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Idle Champions of the Forgotten Realms Wiki
Waterdeep Campaign
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Attack on the Manor is one of the adventures in the campaign Waterdeep: Dragon Heist.

Icon Attack on the Manor Investigate a heinous attack just outside your new manor.
Requirement(s)
Requirements sign
Must have completed "Trollskull Manor"
Objective(s) Objectives sign Complete Area 100
Rewards(?) Icon Gems ×200 Helm's Favor ×??? Formation Formation Tanky Donut Plain

Variants[]

The Trepidatious Trio[]

Icon The Trepidatious Trio Investigate a heinous attack just outside your new manor with help from some urchins.
Requirement(s)
Requirements sign
Must have completed "Attack on the Manor"
Objective(s) Objectives sign Complete Area 150
Restriction(s)
Restriction sign
Nat, Squiddly, and Jenks take up slots in your formation.
Rewards(?) Icon Gems ×300 Helm's Favor ×??? Formation Formation The Trepidatious Trio
Patron: Mirt Objectives sign Complete Area 250 Mirt Influence ×9,800 Ruby Coin ×3,000
Patron: Vajra Objectives sign Complete Area 275 Vajra Influence ×1.54e04 Symbol of Vajra ×3,300
Patron: Strahd Objectives sign Complete Area 300 Strahd Influence ×2.44e04 Barovian Coin ×3,900
Patron: Zariel Objectives sign Complete Area 325 Zariel Influence ×3.86e04 Symbol of Zariel ×4,225
Patron: Elminster Objectives sign Complete Area 825 Elminster Influence ×3.68e08 Icon Sigil of Elminster ×2.14e04

Our Time To Shine[]

Icon Our Time To Shine Investigate a heinous attack just outside your new manor with a not-so-famous group.
Requirement(s)
Requirements sign
Must have completed "Attack on the Manor"
Requirements sign
Must have completed 9 Dragon Heist adventures or variants
Objective(s) Objectives sign Complete Area 200
Restriction(s)
Rewards(?) Icon Gems ×400 Helm's Favor ×??? Formation Formation Tanky Donut Plain
Patron: Mirt Objectives sign Complete Area 300 Mirt Influence ×2.44e04 Ruby Coin ×3,900
Patron: Vajra Objectives sign Complete Area 325 Vajra Influence ×3.86e04 Symbol of Vajra ×4,225
Patron: Strahd Objectives sign Complete Area 350 Strahd Influence ×6.10e04 Barovian Coin ×4,900
Patron: Zariel Objectives sign Complete Area 375 Zariel Influence ×9.65e04 Symbol of Zariel ×5,625
Patron: Elminster Objectives sign Complete Area 825 Elminster Influence ×3.68e08 Icon Sigil of Elminster ×2.14e04
Additional You may pick most Champions from the following Groups (unless if they are also members of the forbidden ones): Absolute Adversaries, Acquisitions Incorporated, Awful Ones, Black Dice Society, Brimstone Angels, Dark Order, Heroes of Aerois, Heroes of the Planes, Oxventurers Guild, Rivals of Waterdeep, Saturday Morning Squad, Sirens of the Realms, and all the unaffiliated ones as well.

Review by the Blackstaff[]

Icon Review by the Blackstaff Investigate a heinous attack just outside your new manor under the watchful eye of the Blackstaff.
Requirement(s)
Requirements sign
Must have completed "Attack on the Manor"
Requirements sign
Must have completed 23 Dragon Heist adventures or variants
Objective(s) Objectives sign Complete Area 250
Restriction(s)
Restriction sign
Vajra joins the formation to advise.
Restriction sign
Champions with Melee and Ranged attacks deal no damage.
Rewards(?) Icon Gems ×500 Helm's Favor ×??? Formation Formation Dreams of Beholders
Patron: Mirt Objectives sign Complete Area 350 Mirt Influence ×6.10e04 Ruby Coin ×4,900
Patron: Vajra Objectives sign Complete Area 375 Vajra Influence ×9.65e04 Symbol of Vajra ×5,625
Patron: Strahd Objectives sign Complete Area 400 Strahd Influence ×1.52e05 Barovian Coin ×6,000
Patron: Zariel Objectives sign Complete Area 425 Zariel Influence ×2.41e05 Symbol of Zariel ×6,800
Patron: Elminster Objectives sign Complete Area 825 Elminster Influence ×3.68e08 Icon Sigil of Elminster ×2.14e04

Waves[]

Type Waves Bosses Favored By
bandit 11 1
beast 12 2 Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu
construct 5 2 Kalix[WL 2], Wyll[WL 3]
cultist 5 0
drow 6 0
dwarf 2 0
elemental 8 2
elf 6 0
gnome 2 0
hit-based 2 1 Binwin, Ezmerelda, Grimm, Hew Maan[WL 4], Windfall[WL 5]
human 21 4 Dynaheir, Ezmerelda[WL 6], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu
humanoid 30 5 Dynaheir, Ezmerelda[WL 6], Jaheira[WL 1], Kalix, Minsc[WL 1], Zorbu
lizardfolk 5 1
lycanthrope 4 0
melee 47 4
ranged 7 2
tiefling 1 0
xanathar 2 0
zhentarim 10 1

Please add all the missing waves definition (with "0 & 0" or no values in case you don’t know them…) based on in-game’s "ENEMY TYPES" data mentionned on adventure’s starting/choice screen, place them between the header & the footer lines (which should remain untouched), and keep the monster-type lines sorted alphabetically. Thanks! (click this link for more info)

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Only one type of monsters for a given Champion depending on the chosen specialization.
