Madcap | undead fey melee | |
| 30 | hellish outdoors | Zombie Villager x4, Lemure x4, Zombie, Yellow Musk Zombie | undead fiend devil melee | |
| Boss | hellish outdoors | Abyssal Remorhaz | boss monstrosity melee | |
| 31 | hellish outdoors | Avernus Bandit | bandit tiefling human humanoid melee |
|
| 32 | hellish outdoors | Avernus Bandit | bandit tiefling human humanoid melee | |
| 33 | hellish outdoors | Avernus Bandit, Wererat | bandit tiefling human humanoid lycanthrope melee | |
| 34 | hellish outdoors | Wererat | humanoid lycanthrope melee | |
| 35 | hellish outdoors | Wererat x6, Avernus Bandit x4 | bandit tiefling human humanoid lycanthrope melee | |
| Boss | hellish outdoors | Rat King | boss humanoid melee | |
| 36 | hellish underground | Spined Devil | fiend devil flying melee |
|
| 37 | hellish underground | Spined Devil | fiend devil flying melee | |
| 38 | hellish underground | Lesser Imp | fiend devil flying melee | |
| 39 | hellish underground | Spined Devil, Vrock | fiend devil flying melee | |
| 40 | hellish underground | Spined Devil x5, Vrock x5 | fiend devil flying melee | |
| Boss | hellish underground | Bone Devil | boss fiend devil armor-based melee | |
| 41 | hellish underground | Vrock | fiend melee |
|
| 42 | hellish underground | Lemure, Bearded Devil | fiend devil melee | |
| 43 | hellish underground | Lemure | fiend devil melee | |
| 44 | hellish underground | Bearded Devil | fiend devil melee | |
| 45 | hellish underground | Bearded Devil x10 | fiend devil melee | |
| Boss | hellish underground | Ice Devil | boss fiend devil melee | |
| 46 | hellish underground | Lemure | fiend devil melee |
|
| 47 | hellish underground | Lemure, Bearded Devil | fiend devil melee | |
| 48 | hellish underground | Bearded Devil | fiend devil melee | |
| 49 | hellish underground | White Abishai, Black Abishai | fiend devil melee | |
| 50 | hellish underground | White Abishai x5, Black Abishai x5 | fiend devil melee | |
| Boss | hellish underground | Bel | boss fiend devil armor-based ranged melee |
Transcript[]
| Begin to unravel Bel's intentions as you enter an active volcano! | ||||||
| Area | Goal | Quests & Cinematics | ||||
Bruenor: |
Well, look there. There's tha doors ta tha forge swingin' wide. Looks like we got our welcome. But these devil guards don't look none too happy about it. | |||||
Nayeli: |
Everyone stay close together. Even deposed as lord of Avernus, Bel wields considerable power. There's as much of a chance of this being a trap as an invitation. | |||||
Arkhan: |
Let him set his traps. There is no challenge that we cannot overcome with Tiamat's guidance. | |||||
Nayeli: |
And on that note, Arkhan, remember -- we're here to gather intelligence first and foremost. If Tiamat's... directives are ultimately our best option, we'll stand with you. But if Bel knows something about Elturel's fate that helps us restore the city safely to the world, we act on that first. | |||||
Bruenor: |
Agreed. Ain't no question o' tha endgame. If this archfiend needs ta go down, tha Champions'll do what needs ta be done. But if there's a right time ta take on Bel and a wrong time, we're gonna play it careful till we figure out which is which. | |||||
Minsc: |
Devils are moving. They mean to stop us entering! | |||||
Bruenor: |
Feh. Let 'em try. Champions! Let's go! | |||||
| 1 | Defeat 25 Monsters | Bel's Forge is open to you -- but the last of these devil guards apparently haven't been told to accept your calling card! | ||||
| 2 | Defeat 25 Monsters | Spined devils reform ranks to keep you from entering the forge. Hit them hard! | ||||
| 3 | Collect 25 Bearded Devil Weapons | Another fiendish force joins the fray! Disarm these opportunistic attackers while you can! | ||||
Jarlaxle: |
Watch yourselves! We're being hit from both sides! | |||||
Minsc: |
Infernal reinforcements are everywhere. But where do they come from? | |||||
Bruenor: |
Feh. I'm gettin' a good idea. Look there! | |||||
![]() Lucille: |
Champions! So delightful to see you again. | |||||
Nayeli: |
You're a bit late to this party, pit fiend. I take it Ralzala's ritual is giving you some trouble tracking us? Sorry to make things so difficult for you. | |||||
![]() Lucille: |
As well you should. The more you task me, outworlders, the more delight I'll take in torturing all your smugness from you before the end! | |||||
