Beadle & Grimm | ||
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Biography and appearance | ||
Class |
Rogue / Wizard / Barbarian | |
Race |
Dwarf / Human | |
Age |
91 / 26 | |
Alignment |
Neutral / Chaotic Good | |
Role |
Support/Gold / DPS/Support | |
Group |
None | |
Overwhelm |
5 | |
Attributes | ||
STR 13(+1)/18(+4) | DEX 17(+3)/12(+1) | CON 12(+1)/16(+3) |
INT 16(+3)/12(+1) | WIS 10(0)/9(-1) | CHA 8(-1)/14(+2) |
Cooldowns | ||
Base Attack
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6.5s Cooldown | |
Ultimate Attack
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300s Cooldown | |
Eligible for Patrons | ||
Mirt Vajra Strahd Vlahnya
| ||
Swaps | ||
Beadle & Grimm are champions of Idle Champions of the Forgotten Realms. They are obtained from the Midsummer event.
Beadle & Grimm are two Champions in one! Support and DPS Champions able to swap places in the formation on demand. They swap using their Ultimate and have different buffs and abilities. The longer that one is in the formation, the more powerful the other becomes when swapped in.
Backstory[]
“ | Beadle and Grimm have been best friends & adventuring partners their entire lives. Together, they have faced the most dangerous foes their realm had to offer and built a respite alongside the frozen north's harsh realities: The Giant's Bane Tavern. | „ |
Abilities[]
- Beadle and Grimm are so inseparable that if either one qualifies for an adventure restriction based on their tags, ages, ability scores, then both can be used.
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Magic Wand — Beadle's Basic Attack
- Beadle bonks a random enemy with a wand. This unleashes two magic missiles that fly out and hit two other random enemies.
Giant's Bane — Grimm's Basic Attack
- Grimm cleaves through the nearest enemies with his two enormous greatswords.
Tag Team – Level 10 Beadle's Ultimate Attack
Beadle teleports into the center of the battle and explodes with arcane magic, damaging and stunning all enemies. He then slips quietly back into the formation as Grimm leaps away for a brief rest.
Tag Team – Level 10 Grimm's Ultimate Attack
Grimm leaps into the fray, smashing a random enemy and all nearby enemies before leaping back into the formation while Beadle teleports into the shadows to recover.
Get Buff – Level 30 Beadle & Grimm Ability
- Increase the damage of Champions within 2 slots of Beadle by 100%.
- Increase the damage of Grimm by 100% for each Barbarian in the formation, stacking multiplicatively. Buffs apply to the post-stack value.
Special Order – Level 60 Beadle & Grimm Ability
Whenever Beadle damages an enemy that is not at full health, that enemy will drop 25% more gold when it is killed. Does not stack.
Enemies damaged by Grimm take 25% more damage until they are killed (except from ultimates). Can stack additively up to 10 times on a single enemy.
Long Rest – Level 70 Beadle & Grimm Ability
- While Beadle is active, Grimm's buff increases by 1 stack every 10 seconds. While Grimm is active, Beadle's buff increases by 1 stack every 10 seconds. When a Champion swaps out using their Tag Team ultimate, their stacks are reset, and while they're in-play their stacks reduce by 1 every 10 seconds. Stacks are additive.
- Increase the effect of Beadle's Get Buff by 10% per stack.
- Increase the effect of Grimm's Special Order by 10% per stack.
Beadle's Specializations – Level 110
As Quick As Me
- Increase the effect of Beadle's Get Buff by 100% for each Champion with a DEX score of 17 or higher, stacking multiplicatively and then applying to Get Buff multiplicatively.
- Beadle respects Champions who are just as dexterous as he is, increasing their damage.
As Clever As Me
- Increase the effect of Beadle's Get Buff by 100% for each Champion with a INT score of 16 or higher, stacking multiplicatively and then applying to Get Buff multiplicatively.
- Beadle respects Champions who are just as intelligent as he is, increasing their damage.
Grimm's Specializations – Level 150
Chip Away
- Increases the effect of Grimm's Special Order by 100%.
- Grimm is persistent, increasing his damage bonus against enemies each time he hits them.
Strongman Contest
- Grimm's Get Buff now also adds a stack for any Champion with a STR score of 18 or higher. It can not add a stack twice for the same Champion.
- Grimm must always be the strongest, and works extra hard when there are other strong Champions in the formation.
Upgrades[]
Equipment[]
- Slot 1: Received from buying a Wild Offer pack (First available from buying a Weekend Gold Chest Pack during the Undermountain Strike Force Weekend).
- Slot 2: Received from buying a Gold Beadle & Grimm Chest Pack from the Midsummer event, Time Gate or purchased through daily deals in the in-game shop.
- Slot 4: Received from buying a Wild Offer pack (First available from buying a Weekend Gold Chest Pack during the Tavern Party Weekend).
Feats[]
Slot 1: unlocked at level 180, cost* 1.21e22.
Slot 2: unlocked at level 1000, cost* 4.05e65.
Trivia[]
Beadle & Grimm were created by Matthew Lillard and Bill Rehor[1].
Idle Champions Spotlight: Beadle & Grimm
Media[]
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