  2. Only valid with Kalix’s Hunt the Bound Feat.
  3. Only valid with Wyll’s The Heartless Feat.
  4. Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
  5. Only valid with Windfall’s Black Dragon's Corrosion specialization.
  6. 6.0 6.1 Only valid with Ezmerelda’s Guide to Humanoids Feat.
Wave Tags Monsters Monster Tags Image
1 indoors Giant Rat beast melee Monster Elemental Fire
2 indoors Giant Rat beast melee
3 indoors Fire!, Lesser Fire Elemental elemental hit-based static melee
4 indoors Lesser Fire Elemental elemental melee
5 indoors Lesser Fire Elemental ×10 elemental melee
Boss indoors Fire Elemental boss elemental ranged
6 outdoors Burning Rat, Xanathar Fighter beast dwarf gnome humanoid xanathar melee Monster Beast BurningRatGiant
7 outdoors Burning Rat, Xanathar Fighter beast dwarf gnome humanoid xanathar melee
8 outdoors Burning Rat beast melee
9 outdoors Zhentarim Spy drow elf human humanoid zhentarim melee
10 outdoors Zhentarim Spy ×10 drow elf human humanoid zhentarim melee
Boss outdoors Giant Burning Rat boss beast melee
11 outdoors Thief bandit human humanoid melee Monster ShiftyBanditThief
12 outdoors Thief, Zhentarim Thug bandit human humanoid zhentarim melee
13 outdoors Burning Debris ×2, Thief, Zhentarim Thug bandit hit-based human humanoid static zhentarim melee ranged
14 outdoors Thief, Zhentarim Thug bandit human humanoid zhentarim melee
15 outdoors Thief ×10 bandit human humanoid melee ranged
Boss outdoors Shifty Bandit Thief boss bandit human humanoid melee
16 outdoors Burning Rat, Thief bandit beast human humanoid melee Monster Humanoid ZhentarimAssassin
17 outdoors Burning Rat, Thief bandit beast human humanoid melee
18 outdoors Zhentarim Spy drow elf human humanoid tiefling zhentarim melee ranged
19 outdoors Zhentarim Spy, Zhentarim Thug drow elf human humanoid zhentarim melee
20 outdoors Zhentarim Thug ×10 humanoid zhentarim melee
Boss outdoors Zhentarim Assassin boss human humanoid zhentarim ranged
21 outdoors Asmodeus Cultist cultist human humanoid melee Monster Construct MechanicalSparrow
22 outdoors Asmodeus Cultist cultist human humanoid melee
23 outdoors Asmodeus Cultist, Wererat cultist human humanoid lycanthrope melee
24 outdoors Wererat humanoid lycanthrope melee
25 outdoors Wererat ×10 humanoid lycanthrope melee
Boss outdoors Mechanical Sparrow construct hit-based
26 indoors Awakened Object construct melee Monster Construct Nimblewright
27 indoors Awakened Object, Mechanical Guard construct melee
28 indoors Mechanical Guard construct
29 indoors Mechanical Guard construct
30 indoors Mechanical Guard ×10 construct
Boss indoors Nimblewright boss construct
31 outdoors Wererat humanoid lycanthrope melee Monster Humanoid GriffinRider
32 outdoors Thief bandit human humanoid melee ranged
33 outdoors Sea Gull beast melee
34 outdoors Sea Gull, Thief bandit beast human humanoid melee ranged
35 outdoors Sea Gull ×10 beast melee
Boss outdoors Griffon Rider boss beast human humanoid
36 outdoors Sea Gull beast melee Monster Elemental GalebDuhr
37 outdoors Sea Gull beast melee
38 outdoors Gargoyle elemental melee
39 outdoors Gargoyle elemental melee
40 outdoors Gargoyle ×10 elemental melee
Boss outdoors Galeb Duhr boss elemental melee
41 outdoors Lizardfolk Warrior humanoid lizardfolk melee Monster Humanoid LizardfolkLeader
42 outdoors Lizardfolk Ranger, Lizardfolk Warrior humanoid lizardfolk melee ranged
43 outdoors Asmodeus Cultist, Lizardfolk Warrior cultist human humanoid lizardfolk melee
44 outdoors Asmodeus Cultist, Lizardfolk Warrior cultist human humanoid lizardfolk melee
45 outdoors Lizardfolk Warrior ×10 humanoid lizardfolk melee
Boss outdoors Lizardfolk Leader boss humanoid lizardfolk melee
46 outdoors Gargoyle elemental melee Monster Humanoid UrstulFloxin
47 outdoors Gargoyle elemental melee
48 outdoors Thief bandit human humanoid melee ranged
49 outdoors Thief, Zhentarim Spy bandit drow elf human humanoid zhentarim melee
50 outdoors Zhentarim Spy ×10 drow elf human humanoid zhentarim melee
Boss outdoors Urstul Floxin boss human humanoid

Transcript[]

Icon Attack on the Manor Attack on the Manor
Investigate a heinous attack just outside your new manor.