| 4 | Defeat 25 Monsters | Lucille's forces hem you in against the forge's defenders -- and a pack of vrocks in thrall to the pit fiend add an aerial assault to the spined devils' attack! | ||||
![]() Lucille: |
Reform ranks, you maggots! Don't let these insects escape again! | |||||
Nayeli: |
Once more, devil, all you manage to confirm with your attacks against us is that you're not up to facing the Champions. What will it take to get you to give this up? | |||||
![]() Lucille: |
I have my orders, outworlder. I will deliver the Champions to Avernus's justice! And I will hear you beg for mercy before the end! | |||||
| 5 | Defeat the Greater Spined Devil | The greater spined devil who leads these fiends for Lucille is ordered to hold the entrance to the forge against you! | ||||
Jarlaxle: |
The doors are clear! Everybody move! | |||||
Bruenor: |
Nay, hold up! We get boxed inta that entryway, we'll be sittin' ducks fer Lucille's force ta close in behind us! | |||||
Nayeli: |
No... look! They're pulling back! It's as I thought. Whoever Lucille serves, they haven't given her leave to involve Bel in her hunt. She won't enter the forge this day. | |||||
![]() Lucille: |
Fools. I have no need to pursue you. Bel will deal with you as you deserve -- and when you die at his hands, I promise you, your souls will be mine! | |||||
Jarlaxle: |
All right. Everyone on your toes. This hallway ahead is suspiciously empty. | |||||
Minsc: |
Minsc tries this, but toes get tired quickly. Also, is harder to walk. | |||||
Jarlaxle: |
Maybe just stay alert and look around, then. | |||||
Asharra: |
Magic spiking nearby... illusion by its tenor. | |||||
Bruenor: |
Look sharp! There's somethin' materializin' ahead. Illusions o' scarecrows and skeletons? Not sure what we gotta fear from enemies that ain't gonna be able ta touch us. | |||||
Dhadius: |
No... that's shadow magic! It's real enough that if it hits you, you'll feel it! | |||||
Bruenor: |
Regular game plan, then. Champions! Hit these half-real blighters, fast and hard! | |||||
| 6 | Defeat 25 Monsters | A gauntlet of illusions appears to be Bel's first test. Show the fallen archfiend that the Champions are up to any challenge! | ||||
| 7 | Defeat 25 Monsters | A deadly pack of unreal vampire spawn emerge from the shadows. Don't let them surround you! | ||||
Nayeli: |
Bel changing up our foes fast and furiously keeps things interesting, at least. What's next? | |||||
Asharra: |
Familiar creatures... to me at least. Flying monkeys of Chult! Watch yourselves! | |||||
Bruenor: |
Gonna need ta watch out fer that wall o' dinosaur carcass materializin' between us and them first! We gotta get through that shadow barrier, or them monkeys is gonna have a field day with us trapped on tha wrong side o' it! | |||||
| 8 | Defeat 25 Monsters | Two illusions from Chult threaten to hold you fast. Push through! | ||||
| 9 | Defeat 25 Monsters | A mad pack of illusory gibbering mouthers threatens your grip on sanity. Hold on! | ||||
Jarlaxle: |
I can see something ahead. A throne room... | |||||
Celeste: |
Hopefully we'll find Bel there. These illusory challenges he's throwing at us clearly aren't meant to dissuade us from seeking him. | |||||
Jarlaxle: |
It's all got the feel of some kind of test. There's another side quest coming. Mark my words. | |||||
Minsc: |
Minsc believes that if test, whoever wrote test is doing excellent job digging back into previous adventures for source materials. Watch out! | |||||
| 10 | Defeat the Nightmare | Cursed cows! Cursed rats! A nightmare in flight! All these blasts from the past won't hold you! | ||||
Minsc: |
That is last of them. No, wait... something else approaches! | |||||
Bruenor: |
Them's pretty heavy footsteps fer an illusion. That's a fire giant! Everybody on yer guard! | |||||
![]() Fire Giant: |
Harumph... | |||||
Jarlaxle: |
Well. I just... I don't think I've ever been so effectively dissed before. That giant's condescension check is off the charts. | |||||
Bruenor: |
Well, if that's what it took fer him ta just walk on past us, I'm good with it. No point in pickin' a fight we don't need. | |||||
Bruenor: |
Nice place. Fer an infernal hells-lair, that is. And I ain't got ta guess who tha big red blighter on tha skull throne is. | |||||
Nayeli: |
No. Champions, meet Bel, former lord of Avernus, and present servant of Zariel. Ah, but that chafes you, doesn't it, devil? | |||||