Area Goal Quests & Cinematics
Icon Celeste
Celeste:
It's amazing how quickly this place has cleaned up and come back together.
Icon Jarlaxle
Jarlaxle:
Yes, it's a marvel.
Icon Celeste
Celeste:
And you were so worried, Jarlaxle.
Icon Jarlaxle
Jarlaxle:
Well, that was before meeting those urchins. Seeing the hope in their eyes, and the strength in their young limbs. Then realizing that I could get them to do all my share of the cleaning in exchange for the free room and board we're offering them.
Icon Celeste
Celeste:
... What?
Icon Jarlaxle
Jarlaxle:
... I didn't say anything.
Icon Bruenor
Bruenor:
Oi! Hate ta interrupt, but anybody up fer rat-bashin'? 'Cause it looks like we got one last infestation ta take care o'!
1 Defeat 25 Monsters Just a bit more elbow grease and Trollskull Manor will be as good as new! Once you deal with these rats, that is...
2 Defeat 25 Monsters The last of the rats are on the run! Bid them a fond farewell!
Icon Jarlaxle
Jarlaxle:
Hopefully that's the last rodent to cross the threshold of this place.
Icon Evelyn
Evelyn:
Hey!
Icon Jarlaxle
Jarlaxle:
I mean aside from staff, obviously.
Icon Evelyn
Evelyn:
Ooh, Juniper is staff? We'll have to get some business cards...
Icon Jarlaxle
Jarlaxle:
All this toil is having an effect on me. I need to relax.
Icon Celeste
Celeste:
Relax from what exactly?
Icon Jarlaxle
Jarlaxle:
You know. The toil thing. I just mentioned it.
Icon Nayeli
Nayeli:
What was that?! Are we under attack?
Icon Jarlaxle
Jarlaxle:
It came from outside...
Icon Bruenor
Bruenor:
'Tis more tha trouble inside that I'm worried about! Watch yerselves!
3 Defeat 10 Fires There's fire in Trollskull Alley! And elementals popping up inside the manor!
Icon Celeste
Celeste:
Ulkoria! What's going on?
Icon Portrait UlkoriaStonemarrow
Ulkoria:
Someone set off a fireball spell in the alley! People are in a panic.
Icon Bruenor
Bruenor:
And these elementals got summoned by it? How bad is it out there?
Icon Portrait UlkoriaStonemarrow
Ulkoria:
The elementals are only inside, I'm afraid. These are some old defenses I'd set up and forgotten about.
Icon Bruenor
Bruenor:
Well, good news is, they still work! Bad news is...
4 Defeat 25 Monsters As a defensive strategy, fire elementals leave a lot to be desired. Clear these creatures out!
5 Defeat the Fire Elemental This monstrous elemental means to pick up the fight as its lesser kin fall back. Finish it!
Icon Bruenor
Bruenor:
Oi! I was hopin' this tavern'd be a local hot spot once we got it open again, but this was somethin' else.
Icon Nayeli
Nayeli:
I can hear shouting from outside. Come on! We need to find out what's going on.
Icon Celeste
Celeste:
There are so many injured... I'll lend what aid I can.
Icon Jarlaxle
Jarlaxle:
I can see burning rats streaming out of the sewers! They're everywhere!
Icon Bruenor
Bruenor:
Looks like a right mess out here. And just like jackals, look who's showed up ta feed on other folks' misery.
Icon Nayeli
Nayeli:
The Xanathar guild! Everyone to me! These villains need to learn that Trollskull alley isn't their turf anymore!
6 Defeat 25 Monsters Burning rats are causing mayhem in the street! And the thugs of the Xanathar Guild mean to use that to their advantage!
7 Defeat 25 Monsters The Xanathar fighters are on the run! But more burning rats join the fray!
8 Defeat 25 Monsters These rats running amok are setting fire to everything they touch. Act quickly or the conflagration will spread!
Icon Bruenor
Bruenor:
Feh. Ain't one criminal mob, it's another. That's Zhentarim pushin' up now.
Icon Jarlaxle
Jarlaxle:
When they see the Xanathar Guild fleeing, they figure it's time to step in.
Icon Bruenor
Bruenor:
Then it's time ta show 'em they stepped in somethin' they don't wanna. Let's go!
9 Defeat 25 Monsters Zhentarim mercenaries have shown up to investigate the disturbance. Clear them out!
Icon Nayeli
Nayeli:
The Zhents are falling back.
Icon Bruenor
Bruenor:
And now they're fallin' forward again! What's that chasin' em?
Icon Jarlaxle
Jarlaxle:
Burning rat.
Icon Bruenor
Bruenor:
Feh. Thought we sent that rodent mob packin'.
Icon Jarlaxle
Jarlaxle:
Oh, we did. It's a much smaller number this time.
Icon Bruenor
Bruenor:
Should be easy then is what yer sayin'?
Icon Jarlaxle
Jarlaxle:
Exactly. You go first and show us how it's done...
10 Defeat the Giant Burning Rat The fight with the Zhents has brought out the last of the burning rats -- and it's a monster!
Icon Nayeli
Nayeli:
The City Watch is here, finally.
Icon NPC CityWatch
City Watch Officer:
All right, folks, keep calm. Help's on the way to secure this location and figure out what happened. Ah, champions! Already on the scene?
Icon Nayeli
Nayeli:
The scene is our home, as it happens. We didn't see the fireball, but any aid we can give is yours to have.
Icon NPC CityWatch
City Watch Officer:
Much appreciated. We'll help folks get to the temples for healing. But there'll be looters here soon enough. Keep them on the move if you can.
Icon Bruenor
Bruenor:
Consider it done. And oi! Looks like tha first o' them riffraff is already here!
11 Defeat 25 Monsters Thieves intent on looting are slipping in along the edges of the disaster area. Show them they're not welcome in your neighborhood!
12 Defeat 25 Monsters The thieves double down with their counterattack -- and the Zhentarim are back to lend them a hand!
Icon Jarlaxle
Jarlaxle:
Watch out! Archers are setting up at the edge of the fray!
Icon Bruenor
Bruenor:
We can't make no headway through all this debris. Let's get ta clearin' before we're pinned down!
13 Defeat 2 Debris Fields Debris laid down by the explosion and the fires hinders you in the fight. Time to clean this place up!
14 Defeat 25 Monsters As long as the Zhents are here, these thieves aren't giving up. Push these Black Network thugs back!
Icon Nayeli
Nayeli:
These cowardly thieves won't break. What's holding them here?
Icon Jarlaxle
Jarlaxle:
That one there, hiding out on the far edge of the fight. Give him a taste of steel and he'll lose his nerve.
Icon Nayeli
Nayeli:
Consider it done...
15 Defeat the Shifty Bandit Thief This shifty bandit thief has been coordinating the looting. Time to send him packing!
Icon Bruenor
Bruenor:
It be mayhem out there! We gotta get this mob under control, or that fireball's gonna be tha least damagin' thing ta happen ta Trollskull Alley today!
Icon Nayeli
Nayeli:
Take a group left, Bruenor. I'll go right. We keep them surrounded, they'll break or surrender! Go!
16 Defeat 25 Monsters Mobs of burning rats and thieves come together in a last-gasp assault. Clear them out!
Icon Bruenor
Bruenor:
One last push and we'll be done with these beggars. By me gran's beard, this place looks like a war zone. Do we know how bad it is?
Icon Celeste
Celeste:
Seven dead, the city watch said. They're recovering the bodies now.
17 Defeat 25 Monsters Rats on one side! Looters on the other! Time to end this fight!
Icon Nayeli
Nayeli:
That's the last of them, and good riddance. But who could have done this? A city street! Nothing but innocents!
Icon Jarlaxle
Jarlaxle:
I might have a line on that. Or, rather, our young friends here might. Nat and the others say they saw something.
Icon Bruenor
Bruenor:
That'd be Nat who don't speak? How do ye know what she said?
Icon Jarlaxle
Jarlaxle:
She has a sign language she's worked out herself. I've been watching it, and showing her a bit of drow signing besides. She's quite adept. And she saw a mechanical humanoid throw something from its neck that caused the explosion.
Icon Portrait Squiddly
Squiddly:
Right, and Jenks and me saw it, too! The explosion, that is. We didn't see that metal folk, but we did see that bead he threw aiming right at this gnome, who was being all sneaky-like on the street.
Icon Portrait Jenks
Jenks:
Then after the burst, the gnome was down, but a human who got burned pulled something off him. Some big green stone. Ran away with it, he did, straight toward Trade Ward.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
That's as solid a lead as we could hope for. Well done, children. Take that information to the City Watch now -- and tell them the champions are already in pursuit!
Icon Nayeli
Nayeli:
Well! Who do we meet almost before our quest has even begun. The Zhentarim!
Icon Bruenor
Bruenor:
Ye're thinkin' them Black Company hoodlums had somethin' ta do with that fireball?
Icon Nayeli
Nayeli:
I think they might. And even if they don't, I think I need to assuage my anger on deserving targets.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
We should get what information we can off these lackeys while we're at it. Grab those maps they're carrying. Come on!
18 Collect 25 Map Fragments With the streets around the manor finally secure, you can pursue the mysterious figure behind the fireball attack -- with the Zhentarim's unwilling aid.