![]() Bel: |
You mistake my delight for anger, outworlder. A common misunderstanding. As is your... incomplete knowledge of my place in Avernus. And the power I wield. In Zariel's service, of course. | |||||
Nayeli: |
Shall we speak of our purpose in coming here, then? Or is there more testing to be done? | |||||
![]() Bel: |
Ha! You are in the Nine Hells, mortal. There is always testing to be done! | |||||
| 11 | Defeat 25 Monsters | Bel, former archduke of Avernus, summons up another force of illusory challengers. Stand fast! | ||||
| 12 | Defeat 25 Monsters | As the last of the illusory spiders are put down, a force of unreal gazers swoops in! | ||||
| 13 | Collect 25 Batiri Goblin Sticks | The magical shades of distant foes surround you -- but their spears carry an all-too-real bite! Disarm these illusory goblins, and quickly! | ||||
| 14 | Defeat 25 Monsters | From Batiri goblins to deadly yellow musk zombies! Bel is pulling out all the stops to challenge you! | ||||
Bruenor: |
This fight is like some kind o' 'best o' Chult' retrospective. | |||||
Asharra: |
Indeed. It is almost enough to make one feel homesick. | |||||
Jarlaxle: |
Oddly, when I feel homesick, it's most often for the parts of home that aren't trying to kill me. | |||||
| 15 | Defeat the Doppelganger | A force of unreal kenku lead a vicious doppelganger in a brutal assault! | ||||
| 16 | Defeat 25 Monsters | Rats conjured from shadow swirl around you. These illusory creatures have you surrounded! | ||||
| 17 | Defeat 25 Monsters | The aldani lobsterfolk of Chult are the final illusory force shaped by Bel! Hit them hard! | ||||
![]() Bel: |
Most excellently done! Stand down, then, Champions. Take a moment to collect yourselves. And when you're done, I will have you collect a little something for me. | |||||
Celeste: |
More tests, Bel? What is it exactly that you hope we prove to you? You no doubt have intelligence of our path across Avernus so far. The things we've done. The threats we've overcome. | |||||
![]() Bel: |
Oh, I know all that and more, cleric. One of Selûne's faithful, by those worthless tokens you wear? You're a long way from your god's protection here. | |||||
Celeste: |
You underestimate the power of that protection, Bel. As you underestimate the Champions' resolve if you think these tests of yours will break us. | |||||
![]() Bel: |
Breaking you is not my will, mortal. But if we are to... engage in a relationship of mutual gain, I must understand your capabilities. And so, you will do me this boon. In the hallway beyond those doors there are a small number of threats to be dealt with. Go. Assess and eliminate. Then return to me. | |||||
Bruenor: |
Can't help but notice ye dinna phrase gettin' our aid as askin' fer it, devil. | |||||
![]() Bel: |
Very observant, dwarf. And no. Bel does not make requests of his servants... | |||||
Jarlaxle: |
Well, this all bodes well. I can't count the number of traps we might be walking into here. | |||||
Minsc: |
Minsc hears howling of ogres ahead that suggest they, too, are caught in trap. Or that ogres are trap, but especially easy to spot. | |||||
Dhadius: |
Some kind of containment magic in the walls here. These might have been intruders, trying to reach the throne room and trapped here by Bel's magic. | |||||
Nayeli: |
Either way, we know what we have to do. Whatever Bel is looking for, let's give him a show. | |||||
| 18 | Collect 25 Bone Necklaces | Bel's follow-up challenge will be an easy one for the Champions. And the tooth-and-bone necklaces these ogres wear will make great souvenirs! | ||||
| 19 | Defeat 25 Monsters | A pack of evil barbarians wandering Avernus have breached Bel's sanctum. Taking them out will put you further in the archdevil's favor! | ||||
![]() Bel: |
Oh, how charming! You've looted the bodies, as mortals do. Strings and teeth. Delightful. | |||||
Nayeli: |
We just wanted to be sure to provide you proof of our deeds, given how interested you seem in assessing us. You can add these to whatever Champions scrapbook you're putting together. | |||||
Bruenor: |
Oi! What's that shriekin' sound? | |||||
![]() Bel: |
It sounds as though you missed one of the creatures I sent you to deal with. Several demerits, Champions. Sloppy work. | |||||
Jarlaxle: |
Look sharp! Zombie t-rex breaking in! | |||||
![]() Bel: |
Well! Even more teeth on that one. You should have plenty to collect, Champions. But save one tooth for me, will you? My scrapbook, as you call it, is far from complete... | |||||
| 20 | Defeat 1 Zombie Tyranosaurus | This tyrannosaurus zombie is a potent threat! One more chance to put your fighting prowess on display! | ||||
Asharra: |
That zombie coughing up ghouls was an unwelcome surprise. None of the undead tyrannosaurs of Chult have learned that trick, thankfully. | |||||
Nayeli: |
Here's your tooth, Bel. Enjoy it. Now, is it time to speak? | |||||
![]() Bel: |
Oh, so very close, mortal. I am most impressed with your battle prowess under controlled conditions. But of course, test conditions can never reproduce the effect of the challenges of the real world. | |||||
Jarlaxle: |
Side quest. Called it. | |||||
![]() Bel: |
Indeed! So perceptive for a mortal. You see, I'm suddenly captivated by the idea of collecting teeth! Never thought of myself as needing a hobby, but here we are. So you will travel to the site of a crashed flying fortress. Seek out the abyssal creature that lairs there. Bring me back a tooth. A trifling task for the Champions, I'm sure. | |||||
Bruenor: |
Told ye tha last time, devil. I got issues with bein' ordered around. | |||||
![]() Bel: |
As I told you, dwarf, I don't ask my servants -- I tell them. But as to my friends? Well, that can be a different level of conversation. So while you're doing my bidding, you can think on how much my friendship might be worth to you... | |||||
Bruenor: |
I don't mind tha amount o' runnin' around we been doin' on Avernus so far. But runnin' around on our own versus runnin' around at some archdevil's beck and call... this ain't sittin' right with me is all I'm sayin'. | |||||
Celeste: |
I don't disagree, Bruenor. So the faster we get this task completed, the faster we can engage Bel for what we need to know. Challenging him won't do any good. You can see that in him. His subjugation to Zariel has turned his pride toxic. We'll need to work around that carefully. | |||||
Jarlaxle: |
Speaking of working around... looks like we've got trouble waiting for us outside. | |||||
![]() Lucille: |
Champions. Still alive? How fortunate. | |||||
Nayeli: |
Your expression says otherwise, pit fiend. You were hoping that Bel would finish us off? You stuck around in the hope you could claim the victory for yourself? | |||||
![]() Lucille: |
Insolence. My forces are ready for you. Prepare for the end! | |||||
| 21 | Defeat 25 Monsters | You have your mission from Bel -- but Lucille's forces are intent on seeing you fail before you begin! | ||||
| 22 | Defeat 25 Monsters | The abyssal chickens that swarm the battlefield prevent you from making any headway against this devil assault! | ||||
Nayeli: |
We're getting pinned down here. We need to open up this fight! | |||||
![]() Lulu: |
There's a break in the devil line. We can make it to the war machine! Come on! | |||||
Bruenor: |
Ye heard tha hollyphant. Let's take this fight on tha road. We scatter up Lucille's forces, we can take 'em on our terms. Lulu, stay airborne and keep yer eyes set fer that crashed fortress. Everybody else, come on! | |||||
| 23 | Defeat 25 Monsters | As the war machine speeds away from Bel's Forge, a pack of Lucille's vrock thralls pursues from the air! | ||||
![]() Lulu: |
There! I see it! Crashed fortress just beyond the ash cloud! | |||||
Bruenor: |
I got eyes on it. Now ta get this rig turned that way, and hopefully lose some o' them vrocks while we're at it. | |||||
Jarlaxle: |
Most of them are in a tight holding pattern, right on top of us. Get clear of the war machine as soon as we stop -- and get ready to fight. | |||||
| 24 | Defeat 25 Monsters | The ruins of the flying fortress will need clearing out -- starting with all the fiendish forces that pursue you! | ||||
Minsc: |
Minsc wonders what manner of fortress this must have been? Like some kind of giant sword blade, it is. | |||||
Jarlaxle: |
And it presumably acted like one when it fell. Looks like a third of it was buried underground when it crashed. | |||||
Minsc: |
Minsc sees something emerging from ash cloud. Last of devil forces are approaching! | |||||
![]() Lucille: |
There they are! Surround them! Take them all down! | |||||
Bruenor: |