19 Defeat 25 Monsters The Zhents don't take too kindly to your interrupting their business. Look sharp!
Icon Bruenor
Bruenor:
There's tha one callin' tha shots fer this mob.
Icon Nayeli
Nayeli:
Leave her for me. And do what you can to keep the others from getting away.
Icon Bruenor
Bruenor:
Ye don't wanna let 'em run so tha Watch can grab 'em up?
Icon Nayeli
Nayeli:
Not today, Bruenor. Not today...
20 Defeat the Zhentarim Assasin A Zhent assassin calls these thugs to regroup! Time to finish this fight!
Icon Jarlaxle
Jarlaxle:
I've talked to all the shopkeepers along the street. No one's seen a human running this way today, scorched or otherwise. Whoever they are, our mystery figure has given us the slip.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
These Zhent maps are all coded. But I recognize these markings. It looks like this group was bound for the Temple of Gond.
Icon Celeste
Celeste:
That makes sense. A mechanical humanoid could well be the work of the tinkers there.
Icon Jarlaxle
Jarlaxle:
Indeed. Nat talked of the creature as reminding her of the automatons that march in the Day of Wonders parade.
Icon Bruenor
Bruenor:
Sounds like we got ourselves a destination, then. Let's go!
Icon Jarlaxle
Jarlaxle:
It looks like we've also got someone else watching us. And those robes look awfully familiar...
21 Defeat 25 Monsters With the Zhents dispersed, making your way to the Temple of Gond should be easy. But these cultists of Asmodeus have other ideas!
22 Defeat 25 Monsters These cultists have evil on their minds. Time to show them the light!
23 Collect 25 Rations This moving fight has brought you into wererat territory! Whatever the cultists' plans were, stealing their supplies might shut them down -- and help you avoid a two-front fight!
24 Defeat 25 Monsters These wererats are giving you a most lackluster welcome. Time to make yourselves at home!
Icon Bruenor
Bruenor:
Looks like them wererats is finally startin' ta break!
Icon Celeste
Celeste:
And their timing is inspired. That's the Temple of Gond straight ahead.
Icon Jarlaxle
Jarlaxle:
And what do you suppose that thing is winging its way toward us directly from the temple?
Icon Portrait UlkoriaStonemarrow
Ulkoria:
It's some sort of construct. And I've got the feeling it isn't coming to aid us!
25 Defeat the Mechanical Sparrow The wererats are on the run -- but the appearance of this bizarre construct threatens to upend this fight!
Icon Celeste
Celeste:
That must be the priest on duty. Good day to you.
Icon Portrait Valette
Valetta:
And to you, friend. What brings you to Gond's house this day?
Icon Celeste
Celeste:
We seek information. You've heard of today's events in Trollskull Alley. A humanoid creature of clockwork was seen there, and we hope you might know something about it.
Icon Bruenor
Bruenor:
Aye, and we hope ye might know tha clockwork sparrow that just about tore through us outside just now. Packs quite tha punch, that one does.
Icon Portrait Valette
Valetta:
I know the answer to both your questions, though it pains me to say so. The humanoid you describe sounds like Nim, a nimblewright -- a magical clockwork construct of Lantanese origin. And the mechanical sparrow is one of Nim's own creations. But I cannot believe he would be involved in this tragedy.
Icon Jarlaxle
Jarlaxle:
Quick questions. This mechanical sparrow was part of the temple's defenses, yes? Meaning this Nim sent it against us to discourage us from coming here?
Icon Portrait Valette
Valetta:
It is, and I fear he might have. But why do you ask?
Icon Jarlaxle
Jarlaxle:
Because I can see the rest of the temple's defenses winding up -- and I think we've got a fight on our hands!
26 Defeat 25 Monsters The Temple of Gond is a marvelous place -- full of marvelous defenses, all marvelously trying to maim you!
27 Defeat 25 Monsters Mechanical guards join the awakened objects pressing you. Fight on!
Icon Nayeli
Nayeli:
If this Nim isn't involved in the attack on Trollskull Alley, he's doing a very poor job of convincing me of it.
Icon Portrait Valette
Valetta:
I don't understand. Nim is a gentle creature, given more to sadness than rage.
Icon Bruenor
Bruenor:
Looks like he's got 'nuff construct friends ta help him with tha rage when he needs it. Where do we find him?
Icon Portrait Valette
Valetta:
Up the stairs to the attic. Follow me!
28 Collect 25 Mechanical Pieces Grabbing up the shattered fragments of the fallen constructs will keep them from reforming again. Work quickly!
29 Defeat 25 Monsters More mechanical guards try to hold the stairs against you. Push on!
Icon Portrait Valette
Valetta:
Nim! You must let us in! These people are not enemies!
Icon Bruenor
Bruenor:
Ain't heard a peep outta him yet. Ye're sure he's here?
Icon Portrait Valette
Valetta:
Nim does not speak, but he understands. Nim, please!
Icon Jarlaxle
Jarlaxle:
The door's opening. I can see our nimblewright... and he doesn't look happy! Watch out!