I had just about 'nuff o' this. I got another too-tall red devil chafin' me right now with orders and tests. But since I can't deal with him yet, I'm gonna tide meself over by dealin' with this one! Come on! | |||||
| 25 | Defeat Lucille | Lucille takes point as she whips her forces into a battle frenzy! Stand fast! | ||||
Minsc: |
Minsc believes that if devils ever hold organized sporting spectacle, this Lucille will be first-place finisher in 'fleeing after defeat in combat' event. | |||||
Bruenor: |
Feh. All that runnin' will be helpin' her stay healthy. And I'm bettin' she'll need all tha health she's got when whoever's taskin' her with trackin' us gets ta dealin' with her failin' ta deliver us. | |||||
Nayeli: |
Whoever it is seems to be very forgiving. She's had more second chances than most of the servants of the Nine Hells would have had. | |||||
Bruenor: |
Better tha chance o' her showin' up again, I guess. And if she does show up next time, I'm meanin' ta make it tha last time. | |||||
Nayeli: |
Any sign of whatever abyssal creature Bel has us out here in search of? | |||||
Minsc: |
Nothing yet. But site is lousy with tracks. Small creatures, large creatures, old and recent. And a number recent enough that they may still be here... | |||||
Boo: |
Squeak! | |||||
Minsc: |
Boo is right. Look there! Crazed fey are emerging! | |||||
| 26 | Defeat 25 Monsters | Madcaps and redcaps have thoroughly infested these ruins. Clear them all out! | ||||
| 27 | Defeat 25 Monsters | The chaotic tactics of these murderous fey make them all but impossible to pin down! You'll have to hit them harder! | ||||
Bruenor: |
Somethin' else movin' ahead. Watch yerselves! | |||||
Jarlaxle: |
Wait. That profile looks very familiar. And does anyone else hear annoying chatter? | |||||
![]() Chukka: |
Well, if there aren't parts and soul coins to be found around Fort Knucklebone, go farther afield! Take Barnabas with you for firepower. And don't come back empty-handed! | |||||
![]() Lulu: |
That's Mad Maggie's voice -- which means that's Chukka and Clonk! | |||||
![]() Chukka: |
Yes! It's been a long time, hasn't it hollyphant? | |||||
Minsc: |
Minsc does not mean to interrupt, but more movement ahead is less friendly! Devil patrol approaches! | |||||
| 28 | Collect 25 Soul Coins | A wandering pack of spined devils breaks up your unexpected reunion! Clear them out and collect the soul coins they carry! | ||||
Celeste: |
Chukka, Clonk, it's good to see you both. I hope your scavenging is going well. And perhaps you can help us find what we came for. But... oh, my. You've both taken some injuries in that fight. No... you were wounded already? | |||||
![]() Clonk: |
Get away, Kenku! I defy you! The Champions were seen heading for Bel's Forge, and I must find them -- and you will not get in my way. | |||||
Bruenor: |
What tha... that were Reya Mantlemorn's voice, clear as day! Clonk, ye're sayin' it were she who set those wounds on ye? | |||||
![]() Chukka: |
We have another lucky winner! Congratulations! Now, step right this way and come see your prize! | |||||
| 29 | Defeat 25 Monsters | Reya Mantlemorn is here! But a mass of zombies at the head of another fey assault keeps you held in place! | ||||
![]() Barnabas: |
There you are, you worthless kenku. Every creature dwelling in these ruins is seemingly on the move. If I find out what agitated them, my wrath will be unparalleled! | |||||
Jarlaxle: |
Well, thankfully, this was all totally happening before we arrived. Nothing to do with us. | |||||
![]() Barnabas: |
Ah. It's you lot. | |||||
Celeste: |
Yes, Barnabas, it's us. And you're still quite welcome for the assist we gave you in recovering your missing tooth. You're sounding quite distinguished. | |||||
![]() Barnabas: |
Yes. Well. Wait... are you here with that crazed knight who attacked us earlier? | |||||
Celeste: |
We didn't come to find her, but we'd be grateful if you'd take us to her. To return our favor? | |||||
![]() Barnabas: |
Oh, very well. Follow me. | |||||
![]() Barnabas: |
Through there. I believe she said something about resting before she continued her journey to Bel's Forge. | |||||
![]() Reya: |
Champions! It's you! Thank all the gods! | |||||
Nayeli: |
Reya, it's good to see you. But how did you get here from Elturel? Please tell us the city still stands free. | |||||
![]() Reya: |
It does, but I don't know for how long. Duke Ravengard sent out a number of scouts to seek you, hoping for any news. | |||||
Celeste: |
It's been a complicated journey so far -- but a hopeful one. We think we know... wait. What's that rumbling? | |||||
Bruenor: |
Abyssal remorhaz! Watch out! | |||||
Nayeli: |
That must be the creature Bel sent us out in search of. Reya, fight with us! Champions, take this fiendish creature down! | |||||
| 30 | Defeat the Abyssal Remorhaz | Your quarry reveals itself at last -- and it drives a horde of devils and undead before it! | ||||
Minsc: |
Got it! One tooth from abyssal remorhaz claimed. We have Bel's errand performed. Time to return now. | |||||
Bruenor: |
Oi, where's Barnabas gone? Think that flame skull got a little too close when that remorhaz went down. | |||||
![]() Barnabas: |
Oof! Chukka! Clonk! Get thiwhs creature off me! | |||||
![]() Chukka: |
I am ordered to serve, and serve I do. Up, up, and away! | |||||
Celeste: |
You look no worse for wear, Barnabas. But I fear... oh, my. | |||||
![]() Barnabas: |
My tooth! Lowhst again! Whsay it iwhsn't whso! | |||||
Celeste: |
Chukka, I think it's best if we take our leave of you before Barnabas's temper flares. Though I'm sure we'll meet again. Champions, to the war machine. We need to return to Bel -- and try to find out what he knows. Reya, come. We can exchange stories while we travel. We have much to share. | |||||
![]() Reya: |
You've kept busy, Champions. That's a heroic tale by any account -- and it's still far from finished. | |||||
Nayeli: |
I promise you, the amount of time we've been away from Elturel has been weighing on us all. But Ravengard and the folk of the city hold on? | |||||
![]() Reya: |
For now. The intensity of the battle below the city has increased. The devils and demons are so focused on fighting each other that their stray scouts are easily dealt with. But we're running out of time. Each day feels longer than the last. Looking for some sign of hope... | |||||
Bruenor: |
There's always hope, lass. Don't matter how bad things get, we get through 'em together. Ye're back with us now. And we're all fightin' as one. | |||||
Celeste: |
Hopefully, we can change the city's fortune. We've been pursuing the sword of Zariel all this time, but... well, we're pursuing a line of inquiry with Bel that might yield up results more quickly. One way or another. | |||||
![]() Reya: |
A deal with a devil. Has it come to this? | |||||
Arkhan: |
I don't mean to interrupt, but I could use everyone's eyes up front. I can see hardly anything through this ash cloud. | |||||
Jarlaxle: |
I can. Something moving on an intercept course ahead! Watch out! | |||||
| 31 | Defeat 25 Monsters | A storm of ash scours your route back to Bel's Forge -- and this Avernus bandit pack means to attack from under its cover! | ||||
| 32 | Defeat 25 Monsters | The bandits continue to board the war machine with well-practiced ease. | ||||
Bruenor: |
Could've sworn this trip was faster tha first time. 'Tis like every road on Avernus has a mind o' its own. | |||||
![]() Reya: |
It might be the hardest part of enduring in this nightmare land. It feels like so little time has passed while I pursued you, but I have no idea how long I've been gone from Elturel -- or what might have already befallen the city while I was away. Oh! What was that? | |||||
Bruenor: |
That was our wheels diggin' in! We're in soft sand -- and makin' an unscheduled turn. | |||||
Arkhan: |
Bruenor, help me turn this accursed vehicle! | |||||
Bruenor: |
Right with ye! Get back on course, ye infernal scrap machine! | |||||
| 33 | Defeat 25 Monsters | A wrong turn in the ash cloud leads you into wererat territory! Hold on! | ||||
| 34 | Defeat 25 Monsters | The bandits fall back to regroup -- but a renewed wererat assault threatens to pin you down! | ||||
Minsc: |
Wererats are everywhererats! We cannot hold them back! | |||||
Jarlaxle: |
Those bandits know it. They're making another assault! | |||||
![]() Rat King: |
Hit them hard, troops! Scamper through their defenses! We'll ride in style once this war machine is ours! | |||||
Bruenor: |
If ye can call this bucket o' spare parts and soul coins stylish, ye might wanna rethink a few things about yer life, friend. But either way, this ride belongs ta us. And we got places ta be! | |||||
| 35 | Defeat the Rat King | The rat king who leads these wererats refocuses the pack for a final attack! Send these murderous hitchhikers on their way! | ||||