30 Defeat the Nimblewright The nimblewright you need to question is here! And he is most definitely not interested in answering!
Icon Portrait Valette
Valetta:
Nim, please! Stop this fight. Tell me this isn't true.
Icon Portrait Nim
Nim:
[Signs]
Icon Bruenor
Bruenor:
Huh. More sign language. Ye catchin' this, elf?
Icon Jarlaxle
Jarlaxle:
A sense of it, at least. This one doesn't seem like a killer to me.
Icon Portrait Valette
Valetta:
Indeed, Nim pleads his innocence. But... he claims that he created a second nimblewright, as a companion against his loneliness. This creature was hidden... and then... went mad and fled, Nim says.
Icon Nayeli
Nayeli:
This is our killer, no doubt -- and no doubt, the creature will be in hiding.
Icon Portrait Valette
Valetta:
If I may, Nim says he can aid you in that. This device is a... nimblewright detector, he calls it. He had hoped to use it to track down his errant creation. Its range is not long, but it may help you in your search.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
No doubt it will. Thanks to both of you. Our search continues, champions.
Icon Bruenor
Bruenor:
Right. Seems ta me goin' door ta door in Waterdeep with this here wand is gonna take longer than we got.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
Indeed. We need a liaison with someone high up in the Watch to coordinate information. Whatever leads they have will shorten our search.
Icon Celeste
Celeste:
Well, if it's high-level information we need, why not go straight to the top? We can speak with Laeral Silverhand.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
You know the Open Lord? Wondrous! Lead on, then, friends.
31 Defeat 25 Monsters Castle Ward is your next destination -- but the wererats you trounced earlier are anxious for a rematch before you go!
32 Defeat 25 Monsters Those thieves whose looting you shut down earlier are creeping back into action. Enough of this!
33 Collect 25 Sea Gull Feathers A swarm of gulls seem intent on slowing your progress to the castle. Clip their wings to send them on their way!
Icon Bruenor
Bruenor:
These birds is makin' this trip a lot more trouble than it should be! Gonna pay tha fare and take a blasted dray next time!
Icon Nayeli
Nayeli:
Look there, just coming out of Laeral's residence. It's Renaer Neverember.
Icon Portrait RenaerNeverember
Renaer:
Well met, friends! You and your... friends... and pets?
Icon Bruenor
Bruenor:
Ain't no pets and ain't no friends, and this fight's wasted too much o' our time already. If ye've got a free hand, lad, help us drive these blighters off so we can talk ta Lady Silverhand 'bout what happened in Trollskull Alley.
Icon Portrait RenaerNeverember
Renaer:
My aid is yours, friends -- but Lady Silverhand isn't home. Still, let's dispense with these foes and share information. What I know might be of use to you.
34 Defeat 25 Monsters The chaos of the gull attack gives the thieves an opening against you! Look sharp!
Icon Nayeli
Nayeli:
Aargh!!! Thieves I can deal with, but these birds are a public menace! I demand that the Watch do something about this!
Icon Jarlaxle
Jarlaxle:
Well done! There's a Griffon Cavalry rider approaching at a fast clip. If you can do that at will, I have some overdue taxes I could use your help shouting away.
Icon Nayeli
Nayeli:
Maybe later. You there! Thank you for your aid. I... wait... Why isn't he flying for the gulls...?
Icon Portrait OverambitionsGriffonRider
Overambitious Griffon Rider:
Aha! I thought I recognized you scofflaws. I recall facing you more than once in my street patrol days.
Icon Nayeli
Nayeli:
Oh, Tyr's tears, no...
Icon Portrait OverambitionsGriffonRider
Overambitious Griffon Rider:
Oh, yes! And I am here to disrupt your plot to kidnap Renaer Neverember! Seems the lad is a constant target for that sort of thing!
Icon Portrait RenaerNeverember
Renaer:
No, you misunderstand. I'm...
Icon Portrait OverambitionsGriffonRider
Overambitious Griffon Rider:
Under the influence of foul enchantments? Aye, I can see it lad. But no worries! Help is here! Yaha!
35 Defeat the Griffon Rider This overambitious Griffon Cavalry rider is not the backup you were looking for!
Icon Nayeli
Nayeli:
This is all a test... Tyr challenges my patience and my dedication to good this way... I know it...
Icon Jarlaxle
Jarlaxle:
All right, the paladin is babbling. I guess it's up to the rest of us.
Icon Bruenor
Bruenor:
So, lad, ye say ye think this Dalakhar is tha gnome that got killed today?
Icon Portrait RenaerNeverember
Renaer:
It sounds so like him. He was a gnome spy in the employ of my father, and the first custodian of the Stone of Golorr.
Icon Celeste
Celeste:
What was he doing in Trollskull Alley, though? And why was he attacked?
Icon Portrait RenaerNeverember
Renaer:
When last I talked to him, Dalakhar asked about your group more than once. He clearly had some interest in you. And if those children spoke truthfully about seeing a green stone taken from the body, I wonder if that could have been the Stone of Golorr itself?