Bruenor: |
Nobody at tha forge doors this time. Looks like Bel's ready ta stop with all o' this fightin'-fer-tha-sake-o'-fightin' nonsense. | |||||
Minsc: |
Whoops! Minsc believes Bruenor spoke too soon. Entrance hall into forge is not as empty as outside is! | |||||
Nayeli: |
He's pulled his forces in. Another test? Or does he mean to actually try to stop us this time? | |||||
Bruenor: |
I ain't got tha patience ta ask anymore. That feckless fiend wants ta play? We'll show him tha Champions play hard! | |||||
| 36 | Defeat 25 Monsters | On your second entrance into Bel's Forge, the archfiend's illusions are gone -- but his loyal defenders are out in full force! | ||||
| 37 | Defeat 25 Monsters | As fast as you hit them, the spined devils quickly regroup. One more push should take them down! | ||||
| 38 | Collect 25 Imp Horns | A pack of imps attempts to overwhelm you. Clipping these tiny fiends' horns should teach them a lesson! | ||||
Minsc: |
Heavy footsteps coming... larger devils on the move? A pit fiend? | |||||
Jarlaxle: |
No... it's our patronizing fire giant again. | |||||
![]() Fire Giant: |
Harumph... | |||||
Jarlaxle: |
How dare you...! I'm going to... | |||||
Nayeli: |
Stand down, drow. This forge is where the weapons and armor for Zariel's armies are made. There's no telling how many fire giants are wandering around it. We make enemies of them, this'll become a very different fight in a hurry. Come on. | |||||
| 39 | Defeat 25 Monsters | Under the control of spined devils, these vrock thralls fight with unusual focus. Take all these fiends down! | ||||
| 40 | Defeat the BOSS | A bone devil orders these fiends to regroup for a final assault! | ||||
Jarlaxle: |
Throne room ahead! Assuming we can get to it... | |||||
Nayeli: |
We'll get to it. But the longer it takes, the angrier I'm going to be. | |||||
Jarlaxle: |
Speaking of angry, Arkhan's gone awfully quiet. Like, back-to-normal quiet, as opposed to his recent I-would-do-anything-for-Tiamat bluster. Are you keeping an eye on him? | |||||
Nayeli: |
As close as I can. But we're all a little bit distracted at present! | |||||
| 41 | Defeat 25 Monsters | The last of the vrocks try to surround you. Finish these demon thralls once and for all! | ||||
| 42 | Defeat 25 Monsters | The throne room lies ahead -- but a wall of lemures and bearded devils stands between you and your goal! | ||||
Nayeli: |
The bearded devils are fleeing into the throne room. | |||||
Celeste: |
Setting up another welcome, no doubt. This pack of lemures isn't backing down, though. | |||||
Bruenor: |
Well, let's maybe not waste any more time makin' our entrance. Time ta say hi ta Bel again -- and let's take these blob-devils with us! | |||||
| 43 | Collect 25 Scrap Pieces | You've driven the lemures into the throne room -- but in response, they grab up makeshift forge scrap to take you down. Disarm them before their attacks turn more lethal! | ||||
| 44 | Defeat 25 Monsters | With the lemure rabble cleared out, a force of bearded devils steps up -- with Bel watching all! | ||||
![]() Bel: |
Excellently done! Champions, you entertain me well. But it's taking you so long to work through my servants. Perhaps you're not as effective as I had been led to believe. | |||||
Nayeli: |
Brave talk, devil, from one who clings terrified to his throne through the whole of the fight. | |||||
![]() Bel: |
Ha! Your insolence. So refreshing! There are so few in Avernus willing to challenge me. But I promise you, paladin -- if I rise from this throne, we will meet. And we will see how your bravado holds, then. But in the meantime -- fight on! | |||||
| 45 | Defeat the BOSS | This deadly ice devil stands at Bel's beck and call -- and launches itself into the fray at its infernal master's command! | ||||
![]() Bel: |
Well done, Champions! Such fortitude. Such dedication! So let's see how you do against my personal guard! | |||||
Bruenor: |
Gettin' mighty tired o' this game, I gotta admit. This blighter could try ta defeat us if he wanted ta. So what's so all-powerful fascinatin' with this infernal game o' testin' us over and over? | |||||
Jarlaxle: |
I don't know... but I've been watching him. And he's had his eye on Arkhan through this whole fight. | |||||
Nayeli: |
You think he knows about what Arkhan spoke of to us? Or does he suspect? | |||||