Icon Celeste
Celeste:
But the stone was safe with Laeral. Clearly, there's still much we don't know about this situation.
Icon Bruenor
Bruenor:
But either way, sounds like we gotta assume tha stone's in tha wind -- and that ain't good. We need ta track down tha burned man that stole it from tha gnome -- and tha Nimblewright that set up tha attack.
Icon Portrait RenaerNeverember
Renaer:
It's a tenuous lead, I know, but I can think of two noble families that might have reason to have orchestrated this plot. Both are rumored to be seeking a huge influx of capital, though I don't know why.
Icon Bruenor
Bruenor:
But if this Stone o' Golorr truly is tha key ta findin' a half-million gold dragons in a secret vault, that'd set 'em up nice.
Icon Portrait RenaerNeverember
Renaer:
The Cassalanters are one family. The Gralhunds are the other.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
I know both those families -- and I know the dark rumors both carry with them.
Icon Portrait RenaerNeverember
Renaer:
I've heard as much myself. Both their estates are in Sea Ward. We'll strike the Cassalanter's first from here.
Icon Bruenor
Bruenor:
Seems as good a place ta start as any. And a good run between here and there might get these blasted birds off our tail!
36 Defeat 25 Monsters The Cassalanter estate will be easy to find. And with this swarm of gulls following you, they'll definitely hear you coming!
37 Defeat 25 Monsters Finally, the endless wave of gulls begins to break! Clear these birds out!
Icon Jarlaxle
Jarlaxle:
Please tell me that isn't more gulls coming in. I'm almost out of spare cloaks! No, wait... this is something larger.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
Watch yourselves! Those are gargoyles on the wing!
Icon Bruenor
Bruenor:
And they're headin' right fer us!
38 Collect 25 Animated Stone Pieces The aerial assault continues! Gargoyle attack! Claim the bits you hew off these elementals to show them you mean business!
39 Defeat 25 Monsters The gargoyles redouble their assault. Look sharp!
Icon Jarlaxle
Jarlaxle:
Listen up! I hear a rumbling sound...
Icon Bruenor
Bruenor:
Feh! I know that rollin' stone tone. 'Tis a galeb duhr, bringin' up tha rear in this assault!
Icon Celeste
Celeste:
A galeb duhr in the city? This is most strange.
Icon Bruenor
Bruenor:
I hear ya, but that ain't slowin' it down. Watch yerselves!
40 Defeat the Galeb Duhr A galeb duhr anchors this elemental attack! Send this creature on its way!
Icon Portrait UlkoriaStonemarrow
Ulkoria:
Right, I think that's the last of them. There's the Cassalanter villa. Let me make introductions to Victoro Cassalanter, the patriarch of the family.
Icon Nayeli
Nayeli:
Do you think he'll be of any help to us?
Icon Portrait UlkoriaStonemarrow
Ulkoria:
That remains to be seen. But if we hope to use the nimblewright detector on the estate, it'll be our only chance.
Icon Bruenor
Bruenor:
Can't say I think much o' this waitin' around. Lackey butler tellin' me ta sit. Feh!
Icon Celeste
Celeste:
It's the way of the city nobility, Bruenor. Just be patient.
Icon Portrait VictoroCassalanter
Victoro Cassalanter:
Ah! Ulkoria Stonemarrow! How pleasant of your guild to send you. And you've brought help.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
... Indeed, Lord Cassalanter. But what is it we can help you with today?
Icon Portrait VictoroCassalanter
Victoro Cassalanter:
They didn't tell you? Typical. Our estate has a small lizardfolk problem. I believe they were summoned by one of my competitors, some magic or other. That makes it the Magists and Protectors' concern, obviously.
Icon Jarlaxle
Jarlaxle:
Obviously, sir. Though to ensure that we deal with this problem to the fullest extent, we will require free access to the estate...
Icon Portrait VictoroCassalanter
Victoro Cassalanter:
Yes, of course. It is odd, though. When I spoke to the Magists, they were all flustered by some trouble they were dealing with in Trollskull Alley. They said they would summon elemental creatures to our aid. I've seen no sign of them, though.
Icon Bruenor
Bruenor:
Yeah, that's real odd. Still, no time fer talkin'. Best we Magists and Protectors and our... magical protectin' axes get ta work.
41 Defeat 25 Monsters Lending the Cassalanters a hand with their unwanted lizardfolk presents a great opportunity to have a look around. To arms!
Icon Portrait UlkoriaStonemarrow
Ulkoria:
The timing of our arrival was a stroke of luck. We would never have gotten this level of access to the villa otherwise.
Icon Celeste
Celeste:
Nothing's registering on the nimblewright detector yet. Jarlaxle, did you make a quick circuit of the house?
Icon Jarlaxle
Jarlaxle:
Quick enough. No signs of obvious nefarious activity. An awful lot of locked doors, though.
Icon Bruenor
Bruenor:
Well, let's see if we can't conveniently drive these lizardfolk toward where we want a closer look. Come on!
42 Defeat 25 Monsters Victoro's small lizardfolk problem is looking like a large lizardfolk problem. Fight on!
Icon Jarlaxle
Jarlaxle:
Well, that's one way to open a door. Just drive a horde of lizardfolk through it. And here I've been wasting my time with lock picks all these years.
Icon Bruenor
Bruenor:
Less speakin', more sneakin'. Let's get in and see what's down in that cellar.
Icon Jarlaxle
Jarlaxle:
Wait... whatever's down there looks like it's coming up. Ulkoria, you talked about the Cassalanters having a dark reputation. Rumors of devil worship, yes?
Icon Portrait UlkoriaStonemarrow
Ulkoria:
Indeed. You've heard the tales, too?
Icon Jarlaxle
Jarlaxle:
No. Just a wild guess...
43 Collect 12 Symbols of Asmodeus The Cassalanter estate just got a lot more suspicious. Grab these Asmodeus cultists' unholy symbols as evidence of their presence here!
44 Defeat 25 Monsters The lizardfolk and the cultists don't appear to be allies -- but they'll gladly join forces in the hope of finishing you off!
Icon Bruenor
Bruenor:
Them cultists is boltin', and we can't get after 'em! There's a wall o' lizardfolk in tha way!
Icon Portrait UlkoriaStonemarrow
Ulkoria:
No worries, Bruenor. There's no sign of the nimblewright here, but we have evidence that Cassalanter is up to some other evil -- at least enough evidence to warrant the Watch and the Magists to take a closer look.
Icon Bruenor
Bruenor:
Right, then. Let's end this fight and be done with it!
45 Defeat the Lizardfolks Leader The leader of these lizardfolk needs to be convinced to stand down. Time for some forceful diplomacy!
Icon Bruenor
Bruenor:
Well, that's done, finally. Them lizardfolk is cowed. When tha real Magists shows up, they can figure what ta do with 'em.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
Just in time, too. We need to get clear before Victoro Cassalanter realizes his secret has been spilled. Back to the street, and quickly!
Icon Portrait RenaerNeverember
Renaer:
The Gralhund estate isn't far, but it'll be well guarded. Keep your eyes open for trouble ahead.
Icon Jarlaxle
Jarlaxle:
I'm more fond of watching in all directions at once. And for good reason! Watch yourselves!
46 Defeat 25 Monsters Making a quiet approach is your best chance of getting access to the Gralhund estate. But the gargoyles hard on your heels seem to have other ideas...
47 Defeat 25 Monsters The ranks of the gargoyles begin to thin. Send these unwanted guardians on their way!
48 Collect 25 Daggers Prowling street thieves seem to have mistaken you for easy marks. Disarm these louts to teach them a lesson!
Icon Portrait RenaerNeverember
Renaer:
There's the Gralhund villa. And there's the guards we're going to have to get past.
Icon Jarlaxle
Jarlaxle:
Oh, lovely. Those aren't house guards. They're Zhentarim.
Icon Bruenor
Bruenor:
Feh. Seems everywhere we go, this gang war's got tha Zhents or tha Xanathar Guild hooked up in every bit o' dark business in this city.
Icon Nayeli
Nayeli:
Indeed. There's a tangled web of deceit and evil tightening over Waterdeep. And we need to end it before it's too late.
49 Defeat 25 Monsters Zhentarim protect the Gralhund estate! These thieves were just a distraction -- and are now in your way!
Icon Jarlaxle
Jarlaxle:
There's been earlier action here tonight. I can see the Zhent leader there, looking wounded. Also, particularly overconfident.
Icon Bruenor
Bruenor:
Bit o' a bad habit fer them. Not that it ever lasts long.
Icon Portrait UrstulFloxin
Urstul Floxin:
Ah, what an honor! The so-called champions of Waterdeep, laying down a challenge to the Black Network. Urstul Floxin, at your service.
Icon Bruenor
Bruenor:
Ye're givin' us yer name all free like? Not very savvy, Zhent. Ye run from this fight like most o' yer Black Company captains do, won't take us long ta find ye.
Icon Portrait UrstulFloxin
Urstul Floxin:
Oh, that's no concern to me. Because none of you will survive this encounter to repeat that name to anyone. Take them!
50 Defeat the Urstul Floxin The assassin who leads these Zhents seems far too sure of himself. Time to give him and the others a fight they'll remember!
Icon Bruenor
Bruenor:
Well, he dinna run. That much respect I'll give him. No sign o' tha Stone o' Golorr on him, though.
Icon Celeste
Celeste:
Bruenor! Everyone, look! The nimblewright detector is activated. The creature is here!
Icon Jarlaxle
Jarlaxle:
Wait... there's someone moving in the villa. Watch yourselves.
Icon Bruenor
Bruenor:
Feh. If whatever they've got inside is no worse than they had outside, we got nothin' ta worry about.
Icon Jarlaxle
Jarlaxle:
Maybe hold that thought. They're throwing something!
Icon Portrait UlkoriaStonemarrow
Ulkoria:
That's a bead from a necklace of fireballs! Watch out!
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