Bruenor: |
Only one way ta find out. One more push! Come on! | |||||
| 46 | Defeat 25 Monsters | Bel lays down his final challenge -- and a fight against the elite forces of an archdevil is on! | ||||
| 47 | Defeat 25 Monsters | Wave after wave of lowly lemures are intended to soften you up for a bearded devil assault! | ||||
![]() Bel: |
Such spirit. All the pride of the mortal realm! All your hunger for power and glory. See how far this passion to do good drives you! And understand the boon I give you, by giving you something to fight for. | |||||
Nayeli: |
You can dispense with any 'there'd be no good without evil' claptrap, devil. I've heard it before, and it means even less coming from one such as you. | |||||
![]() Bel: |
Oh! Your words wound me, paladin. Or at least they would if not for your hypocrisy. You speak of good, but do the bidding of the dragon queen? How delicious. | |||||
Arkhan: |
Only I serve Tiamat, fiend. But since you clearly know my mind and my mission, give thought to the fact that the Champions' mission is all that keeps you safe from my mistress's wrath. For now. | |||||
| 48 | Defeat 25 Monsters | These bearded devils are on their last legs already. But what else does Bel have in store for you? | ||||
Minsc: |
Watch out for selves! Devil has risen from throne! | |||||
![]() Bel: |
Ah, such spite. Such fury in you, Arkhan the Cruel! I might make use of you before the end. As I have made such potent use of your mistress, held within her prison -- and with all her loyal forces turned to my side. | |||||
Arkhan: |
You... what...? | |||||
Jarlaxle: |
Look sharp! He's got abishais coming in from all sides! | |||||
Arkhan: |
Deceiver! It was you! Turning the forces of my tower against me! My connection to Tiamat... | |||||
![]() Bel: |
Broken by me. So perhaps a bit too much spite in you, and not enough of the insight that would allow you to know your true enemies, dragonborn. | |||||
Arkhan: |
Fiend! I will make you pay! | |||||
Nayeli: |
Arkhan! Not now! | |||||
Bruenor: |
Too late! Everybody after him! Get through these abishais! And get ta Bel before Arkhan does or we're done! | |||||
| 49 | Defeat 25 Monsters | Bel's connections to Tiamat's revelations are revealed! And if you wish to treat with the former archduke of Avernus, you're running out of time! | ||||
![]() Bel: |
Still impressive! What would it take to force the Champions to surrender, I wonder. How much suffering can you withstand before you break? | |||||
Nayeli: |
Many more powerful than you have wondered that, devil. And it turned out to be their last thought before the end. | |||||
![]() Bel: |
More powerful than me? Clearly, you underestimate my power, paladin. So here. Let me show you what you face today! | |||||
| 50 | Defeat the Bel | With his abishai forces arrayed before him, Bel makes his move! Stand fast! | ||||
Nayeli: |
Arkhan, be careful! We've fought Bel to a standstill, but he's capable of more. Don't push him. Not yet. | |||||
Arkhan: |
You cannot know how much this pains me, Nayeli. But I stand down. For the Champions. For Elturel. | |||||
![]() Bel: |
A wise move, dragonborn. Perhaps you can be taught after all. | |||||
Bruenor: |
Ye can take tha snark down a notch, devil. I'm sure ye'll be wantin' ta spin this fight as another test. But ye know and we know that we fought ye good here, even in yer seat o' power. And I don't think ye wanna find out what happens if we go one last round. | |||||
![]() Bel: |
Ah, dwarf. If you don't survive what's to come, know that there'll be a special place for your soul in my eternal service. | |||||
Bruenor: |
Got a pit fiend outside who's already laid claim ta it. Ye'll have ta fight her fer it. Or maybe I'll just keep it fer meself, and ye can both go... | |||||
Celeste: |
Enough, Bruenor. Bel, from your talk of 'what's to come,' you have some service in mind for us. So why don't we dispense with the posturing at last. We've passed your tests. You know what we can do. And you know why we're here. Talk to us of Elturel. | |||||
![]() Bel: |
Oh, I can say much of Elturel, mortal. Including dangling the prize you seek before you. I know how to return your precious city to your world. And I will help you do so... in exchange for your allegiance... | |||||
| Previous: Questlines | Next: The Sibriex | |||||
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